Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G

Percentage Accurate: 85.2% → 98.0%
Time: 8.9s
Alternatives: 7
Speedup: 7.5×

Specification

?
\[\begin{array}{l} \\ x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
	return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
	return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z):
	return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z)
	return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y))
end
function tmp = code(x, y, z)
	tmp = x + (exp((y * log((y / (z + y))))) / y);
end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 85.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
	return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
	return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z):
	return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z)
	return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y))
end
function tmp = code(x, y, z)
	tmp = x + (exp((y * log((y / (z + y))))) / y);
end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}

Alternative 1: 98.0% accurate, 1.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{e^{-z}}{y} + x\\ \mathbf{if}\;y \leq -1.8 \cdot 10^{+56}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 5.5 \cdot 10^{-16}:\\ \;\;\;\;\frac{1}{y} + x\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (+ (/ (exp (- z)) y) x)))
   (if (<= y -1.8e+56) t_0 (if (<= y 5.5e-16) (+ (/ 1.0 y) x) t_0))))
double code(double x, double y, double z) {
	double t_0 = (exp(-z) / y) + x;
	double tmp;
	if (y <= -1.8e+56) {
		tmp = t_0;
	} else if (y <= 5.5e-16) {
		tmp = (1.0 / y) + x;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (exp(-z) / y) + x
    if (y <= (-1.8d+56)) then
        tmp = t_0
    else if (y <= 5.5d-16) then
        tmp = (1.0d0 / y) + x
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (Math.exp(-z) / y) + x;
	double tmp;
	if (y <= -1.8e+56) {
		tmp = t_0;
	} else if (y <= 5.5e-16) {
		tmp = (1.0 / y) + x;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (math.exp(-z) / y) + x
	tmp = 0
	if y <= -1.8e+56:
		tmp = t_0
	elif y <= 5.5e-16:
		tmp = (1.0 / y) + x
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(exp(Float64(-z)) / y) + x)
	tmp = 0.0
	if (y <= -1.8e+56)
		tmp = t_0;
	elseif (y <= 5.5e-16)
		tmp = Float64(Float64(1.0 / y) + x);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (exp(-z) / y) + x;
	tmp = 0.0;
	if (y <= -1.8e+56)
		tmp = t_0;
	elseif (y <= 5.5e-16)
		tmp = (1.0 / y) + x;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[y, -1.8e+56], t$95$0, If[LessEqual[y, 5.5e-16], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{e^{-z}}{y} + x\\
\mathbf{if}\;y \leq -1.8 \cdot 10^{+56}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y \leq 5.5 \cdot 10^{-16}:\\
\;\;\;\;\frac{1}{y} + x\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.79999999999999999e56 or 5.49999999999999964e-16 < y

    1. Initial program 85.5%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto x + \frac{e^{\color{blue}{-1 \cdot z}}}{y} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto x + \frac{e^{\color{blue}{\mathsf{neg}\left(z\right)}}}{y} \]
      2. lower-neg.f64100.0

        \[\leadsto x + \frac{e^{\color{blue}{-z}}}{y} \]
    5. Applied rewrites100.0%

      \[\leadsto x + \frac{e^{\color{blue}{-z}}}{y} \]

    if -1.79999999999999999e56 < y < 5.49999999999999964e-16

    1. Initial program 87.9%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto x + \frac{\color{blue}{1}}{y} \]
    4. Step-by-step derivation
      1. Applied rewrites99.9%

        \[\leadsto x + \frac{\color{blue}{1}}{y} \]
    5. Recombined 2 regimes into one program.
    6. Final simplification99.9%

      \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.8 \cdot 10^{+56}:\\ \;\;\;\;\frac{e^{-z}}{y} + x\\ \mathbf{elif}\;y \leq 5.5 \cdot 10^{-16}:\\ \;\;\;\;\frac{1}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{e^{-z}}{y} + x\\ \end{array} \]
    7. Add Preprocessing

    Alternative 2: 89.0% accurate, 5.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.8 \cdot 10^{+56}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, z, 0.5\right), z, -1\right), z, 1\right)}{y} + x\\ \mathbf{elif}\;y \leq 5.5 \cdot 10^{-16}:\\ \;\;\;\;\frac{1}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, 1\right) \cdot y, z, y\right)} + x\\ \end{array} \end{array} \]
    (FPCore (x y z)
     :precision binary64
     (if (<= y -1.8e+56)
       (+ (/ (fma (fma (fma -0.16666666666666666 z 0.5) z -1.0) z 1.0) y) x)
       (if (<= y 5.5e-16)
         (+ (/ 1.0 y) x)
         (+ (/ 1.0 (fma (* (fma 0.5 z 1.0) y) z y)) x))))
    double code(double x, double y, double z) {
    	double tmp;
    	if (y <= -1.8e+56) {
    		tmp = (fma(fma(fma(-0.16666666666666666, z, 0.5), z, -1.0), z, 1.0) / y) + x;
    	} else if (y <= 5.5e-16) {
    		tmp = (1.0 / y) + x;
    	} else {
    		tmp = (1.0 / fma((fma(0.5, z, 1.0) * y), z, y)) + x;
    	}
    	return tmp;
    }
    
    function code(x, y, z)
    	tmp = 0.0
    	if (y <= -1.8e+56)
    		tmp = Float64(Float64(fma(fma(fma(-0.16666666666666666, z, 0.5), z, -1.0), z, 1.0) / y) + x);
    	elseif (y <= 5.5e-16)
    		tmp = Float64(Float64(1.0 / y) + x);
    	else
    		tmp = Float64(Float64(1.0 / fma(Float64(fma(0.5, z, 1.0) * y), z, y)) + x);
    	end
    	return tmp
    end
    
    code[x_, y_, z_] := If[LessEqual[y, -1.8e+56], N[(N[(N[(N[(N[(-0.16666666666666666 * z + 0.5), $MachinePrecision] * z + -1.0), $MachinePrecision] * z + 1.0), $MachinePrecision] / y), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[y, 5.5e-16], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision], N[(N[(1.0 / N[(N[(N[(0.5 * z + 1.0), $MachinePrecision] * y), $MachinePrecision] * z + y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    \mathbf{if}\;y \leq -1.8 \cdot 10^{+56}:\\
    \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, z, 0.5\right), z, -1\right), z, 1\right)}{y} + x\\
    
    \mathbf{elif}\;y \leq 5.5 \cdot 10^{-16}:\\
    \;\;\;\;\frac{1}{y} + x\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{1}{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, 1\right) \cdot y, z, y\right)} + x\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if y < -1.79999999999999999e56

      1. Initial program 84.9%

        \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in z around 0

        \[\leadsto x + \frac{\color{blue}{1 + z \cdot \left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1\right)}}{y} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto x + \frac{\color{blue}{z \cdot \left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1\right) + 1}}{y} \]
        2. *-commutativeN/A

          \[\leadsto x + \frac{\color{blue}{\left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1\right) \cdot z} + 1}{y} \]
        3. lower-fma.f64N/A

          \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1, z, 1\right)}}{y} \]
      5. Applied rewrites88.4%

        \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\left(0.16666666666666666 + \frac{0.5}{y}\right) + \frac{0.3333333333333333}{y \cdot y}, -z, \frac{0.5}{y} + 0.5\right), z, -1\right), z, 1\right)}}{y} \]
      6. Taylor expanded in y around inf

        \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{2} + \frac{-1}{6} \cdot z, z, -1\right), z, 1\right)}{y} \]
      7. Step-by-step derivation
        1. Applied rewrites88.4%

          \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, z, 0.5\right), z, -1\right), z, 1\right)}{y} \]

        if -1.79999999999999999e56 < y < 5.49999999999999964e-16

        1. Initial program 87.9%

          \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto x + \frac{\color{blue}{1}}{y} \]
        4. Step-by-step derivation
          1. Applied rewrites99.9%

            \[\leadsto x + \frac{\color{blue}{1}}{y} \]

          if 5.49999999999999964e-16 < y

          1. Initial program 85.9%

            \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto x + \frac{\color{blue}{1 + -1 \cdot z}}{y} \]
          4. Step-by-step derivation
            1. mul-1-negN/A

              \[\leadsto x + \frac{1 + \color{blue}{\left(\mathsf{neg}\left(z\right)\right)}}{y} \]
            2. unsub-negN/A

              \[\leadsto x + \frac{\color{blue}{1 - z}}{y} \]
            3. lower--.f6475.6

              \[\leadsto x + \frac{\color{blue}{1 - z}}{y} \]
          5. Applied rewrites75.6%

            \[\leadsto x + \frac{\color{blue}{1 - z}}{y} \]
          6. Step-by-step derivation
            1. lift-/.f64N/A

              \[\leadsto x + \color{blue}{\frac{1 - z}{y}} \]
            2. clear-numN/A

              \[\leadsto x + \color{blue}{\frac{1}{\frac{y}{1 - z}}} \]
            3. lower-/.f64N/A

              \[\leadsto x + \color{blue}{\frac{1}{\frac{y}{1 - z}}} \]
            4. lower-/.f6475.6

              \[\leadsto x + \frac{1}{\color{blue}{\frac{y}{1 - z}}} \]
          7. Applied rewrites75.6%

            \[\leadsto x + \color{blue}{\frac{1}{\frac{y}{1 - z}}} \]
          8. Taylor expanded in z around 0

            \[\leadsto x + \frac{1}{\color{blue}{y + z \cdot \left(-1 \cdot \left(z \cdot \left(-1 \cdot y + y \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) - -1 \cdot y\right)}} \]
          9. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto x + \frac{1}{\color{blue}{z \cdot \left(-1 \cdot \left(z \cdot \left(-1 \cdot y + y \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) - -1 \cdot y\right) + y}} \]
            2. *-commutativeN/A

              \[\leadsto x + \frac{1}{\color{blue}{\left(-1 \cdot \left(z \cdot \left(-1 \cdot y + y \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) - -1 \cdot y\right) \cdot z} + y} \]
            3. lower-fma.f64N/A

              \[\leadsto x + \frac{1}{\color{blue}{\mathsf{fma}\left(-1 \cdot \left(z \cdot \left(-1 \cdot y + y \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) - -1 \cdot y, z, y\right)}} \]
          10. Applied rewrites85.4%

            \[\leadsto x + \frac{1}{\color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\frac{0.5}{y} + 0.5, y, -y\right), -z, y\right), z, y\right)}} \]
          11. Taylor expanded in y around inf

            \[\leadsto x + \frac{1}{\mathsf{fma}\left(y \cdot \left(1 + \frac{1}{2} \cdot z\right), z, y\right)} \]
          12. Step-by-step derivation
            1. Applied rewrites85.4%

              \[\leadsto x + \frac{1}{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, 1\right) \cdot y, z, y\right)} \]
          13. Recombined 3 regimes into one program.
          14. Final simplification92.4%

            \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.8 \cdot 10^{+56}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, z, 0.5\right), z, -1\right), z, 1\right)}{y} + x\\ \mathbf{elif}\;y \leq 5.5 \cdot 10^{-16}:\\ \;\;\;\;\frac{1}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, 1\right) \cdot y, z, y\right)} + x\\ \end{array} \]
          15. Add Preprocessing

          Alternative 3: 88.5% accurate, 5.3× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.9 \cdot 10^{+56}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{y} + x\\ \mathbf{elif}\;y \leq 5.5 \cdot 10^{-16}:\\ \;\;\;\;\frac{1}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, 1\right) \cdot y, z, y\right)} + x\\ \end{array} \end{array} \]
          (FPCore (x y z)
           :precision binary64
           (if (<= y -1.9e+56)
             (+ (/ (fma (fma 0.5 z -1.0) z 1.0) y) x)
             (if (<= y 5.5e-16)
               (+ (/ 1.0 y) x)
               (+ (/ 1.0 (fma (* (fma 0.5 z 1.0) y) z y)) x))))
          double code(double x, double y, double z) {
          	double tmp;
          	if (y <= -1.9e+56) {
          		tmp = (fma(fma(0.5, z, -1.0), z, 1.0) / y) + x;
          	} else if (y <= 5.5e-16) {
          		tmp = (1.0 / y) + x;
          	} else {
          		tmp = (1.0 / fma((fma(0.5, z, 1.0) * y), z, y)) + x;
          	}
          	return tmp;
          }
          
          function code(x, y, z)
          	tmp = 0.0
          	if (y <= -1.9e+56)
          		tmp = Float64(Float64(fma(fma(0.5, z, -1.0), z, 1.0) / y) + x);
          	elseif (y <= 5.5e-16)
          		tmp = Float64(Float64(1.0 / y) + x);
          	else
          		tmp = Float64(Float64(1.0 / fma(Float64(fma(0.5, z, 1.0) * y), z, y)) + x);
          	end
          	return tmp
          end
          
          code[x_, y_, z_] := If[LessEqual[y, -1.9e+56], N[(N[(N[(N[(0.5 * z + -1.0), $MachinePrecision] * z + 1.0), $MachinePrecision] / y), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[y, 5.5e-16], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision], N[(N[(1.0 / N[(N[(N[(0.5 * z + 1.0), $MachinePrecision] * y), $MachinePrecision] * z + y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;y \leq -1.9 \cdot 10^{+56}:\\
          \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{y} + x\\
          
          \mathbf{elif}\;y \leq 5.5 \cdot 10^{-16}:\\
          \;\;\;\;\frac{1}{y} + x\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{1}{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, 1\right) \cdot y, z, y\right)} + x\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if y < -1.89999999999999998e56

            1. Initial program 84.9%

              \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto x + \color{blue}{\left(z \cdot \left(z \cdot \left(\frac{1}{2} \cdot \frac{1}{y} + \frac{1}{2} \cdot \frac{1}{{y}^{2}}\right) - \frac{1}{y}\right) + \frac{1}{y}\right)} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto x + \left(\color{blue}{\left(z \cdot \left(\frac{1}{2} \cdot \frac{1}{y} + \frac{1}{2} \cdot \frac{1}{{y}^{2}}\right) - \frac{1}{y}\right) \cdot z} + \frac{1}{y}\right) \]
              2. lower-fma.f64N/A

                \[\leadsto x + \color{blue}{\mathsf{fma}\left(z \cdot \left(\frac{1}{2} \cdot \frac{1}{y} + \frac{1}{2} \cdot \frac{1}{{y}^{2}}\right) - \frac{1}{y}, z, \frac{1}{y}\right)} \]
            5. Applied rewrites60.5%

              \[\leadsto x + \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{0.5}{y}}{y} + \frac{0.5}{y}, z, \frac{-1}{y}\right), z, \frac{1}{y}\right)} \]
            6. Taylor expanded in y around inf

              \[\leadsto x + \frac{1 + z \cdot \left(\frac{1}{2} \cdot z - 1\right)}{\color{blue}{y}} \]
            7. Step-by-step derivation
              1. Applied rewrites77.8%

                \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{\color{blue}{y}} \]

              if -1.89999999999999998e56 < y < 5.49999999999999964e-16

              1. Initial program 87.9%

                \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
              2. Add Preprocessing
              3. Taylor expanded in y around 0

                \[\leadsto x + \frac{\color{blue}{1}}{y} \]
              4. Step-by-step derivation
                1. Applied rewrites99.9%

                  \[\leadsto x + \frac{\color{blue}{1}}{y} \]

                if 5.49999999999999964e-16 < y

                1. Initial program 85.9%

                  \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                2. Add Preprocessing
                3. Taylor expanded in z around 0

                  \[\leadsto x + \frac{\color{blue}{1 + -1 \cdot z}}{y} \]
                4. Step-by-step derivation
                  1. mul-1-negN/A

                    \[\leadsto x + \frac{1 + \color{blue}{\left(\mathsf{neg}\left(z\right)\right)}}{y} \]
                  2. unsub-negN/A

                    \[\leadsto x + \frac{\color{blue}{1 - z}}{y} \]
                  3. lower--.f6475.6

                    \[\leadsto x + \frac{\color{blue}{1 - z}}{y} \]
                5. Applied rewrites75.6%

                  \[\leadsto x + \frac{\color{blue}{1 - z}}{y} \]
                6. Step-by-step derivation
                  1. lift-/.f64N/A

                    \[\leadsto x + \color{blue}{\frac{1 - z}{y}} \]
                  2. clear-numN/A

                    \[\leadsto x + \color{blue}{\frac{1}{\frac{y}{1 - z}}} \]
                  3. lower-/.f64N/A

                    \[\leadsto x + \color{blue}{\frac{1}{\frac{y}{1 - z}}} \]
                  4. lower-/.f6475.6

                    \[\leadsto x + \frac{1}{\color{blue}{\frac{y}{1 - z}}} \]
                7. Applied rewrites75.6%

                  \[\leadsto x + \color{blue}{\frac{1}{\frac{y}{1 - z}}} \]
                8. Taylor expanded in z around 0

                  \[\leadsto x + \frac{1}{\color{blue}{y + z \cdot \left(-1 \cdot \left(z \cdot \left(-1 \cdot y + y \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) - -1 \cdot y\right)}} \]
                9. Step-by-step derivation
                  1. +-commutativeN/A

                    \[\leadsto x + \frac{1}{\color{blue}{z \cdot \left(-1 \cdot \left(z \cdot \left(-1 \cdot y + y \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) - -1 \cdot y\right) + y}} \]
                  2. *-commutativeN/A

                    \[\leadsto x + \frac{1}{\color{blue}{\left(-1 \cdot \left(z \cdot \left(-1 \cdot y + y \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) - -1 \cdot y\right) \cdot z} + y} \]
                  3. lower-fma.f64N/A

                    \[\leadsto x + \frac{1}{\color{blue}{\mathsf{fma}\left(-1 \cdot \left(z \cdot \left(-1 \cdot y + y \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) - -1 \cdot y, z, y\right)}} \]
                10. Applied rewrites85.4%

                  \[\leadsto x + \frac{1}{\color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\frac{0.5}{y} + 0.5, y, -y\right), -z, y\right), z, y\right)}} \]
                11. Taylor expanded in y around inf

                  \[\leadsto x + \frac{1}{\mathsf{fma}\left(y \cdot \left(1 + \frac{1}{2} \cdot z\right), z, y\right)} \]
                12. Step-by-step derivation
                  1. Applied rewrites85.4%

                    \[\leadsto x + \frac{1}{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, 1\right) \cdot y, z, y\right)} \]
                13. Recombined 3 regimes into one program.
                14. Final simplification89.7%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.9 \cdot 10^{+56}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{y} + x\\ \mathbf{elif}\;y \leq 5.5 \cdot 10^{-16}:\\ \;\;\;\;\frac{1}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, 1\right) \cdot y, z, y\right)} + x\\ \end{array} \]
                15. Add Preprocessing

                Alternative 4: 86.9% accurate, 7.1× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.9 \cdot 10^{+56}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \end{array} \]
                (FPCore (x y z)
                 :precision binary64
                 (if (<= y -1.9e+56) (+ (/ (fma (fma 0.5 z -1.0) z 1.0) y) x) (+ (/ 1.0 y) x)))
                double code(double x, double y, double z) {
                	double tmp;
                	if (y <= -1.9e+56) {
                		tmp = (fma(fma(0.5, z, -1.0), z, 1.0) / y) + x;
                	} else {
                		tmp = (1.0 / y) + x;
                	}
                	return tmp;
                }
                
                function code(x, y, z)
                	tmp = 0.0
                	if (y <= -1.9e+56)
                		tmp = Float64(Float64(fma(fma(0.5, z, -1.0), z, 1.0) / y) + x);
                	else
                		tmp = Float64(Float64(1.0 / y) + x);
                	end
                	return tmp
                end
                
                code[x_, y_, z_] := If[LessEqual[y, -1.9e+56], N[(N[(N[(N[(0.5 * z + -1.0), $MachinePrecision] * z + 1.0), $MachinePrecision] / y), $MachinePrecision] + x), $MachinePrecision], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;y \leq -1.9 \cdot 10^{+56}:\\
                \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{y} + x\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{1}{y} + x\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if y < -1.89999999999999998e56

                  1. Initial program 84.9%

                    \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto x + \color{blue}{\left(z \cdot \left(z \cdot \left(\frac{1}{2} \cdot \frac{1}{y} + \frac{1}{2} \cdot \frac{1}{{y}^{2}}\right) - \frac{1}{y}\right) + \frac{1}{y}\right)} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto x + \left(\color{blue}{\left(z \cdot \left(\frac{1}{2} \cdot \frac{1}{y} + \frac{1}{2} \cdot \frac{1}{{y}^{2}}\right) - \frac{1}{y}\right) \cdot z} + \frac{1}{y}\right) \]
                    2. lower-fma.f64N/A

                      \[\leadsto x + \color{blue}{\mathsf{fma}\left(z \cdot \left(\frac{1}{2} \cdot \frac{1}{y} + \frac{1}{2} \cdot \frac{1}{{y}^{2}}\right) - \frac{1}{y}, z, \frac{1}{y}\right)} \]
                  5. Applied rewrites60.5%

                    \[\leadsto x + \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{0.5}{y}}{y} + \frac{0.5}{y}, z, \frac{-1}{y}\right), z, \frac{1}{y}\right)} \]
                  6. Taylor expanded in y around inf

                    \[\leadsto x + \frac{1 + z \cdot \left(\frac{1}{2} \cdot z - 1\right)}{\color{blue}{y}} \]
                  7. Step-by-step derivation
                    1. Applied rewrites77.8%

                      \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{\color{blue}{y}} \]

                    if -1.89999999999999998e56 < y

                    1. Initial program 87.1%

                      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around 0

                      \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                    4. Step-by-step derivation
                      1. Applied rewrites91.4%

                        \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                    5. Recombined 2 regimes into one program.
                    6. Final simplification88.0%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.9 \cdot 10^{+56}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \]
                    7. Add Preprocessing

                    Alternative 5: 86.1% accurate, 7.5× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -4.6 \cdot 10^{+160}:\\ \;\;\;\;\frac{z \cdot z}{y} \cdot 0.5 + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \end{array} \]
                    (FPCore (x y z)
                     :precision binary64
                     (if (<= z -4.6e+160) (+ (* (/ (* z z) y) 0.5) x) (+ (/ 1.0 y) x)))
                    double code(double x, double y, double z) {
                    	double tmp;
                    	if (z <= -4.6e+160) {
                    		tmp = (((z * z) / y) * 0.5) + x;
                    	} else {
                    		tmp = (1.0 / y) + x;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8) :: tmp
                        if (z <= (-4.6d+160)) then
                            tmp = (((z * z) / y) * 0.5d0) + x
                        else
                            tmp = (1.0d0 / y) + x
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z) {
                    	double tmp;
                    	if (z <= -4.6e+160) {
                    		tmp = (((z * z) / y) * 0.5) + x;
                    	} else {
                    		tmp = (1.0 / y) + x;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z):
                    	tmp = 0
                    	if z <= -4.6e+160:
                    		tmp = (((z * z) / y) * 0.5) + x
                    	else:
                    		tmp = (1.0 / y) + x
                    	return tmp
                    
                    function code(x, y, z)
                    	tmp = 0.0
                    	if (z <= -4.6e+160)
                    		tmp = Float64(Float64(Float64(Float64(z * z) / y) * 0.5) + x);
                    	else
                    		tmp = Float64(Float64(1.0 / y) + x);
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z)
                    	tmp = 0.0;
                    	if (z <= -4.6e+160)
                    		tmp = (((z * z) / y) * 0.5) + x;
                    	else
                    		tmp = (1.0 / y) + x;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_] := If[LessEqual[z, -4.6e+160], N[(N[(N[(N[(z * z), $MachinePrecision] / y), $MachinePrecision] * 0.5), $MachinePrecision] + x), $MachinePrecision], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;z \leq -4.6 \cdot 10^{+160}:\\
                    \;\;\;\;\frac{z \cdot z}{y} \cdot 0.5 + x\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{1}{y} + x\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if z < -4.59999999999999975e160

                      1. Initial program 61.2%

                        \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around 0

                        \[\leadsto x + \color{blue}{\left(z \cdot \left(z \cdot \left(\frac{1}{2} \cdot \frac{1}{y} + \frac{1}{2} \cdot \frac{1}{{y}^{2}}\right) - \frac{1}{y}\right) + \frac{1}{y}\right)} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto x + \left(\color{blue}{\left(z \cdot \left(\frac{1}{2} \cdot \frac{1}{y} + \frac{1}{2} \cdot \frac{1}{{y}^{2}}\right) - \frac{1}{y}\right) \cdot z} + \frac{1}{y}\right) \]
                        2. lower-fma.f64N/A

                          \[\leadsto x + \color{blue}{\mathsf{fma}\left(z \cdot \left(\frac{1}{2} \cdot \frac{1}{y} + \frac{1}{2} \cdot \frac{1}{{y}^{2}}\right) - \frac{1}{y}, z, \frac{1}{y}\right)} \]
                      5. Applied rewrites15.8%

                        \[\leadsto x + \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{0.5}{y}}{y} + \frac{0.5}{y}, z, \frac{-1}{y}\right), z, \frac{1}{y}\right)} \]
                      6. Taylor expanded in y around inf

                        \[\leadsto x + \frac{1 + z \cdot \left(\frac{1}{2} \cdot z - 1\right)}{\color{blue}{y}} \]
                      7. Step-by-step derivation
                        1. Applied rewrites67.5%

                          \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{\color{blue}{y}} \]
                        2. Taylor expanded in z around inf

                          \[\leadsto x + \frac{1}{2} \cdot \frac{{z}^{2}}{\color{blue}{y}} \]
                        3. Step-by-step derivation
                          1. Applied rewrites67.5%

                            \[\leadsto x + \frac{z \cdot z}{y} \cdot 0.5 \]

                          if -4.59999999999999975e160 < z

                          1. Initial program 90.1%

                            \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around 0

                            \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                          4. Step-by-step derivation
                            1. Applied rewrites89.6%

                              \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                          5. Recombined 2 regimes into one program.
                          6. Final simplification86.9%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -4.6 \cdot 10^{+160}:\\ \;\;\;\;\frac{z \cdot z}{y} \cdot 0.5 + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \]
                          7. Add Preprocessing

                          Alternative 6: 84.9% accurate, 15.6× speedup?

                          \[\begin{array}{l} \\ \frac{1}{y} + x \end{array} \]
                          (FPCore (x y z) :precision binary64 (+ (/ 1.0 y) x))
                          double code(double x, double y, double z) {
                          	return (1.0 / y) + x;
                          }
                          
                          real(8) function code(x, y, z)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z
                              code = (1.0d0 / y) + x
                          end function
                          
                          public static double code(double x, double y, double z) {
                          	return (1.0 / y) + x;
                          }
                          
                          def code(x, y, z):
                          	return (1.0 / y) + x
                          
                          function code(x, y, z)
                          	return Float64(Float64(1.0 / y) + x)
                          end
                          
                          function tmp = code(x, y, z)
                          	tmp = (1.0 / y) + x;
                          end
                          
                          code[x_, y_, z_] := N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision]
                          
                          \begin{array}{l}
                          
                          \\
                          \frac{1}{y} + x
                          \end{array}
                          
                          Derivation
                          1. Initial program 86.5%

                            \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around 0

                            \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                          4. Step-by-step derivation
                            1. Applied rewrites82.9%

                              \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                            2. Final simplification82.9%

                              \[\leadsto \frac{1}{y} + x \]
                            3. Add Preprocessing

                            Alternative 7: 39.7% accurate, 19.5× speedup?

                            \[\begin{array}{l} \\ \frac{1}{y} \end{array} \]
                            (FPCore (x y z) :precision binary64 (/ 1.0 y))
                            double code(double x, double y, double z) {
                            	return 1.0 / y;
                            }
                            
                            real(8) function code(x, y, z)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                code = 1.0d0 / y
                            end function
                            
                            public static double code(double x, double y, double z) {
                            	return 1.0 / y;
                            }
                            
                            def code(x, y, z):
                            	return 1.0 / y
                            
                            function code(x, y, z)
                            	return Float64(1.0 / y)
                            end
                            
                            function tmp = code(x, y, z)
                            	tmp = 1.0 / y;
                            end
                            
                            code[x_, y_, z_] := N[(1.0 / y), $MachinePrecision]
                            
                            \begin{array}{l}
                            
                            \\
                            \frac{1}{y}
                            \end{array}
                            
                            Derivation
                            1. Initial program 86.5%

                              \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around 0

                              \[\leadsto \color{blue}{\frac{1}{y}} \]
                            4. Step-by-step derivation
                              1. lower-/.f6440.5

                                \[\leadsto \color{blue}{\frac{1}{y}} \]
                            5. Applied rewrites40.5%

                              \[\leadsto \color{blue}{\frac{1}{y}} \]
                            6. Add Preprocessing

                            Developer Target 1: 91.9% accurate, 0.7× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\ \;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\ \end{array} \end{array} \]
                            (FPCore (x y z)
                             :precision binary64
                             (if (< (/ y (+ z y)) 7.11541576e-315)
                               (+ x (/ (exp (/ -1.0 z)) y))
                               (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
                            double code(double x, double y, double z) {
                            	double tmp;
                            	if ((y / (z + y)) < 7.11541576e-315) {
                            		tmp = x + (exp((-1.0 / z)) / y);
                            	} else {
                            		tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y, z)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8) :: tmp
                                if ((y / (z + y)) < 7.11541576d-315) then
                                    tmp = x + (exp(((-1.0d0) / z)) / y)
                                else
                                    tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y, double z) {
                            	double tmp;
                            	if ((y / (z + y)) < 7.11541576e-315) {
                            		tmp = x + (Math.exp((-1.0 / z)) / y);
                            	} else {
                            		tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y, z):
                            	tmp = 0
                            	if (y / (z + y)) < 7.11541576e-315:
                            		tmp = x + (math.exp((-1.0 / z)) / y)
                            	else:
                            		tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y)
                            	return tmp
                            
                            function code(x, y, z)
                            	tmp = 0.0
                            	if (Float64(y / Float64(z + y)) < 7.11541576e-315)
                            		tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y));
                            	else
                            		tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y));
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y, z)
                            	tmp = 0.0;
                            	if ((y / (z + y)) < 7.11541576e-315)
                            		tmp = x + (exp((-1.0 / z)) / y);
                            	else
                            		tmp = x + (exp(log(((y / (y + z)) ^ y))) / y);
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
                            \;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
                            
                            
                            \end{array}
                            \end{array}
                            

                            Reproduce

                            ?
                            herbie shell --seed 2024294 
                            (FPCore (x y z)
                              :name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
                              :precision binary64
                            
                              :alt
                              (! :herbie-platform default (if (< (/ y (+ z y)) 17788539399477/2500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (exp (/ -1 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
                            
                              (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))