
(FPCore (x y z) :precision binary64 (- (* x (log (/ x y))) z))
double code(double x, double y, double z) {
return (x * log((x / y))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log((x / y))) - z
end function
public static double code(double x, double y, double z) {
return (x * Math.log((x / y))) - z;
}
def code(x, y, z): return (x * math.log((x / y))) - z
function code(x, y, z) return Float64(Float64(x * log(Float64(x / y))) - z) end
function tmp = code(x, y, z) tmp = (x * log((x / y))) - z; end
code[x_, y_, z_] := N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log \left(\frac{x}{y}\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (* x (log (/ x y))) z))
double code(double x, double y, double z) {
return (x * log((x / y))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log((x / y))) - z
end function
public static double code(double x, double y, double z) {
return (x * Math.log((x / y))) - z;
}
def code(x, y, z): return (x * math.log((x / y))) - z
function code(x, y, z) return Float64(Float64(x * log(Float64(x / y))) - z) end
function tmp = code(x, y, z) tmp = (x * log((x / y))) - z; end
code[x_, y_, z_] := N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log \left(\frac{x}{y}\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (if (<= y -4e-310) (- (- (* (log (- x)) x) (* (log (- y)) x)) z) (- (* (- (log x) (log y)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= -4e-310) {
tmp = ((log(-x) * x) - (log(-y) * x)) - z;
} else {
tmp = ((log(x) - log(y)) * x) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4d-310)) then
tmp = ((log(-x) * x) - (log(-y) * x)) - z
else
tmp = ((log(x) - log(y)) * x) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4e-310) {
tmp = ((Math.log(-x) * x) - (Math.log(-y) * x)) - z;
} else {
tmp = ((Math.log(x) - Math.log(y)) * x) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4e-310: tmp = ((math.log(-x) * x) - (math.log(-y) * x)) - z else: tmp = ((math.log(x) - math.log(y)) * x) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4e-310) tmp = Float64(Float64(Float64(log(Float64(-x)) * x) - Float64(log(Float64(-y)) * x)) - z); else tmp = Float64(Float64(Float64(log(x) - log(y)) * x) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4e-310) tmp = ((log(-x) * x) - (log(-y) * x)) - z; else tmp = ((log(x) - log(y)) * x) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4e-310], N[(N[(N[(N[Log[(-x)], $MachinePrecision] * x), $MachinePrecision] - N[(N[Log[(-y)], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{-310}:\\
\;\;\;\;\left(\log \left(-x\right) \cdot x - \log \left(-y\right) \cdot x\right) - z\\
\mathbf{else}:\\
\;\;\;\;\left(\log x - \log y\right) \cdot x - z\\
\end{array}
\end{array}
if y < -3.999999999999988e-310Initial program 79.7%
lift-log.f64N/A
lift-/.f64N/A
log-divN/A
lower--.f64N/A
lower-log.f64N/A
lower-log.f640.0
Applied rewrites0.0%
lift-*.f64N/A
lift--.f64N/A
flip--N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
lift--.f64N/A
lift-log.f64N/A
lift-log.f64N/A
sum-logN/A
*-commutativeN/A
lift-*.f64N/A
lift-log.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
clear-numN/A
Applied rewrites79.6%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
/-rgt-identityN/A
*-commutativeN/A
remove-double-divN/A
un-div-invN/A
lower-/.f64N/A
inv-powN/A
lower-pow.f6479.7
Applied rewrites79.7%
lift-/.f64N/A
lift-pow.f64N/A
unpow-1N/A
associate-/r/N/A
/-rgt-identityN/A
*-commutativeN/A
lift-log.f64N/A
lift-/.f64N/A
frac-2negN/A
lift-neg.f64N/A
lift-neg.f64N/A
diff-logN/A
lift-log.f64N/A
lift-log.f64N/A
sub-negN/A
distribute-rgt-inN/A
lower-+.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-neg.f6499.6
Applied rewrites99.6%
if -3.999999999999988e-310 < y Initial program 77.3%
lift-log.f64N/A
lift-/.f64N/A
log-divN/A
lower--.f64N/A
lower-log.f64N/A
lower-log.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (log (/ x y)) x))) (if (<= t_0 (- INFINITY)) (- z) (if (<= t_0 1e+308) (- t_0 z) (- z)))))
double code(double x, double y, double z) {
double t_0 = log((x / y)) * x;
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = -z;
} else if (t_0 <= 1e+308) {
tmp = t_0 - z;
} else {
tmp = -z;
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = Math.log((x / y)) * x;
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = -z;
} else if (t_0 <= 1e+308) {
tmp = t_0 - z;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = math.log((x / y)) * x tmp = 0 if t_0 <= -math.inf: tmp = -z elif t_0 <= 1e+308: tmp = t_0 - z else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(log(Float64(x / y)) * x) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(-z); elseif (t_0 <= 1e+308) tmp = Float64(t_0 - z); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = log((x / y)) * x; tmp = 0.0; if (t_0 <= -Inf) tmp = -z; elseif (t_0 <= 1e+308) tmp = t_0 - z; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], (-z), If[LessEqual[t$95$0, 1e+308], N[(t$95$0 - z), $MachinePrecision], (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log \left(\frac{x}{y}\right) \cdot x\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;-z\\
\mathbf{elif}\;t\_0 \leq 10^{+308}:\\
\;\;\;\;t\_0 - z\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if (*.f64 x (log.f64 (/.f64 x y))) < -inf.0 or 1e308 < (*.f64 x (log.f64 (/.f64 x y))) Initial program 4.3%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6450.9
Applied rewrites50.9%
if -inf.0 < (*.f64 x (log.f64 (/.f64 x y))) < 1e308Initial program 99.8%
Final simplification88.9%
(FPCore (x y z)
:precision binary64
(if (<= x -1.8e+197)
(* (- (log (- x)) (log (- y))) x)
(if (<= x -2.7e-167)
(- (* (log (/ x y)) x) z)
(if (<= x -2e-309) (- z) (- (* (- (log x) (log y)) x) z)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.8e+197) {
tmp = (log(-x) - log(-y)) * x;
} else if (x <= -2.7e-167) {
tmp = (log((x / y)) * x) - z;
} else if (x <= -2e-309) {
tmp = -z;
} else {
tmp = ((log(x) - log(y)) * x) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.8d+197)) then
tmp = (log(-x) - log(-y)) * x
else if (x <= (-2.7d-167)) then
tmp = (log((x / y)) * x) - z
else if (x <= (-2d-309)) then
tmp = -z
else
tmp = ((log(x) - log(y)) * x) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.8e+197) {
tmp = (Math.log(-x) - Math.log(-y)) * x;
} else if (x <= -2.7e-167) {
tmp = (Math.log((x / y)) * x) - z;
} else if (x <= -2e-309) {
tmp = -z;
} else {
tmp = ((Math.log(x) - Math.log(y)) * x) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.8e+197: tmp = (math.log(-x) - math.log(-y)) * x elif x <= -2.7e-167: tmp = (math.log((x / y)) * x) - z elif x <= -2e-309: tmp = -z else: tmp = ((math.log(x) - math.log(y)) * x) - z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.8e+197) tmp = Float64(Float64(log(Float64(-x)) - log(Float64(-y))) * x); elseif (x <= -2.7e-167) tmp = Float64(Float64(log(Float64(x / y)) * x) - z); elseif (x <= -2e-309) tmp = Float64(-z); else tmp = Float64(Float64(Float64(log(x) - log(y)) * x) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.8e+197) tmp = (log(-x) - log(-y)) * x; elseif (x <= -2.7e-167) tmp = (log((x / y)) * x) - z; elseif (x <= -2e-309) tmp = -z; else tmp = ((log(x) - log(y)) * x) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.8e+197], N[(N[(N[Log[(-x)], $MachinePrecision] - N[Log[(-y)], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[x, -2.7e-167], N[(N[(N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[x, -2e-309], (-z), N[(N[(N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.8 \cdot 10^{+197}:\\
\;\;\;\;\left(\log \left(-x\right) - \log \left(-y\right)\right) \cdot x\\
\mathbf{elif}\;x \leq -2.7 \cdot 10^{-167}:\\
\;\;\;\;\log \left(\frac{x}{y}\right) \cdot x - z\\
\mathbf{elif}\;x \leq -2 \cdot 10^{-309}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;\left(\log x - \log y\right) \cdot x - z\\
\end{array}
\end{array}
if x < -1.79999999999999991e197Initial program 59.8%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-log.f64N/A
lower-/.f6459.8
Applied rewrites59.8%
Applied rewrites89.5%
if -1.79999999999999991e197 < x < -2.7000000000000001e-167Initial program 88.7%
if -2.7000000000000001e-167 < x < -1.9999999999999988e-309Initial program 74.5%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6497.5
Applied rewrites97.5%
if -1.9999999999999988e-309 < x Initial program 77.3%
lift-log.f64N/A
lift-/.f64N/A
log-divN/A
lower--.f64N/A
lower-log.f64N/A
lower-log.f6499.6
Applied rewrites99.6%
Final simplification95.5%
(FPCore (x y z) :precision binary64 (if (<= y -4e-310) (- (fma (log (- x)) x (* (log (- y)) (- x))) z) (- (* (- (log x) (log y)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= -4e-310) {
tmp = fma(log(-x), x, (log(-y) * -x)) - z;
} else {
tmp = ((log(x) - log(y)) * x) - z;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -4e-310) tmp = Float64(fma(log(Float64(-x)), x, Float64(log(Float64(-y)) * Float64(-x))) - z); else tmp = Float64(Float64(Float64(log(x) - log(y)) * x) - z); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -4e-310], N[(N[(N[Log[(-x)], $MachinePrecision] * x + N[(N[Log[(-y)], $MachinePrecision] * (-x)), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{-310}:\\
\;\;\;\;\mathsf{fma}\left(\log \left(-x\right), x, \log \left(-y\right) \cdot \left(-x\right)\right) - z\\
\mathbf{else}:\\
\;\;\;\;\left(\log x - \log y\right) \cdot x - z\\
\end{array}
\end{array}
if y < -3.999999999999988e-310Initial program 79.7%
lift-log.f64N/A
lift-/.f64N/A
log-divN/A
lower--.f64N/A
lower-log.f64N/A
lower-log.f640.0
Applied rewrites0.0%
lift-*.f64N/A
lift--.f64N/A
flip--N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
lift--.f64N/A
lift-log.f64N/A
lift-log.f64N/A
sum-logN/A
*-commutativeN/A
lift-*.f64N/A
lift-log.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
clear-numN/A
Applied rewrites79.6%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
/-rgt-identityN/A
*-commutativeN/A
remove-double-divN/A
un-div-invN/A
lower-/.f64N/A
inv-powN/A
lower-pow.f6479.7
Applied rewrites79.7%
lift-/.f64N/A
lift-pow.f64N/A
unpow-1N/A
associate-/r/N/A
/-rgt-identityN/A
*-commutativeN/A
lift-log.f64N/A
lift-/.f64N/A
frac-2negN/A
lift-neg.f64N/A
lift-neg.f64N/A
diff-logN/A
lift-log.f64N/A
lift-log.f64N/A
sub-negN/A
distribute-rgt-inN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-neg.f6499.6
Applied rewrites99.6%
if -3.999999999999988e-310 < y Initial program 77.3%
lift-log.f64N/A
lift-/.f64N/A
log-divN/A
lower--.f64N/A
lower-log.f64N/A
lower-log.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (x y z) :precision binary64 (if (<= x -2.7e-167) (- (* (log (/ x y)) x) z) (if (<= x -2e-309) (- z) (- (* (- (log x) (log y)) x) z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.7e-167) {
tmp = (log((x / y)) * x) - z;
} else if (x <= -2e-309) {
tmp = -z;
} else {
tmp = ((log(x) - log(y)) * x) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.7d-167)) then
tmp = (log((x / y)) * x) - z
else if (x <= (-2d-309)) then
tmp = -z
else
tmp = ((log(x) - log(y)) * x) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.7e-167) {
tmp = (Math.log((x / y)) * x) - z;
} else if (x <= -2e-309) {
tmp = -z;
} else {
tmp = ((Math.log(x) - Math.log(y)) * x) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.7e-167: tmp = (math.log((x / y)) * x) - z elif x <= -2e-309: tmp = -z else: tmp = ((math.log(x) - math.log(y)) * x) - z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.7e-167) tmp = Float64(Float64(log(Float64(x / y)) * x) - z); elseif (x <= -2e-309) tmp = Float64(-z); else tmp = Float64(Float64(Float64(log(x) - log(y)) * x) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.7e-167) tmp = (log((x / y)) * x) - z; elseif (x <= -2e-309) tmp = -z; else tmp = ((log(x) - log(y)) * x) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.7e-167], N[(N[(N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[x, -2e-309], (-z), N[(N[(N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.7 \cdot 10^{-167}:\\
\;\;\;\;\log \left(\frac{x}{y}\right) \cdot x - z\\
\mathbf{elif}\;x \leq -2 \cdot 10^{-309}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;\left(\log x - \log y\right) \cdot x - z\\
\end{array}
\end{array}
if x < -2.7000000000000001e-167Initial program 82.0%
if -2.7000000000000001e-167 < x < -1.9999999999999988e-309Initial program 74.5%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6497.5
Applied rewrites97.5%
if -1.9999999999999988e-309 < x Initial program 77.3%
lift-log.f64N/A
lift-/.f64N/A
log-divN/A
lower--.f64N/A
lower-log.f64N/A
lower-log.f6499.6
Applied rewrites99.6%
Final simplification93.1%
(FPCore (x y z) :precision binary64 (if (<= y -4e-310) (- (* (- (log (- x)) (log (- y))) x) z) (- (* (- (log x) (log y)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= -4e-310) {
tmp = ((log(-x) - log(-y)) * x) - z;
} else {
tmp = ((log(x) - log(y)) * x) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4d-310)) then
tmp = ((log(-x) - log(-y)) * x) - z
else
tmp = ((log(x) - log(y)) * x) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4e-310) {
tmp = ((Math.log(-x) - Math.log(-y)) * x) - z;
} else {
tmp = ((Math.log(x) - Math.log(y)) * x) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4e-310: tmp = ((math.log(-x) - math.log(-y)) * x) - z else: tmp = ((math.log(x) - math.log(y)) * x) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4e-310) tmp = Float64(Float64(Float64(log(Float64(-x)) - log(Float64(-y))) * x) - z); else tmp = Float64(Float64(Float64(log(x) - log(y)) * x) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4e-310) tmp = ((log(-x) - log(-y)) * x) - z; else tmp = ((log(x) - log(y)) * x) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4e-310], N[(N[(N[(N[Log[(-x)], $MachinePrecision] - N[Log[(-y)], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision], N[(N[(N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{-310}:\\
\;\;\;\;\left(\log \left(-x\right) - \log \left(-y\right)\right) \cdot x - z\\
\mathbf{else}:\\
\;\;\;\;\left(\log x - \log y\right) \cdot x - z\\
\end{array}
\end{array}
if y < -3.999999999999988e-310Initial program 79.7%
lift-log.f64N/A
lift-/.f64N/A
frac-2negN/A
log-divN/A
lower--.f64N/A
lower-log.f64N/A
lower-neg.f64N/A
lower-log.f64N/A
lower-neg.f6499.6
Applied rewrites99.6%
if -3.999999999999988e-310 < y Initial program 77.3%
lift-log.f64N/A
lift-/.f64N/A
log-divN/A
lower--.f64N/A
lower-log.f64N/A
lower-log.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (log (/ x y)) x))) (if (<= x -3.2e-67) t_0 (if (<= x 3.3e+42) (- z) t_0))))
double code(double x, double y, double z) {
double t_0 = log((x / y)) * x;
double tmp;
if (x <= -3.2e-67) {
tmp = t_0;
} else if (x <= 3.3e+42) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = log((x / y)) * x
if (x <= (-3.2d-67)) then
tmp = t_0
else if (x <= 3.3d+42) then
tmp = -z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.log((x / y)) * x;
double tmp;
if (x <= -3.2e-67) {
tmp = t_0;
} else if (x <= 3.3e+42) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = math.log((x / y)) * x tmp = 0 if x <= -3.2e-67: tmp = t_0 elif x <= 3.3e+42: tmp = -z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(log(Float64(x / y)) * x) tmp = 0.0 if (x <= -3.2e-67) tmp = t_0; elseif (x <= 3.3e+42) tmp = Float64(-z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = log((x / y)) * x; tmp = 0.0; if (x <= -3.2e-67) tmp = t_0; elseif (x <= 3.3e+42) tmp = -z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -3.2e-67], t$95$0, If[LessEqual[x, 3.3e+42], (-z), t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log \left(\frac{x}{y}\right) \cdot x\\
\mathbf{if}\;x \leq -3.2 \cdot 10^{-67}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 3.3 \cdot 10^{+42}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.20000000000000021e-67 or 3.2999999999999999e42 < x Initial program 75.5%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-log.f64N/A
lower-/.f6460.5
Applied rewrites60.5%
if -3.20000000000000021e-67 < x < 3.2999999999999999e42Initial program 80.9%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6476.5
Applied rewrites76.5%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 78.5%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6452.6
Applied rewrites52.6%
(FPCore (x y z) :precision binary64 (if (< y 7.595077799083773e-308) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y < 7.595077799083773e-308) {
tmp = (x * log((x / y))) - z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y < 7.595077799083773d-308) then
tmp = (x * log((x / y))) - z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y < 7.595077799083773e-308) {
tmp = (x * Math.log((x / y))) - z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y < 7.595077799083773e-308: tmp = (x * math.log((x / y))) - z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y < 7.595077799083773e-308) tmp = Float64(Float64(x * log(Float64(x / y))) - z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y < 7.595077799083773e-308) tmp = (x * log((x / y))) - z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[y, 7.595077799083773e-308], N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y < 7.595077799083773 \cdot 10^{-308}:\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
herbie shell --seed 2024294
(FPCore (x y z)
:name "Numeric.SpecFunctions.Extra:bd0 from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< y 7595077799083773/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z)))
(- (* x (log (/ x y))) z))