
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
(FPCore (x y z) :precision binary64 (fma (+ y 0.5) x z))
double code(double x, double y, double z) {
return fma((y + 0.5), x, z);
}
function code(x, y, z) return fma(Float64(y + 0.5), x, z) end
code[x_, y_, z_] := N[(N[(y + 0.5), $MachinePrecision] * x + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y + 0.5, x, z\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
lift-/.f64N/A
div-invN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
metadata-eval100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= y -9.2e+58) (* x y) (if (<= y 6.6e+84) (fma 0.5 x z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -9.2e+58) {
tmp = x * y;
} else if (y <= 6.6e+84) {
tmp = fma(0.5, x, z);
} else {
tmp = x * y;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -9.2e+58) tmp = Float64(x * y); elseif (y <= 6.6e+84) tmp = fma(0.5, x, z); else tmp = Float64(x * y); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -9.2e+58], N[(x * y), $MachinePrecision], If[LessEqual[y, 6.6e+84], N[(0.5 * x + z), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.2 \cdot 10^{+58}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 6.6 \cdot 10^{+84}:\\
\;\;\;\;\mathsf{fma}\left(0.5, x, z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -9.2000000000000001e58 or 6.60000000000000034e84 < y Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6425.2
Applied rewrites25.2%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6478.0
Applied rewrites78.0%
if -9.2000000000000001e58 < y < 6.60000000000000034e84Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6494.6
Applied rewrites94.6%
Final simplification88.0%
(FPCore (x y z) :precision binary64 (if (<= y -9.5e+20) (* x y) (if (<= y 0.5) (* x 0.5) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -9.5e+20) {
tmp = x * y;
} else if (y <= 0.5) {
tmp = x * 0.5;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-9.5d+20)) then
tmp = x * y
else if (y <= 0.5d0) then
tmp = x * 0.5d0
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -9.5e+20) {
tmp = x * y;
} else if (y <= 0.5) {
tmp = x * 0.5;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -9.5e+20: tmp = x * y elif y <= 0.5: tmp = x * 0.5 else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -9.5e+20) tmp = Float64(x * y); elseif (y <= 0.5) tmp = Float64(x * 0.5); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -9.5e+20) tmp = x * y; elseif (y <= 0.5) tmp = x * 0.5; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -9.5e+20], N[(x * y), $MachinePrecision], If[LessEqual[y, 0.5], N[(x * 0.5), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.5 \cdot 10^{+20}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 0.5:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -9.5e20 or 0.5 < y Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6431.6
Applied rewrites31.6%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6470.6
Applied rewrites70.6%
if -9.5e20 < y < 0.5Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6498.6
Applied rewrites98.6%
Taylor expanded in x around inf
Applied rewrites44.8%
Final simplification57.0%
(FPCore (x y z) :precision binary64 (* x 0.5))
double code(double x, double y, double z) {
return x * 0.5;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * 0.5d0
end function
public static double code(double x, double y, double z) {
return x * 0.5;
}
def code(x, y, z): return x * 0.5
function code(x, y, z) return Float64(x * 0.5) end
function tmp = code(x, y, z) tmp = x * 0.5; end
code[x_, y_, z_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f6466.9
Applied rewrites66.9%
Taylor expanded in x around inf
Applied rewrites25.1%
Final simplification25.1%
herbie shell --seed 2024294
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2.0) (* y x)) z))