
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ (/ x (- t z)) (- y z)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / (t - z)) / (y - z)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (x / (t - z)) / (y - z)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(x / Float64(t - z)) / Float64(y - z)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (x / (t - z)) / (y - z);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{\frac{x}{t - z}}{y - z}
\end{array}
Initial program 89.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6497.9
Applied rewrites97.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* z z))))
(if (<= z -600000000.0)
t_1
(if (<= z -1.7e-70)
(/ x (* (- y) z))
(if (<= z 2.4e-72)
(/ x (* y t))
(if (<= z 2.55e+98) (/ x (* (- z) t)) t_1))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -600000000.0) {
tmp = t_1;
} else if (z <= -1.7e-70) {
tmp = x / (-y * z);
} else if (z <= 2.4e-72) {
tmp = x / (y * t);
} else if (z <= 2.55e+98) {
tmp = x / (-z * t);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-600000000.0d0)) then
tmp = t_1
else if (z <= (-1.7d-70)) then
tmp = x / (-y * z)
else if (z <= 2.4d-72) then
tmp = x / (y * t)
else if (z <= 2.55d+98) then
tmp = x / (-z * t)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -600000000.0) {
tmp = t_1;
} else if (z <= -1.7e-70) {
tmp = x / (-y * z);
} else if (z <= 2.4e-72) {
tmp = x / (y * t);
} else if (z <= 2.55e+98) {
tmp = x / (-z * t);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -600000000.0: tmp = t_1 elif z <= -1.7e-70: tmp = x / (-y * z) elif z <= 2.4e-72: tmp = x / (y * t) elif z <= 2.55e+98: tmp = x / (-z * t) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -600000000.0) tmp = t_1; elseif (z <= -1.7e-70) tmp = Float64(x / Float64(Float64(-y) * z)); elseif (z <= 2.4e-72) tmp = Float64(x / Float64(y * t)); elseif (z <= 2.55e+98) tmp = Float64(x / Float64(Float64(-z) * t)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * z);
tmp = 0.0;
if (z <= -600000000.0)
tmp = t_1;
elseif (z <= -1.7e-70)
tmp = x / (-y * z);
elseif (z <= 2.4e-72)
tmp = x / (y * t);
elseif (z <= 2.55e+98)
tmp = x / (-z * t);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -600000000.0], t$95$1, If[LessEqual[z, -1.7e-70], N[(x / N[((-y) * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.4e-72], N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.55e+98], N[(x / N[((-z) * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -600000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -1.7 \cdot 10^{-70}:\\
\;\;\;\;\frac{x}{\left(-y\right) \cdot z}\\
\mathbf{elif}\;z \leq 2.4 \cdot 10^{-72}:\\
\;\;\;\;\frac{x}{y \cdot t}\\
\mathbf{elif}\;z \leq 2.55 \cdot 10^{+98}:\\
\;\;\;\;\frac{x}{\left(-z\right) \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -6e8 or 2.54999999999999994e98 < z Initial program 80.9%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6467.4
Applied rewrites67.4%
if -6e8 < z < -1.69999999999999998e-70Initial program 94.4%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f6491.4
Applied rewrites91.4%
Taylor expanded in t around 0
Applied rewrites58.7%
if -1.69999999999999998e-70 < z < 2.4e-72Initial program 94.9%
Taylor expanded in z around 0
lower-*.f6467.1
Applied rewrites67.1%
if 2.4e-72 < z < 2.54999999999999994e98Initial program 97.2%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f6481.4
Applied rewrites81.4%
Taylor expanded in y around 0
Applied rewrites53.8%
Final simplification64.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z -3.55e+87) (/ (/ x (- z t)) z) (if (<= z 2.5e+122) (/ x (* (- y z) (- t z))) (/ (/ x z) (- z t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.55e+87) {
tmp = (x / (z - t)) / z;
} else if (z <= 2.5e+122) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = (x / z) / (z - t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-3.55d+87)) then
tmp = (x / (z - t)) / z
else if (z <= 2.5d+122) then
tmp = x / ((y - z) * (t - z))
else
tmp = (x / z) / (z - t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.55e+87) {
tmp = (x / (z - t)) / z;
} else if (z <= 2.5e+122) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = (x / z) / (z - t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if z <= -3.55e+87: tmp = (x / (z - t)) / z elif z <= 2.5e+122: tmp = x / ((y - z) * (t - z)) else: tmp = (x / z) / (z - t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= -3.55e+87) tmp = Float64(Float64(x / Float64(z - t)) / z); elseif (z <= 2.5e+122) tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z))); else tmp = Float64(Float64(x / z) / Float64(z - t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (z <= -3.55e+87)
tmp = (x / (z - t)) / z;
elseif (z <= 2.5e+122)
tmp = x / ((y - z) * (t - z));
else
tmp = (x / z) / (z - t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, -3.55e+87], N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[z, 2.5e+122], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.55 \cdot 10^{+87}:\\
\;\;\;\;\frac{\frac{x}{z - t}}{z}\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{+122}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{z - t}\\
\end{array}
\end{array}
if z < -3.5499999999999999e87Initial program 78.0%
Taylor expanded in y around 0
mul-1-negN/A
associate-/r*N/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6480.4
Applied rewrites80.4%
Applied rewrites80.4%
if -3.5499999999999999e87 < z < 2.49999999999999994e122Initial program 94.1%
if 2.49999999999999994e122 < z Initial program 76.6%
Taylor expanded in y around 0
mul-1-negN/A
associate-/r*N/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6492.1
Applied rewrites92.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ x z) (- z t))))
(if (<= z -3.55e+87)
t_1
(if (<= z 2.5e+122) (/ x (* (- y z) (- t z))) t_1))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (x / z) / (z - t);
double tmp;
if (z <= -3.55e+87) {
tmp = t_1;
} else if (z <= 2.5e+122) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / z) / (z - t)
if (z <= (-3.55d+87)) then
tmp = t_1
else if (z <= 2.5d+122) then
tmp = x / ((y - z) * (t - z))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (x / z) / (z - t);
double tmp;
if (z <= -3.55e+87) {
tmp = t_1;
} else if (z <= 2.5e+122) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (x / z) / (z - t) tmp = 0 if z <= -3.55e+87: tmp = t_1 elif z <= 2.5e+122: tmp = x / ((y - z) * (t - z)) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(x / z) / Float64(z - t)) tmp = 0.0 if (z <= -3.55e+87) tmp = t_1; elseif (z <= 2.5e+122) tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z))); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (x / z) / (z - t);
tmp = 0.0;
if (z <= -3.55e+87)
tmp = t_1;
elseif (z <= 2.5e+122)
tmp = x / ((y - z) * (t - z));
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / z), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.55e+87], t$95$1, If[LessEqual[z, 2.5e+122], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{\frac{x}{z}}{z - t}\\
\mathbf{if}\;z \leq -3.55 \cdot 10^{+87}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{+122}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.5499999999999999e87 or 2.49999999999999994e122 < z Initial program 77.3%
Taylor expanded in y around 0
mul-1-negN/A
associate-/r*N/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6486.0
Applied rewrites86.0%
if -3.5499999999999999e87 < z < 2.49999999999999994e122Initial program 94.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* z z))))
(if (<= z -600000000.0)
t_1
(if (<= z -1.7e-70)
(/ x (* (- y) z))
(if (<= z 2.8e-47) (/ x (* y t)) t_1)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -600000000.0) {
tmp = t_1;
} else if (z <= -1.7e-70) {
tmp = x / (-y * z);
} else if (z <= 2.8e-47) {
tmp = x / (y * t);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-600000000.0d0)) then
tmp = t_1
else if (z <= (-1.7d-70)) then
tmp = x / (-y * z)
else if (z <= 2.8d-47) then
tmp = x / (y * t)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -600000000.0) {
tmp = t_1;
} else if (z <= -1.7e-70) {
tmp = x / (-y * z);
} else if (z <= 2.8e-47) {
tmp = x / (y * t);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -600000000.0: tmp = t_1 elif z <= -1.7e-70: tmp = x / (-y * z) elif z <= 2.8e-47: tmp = x / (y * t) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -600000000.0) tmp = t_1; elseif (z <= -1.7e-70) tmp = Float64(x / Float64(Float64(-y) * z)); elseif (z <= 2.8e-47) tmp = Float64(x / Float64(y * t)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * z);
tmp = 0.0;
if (z <= -600000000.0)
tmp = t_1;
elseif (z <= -1.7e-70)
tmp = x / (-y * z);
elseif (z <= 2.8e-47)
tmp = x / (y * t);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -600000000.0], t$95$1, If[LessEqual[z, -1.7e-70], N[(x / N[((-y) * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.8e-47], N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -600000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -1.7 \cdot 10^{-70}:\\
\;\;\;\;\frac{x}{\left(-y\right) \cdot z}\\
\mathbf{elif}\;z \leq 2.8 \cdot 10^{-47}:\\
\;\;\;\;\frac{x}{y \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -6e8 or 2.79999999999999993e-47 < z Initial program 84.6%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6462.2
Applied rewrites62.2%
if -6e8 < z < -1.69999999999999998e-70Initial program 94.4%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f6491.4
Applied rewrites91.4%
Taylor expanded in t around 0
Applied rewrites58.7%
if -1.69999999999999998e-70 < z < 2.79999999999999993e-47Initial program 94.5%
Taylor expanded in z around 0
lower-*.f6463.0
Applied rewrites63.0%
Final simplification62.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -0.075) (/ x (* y (- t z))) (if (<= y 2.4e-180) (/ x (* (- z t) z)) (/ x (* (- y z) t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -0.075) {
tmp = x / (y * (t - z));
} else if (y <= 2.4e-180) {
tmp = x / ((z - t) * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-0.075d0)) then
tmp = x / (y * (t - z))
else if (y <= 2.4d-180) then
tmp = x / ((z - t) * z)
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -0.075) {
tmp = x / (y * (t - z));
} else if (y <= 2.4e-180) {
tmp = x / ((z - t) * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -0.075: tmp = x / (y * (t - z)) elif y <= 2.4e-180: tmp = x / ((z - t) * z) else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -0.075) tmp = Float64(x / Float64(y * Float64(t - z))); elseif (y <= 2.4e-180) tmp = Float64(x / Float64(Float64(z - t) * z)); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -0.075)
tmp = x / (y * (t - z));
elseif (y <= 2.4e-180)
tmp = x / ((z - t) * z);
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -0.075], N[(x / N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.4e-180], N[(x / N[(N[(z - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.075:\\
\;\;\;\;\frac{x}{y \cdot \left(t - z\right)}\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{-180}:\\
\;\;\;\;\frac{x}{\left(z - t\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if y < -0.0749999999999999972Initial program 88.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6483.4
Applied rewrites83.4%
if -0.0749999999999999972 < y < 2.39999999999999979e-180Initial program 90.1%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6480.3
Applied rewrites80.3%
if 2.39999999999999979e-180 < y Initial program 89.0%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6456.7
Applied rewrites56.7%
Final simplification71.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t 1.95e-277) (/ x (* y (- t z))) (if (<= t 1.55e-8) (/ x (* z z)) (/ x (* (- y z) t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= 1.95e-277) {
tmp = x / (y * (t - z));
} else if (t <= 1.55e-8) {
tmp = x / (z * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= 1.95d-277) then
tmp = x / (y * (t - z))
else if (t <= 1.55d-8) then
tmp = x / (z * z)
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= 1.95e-277) {
tmp = x / (y * (t - z));
} else if (t <= 1.55e-8) {
tmp = x / (z * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= 1.95e-277: tmp = x / (y * (t - z)) elif t <= 1.55e-8: tmp = x / (z * z) else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= 1.95e-277) tmp = Float64(x / Float64(y * Float64(t - z))); elseif (t <= 1.55e-8) tmp = Float64(x / Float64(z * z)); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= 1.95e-277)
tmp = x / (y * (t - z));
elseif (t <= 1.55e-8)
tmp = x / (z * z);
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, 1.95e-277], N[(x / N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.55e-8], N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq 1.95 \cdot 10^{-277}:\\
\;\;\;\;\frac{x}{y \cdot \left(t - z\right)}\\
\mathbf{elif}\;t \leq 1.55 \cdot 10^{-8}:\\
\;\;\;\;\frac{x}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if t < 1.94999999999999993e-277Initial program 90.6%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6460.9
Applied rewrites60.9%
if 1.94999999999999993e-277 < t < 1.55e-8Initial program 85.5%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6447.0
Applied rewrites47.0%
if 1.55e-8 < t Initial program 90.6%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6480.6
Applied rewrites80.6%
Final simplification62.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* z z))))
(if (<= z -14500000000.0)
t_1
(if (<= z 2.55e+98) (/ x (* y (- t z))) t_1))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -14500000000.0) {
tmp = t_1;
} else if (z <= 2.55e+98) {
tmp = x / (y * (t - z));
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-14500000000.0d0)) then
tmp = t_1
else if (z <= 2.55d+98) then
tmp = x / (y * (t - z))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -14500000000.0) {
tmp = t_1;
} else if (z <= 2.55e+98) {
tmp = x / (y * (t - z));
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -14500000000.0: tmp = t_1 elif z <= 2.55e+98: tmp = x / (y * (t - z)) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -14500000000.0) tmp = t_1; elseif (z <= 2.55e+98) tmp = Float64(x / Float64(y * Float64(t - z))); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * z);
tmp = 0.0;
if (z <= -14500000000.0)
tmp = t_1;
elseif (z <= 2.55e+98)
tmp = x / (y * (t - z));
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -14500000000.0], t$95$1, If[LessEqual[z, 2.55e+98], N[(x / N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -14500000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.55 \cdot 10^{+98}:\\
\;\;\;\;\frac{x}{y \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.45e10 or 2.54999999999999994e98 < z Initial program 80.9%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6467.4
Applied rewrites67.4%
if -1.45e10 < z < 2.54999999999999994e98Initial program 95.4%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6472.0
Applied rewrites72.0%
Final simplification70.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* z z)))) (if (<= z -48000000.0) t_1 (if (<= z 2.8e-47) (/ x (* y t)) t_1))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -48000000.0) {
tmp = t_1;
} else if (z <= 2.8e-47) {
tmp = x / (y * t);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-48000000.0d0)) then
tmp = t_1
else if (z <= 2.8d-47) then
tmp = x / (y * t)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -48000000.0) {
tmp = t_1;
} else if (z <= 2.8e-47) {
tmp = x / (y * t);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -48000000.0: tmp = t_1 elif z <= 2.8e-47: tmp = x / (y * t) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -48000000.0) tmp = t_1; elseif (z <= 2.8e-47) tmp = Float64(x / Float64(y * t)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * z);
tmp = 0.0;
if (z <= -48000000.0)
tmp = t_1;
elseif (z <= 2.8e-47)
tmp = x / (y * t);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -48000000.0], t$95$1, If[LessEqual[z, 2.8e-47], N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -48000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.8 \cdot 10^{-47}:\\
\;\;\;\;\frac{x}{y \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.8e7 or 2.79999999999999993e-47 < z Initial program 84.7%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6461.8
Applied rewrites61.8%
if -4.8e7 < z < 2.79999999999999993e-47Initial program 94.4%
Taylor expanded in z around 0
lower-*.f6459.4
Applied rewrites59.4%
Final simplification60.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z 2e+152) (/ x (* (- y z) (- t z))) (/ (/ x z) z)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 2e+152) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = (x / z) / z;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 2d+152) then
tmp = x / ((y - z) * (t - z))
else
tmp = (x / z) / z
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 2e+152) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = (x / z) / z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if z <= 2e+152: tmp = x / ((y - z) * (t - z)) else: tmp = (x / z) / z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= 2e+152) tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z))); else tmp = Float64(Float64(x / z) / z); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (z <= 2e+152)
tmp = x / ((y - z) * (t - z));
else
tmp = (x / z) / z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, 2e+152], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 2 \cdot 10^{+152}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{z}\\
\end{array}
\end{array}
if z < 2.0000000000000001e152Initial program 91.5%
if 2.0000000000000001e152 < z Initial program 73.6%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6497.9
Applied rewrites97.9%
Taylor expanded in z around inf
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6496.9
Applied rewrites96.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x (* y t)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / (y * t);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y * t)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / (y * t);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / (y * t)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / Float64(y * t)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / (y * t);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y \cdot t}
\end{array}
Initial program 89.3%
Taylor expanded in z around 0
lower-*.f6439.5
Applied rewrites39.5%
Final simplification39.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (< (/ x t_1) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if ((x / t_1) < 0.0d0) then
tmp = (x / (y - z)) / (t - z)
else
tmp = x * (1.0d0 / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if (x / t_1) < 0.0: tmp = (x / (y - z)) / (t - z) else: tmp = x * (1.0 / t_1) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (Float64(x / t_1) < 0.0) tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z)); else tmp = Float64(x * Float64(1.0 / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - z) * (t - z); tmp = 0.0; if ((x / t_1) < 0.0) tmp = (x / (y - z)) / (t - z); else tmp = x * (1.0 / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[Less[N[(x / t$95$1), $MachinePrecision], 0.0], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;\frac{x}{t\_1} < 0:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024294
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ x (* (- y z) (- t z))) 0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z))))))
(/ x (* (- y z) (- t z))))