Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1

Percentage Accurate: 88.0% → 99.9%
Time: 6.1s
Alternatives: 10
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y):
	return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y)
	return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0))
end
function tmp = code(x, y)
	tmp = (x * ((x / y) + 1.0)) / (x + 1.0);
end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y):
	return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y)
	return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0))
end
function tmp = code(x, y)
	tmp = (x * ((x / y) + 1.0)) / (x + 1.0);
end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}

Alternative 1: 99.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(\frac{x}{y} + 1\right) \cdot \frac{x}{1 + x} \end{array} \]
(FPCore (x y) :precision binary64 (* (+ (/ x y) 1.0) (/ x (+ 1.0 x))))
double code(double x, double y) {
	return ((x / y) + 1.0) * (x / (1.0 + x));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = ((x / y) + 1.0d0) * (x / (1.0d0 + x))
end function
public static double code(double x, double y) {
	return ((x / y) + 1.0) * (x / (1.0 + x));
}
def code(x, y):
	return ((x / y) + 1.0) * (x / (1.0 + x))
function code(x, y)
	return Float64(Float64(Float64(x / y) + 1.0) * Float64(x / Float64(1.0 + x)))
end
function tmp = code(x, y)
	tmp = ((x / y) + 1.0) * (x / (1.0 + x));
end
code[x_, y_] := N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] * N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\frac{x}{y} + 1\right) \cdot \frac{x}{1 + x}
\end{array}
Derivation
  1. Initial program 87.6%

    \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto \color{blue}{\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}} \]
    2. lift-*.f64N/A

      \[\leadsto \frac{\color{blue}{x \cdot \left(\frac{x}{y} + 1\right)}}{x + 1} \]
    3. *-commutativeN/A

      \[\leadsto \frac{\color{blue}{\left(\frac{x}{y} + 1\right) \cdot x}}{x + 1} \]
    4. associate-/l*N/A

      \[\leadsto \color{blue}{\left(\frac{x}{y} + 1\right) \cdot \frac{x}{x + 1}} \]
    5. *-commutativeN/A

      \[\leadsto \color{blue}{\frac{x}{x + 1} \cdot \left(\frac{x}{y} + 1\right)} \]
    6. lower-*.f64N/A

      \[\leadsto \color{blue}{\frac{x}{x + 1} \cdot \left(\frac{x}{y} + 1\right)} \]
    7. lower-/.f6499.9

      \[\leadsto \color{blue}{\frac{x}{x + 1}} \cdot \left(\frac{x}{y} + 1\right) \]
    8. lift-+.f64N/A

      \[\leadsto \frac{x}{\color{blue}{x + 1}} \cdot \left(\frac{x}{y} + 1\right) \]
    9. +-commutativeN/A

      \[\leadsto \frac{x}{\color{blue}{1 + x}} \cdot \left(\frac{x}{y} + 1\right) \]
    10. lower-+.f6499.9

      \[\leadsto \frac{x}{\color{blue}{1 + x}} \cdot \left(\frac{x}{y} + 1\right) \]
    11. lift-+.f64N/A

      \[\leadsto \frac{x}{1 + x} \cdot \color{blue}{\left(\frac{x}{y} + 1\right)} \]
    12. +-commutativeN/A

      \[\leadsto \frac{x}{1 + x} \cdot \color{blue}{\left(1 + \frac{x}{y}\right)} \]
    13. lower-+.f6499.9

      \[\leadsto \frac{x}{1 + x} \cdot \color{blue}{\left(1 + \frac{x}{y}\right)} \]
  4. Applied rewrites99.9%

    \[\leadsto \color{blue}{\frac{x}{1 + x} \cdot \left(1 + \frac{x}{y}\right)} \]
  5. Final simplification99.9%

    \[\leadsto \left(\frac{x}{y} + 1\right) \cdot \frac{x}{1 + x} \]
  6. Add Preprocessing

Alternative 2: 85.2% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x}\\ t_1 := \frac{x - 1}{y}\\ \mathbf{if}\;t\_0 \leq -10000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-5}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;1 - \frac{1}{x}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (* (+ (/ x y) 1.0) x) (+ 1.0 x))) (t_1 (/ (- x 1.0) y)))
   (if (<= t_0 -10000.0)
     t_1
     (if (<= t_0 2e-5)
       (* (- 1.0 x) x)
       (if (<= t_0 2.0) (- 1.0 (/ 1.0 x)) t_1)))))
double code(double x, double y) {
	double t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
	double t_1 = (x - 1.0) / y;
	double tmp;
	if (t_0 <= -10000.0) {
		tmp = t_1;
	} else if (t_0 <= 2e-5) {
		tmp = (1.0 - x) * x;
	} else if (t_0 <= 2.0) {
		tmp = 1.0 - (1.0 / x);
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = (((x / y) + 1.0d0) * x) / (1.0d0 + x)
    t_1 = (x - 1.0d0) / y
    if (t_0 <= (-10000.0d0)) then
        tmp = t_1
    else if (t_0 <= 2d-5) then
        tmp = (1.0d0 - x) * x
    else if (t_0 <= 2.0d0) then
        tmp = 1.0d0 - (1.0d0 / x)
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
	double t_1 = (x - 1.0) / y;
	double tmp;
	if (t_0 <= -10000.0) {
		tmp = t_1;
	} else if (t_0 <= 2e-5) {
		tmp = (1.0 - x) * x;
	} else if (t_0 <= 2.0) {
		tmp = 1.0 - (1.0 / x);
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y):
	t_0 = (((x / y) + 1.0) * x) / (1.0 + x)
	t_1 = (x - 1.0) / y
	tmp = 0
	if t_0 <= -10000.0:
		tmp = t_1
	elif t_0 <= 2e-5:
		tmp = (1.0 - x) * x
	elif t_0 <= 2.0:
		tmp = 1.0 - (1.0 / x)
	else:
		tmp = t_1
	return tmp
function code(x, y)
	t_0 = Float64(Float64(Float64(Float64(x / y) + 1.0) * x) / Float64(1.0 + x))
	t_1 = Float64(Float64(x - 1.0) / y)
	tmp = 0.0
	if (t_0 <= -10000.0)
		tmp = t_1;
	elseif (t_0 <= 2e-5)
		tmp = Float64(Float64(1.0 - x) * x);
	elseif (t_0 <= 2.0)
		tmp = Float64(1.0 - Float64(1.0 / x));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
	t_1 = (x - 1.0) / y;
	tmp = 0.0;
	if (t_0 <= -10000.0)
		tmp = t_1;
	elseif (t_0 <= 2e-5)
		tmp = (1.0 - x) * x;
	elseif (t_0 <= 2.0)
		tmp = 1.0 - (1.0 / x);
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$0, -10000.0], t$95$1, If[LessEqual[t$95$0, 2e-5], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(1.0 - N[(1.0 / x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x}\\
t_1 := \frac{x - 1}{y}\\
\mathbf{if}\;t\_0 \leq -10000:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-5}:\\
\;\;\;\;\left(1 - x\right) \cdot x\\

\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1 - \frac{1}{x}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1e4 or 2 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64)))

    1. Initial program 71.8%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{x \cdot \left(\left(\frac{1}{x} + \frac{1}{y}\right) - \frac{1}{x \cdot y}\right)} \]
    4. Step-by-step derivation
      1. associate--l+N/A

        \[\leadsto x \cdot \color{blue}{\left(\frac{1}{x} + \left(\frac{1}{y} - \frac{1}{x \cdot y}\right)\right)} \]
      2. +-commutativeN/A

        \[\leadsto x \cdot \color{blue}{\left(\left(\frac{1}{y} - \frac{1}{x \cdot y}\right) + \frac{1}{x}\right)} \]
      3. distribute-lft-inN/A

        \[\leadsto \color{blue}{x \cdot \left(\frac{1}{y} - \frac{1}{x \cdot y}\right) + x \cdot \frac{1}{x}} \]
      4. sub-negN/A

        \[\leadsto x \cdot \color{blue}{\left(\frac{1}{y} + \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} + x \cdot \frac{1}{x} \]
      5. distribute-lft-inN/A

        \[\leadsto \color{blue}{\left(x \cdot \frac{1}{y} + x \cdot \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} + x \cdot \frac{1}{x} \]
      6. distribute-rgt-neg-outN/A

        \[\leadsto \left(x \cdot \frac{1}{y} + \color{blue}{\left(\mathsf{neg}\left(x \cdot \frac{1}{x \cdot y}\right)\right)}\right) + x \cdot \frac{1}{x} \]
      7. associate-/r*N/A

        \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(x \cdot \color{blue}{\frac{\frac{1}{x}}{y}}\right)\right)\right) + x \cdot \frac{1}{x} \]
      8. associate-*r/N/A

        \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(\color{blue}{\frac{x \cdot \frac{1}{x}}{y}}\right)\right)\right) + x \cdot \frac{1}{x} \]
      9. rgt-mult-inverseN/A

        \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(\frac{\color{blue}{1}}{y}\right)\right)\right) + x \cdot \frac{1}{x} \]
      10. neg-mul-1N/A

        \[\leadsto \left(x \cdot \frac{1}{y} + \color{blue}{-1 \cdot \frac{1}{y}}\right) + x \cdot \frac{1}{x} \]
      11. distribute-rgt-outN/A

        \[\leadsto \color{blue}{\frac{1}{y} \cdot \left(x + -1\right)} + x \cdot \frac{1}{x} \]
      12. rgt-mult-inverseN/A

        \[\leadsto \frac{1}{y} \cdot \left(x + -1\right) + \color{blue}{1} \]
      13. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)} \]
      14. lower-/.f64N/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{y}}, x + -1, 1\right) \]
      15. lower-+.f6486.5

        \[\leadsto \mathsf{fma}\left(\frac{1}{y}, \color{blue}{x + -1}, 1\right) \]
    5. Applied rewrites86.5%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)} \]
    6. Taylor expanded in y around 0

      \[\leadsto \frac{x - 1}{\color{blue}{y}} \]
    7. Step-by-step derivation
      1. Applied rewrites85.1%

        \[\leadsto \frac{x - 1}{\color{blue}{y}} \]

      if -1e4 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000016e-5

      1. Initial program 100.0%

        \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
        2. lower-+.f6488.0

          \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
      5. Applied rewrites88.0%

        \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
      6. Taylor expanded in x around 0

        \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
      7. Step-by-step derivation
        1. Applied rewrites87.6%

          \[\leadsto \mathsf{fma}\left(-x, \color{blue}{x}, x\right) \]
        2. Step-by-step derivation
          1. Applied rewrites87.6%

            \[\leadsto \left(1 - x\right) \cdot x \]

          if 2.00000000000000016e-5 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2

          1. Initial program 100.0%

            \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
            2. lower-+.f6492.1

              \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
          5. Applied rewrites92.1%

            \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
          6. Taylor expanded in x around inf

            \[\leadsto 1 - \color{blue}{\frac{1}{x}} \]
          7. Step-by-step derivation
            1. Applied rewrites92.2%

              \[\leadsto 1 - \color{blue}{\frac{1}{x}} \]
          8. Recombined 3 regimes into one program.
          9. Final simplification87.4%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x} \leq -10000:\\ \;\;\;\;\frac{x - 1}{y}\\ \mathbf{elif}\;\frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x} \leq 2 \cdot 10^{-5}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;\frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x} \leq 2:\\ \;\;\;\;1 - \frac{1}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - 1}{y}\\ \end{array} \]
          10. Add Preprocessing

          Alternative 3: 85.8% accurate, 0.4× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x}\\ \mathbf{if}\;t\_0 \leq -10000:\\ \;\;\;\;\frac{x - 1}{y}\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} \cdot x\\ \end{array} \end{array} \]
          (FPCore (x y)
           :precision binary64
           (let* ((t_0 (/ (* (+ (/ x y) 1.0) x) (+ 1.0 x))))
             (if (<= t_0 -10000.0)
               (/ (- x 1.0) y)
               (if (<= t_0 2.0) (/ x (+ 1.0 x)) (* (/ 1.0 y) x)))))
          double code(double x, double y) {
          	double t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
          	double tmp;
          	if (t_0 <= -10000.0) {
          		tmp = (x - 1.0) / y;
          	} else if (t_0 <= 2.0) {
          		tmp = x / (1.0 + x);
          	} else {
          		tmp = (1.0 / y) * x;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8) :: t_0
              real(8) :: tmp
              t_0 = (((x / y) + 1.0d0) * x) / (1.0d0 + x)
              if (t_0 <= (-10000.0d0)) then
                  tmp = (x - 1.0d0) / y
              else if (t_0 <= 2.0d0) then
                  tmp = x / (1.0d0 + x)
              else
                  tmp = (1.0d0 / y) * x
              end if
              code = tmp
          end function
          
          public static double code(double x, double y) {
          	double t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
          	double tmp;
          	if (t_0 <= -10000.0) {
          		tmp = (x - 1.0) / y;
          	} else if (t_0 <= 2.0) {
          		tmp = x / (1.0 + x);
          	} else {
          		tmp = (1.0 / y) * x;
          	}
          	return tmp;
          }
          
          def code(x, y):
          	t_0 = (((x / y) + 1.0) * x) / (1.0 + x)
          	tmp = 0
          	if t_0 <= -10000.0:
          		tmp = (x - 1.0) / y
          	elif t_0 <= 2.0:
          		tmp = x / (1.0 + x)
          	else:
          		tmp = (1.0 / y) * x
          	return tmp
          
          function code(x, y)
          	t_0 = Float64(Float64(Float64(Float64(x / y) + 1.0) * x) / Float64(1.0 + x))
          	tmp = 0.0
          	if (t_0 <= -10000.0)
          		tmp = Float64(Float64(x - 1.0) / y);
          	elseif (t_0 <= 2.0)
          		tmp = Float64(x / Float64(1.0 + x));
          	else
          		tmp = Float64(Float64(1.0 / y) * x);
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y)
          	t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
          	tmp = 0.0;
          	if (t_0 <= -10000.0)
          		tmp = (x - 1.0) / y;
          	elseif (t_0 <= 2.0)
          		tmp = x / (1.0 + x);
          	else
          		tmp = (1.0 / y) * x;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_] := Block[{t$95$0 = N[(N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -10000.0], N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / y), $MachinePrecision] * x), $MachinePrecision]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_0 := \frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x}\\
          \mathbf{if}\;t\_0 \leq -10000:\\
          \;\;\;\;\frac{x - 1}{y}\\
          
          \mathbf{elif}\;t\_0 \leq 2:\\
          \;\;\;\;\frac{x}{1 + x}\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{1}{y} \cdot x\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1e4

            1. Initial program 74.4%

              \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{x \cdot \left(\left(\frac{1}{x} + \frac{1}{y}\right) - \frac{1}{x \cdot y}\right)} \]
            4. Step-by-step derivation
              1. associate--l+N/A

                \[\leadsto x \cdot \color{blue}{\left(\frac{1}{x} + \left(\frac{1}{y} - \frac{1}{x \cdot y}\right)\right)} \]
              2. +-commutativeN/A

                \[\leadsto x \cdot \color{blue}{\left(\left(\frac{1}{y} - \frac{1}{x \cdot y}\right) + \frac{1}{x}\right)} \]
              3. distribute-lft-inN/A

                \[\leadsto \color{blue}{x \cdot \left(\frac{1}{y} - \frac{1}{x \cdot y}\right) + x \cdot \frac{1}{x}} \]
              4. sub-negN/A

                \[\leadsto x \cdot \color{blue}{\left(\frac{1}{y} + \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} + x \cdot \frac{1}{x} \]
              5. distribute-lft-inN/A

                \[\leadsto \color{blue}{\left(x \cdot \frac{1}{y} + x \cdot \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} + x \cdot \frac{1}{x} \]
              6. distribute-rgt-neg-outN/A

                \[\leadsto \left(x \cdot \frac{1}{y} + \color{blue}{\left(\mathsf{neg}\left(x \cdot \frac{1}{x \cdot y}\right)\right)}\right) + x \cdot \frac{1}{x} \]
              7. associate-/r*N/A

                \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(x \cdot \color{blue}{\frac{\frac{1}{x}}{y}}\right)\right)\right) + x \cdot \frac{1}{x} \]
              8. associate-*r/N/A

                \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(\color{blue}{\frac{x \cdot \frac{1}{x}}{y}}\right)\right)\right) + x \cdot \frac{1}{x} \]
              9. rgt-mult-inverseN/A

                \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(\frac{\color{blue}{1}}{y}\right)\right)\right) + x \cdot \frac{1}{x} \]
              10. neg-mul-1N/A

                \[\leadsto \left(x \cdot \frac{1}{y} + \color{blue}{-1 \cdot \frac{1}{y}}\right) + x \cdot \frac{1}{x} \]
              11. distribute-rgt-outN/A

                \[\leadsto \color{blue}{\frac{1}{y} \cdot \left(x + -1\right)} + x \cdot \frac{1}{x} \]
              12. rgt-mult-inverseN/A

                \[\leadsto \frac{1}{y} \cdot \left(x + -1\right) + \color{blue}{1} \]
              13. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)} \]
              14. lower-/.f64N/A

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{y}}, x + -1, 1\right) \]
              15. lower-+.f6490.6

                \[\leadsto \mathsf{fma}\left(\frac{1}{y}, \color{blue}{x + -1}, 1\right) \]
            5. Applied rewrites90.6%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)} \]
            6. Taylor expanded in y around 0

              \[\leadsto \frac{x - 1}{\color{blue}{y}} \]
            7. Step-by-step derivation
              1. Applied rewrites88.9%

                \[\leadsto \frac{x - 1}{\color{blue}{y}} \]

              if -1e4 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2

              1. Initial program 100.0%

                \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in y around inf

                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                2. lower-+.f6489.4

                  \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
              5. Applied rewrites89.4%

                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]

              if 2 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64)))

              1. Initial program 68.9%

                \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in y around 0

                \[\leadsto \color{blue}{\frac{{x}^{2}}{y \cdot \left(1 + x\right)}} \]
              4. Step-by-step derivation
                1. unpow2N/A

                  \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot \left(1 + x\right)} \]
                2. associate-/l*N/A

                  \[\leadsto \color{blue}{x \cdot \frac{x}{y \cdot \left(1 + x\right)}} \]
                3. *-commutativeN/A

                  \[\leadsto \color{blue}{\frac{x}{y \cdot \left(1 + x\right)} \cdot x} \]
                4. lower-*.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{y \cdot \left(1 + x\right)} \cdot x} \]
                5. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{y \cdot \left(1 + x\right)}} \cdot x \]
                6. +-commutativeN/A

                  \[\leadsto \frac{x}{y \cdot \color{blue}{\left(x + 1\right)}} \cdot x \]
                7. distribute-lft-inN/A

                  \[\leadsto \frac{x}{\color{blue}{y \cdot x + y \cdot 1}} \cdot x \]
                8. *-rgt-identityN/A

                  \[\leadsto \frac{x}{y \cdot x + \color{blue}{y}} \cdot x \]
                9. lower-fma.f6488.8

                  \[\leadsto \frac{x}{\color{blue}{\mathsf{fma}\left(y, x, y\right)}} \cdot x \]
              5. Applied rewrites88.8%

                \[\leadsto \color{blue}{\frac{x}{\mathsf{fma}\left(y, x, y\right)} \cdot x} \]
              6. Taylor expanded in x around inf

                \[\leadsto \frac{1}{y} \cdot x \]
              7. Step-by-step derivation
                1. Applied rewrites81.9%

                  \[\leadsto \frac{1}{y} \cdot x \]
              8. Recombined 3 regimes into one program.
              9. Final simplification87.7%

                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x} \leq -10000:\\ \;\;\;\;\frac{x - 1}{y}\\ \mathbf{elif}\;\frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x} \leq 2:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} \cdot x\\ \end{array} \]
              10. Add Preprocessing

              Alternative 4: 85.8% accurate, 0.4× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x}\\ t_1 := \frac{x - 1}{y}\\ \mathbf{if}\;t\_0 \leq -10000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
              (FPCore (x y)
               :precision binary64
               (let* ((t_0 (/ (* (+ (/ x y) 1.0) x) (+ 1.0 x))) (t_1 (/ (- x 1.0) y)))
                 (if (<= t_0 -10000.0) t_1 (if (<= t_0 2.0) (/ x (+ 1.0 x)) t_1))))
              double code(double x, double y) {
              	double t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
              	double t_1 = (x - 1.0) / y;
              	double tmp;
              	if (t_0 <= -10000.0) {
              		tmp = t_1;
              	} else if (t_0 <= 2.0) {
              		tmp = x / (1.0 + x);
              	} else {
              		tmp = t_1;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8) :: t_0
                  real(8) :: t_1
                  real(8) :: tmp
                  t_0 = (((x / y) + 1.0d0) * x) / (1.0d0 + x)
                  t_1 = (x - 1.0d0) / y
                  if (t_0 <= (-10000.0d0)) then
                      tmp = t_1
                  else if (t_0 <= 2.0d0) then
                      tmp = x / (1.0d0 + x)
                  else
                      tmp = t_1
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y) {
              	double t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
              	double t_1 = (x - 1.0) / y;
              	double tmp;
              	if (t_0 <= -10000.0) {
              		tmp = t_1;
              	} else if (t_0 <= 2.0) {
              		tmp = x / (1.0 + x);
              	} else {
              		tmp = t_1;
              	}
              	return tmp;
              }
              
              def code(x, y):
              	t_0 = (((x / y) + 1.0) * x) / (1.0 + x)
              	t_1 = (x - 1.0) / y
              	tmp = 0
              	if t_0 <= -10000.0:
              		tmp = t_1
              	elif t_0 <= 2.0:
              		tmp = x / (1.0 + x)
              	else:
              		tmp = t_1
              	return tmp
              
              function code(x, y)
              	t_0 = Float64(Float64(Float64(Float64(x / y) + 1.0) * x) / Float64(1.0 + x))
              	t_1 = Float64(Float64(x - 1.0) / y)
              	tmp = 0.0
              	if (t_0 <= -10000.0)
              		tmp = t_1;
              	elseif (t_0 <= 2.0)
              		tmp = Float64(x / Float64(1.0 + x));
              	else
              		tmp = t_1;
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y)
              	t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
              	t_1 = (x - 1.0) / y;
              	tmp = 0.0;
              	if (t_0 <= -10000.0)
              		tmp = t_1;
              	elseif (t_0 <= 2.0)
              		tmp = x / (1.0 + x);
              	else
              		tmp = t_1;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_] := Block[{t$95$0 = N[(N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$0, -10000.0], t$95$1, If[LessEqual[t$95$0, 2.0], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_0 := \frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x}\\
              t_1 := \frac{x - 1}{y}\\
              \mathbf{if}\;t\_0 \leq -10000:\\
              \;\;\;\;t\_1\\
              
              \mathbf{elif}\;t\_0 \leq 2:\\
              \;\;\;\;\frac{x}{1 + x}\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_1\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1e4 or 2 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64)))

                1. Initial program 71.8%

                  \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{x \cdot \left(\left(\frac{1}{x} + \frac{1}{y}\right) - \frac{1}{x \cdot y}\right)} \]
                4. Step-by-step derivation
                  1. associate--l+N/A

                    \[\leadsto x \cdot \color{blue}{\left(\frac{1}{x} + \left(\frac{1}{y} - \frac{1}{x \cdot y}\right)\right)} \]
                  2. +-commutativeN/A

                    \[\leadsto x \cdot \color{blue}{\left(\left(\frac{1}{y} - \frac{1}{x \cdot y}\right) + \frac{1}{x}\right)} \]
                  3. distribute-lft-inN/A

                    \[\leadsto \color{blue}{x \cdot \left(\frac{1}{y} - \frac{1}{x \cdot y}\right) + x \cdot \frac{1}{x}} \]
                  4. sub-negN/A

                    \[\leadsto x \cdot \color{blue}{\left(\frac{1}{y} + \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} + x \cdot \frac{1}{x} \]
                  5. distribute-lft-inN/A

                    \[\leadsto \color{blue}{\left(x \cdot \frac{1}{y} + x \cdot \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} + x \cdot \frac{1}{x} \]
                  6. distribute-rgt-neg-outN/A

                    \[\leadsto \left(x \cdot \frac{1}{y} + \color{blue}{\left(\mathsf{neg}\left(x \cdot \frac{1}{x \cdot y}\right)\right)}\right) + x \cdot \frac{1}{x} \]
                  7. associate-/r*N/A

                    \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(x \cdot \color{blue}{\frac{\frac{1}{x}}{y}}\right)\right)\right) + x \cdot \frac{1}{x} \]
                  8. associate-*r/N/A

                    \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(\color{blue}{\frac{x \cdot \frac{1}{x}}{y}}\right)\right)\right) + x \cdot \frac{1}{x} \]
                  9. rgt-mult-inverseN/A

                    \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(\frac{\color{blue}{1}}{y}\right)\right)\right) + x \cdot \frac{1}{x} \]
                  10. neg-mul-1N/A

                    \[\leadsto \left(x \cdot \frac{1}{y} + \color{blue}{-1 \cdot \frac{1}{y}}\right) + x \cdot \frac{1}{x} \]
                  11. distribute-rgt-outN/A

                    \[\leadsto \color{blue}{\frac{1}{y} \cdot \left(x + -1\right)} + x \cdot \frac{1}{x} \]
                  12. rgt-mult-inverseN/A

                    \[\leadsto \frac{1}{y} \cdot \left(x + -1\right) + \color{blue}{1} \]
                  13. lower-fma.f64N/A

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)} \]
                  14. lower-/.f64N/A

                    \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{y}}, x + -1, 1\right) \]
                  15. lower-+.f6486.5

                    \[\leadsto \mathsf{fma}\left(\frac{1}{y}, \color{blue}{x + -1}, 1\right) \]
                5. Applied rewrites86.5%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)} \]
                6. Taylor expanded in y around 0

                  \[\leadsto \frac{x - 1}{\color{blue}{y}} \]
                7. Step-by-step derivation
                  1. Applied rewrites85.1%

                    \[\leadsto \frac{x - 1}{\color{blue}{y}} \]

                  if -1e4 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2

                  1. Initial program 100.0%

                    \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                    2. lower-+.f6489.4

                      \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                  5. Applied rewrites89.4%

                    \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                8. Recombined 2 regimes into one program.
                9. Final simplification87.5%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x} \leq -10000:\\ \;\;\;\;\frac{x - 1}{y}\\ \mathbf{elif}\;\frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x} \leq 2:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - 1}{y}\\ \end{array} \]
                10. Add Preprocessing

                Alternative 5: 99.9% accurate, 0.8× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - 1}{y} + 1\\ \mathbf{if}\;x \leq -1 \cdot 10^{+22}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;x \leq 7.5 \cdot 10^{+15}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                (FPCore (x y)
                 :precision binary64
                 (let* ((t_0 (+ (/ (- x 1.0) y) 1.0)))
                   (if (<= x -1e+22)
                     t_0
                     (if (<= x 7.5e+15) (/ (fma (/ x y) x x) (+ 1.0 x)) t_0))))
                double code(double x, double y) {
                	double t_0 = ((x - 1.0) / y) + 1.0;
                	double tmp;
                	if (x <= -1e+22) {
                		tmp = t_0;
                	} else if (x <= 7.5e+15) {
                		tmp = fma((x / y), x, x) / (1.0 + x);
                	} else {
                		tmp = t_0;
                	}
                	return tmp;
                }
                
                function code(x, y)
                	t_0 = Float64(Float64(Float64(x - 1.0) / y) + 1.0)
                	tmp = 0.0
                	if (x <= -1e+22)
                		tmp = t_0;
                	elseif (x <= 7.5e+15)
                		tmp = Float64(fma(Float64(x / y), x, x) / Float64(1.0 + x));
                	else
                		tmp = t_0;
                	end
                	return tmp
                end
                
                code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -1e+22], t$95$0, If[LessEqual[x, 7.5e+15], N[(N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_0 := \frac{x - 1}{y} + 1\\
                \mathbf{if}\;x \leq -1 \cdot 10^{+22}:\\
                \;\;\;\;t\_0\\
                
                \mathbf{elif}\;x \leq 7.5 \cdot 10^{+15}:\\
                \;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}{1 + x}\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_0\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if x < -1e22 or 7.5e15 < x

                  1. Initial program 77.5%

                    \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{x \cdot \left(\left(\frac{1}{x} + \frac{1}{y}\right) - \frac{1}{x \cdot y}\right)} \]
                  4. Step-by-step derivation
                    1. associate--l+N/A

                      \[\leadsto x \cdot \color{blue}{\left(\frac{1}{x} + \left(\frac{1}{y} - \frac{1}{x \cdot y}\right)\right)} \]
                    2. +-commutativeN/A

                      \[\leadsto x \cdot \color{blue}{\left(\left(\frac{1}{y} - \frac{1}{x \cdot y}\right) + \frac{1}{x}\right)} \]
                    3. distribute-lft-inN/A

                      \[\leadsto \color{blue}{x \cdot \left(\frac{1}{y} - \frac{1}{x \cdot y}\right) + x \cdot \frac{1}{x}} \]
                    4. sub-negN/A

                      \[\leadsto x \cdot \color{blue}{\left(\frac{1}{y} + \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} + x \cdot \frac{1}{x} \]
                    5. distribute-lft-inN/A

                      \[\leadsto \color{blue}{\left(x \cdot \frac{1}{y} + x \cdot \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} + x \cdot \frac{1}{x} \]
                    6. distribute-rgt-neg-outN/A

                      \[\leadsto \left(x \cdot \frac{1}{y} + \color{blue}{\left(\mathsf{neg}\left(x \cdot \frac{1}{x \cdot y}\right)\right)}\right) + x \cdot \frac{1}{x} \]
                    7. associate-/r*N/A

                      \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(x \cdot \color{blue}{\frac{\frac{1}{x}}{y}}\right)\right)\right) + x \cdot \frac{1}{x} \]
                    8. associate-*r/N/A

                      \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(\color{blue}{\frac{x \cdot \frac{1}{x}}{y}}\right)\right)\right) + x \cdot \frac{1}{x} \]
                    9. rgt-mult-inverseN/A

                      \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(\frac{\color{blue}{1}}{y}\right)\right)\right) + x \cdot \frac{1}{x} \]
                    10. neg-mul-1N/A

                      \[\leadsto \left(x \cdot \frac{1}{y} + \color{blue}{-1 \cdot \frac{1}{y}}\right) + x \cdot \frac{1}{x} \]
                    11. distribute-rgt-outN/A

                      \[\leadsto \color{blue}{\frac{1}{y} \cdot \left(x + -1\right)} + x \cdot \frac{1}{x} \]
                    12. rgt-mult-inverseN/A

                      \[\leadsto \frac{1}{y} \cdot \left(x + -1\right) + \color{blue}{1} \]
                    13. lower-fma.f64N/A

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)} \]
                    14. lower-/.f64N/A

                      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{y}}, x + -1, 1\right) \]
                    15. lower-+.f6499.8

                      \[\leadsto \mathsf{fma}\left(\frac{1}{y}, \color{blue}{x + -1}, 1\right) \]
                  5. Applied rewrites99.8%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)} \]
                  6. Step-by-step derivation
                    1. Applied rewrites100.0%

                      \[\leadsto \frac{x - 1}{y} + \color{blue}{1} \]

                    if -1e22 < x < 7.5e15

                    1. Initial program 99.9%

                      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                    2. Add Preprocessing
                    3. Step-by-step derivation
                      1. lift-*.f64N/A

                        \[\leadsto \frac{\color{blue}{x \cdot \left(\frac{x}{y} + 1\right)}}{x + 1} \]
                      2. *-commutativeN/A

                        \[\leadsto \frac{\color{blue}{\left(\frac{x}{y} + 1\right) \cdot x}}{x + 1} \]
                      3. lift-+.f64N/A

                        \[\leadsto \frac{\color{blue}{\left(\frac{x}{y} + 1\right)} \cdot x}{x + 1} \]
                      4. distribute-lft1-inN/A

                        \[\leadsto \frac{\color{blue}{\frac{x}{y} \cdot x + x}}{x + 1} \]
                      5. lower-fma.f6499.9

                        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}}{x + 1} \]
                    4. Applied rewrites99.9%

                      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}}{x + 1} \]
                  7. Recombined 2 regimes into one program.
                  8. Final simplification99.9%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1 \cdot 10^{+22}:\\ \;\;\;\;\frac{x - 1}{y} + 1\\ \mathbf{elif}\;x \leq 7.5 \cdot 10^{+15}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - 1}{y} + 1\\ \end{array} \]
                  9. Add Preprocessing

                  Alternative 6: 98.4% accurate, 1.0× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - 1}{y} + 1\\ \mathbf{if}\;x \leq -1:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;x \leq 1:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y} - x, x, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                  (FPCore (x y)
                   :precision binary64
                   (let* ((t_0 (+ (/ (- x 1.0) y) 1.0)))
                     (if (<= x -1.0) t_0 (if (<= x 1.0) (fma (- (/ x y) x) x x) t_0))))
                  double code(double x, double y) {
                  	double t_0 = ((x - 1.0) / y) + 1.0;
                  	double tmp;
                  	if (x <= -1.0) {
                  		tmp = t_0;
                  	} else if (x <= 1.0) {
                  		tmp = fma(((x / y) - x), x, x);
                  	} else {
                  		tmp = t_0;
                  	}
                  	return tmp;
                  }
                  
                  function code(x, y)
                  	t_0 = Float64(Float64(Float64(x - 1.0) / y) + 1.0)
                  	tmp = 0.0
                  	if (x <= -1.0)
                  		tmp = t_0;
                  	elseif (x <= 1.0)
                  		tmp = fma(Float64(Float64(x / y) - x), x, x);
                  	else
                  		tmp = t_0;
                  	end
                  	return tmp
                  end
                  
                  code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], N[(N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_0 := \frac{x - 1}{y} + 1\\
                  \mathbf{if}\;x \leq -1:\\
                  \;\;\;\;t\_0\\
                  
                  \mathbf{elif}\;x \leq 1:\\
                  \;\;\;\;\mathsf{fma}\left(\frac{x}{y} - x, x, x\right)\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;t\_0\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if x < -1 or 1 < x

                    1. Initial program 78.5%

                      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{x \cdot \left(\left(\frac{1}{x} + \frac{1}{y}\right) - \frac{1}{x \cdot y}\right)} \]
                    4. Step-by-step derivation
                      1. associate--l+N/A

                        \[\leadsto x \cdot \color{blue}{\left(\frac{1}{x} + \left(\frac{1}{y} - \frac{1}{x \cdot y}\right)\right)} \]
                      2. +-commutativeN/A

                        \[\leadsto x \cdot \color{blue}{\left(\left(\frac{1}{y} - \frac{1}{x \cdot y}\right) + \frac{1}{x}\right)} \]
                      3. distribute-lft-inN/A

                        \[\leadsto \color{blue}{x \cdot \left(\frac{1}{y} - \frac{1}{x \cdot y}\right) + x \cdot \frac{1}{x}} \]
                      4. sub-negN/A

                        \[\leadsto x \cdot \color{blue}{\left(\frac{1}{y} + \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} + x \cdot \frac{1}{x} \]
                      5. distribute-lft-inN/A

                        \[\leadsto \color{blue}{\left(x \cdot \frac{1}{y} + x \cdot \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} + x \cdot \frac{1}{x} \]
                      6. distribute-rgt-neg-outN/A

                        \[\leadsto \left(x \cdot \frac{1}{y} + \color{blue}{\left(\mathsf{neg}\left(x \cdot \frac{1}{x \cdot y}\right)\right)}\right) + x \cdot \frac{1}{x} \]
                      7. associate-/r*N/A

                        \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(x \cdot \color{blue}{\frac{\frac{1}{x}}{y}}\right)\right)\right) + x \cdot \frac{1}{x} \]
                      8. associate-*r/N/A

                        \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(\color{blue}{\frac{x \cdot \frac{1}{x}}{y}}\right)\right)\right) + x \cdot \frac{1}{x} \]
                      9. rgt-mult-inverseN/A

                        \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(\frac{\color{blue}{1}}{y}\right)\right)\right) + x \cdot \frac{1}{x} \]
                      10. neg-mul-1N/A

                        \[\leadsto \left(x \cdot \frac{1}{y} + \color{blue}{-1 \cdot \frac{1}{y}}\right) + x \cdot \frac{1}{x} \]
                      11. distribute-rgt-outN/A

                        \[\leadsto \color{blue}{\frac{1}{y} \cdot \left(x + -1\right)} + x \cdot \frac{1}{x} \]
                      12. rgt-mult-inverseN/A

                        \[\leadsto \frac{1}{y} \cdot \left(x + -1\right) + \color{blue}{1} \]
                      13. lower-fma.f64N/A

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)} \]
                      14. lower-/.f64N/A

                        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{y}}, x + -1, 1\right) \]
                      15. lower-+.f6499.0

                        \[\leadsto \mathsf{fma}\left(\frac{1}{y}, \color{blue}{x + -1}, 1\right) \]
                    5. Applied rewrites99.0%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)} \]
                    6. Step-by-step derivation
                      1. Applied rewrites99.2%

                        \[\leadsto \frac{x - 1}{y} + \color{blue}{1} \]

                      if -1 < x < 1

                      1. Initial program 99.9%

                        \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{x \cdot \left(1 + x \cdot \left(\frac{1}{y} - 1\right)\right)} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto \color{blue}{\left(1 + x \cdot \left(\frac{1}{y} - 1\right)\right) \cdot x} \]
                        2. +-commutativeN/A

                          \[\leadsto \color{blue}{\left(x \cdot \left(\frac{1}{y} - 1\right) + 1\right)} \cdot x \]
                        3. distribute-lft1-inN/A

                          \[\leadsto \color{blue}{\left(x \cdot \left(\frac{1}{y} - 1\right)\right) \cdot x + x} \]
                        4. lower-fma.f64N/A

                          \[\leadsto \color{blue}{\mathsf{fma}\left(x \cdot \left(\frac{1}{y} - 1\right), x, x\right)} \]
                        5. distribute-rgt-out--N/A

                          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{y} \cdot x - 1 \cdot x}, x, x\right) \]
                        6. associate-*l/N/A

                          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1 \cdot x}{y}} - 1 \cdot x, x, x\right) \]
                        7. *-lft-identityN/A

                          \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{x}}{y} - 1 \cdot x, x, x\right) \]
                        8. *-lft-identityN/A

                          \[\leadsto \mathsf{fma}\left(\frac{x}{y} - \color{blue}{x}, x, x\right) \]
                        9. lower--.f64N/A

                          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x}{y} - x}, x, x\right) \]
                        10. lower-/.f6497.1

                          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{x}{y}} - x, x, x\right) \]
                      5. Applied rewrites97.1%

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y} - x, x, x\right)} \]
                    7. Recombined 2 regimes into one program.
                    8. Add Preprocessing

                    Alternative 7: 86.7% accurate, 1.1× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - 1}{y} + 1\\ \mathbf{if}\;x \leq -21:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;x \leq 1100:\\ \;\;\;\;\frac{x}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                    (FPCore (x y)
                     :precision binary64
                     (let* ((t_0 (+ (/ (- x 1.0) y) 1.0)))
                       (if (<= x -21.0) t_0 (if (<= x 1100.0) (/ x (+ 1.0 x)) t_0))))
                    double code(double x, double y) {
                    	double t_0 = ((x - 1.0) / y) + 1.0;
                    	double tmp;
                    	if (x <= -21.0) {
                    		tmp = t_0;
                    	} else if (x <= 1100.0) {
                    		tmp = x / (1.0 + x);
                    	} else {
                    		tmp = t_0;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8) :: t_0
                        real(8) :: tmp
                        t_0 = ((x - 1.0d0) / y) + 1.0d0
                        if (x <= (-21.0d0)) then
                            tmp = t_0
                        else if (x <= 1100.0d0) then
                            tmp = x / (1.0d0 + x)
                        else
                            tmp = t_0
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y) {
                    	double t_0 = ((x - 1.0) / y) + 1.0;
                    	double tmp;
                    	if (x <= -21.0) {
                    		tmp = t_0;
                    	} else if (x <= 1100.0) {
                    		tmp = x / (1.0 + x);
                    	} else {
                    		tmp = t_0;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y):
                    	t_0 = ((x - 1.0) / y) + 1.0
                    	tmp = 0
                    	if x <= -21.0:
                    		tmp = t_0
                    	elif x <= 1100.0:
                    		tmp = x / (1.0 + x)
                    	else:
                    		tmp = t_0
                    	return tmp
                    
                    function code(x, y)
                    	t_0 = Float64(Float64(Float64(x - 1.0) / y) + 1.0)
                    	tmp = 0.0
                    	if (x <= -21.0)
                    		tmp = t_0;
                    	elseif (x <= 1100.0)
                    		tmp = Float64(x / Float64(1.0 + x));
                    	else
                    		tmp = t_0;
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y)
                    	t_0 = ((x - 1.0) / y) + 1.0;
                    	tmp = 0.0;
                    	if (x <= -21.0)
                    		tmp = t_0;
                    	elseif (x <= 1100.0)
                    		tmp = x / (1.0 + x);
                    	else
                    		tmp = t_0;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -21.0], t$95$0, If[LessEqual[x, 1100.0], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_0 := \frac{x - 1}{y} + 1\\
                    \mathbf{if}\;x \leq -21:\\
                    \;\;\;\;t\_0\\
                    
                    \mathbf{elif}\;x \leq 1100:\\
                    \;\;\;\;\frac{x}{1 + x}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;t\_0\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if x < -21 or 1100 < x

                      1. Initial program 78.5%

                        \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{x \cdot \left(\left(\frac{1}{x} + \frac{1}{y}\right) - \frac{1}{x \cdot y}\right)} \]
                      4. Step-by-step derivation
                        1. associate--l+N/A

                          \[\leadsto x \cdot \color{blue}{\left(\frac{1}{x} + \left(\frac{1}{y} - \frac{1}{x \cdot y}\right)\right)} \]
                        2. +-commutativeN/A

                          \[\leadsto x \cdot \color{blue}{\left(\left(\frac{1}{y} - \frac{1}{x \cdot y}\right) + \frac{1}{x}\right)} \]
                        3. distribute-lft-inN/A

                          \[\leadsto \color{blue}{x \cdot \left(\frac{1}{y} - \frac{1}{x \cdot y}\right) + x \cdot \frac{1}{x}} \]
                        4. sub-negN/A

                          \[\leadsto x \cdot \color{blue}{\left(\frac{1}{y} + \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} + x \cdot \frac{1}{x} \]
                        5. distribute-lft-inN/A

                          \[\leadsto \color{blue}{\left(x \cdot \frac{1}{y} + x \cdot \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} + x \cdot \frac{1}{x} \]
                        6. distribute-rgt-neg-outN/A

                          \[\leadsto \left(x \cdot \frac{1}{y} + \color{blue}{\left(\mathsf{neg}\left(x \cdot \frac{1}{x \cdot y}\right)\right)}\right) + x \cdot \frac{1}{x} \]
                        7. associate-/r*N/A

                          \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(x \cdot \color{blue}{\frac{\frac{1}{x}}{y}}\right)\right)\right) + x \cdot \frac{1}{x} \]
                        8. associate-*r/N/A

                          \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(\color{blue}{\frac{x \cdot \frac{1}{x}}{y}}\right)\right)\right) + x \cdot \frac{1}{x} \]
                        9. rgt-mult-inverseN/A

                          \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(\frac{\color{blue}{1}}{y}\right)\right)\right) + x \cdot \frac{1}{x} \]
                        10. neg-mul-1N/A

                          \[\leadsto \left(x \cdot \frac{1}{y} + \color{blue}{-1 \cdot \frac{1}{y}}\right) + x \cdot \frac{1}{x} \]
                        11. distribute-rgt-outN/A

                          \[\leadsto \color{blue}{\frac{1}{y} \cdot \left(x + -1\right)} + x \cdot \frac{1}{x} \]
                        12. rgt-mult-inverseN/A

                          \[\leadsto \frac{1}{y} \cdot \left(x + -1\right) + \color{blue}{1} \]
                        13. lower-fma.f64N/A

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)} \]
                        14. lower-/.f64N/A

                          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{y}}, x + -1, 1\right) \]
                        15. lower-+.f6499.0

                          \[\leadsto \mathsf{fma}\left(\frac{1}{y}, \color{blue}{x + -1}, 1\right) \]
                      5. Applied rewrites99.0%

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)} \]
                      6. Step-by-step derivation
                        1. Applied rewrites99.2%

                          \[\leadsto \frac{x - 1}{y} + \color{blue}{1} \]

                        if -21 < x < 1100

                        1. Initial program 99.9%

                          \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around inf

                          \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                        4. Step-by-step derivation
                          1. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                          2. lower-+.f6476.4

                            \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                        5. Applied rewrites76.4%

                          \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                      7. Recombined 2 regimes into one program.
                      8. Add Preprocessing

                      Alternative 8: 73.9% accurate, 1.3× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - 1}{y}\\ \mathbf{if}\;x \leq -1:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;x \leq 1:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                      (FPCore (x y)
                       :precision binary64
                       (let* ((t_0 (/ (- x 1.0) y)))
                         (if (<= x -1.0) t_0 (if (<= x 1.0) (* (- 1.0 x) x) t_0))))
                      double code(double x, double y) {
                      	double t_0 = (x - 1.0) / y;
                      	double tmp;
                      	if (x <= -1.0) {
                      		tmp = t_0;
                      	} else if (x <= 1.0) {
                      		tmp = (1.0 - x) * x;
                      	} else {
                      		tmp = t_0;
                      	}
                      	return tmp;
                      }
                      
                      real(8) function code(x, y)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8) :: t_0
                          real(8) :: tmp
                          t_0 = (x - 1.0d0) / y
                          if (x <= (-1.0d0)) then
                              tmp = t_0
                          else if (x <= 1.0d0) then
                              tmp = (1.0d0 - x) * x
                          else
                              tmp = t_0
                          end if
                          code = tmp
                      end function
                      
                      public static double code(double x, double y) {
                      	double t_0 = (x - 1.0) / y;
                      	double tmp;
                      	if (x <= -1.0) {
                      		tmp = t_0;
                      	} else if (x <= 1.0) {
                      		tmp = (1.0 - x) * x;
                      	} else {
                      		tmp = t_0;
                      	}
                      	return tmp;
                      }
                      
                      def code(x, y):
                      	t_0 = (x - 1.0) / y
                      	tmp = 0
                      	if x <= -1.0:
                      		tmp = t_0
                      	elif x <= 1.0:
                      		tmp = (1.0 - x) * x
                      	else:
                      		tmp = t_0
                      	return tmp
                      
                      function code(x, y)
                      	t_0 = Float64(Float64(x - 1.0) / y)
                      	tmp = 0.0
                      	if (x <= -1.0)
                      		tmp = t_0;
                      	elseif (x <= 1.0)
                      		tmp = Float64(Float64(1.0 - x) * x);
                      	else
                      		tmp = t_0;
                      	end
                      	return tmp
                      end
                      
                      function tmp_2 = code(x, y)
                      	t_0 = (x - 1.0) / y;
                      	tmp = 0.0;
                      	if (x <= -1.0)
                      		tmp = t_0;
                      	elseif (x <= 1.0)
                      		tmp = (1.0 - x) * x;
                      	else
                      		tmp = t_0;
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      code[x_, y_] := Block[{t$95$0 = N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], t$95$0]]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      t_0 := \frac{x - 1}{y}\\
                      \mathbf{if}\;x \leq -1:\\
                      \;\;\;\;t\_0\\
                      
                      \mathbf{elif}\;x \leq 1:\\
                      \;\;\;\;\left(1 - x\right) \cdot x\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;t\_0\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 2 regimes
                      2. if x < -1 or 1 < x

                        1. Initial program 78.5%

                          \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around inf

                          \[\leadsto \color{blue}{x \cdot \left(\left(\frac{1}{x} + \frac{1}{y}\right) - \frac{1}{x \cdot y}\right)} \]
                        4. Step-by-step derivation
                          1. associate--l+N/A

                            \[\leadsto x \cdot \color{blue}{\left(\frac{1}{x} + \left(\frac{1}{y} - \frac{1}{x \cdot y}\right)\right)} \]
                          2. +-commutativeN/A

                            \[\leadsto x \cdot \color{blue}{\left(\left(\frac{1}{y} - \frac{1}{x \cdot y}\right) + \frac{1}{x}\right)} \]
                          3. distribute-lft-inN/A

                            \[\leadsto \color{blue}{x \cdot \left(\frac{1}{y} - \frac{1}{x \cdot y}\right) + x \cdot \frac{1}{x}} \]
                          4. sub-negN/A

                            \[\leadsto x \cdot \color{blue}{\left(\frac{1}{y} + \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} + x \cdot \frac{1}{x} \]
                          5. distribute-lft-inN/A

                            \[\leadsto \color{blue}{\left(x \cdot \frac{1}{y} + x \cdot \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} + x \cdot \frac{1}{x} \]
                          6. distribute-rgt-neg-outN/A

                            \[\leadsto \left(x \cdot \frac{1}{y} + \color{blue}{\left(\mathsf{neg}\left(x \cdot \frac{1}{x \cdot y}\right)\right)}\right) + x \cdot \frac{1}{x} \]
                          7. associate-/r*N/A

                            \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(x \cdot \color{blue}{\frac{\frac{1}{x}}{y}}\right)\right)\right) + x \cdot \frac{1}{x} \]
                          8. associate-*r/N/A

                            \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(\color{blue}{\frac{x \cdot \frac{1}{x}}{y}}\right)\right)\right) + x \cdot \frac{1}{x} \]
                          9. rgt-mult-inverseN/A

                            \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(\frac{\color{blue}{1}}{y}\right)\right)\right) + x \cdot \frac{1}{x} \]
                          10. neg-mul-1N/A

                            \[\leadsto \left(x \cdot \frac{1}{y} + \color{blue}{-1 \cdot \frac{1}{y}}\right) + x \cdot \frac{1}{x} \]
                          11. distribute-rgt-outN/A

                            \[\leadsto \color{blue}{\frac{1}{y} \cdot \left(x + -1\right)} + x \cdot \frac{1}{x} \]
                          12. rgt-mult-inverseN/A

                            \[\leadsto \frac{1}{y} \cdot \left(x + -1\right) + \color{blue}{1} \]
                          13. lower-fma.f64N/A

                            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)} \]
                          14. lower-/.f64N/A

                            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{y}}, x + -1, 1\right) \]
                          15. lower-+.f6499.0

                            \[\leadsto \mathsf{fma}\left(\frac{1}{y}, \color{blue}{x + -1}, 1\right) \]
                        5. Applied rewrites99.0%

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)} \]
                        6. Taylor expanded in y around 0

                          \[\leadsto \frac{x - 1}{\color{blue}{y}} \]
                        7. Step-by-step derivation
                          1. Applied rewrites66.2%

                            \[\leadsto \frac{x - 1}{\color{blue}{y}} \]

                          if -1 < x < 1

                          1. Initial program 99.9%

                            \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around inf

                            \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                          4. Step-by-step derivation
                            1. lower-/.f64N/A

                              \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                            2. lower-+.f6476.4

                              \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                          5. Applied rewrites76.4%

                            \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                          6. Taylor expanded in x around 0

                            \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                          7. Step-by-step derivation
                            1. Applied rewrites76.1%

                              \[\leadsto \mathsf{fma}\left(-x, \color{blue}{x}, x\right) \]
                            2. Step-by-step derivation
                              1. Applied rewrites76.1%

                                \[\leadsto \left(1 - x\right) \cdot x \]
                            3. Recombined 2 regimes into one program.
                            4. Add Preprocessing

                            Alternative 9: 41.9% accurate, 3.8× speedup?

                            \[\begin{array}{l} \\ \left(1 - x\right) \cdot x \end{array} \]
                            (FPCore (x y) :precision binary64 (* (- 1.0 x) x))
                            double code(double x, double y) {
                            	return (1.0 - x) * x;
                            }
                            
                            real(8) function code(x, y)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                code = (1.0d0 - x) * x
                            end function
                            
                            public static double code(double x, double y) {
                            	return (1.0 - x) * x;
                            }
                            
                            def code(x, y):
                            	return (1.0 - x) * x
                            
                            function code(x, y)
                            	return Float64(Float64(1.0 - x) * x)
                            end
                            
                            function tmp = code(x, y)
                            	tmp = (1.0 - x) * x;
                            end
                            
                            code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision]
                            
                            \begin{array}{l}
                            
                            \\
                            \left(1 - x\right) \cdot x
                            \end{array}
                            
                            Derivation
                            1. Initial program 87.6%

                              \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around inf

                              \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                            4. Step-by-step derivation
                              1. lower-/.f64N/A

                                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                              2. lower-+.f6451.5

                                \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                            5. Applied rewrites51.5%

                              \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                            6. Taylor expanded in x around 0

                              \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                            7. Step-by-step derivation
                              1. Applied rewrites38.6%

                                \[\leadsto \mathsf{fma}\left(-x, \color{blue}{x}, x\right) \]
                              2. Step-by-step derivation
                                1. Applied rewrites38.6%

                                  \[\leadsto \left(1 - x\right) \cdot x \]
                                2. Add Preprocessing

                                Alternative 10: 8.5% accurate, 4.3× speedup?

                                \[\begin{array}{l} \\ \left(-x\right) \cdot x \end{array} \]
                                (FPCore (x y) :precision binary64 (* (- x) x))
                                double code(double x, double y) {
                                	return -x * x;
                                }
                                
                                real(8) function code(x, y)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    code = -x * x
                                end function
                                
                                public static double code(double x, double y) {
                                	return -x * x;
                                }
                                
                                def code(x, y):
                                	return -x * x
                                
                                function code(x, y)
                                	return Float64(Float64(-x) * x)
                                end
                                
                                function tmp = code(x, y)
                                	tmp = -x * x;
                                end
                                
                                code[x_, y_] := N[((-x) * x), $MachinePrecision]
                                
                                \begin{array}{l}
                                
                                \\
                                \left(-x\right) \cdot x
                                \end{array}
                                
                                Derivation
                                1. Initial program 87.6%

                                  \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in y around inf

                                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                4. Step-by-step derivation
                                  1. lower-/.f64N/A

                                    \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                  2. lower-+.f6451.5

                                    \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
                                5. Applied rewrites51.5%

                                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                6. Taylor expanded in x around 0

                                  \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                                7. Step-by-step derivation
                                  1. Applied rewrites38.6%

                                    \[\leadsto \mathsf{fma}\left(-x, \color{blue}{x}, x\right) \]
                                  2. Taylor expanded in x around inf

                                    \[\leadsto -1 \cdot {x}^{\color{blue}{2}} \]
                                  3. Step-by-step derivation
                                    1. Applied rewrites8.6%

                                      \[\leadsto \left(-x\right) \cdot x \]
                                    2. Add Preprocessing

                                    Developer Target 1: 99.9% accurate, 0.8× speedup?

                                    \[\begin{array}{l} \\ \frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1} \end{array} \]
                                    (FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
                                    double code(double x, double y) {
                                    	return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
                                    }
                                    
                                    real(8) function code(x, y)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
                                    end function
                                    
                                    public static double code(double x, double y) {
                                    	return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
                                    }
                                    
                                    def code(x, y):
                                    	return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
                                    
                                    function code(x, y)
                                    	return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0)))
                                    end
                                    
                                    function tmp = code(x, y)
                                    	tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
                                    end
                                    
                                    code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    \frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
                                    \end{array}
                                    

                                    Reproduce

                                    ?
                                    herbie shell --seed 2024294 
                                    (FPCore (x y)
                                      :name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
                                      :precision binary64
                                    
                                      :alt
                                      (! :herbie-platform default (* (/ x 1) (/ (+ (/ x y) 1) (+ x 1))))
                                    
                                      (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))