Numeric.Signal.Multichannel:$cput from hsignal-0.2.7.1

Percentage Accurate: 96.8% → 94.1%
Time: 7.6s
Alternatives: 18
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x - y}{z - y} \cdot t \end{array} \]
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
	return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
	return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t):
	return ((x - y) / (z - y)) * t
function code(x, y, z, t)
	return Float64(Float64(Float64(x - y) / Float64(z - y)) * t)
end
function tmp = code(x, y, z, t)
	tmp = ((x - y) / (z - y)) * t;
end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{z - y} \cdot t
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 18 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 96.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{z - y} \cdot t \end{array} \]
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
	return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
	return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t):
	return ((x - y) / (z - y)) * t
function code(x, y, z, t)
	return Float64(Float64(Float64(x - y) / Float64(z - y)) * t)
end
function tmp = code(x, y, z, t)
	tmp = ((x - y) / (z - y)) * t;
end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{z - y} \cdot t
\end{array}

Alternative 1: 94.1% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y}{z - y}\\ \mathbf{if}\;t\_1 \leq 5 \cdot 10^{-245}:\\ \;\;\;\;\frac{t}{z - y} \cdot \left(x - y\right)\\ \mathbf{elif}\;t\_1 \leq 10^{-18}:\\ \;\;\;\;\frac{x - y}{z} \cdot t\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;\frac{y}{y - z} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z - y} \cdot t\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (- x y) (- z y))))
   (if (<= t_1 5e-245)
     (* (/ t (- z y)) (- x y))
     (if (<= t_1 1e-18)
       (* (/ (- x y) z) t)
       (if (<= t_1 2.0) (* (/ y (- y z)) t) (* (/ x (- z y)) t))))))
double code(double x, double y, double z, double t) {
	double t_1 = (x - y) / (z - y);
	double tmp;
	if (t_1 <= 5e-245) {
		tmp = (t / (z - y)) * (x - y);
	} else if (t_1 <= 1e-18) {
		tmp = ((x - y) / z) * t;
	} else if (t_1 <= 2.0) {
		tmp = (y / (y - z)) * t;
	} else {
		tmp = (x / (z - y)) * t;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (x - y) / (z - y)
    if (t_1 <= 5d-245) then
        tmp = (t / (z - y)) * (x - y)
    else if (t_1 <= 1d-18) then
        tmp = ((x - y) / z) * t
    else if (t_1 <= 2.0d0) then
        tmp = (y / (y - z)) * t
    else
        tmp = (x / (z - y)) * t
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = (x - y) / (z - y);
	double tmp;
	if (t_1 <= 5e-245) {
		tmp = (t / (z - y)) * (x - y);
	} else if (t_1 <= 1e-18) {
		tmp = ((x - y) / z) * t;
	} else if (t_1 <= 2.0) {
		tmp = (y / (y - z)) * t;
	} else {
		tmp = (x / (z - y)) * t;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (x - y) / (z - y)
	tmp = 0
	if t_1 <= 5e-245:
		tmp = (t / (z - y)) * (x - y)
	elif t_1 <= 1e-18:
		tmp = ((x - y) / z) * t
	elif t_1 <= 2.0:
		tmp = (y / (y - z)) * t
	else:
		tmp = (x / (z - y)) * t
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(x - y) / Float64(z - y))
	tmp = 0.0
	if (t_1 <= 5e-245)
		tmp = Float64(Float64(t / Float64(z - y)) * Float64(x - y));
	elseif (t_1 <= 1e-18)
		tmp = Float64(Float64(Float64(x - y) / z) * t);
	elseif (t_1 <= 2.0)
		tmp = Float64(Float64(y / Float64(y - z)) * t);
	else
		tmp = Float64(Float64(x / Float64(z - y)) * t);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (x - y) / (z - y);
	tmp = 0.0;
	if (t_1 <= 5e-245)
		tmp = (t / (z - y)) * (x - y);
	elseif (t_1 <= 1e-18)
		tmp = ((x - y) / z) * t;
	elseif (t_1 <= 2.0)
		tmp = (y / (y - z)) * t;
	else
		tmp = (x / (z - y)) * t;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-245], N[(N[(t / N[(z - y), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e-18], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], N[(N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-245}:\\
\;\;\;\;\frac{t}{z - y} \cdot \left(x - y\right)\\

\mathbf{elif}\;t\_1 \leq 10^{-18}:\\
\;\;\;\;\frac{x - y}{z} \cdot t\\

\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{y}{y - z} \cdot t\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{z - y} \cdot t\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 z y)) < 4.9999999999999997e-245

    1. Initial program 94.1%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
      2. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z - y}} \cdot t \]
      3. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z - y}} \]
      4. associate-/l*N/A

        \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z - y}} \]
      5. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot \left(x - y\right)} \]
      6. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot \left(x - y\right)} \]
      7. lower-/.f6495.4

        \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot \left(x - y\right) \]
    4. Applied rewrites95.4%

      \[\leadsto \color{blue}{\frac{t}{z - y} \cdot \left(x - y\right)} \]

    if 4.9999999999999997e-245 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.0000000000000001e-18

    1. Initial program 99.4%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
      2. lower--.f6499.4

        \[\leadsto \frac{\color{blue}{x - y}}{z} \cdot t \]
    5. Applied rewrites99.4%

      \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]

    if 1.0000000000000001e-18 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

    1. Initial program 99.9%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
      2. *-commutativeN/A

        \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
      3. lift-/.f64N/A

        \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
      4. clear-numN/A

        \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
      5. un-div-invN/A

        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
      6. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
      7. frac-2negN/A

        \[\leadsto \frac{t}{\color{blue}{\frac{\mathsf{neg}\left(\left(z - y\right)\right)}{\mathsf{neg}\left(\left(x - y\right)\right)}}} \]
      8. lower-/.f64N/A

        \[\leadsto \frac{t}{\color{blue}{\frac{\mathsf{neg}\left(\left(z - y\right)\right)}{\mathsf{neg}\left(\left(x - y\right)\right)}}} \]
      9. neg-sub0N/A

        \[\leadsto \frac{t}{\frac{\color{blue}{0 - \left(z - y\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      10. lift--.f64N/A

        \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(z - y\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      11. sub-negN/A

        \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(z + \left(\mathsf{neg}\left(y\right)\right)\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      12. +-commutativeN/A

        \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + z\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      13. associate--r+N/A

        \[\leadsto \frac{t}{\frac{\color{blue}{\left(0 - \left(\mathsf{neg}\left(y\right)\right)\right) - z}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      14. neg-sub0N/A

        \[\leadsto \frac{t}{\frac{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)} - z}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      15. remove-double-negN/A

        \[\leadsto \frac{t}{\frac{\color{blue}{y} - z}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      16. lower--.f64N/A

        \[\leadsto \frac{t}{\frac{\color{blue}{y - z}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      17. neg-sub0N/A

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{0 - \left(x - y\right)}}} \]
      18. lift--.f64N/A

        \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(x - y\right)}}} \]
      19. sub-negN/A

        \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(x + \left(\mathsf{neg}\left(y\right)\right)\right)}}} \]
      20. +-commutativeN/A

        \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + x\right)}}} \]
      21. associate--r+N/A

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{\left(0 - \left(\mathsf{neg}\left(y\right)\right)\right) - x}}} \]
      22. neg-sub0N/A

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)} - x}} \]
      23. remove-double-negN/A

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{y} - x}} \]
      24. lower--.f64100.0

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{y - x}}} \]
    4. Applied rewrites100.0%

      \[\leadsto \color{blue}{\frac{t}{\frac{y - z}{y - x}}} \]
    5. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\frac{t \cdot y}{y - z}} \]
    6. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
      3. lower-/.f64N/A

        \[\leadsto t \cdot \color{blue}{\frac{y}{y - z}} \]
      4. lower--.f6499.9

        \[\leadsto t \cdot \frac{y}{\color{blue}{y - z}} \]
    7. Applied rewrites99.9%

      \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]

    if 2 < (/.f64 (-.f64 x y) (-.f64 z y))

    1. Initial program 97.9%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{x}{z - y}} \cdot t \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{z - y}} \cdot t \]
      2. lower--.f6497.2

        \[\leadsto \frac{x}{\color{blue}{z - y}} \cdot t \]
    5. Applied rewrites97.2%

      \[\leadsto \color{blue}{\frac{x}{z - y}} \cdot t \]
  3. Recombined 4 regimes into one program.
  4. Final simplification97.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq 5 \cdot 10^{-245}:\\ \;\;\;\;\frac{t}{z - y} \cdot \left(x - y\right)\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 10^{-18}:\\ \;\;\;\;\frac{x - y}{z} \cdot t\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 2:\\ \;\;\;\;\frac{y}{y - z} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z - y} \cdot t\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 69.8% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y}{z - y}\\ \mathbf{if}\;t\_1 \leq -20000:\\ \;\;\;\;\frac{-t}{y} \cdot x\\ \mathbf{elif}\;t\_1 \leq 0.0004:\\ \;\;\;\;\frac{-y}{z} \cdot t\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+155}:\\ \;\;\;\;\frac{x}{z} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{-x}{y} \cdot t\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (- x y) (- z y))))
   (if (<= t_1 -20000.0)
     (* (/ (- t) y) x)
     (if (<= t_1 0.0004)
       (* (/ (- y) z) t)
       (if (<= t_1 2.0)
         (fma t (/ z y) t)
         (if (<= t_1 5e+155) (* (/ x z) t) (* (/ (- x) y) t)))))))
double code(double x, double y, double z, double t) {
	double t_1 = (x - y) / (z - y);
	double tmp;
	if (t_1 <= -20000.0) {
		tmp = (-t / y) * x;
	} else if (t_1 <= 0.0004) {
		tmp = (-y / z) * t;
	} else if (t_1 <= 2.0) {
		tmp = fma(t, (z / y), t);
	} else if (t_1 <= 5e+155) {
		tmp = (x / z) * t;
	} else {
		tmp = (-x / y) * t;
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(x - y) / Float64(z - y))
	tmp = 0.0
	if (t_1 <= -20000.0)
		tmp = Float64(Float64(Float64(-t) / y) * x);
	elseif (t_1 <= 0.0004)
		tmp = Float64(Float64(Float64(-y) / z) * t);
	elseif (t_1 <= 2.0)
		tmp = fma(t, Float64(z / y), t);
	elseif (t_1 <= 5e+155)
		tmp = Float64(Float64(x / z) * t);
	else
		tmp = Float64(Float64(Float64(-x) / y) * t);
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -20000.0], N[(N[((-t) / y), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 0.0004], N[(N[((-y) / z), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], If[LessEqual[t$95$1, 5e+155], N[(N[(x / z), $MachinePrecision] * t), $MachinePrecision], N[(N[((-x) / y), $MachinePrecision] * t), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
\mathbf{if}\;t\_1 \leq -20000:\\
\;\;\;\;\frac{-t}{y} \cdot x\\

\mathbf{elif}\;t\_1 \leq 0.0004:\\
\;\;\;\;\frac{-y}{z} \cdot t\\

\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\

\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+155}:\\
\;\;\;\;\frac{x}{z} \cdot t\\

\mathbf{else}:\\
\;\;\;\;\frac{-x}{y} \cdot t\\


\end{array}
\end{array}
Derivation
  1. Split input into 5 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -2e4

    1. Initial program 95.3%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
    4. Step-by-step derivation
      1. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot x \]
      4. lower--.f6495.0

        \[\leadsto \frac{t}{\color{blue}{z - y}} \cdot x \]
    5. Applied rewrites95.0%

      \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
    6. Taylor expanded in y around inf

      \[\leadsto \left(-1 \cdot \frac{t}{y}\right) \cdot x \]
    7. Step-by-step derivation
      1. Applied rewrites54.5%

        \[\leadsto \frac{-t}{y} \cdot x \]

      if -2e4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4.00000000000000019e-4

      1. Initial program 95.6%

        \[\frac{x - y}{z - y} \cdot t \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
        2. lower--.f6494.0

          \[\leadsto \frac{\color{blue}{x - y}}{z} \cdot t \]
      5. Applied rewrites94.0%

        \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
      6. Taylor expanded in x around 0

        \[\leadsto \left(-1 \cdot \color{blue}{\frac{y}{z}}\right) \cdot t \]
      7. Step-by-step derivation
        1. Applied rewrites61.7%

          \[\leadsto \frac{-y}{\color{blue}{z}} \cdot t \]

        if 4.00000000000000019e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

        1. Initial program 100.0%

          \[\frac{x - y}{z - y} \cdot t \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
        4. Step-by-step derivation
          1. associate--l+N/A

            \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
          2. distribute-lft-out--N/A

            \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
          3. div-subN/A

            \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
          4. +-commutativeN/A

            \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
          5. mul-1-negN/A

            \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
          6. distribute-lft-out--N/A

            \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
          7. associate-/l*N/A

            \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
          8. distribute-rgt-neg-inN/A

            \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
          9. mul-1-negN/A

            \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
          10. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
        5. Applied rewrites99.7%

          \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]
        6. Taylor expanded in x around 0

          \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
        7. Step-by-step derivation
          1. Applied rewrites99.6%

            \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]

          if 2 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4.9999999999999999e155

          1. Initial program 99.7%

            \[\frac{x - y}{z - y} \cdot t \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
          4. Step-by-step derivation
            1. lower-/.f6463.2

              \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
          5. Applied rewrites63.2%

            \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]

          if 4.9999999999999999e155 < (/.f64 (-.f64 x y) (-.f64 z y))

          1. Initial program 94.6%

            \[\frac{x - y}{z - y} \cdot t \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{\frac{x}{z - y}} \cdot t \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{z - y}} \cdot t \]
            2. lower--.f6494.6

              \[\leadsto \frac{x}{\color{blue}{z - y}} \cdot t \]
          5. Applied rewrites94.6%

            \[\leadsto \color{blue}{\frac{x}{z - y}} \cdot t \]
          6. Taylor expanded in y around inf

            \[\leadsto \left(-1 \cdot \color{blue}{\frac{x}{y}}\right) \cdot t \]
          7. Step-by-step derivation
            1. Applied rewrites77.3%

              \[\leadsto \frac{-x}{\color{blue}{y}} \cdot t \]
          8. Recombined 5 regimes into one program.
          9. Add Preprocessing

          Alternative 3: 71.2% accurate, 0.2× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{z} \cdot t\\ t_2 := \frac{x - y}{z - y}\\ \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+245}:\\ \;\;\;\;\frac{-t}{y} \cdot x\\ \mathbf{elif}\;t\_2 \leq 0.0004:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\ \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+155}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{-x}{y} \cdot t\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (* (/ x z) t)) (t_2 (/ (- x y) (- z y))))
             (if (<= t_2 -2e+245)
               (* (/ (- t) y) x)
               (if (<= t_2 0.0004)
                 t_1
                 (if (<= t_2 2.0)
                   (fma t (/ z y) t)
                   (if (<= t_2 5e+155) t_1 (* (/ (- x) y) t)))))))
          double code(double x, double y, double z, double t) {
          	double t_1 = (x / z) * t;
          	double t_2 = (x - y) / (z - y);
          	double tmp;
          	if (t_2 <= -2e+245) {
          		tmp = (-t / y) * x;
          	} else if (t_2 <= 0.0004) {
          		tmp = t_1;
          	} else if (t_2 <= 2.0) {
          		tmp = fma(t, (z / y), t);
          	} else if (t_2 <= 5e+155) {
          		tmp = t_1;
          	} else {
          		tmp = (-x / y) * t;
          	}
          	return tmp;
          }
          
          function code(x, y, z, t)
          	t_1 = Float64(Float64(x / z) * t)
          	t_2 = Float64(Float64(x - y) / Float64(z - y))
          	tmp = 0.0
          	if (t_2 <= -2e+245)
          		tmp = Float64(Float64(Float64(-t) / y) * x);
          	elseif (t_2 <= 0.0004)
          		tmp = t_1;
          	elseif (t_2 <= 2.0)
          		tmp = fma(t, Float64(z / y), t);
          	elseif (t_2 <= 5e+155)
          		tmp = t_1;
          	else
          		tmp = Float64(Float64(Float64(-x) / y) * t);
          	end
          	return tmp
          end
          
          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / z), $MachinePrecision] * t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+245], N[(N[((-t) / y), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$2, 0.0004], t$95$1, If[LessEqual[t$95$2, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], If[LessEqual[t$95$2, 5e+155], t$95$1, N[(N[((-x) / y), $MachinePrecision] * t), $MachinePrecision]]]]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := \frac{x}{z} \cdot t\\
          t_2 := \frac{x - y}{z - y}\\
          \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+245}:\\
          \;\;\;\;\frac{-t}{y} \cdot x\\
          
          \mathbf{elif}\;t\_2 \leq 0.0004:\\
          \;\;\;\;t\_1\\
          
          \mathbf{elif}\;t\_2 \leq 2:\\
          \;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
          
          \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+155}:\\
          \;\;\;\;t\_1\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{-x}{y} \cdot t\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 4 regimes
          2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -2.00000000000000009e245

            1. Initial program 78.5%

              \[\frac{x - y}{z - y} \cdot t \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
            4. Step-by-step derivation
              1. associate-*l/N/A

                \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
              3. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot x \]
              4. lower--.f6499.5

                \[\leadsto \frac{t}{\color{blue}{z - y}} \cdot x \]
            5. Applied rewrites99.5%

              \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
            6. Taylor expanded in y around inf

              \[\leadsto \left(-1 \cdot \frac{t}{y}\right) \cdot x \]
            7. Step-by-step derivation
              1. Applied rewrites88.4%

                \[\leadsto \frac{-t}{y} \cdot x \]

              if -2.00000000000000009e245 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4.00000000000000019e-4 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4.9999999999999999e155

              1. Initial program 97.5%

                \[\frac{x - y}{z - y} \cdot t \]
              2. Add Preprocessing
              3. Taylor expanded in y around 0

                \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
              4. Step-by-step derivation
                1. lower-/.f6455.6

                  \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
              5. Applied rewrites55.6%

                \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]

              if 4.00000000000000019e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

              1. Initial program 100.0%

                \[\frac{x - y}{z - y} \cdot t \]
              2. Add Preprocessing
              3. Taylor expanded in y around inf

                \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
              4. Step-by-step derivation
                1. associate--l+N/A

                  \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
                2. distribute-lft-out--N/A

                  \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
                3. div-subN/A

                  \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
                4. +-commutativeN/A

                  \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
                5. mul-1-negN/A

                  \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
                6. distribute-lft-out--N/A

                  \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
                7. associate-/l*N/A

                  \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
                8. distribute-rgt-neg-inN/A

                  \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
                9. mul-1-negN/A

                  \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
                10. lower-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
              5. Applied rewrites99.7%

                \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]
              6. Taylor expanded in x around 0

                \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
              7. Step-by-step derivation
                1. Applied rewrites99.6%

                  \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]

                if 4.9999999999999999e155 < (/.f64 (-.f64 x y) (-.f64 z y))

                1. Initial program 94.6%

                  \[\frac{x - y}{z - y} \cdot t \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{\frac{x}{z - y}} \cdot t \]
                4. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x}{z - y}} \cdot t \]
                  2. lower--.f6494.6

                    \[\leadsto \frac{x}{\color{blue}{z - y}} \cdot t \]
                5. Applied rewrites94.6%

                  \[\leadsto \color{blue}{\frac{x}{z - y}} \cdot t \]
                6. Taylor expanded in y around inf

                  \[\leadsto \left(-1 \cdot \color{blue}{\frac{x}{y}}\right) \cdot t \]
                7. Step-by-step derivation
                  1. Applied rewrites77.3%

                    \[\leadsto \frac{-x}{\color{blue}{y}} \cdot t \]
                8. Recombined 4 regimes into one program.
                9. Add Preprocessing

                Alternative 4: 71.5% accurate, 0.2× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{z} \cdot t\\ t_2 := \frac{x - y}{z - y}\\ t_3 := \frac{-t}{y} \cdot x\\ \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+245}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_2 \leq 0.0004:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\ \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+155}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_3\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (let* ((t_1 (* (/ x z) t)) (t_2 (/ (- x y) (- z y))) (t_3 (* (/ (- t) y) x)))
                   (if (<= t_2 -2e+245)
                     t_3
                     (if (<= t_2 0.0004)
                       t_1
                       (if (<= t_2 2.0) (fma t (/ z y) t) (if (<= t_2 5e+155) t_1 t_3))))))
                double code(double x, double y, double z, double t) {
                	double t_1 = (x / z) * t;
                	double t_2 = (x - y) / (z - y);
                	double t_3 = (-t / y) * x;
                	double tmp;
                	if (t_2 <= -2e+245) {
                		tmp = t_3;
                	} else if (t_2 <= 0.0004) {
                		tmp = t_1;
                	} else if (t_2 <= 2.0) {
                		tmp = fma(t, (z / y), t);
                	} else if (t_2 <= 5e+155) {
                		tmp = t_1;
                	} else {
                		tmp = t_3;
                	}
                	return tmp;
                }
                
                function code(x, y, z, t)
                	t_1 = Float64(Float64(x / z) * t)
                	t_2 = Float64(Float64(x - y) / Float64(z - y))
                	t_3 = Float64(Float64(Float64(-t) / y) * x)
                	tmp = 0.0
                	if (t_2 <= -2e+245)
                		tmp = t_3;
                	elseif (t_2 <= 0.0004)
                		tmp = t_1;
                	elseif (t_2 <= 2.0)
                		tmp = fma(t, Float64(z / y), t);
                	elseif (t_2 <= 5e+155)
                		tmp = t_1;
                	else
                		tmp = t_3;
                	end
                	return tmp
                end
                
                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / z), $MachinePrecision] * t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[((-t) / y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+245], t$95$3, If[LessEqual[t$95$2, 0.0004], t$95$1, If[LessEqual[t$95$2, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], If[LessEqual[t$95$2, 5e+155], t$95$1, t$95$3]]]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{x}{z} \cdot t\\
                t_2 := \frac{x - y}{z - y}\\
                t_3 := \frac{-t}{y} \cdot x\\
                \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+245}:\\
                \;\;\;\;t\_3\\
                
                \mathbf{elif}\;t\_2 \leq 0.0004:\\
                \;\;\;\;t\_1\\
                
                \mathbf{elif}\;t\_2 \leq 2:\\
                \;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
                
                \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+155}:\\
                \;\;\;\;t\_1\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_3\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -2.00000000000000009e245 or 4.9999999999999999e155 < (/.f64 (-.f64 x y) (-.f64 z y))

                  1. Initial program 89.3%

                    \[\frac{x - y}{z - y} \cdot t \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                  4. Step-by-step derivation
                    1. associate-*l/N/A

                      \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                    2. lower-*.f64N/A

                      \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                    3. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot x \]
                    4. lower--.f6496.2

                      \[\leadsto \frac{t}{\color{blue}{z - y}} \cdot x \]
                  5. Applied rewrites96.2%

                    \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                  6. Taylor expanded in y around inf

                    \[\leadsto \left(-1 \cdot \frac{t}{y}\right) \cdot x \]
                  7. Step-by-step derivation
                    1. Applied rewrites77.5%

                      \[\leadsto \frac{-t}{y} \cdot x \]

                    if -2.00000000000000009e245 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4.00000000000000019e-4 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4.9999999999999999e155

                    1. Initial program 97.5%

                      \[\frac{x - y}{z - y} \cdot t \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around 0

                      \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
                    4. Step-by-step derivation
                      1. lower-/.f6455.6

                        \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
                    5. Applied rewrites55.6%

                      \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]

                    if 4.00000000000000019e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

                    1. Initial program 100.0%

                      \[\frac{x - y}{z - y} \cdot t \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around inf

                      \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
                    4. Step-by-step derivation
                      1. associate--l+N/A

                        \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
                      2. distribute-lft-out--N/A

                        \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
                      3. div-subN/A

                        \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
                      4. +-commutativeN/A

                        \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
                      5. mul-1-negN/A

                        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
                      6. distribute-lft-out--N/A

                        \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
                      7. associate-/l*N/A

                        \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
                      8. distribute-rgt-neg-inN/A

                        \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
                      9. mul-1-negN/A

                        \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
                      10. lower-fma.f64N/A

                        \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
                    5. Applied rewrites99.7%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]
                    6. Taylor expanded in x around 0

                      \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
                    7. Step-by-step derivation
                      1. Applied rewrites99.6%

                        \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
                    8. Recombined 3 regimes into one program.
                    9. Add Preprocessing

                    Alternative 5: 93.9% accurate, 0.3× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y}{z - y}\\ \mathbf{if}\;t\_1 \leq -20000:\\ \;\;\;\;\frac{t}{z - y} \cdot x\\ \mathbf{elif}\;t\_1 \leq 10^{-18}:\\ \;\;\;\;\frac{x - y}{z} \cdot t\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;\frac{y}{y - z} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z - y} \cdot t\\ \end{array} \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (let* ((t_1 (/ (- x y) (- z y))))
                       (if (<= t_1 -20000.0)
                         (* (/ t (- z y)) x)
                         (if (<= t_1 1e-18)
                           (* (/ (- x y) z) t)
                           (if (<= t_1 2.0) (* (/ y (- y z)) t) (* (/ x (- z y)) t))))))
                    double code(double x, double y, double z, double t) {
                    	double t_1 = (x - y) / (z - y);
                    	double tmp;
                    	if (t_1 <= -20000.0) {
                    		tmp = (t / (z - y)) * x;
                    	} else if (t_1 <= 1e-18) {
                    		tmp = ((x - y) / z) * t;
                    	} else if (t_1 <= 2.0) {
                    		tmp = (y / (y - z)) * t;
                    	} else {
                    		tmp = (x / (z - y)) * t;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8) :: t_1
                        real(8) :: tmp
                        t_1 = (x - y) / (z - y)
                        if (t_1 <= (-20000.0d0)) then
                            tmp = (t / (z - y)) * x
                        else if (t_1 <= 1d-18) then
                            tmp = ((x - y) / z) * t
                        else if (t_1 <= 2.0d0) then
                            tmp = (y / (y - z)) * t
                        else
                            tmp = (x / (z - y)) * t
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t) {
                    	double t_1 = (x - y) / (z - y);
                    	double tmp;
                    	if (t_1 <= -20000.0) {
                    		tmp = (t / (z - y)) * x;
                    	} else if (t_1 <= 1e-18) {
                    		tmp = ((x - y) / z) * t;
                    	} else if (t_1 <= 2.0) {
                    		tmp = (y / (y - z)) * t;
                    	} else {
                    		tmp = (x / (z - y)) * t;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t):
                    	t_1 = (x - y) / (z - y)
                    	tmp = 0
                    	if t_1 <= -20000.0:
                    		tmp = (t / (z - y)) * x
                    	elif t_1 <= 1e-18:
                    		tmp = ((x - y) / z) * t
                    	elif t_1 <= 2.0:
                    		tmp = (y / (y - z)) * t
                    	else:
                    		tmp = (x / (z - y)) * t
                    	return tmp
                    
                    function code(x, y, z, t)
                    	t_1 = Float64(Float64(x - y) / Float64(z - y))
                    	tmp = 0.0
                    	if (t_1 <= -20000.0)
                    		tmp = Float64(Float64(t / Float64(z - y)) * x);
                    	elseif (t_1 <= 1e-18)
                    		tmp = Float64(Float64(Float64(x - y) / z) * t);
                    	elseif (t_1 <= 2.0)
                    		tmp = Float64(Float64(y / Float64(y - z)) * t);
                    	else
                    		tmp = Float64(Float64(x / Float64(z - y)) * t);
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t)
                    	t_1 = (x - y) / (z - y);
                    	tmp = 0.0;
                    	if (t_1 <= -20000.0)
                    		tmp = (t / (z - y)) * x;
                    	elseif (t_1 <= 1e-18)
                    		tmp = ((x - y) / z) * t;
                    	elseif (t_1 <= 2.0)
                    		tmp = (y / (y - z)) * t;
                    	else
                    		tmp = (x / (z - y)) * t;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -20000.0], N[(N[(t / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 1e-18], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], N[(N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_1 := \frac{x - y}{z - y}\\
                    \mathbf{if}\;t\_1 \leq -20000:\\
                    \;\;\;\;\frac{t}{z - y} \cdot x\\
                    
                    \mathbf{elif}\;t\_1 \leq 10^{-18}:\\
                    \;\;\;\;\frac{x - y}{z} \cdot t\\
                    
                    \mathbf{elif}\;t\_1 \leq 2:\\
                    \;\;\;\;\frac{y}{y - z} \cdot t\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{x}{z - y} \cdot t\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 4 regimes
                    2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -2e4

                      1. Initial program 95.3%

                        \[\frac{x - y}{z - y} \cdot t \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                      4. Step-by-step derivation
                        1. associate-*l/N/A

                          \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                        2. lower-*.f64N/A

                          \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                        3. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot x \]
                        4. lower--.f6495.0

                          \[\leadsto \frac{t}{\color{blue}{z - y}} \cdot x \]
                      5. Applied rewrites95.0%

                        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]

                      if -2e4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.0000000000000001e-18

                      1. Initial program 95.6%

                        \[\frac{x - y}{z - y} \cdot t \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around inf

                        \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
                        2. lower--.f6494.8

                          \[\leadsto \frac{\color{blue}{x - y}}{z} \cdot t \]
                      5. Applied rewrites94.8%

                        \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]

                      if 1.0000000000000001e-18 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

                      1. Initial program 99.9%

                        \[\frac{x - y}{z - y} \cdot t \]
                      2. Add Preprocessing
                      3. Step-by-step derivation
                        1. lift-*.f64N/A

                          \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                        2. *-commutativeN/A

                          \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
                        3. lift-/.f64N/A

                          \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
                        4. clear-numN/A

                          \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
                        5. un-div-invN/A

                          \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                        6. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                        7. frac-2negN/A

                          \[\leadsto \frac{t}{\color{blue}{\frac{\mathsf{neg}\left(\left(z - y\right)\right)}{\mathsf{neg}\left(\left(x - y\right)\right)}}} \]
                        8. lower-/.f64N/A

                          \[\leadsto \frac{t}{\color{blue}{\frac{\mathsf{neg}\left(\left(z - y\right)\right)}{\mathsf{neg}\left(\left(x - y\right)\right)}}} \]
                        9. neg-sub0N/A

                          \[\leadsto \frac{t}{\frac{\color{blue}{0 - \left(z - y\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        10. lift--.f64N/A

                          \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(z - y\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        11. sub-negN/A

                          \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(z + \left(\mathsf{neg}\left(y\right)\right)\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        12. +-commutativeN/A

                          \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + z\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        13. associate--r+N/A

                          \[\leadsto \frac{t}{\frac{\color{blue}{\left(0 - \left(\mathsf{neg}\left(y\right)\right)\right) - z}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        14. neg-sub0N/A

                          \[\leadsto \frac{t}{\frac{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)} - z}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        15. remove-double-negN/A

                          \[\leadsto \frac{t}{\frac{\color{blue}{y} - z}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        16. lower--.f64N/A

                          \[\leadsto \frac{t}{\frac{\color{blue}{y - z}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        17. neg-sub0N/A

                          \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{0 - \left(x - y\right)}}} \]
                        18. lift--.f64N/A

                          \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(x - y\right)}}} \]
                        19. sub-negN/A

                          \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(x + \left(\mathsf{neg}\left(y\right)\right)\right)}}} \]
                        20. +-commutativeN/A

                          \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + x\right)}}} \]
                        21. associate--r+N/A

                          \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{\left(0 - \left(\mathsf{neg}\left(y\right)\right)\right) - x}}} \]
                        22. neg-sub0N/A

                          \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)} - x}} \]
                        23. remove-double-negN/A

                          \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{y} - x}} \]
                        24. lower--.f64100.0

                          \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{y - x}}} \]
                      4. Applied rewrites100.0%

                        \[\leadsto \color{blue}{\frac{t}{\frac{y - z}{y - x}}} \]
                      5. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{\frac{t \cdot y}{y - z}} \]
                      6. Step-by-step derivation
                        1. associate-/l*N/A

                          \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
                        2. lower-*.f64N/A

                          \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
                        3. lower-/.f64N/A

                          \[\leadsto t \cdot \color{blue}{\frac{y}{y - z}} \]
                        4. lower--.f6499.9

                          \[\leadsto t \cdot \frac{y}{\color{blue}{y - z}} \]
                      7. Applied rewrites99.9%

                        \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]

                      if 2 < (/.f64 (-.f64 x y) (-.f64 z y))

                      1. Initial program 97.9%

                        \[\frac{x - y}{z - y} \cdot t \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{\frac{x}{z - y}} \cdot t \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{z - y}} \cdot t \]
                        2. lower--.f6497.2

                          \[\leadsto \frac{x}{\color{blue}{z - y}} \cdot t \]
                      5. Applied rewrites97.2%

                        \[\leadsto \color{blue}{\frac{x}{z - y}} \cdot t \]
                    3. Recombined 4 regimes into one program.
                    4. Final simplification97.0%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -20000:\\ \;\;\;\;\frac{t}{z - y} \cdot x\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 10^{-18}:\\ \;\;\;\;\frac{x - y}{z} \cdot t\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 2:\\ \;\;\;\;\frac{y}{y - z} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z - y} \cdot t\\ \end{array} \]
                    5. Add Preprocessing

                    Alternative 6: 92.2% accurate, 0.3× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y}{z - y}\\ \mathbf{if}\;t\_1 \leq -20000:\\ \;\;\;\;\frac{t}{z - y} \cdot x\\ \mathbf{elif}\;t\_1 \leq 10^{-18}:\\ \;\;\;\;\frac{\left(x - y\right) \cdot t}{z}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;\frac{y}{y - z} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z - y} \cdot t\\ \end{array} \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (let* ((t_1 (/ (- x y) (- z y))))
                       (if (<= t_1 -20000.0)
                         (* (/ t (- z y)) x)
                         (if (<= t_1 1e-18)
                           (/ (* (- x y) t) z)
                           (if (<= t_1 2.0) (* (/ y (- y z)) t) (* (/ x (- z y)) t))))))
                    double code(double x, double y, double z, double t) {
                    	double t_1 = (x - y) / (z - y);
                    	double tmp;
                    	if (t_1 <= -20000.0) {
                    		tmp = (t / (z - y)) * x;
                    	} else if (t_1 <= 1e-18) {
                    		tmp = ((x - y) * t) / z;
                    	} else if (t_1 <= 2.0) {
                    		tmp = (y / (y - z)) * t;
                    	} else {
                    		tmp = (x / (z - y)) * t;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8) :: t_1
                        real(8) :: tmp
                        t_1 = (x - y) / (z - y)
                        if (t_1 <= (-20000.0d0)) then
                            tmp = (t / (z - y)) * x
                        else if (t_1 <= 1d-18) then
                            tmp = ((x - y) * t) / z
                        else if (t_1 <= 2.0d0) then
                            tmp = (y / (y - z)) * t
                        else
                            tmp = (x / (z - y)) * t
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t) {
                    	double t_1 = (x - y) / (z - y);
                    	double tmp;
                    	if (t_1 <= -20000.0) {
                    		tmp = (t / (z - y)) * x;
                    	} else if (t_1 <= 1e-18) {
                    		tmp = ((x - y) * t) / z;
                    	} else if (t_1 <= 2.0) {
                    		tmp = (y / (y - z)) * t;
                    	} else {
                    		tmp = (x / (z - y)) * t;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t):
                    	t_1 = (x - y) / (z - y)
                    	tmp = 0
                    	if t_1 <= -20000.0:
                    		tmp = (t / (z - y)) * x
                    	elif t_1 <= 1e-18:
                    		tmp = ((x - y) * t) / z
                    	elif t_1 <= 2.0:
                    		tmp = (y / (y - z)) * t
                    	else:
                    		tmp = (x / (z - y)) * t
                    	return tmp
                    
                    function code(x, y, z, t)
                    	t_1 = Float64(Float64(x - y) / Float64(z - y))
                    	tmp = 0.0
                    	if (t_1 <= -20000.0)
                    		tmp = Float64(Float64(t / Float64(z - y)) * x);
                    	elseif (t_1 <= 1e-18)
                    		tmp = Float64(Float64(Float64(x - y) * t) / z);
                    	elseif (t_1 <= 2.0)
                    		tmp = Float64(Float64(y / Float64(y - z)) * t);
                    	else
                    		tmp = Float64(Float64(x / Float64(z - y)) * t);
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t)
                    	t_1 = (x - y) / (z - y);
                    	tmp = 0.0;
                    	if (t_1 <= -20000.0)
                    		tmp = (t / (z - y)) * x;
                    	elseif (t_1 <= 1e-18)
                    		tmp = ((x - y) * t) / z;
                    	elseif (t_1 <= 2.0)
                    		tmp = (y / (y - z)) * t;
                    	else
                    		tmp = (x / (z - y)) * t;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -20000.0], N[(N[(t / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 1e-18], N[(N[(N[(x - y), $MachinePrecision] * t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], N[(N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_1 := \frac{x - y}{z - y}\\
                    \mathbf{if}\;t\_1 \leq -20000:\\
                    \;\;\;\;\frac{t}{z - y} \cdot x\\
                    
                    \mathbf{elif}\;t\_1 \leq 10^{-18}:\\
                    \;\;\;\;\frac{\left(x - y\right) \cdot t}{z}\\
                    
                    \mathbf{elif}\;t\_1 \leq 2:\\
                    \;\;\;\;\frac{y}{y - z} \cdot t\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{x}{z - y} \cdot t\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 4 regimes
                    2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -2e4

                      1. Initial program 95.3%

                        \[\frac{x - y}{z - y} \cdot t \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                      4. Step-by-step derivation
                        1. associate-*l/N/A

                          \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                        2. lower-*.f64N/A

                          \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                        3. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot x \]
                        4. lower--.f6495.0

                          \[\leadsto \frac{t}{\color{blue}{z - y}} \cdot x \]
                      5. Applied rewrites95.0%

                        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]

                      if -2e4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.0000000000000001e-18

                      1. Initial program 95.6%

                        \[\frac{x - y}{z - y} \cdot t \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around inf

                        \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
                        2. *-commutativeN/A

                          \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
                        3. lower-*.f64N/A

                          \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
                        4. lower--.f6491.6

                          \[\leadsto \frac{\color{blue}{\left(x - y\right)} \cdot t}{z} \]
                      5. Applied rewrites91.6%

                        \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z}} \]

                      if 1.0000000000000001e-18 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

                      1. Initial program 99.9%

                        \[\frac{x - y}{z - y} \cdot t \]
                      2. Add Preprocessing
                      3. Step-by-step derivation
                        1. lift-*.f64N/A

                          \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                        2. *-commutativeN/A

                          \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
                        3. lift-/.f64N/A

                          \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
                        4. clear-numN/A

                          \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
                        5. un-div-invN/A

                          \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                        6. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                        7. frac-2negN/A

                          \[\leadsto \frac{t}{\color{blue}{\frac{\mathsf{neg}\left(\left(z - y\right)\right)}{\mathsf{neg}\left(\left(x - y\right)\right)}}} \]
                        8. lower-/.f64N/A

                          \[\leadsto \frac{t}{\color{blue}{\frac{\mathsf{neg}\left(\left(z - y\right)\right)}{\mathsf{neg}\left(\left(x - y\right)\right)}}} \]
                        9. neg-sub0N/A

                          \[\leadsto \frac{t}{\frac{\color{blue}{0 - \left(z - y\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        10. lift--.f64N/A

                          \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(z - y\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        11. sub-negN/A

                          \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(z + \left(\mathsf{neg}\left(y\right)\right)\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        12. +-commutativeN/A

                          \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + z\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        13. associate--r+N/A

                          \[\leadsto \frac{t}{\frac{\color{blue}{\left(0 - \left(\mathsf{neg}\left(y\right)\right)\right) - z}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        14. neg-sub0N/A

                          \[\leadsto \frac{t}{\frac{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)} - z}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        15. remove-double-negN/A

                          \[\leadsto \frac{t}{\frac{\color{blue}{y} - z}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        16. lower--.f64N/A

                          \[\leadsto \frac{t}{\frac{\color{blue}{y - z}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        17. neg-sub0N/A

                          \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{0 - \left(x - y\right)}}} \]
                        18. lift--.f64N/A

                          \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(x - y\right)}}} \]
                        19. sub-negN/A

                          \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(x + \left(\mathsf{neg}\left(y\right)\right)\right)}}} \]
                        20. +-commutativeN/A

                          \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + x\right)}}} \]
                        21. associate--r+N/A

                          \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{\left(0 - \left(\mathsf{neg}\left(y\right)\right)\right) - x}}} \]
                        22. neg-sub0N/A

                          \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)} - x}} \]
                        23. remove-double-negN/A

                          \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{y} - x}} \]
                        24. lower--.f64100.0

                          \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{y - x}}} \]
                      4. Applied rewrites100.0%

                        \[\leadsto \color{blue}{\frac{t}{\frac{y - z}{y - x}}} \]
                      5. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{\frac{t \cdot y}{y - z}} \]
                      6. Step-by-step derivation
                        1. associate-/l*N/A

                          \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
                        2. lower-*.f64N/A

                          \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
                        3. lower-/.f64N/A

                          \[\leadsto t \cdot \color{blue}{\frac{y}{y - z}} \]
                        4. lower--.f6499.9

                          \[\leadsto t \cdot \frac{y}{\color{blue}{y - z}} \]
                      7. Applied rewrites99.9%

                        \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]

                      if 2 < (/.f64 (-.f64 x y) (-.f64 z y))

                      1. Initial program 97.9%

                        \[\frac{x - y}{z - y} \cdot t \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{\frac{x}{z - y}} \cdot t \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{z - y}} \cdot t \]
                        2. lower--.f6497.2

                          \[\leadsto \frac{x}{\color{blue}{z - y}} \cdot t \]
                      5. Applied rewrites97.2%

                        \[\leadsto \color{blue}{\frac{x}{z - y}} \cdot t \]
                    3. Recombined 4 regimes into one program.
                    4. Final simplification96.1%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -20000:\\ \;\;\;\;\frac{t}{z - y} \cdot x\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 10^{-18}:\\ \;\;\;\;\frac{\left(x - y\right) \cdot t}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 2:\\ \;\;\;\;\frac{y}{y - z} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z - y} \cdot t\\ \end{array} \]
                    5. Add Preprocessing

                    Alternative 7: 91.4% accurate, 0.3× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y}{z - y}\\ t_2 := \frac{t}{z - y} \cdot x\\ \mathbf{if}\;t\_1 \leq -20000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 10^{-18}:\\ \;\;\;\;\frac{\left(x - y\right) \cdot t}{z}\\ \mathbf{elif}\;t\_1 \leq 2000:\\ \;\;\;\;\frac{y}{y - z} \cdot t\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (let* ((t_1 (/ (- x y) (- z y))) (t_2 (* (/ t (- z y)) x)))
                       (if (<= t_1 -20000.0)
                         t_2
                         (if (<= t_1 1e-18)
                           (/ (* (- x y) t) z)
                           (if (<= t_1 2000.0) (* (/ y (- y z)) t) t_2)))))
                    double code(double x, double y, double z, double t) {
                    	double t_1 = (x - y) / (z - y);
                    	double t_2 = (t / (z - y)) * x;
                    	double tmp;
                    	if (t_1 <= -20000.0) {
                    		tmp = t_2;
                    	} else if (t_1 <= 1e-18) {
                    		tmp = ((x - y) * t) / z;
                    	} else if (t_1 <= 2000.0) {
                    		tmp = (y / (y - z)) * t;
                    	} else {
                    		tmp = t_2;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8) :: t_1
                        real(8) :: t_2
                        real(8) :: tmp
                        t_1 = (x - y) / (z - y)
                        t_2 = (t / (z - y)) * x
                        if (t_1 <= (-20000.0d0)) then
                            tmp = t_2
                        else if (t_1 <= 1d-18) then
                            tmp = ((x - y) * t) / z
                        else if (t_1 <= 2000.0d0) then
                            tmp = (y / (y - z)) * t
                        else
                            tmp = t_2
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t) {
                    	double t_1 = (x - y) / (z - y);
                    	double t_2 = (t / (z - y)) * x;
                    	double tmp;
                    	if (t_1 <= -20000.0) {
                    		tmp = t_2;
                    	} else if (t_1 <= 1e-18) {
                    		tmp = ((x - y) * t) / z;
                    	} else if (t_1 <= 2000.0) {
                    		tmp = (y / (y - z)) * t;
                    	} else {
                    		tmp = t_2;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t):
                    	t_1 = (x - y) / (z - y)
                    	t_2 = (t / (z - y)) * x
                    	tmp = 0
                    	if t_1 <= -20000.0:
                    		tmp = t_2
                    	elif t_1 <= 1e-18:
                    		tmp = ((x - y) * t) / z
                    	elif t_1 <= 2000.0:
                    		tmp = (y / (y - z)) * t
                    	else:
                    		tmp = t_2
                    	return tmp
                    
                    function code(x, y, z, t)
                    	t_1 = Float64(Float64(x - y) / Float64(z - y))
                    	t_2 = Float64(Float64(t / Float64(z - y)) * x)
                    	tmp = 0.0
                    	if (t_1 <= -20000.0)
                    		tmp = t_2;
                    	elseif (t_1 <= 1e-18)
                    		tmp = Float64(Float64(Float64(x - y) * t) / z);
                    	elseif (t_1 <= 2000.0)
                    		tmp = Float64(Float64(y / Float64(y - z)) * t);
                    	else
                    		tmp = t_2;
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t)
                    	t_1 = (x - y) / (z - y);
                    	t_2 = (t / (z - y)) * x;
                    	tmp = 0.0;
                    	if (t_1 <= -20000.0)
                    		tmp = t_2;
                    	elseif (t_1 <= 1e-18)
                    		tmp = ((x - y) * t) / z;
                    	elseif (t_1 <= 2000.0)
                    		tmp = (y / (y - z)) * t;
                    	else
                    		tmp = t_2;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$1, -20000.0], t$95$2, If[LessEqual[t$95$1, 1e-18], N[(N[(N[(x - y), $MachinePrecision] * t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, 2000.0], N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], t$95$2]]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_1 := \frac{x - y}{z - y}\\
                    t_2 := \frac{t}{z - y} \cdot x\\
                    \mathbf{if}\;t\_1 \leq -20000:\\
                    \;\;\;\;t\_2\\
                    
                    \mathbf{elif}\;t\_1 \leq 10^{-18}:\\
                    \;\;\;\;\frac{\left(x - y\right) \cdot t}{z}\\
                    
                    \mathbf{elif}\;t\_1 \leq 2000:\\
                    \;\;\;\;\frac{y}{y - z} \cdot t\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;t\_2\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 3 regimes
                    2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -2e4 or 2e3 < (/.f64 (-.f64 x y) (-.f64 z y))

                      1. Initial program 96.6%

                        \[\frac{x - y}{z - y} \cdot t \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                      4. Step-by-step derivation
                        1. associate-*l/N/A

                          \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                        2. lower-*.f64N/A

                          \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                        3. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot x \]
                        4. lower--.f6493.1

                          \[\leadsto \frac{t}{\color{blue}{z - y}} \cdot x \]
                      5. Applied rewrites93.1%

                        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]

                      if -2e4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.0000000000000001e-18

                      1. Initial program 95.6%

                        \[\frac{x - y}{z - y} \cdot t \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around inf

                        \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
                        2. *-commutativeN/A

                          \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
                        3. lower-*.f64N/A

                          \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
                        4. lower--.f6491.6

                          \[\leadsto \frac{\color{blue}{\left(x - y\right)} \cdot t}{z} \]
                      5. Applied rewrites91.6%

                        \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z}} \]

                      if 1.0000000000000001e-18 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2e3

                      1. Initial program 99.9%

                        \[\frac{x - y}{z - y} \cdot t \]
                      2. Add Preprocessing
                      3. Step-by-step derivation
                        1. lift-*.f64N/A

                          \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                        2. *-commutativeN/A

                          \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
                        3. lift-/.f64N/A

                          \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
                        4. clear-numN/A

                          \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
                        5. un-div-invN/A

                          \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                        6. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                        7. frac-2negN/A

                          \[\leadsto \frac{t}{\color{blue}{\frac{\mathsf{neg}\left(\left(z - y\right)\right)}{\mathsf{neg}\left(\left(x - y\right)\right)}}} \]
                        8. lower-/.f64N/A

                          \[\leadsto \frac{t}{\color{blue}{\frac{\mathsf{neg}\left(\left(z - y\right)\right)}{\mathsf{neg}\left(\left(x - y\right)\right)}}} \]
                        9. neg-sub0N/A

                          \[\leadsto \frac{t}{\frac{\color{blue}{0 - \left(z - y\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        10. lift--.f64N/A

                          \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(z - y\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        11. sub-negN/A

                          \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(z + \left(\mathsf{neg}\left(y\right)\right)\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        12. +-commutativeN/A

                          \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + z\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        13. associate--r+N/A

                          \[\leadsto \frac{t}{\frac{\color{blue}{\left(0 - \left(\mathsf{neg}\left(y\right)\right)\right) - z}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        14. neg-sub0N/A

                          \[\leadsto \frac{t}{\frac{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)} - z}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        15. remove-double-negN/A

                          \[\leadsto \frac{t}{\frac{\color{blue}{y} - z}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        16. lower--.f64N/A

                          \[\leadsto \frac{t}{\frac{\color{blue}{y - z}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                        17. neg-sub0N/A

                          \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{0 - \left(x - y\right)}}} \]
                        18. lift--.f64N/A

                          \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(x - y\right)}}} \]
                        19. sub-negN/A

                          \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(x + \left(\mathsf{neg}\left(y\right)\right)\right)}}} \]
                        20. +-commutativeN/A

                          \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + x\right)}}} \]
                        21. associate--r+N/A

                          \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{\left(0 - \left(\mathsf{neg}\left(y\right)\right)\right) - x}}} \]
                        22. neg-sub0N/A

                          \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)} - x}} \]
                        23. remove-double-negN/A

                          \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{y} - x}} \]
                        24. lower--.f64100.0

                          \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{y - x}}} \]
                      4. Applied rewrites100.0%

                        \[\leadsto \color{blue}{\frac{t}{\frac{y - z}{y - x}}} \]
                      5. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{\frac{t \cdot y}{y - z}} \]
                      6. Step-by-step derivation
                        1. associate-/l*N/A

                          \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
                        2. lower-*.f64N/A

                          \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
                        3. lower-/.f64N/A

                          \[\leadsto t \cdot \color{blue}{\frac{y}{y - z}} \]
                        4. lower--.f6498.8

                          \[\leadsto t \cdot \frac{y}{\color{blue}{y - z}} \]
                      7. Applied rewrites98.8%

                        \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
                    3. Recombined 3 regimes into one program.
                    4. Final simplification94.6%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -20000:\\ \;\;\;\;\frac{t}{z - y} \cdot x\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 10^{-18}:\\ \;\;\;\;\frac{\left(x - y\right) \cdot t}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 2000:\\ \;\;\;\;\frac{y}{y - z} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{t}{z - y} \cdot x\\ \end{array} \]
                    5. Add Preprocessing

                    Alternative 8: 91.1% accurate, 0.3× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y}{z - y}\\ t_2 := \frac{t}{z - y} \cdot x\\ \mathbf{if}\;t\_1 \leq -20000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0.0004:\\ \;\;\;\;\frac{\left(x - y\right) \cdot t}{z}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (let* ((t_1 (/ (- x y) (- z y))) (t_2 (* (/ t (- z y)) x)))
                       (if (<= t_1 -20000.0)
                         t_2
                         (if (<= t_1 0.0004)
                           (/ (* (- x y) t) z)
                           (if (<= t_1 2.0) (fma t (/ z y) t) t_2)))))
                    double code(double x, double y, double z, double t) {
                    	double t_1 = (x - y) / (z - y);
                    	double t_2 = (t / (z - y)) * x;
                    	double tmp;
                    	if (t_1 <= -20000.0) {
                    		tmp = t_2;
                    	} else if (t_1 <= 0.0004) {
                    		tmp = ((x - y) * t) / z;
                    	} else if (t_1 <= 2.0) {
                    		tmp = fma(t, (z / y), t);
                    	} else {
                    		tmp = t_2;
                    	}
                    	return tmp;
                    }
                    
                    function code(x, y, z, t)
                    	t_1 = Float64(Float64(x - y) / Float64(z - y))
                    	t_2 = Float64(Float64(t / Float64(z - y)) * x)
                    	tmp = 0.0
                    	if (t_1 <= -20000.0)
                    		tmp = t_2;
                    	elseif (t_1 <= 0.0004)
                    		tmp = Float64(Float64(Float64(x - y) * t) / z);
                    	elseif (t_1 <= 2.0)
                    		tmp = fma(t, Float64(z / y), t);
                    	else
                    		tmp = t_2;
                    	end
                    	return tmp
                    end
                    
                    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$1, -20000.0], t$95$2, If[LessEqual[t$95$1, 0.0004], N[(N[(N[(x - y), $MachinePrecision] * t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], t$95$2]]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_1 := \frac{x - y}{z - y}\\
                    t_2 := \frac{t}{z - y} \cdot x\\
                    \mathbf{if}\;t\_1 \leq -20000:\\
                    \;\;\;\;t\_2\\
                    
                    \mathbf{elif}\;t\_1 \leq 0.0004:\\
                    \;\;\;\;\frac{\left(x - y\right) \cdot t}{z}\\
                    
                    \mathbf{elif}\;t\_1 \leq 2:\\
                    \;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;t\_2\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 3 regimes
                    2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -2e4 or 2 < (/.f64 (-.f64 x y) (-.f64 z y))

                      1. Initial program 96.7%

                        \[\frac{x - y}{z - y} \cdot t \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                      4. Step-by-step derivation
                        1. associate-*l/N/A

                          \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                        2. lower-*.f64N/A

                          \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                        3. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot x \]
                        4. lower--.f6492.1

                          \[\leadsto \frac{t}{\color{blue}{z - y}} \cdot x \]
                      5. Applied rewrites92.1%

                        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]

                      if -2e4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4.00000000000000019e-4

                      1. Initial program 95.6%

                        \[\frac{x - y}{z - y} \cdot t \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around inf

                        \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
                        2. *-commutativeN/A

                          \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
                        3. lower-*.f64N/A

                          \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
                        4. lower--.f6490.9

                          \[\leadsto \frac{\color{blue}{\left(x - y\right)} \cdot t}{z} \]
                      5. Applied rewrites90.9%

                        \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z}} \]

                      if 4.00000000000000019e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

                      1. Initial program 100.0%

                        \[\frac{x - y}{z - y} \cdot t \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around inf

                        \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
                      4. Step-by-step derivation
                        1. associate--l+N/A

                          \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
                        2. distribute-lft-out--N/A

                          \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
                        3. div-subN/A

                          \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
                        4. +-commutativeN/A

                          \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
                        5. mul-1-negN/A

                          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
                        6. distribute-lft-out--N/A

                          \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
                        7. associate-/l*N/A

                          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
                        8. distribute-rgt-neg-inN/A

                          \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
                        9. mul-1-negN/A

                          \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
                        10. lower-fma.f64N/A

                          \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
                      5. Applied rewrites99.7%

                        \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]
                      6. Taylor expanded in x around 0

                        \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
                      7. Step-by-step derivation
                        1. Applied rewrites99.6%

                          \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
                      8. Recombined 3 regimes into one program.
                      9. Add Preprocessing

                      Alternative 9: 81.5% accurate, 0.3× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y}{z - y}\\ t_2 := \frac{t}{z - y} \cdot x\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{-50}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0.0004:\\ \;\;\;\;\frac{-y}{z} \cdot t\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                      (FPCore (x y z t)
                       :precision binary64
                       (let* ((t_1 (/ (- x y) (- z y))) (t_2 (* (/ t (- z y)) x)))
                         (if (<= t_1 -2e-50)
                           t_2
                           (if (<= t_1 0.0004)
                             (* (/ (- y) z) t)
                             (if (<= t_1 2.0) (fma t (/ z y) t) t_2)))))
                      double code(double x, double y, double z, double t) {
                      	double t_1 = (x - y) / (z - y);
                      	double t_2 = (t / (z - y)) * x;
                      	double tmp;
                      	if (t_1 <= -2e-50) {
                      		tmp = t_2;
                      	} else if (t_1 <= 0.0004) {
                      		tmp = (-y / z) * t;
                      	} else if (t_1 <= 2.0) {
                      		tmp = fma(t, (z / y), t);
                      	} else {
                      		tmp = t_2;
                      	}
                      	return tmp;
                      }
                      
                      function code(x, y, z, t)
                      	t_1 = Float64(Float64(x - y) / Float64(z - y))
                      	t_2 = Float64(Float64(t / Float64(z - y)) * x)
                      	tmp = 0.0
                      	if (t_1 <= -2e-50)
                      		tmp = t_2;
                      	elseif (t_1 <= 0.0004)
                      		tmp = Float64(Float64(Float64(-y) / z) * t);
                      	elseif (t_1 <= 2.0)
                      		tmp = fma(t, Float64(z / y), t);
                      	else
                      		tmp = t_2;
                      	end
                      	return tmp
                      end
                      
                      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-50], t$95$2, If[LessEqual[t$95$1, 0.0004], N[(N[((-y) / z), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], t$95$2]]]]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      t_1 := \frac{x - y}{z - y}\\
                      t_2 := \frac{t}{z - y} \cdot x\\
                      \mathbf{if}\;t\_1 \leq -2 \cdot 10^{-50}:\\
                      \;\;\;\;t\_2\\
                      
                      \mathbf{elif}\;t\_1 \leq 0.0004:\\
                      \;\;\;\;\frac{-y}{z} \cdot t\\
                      
                      \mathbf{elif}\;t\_1 \leq 2:\\
                      \;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;t\_2\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 3 regimes
                      2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -2.00000000000000002e-50 or 2 < (/.f64 (-.f64 x y) (-.f64 z y))

                        1. Initial program 96.9%

                          \[\frac{x - y}{z - y} \cdot t \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around inf

                          \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                        4. Step-by-step derivation
                          1. associate-*l/N/A

                            \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                          2. lower-*.f64N/A

                            \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                          3. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot x \]
                          4. lower--.f6488.9

                            \[\leadsto \frac{t}{\color{blue}{z - y}} \cdot x \]
                        5. Applied rewrites88.9%

                          \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]

                        if -2.00000000000000002e-50 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4.00000000000000019e-4

                        1. Initial program 95.2%

                          \[\frac{x - y}{z - y} \cdot t \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around inf

                          \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
                        4. Step-by-step derivation
                          1. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
                          2. lower--.f6494.3

                            \[\leadsto \frac{\color{blue}{x - y}}{z} \cdot t \]
                        5. Applied rewrites94.3%

                          \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
                        6. Taylor expanded in x around 0

                          \[\leadsto \left(-1 \cdot \color{blue}{\frac{y}{z}}\right) \cdot t \]
                        7. Step-by-step derivation
                          1. Applied rewrites63.8%

                            \[\leadsto \frac{-y}{\color{blue}{z}} \cdot t \]

                          if 4.00000000000000019e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

                          1. Initial program 100.0%

                            \[\frac{x - y}{z - y} \cdot t \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around inf

                            \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
                          4. Step-by-step derivation
                            1. associate--l+N/A

                              \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
                            2. distribute-lft-out--N/A

                              \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
                            3. div-subN/A

                              \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
                            4. +-commutativeN/A

                              \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
                            5. mul-1-negN/A

                              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
                            6. distribute-lft-out--N/A

                              \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
                            7. associate-/l*N/A

                              \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
                            8. distribute-rgt-neg-inN/A

                              \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
                            9. mul-1-negN/A

                              \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
                            10. lower-fma.f64N/A

                              \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
                          5. Applied rewrites99.7%

                            \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]
                          6. Taylor expanded in x around 0

                            \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
                          7. Step-by-step derivation
                            1. Applied rewrites99.6%

                              \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
                          8. Recombined 3 regimes into one program.
                          9. Add Preprocessing

                          Alternative 10: 70.8% accurate, 0.4× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y}{z - y}\\ t_2 := \frac{x}{z} \cdot t\\ \mathbf{if}\;t\_1 \leq 0.0004:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                          (FPCore (x y z t)
                           :precision binary64
                           (let* ((t_1 (/ (- x y) (- z y))) (t_2 (* (/ x z) t)))
                             (if (<= t_1 0.0004) t_2 (if (<= t_1 2.0) (fma t (/ z y) t) t_2))))
                          double code(double x, double y, double z, double t) {
                          	double t_1 = (x - y) / (z - y);
                          	double t_2 = (x / z) * t;
                          	double tmp;
                          	if (t_1 <= 0.0004) {
                          		tmp = t_2;
                          	} else if (t_1 <= 2.0) {
                          		tmp = fma(t, (z / y), t);
                          	} else {
                          		tmp = t_2;
                          	}
                          	return tmp;
                          }
                          
                          function code(x, y, z, t)
                          	t_1 = Float64(Float64(x - y) / Float64(z - y))
                          	t_2 = Float64(Float64(x / z) * t)
                          	tmp = 0.0
                          	if (t_1 <= 0.0004)
                          		tmp = t_2;
                          	elseif (t_1 <= 2.0)
                          		tmp = fma(t, Float64(z / y), t);
                          	else
                          		tmp = t_2;
                          	end
                          	return tmp
                          end
                          
                          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0004], t$95$2, If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], t$95$2]]]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          t_1 := \frac{x - y}{z - y}\\
                          t_2 := \frac{x}{z} \cdot t\\
                          \mathbf{if}\;t\_1 \leq 0.0004:\\
                          \;\;\;\;t\_2\\
                          
                          \mathbf{elif}\;t\_1 \leq 2:\\
                          \;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;t\_2\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if (/.f64 (-.f64 x y) (-.f64 z y)) < 4.00000000000000019e-4 or 2 < (/.f64 (-.f64 x y) (-.f64 z y))

                            1. Initial program 96.2%

                              \[\frac{x - y}{z - y} \cdot t \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around 0

                              \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
                            4. Step-by-step derivation
                              1. lower-/.f6452.9

                                \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
                            5. Applied rewrites52.9%

                              \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]

                            if 4.00000000000000019e-4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

                            1. Initial program 100.0%

                              \[\frac{x - y}{z - y} \cdot t \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around inf

                              \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
                            4. Step-by-step derivation
                              1. associate--l+N/A

                                \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
                              2. distribute-lft-out--N/A

                                \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
                              3. div-subN/A

                                \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
                              4. +-commutativeN/A

                                \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
                              5. mul-1-negN/A

                                \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
                              6. distribute-lft-out--N/A

                                \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
                              7. associate-/l*N/A

                                \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
                              8. distribute-rgt-neg-inN/A

                                \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
                              9. mul-1-negN/A

                                \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
                              10. lower-fma.f64N/A

                                \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
                            5. Applied rewrites99.7%

                              \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]
                            6. Taylor expanded in x around 0

                              \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
                            7. Step-by-step derivation
                              1. Applied rewrites99.6%

                                \[\leadsto \mathsf{fma}\left(t, \frac{z}{\color{blue}{y}}, t\right) \]
                            8. Recombined 2 regimes into one program.
                            9. Add Preprocessing

                            Alternative 11: 70.1% accurate, 0.4× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y}{z - y}\\ t_2 := \frac{x}{z} \cdot t\\ \mathbf{if}\;t\_1 \leq 10^{-18}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1 \cdot t\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                            (FPCore (x y z t)
                             :precision binary64
                             (let* ((t_1 (/ (- x y) (- z y))) (t_2 (* (/ x z) t)))
                               (if (<= t_1 1e-18) t_2 (if (<= t_1 2.0) (* 1.0 t) t_2))))
                            double code(double x, double y, double z, double t) {
                            	double t_1 = (x - y) / (z - y);
                            	double t_2 = (x / z) * t;
                            	double tmp;
                            	if (t_1 <= 1e-18) {
                            		tmp = t_2;
                            	} else if (t_1 <= 2.0) {
                            		tmp = 1.0 * t;
                            	} else {
                            		tmp = t_2;
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y, z, t)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8), intent (in) :: t
                                real(8) :: t_1
                                real(8) :: t_2
                                real(8) :: tmp
                                t_1 = (x - y) / (z - y)
                                t_2 = (x / z) * t
                                if (t_1 <= 1d-18) then
                                    tmp = t_2
                                else if (t_1 <= 2.0d0) then
                                    tmp = 1.0d0 * t
                                else
                                    tmp = t_2
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y, double z, double t) {
                            	double t_1 = (x - y) / (z - y);
                            	double t_2 = (x / z) * t;
                            	double tmp;
                            	if (t_1 <= 1e-18) {
                            		tmp = t_2;
                            	} else if (t_1 <= 2.0) {
                            		tmp = 1.0 * t;
                            	} else {
                            		tmp = t_2;
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y, z, t):
                            	t_1 = (x - y) / (z - y)
                            	t_2 = (x / z) * t
                            	tmp = 0
                            	if t_1 <= 1e-18:
                            		tmp = t_2
                            	elif t_1 <= 2.0:
                            		tmp = 1.0 * t
                            	else:
                            		tmp = t_2
                            	return tmp
                            
                            function code(x, y, z, t)
                            	t_1 = Float64(Float64(x - y) / Float64(z - y))
                            	t_2 = Float64(Float64(x / z) * t)
                            	tmp = 0.0
                            	if (t_1 <= 1e-18)
                            		tmp = t_2;
                            	elseif (t_1 <= 2.0)
                            		tmp = Float64(1.0 * t);
                            	else
                            		tmp = t_2;
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y, z, t)
                            	t_1 = (x - y) / (z - y);
                            	t_2 = (x / z) * t;
                            	tmp = 0.0;
                            	if (t_1 <= 1e-18)
                            		tmp = t_2;
                            	elseif (t_1 <= 2.0)
                            		tmp = 1.0 * t;
                            	else
                            		tmp = t_2;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-18], t$95$2, If[LessEqual[t$95$1, 2.0], N[(1.0 * t), $MachinePrecision], t$95$2]]]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            t_1 := \frac{x - y}{z - y}\\
                            t_2 := \frac{x}{z} \cdot t\\
                            \mathbf{if}\;t\_1 \leq 10^{-18}:\\
                            \;\;\;\;t\_2\\
                            
                            \mathbf{elif}\;t\_1 \leq 2:\\
                            \;\;\;\;1 \cdot t\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;t\_2\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if (/.f64 (-.f64 x y) (-.f64 z y)) < 1.0000000000000001e-18 or 2 < (/.f64 (-.f64 x y) (-.f64 z y))

                              1. Initial program 96.2%

                                \[\frac{x - y}{z - y} \cdot t \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around 0

                                \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
                              4. Step-by-step derivation
                                1. lower-/.f6453.1

                                  \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
                              5. Applied rewrites53.1%

                                \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]

                              if 1.0000000000000001e-18 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

                              1. Initial program 99.9%

                                \[\frac{x - y}{z - y} \cdot t \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around inf

                                \[\leadsto \color{blue}{1} \cdot t \]
                              4. Step-by-step derivation
                                1. Applied rewrites97.6%

                                  \[\leadsto \color{blue}{1} \cdot t \]
                              5. Recombined 2 regimes into one program.
                              6. Add Preprocessing

                              Alternative 12: 68.4% accurate, 0.4× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y}{z - y}\\ \mathbf{if}\;t\_1 \leq 10^{-18}:\\ \;\;\;\;\frac{x \cdot t}{z}\\ \mathbf{elif}\;t\_1 \leq 2000:\\ \;\;\;\;1 \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{t}{z} \cdot x\\ \end{array} \end{array} \]
                              (FPCore (x y z t)
                               :precision binary64
                               (let* ((t_1 (/ (- x y) (- z y))))
                                 (if (<= t_1 1e-18)
                                   (/ (* x t) z)
                                   (if (<= t_1 2000.0) (* 1.0 t) (* (/ t z) x)))))
                              double code(double x, double y, double z, double t) {
                              	double t_1 = (x - y) / (z - y);
                              	double tmp;
                              	if (t_1 <= 1e-18) {
                              		tmp = (x * t) / z;
                              	} else if (t_1 <= 2000.0) {
                              		tmp = 1.0 * t;
                              	} else {
                              		tmp = (t / z) * x;
                              	}
                              	return tmp;
                              }
                              
                              real(8) function code(x, y, z, t)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  real(8), intent (in) :: z
                                  real(8), intent (in) :: t
                                  real(8) :: t_1
                                  real(8) :: tmp
                                  t_1 = (x - y) / (z - y)
                                  if (t_1 <= 1d-18) then
                                      tmp = (x * t) / z
                                  else if (t_1 <= 2000.0d0) then
                                      tmp = 1.0d0 * t
                                  else
                                      tmp = (t / z) * x
                                  end if
                                  code = tmp
                              end function
                              
                              public static double code(double x, double y, double z, double t) {
                              	double t_1 = (x - y) / (z - y);
                              	double tmp;
                              	if (t_1 <= 1e-18) {
                              		tmp = (x * t) / z;
                              	} else if (t_1 <= 2000.0) {
                              		tmp = 1.0 * t;
                              	} else {
                              		tmp = (t / z) * x;
                              	}
                              	return tmp;
                              }
                              
                              def code(x, y, z, t):
                              	t_1 = (x - y) / (z - y)
                              	tmp = 0
                              	if t_1 <= 1e-18:
                              		tmp = (x * t) / z
                              	elif t_1 <= 2000.0:
                              		tmp = 1.0 * t
                              	else:
                              		tmp = (t / z) * x
                              	return tmp
                              
                              function code(x, y, z, t)
                              	t_1 = Float64(Float64(x - y) / Float64(z - y))
                              	tmp = 0.0
                              	if (t_1 <= 1e-18)
                              		tmp = Float64(Float64(x * t) / z);
                              	elseif (t_1 <= 2000.0)
                              		tmp = Float64(1.0 * t);
                              	else
                              		tmp = Float64(Float64(t / z) * x);
                              	end
                              	return tmp
                              end
                              
                              function tmp_2 = code(x, y, z, t)
                              	t_1 = (x - y) / (z - y);
                              	tmp = 0.0;
                              	if (t_1 <= 1e-18)
                              		tmp = (x * t) / z;
                              	elseif (t_1 <= 2000.0)
                              		tmp = 1.0 * t;
                              	else
                              		tmp = (t / z) * x;
                              	end
                              	tmp_2 = tmp;
                              end
                              
                              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-18], N[(N[(x * t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, 2000.0], N[(1.0 * t), $MachinePrecision], N[(N[(t / z), $MachinePrecision] * x), $MachinePrecision]]]]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              t_1 := \frac{x - y}{z - y}\\
                              \mathbf{if}\;t\_1 \leq 10^{-18}:\\
                              \;\;\;\;\frac{x \cdot t}{z}\\
                              
                              \mathbf{elif}\;t\_1 \leq 2000:\\
                              \;\;\;\;1 \cdot t\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;\frac{t}{z} \cdot x\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 3 regimes
                              2. if (/.f64 (-.f64 x y) (-.f64 z y)) < 1.0000000000000001e-18

                                1. Initial program 95.5%

                                  \[\frac{x - y}{z - y} \cdot t \]
                                2. Add Preprocessing
                                3. Taylor expanded in y around 0

                                  \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]
                                4. Step-by-step derivation
                                  1. lower-/.f64N/A

                                    \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]
                                  2. lower-*.f6450.2

                                    \[\leadsto \frac{\color{blue}{t \cdot x}}{z} \]
                                5. Applied rewrites50.2%

                                  \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]

                                if 1.0000000000000001e-18 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2e3

                                1. Initial program 99.9%

                                  \[\frac{x - y}{z - y} \cdot t \]
                                2. Add Preprocessing
                                3. Taylor expanded in y around inf

                                  \[\leadsto \color{blue}{1} \cdot t \]
                                4. Step-by-step derivation
                                  1. Applied rewrites96.6%

                                    \[\leadsto \color{blue}{1} \cdot t \]

                                  if 2e3 < (/.f64 (-.f64 x y) (-.f64 z y))

                                  1. Initial program 97.8%

                                    \[\frac{x - y}{z - y} \cdot t \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around inf

                                    \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                  4. Step-by-step derivation
                                    1. associate-*l/N/A

                                      \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                                    2. lower-*.f64N/A

                                      \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                                    3. lower-/.f64N/A

                                      \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot x \]
                                    4. lower--.f6491.4

                                      \[\leadsto \frac{t}{\color{blue}{z - y}} \cdot x \]
                                  5. Applied rewrites91.4%

                                    \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                                  6. Taylor expanded in y around 0

                                    \[\leadsto \frac{t}{z} \cdot x \]
                                  7. Step-by-step derivation
                                    1. Applied rewrites55.9%

                                      \[\leadsto \frac{t}{z} \cdot x \]
                                  8. Recombined 3 regimes into one program.
                                  9. Final simplification67.2%

                                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq 10^{-18}:\\ \;\;\;\;\frac{x \cdot t}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 2000:\\ \;\;\;\;1 \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{t}{z} \cdot x\\ \end{array} \]
                                  10. Add Preprocessing

                                  Alternative 13: 68.0% accurate, 0.4× speedup?

                                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y}{z - y}\\ t_2 := \frac{t}{z} \cdot x\\ \mathbf{if}\;t\_1 \leq 10^{-41}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 2000:\\ \;\;\;\;1 \cdot t\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                                  (FPCore (x y z t)
                                   :precision binary64
                                   (let* ((t_1 (/ (- x y) (- z y))) (t_2 (* (/ t z) x)))
                                     (if (<= t_1 1e-41) t_2 (if (<= t_1 2000.0) (* 1.0 t) t_2))))
                                  double code(double x, double y, double z, double t) {
                                  	double t_1 = (x - y) / (z - y);
                                  	double t_2 = (t / z) * x;
                                  	double tmp;
                                  	if (t_1 <= 1e-41) {
                                  		tmp = t_2;
                                  	} else if (t_1 <= 2000.0) {
                                  		tmp = 1.0 * t;
                                  	} else {
                                  		tmp = t_2;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  real(8) function code(x, y, z, t)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      real(8), intent (in) :: z
                                      real(8), intent (in) :: t
                                      real(8) :: t_1
                                      real(8) :: t_2
                                      real(8) :: tmp
                                      t_1 = (x - y) / (z - y)
                                      t_2 = (t / z) * x
                                      if (t_1 <= 1d-41) then
                                          tmp = t_2
                                      else if (t_1 <= 2000.0d0) then
                                          tmp = 1.0d0 * t
                                      else
                                          tmp = t_2
                                      end if
                                      code = tmp
                                  end function
                                  
                                  public static double code(double x, double y, double z, double t) {
                                  	double t_1 = (x - y) / (z - y);
                                  	double t_2 = (t / z) * x;
                                  	double tmp;
                                  	if (t_1 <= 1e-41) {
                                  		tmp = t_2;
                                  	} else if (t_1 <= 2000.0) {
                                  		tmp = 1.0 * t;
                                  	} else {
                                  		tmp = t_2;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  def code(x, y, z, t):
                                  	t_1 = (x - y) / (z - y)
                                  	t_2 = (t / z) * x
                                  	tmp = 0
                                  	if t_1 <= 1e-41:
                                  		tmp = t_2
                                  	elif t_1 <= 2000.0:
                                  		tmp = 1.0 * t
                                  	else:
                                  		tmp = t_2
                                  	return tmp
                                  
                                  function code(x, y, z, t)
                                  	t_1 = Float64(Float64(x - y) / Float64(z - y))
                                  	t_2 = Float64(Float64(t / z) * x)
                                  	tmp = 0.0
                                  	if (t_1 <= 1e-41)
                                  		tmp = t_2;
                                  	elseif (t_1 <= 2000.0)
                                  		tmp = Float64(1.0 * t);
                                  	else
                                  		tmp = t_2;
                                  	end
                                  	return tmp
                                  end
                                  
                                  function tmp_2 = code(x, y, z, t)
                                  	t_1 = (x - y) / (z - y);
                                  	t_2 = (t / z) * x;
                                  	tmp = 0.0;
                                  	if (t_1 <= 1e-41)
                                  		tmp = t_2;
                                  	elseif (t_1 <= 2000.0)
                                  		tmp = 1.0 * t;
                                  	else
                                  		tmp = t_2;
                                  	end
                                  	tmp_2 = tmp;
                                  end
                                  
                                  code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t / z), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-41], t$95$2, If[LessEqual[t$95$1, 2000.0], N[(1.0 * t), $MachinePrecision], t$95$2]]]]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \begin{array}{l}
                                  t_1 := \frac{x - y}{z - y}\\
                                  t_2 := \frac{t}{z} \cdot x\\
                                  \mathbf{if}\;t\_1 \leq 10^{-41}:\\
                                  \;\;\;\;t\_2\\
                                  
                                  \mathbf{elif}\;t\_1 \leq 2000:\\
                                  \;\;\;\;1 \cdot t\\
                                  
                                  \mathbf{else}:\\
                                  \;\;\;\;t\_2\\
                                  
                                  
                                  \end{array}
                                  \end{array}
                                  
                                  Derivation
                                  1. Split input into 2 regimes
                                  2. if (/.f64 (-.f64 x y) (-.f64 z y)) < 1.00000000000000001e-41 or 2e3 < (/.f64 (-.f64 x y) (-.f64 z y))

                                    1. Initial program 96.0%

                                      \[\frac{x - y}{z - y} \cdot t \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around inf

                                      \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
                                    4. Step-by-step derivation
                                      1. associate-*l/N/A

                                        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                                      2. lower-*.f64N/A

                                        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                                      3. lower-/.f64N/A

                                        \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot x \]
                                      4. lower--.f6476.4

                                        \[\leadsto \frac{t}{\color{blue}{z - y}} \cdot x \]
                                    5. Applied rewrites76.4%

                                      \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
                                    6. Taylor expanded in y around 0

                                      \[\leadsto \frac{t}{z} \cdot x \]
                                    7. Step-by-step derivation
                                      1. Applied rewrites53.1%

                                        \[\leadsto \frac{t}{z} \cdot x \]

                                      if 1.00000000000000001e-41 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2e3

                                      1. Initial program 99.9%

                                        \[\frac{x - y}{z - y} \cdot t \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in y around inf

                                        \[\leadsto \color{blue}{1} \cdot t \]
                                      4. Step-by-step derivation
                                        1. Applied rewrites91.0%

                                          \[\leadsto \color{blue}{1} \cdot t \]
                                      5. Recombined 2 regimes into one program.
                                      6. Add Preprocessing

                                      Alternative 14: 35.9% accurate, 0.5× speedup?

                                      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \cdot t \leq 2 \cdot 10^{+293}:\\ \;\;\;\;1 \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{t}{y} \cdot z\\ \end{array} \end{array} \]
                                      (FPCore (x y z t)
                                       :precision binary64
                                       (if (<= (* (/ (- x y) (- z y)) t) 2e+293) (* 1.0 t) (* (/ t y) z)))
                                      double code(double x, double y, double z, double t) {
                                      	double tmp;
                                      	if ((((x - y) / (z - y)) * t) <= 2e+293) {
                                      		tmp = 1.0 * t;
                                      	} else {
                                      		tmp = (t / y) * z;
                                      	}
                                      	return tmp;
                                      }
                                      
                                      real(8) function code(x, y, z, t)
                                          real(8), intent (in) :: x
                                          real(8), intent (in) :: y
                                          real(8), intent (in) :: z
                                          real(8), intent (in) :: t
                                          real(8) :: tmp
                                          if ((((x - y) / (z - y)) * t) <= 2d+293) then
                                              tmp = 1.0d0 * t
                                          else
                                              tmp = (t / y) * z
                                          end if
                                          code = tmp
                                      end function
                                      
                                      public static double code(double x, double y, double z, double t) {
                                      	double tmp;
                                      	if ((((x - y) / (z - y)) * t) <= 2e+293) {
                                      		tmp = 1.0 * t;
                                      	} else {
                                      		tmp = (t / y) * z;
                                      	}
                                      	return tmp;
                                      }
                                      
                                      def code(x, y, z, t):
                                      	tmp = 0
                                      	if (((x - y) / (z - y)) * t) <= 2e+293:
                                      		tmp = 1.0 * t
                                      	else:
                                      		tmp = (t / y) * z
                                      	return tmp
                                      
                                      function code(x, y, z, t)
                                      	tmp = 0.0
                                      	if (Float64(Float64(Float64(x - y) / Float64(z - y)) * t) <= 2e+293)
                                      		tmp = Float64(1.0 * t);
                                      	else
                                      		tmp = Float64(Float64(t / y) * z);
                                      	end
                                      	return tmp
                                      end
                                      
                                      function tmp_2 = code(x, y, z, t)
                                      	tmp = 0.0;
                                      	if ((((x - y) / (z - y)) * t) <= 2e+293)
                                      		tmp = 1.0 * t;
                                      	else
                                      		tmp = (t / y) * z;
                                      	end
                                      	tmp_2 = tmp;
                                      end
                                      
                                      code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], 2e+293], N[(1.0 * t), $MachinePrecision], N[(N[(t / y), $MachinePrecision] * z), $MachinePrecision]]
                                      
                                      \begin{array}{l}
                                      
                                      \\
                                      \begin{array}{l}
                                      \mathbf{if}\;\frac{x - y}{z - y} \cdot t \leq 2 \cdot 10^{+293}:\\
                                      \;\;\;\;1 \cdot t\\
                                      
                                      \mathbf{else}:\\
                                      \;\;\;\;\frac{t}{y} \cdot z\\
                                      
                                      
                                      \end{array}
                                      \end{array}
                                      
                                      Derivation
                                      1. Split input into 2 regimes
                                      2. if (*.f64 (/.f64 (-.f64 x y) (-.f64 z y)) t) < 1.9999999999999998e293

                                        1. Initial program 98.1%

                                          \[\frac{x - y}{z - y} \cdot t \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in y around inf

                                          \[\leadsto \color{blue}{1} \cdot t \]
                                        4. Step-by-step derivation
                                          1. Applied rewrites38.2%

                                            \[\leadsto \color{blue}{1} \cdot t \]

                                          if 1.9999999999999998e293 < (*.f64 (/.f64 (-.f64 x y) (-.f64 z y)) t)

                                          1. Initial program 88.0%

                                            \[\frac{x - y}{z - y} \cdot t \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in y around inf

                                            \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
                                          4. Step-by-step derivation
                                            1. associate--l+N/A

                                              \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
                                            2. distribute-lft-out--N/A

                                              \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
                                            3. div-subN/A

                                              \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
                                            4. +-commutativeN/A

                                              \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
                                            5. mul-1-negN/A

                                              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
                                            6. distribute-lft-out--N/A

                                              \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
                                            7. associate-/l*N/A

                                              \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
                                            8. distribute-rgt-neg-inN/A

                                              \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
                                            9. mul-1-negN/A

                                              \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
                                            10. lower-fma.f64N/A

                                              \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
                                          5. Applied rewrites44.3%

                                            \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]
                                          6. Taylor expanded in z around inf

                                            \[\leadsto \frac{t \cdot z}{\color{blue}{y}} \]
                                          7. Step-by-step derivation
                                            1. Applied rewrites20.0%

                                              \[\leadsto \frac{t \cdot z}{\color{blue}{y}} \]
                                            2. Step-by-step derivation
                                              1. Applied rewrites25.8%

                                                \[\leadsto z \cdot \frac{t}{\color{blue}{y}} \]
                                            3. Recombined 2 regimes into one program.
                                            4. Final simplification37.4%

                                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \cdot t \leq 2 \cdot 10^{+293}:\\ \;\;\;\;1 \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{t}{y} \cdot z\\ \end{array} \]
                                            5. Add Preprocessing

                                            Alternative 15: 68.1% accurate, 0.7× speedup?

                                            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \mathsf{fma}\left(\frac{t}{y}, -x, t\right)\\ \mathbf{if}\;y \leq -9.8 \cdot 10^{-76}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;y \leq 7.3 \cdot 10^{-47}:\\ \;\;\;\;\frac{x}{z} \cdot t\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                                            (FPCore (x y z t)
                                             :precision binary64
                                             (let* ((t_1 (fma (/ t y) (- x) t)))
                                               (if (<= y -9.8e-76) t_1 (if (<= y 7.3e-47) (* (/ x z) t) t_1))))
                                            double code(double x, double y, double z, double t) {
                                            	double t_1 = fma((t / y), -x, t);
                                            	double tmp;
                                            	if (y <= -9.8e-76) {
                                            		tmp = t_1;
                                            	} else if (y <= 7.3e-47) {
                                            		tmp = (x / z) * t;
                                            	} else {
                                            		tmp = t_1;
                                            	}
                                            	return tmp;
                                            }
                                            
                                            function code(x, y, z, t)
                                            	t_1 = fma(Float64(t / y), Float64(-x), t)
                                            	tmp = 0.0
                                            	if (y <= -9.8e-76)
                                            		tmp = t_1;
                                            	elseif (y <= 7.3e-47)
                                            		tmp = Float64(Float64(x / z) * t);
                                            	else
                                            		tmp = t_1;
                                            	end
                                            	return tmp
                                            end
                                            
                                            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t / y), $MachinePrecision] * (-x) + t), $MachinePrecision]}, If[LessEqual[y, -9.8e-76], t$95$1, If[LessEqual[y, 7.3e-47], N[(N[(x / z), $MachinePrecision] * t), $MachinePrecision], t$95$1]]]
                                            
                                            \begin{array}{l}
                                            
                                            \\
                                            \begin{array}{l}
                                            t_1 := \mathsf{fma}\left(\frac{t}{y}, -x, t\right)\\
                                            \mathbf{if}\;y \leq -9.8 \cdot 10^{-76}:\\
                                            \;\;\;\;t\_1\\
                                            
                                            \mathbf{elif}\;y \leq 7.3 \cdot 10^{-47}:\\
                                            \;\;\;\;\frac{x}{z} \cdot t\\
                                            
                                            \mathbf{else}:\\
                                            \;\;\;\;t\_1\\
                                            
                                            
                                            \end{array}
                                            \end{array}
                                            
                                            Derivation
                                            1. Split input into 2 regimes
                                            2. if y < -9.79999999999999944e-76 or 7.30000000000000042e-47 < y

                                              1. Initial program 99.2%

                                                \[\frac{x - y}{z - y} \cdot t \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in y around inf

                                                \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
                                              4. Step-by-step derivation
                                                1. associate--l+N/A

                                                  \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
                                                2. distribute-lft-out--N/A

                                                  \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
                                                3. div-subN/A

                                                  \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
                                                4. +-commutativeN/A

                                                  \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
                                                5. mul-1-negN/A

                                                  \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
                                                6. distribute-lft-out--N/A

                                                  \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
                                                7. associate-/l*N/A

                                                  \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
                                                8. distribute-rgt-neg-inN/A

                                                  \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
                                                9. mul-1-negN/A

                                                  \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
                                                10. lower-fma.f64N/A

                                                  \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
                                              5. Applied rewrites77.3%

                                                \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]
                                              6. Taylor expanded in z around 0

                                                \[\leadsto t + \color{blue}{-1 \cdot \frac{t \cdot x}{y}} \]
                                              7. Step-by-step derivation
                                                1. Applied rewrites75.4%

                                                  \[\leadsto \mathsf{fma}\left(\frac{t}{y}, \color{blue}{-x}, t\right) \]

                                                if -9.79999999999999944e-76 < y < 7.30000000000000042e-47

                                                1. Initial program 94.8%

                                                  \[\frac{x - y}{z - y} \cdot t \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in y around 0

                                                  \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
                                                4. Step-by-step derivation
                                                  1. lower-/.f6471.8

                                                    \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
                                                5. Applied rewrites71.8%

                                                  \[\leadsto \color{blue}{\frac{x}{z}} \cdot t \]
                                              8. Recombined 2 regimes into one program.
                                              9. Add Preprocessing

                                              Alternative 16: 96.8% accurate, 0.8× speedup?

                                              \[\begin{array}{l} \\ \frac{t}{\frac{y - z}{y - x}} \end{array} \]
                                              (FPCore (x y z t) :precision binary64 (/ t (/ (- y z) (- y x))))
                                              double code(double x, double y, double z, double t) {
                                              	return t / ((y - z) / (y - x));
                                              }
                                              
                                              real(8) function code(x, y, z, t)
                                                  real(8), intent (in) :: x
                                                  real(8), intent (in) :: y
                                                  real(8), intent (in) :: z
                                                  real(8), intent (in) :: t
                                                  code = t / ((y - z) / (y - x))
                                              end function
                                              
                                              public static double code(double x, double y, double z, double t) {
                                              	return t / ((y - z) / (y - x));
                                              }
                                              
                                              def code(x, y, z, t):
                                              	return t / ((y - z) / (y - x))
                                              
                                              function code(x, y, z, t)
                                              	return Float64(t / Float64(Float64(y - z) / Float64(y - x)))
                                              end
                                              
                                              function tmp = code(x, y, z, t)
                                              	tmp = t / ((y - z) / (y - x));
                                              end
                                              
                                              code[x_, y_, z_, t_] := N[(t / N[(N[(y - z), $MachinePrecision] / N[(y - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                              
                                              \begin{array}{l}
                                              
                                              \\
                                              \frac{t}{\frac{y - z}{y - x}}
                                              \end{array}
                                              
                                              Derivation
                                              1. Initial program 97.5%

                                                \[\frac{x - y}{z - y} \cdot t \]
                                              2. Add Preprocessing
                                              3. Step-by-step derivation
                                                1. lift-*.f64N/A

                                                  \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
                                                2. *-commutativeN/A

                                                  \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
                                                3. lift-/.f64N/A

                                                  \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
                                                4. clear-numN/A

                                                  \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
                                                5. un-div-invN/A

                                                  \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                                6. lower-/.f64N/A

                                                  \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
                                                7. frac-2negN/A

                                                  \[\leadsto \frac{t}{\color{blue}{\frac{\mathsf{neg}\left(\left(z - y\right)\right)}{\mathsf{neg}\left(\left(x - y\right)\right)}}} \]
                                                8. lower-/.f64N/A

                                                  \[\leadsto \frac{t}{\color{blue}{\frac{\mathsf{neg}\left(\left(z - y\right)\right)}{\mathsf{neg}\left(\left(x - y\right)\right)}}} \]
                                                9. neg-sub0N/A

                                                  \[\leadsto \frac{t}{\frac{\color{blue}{0 - \left(z - y\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                                                10. lift--.f64N/A

                                                  \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(z - y\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                                                11. sub-negN/A

                                                  \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(z + \left(\mathsf{neg}\left(y\right)\right)\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                                                12. +-commutativeN/A

                                                  \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + z\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                                                13. associate--r+N/A

                                                  \[\leadsto \frac{t}{\frac{\color{blue}{\left(0 - \left(\mathsf{neg}\left(y\right)\right)\right) - z}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                                                14. neg-sub0N/A

                                                  \[\leadsto \frac{t}{\frac{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)} - z}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                                                15. remove-double-negN/A

                                                  \[\leadsto \frac{t}{\frac{\color{blue}{y} - z}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                                                16. lower--.f64N/A

                                                  \[\leadsto \frac{t}{\frac{\color{blue}{y - z}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
                                                17. neg-sub0N/A

                                                  \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{0 - \left(x - y\right)}}} \]
                                                18. lift--.f64N/A

                                                  \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(x - y\right)}}} \]
                                                19. sub-negN/A

                                                  \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(x + \left(\mathsf{neg}\left(y\right)\right)\right)}}} \]
                                                20. +-commutativeN/A

                                                  \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + x\right)}}} \]
                                                21. associate--r+N/A

                                                  \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{\left(0 - \left(\mathsf{neg}\left(y\right)\right)\right) - x}}} \]
                                                22. neg-sub0N/A

                                                  \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)} - x}} \]
                                                23. remove-double-negN/A

                                                  \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{y} - x}} \]
                                                24. lower--.f6497.6

                                                  \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{y - x}}} \]
                                              4. Applied rewrites97.6%

                                                \[\leadsto \color{blue}{\frac{t}{\frac{y - z}{y - x}}} \]
                                              5. Add Preprocessing

                                              Alternative 17: 96.8% accurate, 1.0× speedup?

                                              \[\begin{array}{l} \\ \frac{x - y}{z - y} \cdot t \end{array} \]
                                              (FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
                                              double code(double x, double y, double z, double t) {
                                              	return ((x - y) / (z - y)) * t;
                                              }
                                              
                                              real(8) function code(x, y, z, t)
                                                  real(8), intent (in) :: x
                                                  real(8), intent (in) :: y
                                                  real(8), intent (in) :: z
                                                  real(8), intent (in) :: t
                                                  code = ((x - y) / (z - y)) * t
                                              end function
                                              
                                              public static double code(double x, double y, double z, double t) {
                                              	return ((x - y) / (z - y)) * t;
                                              }
                                              
                                              def code(x, y, z, t):
                                              	return ((x - y) / (z - y)) * t
                                              
                                              function code(x, y, z, t)
                                              	return Float64(Float64(Float64(x - y) / Float64(z - y)) * t)
                                              end
                                              
                                              function tmp = code(x, y, z, t)
                                              	tmp = ((x - y) / (z - y)) * t;
                                              end
                                              
                                              code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
                                              
                                              \begin{array}{l}
                                              
                                              \\
                                              \frac{x - y}{z - y} \cdot t
                                              \end{array}
                                              
                                              Derivation
                                              1. Initial program 97.5%

                                                \[\frac{x - y}{z - y} \cdot t \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in x around inf

                                                \[\leadsto \frac{\color{blue}{x \cdot \left(1 + -1 \cdot \frac{y}{x}\right)}}{z - y} \cdot t \]
                                              4. Step-by-step derivation
                                                1. *-commutativeN/A

                                                  \[\leadsto \frac{\color{blue}{\left(1 + -1 \cdot \frac{y}{x}\right) \cdot x}}{z - y} \cdot t \]
                                                2. metadata-evalN/A

                                                  \[\leadsto \frac{\left(\color{blue}{\left(\mathsf{neg}\left(-1\right)\right)} + -1 \cdot \frac{y}{x}\right) \cdot x}{z - y} \cdot t \]
                                                3. mul-1-negN/A

                                                  \[\leadsto \frac{\left(\left(\mathsf{neg}\left(-1\right)\right) + \color{blue}{\left(\mathsf{neg}\left(\frac{y}{x}\right)\right)}\right) \cdot x}{z - y} \cdot t \]
                                                4. distribute-neg-inN/A

                                                  \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(\left(-1 + \frac{y}{x}\right)\right)\right)} \cdot x}{z - y} \cdot t \]
                                                5. +-commutativeN/A

                                                  \[\leadsto \frac{\left(\mathsf{neg}\left(\color{blue}{\left(\frac{y}{x} + -1\right)}\right)\right) \cdot x}{z - y} \cdot t \]
                                                6. metadata-evalN/A

                                                  \[\leadsto \frac{\left(\mathsf{neg}\left(\left(\frac{y}{x} + \color{blue}{\left(\mathsf{neg}\left(1\right)\right)}\right)\right)\right) \cdot x}{z - y} \cdot t \]
                                                7. sub-negN/A

                                                  \[\leadsto \frac{\left(\mathsf{neg}\left(\color{blue}{\left(\frac{y}{x} - 1\right)}\right)\right) \cdot x}{z - y} \cdot t \]
                                                8. lower-*.f64N/A

                                                  \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(\left(\frac{y}{x} - 1\right)\right)\right) \cdot x}}{z - y} \cdot t \]
                                                9. sub-negN/A

                                                  \[\leadsto \frac{\left(\mathsf{neg}\left(\color{blue}{\left(\frac{y}{x} + \left(\mathsf{neg}\left(1\right)\right)\right)}\right)\right) \cdot x}{z - y} \cdot t \]
                                                10. metadata-evalN/A

                                                  \[\leadsto \frac{\left(\mathsf{neg}\left(\left(\frac{y}{x} + \color{blue}{-1}\right)\right)\right) \cdot x}{z - y} \cdot t \]
                                                11. +-commutativeN/A

                                                  \[\leadsto \frac{\left(\mathsf{neg}\left(\color{blue}{\left(-1 + \frac{y}{x}\right)}\right)\right) \cdot x}{z - y} \cdot t \]
                                                12. distribute-neg-inN/A

                                                  \[\leadsto \frac{\color{blue}{\left(\left(\mathsf{neg}\left(-1\right)\right) + \left(\mathsf{neg}\left(\frac{y}{x}\right)\right)\right)} \cdot x}{z - y} \cdot t \]
                                                13. metadata-evalN/A

                                                  \[\leadsto \frac{\left(\color{blue}{1} + \left(\mathsf{neg}\left(\frac{y}{x}\right)\right)\right) \cdot x}{z - y} \cdot t \]
                                                14. unsub-negN/A

                                                  \[\leadsto \frac{\color{blue}{\left(1 - \frac{y}{x}\right)} \cdot x}{z - y} \cdot t \]
                                                15. lower--.f64N/A

                                                  \[\leadsto \frac{\color{blue}{\left(1 - \frac{y}{x}\right)} \cdot x}{z - y} \cdot t \]
                                                16. lower-/.f6486.5

                                                  \[\leadsto \frac{\left(1 - \color{blue}{\frac{y}{x}}\right) \cdot x}{z - y} \cdot t \]
                                              5. Applied rewrites86.5%

                                                \[\leadsto \frac{\color{blue}{\left(1 - \frac{y}{x}\right) \cdot x}}{z - y} \cdot t \]
                                              6. Taylor expanded in x around 0

                                                \[\leadsto \frac{\color{blue}{x - y}}{z - y} \cdot t \]
                                              7. Step-by-step derivation
                                                1. lower--.f6497.5

                                                  \[\leadsto \frac{\color{blue}{x - y}}{z - y} \cdot t \]
                                              8. Applied rewrites97.5%

                                                \[\leadsto \frac{\color{blue}{x - y}}{z - y} \cdot t \]
                                              9. Add Preprocessing

                                              Alternative 18: 35.2% accurate, 3.8× speedup?

                                              \[\begin{array}{l} \\ 1 \cdot t \end{array} \]
                                              (FPCore (x y z t) :precision binary64 (* 1.0 t))
                                              double code(double x, double y, double z, double t) {
                                              	return 1.0 * t;
                                              }
                                              
                                              real(8) function code(x, y, z, t)
                                                  real(8), intent (in) :: x
                                                  real(8), intent (in) :: y
                                                  real(8), intent (in) :: z
                                                  real(8), intent (in) :: t
                                                  code = 1.0d0 * t
                                              end function
                                              
                                              public static double code(double x, double y, double z, double t) {
                                              	return 1.0 * t;
                                              }
                                              
                                              def code(x, y, z, t):
                                              	return 1.0 * t
                                              
                                              function code(x, y, z, t)
                                              	return Float64(1.0 * t)
                                              end
                                              
                                              function tmp = code(x, y, z, t)
                                              	tmp = 1.0 * t;
                                              end
                                              
                                              code[x_, y_, z_, t_] := N[(1.0 * t), $MachinePrecision]
                                              
                                              \begin{array}{l}
                                              
                                              \\
                                              1 \cdot t
                                              \end{array}
                                              
                                              Derivation
                                              1. Initial program 97.5%

                                                \[\frac{x - y}{z - y} \cdot t \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in y around inf

                                                \[\leadsto \color{blue}{1} \cdot t \]
                                              4. Step-by-step derivation
                                                1. Applied rewrites36.1%

                                                  \[\leadsto \color{blue}{1} \cdot t \]
                                                2. Add Preprocessing

                                                Developer Target 1: 96.8% accurate, 0.8× speedup?

                                                \[\begin{array}{l} \\ \frac{t}{\frac{z - y}{x - y}} \end{array} \]
                                                (FPCore (x y z t) :precision binary64 (/ t (/ (- z y) (- x y))))
                                                double code(double x, double y, double z, double t) {
                                                	return t / ((z - y) / (x - y));
                                                }
                                                
                                                real(8) function code(x, y, z, t)
                                                    real(8), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    real(8), intent (in) :: z
                                                    real(8), intent (in) :: t
                                                    code = t / ((z - y) / (x - y))
                                                end function
                                                
                                                public static double code(double x, double y, double z, double t) {
                                                	return t / ((z - y) / (x - y));
                                                }
                                                
                                                def code(x, y, z, t):
                                                	return t / ((z - y) / (x - y))
                                                
                                                function code(x, y, z, t)
                                                	return Float64(t / Float64(Float64(z - y) / Float64(x - y)))
                                                end
                                                
                                                function tmp = code(x, y, z, t)
                                                	tmp = t / ((z - y) / (x - y));
                                                end
                                                
                                                code[x_, y_, z_, t_] := N[(t / N[(N[(z - y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                                
                                                \begin{array}{l}
                                                
                                                \\
                                                \frac{t}{\frac{z - y}{x - y}}
                                                \end{array}
                                                

                                                Reproduce

                                                ?
                                                herbie shell --seed 2024294 
                                                (FPCore (x y z t)
                                                  :name "Numeric.Signal.Multichannel:$cput from hsignal-0.2.7.1"
                                                  :precision binary64
                                                
                                                  :alt
                                                  (! :herbie-platform default (/ t (/ (- z y) (- x y))))
                                                
                                                  (* (/ (- x y) (- z y)) t))