
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (/ (sin y) y))) (* x_s (if (<= x_m 2.3e+126) (* (/ x_m z) t_0) (/ (* t_0 x_m) z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = sin(y) / y;
double tmp;
if (x_m <= 2.3e+126) {
tmp = (x_m / z) * t_0;
} else {
tmp = (t_0 * x_m) / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = sin(y) / y
if (x_m <= 2.3d+126) then
tmp = (x_m / z) * t_0
else
tmp = (t_0 * x_m) / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = Math.sin(y) / y;
double tmp;
if (x_m <= 2.3e+126) {
tmp = (x_m / z) * t_0;
} else {
tmp = (t_0 * x_m) / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = math.sin(y) / y tmp = 0 if x_m <= 2.3e+126: tmp = (x_m / z) * t_0 else: tmp = (t_0 * x_m) / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(sin(y) / y) tmp = 0.0 if (x_m <= 2.3e+126) tmp = Float64(Float64(x_m / z) * t_0); else tmp = Float64(Float64(t_0 * x_m) / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = sin(y) / y; tmp = 0.0; if (x_m <= 2.3e+126) tmp = (x_m / z) * t_0; else tmp = (t_0 * x_m) / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]}, N[(x$95$s * If[LessEqual[x$95$m, 2.3e+126], N[(N[(x$95$m / z), $MachinePrecision] * t$95$0), $MachinePrecision], N[(N[(t$95$0 * x$95$m), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{\sin y}{y}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 2.3 \cdot 10^{+126}:\\
\;\;\;\;\frac{x\_m}{z} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 \cdot x\_m}{z}\\
\end{array}
\end{array}
\end{array}
if x < 2.3000000000000001e126Initial program 95.1%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6498.5
Applied rewrites98.5%
if 2.3000000000000001e126 < x Initial program 99.7%
Final simplification98.7%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (/ (sin y) y) 0.9925866942606837)
(* (/ (sin y) (* z y)) x_m)
(/ x_m z))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((sin(y) / y) <= 0.9925866942606837) {
tmp = (sin(y) / (z * y)) * x_m;
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((sin(y) / y) <= 0.9925866942606837d0) then
tmp = (sin(y) / (z * y)) * x_m
else
tmp = x_m / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((Math.sin(y) / y) <= 0.9925866942606837) {
tmp = (Math.sin(y) / (z * y)) * x_m;
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (math.sin(y) / y) <= 0.9925866942606837: tmp = (math.sin(y) / (z * y)) * x_m else: tmp = x_m / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(sin(y) / y) <= 0.9925866942606837) tmp = Float64(Float64(sin(y) / Float64(z * y)) * x_m); else tmp = Float64(x_m / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((sin(y) / y) <= 0.9925866942606837) tmp = (sin(y) / (z * y)) * x_m; else tmp = x_m / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], 0.9925866942606837], N[(N[(N[Sin[y], $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision], N[(x$95$m / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\sin y}{y} \leq 0.9925866942606837:\\
\;\;\;\;\frac{\sin y}{z \cdot y} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z}\\
\end{array}
\end{array}
if (/.f64 (sin.f64 y) y) < 0.992586694260683688Initial program 92.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6493.3
Applied rewrites93.3%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
lower-/.f6492.5
Applied rewrites92.5%
if 0.992586694260683688 < (/.f64 (sin.f64 y) y) Initial program 100.0%
Taylor expanded in y around 0
lower-/.f64100.0
Applied rewrites100.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (/ (sin y) y) 0.9925866942606837)
(* (/ x_m (* z y)) (sin y))
(/ x_m z))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((sin(y) / y) <= 0.9925866942606837) {
tmp = (x_m / (z * y)) * sin(y);
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((sin(y) / y) <= 0.9925866942606837d0) then
tmp = (x_m / (z * y)) * sin(y)
else
tmp = x_m / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((Math.sin(y) / y) <= 0.9925866942606837) {
tmp = (x_m / (z * y)) * Math.sin(y);
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (math.sin(y) / y) <= 0.9925866942606837: tmp = (x_m / (z * y)) * math.sin(y) else: tmp = x_m / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(sin(y) / y) <= 0.9925866942606837) tmp = Float64(Float64(x_m / Float64(z * y)) * sin(y)); else tmp = Float64(x_m / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((sin(y) / y) <= 0.9925866942606837) tmp = (x_m / (z * y)) * sin(y); else tmp = x_m / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision], 0.9925866942606837], N[(N[(x$95$m / N[(z * y), $MachinePrecision]), $MachinePrecision] * N[Sin[y], $MachinePrecision]), $MachinePrecision], N[(x$95$m / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\sin y}{y} \leq 0.9925866942606837:\\
\;\;\;\;\frac{x\_m}{z \cdot y} \cdot \sin y\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z}\\
\end{array}
\end{array}
if (/.f64 (sin.f64 y) y) < 0.992586694260683688Initial program 92.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6493.3
Applied rewrites93.3%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
lower-/.f6492.5
Applied rewrites92.5%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
lift-sin.f64N/A
clear-numN/A
metadata-evalN/A
associate-*r/N/A
div-invN/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
clear-numN/A
metadata-evalN/A
/-rgt-identityN/A
lower-*.f64N/A
lower-/.f64N/A
lift-sin.f6492.5
Applied rewrites92.5%
if 0.992586694260683688 < (/.f64 (sin.f64 y) y) Initial program 100.0%
Taylor expanded in y around 0
lower-/.f64100.0
Applied rewrites100.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= (/ (* (/ (sin y) y) x_m) z) 0.0) (/ (* y x_m) (* z y)) (/ x_m z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((((sin(y) / y) * x_m) / z) <= 0.0) {
tmp = (y * x_m) / (z * y);
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((((sin(y) / y) * x_m) / z) <= 0.0d0) then
tmp = (y * x_m) / (z * y)
else
tmp = x_m / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((((Math.sin(y) / y) * x_m) / z) <= 0.0) {
tmp = (y * x_m) / (z * y);
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (((math.sin(y) / y) * x_m) / z) <= 0.0: tmp = (y * x_m) / (z * y) else: tmp = x_m / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(Float64(Float64(sin(y) / y) * x_m) / z) <= 0.0) tmp = Float64(Float64(y * x_m) / Float64(z * y)); else tmp = Float64(x_m / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((((sin(y) / y) * x_m) / z) <= 0.0) tmp = (y * x_m) / (z * y); else tmp = x_m / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[(N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision] * x$95$m), $MachinePrecision] / z), $MachinePrecision], 0.0], N[(N[(y * x$95$m), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision], N[(x$95$m / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\frac{\sin y}{y} \cdot x\_m}{z} \leq 0:\\
\;\;\;\;\frac{y \cdot x\_m}{z \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z) < 0.0Initial program 93.4%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-/l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6491.1
Applied rewrites91.1%
Taylor expanded in y around 0
lower-*.f6456.6
Applied rewrites56.6%
if 0.0 < (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z) Initial program 99.7%
Taylor expanded in y around 0
lower-/.f6456.5
Applied rewrites56.5%
Final simplification56.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= z 2e+42) (/ x_m (* (/ y (sin y)) z)) (* (/ x_m z) (/ (sin y) y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= 2e+42) {
tmp = x_m / ((y / sin(y)) * z);
} else {
tmp = (x_m / z) * (sin(y) / y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 2d+42) then
tmp = x_m / ((y / sin(y)) * z)
else
tmp = (x_m / z) * (sin(y) / y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= 2e+42) {
tmp = x_m / ((y / Math.sin(y)) * z);
} else {
tmp = (x_m / z) * (Math.sin(y) / y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= 2e+42: tmp = x_m / ((y / math.sin(y)) * z) else: tmp = (x_m / z) * (math.sin(y) / y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= 2e+42) tmp = Float64(x_m / Float64(Float64(y / sin(y)) * z)); else tmp = Float64(Float64(x_m / z) * Float64(sin(y) / y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= 2e+42) tmp = x_m / ((y / sin(y)) * z); else tmp = (x_m / z) * (sin(y) / y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, 2e+42], N[(x$95$m / N[(N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 2 \cdot 10^{+42}:\\
\;\;\;\;\frac{x\_m}{\frac{y}{\sin y} \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{\sin y}{y}\\
\end{array}
\end{array}
if z < 2.00000000000000009e42Initial program 94.6%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
associate-/r/N/A
lower-/.f64N/A
div-invN/A
lift-/.f64N/A
clear-numN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6498.3
Applied rewrites98.3%
if 2.00000000000000009e42 < z Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Final simplification98.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= z 5.5e+24) (/ x_m (* (/ z (sin y)) y)) (* (/ x_m z) (/ (sin y) y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= 5.5e+24) {
tmp = x_m / ((z / sin(y)) * y);
} else {
tmp = (x_m / z) * (sin(y) / y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 5.5d+24) then
tmp = x_m / ((z / sin(y)) * y)
else
tmp = (x_m / z) * (sin(y) / y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= 5.5e+24) {
tmp = x_m / ((z / Math.sin(y)) * y);
} else {
tmp = (x_m / z) * (Math.sin(y) / y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= 5.5e+24: tmp = x_m / ((z / math.sin(y)) * y) else: tmp = (x_m / z) * (math.sin(y) / y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= 5.5e+24) tmp = Float64(x_m / Float64(Float64(z / sin(y)) * y)); else tmp = Float64(Float64(x_m / z) * Float64(sin(y) / y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= 5.5e+24) tmp = x_m / ((z / sin(y)) * y); else tmp = (x_m / z) * (sin(y) / y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, 5.5e+24], N[(x$95$m / N[(N[(z / N[Sin[y], $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 5.5 \cdot 10^{+24}:\\
\;\;\;\;\frac{x\_m}{\frac{z}{\sin y} \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{\sin y}{y}\\
\end{array}
\end{array}
if z < 5.5000000000000002e24Initial program 94.5%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6496.3
Applied rewrites96.3%
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
*-commutativeN/A
times-fracN/A
clear-numN/A
frac-timesN/A
*-rgt-identityN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6492.6
Applied rewrites92.6%
if 5.5000000000000002e24 < z Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Final simplification94.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (/ (sin y) y))) (* x_s (if (<= z 8.4e-101) (* (/ t_0 z) x_m) (* (/ x_m z) t_0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = sin(y) / y;
double tmp;
if (z <= 8.4e-101) {
tmp = (t_0 / z) * x_m;
} else {
tmp = (x_m / z) * t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = sin(y) / y
if (z <= 8.4d-101) then
tmp = (t_0 / z) * x_m
else
tmp = (x_m / z) * t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = Math.sin(y) / y;
double tmp;
if (z <= 8.4e-101) {
tmp = (t_0 / z) * x_m;
} else {
tmp = (x_m / z) * t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = math.sin(y) / y tmp = 0 if z <= 8.4e-101: tmp = (t_0 / z) * x_m else: tmp = (x_m / z) * t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(sin(y) / y) tmp = 0.0 if (z <= 8.4e-101) tmp = Float64(Float64(t_0 / z) * x_m); else tmp = Float64(Float64(x_m / z) * t_0); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = sin(y) / y; tmp = 0.0; if (z <= 8.4e-101) tmp = (t_0 / z) * x_m; else tmp = (x_m / z) * t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, 8.4e-101], N[(N[(t$95$0 / z), $MachinePrecision] * x$95$m), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * t$95$0), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{\sin y}{y}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 8.4 \cdot 10^{-101}:\\
\;\;\;\;\frac{t\_0}{z} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot t\_0\\
\end{array}
\end{array}
\end{array}
if z < 8.40000000000000062e-101Initial program 94.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6498.0
Applied rewrites98.0%
if 8.40000000000000062e-101 < z Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Final simplification98.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* (/ x_m z) (/ (sin y) y))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * ((x_m / z) * (sin(y) / y));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * ((x_m / z) * (sin(y) / y))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * ((x_m / z) * (Math.sin(y) / y));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * ((x_m / z) * (math.sin(y) / y))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(Float64(x_m / z) * Float64(sin(y) / y))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * ((x_m / z) * (sin(y) / y)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(N[(x$95$m / z), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(\frac{x\_m}{z} \cdot \frac{\sin y}{y}\right)
\end{array}
Initial program 95.9%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6497.2
Applied rewrites97.2%
Final simplification97.2%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y 245000.0)
(* (fma -0.16666666666666666 (* y y) 1.0) (/ x_m z))
(/ (* y x_m) (* z y)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 245000.0) {
tmp = fma(-0.16666666666666666, (y * y), 1.0) * (x_m / z);
} else {
tmp = (y * x_m) / (z * y);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 245000.0) tmp = Float64(fma(-0.16666666666666666, Float64(y * y), 1.0) * Float64(x_m / z)); else tmp = Float64(Float64(y * x_m) / Float64(z * y)); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 245000.0], N[(N[(-0.16666666666666666 * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[(y * x$95$m), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 245000:\\
\;\;\;\;\mathsf{fma}\left(-0.16666666666666666, y \cdot y, 1\right) \cdot \frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot x\_m}{z \cdot y}\\
\end{array}
\end{array}
if y < 245000Initial program 98.9%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6498.4
Applied rewrites98.4%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6465.6
Applied rewrites65.6%
if 245000 < y Initial program 86.6%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-/l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6496.6
Applied rewrites96.6%
Taylor expanded in y around 0
lower-*.f6426.6
Applied rewrites26.6%
Final simplification56.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ x_m (* (fma 0.16666666666666666 (* y y) 1.0) z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / (fma(0.16666666666666666, (y * y), 1.0) * z));
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m / Float64(fma(0.16666666666666666, Float64(y * y), 1.0) * z))) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m / N[(N[(0.16666666666666666 * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{x\_m}{\mathsf{fma}\left(0.16666666666666666, y \cdot y, 1\right) \cdot z}
\end{array}
Initial program 95.9%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6497.2
Applied rewrites97.2%
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
*-commutativeN/A
times-fracN/A
clear-numN/A
frac-timesN/A
*-rgt-identityN/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6488.2
Applied rewrites88.2%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites64.9%
Taylor expanded in y around 0
associate-*r*N/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6465.3
Applied rewrites65.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ x_m z)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / z);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m / z)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / z);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m / z)
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m / z)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m / z); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{x\_m}{z}
\end{array}
Initial program 95.9%
Taylor expanded in y around 0
lower-/.f6456.4
Applied rewrites56.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ y (sin y))) (t_1 (/ (* x (/ 1.0 t_0)) z)))
(if (< z -4.2173720203427147e-29)
t_1
(if (< z 4.446702369113811e+64) (/ x (* z t_0)) t_1))))
double code(double x, double y, double z) {
double t_0 = y / sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y / sin(y)
t_1 = (x * (1.0d0 / t_0)) / z
if (z < (-4.2173720203427147d-29)) then
tmp = t_1
else if (z < 4.446702369113811d+64) then
tmp = x / (z * t_0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y / Math.sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y / math.sin(y) t_1 = (x * (1.0 / t_0)) / z tmp = 0 if z < -4.2173720203427147e-29: tmp = t_1 elif z < 4.446702369113811e+64: tmp = x / (z * t_0) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y / sin(y)) t_1 = Float64(Float64(x * Float64(1.0 / t_0)) / z) tmp = 0.0 if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = Float64(x / Float64(z * t_0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y / sin(y); t_1 = (x * (1.0 / t_0)) / z; tmp = 0.0; if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = x / (z * t_0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Less[z, -4.2173720203427147e-29], t$95$1, If[Less[z, 4.446702369113811e+64], N[(x / N[(z * t$95$0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{\sin y}\\
t_1 := \frac{x \cdot \frac{1}{t\_0}}{z}\\
\mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024294
(FPCore (x y z)
:name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
:precision binary64
:alt
(! :herbie-platform default (if (< z -42173720203427147/1000000000000000000000000000000000000000000000) (/ (* x (/ 1 (/ y (sin y)))) z) (if (< z 44467023691138110000000000000000000000000000000000000000000000000) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1 (/ y (sin y)))) z))))
(/ (* x (/ (sin y) y)) z))