
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (fma y 6.0 (* -6.0 x)) z x))
double code(double x, double y, double z) {
return fma(fma(y, 6.0, (-6.0 * x)), z, x);
}
function code(x, y, z) return fma(fma(y, 6.0, Float64(-6.0 * x)), z, x) end
code[x_, y_, z_] := N[(N[(y * 6.0 + N[(-6.0 * x), $MachinePrecision]), $MachinePrecision] * z + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\mathsf{fma}\left(y, 6, -6 \cdot x\right), z, x\right)
\end{array}
Initial program 99.8%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
lower-fma.f64N/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
metadata-eval99.8
Applied rewrites99.8%
lift-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
lift-fma.f64N/A
*-commutativeN/A
lower-fma.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
lift-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* (- y x) 6.0) z))) (if (<= z -0.115) t_0 (if (<= z 0.165) (fma (* z y) 6.0 x) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y - x) * 6.0) * z;
double tmp;
if (z <= -0.115) {
tmp = t_0;
} else if (z <= 0.165) {
tmp = fma((z * y), 6.0, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(Float64(y - x) * 6.0) * z) tmp = 0.0 if (z <= -0.115) tmp = t_0; elseif (z <= 0.165) tmp = fma(Float64(z * y), 6.0, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -0.115], t$95$0, If[LessEqual[z, 0.165], N[(N[(z * y), $MachinePrecision] * 6.0 + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\left(y - x\right) \cdot 6\right) \cdot z\\
\mathbf{if}\;z \leq -0.115:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 0.165:\\
\;\;\;\;\mathsf{fma}\left(z \cdot y, 6, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -0.115000000000000005 or 0.165000000000000008 < z Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6461.4
Applied rewrites61.4%
Applied rewrites61.5%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
distribute-lft-out--N/A
unsub-negN/A
distribute-lft-neg-inN/A
metadata-evalN/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
unsub-negN/A
distribute-lft-out--N/A
lower-*.f64N/A
lower--.f6498.7
Applied rewrites98.7%
if -0.115000000000000005 < z < 0.165000000000000008Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6496.9
Applied rewrites96.9%
Final simplification97.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (fma -6.0 z 1.0) x))) (if (<= x -5.4e+17) t_0 (if (<= x 2.1e-93) (fma (* z y) 6.0 x) t_0))))
double code(double x, double y, double z) {
double t_0 = fma(-6.0, z, 1.0) * x;
double tmp;
if (x <= -5.4e+17) {
tmp = t_0;
} else if (x <= 2.1e-93) {
tmp = fma((z * y), 6.0, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(fma(-6.0, z, 1.0) * x) tmp = 0.0 if (x <= -5.4e+17) tmp = t_0; elseif (x <= 2.1e-93) tmp = fma(Float64(z * y), 6.0, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-6.0 * z + 1.0), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -5.4e+17], t$95$0, If[LessEqual[x, 2.1e-93], N[(N[(z * y), $MachinePrecision] * 6.0 + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-6, z, 1\right) \cdot x\\
\mathbf{if}\;x \leq -5.4 \cdot 10^{+17}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.1 \cdot 10^{-93}:\\
\;\;\;\;\mathsf{fma}\left(z \cdot y, 6, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.4e17 or 2.1000000000000001e-93 < x Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6487.1
Applied rewrites87.1%
if -5.4e17 < x < 2.1000000000000001e-93Initial program 99.7%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.7
Applied rewrites99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6495.2
Applied rewrites95.2%
(FPCore (x y z) :precision binary64 (if (<= x -4.3e-5) (fma (* z x) -6.0 x) (if (<= x 1.9e-125) (* (* z y) 6.0) (* (fma -6.0 z 1.0) x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.3e-5) {
tmp = fma((z * x), -6.0, x);
} else if (x <= 1.9e-125) {
tmp = (z * y) * 6.0;
} else {
tmp = fma(-6.0, z, 1.0) * x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -4.3e-5) tmp = fma(Float64(z * x), -6.0, x); elseif (x <= 1.9e-125) tmp = Float64(Float64(z * y) * 6.0); else tmp = Float64(fma(-6.0, z, 1.0) * x); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -4.3e-5], N[(N[(z * x), $MachinePrecision] * -6.0 + x), $MachinePrecision], If[LessEqual[x, 1.9e-125], N[(N[(z * y), $MachinePrecision] * 6.0), $MachinePrecision], N[(N[(-6.0 * z + 1.0), $MachinePrecision] * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.3 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(z \cdot x, -6, x\right)\\
\mathbf{elif}\;x \leq 1.9 \cdot 10^{-125}:\\
\;\;\;\;\left(z \cdot y\right) \cdot 6\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-6, z, 1\right) \cdot x\\
\end{array}
\end{array}
if x < -4.3000000000000002e-5Initial program 100.0%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
lower-fma.f64N/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
metadata-eval100.0
Applied rewrites100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6493.5
Applied rewrites93.5%
if -4.3000000000000002e-5 < x < 1.9000000000000001e-125Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6478.1
Applied rewrites78.1%
if 1.9000000000000001e-125 < x Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6478.5
Applied rewrites78.5%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (fma -6.0 z 1.0) x))) (if (<= x -4.3e-5) t_0 (if (<= x 1.9e-125) (* (* z y) 6.0) t_0))))
double code(double x, double y, double z) {
double t_0 = fma(-6.0, z, 1.0) * x;
double tmp;
if (x <= -4.3e-5) {
tmp = t_0;
} else if (x <= 1.9e-125) {
tmp = (z * y) * 6.0;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(fma(-6.0, z, 1.0) * x) tmp = 0.0 if (x <= -4.3e-5) tmp = t_0; elseif (x <= 1.9e-125) tmp = Float64(Float64(z * y) * 6.0); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-6.0 * z + 1.0), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -4.3e-5], t$95$0, If[LessEqual[x, 1.9e-125], N[(N[(z * y), $MachinePrecision] * 6.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-6, z, 1\right) \cdot x\\
\mathbf{if}\;x \leq -4.3 \cdot 10^{-5}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.9 \cdot 10^{-125}:\\
\;\;\;\;\left(z \cdot y\right) \cdot 6\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -4.3000000000000002e-5 or 1.9000000000000001e-125 < x Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6484.4
Applied rewrites84.4%
if -4.3000000000000002e-5 < x < 1.9000000000000001e-125Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6478.1
Applied rewrites78.1%
(FPCore (x y z) :precision binary64 (if (<= z -0.00042) (* (* 6.0 y) z) (if (<= z 3.1e-79) (* 1.0 x) (* (* z y) 6.0))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.00042) {
tmp = (6.0 * y) * z;
} else if (z <= 3.1e-79) {
tmp = 1.0 * x;
} else {
tmp = (z * y) * 6.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.00042d0)) then
tmp = (6.0d0 * y) * z
else if (z <= 3.1d-79) then
tmp = 1.0d0 * x
else
tmp = (z * y) * 6.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.00042) {
tmp = (6.0 * y) * z;
} else if (z <= 3.1e-79) {
tmp = 1.0 * x;
} else {
tmp = (z * y) * 6.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.00042: tmp = (6.0 * y) * z elif z <= 3.1e-79: tmp = 1.0 * x else: tmp = (z * y) * 6.0 return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.00042) tmp = Float64(Float64(6.0 * y) * z); elseif (z <= 3.1e-79) tmp = Float64(1.0 * x); else tmp = Float64(Float64(z * y) * 6.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.00042) tmp = (6.0 * y) * z; elseif (z <= 3.1e-79) tmp = 1.0 * x; else tmp = (z * y) * 6.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.00042], N[(N[(6.0 * y), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[z, 3.1e-79], N[(1.0 * x), $MachinePrecision], N[(N[(z * y), $MachinePrecision] * 6.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.00042:\\
\;\;\;\;\left(6 \cdot y\right) \cdot z\\
\mathbf{elif}\;z \leq 3.1 \cdot 10^{-79}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot y\right) \cdot 6\\
\end{array}
\end{array}
if z < -4.2000000000000002e-4Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6465.1
Applied rewrites65.1%
Applied rewrites65.2%
if -4.2000000000000002e-4 < z < 3.0999999999999999e-79Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6476.9
Applied rewrites76.9%
Taylor expanded in z around 0
Applied rewrites75.4%
if 3.0999999999999999e-79 < z Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6455.7
Applied rewrites55.7%
(FPCore (x y z) :precision binary64 (if (<= z -0.00042) (* (* 6.0 y) z) (if (<= z 3.1e-79) (* 1.0 x) (* (* z 6.0) y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.00042) {
tmp = (6.0 * y) * z;
} else if (z <= 3.1e-79) {
tmp = 1.0 * x;
} else {
tmp = (z * 6.0) * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.00042d0)) then
tmp = (6.0d0 * y) * z
else if (z <= 3.1d-79) then
tmp = 1.0d0 * x
else
tmp = (z * 6.0d0) * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.00042) {
tmp = (6.0 * y) * z;
} else if (z <= 3.1e-79) {
tmp = 1.0 * x;
} else {
tmp = (z * 6.0) * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.00042: tmp = (6.0 * y) * z elif z <= 3.1e-79: tmp = 1.0 * x else: tmp = (z * 6.0) * y return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.00042) tmp = Float64(Float64(6.0 * y) * z); elseif (z <= 3.1e-79) tmp = Float64(1.0 * x); else tmp = Float64(Float64(z * 6.0) * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.00042) tmp = (6.0 * y) * z; elseif (z <= 3.1e-79) tmp = 1.0 * x; else tmp = (z * 6.0) * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.00042], N[(N[(6.0 * y), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[z, 3.1e-79], N[(1.0 * x), $MachinePrecision], N[(N[(z * 6.0), $MachinePrecision] * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.00042:\\
\;\;\;\;\left(6 \cdot y\right) \cdot z\\
\mathbf{elif}\;z \leq 3.1 \cdot 10^{-79}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot 6\right) \cdot y\\
\end{array}
\end{array}
if z < -4.2000000000000002e-4Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6465.1
Applied rewrites65.1%
Applied rewrites65.2%
if -4.2000000000000002e-4 < z < 3.0999999999999999e-79Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6476.9
Applied rewrites76.9%
Taylor expanded in z around 0
Applied rewrites75.4%
if 3.0999999999999999e-79 < z Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6455.7
Applied rewrites55.7%
Applied rewrites55.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* 6.0 y) z))) (if (<= z -0.00042) t_0 (if (<= z 3.1e-79) (* 1.0 x) t_0))))
double code(double x, double y, double z) {
double t_0 = (6.0 * y) * z;
double tmp;
if (z <= -0.00042) {
tmp = t_0;
} else if (z <= 3.1e-79) {
tmp = 1.0 * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (6.0d0 * y) * z
if (z <= (-0.00042d0)) then
tmp = t_0
else if (z <= 3.1d-79) then
tmp = 1.0d0 * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (6.0 * y) * z;
double tmp;
if (z <= -0.00042) {
tmp = t_0;
} else if (z <= 3.1e-79) {
tmp = 1.0 * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (6.0 * y) * z tmp = 0 if z <= -0.00042: tmp = t_0 elif z <= 3.1e-79: tmp = 1.0 * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(6.0 * y) * z) tmp = 0.0 if (z <= -0.00042) tmp = t_0; elseif (z <= 3.1e-79) tmp = Float64(1.0 * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (6.0 * y) * z; tmp = 0.0; if (z <= -0.00042) tmp = t_0; elseif (z <= 3.1e-79) tmp = 1.0 * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(6.0 * y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -0.00042], t$95$0, If[LessEqual[z, 3.1e-79], N[(1.0 * x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(6 \cdot y\right) \cdot z\\
\mathbf{if}\;z \leq -0.00042:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 3.1 \cdot 10^{-79}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -4.2000000000000002e-4 or 3.0999999999999999e-79 < z Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6459.8
Applied rewrites59.8%
Applied rewrites59.8%
if -4.2000000000000002e-4 < z < 3.0999999999999999e-79Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6476.9
Applied rewrites76.9%
Taylor expanded in z around 0
Applied rewrites75.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* z -6.0) x))) (if (<= z -0.165) t_0 (if (<= z 0.165) (* 1.0 x) t_0))))
double code(double x, double y, double z) {
double t_0 = (z * -6.0) * x;
double tmp;
if (z <= -0.165) {
tmp = t_0;
} else if (z <= 0.165) {
tmp = 1.0 * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (z * (-6.0d0)) * x
if (z <= (-0.165d0)) then
tmp = t_0
else if (z <= 0.165d0) then
tmp = 1.0d0 * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (z * -6.0) * x;
double tmp;
if (z <= -0.165) {
tmp = t_0;
} else if (z <= 0.165) {
tmp = 1.0 * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (z * -6.0) * x tmp = 0 if z <= -0.165: tmp = t_0 elif z <= 0.165: tmp = 1.0 * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(z * -6.0) * x) tmp = 0.0 if (z <= -0.165) tmp = t_0; elseif (z <= 0.165) tmp = Float64(1.0 * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (z * -6.0) * x; tmp = 0.0; if (z <= -0.165) tmp = t_0; elseif (z <= 0.165) tmp = 1.0 * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z * -6.0), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[z, -0.165], t$95$0, If[LessEqual[z, 0.165], N[(1.0 * x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(z \cdot -6\right) \cdot x\\
\mathbf{if}\;z \leq -0.165:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 0.165:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -0.165000000000000008 or 0.165000000000000008 < z Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6445.0
Applied rewrites45.0%
Taylor expanded in z around inf
Applied rewrites43.9%
if -0.165000000000000008 < z < 0.165000000000000008Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6473.2
Applied rewrites73.2%
Taylor expanded in z around 0
Applied rewrites70.2%
Final simplification56.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* z x) -6.0))) (if (<= z -0.165) t_0 (if (<= z 0.165) (* 1.0 x) t_0))))
double code(double x, double y, double z) {
double t_0 = (z * x) * -6.0;
double tmp;
if (z <= -0.165) {
tmp = t_0;
} else if (z <= 0.165) {
tmp = 1.0 * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (z * x) * (-6.0d0)
if (z <= (-0.165d0)) then
tmp = t_0
else if (z <= 0.165d0) then
tmp = 1.0d0 * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (z * x) * -6.0;
double tmp;
if (z <= -0.165) {
tmp = t_0;
} else if (z <= 0.165) {
tmp = 1.0 * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (z * x) * -6.0 tmp = 0 if z <= -0.165: tmp = t_0 elif z <= 0.165: tmp = 1.0 * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(z * x) * -6.0) tmp = 0.0 if (z <= -0.165) tmp = t_0; elseif (z <= 0.165) tmp = Float64(1.0 * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (z * x) * -6.0; tmp = 0.0; if (z <= -0.165) tmp = t_0; elseif (z <= 0.165) tmp = 1.0 * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z * x), $MachinePrecision] * -6.0), $MachinePrecision]}, If[LessEqual[z, -0.165], t$95$0, If[LessEqual[z, 0.165], N[(1.0 * x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(z \cdot x\right) \cdot -6\\
\mathbf{if}\;z \leq -0.165:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 0.165:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -0.165000000000000008 or 0.165000000000000008 < z Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6461.4
Applied rewrites61.4%
Applied rewrites61.5%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
distribute-lft-out--N/A
unsub-negN/A
distribute-lft-neg-inN/A
metadata-evalN/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
unsub-negN/A
distribute-lft-out--N/A
lower-*.f64N/A
lower--.f6498.7
Applied rewrites98.7%
Taylor expanded in x around inf
Applied rewrites43.9%
if -0.165000000000000008 < z < 0.165000000000000008Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6473.2
Applied rewrites73.2%
Taylor expanded in z around 0
Applied rewrites70.2%
(FPCore (x y z) :precision binary64 (fma (fma -6.0 x (* 6.0 y)) z x))
double code(double x, double y, double z) {
return fma(fma(-6.0, x, (6.0 * y)), z, x);
}
function code(x, y, z) return fma(fma(-6.0, x, Float64(6.0 * y)), z, x) end
code[x_, y_, z_] := N[(N[(-6.0 * x + N[(6.0 * y), $MachinePrecision]), $MachinePrecision] * z + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\mathsf{fma}\left(-6, x, 6 \cdot y\right), z, x\right)
\end{array}
Initial program 99.8%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
lower-fma.f64N/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
metadata-eval99.8
Applied rewrites99.8%
lift-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
lift-fma.f64N/A
*-commutativeN/A
lower-fma.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (+ (* (* (- y x) z) 6.0) x))
double code(double x, double y, double z) {
return (((y - x) * z) * 6.0) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((y - x) * z) * 6.0d0) + x
end function
public static double code(double x, double y, double z) {
return (((y - x) * z) * 6.0) + x;
}
def code(x, y, z): return (((y - x) * z) * 6.0) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(y - x) * z) * 6.0) + x) end
function tmp = code(x, y, z) tmp = (((y - x) * z) * 6.0) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] * 6.0), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y - x\right) \cdot z\right) \cdot 6 + x
\end{array}
Initial program 99.8%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (fma (* (- y x) z) 6.0 x))
double code(double x, double y, double z) {
return fma(((y - x) * z), 6.0, x);
}
function code(x, y, z) return fma(Float64(Float64(y - x) * z), 6.0, x) end
code[x_, y_, z_] := N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] * 6.0 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\left(y - x\right) \cdot z, 6, x\right)
\end{array}
Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (* 1.0 x))
double code(double x, double y, double z) {
return 1.0 * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 * x
end function
public static double code(double x, double y, double z) {
return 1.0 * x;
}
def code(x, y, z): return 1.0 * x
function code(x, y, z) return Float64(1.0 * x) end
function tmp = code(x, y, z) tmp = 1.0 * x; end
code[x_, y_, z_] := N[(1.0 * x), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot x
\end{array}
Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6458.5
Applied rewrites58.5%
Taylor expanded in z around 0
Applied rewrites35.2%
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2024294
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:alt
(! :herbie-platform default (- x (* (* 6 z) (- x y))))
(+ x (* (* (- y x) 6.0) z)))