
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (fma (/ x z) (- 1.0 y) y))
double code(double x, double y, double z) {
return fma((x / z), (1.0 - y), y);
}
function code(x, y, z) return fma(Float64(x / z), Float64(1.0 - y), y) end
code[x_, y_, z_] := N[(N[(x / z), $MachinePrecision] * N[(1.0 - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{z}, 1 - y, y\right)
\end{array}
Initial program 86.8%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (/ x z) (- y) y))) (if (<= y -4.4e+18) t_0 (if (<= y 3.5e-6) (fma (/ x z) 1.0 y) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((x / z), -y, y);
double tmp;
if (y <= -4.4e+18) {
tmp = t_0;
} else if (y <= 3.5e-6) {
tmp = fma((x / z), 1.0, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(x / z), Float64(-y), y) tmp = 0.0 if (y <= -4.4e+18) tmp = t_0; elseif (y <= 3.5e-6) tmp = fma(Float64(x / z), 1.0, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / z), $MachinePrecision] * (-y) + y), $MachinePrecision]}, If[LessEqual[y, -4.4e+18], t$95$0, If[LessEqual[y, 3.5e-6], N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{x}{z}, -y, y\right)\\
\mathbf{if}\;y \leq -4.4 \cdot 10^{+18}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -4.4e18 or 3.49999999999999995e-6 < y Initial program 70.4%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites99.9%
Taylor expanded in y around inf
Applied rewrites99.4%
if -4.4e18 < y < 3.49999999999999995e-6Initial program 99.9%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites100.0%
Taylor expanded in y around 0
Applied rewrites98.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (/ (- y) z) x y))) (if (<= y -4.4e+18) t_0 (if (<= y 3.5e-6) (fma (/ x z) 1.0 y) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((-y / z), x, y);
double tmp;
if (y <= -4.4e+18) {
tmp = t_0;
} else if (y <= 3.5e-6) {
tmp = fma((x / z), 1.0, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(Float64(-y) / z), x, y) tmp = 0.0 if (y <= -4.4e+18) tmp = t_0; elseif (y <= 3.5e-6) tmp = fma(Float64(x / z), 1.0, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[((-y) / z), $MachinePrecision] * x + y), $MachinePrecision]}, If[LessEqual[y, -4.4e+18], t$95$0, If[LessEqual[y, 3.5e-6], N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{-y}{z}, x, y\right)\\
\mathbf{if}\;y \leq -4.4 \cdot 10^{+18}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -4.4e18 or 3.49999999999999995e-6 < y Initial program 70.4%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites99.9%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
div-subN/A
lower-fma.f64N/A
sub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f6490.0
Applied rewrites90.0%
Taylor expanded in y around inf
Applied rewrites89.5%
if -4.4e18 < y < 3.49999999999999995e-6Initial program 99.9%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites100.0%
Taylor expanded in y around 0
Applied rewrites98.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (/ x z) 1.0 y))) (if (<= z -6.2e-96) t_0 (if (<= z 1.4e-26) (* (- 1.0 y) (/ x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((x / z), 1.0, y);
double tmp;
if (z <= -6.2e-96) {
tmp = t_0;
} else if (z <= 1.4e-26) {
tmp = (1.0 - y) * (x / z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(x / z), 1.0, y) tmp = 0.0 if (z <= -6.2e-96) tmp = t_0; elseif (z <= 1.4e-26) tmp = Float64(Float64(1.0 - y) * Float64(x / z)); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision]}, If[LessEqual[z, -6.2e-96], t$95$0, If[LessEqual[z, 1.4e-26], N[(N[(1.0 - y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{if}\;z \leq -6.2 \cdot 10^{-96}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1.4 \cdot 10^{-26}:\\
\;\;\;\;\left(1 - y\right) \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -6.1999999999999998e-96 or 1.4000000000000001e-26 < z Initial program 79.0%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites86.7%
if -6.1999999999999998e-96 < z < 1.4000000000000001e-26Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6490.1
Applied rewrites90.1%
Applied rewrites96.9%
Final simplification90.5%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (/ x z) 1.0 y))) (if (<= y 9e+19) t_0 (if (<= y 1.45e+281) (* (- y) (/ x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((x / z), 1.0, y);
double tmp;
if (y <= 9e+19) {
tmp = t_0;
} else if (y <= 1.45e+281) {
tmp = -y * (x / z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(x / z), 1.0, y) tmp = 0.0 if (y <= 9e+19) tmp = t_0; elseif (y <= 1.45e+281) tmp = Float64(Float64(-y) * Float64(x / z)); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision]}, If[LessEqual[y, 9e+19], t$95$0, If[LessEqual[y, 1.45e+281], N[((-y) * N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{x}{z}, 1, y\right)\\
\mathbf{if}\;y \leq 9 \cdot 10^{+19}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.45 \cdot 10^{+281}:\\
\;\;\;\;\left(-y\right) \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < 9e19 or 1.45000000000000005e281 < y Initial program 91.4%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites87.8%
if 9e19 < y < 1.45000000000000005e281Initial program 69.2%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6467.6
Applied rewrites67.6%
Taylor expanded in y around inf
Applied rewrites67.6%
Applied rewrites71.2%
Final simplification84.4%
(FPCore (x y z) :precision binary64 (if (<= x -1.55e-142) (/ x z) (if (<= x 3.1e-36) (/ (* z y) z) (/ x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.55e-142) {
tmp = x / z;
} else if (x <= 3.1e-36) {
tmp = (z * y) / z;
} else {
tmp = x / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.55d-142)) then
tmp = x / z
else if (x <= 3.1d-36) then
tmp = (z * y) / z
else
tmp = x / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.55e-142) {
tmp = x / z;
} else if (x <= 3.1e-36) {
tmp = (z * y) / z;
} else {
tmp = x / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.55e-142: tmp = x / z elif x <= 3.1e-36: tmp = (z * y) / z else: tmp = x / z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.55e-142) tmp = Float64(x / z); elseif (x <= 3.1e-36) tmp = Float64(Float64(z * y) / z); else tmp = Float64(x / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.55e-142) tmp = x / z; elseif (x <= 3.1e-36) tmp = (z * y) / z; else tmp = x / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.55e-142], N[(x / z), $MachinePrecision], If[LessEqual[x, 3.1e-36], N[(N[(z * y), $MachinePrecision] / z), $MachinePrecision], N[(x / z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \cdot 10^{-142}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{elif}\;x \leq 3.1 \cdot 10^{-36}:\\
\;\;\;\;\frac{z \cdot y}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\end{array}
if x < -1.55e-142 or 3.0999999999999999e-36 < x Initial program 87.9%
Taylor expanded in y around 0
lower-/.f6449.6
Applied rewrites49.6%
if -1.55e-142 < x < 3.0999999999999999e-36Initial program 84.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6458.2
Applied rewrites58.2%
(FPCore (x y z) :precision binary64 (fma (/ x z) 1.0 y))
double code(double x, double y, double z) {
return fma((x / z), 1.0, y);
}
function code(x, y, z) return fma(Float64(x / z), 1.0, y) end
code[x_, y_, z_] := N[(N[(x / z), $MachinePrecision] * 1.0 + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{z}, 1, y\right)
\end{array}
Initial program 86.8%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites75.9%
(FPCore (x y z) :precision binary64 (/ x z))
double code(double x, double y, double z) {
return x / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x / z
end function
public static double code(double x, double y, double z) {
return x / z;
}
def code(x, y, z): return x / z
function code(x, y, z) return Float64(x / z) end
function tmp = code(x, y, z) tmp = x / z; end
code[x_, y_, z_] := N[(x / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{z}
\end{array}
Initial program 86.8%
Taylor expanded in y around 0
lower-/.f6440.1
Applied rewrites40.1%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024294
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))