
(FPCore (x y z t a b c) :precision binary64 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c): return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) end
function tmp = code(x, y, z, t, a, b, c) tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c) :precision binary64 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c): return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) end
function tmp = code(x, y, z, t, a, b, c) tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1
(fma (* (/ x (* c z)) 9.0) y (fma (/ (* a t) c) -4.0 (/ b (* c z))))))
(if (<= z -1e-22)
t_1
(if (<= z 1.25e+35)
(/ (/ (fma (* (* -4.0 z) a) t (fma (* y x) 9.0 b)) c) z)
t_1))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = fma(((x / (c * z)) * 9.0), y, fma(((a * t) / c), -4.0, (b / (c * z))));
double tmp;
if (z <= -1e-22) {
tmp = t_1;
} else if (z <= 1.25e+35) {
tmp = (fma(((-4.0 * z) * a), t, fma((y * x), 9.0, b)) / c) / z;
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = fma(Float64(Float64(x / Float64(c * z)) * 9.0), y, fma(Float64(Float64(a * t) / c), -4.0, Float64(b / Float64(c * z)))) tmp = 0.0 if (z <= -1e-22) tmp = t_1; elseif (z <= 1.25e+35) tmp = Float64(Float64(fma(Float64(Float64(-4.0 * z) * a), t, fma(Float64(y * x), 9.0, b)) / c) / z); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(x / N[(c * z), $MachinePrecision]), $MachinePrecision] * 9.0), $MachinePrecision] * y + N[(N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision] * -4.0 + N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1e-22], t$95$1, If[LessEqual[z, 1.25e+35], N[(N[(N[(N[(N[(-4.0 * z), $MachinePrecision] * a), $MachinePrecision] * t + N[(N[(y * x), $MachinePrecision] * 9.0 + b), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision] / z), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{x}{c \cdot z} \cdot 9, y, \mathsf{fma}\left(\frac{a \cdot t}{c}, -4, \frac{b}{c \cdot z}\right)\right)\\
\mathbf{if}\;z \leq -1 \cdot 10^{-22}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.25 \cdot 10^{+35}:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(\left(-4 \cdot z\right) \cdot a, t, \mathsf{fma}\left(y \cdot x, 9, b\right)\right)}{c}}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1e-22 or 1.25000000000000005e35 < z Initial program 68.3%
Taylor expanded in x around 0
associate--l+N/A
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6488.1
Applied rewrites88.1%
if -1e-22 < z < 1.25000000000000005e35Initial program 94.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites96.3%
Final simplification92.4%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ (+ (- (* (* 9.0 x) y) (* (* (* 4.0 z) t) a)) b) (* c z))))
(if (<= t_1 INFINITY)
t_1
(* (fma (* (/ x a) 9.0) (/ y (* c z)) (* (/ t c) -4.0)) a))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((((9.0 * x) * y) - (((4.0 * z) * t) * a)) + b) / (c * z);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = fma(((x / a) * 9.0), (y / (c * z)), ((t / c) * -4.0)) * a;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(Float64(Float64(Float64(9.0 * x) * y) - Float64(Float64(Float64(4.0 * z) * t) * a)) + b) / Float64(c * z)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(fma(Float64(Float64(x / a) * 9.0), Float64(y / Float64(c * z)), Float64(Float64(t / c) * -4.0)) * a); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(4.0 * z), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(N[(N[(x / a), $MachinePrecision] * 9.0), $MachinePrecision] * N[(y / N[(c * z), $MachinePrecision]), $MachinePrecision] + N[(N[(t / c), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{\left(\left(9 \cdot x\right) \cdot y - \left(\left(4 \cdot z\right) \cdot t\right) \cdot a\right) + b}{c \cdot z}\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{a} \cdot 9, \frac{y}{c \cdot z}, \frac{t}{c} \cdot -4\right) \cdot a\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 88.7%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
Taylor expanded in b around 0
associate-/l/N/A
lower-/.f64N/A
lower-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f643.0
Applied rewrites3.0%
Taylor expanded in a around inf
Applied rewrites73.8%
Final simplification87.6%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (let* ((t_1 (/ (+ (- (* (* 9.0 x) y) (* (* (* 4.0 z) t) a)) b) (* c z)))) (if (<= t_1 INFINITY) t_1 (/ (fma (* (/ x z) y) 9.0 (* -4.0 (* a t))) c))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((((9.0 * x) * y) - (((4.0 * z) * t) * a)) + b) / (c * z);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = fma(((x / z) * y), 9.0, (-4.0 * (a * t))) / c;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(Float64(Float64(Float64(9.0 * x) * y) - Float64(Float64(Float64(4.0 * z) * t) * a)) + b) / Float64(c * z)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(fma(Float64(Float64(x / z) * y), 9.0, Float64(-4.0 * Float64(a * t))) / c); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(4.0 * z), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(N[(N[(x / z), $MachinePrecision] * y), $MachinePrecision] * 9.0 + N[(-4.0 * N[(a * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{\left(\left(9 \cdot x\right) \cdot y - \left(\left(4 \cdot z\right) \cdot t\right) \cdot a\right) + b}{c \cdot z}\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{z} \cdot y, 9, -4 \cdot \left(a \cdot t\right)\right)}{c}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 88.7%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
Taylor expanded in b around 0
associate-/l/N/A
lower-/.f64N/A
lower-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f643.0
Applied rewrites3.0%
Taylor expanded in x around 0
Applied rewrites48.9%
Applied rewrites64.3%
Final simplification86.9%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= (/ (+ (- (* (* 9.0 x) y) (* (* (* 4.0 z) t) a)) b) (* c z)) INFINITY) (/ (fma (* a t) (* -4.0 z) (fma (* y x) 9.0 b)) (* c z)) (/ (fma (* (/ x z) y) 9.0 (* -4.0 (* a t))) c)))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((((((9.0 * x) * y) - (((4.0 * z) * t) * a)) + b) / (c * z)) <= ((double) INFINITY)) {
tmp = fma((a * t), (-4.0 * z), fma((y * x), 9.0, b)) / (c * z);
} else {
tmp = fma(((x / z) * y), 9.0, (-4.0 * (a * t))) / c;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(Float64(Float64(Float64(Float64(9.0 * x) * y) - Float64(Float64(Float64(4.0 * z) * t) * a)) + b) / Float64(c * z)) <= Inf) tmp = Float64(fma(Float64(a * t), Float64(-4.0 * z), fma(Float64(y * x), 9.0, b)) / Float64(c * z)); else tmp = Float64(fma(Float64(Float64(x / z) * y), 9.0, Float64(-4.0 * Float64(a * t))) / c); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(N[(N[(N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(4.0 * z), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(a * t), $MachinePrecision] * N[(-4.0 * z), $MachinePrecision] + N[(N[(y * x), $MachinePrecision] * 9.0 + b), $MachinePrecision]), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(x / z), $MachinePrecision] * y), $MachinePrecision] * 9.0 + N[(-4.0 * N[(a * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(\left(9 \cdot x\right) \cdot y - \left(\left(4 \cdot z\right) \cdot t\right) \cdot a\right) + b}{c \cdot z} \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(a \cdot t, -4 \cdot z, \mathsf{fma}\left(y \cdot x, 9, b\right)\right)}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{z} \cdot y, 9, -4 \cdot \left(a \cdot t\right)\right)}{c}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 88.7%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
Applied rewrites89.8%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
Taylor expanded in b around 0
associate-/l/N/A
lower-/.f64N/A
lower-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f643.0
Applied rewrites3.0%
Taylor expanded in x around 0
Applied rewrites48.9%
Applied rewrites64.3%
Final simplification87.9%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* (* 9.0 x) y)))
(if (<= t_1 -5e+231)
(* (* (/ y c) 9.0) (/ x z))
(if (<= t_1 -1e-22)
(/ (fma (* (* t z) a) -4.0 (* (* y x) 9.0)) (* c z))
(if (<= t_1 4e+91)
(/ (fma (* (* t z) -4.0) a b) (* c z))
(* (/ y z) (* (/ x c) 9.0)))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (9.0 * x) * y;
double tmp;
if (t_1 <= -5e+231) {
tmp = ((y / c) * 9.0) * (x / z);
} else if (t_1 <= -1e-22) {
tmp = fma(((t * z) * a), -4.0, ((y * x) * 9.0)) / (c * z);
} else if (t_1 <= 4e+91) {
tmp = fma(((t * z) * -4.0), a, b) / (c * z);
} else {
tmp = (y / z) * ((x / c) * 9.0);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(9.0 * x) * y) tmp = 0.0 if (t_1 <= -5e+231) tmp = Float64(Float64(Float64(y / c) * 9.0) * Float64(x / z)); elseif (t_1 <= -1e-22) tmp = Float64(fma(Float64(Float64(t * z) * a), -4.0, Float64(Float64(y * x) * 9.0)) / Float64(c * z)); elseif (t_1 <= 4e+91) tmp = Float64(fma(Float64(Float64(t * z) * -4.0), a, b) / Float64(c * z)); else tmp = Float64(Float64(y / z) * Float64(Float64(x / c) * 9.0)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+231], N[(N[(N[(y / c), $MachinePrecision] * 9.0), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -1e-22], N[(N[(N[(N[(t * z), $MachinePrecision] * a), $MachinePrecision] * -4.0 + N[(N[(y * x), $MachinePrecision] * 9.0), $MachinePrecision]), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+91], N[(N[(N[(N[(t * z), $MachinePrecision] * -4.0), $MachinePrecision] * a + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], N[(N[(y / z), $MachinePrecision] * N[(N[(x / c), $MachinePrecision] * 9.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot x\right) \cdot y\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+231}:\\
\;\;\;\;\left(\frac{y}{c} \cdot 9\right) \cdot \frac{x}{z}\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-22}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\left(t \cdot z\right) \cdot a, -4, \left(y \cdot x\right) \cdot 9\right)}{c \cdot z}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+91}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\left(t \cdot z\right) \cdot -4, a, b\right)}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z} \cdot \left(\frac{x}{c} \cdot 9\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -5.00000000000000028e231Initial program 70.6%
Taylor expanded in x around inf
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6492.5
Applied rewrites92.5%
if -5.00000000000000028e231 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -1e-22Initial program 84.2%
Taylor expanded in b around 0
associate-/l/N/A
lower-/.f64N/A
lower-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6457.8
Applied rewrites57.8%
Applied rewrites63.2%
if -1e-22 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 4.00000000000000032e91Initial program 84.7%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6477.9
Applied rewrites77.9%
Applied rewrites77.9%
if 4.00000000000000032e91 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 78.8%
Taylor expanded in x around inf
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6475.2
Applied rewrites75.2%
Taylor expanded in x around 0
Applied rewrites76.9%
Final simplification76.3%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* (/ y z) (* (/ x c) 9.0))) (t_2 (* (* 9.0 x) y)))
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 -2e+93)
(/ (/ (fma (* y x) 9.0 b) c) z)
(if (<= t_2 4e+91) (/ (fma (* (* t z) -4.0) a b) (* c z)) t_1)))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (y / z) * ((x / c) * 9.0);
double t_2 = (9.0 * x) * y;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= -2e+93) {
tmp = (fma((y * x), 9.0, b) / c) / z;
} else if (t_2 <= 4e+91) {
tmp = fma(((t * z) * -4.0), a, b) / (c * z);
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(y / z) * Float64(Float64(x / c) * 9.0)) t_2 = Float64(Float64(9.0 * x) * y) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= -2e+93) tmp = Float64(Float64(fma(Float64(y * x), 9.0, b) / c) / z); elseif (t_2 <= 4e+91) tmp = Float64(fma(Float64(Float64(t * z) * -4.0), a, b) / Float64(c * z)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(y / z), $MachinePrecision] * N[(N[(x / c), $MachinePrecision] * 9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, -2e+93], N[(N[(N[(N[(y * x), $MachinePrecision] * 9.0 + b), $MachinePrecision] / c), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$2, 4e+91], N[(N[(N[(N[(t * z), $MachinePrecision] * -4.0), $MachinePrecision] * a + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{y}{z} \cdot \left(\frac{x}{c} \cdot 9\right)\\
t_2 := \left(9 \cdot x\right) \cdot y\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{+93}:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(y \cdot x, 9, b\right)}{c}}{z}\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+91}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\left(t \cdot z\right) \cdot -4, a, b\right)}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -inf.0 or 4.00000000000000032e91 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 75.1%
Taylor expanded in x around inf
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6481.6
Applied rewrites81.6%
Taylor expanded in x around 0
Applied rewrites82.8%
if -inf.0 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -2.00000000000000009e93Initial program 86.3%
Taylor expanded in z around 0
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6475.9
Applied rewrites75.9%
if -2.00000000000000009e93 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 4.00000000000000032e91Initial program 83.8%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6473.7
Applied rewrites73.7%
Applied rewrites73.7%
Final simplification76.2%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* (* 9.0 x) y)))
(if (<= t_1 -1e+238)
(* (* (/ y c) 9.0) (/ x z))
(if (<= t_1 -5e-146)
(/ (fma (* y 9.0) x b) (* c z))
(if (<= t_1 4e+91)
(/ (fma (* (* t z) -4.0) a b) (* c z))
(* (/ y z) (* (/ x c) 9.0)))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (9.0 * x) * y;
double tmp;
if (t_1 <= -1e+238) {
tmp = ((y / c) * 9.0) * (x / z);
} else if (t_1 <= -5e-146) {
tmp = fma((y * 9.0), x, b) / (c * z);
} else if (t_1 <= 4e+91) {
tmp = fma(((t * z) * -4.0), a, b) / (c * z);
} else {
tmp = (y / z) * ((x / c) * 9.0);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(9.0 * x) * y) tmp = 0.0 if (t_1 <= -1e+238) tmp = Float64(Float64(Float64(y / c) * 9.0) * Float64(x / z)); elseif (t_1 <= -5e-146) tmp = Float64(fma(Float64(y * 9.0), x, b) / Float64(c * z)); elseif (t_1 <= 4e+91) tmp = Float64(fma(Float64(Float64(t * z) * -4.0), a, b) / Float64(c * z)); else tmp = Float64(Float64(y / z) * Float64(Float64(x / c) * 9.0)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+238], N[(N[(N[(y / c), $MachinePrecision] * 9.0), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -5e-146], N[(N[(N[(y * 9.0), $MachinePrecision] * x + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+91], N[(N[(N[(N[(t * z), $MachinePrecision] * -4.0), $MachinePrecision] * a + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], N[(N[(y / z), $MachinePrecision] * N[(N[(x / c), $MachinePrecision] * 9.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot x\right) \cdot y\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+238}:\\
\;\;\;\;\left(\frac{y}{c} \cdot 9\right) \cdot \frac{x}{z}\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-146}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y \cdot 9, x, b\right)}{c \cdot z}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+91}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\left(t \cdot z\right) \cdot -4, a, b\right)}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z} \cdot \left(\frac{x}{c} \cdot 9\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -1e238Initial program 72.1%
Taylor expanded in x around inf
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6495.9
Applied rewrites95.9%
if -1e238 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -4.99999999999999957e-146Initial program 84.5%
Taylor expanded in z around 0
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6464.2
Applied rewrites64.2%
Applied rewrites65.3%
if -4.99999999999999957e-146 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 4.00000000000000032e91Initial program 84.0%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6479.4
Applied rewrites79.4%
Applied rewrites79.5%
if 4.00000000000000032e91 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 78.8%
Taylor expanded in x around inf
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6475.2
Applied rewrites75.2%
Taylor expanded in x around 0
Applied rewrites76.9%
Final simplification76.7%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* (* 9.0 x) y)))
(if (<= t_1 -1e+238)
(* (* (/ y c) 9.0) (/ x z))
(if (<= t_1 -5e-146)
(/ (fma (* y 9.0) x b) (* c z))
(if (<= t_1 4e+91)
(/ (fma -4.0 (* (* t z) a) b) (* c z))
(* (/ y z) (* (/ x c) 9.0)))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (9.0 * x) * y;
double tmp;
if (t_1 <= -1e+238) {
tmp = ((y / c) * 9.0) * (x / z);
} else if (t_1 <= -5e-146) {
tmp = fma((y * 9.0), x, b) / (c * z);
} else if (t_1 <= 4e+91) {
tmp = fma(-4.0, ((t * z) * a), b) / (c * z);
} else {
tmp = (y / z) * ((x / c) * 9.0);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(9.0 * x) * y) tmp = 0.0 if (t_1 <= -1e+238) tmp = Float64(Float64(Float64(y / c) * 9.0) * Float64(x / z)); elseif (t_1 <= -5e-146) tmp = Float64(fma(Float64(y * 9.0), x, b) / Float64(c * z)); elseif (t_1 <= 4e+91) tmp = Float64(fma(-4.0, Float64(Float64(t * z) * a), b) / Float64(c * z)); else tmp = Float64(Float64(y / z) * Float64(Float64(x / c) * 9.0)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+238], N[(N[(N[(y / c), $MachinePrecision] * 9.0), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -5e-146], N[(N[(N[(y * 9.0), $MachinePrecision] * x + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+91], N[(N[(-4.0 * N[(N[(t * z), $MachinePrecision] * a), $MachinePrecision] + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], N[(N[(y / z), $MachinePrecision] * N[(N[(x / c), $MachinePrecision] * 9.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot x\right) \cdot y\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+238}:\\
\;\;\;\;\left(\frac{y}{c} \cdot 9\right) \cdot \frac{x}{z}\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-146}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y \cdot 9, x, b\right)}{c \cdot z}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+91}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-4, \left(t \cdot z\right) \cdot a, b\right)}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z} \cdot \left(\frac{x}{c} \cdot 9\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -1e238Initial program 72.1%
Taylor expanded in x around inf
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6495.9
Applied rewrites95.9%
if -1e238 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -4.99999999999999957e-146Initial program 84.5%
Taylor expanded in z around 0
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6464.2
Applied rewrites64.2%
Applied rewrites65.3%
if -4.99999999999999957e-146 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 4.00000000000000032e91Initial program 84.0%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6479.4
Applied rewrites79.4%
if 4.00000000000000032e91 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 78.8%
Taylor expanded in x around inf
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6475.2
Applied rewrites75.2%
Taylor expanded in x around 0
Applied rewrites76.9%
Final simplification76.7%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* (* 9.0 x) y)) (t_2 (/ (* (* y 9.0) x) (* c z))))
(if (<= t_1 -1e-22)
t_2
(if (<= t_1 4e+124) (* (/ -1.0 (* c z)) (- b)) t_2))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (9.0 * x) * y;
double t_2 = ((y * 9.0) * x) / (c * z);
double tmp;
if (t_1 <= -1e-22) {
tmp = t_2;
} else if (t_1 <= 4e+124) {
tmp = (-1.0 / (c * z)) * -b;
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (9.0d0 * x) * y
t_2 = ((y * 9.0d0) * x) / (c * z)
if (t_1 <= (-1d-22)) then
tmp = t_2
else if (t_1 <= 4d+124) then
tmp = ((-1.0d0) / (c * z)) * -b
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (9.0 * x) * y;
double t_2 = ((y * 9.0) * x) / (c * z);
double tmp;
if (t_1 <= -1e-22) {
tmp = t_2;
} else if (t_1 <= 4e+124) {
tmp = (-1.0 / (c * z)) * -b;
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = (9.0 * x) * y t_2 = ((y * 9.0) * x) / (c * z) tmp = 0 if t_1 <= -1e-22: tmp = t_2 elif t_1 <= 4e+124: tmp = (-1.0 / (c * z)) * -b else: tmp = t_2 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(9.0 * x) * y) t_2 = Float64(Float64(Float64(y * 9.0) * x) / Float64(c * z)) tmp = 0.0 if (t_1 <= -1e-22) tmp = t_2; elseif (t_1 <= 4e+124) tmp = Float64(Float64(-1.0 / Float64(c * z)) * Float64(-b)); else tmp = t_2; end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = (9.0 * x) * y;
t_2 = ((y * 9.0) * x) / (c * z);
tmp = 0.0;
if (t_1 <= -1e-22)
tmp = t_2;
elseif (t_1 <= 4e+124)
tmp = (-1.0 / (c * z)) * -b;
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(y * 9.0), $MachinePrecision] * x), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-22], t$95$2, If[LessEqual[t$95$1, 4e+124], N[(N[(-1.0 / N[(c * z), $MachinePrecision]), $MachinePrecision] * (-b)), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot x\right) \cdot y\\
t_2 := \frac{\left(y \cdot 9\right) \cdot x}{c \cdot z}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{-22}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+124}:\\
\;\;\;\;\frac{-1}{c \cdot z} \cdot \left(-b\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -1e-22 or 3.99999999999999979e124 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 79.2%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
Applied rewrites79.3%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6460.1
Applied rewrites60.1%
Applied rewrites60.1%
if -1e-22 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 3.99999999999999979e124Initial program 84.5%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6455.4
Applied rewrites55.4%
Applied rewrites55.6%
Applied rewrites56.1%
Final simplification57.9%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* (* 9.0 x) y)) (t_2 (/ t_1 (* c z))))
(if (<= t_1 -1e-22)
t_2
(if (<= t_1 4e+124) (* (/ -1.0 (* c z)) (- b)) t_2))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (9.0 * x) * y;
double t_2 = t_1 / (c * z);
double tmp;
if (t_1 <= -1e-22) {
tmp = t_2;
} else if (t_1 <= 4e+124) {
tmp = (-1.0 / (c * z)) * -b;
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (9.0d0 * x) * y
t_2 = t_1 / (c * z)
if (t_1 <= (-1d-22)) then
tmp = t_2
else if (t_1 <= 4d+124) then
tmp = ((-1.0d0) / (c * z)) * -b
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (9.0 * x) * y;
double t_2 = t_1 / (c * z);
double tmp;
if (t_1 <= -1e-22) {
tmp = t_2;
} else if (t_1 <= 4e+124) {
tmp = (-1.0 / (c * z)) * -b;
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = (9.0 * x) * y t_2 = t_1 / (c * z) tmp = 0 if t_1 <= -1e-22: tmp = t_2 elif t_1 <= 4e+124: tmp = (-1.0 / (c * z)) * -b else: tmp = t_2 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(9.0 * x) * y) t_2 = Float64(t_1 / Float64(c * z)) tmp = 0.0 if (t_1 <= -1e-22) tmp = t_2; elseif (t_1 <= 4e+124) tmp = Float64(Float64(-1.0 / Float64(c * z)) * Float64(-b)); else tmp = t_2; end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = (9.0 * x) * y;
t_2 = t_1 / (c * z);
tmp = 0.0;
if (t_1 <= -1e-22)
tmp = t_2;
elseif (t_1 <= 4e+124)
tmp = (-1.0 / (c * z)) * -b;
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(9.0 * x), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(c * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-22], t$95$2, If[LessEqual[t$95$1, 4e+124], N[(N[(-1.0 / N[(c * z), $MachinePrecision]), $MachinePrecision] * (-b)), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \left(9 \cdot x\right) \cdot y\\
t_2 := \frac{t\_1}{c \cdot z}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{-22}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+124}:\\
\;\;\;\;\frac{-1}{c \cdot z} \cdot \left(-b\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -1e-22 or 3.99999999999999979e124 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 79.2%
Taylor expanded in x around inf
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
times-fracN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6463.2
Applied rewrites63.2%
Applied rewrites60.1%
if -1e-22 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 3.99999999999999979e124Initial program 84.5%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6455.4
Applied rewrites55.4%
Applied rewrites55.6%
Applied rewrites56.1%
Final simplification57.9%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ (fma (* (/ x z) y) 9.0 (* -4.0 (* a t))) c)))
(if (<= z -8e+239)
t_1
(if (<= z 6.6e+171)
(/ (fma (* 9.0 x) y (fma (* (* -4.0 z) a) t b)) (* c z))
t_1))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = fma(((x / z) * y), 9.0, (-4.0 * (a * t))) / c;
double tmp;
if (z <= -8e+239) {
tmp = t_1;
} else if (z <= 6.6e+171) {
tmp = fma((9.0 * x), y, fma(((-4.0 * z) * a), t, b)) / (c * z);
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(fma(Float64(Float64(x / z) * y), 9.0, Float64(-4.0 * Float64(a * t))) / c) tmp = 0.0 if (z <= -8e+239) tmp = t_1; elseif (z <= 6.6e+171) tmp = Float64(fma(Float64(9.0 * x), y, fma(Float64(Float64(-4.0 * z) * a), t, b)) / Float64(c * z)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(N[(x / z), $MachinePrecision] * y), $MachinePrecision] * 9.0 + N[(-4.0 * N[(a * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]}, If[LessEqual[z, -8e+239], t$95$1, If[LessEqual[z, 6.6e+171], N[(N[(N[(9.0 * x), $MachinePrecision] * y + N[(N[(N[(-4.0 * z), $MachinePrecision] * a), $MachinePrecision] * t + b), $MachinePrecision]), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(\frac{x}{z} \cdot y, 9, -4 \cdot \left(a \cdot t\right)\right)}{c}\\
\mathbf{if}\;z \leq -8 \cdot 10^{+239}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 6.6 \cdot 10^{+171}:\\
\;\;\;\;\frac{\mathsf{fma}\left(9 \cdot x, y, \mathsf{fma}\left(\left(-4 \cdot z\right) \cdot a, t, b\right)\right)}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -7.99999999999999993e239 or 6.59999999999999982e171 < z Initial program 46.9%
Taylor expanded in b around 0
associate-/l/N/A
lower-/.f64N/A
lower-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6445.1
Applied rewrites45.1%
Taylor expanded in x around 0
Applied rewrites76.1%
Applied rewrites85.5%
if -7.99999999999999993e239 < z < 6.59999999999999982e171Initial program 88.6%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites89.1%
Final simplification88.5%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ (fma (* (/ x z) y) 9.0 (* -4.0 (* a t))) c)))
(if (<= z -1.6)
t_1
(if (<= z 4.4e+15) (/ (fma (* y 9.0) x b) (* c z)) t_1))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = fma(((x / z) * y), 9.0, (-4.0 * (a * t))) / c;
double tmp;
if (z <= -1.6) {
tmp = t_1;
} else if (z <= 4.4e+15) {
tmp = fma((y * 9.0), x, b) / (c * z);
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(fma(Float64(Float64(x / z) * y), 9.0, Float64(-4.0 * Float64(a * t))) / c) tmp = 0.0 if (z <= -1.6) tmp = t_1; elseif (z <= 4.4e+15) tmp = Float64(fma(Float64(y * 9.0), x, b) / Float64(c * z)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(N[(x / z), $MachinePrecision] * y), $MachinePrecision] * 9.0 + N[(-4.0 * N[(a * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]}, If[LessEqual[z, -1.6], t$95$1, If[LessEqual[z, 4.4e+15], N[(N[(N[(y * 9.0), $MachinePrecision] * x + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(\frac{x}{z} \cdot y, 9, -4 \cdot \left(a \cdot t\right)\right)}{c}\\
\mathbf{if}\;z \leq -1.6:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 4.4 \cdot 10^{+15}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y \cdot 9, x, b\right)}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.6000000000000001 or 4.4e15 < z Initial program 67.7%
Taylor expanded in b around 0
associate-/l/N/A
lower-/.f64N/A
lower-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6452.7
Applied rewrites52.7%
Taylor expanded in x around 0
Applied rewrites69.0%
Applied rewrites72.6%
if -1.6000000000000001 < z < 4.4e15Initial program 94.4%
Taylor expanded in z around 0
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6483.4
Applied rewrites83.4%
Applied rewrites83.6%
Final simplification78.5%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(if (<= z -5.5e+247)
(* -4.0 (/ (* a t) c))
(if (<= z 1.1e+80)
(/ (fma (* y 9.0) x b) (* c z))
(/ 1.0 (/ c (* -4.0 (* a t)))))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (z <= -5.5e+247) {
tmp = -4.0 * ((a * t) / c);
} else if (z <= 1.1e+80) {
tmp = fma((y * 9.0), x, b) / (c * z);
} else {
tmp = 1.0 / (c / (-4.0 * (a * t)));
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (z <= -5.5e+247) tmp = Float64(-4.0 * Float64(Float64(a * t) / c)); elseif (z <= 1.1e+80) tmp = Float64(fma(Float64(y * 9.0), x, b) / Float64(c * z)); else tmp = Float64(1.0 / Float64(c / Float64(-4.0 * Float64(a * t)))); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[z, -5.5e+247], N[(-4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.1e+80], N[(N[(N[(y * 9.0), $MachinePrecision] * x + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(c / N[(-4.0 * N[(a * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.5 \cdot 10^{+247}:\\
\;\;\;\;-4 \cdot \frac{a \cdot t}{c}\\
\mathbf{elif}\;z \leq 1.1 \cdot 10^{+80}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y \cdot 9, x, b\right)}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{c}{-4 \cdot \left(a \cdot t\right)}}\\
\end{array}
\end{array}
if z < -5.4999999999999998e247Initial program 47.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6482.5
Applied rewrites82.5%
if -5.4999999999999998e247 < z < 1.10000000000000001e80Initial program 89.1%
Taylor expanded in z around 0
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6475.7
Applied rewrites75.7%
Applied rewrites75.3%
if 1.10000000000000001e80 < z Initial program 60.0%
Taylor expanded in b around 0
associate-/l/N/A
lower-/.f64N/A
lower-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6447.8
Applied rewrites47.8%
Taylor expanded in x around 0
Applied rewrites66.3%
Applied rewrites66.4%
Final simplification74.0%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* -4.0 (/ (* a t) c))))
(if (<= z -5.5e+247)
t_1
(if (<= z 1.1e+80) (/ (fma (* y 9.0) x b) (* c z)) t_1))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = -4.0 * ((a * t) / c);
double tmp;
if (z <= -5.5e+247) {
tmp = t_1;
} else if (z <= 1.1e+80) {
tmp = fma((y * 9.0), x, b) / (c * z);
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(-4.0 * Float64(Float64(a * t) / c)) tmp = 0.0 if (z <= -5.5e+247) tmp = t_1; elseif (z <= 1.1e+80) tmp = Float64(fma(Float64(y * 9.0), x, b) / Float64(c * z)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(-4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.5e+247], t$95$1, If[LessEqual[z, 1.1e+80], N[(N[(N[(y * 9.0), $MachinePrecision] * x + b), $MachinePrecision] / N[(c * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := -4 \cdot \frac{a \cdot t}{c}\\
\mathbf{if}\;z \leq -5.5 \cdot 10^{+247}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.1 \cdot 10^{+80}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y \cdot 9, x, b\right)}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.4999999999999998e247 or 1.10000000000000001e80 < z Initial program 57.6%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6469.4
Applied rewrites69.4%
if -5.4999999999999998e247 < z < 1.10000000000000001e80Initial program 89.1%
Taylor expanded in z around 0
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6475.7
Applied rewrites75.7%
Applied rewrites75.3%
Final simplification74.0%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (let* ((t_1 (/ (/ b c) z))) (if (<= b -1.65e+15) t_1 (if (<= b 7.3e+15) (* -4.0 (/ (* a t) c)) t_1))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (b / c) / z;
double tmp;
if (b <= -1.65e+15) {
tmp = t_1;
} else if (b <= 7.3e+15) {
tmp = -4.0 * ((a * t) / c);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = (b / c) / z
if (b <= (-1.65d+15)) then
tmp = t_1
else if (b <= 7.3d+15) then
tmp = (-4.0d0) * ((a * t) / c)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (b / c) / z;
double tmp;
if (b <= -1.65e+15) {
tmp = t_1;
} else if (b <= 7.3e+15) {
tmp = -4.0 * ((a * t) / c);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = (b / c) / z tmp = 0 if b <= -1.65e+15: tmp = t_1 elif b <= 7.3e+15: tmp = -4.0 * ((a * t) / c) else: tmp = t_1 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(b / c) / z) tmp = 0.0 if (b <= -1.65e+15) tmp = t_1; elseif (b <= 7.3e+15) tmp = Float64(-4.0 * Float64(Float64(a * t) / c)); else tmp = t_1; end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = (b / c) / z;
tmp = 0.0;
if (b <= -1.65e+15)
tmp = t_1;
elseif (b <= 7.3e+15)
tmp = -4.0 * ((a * t) / c);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(b / c), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[b, -1.65e+15], t$95$1, If[LessEqual[b, 7.3e+15], N[(-4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{\frac{b}{c}}{z}\\
\mathbf{if}\;b \leq -1.65 \cdot 10^{+15}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 7.3 \cdot 10^{+15}:\\
\;\;\;\;-4 \cdot \frac{a \cdot t}{c}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -1.65e15 or 7.3e15 < b Initial program 85.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6457.1
Applied rewrites57.1%
Applied rewrites60.5%
if -1.65e15 < b < 7.3e15Initial program 78.7%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6442.2
Applied rewrites42.2%
Final simplification52.0%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (let* ((t_1 (* -4.0 (/ (* a t) c)))) (if (<= z -1.6e-21) t_1 (if (<= z 3.4e+15) (/ b (* c z)) t_1))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = -4.0 * ((a * t) / c);
double tmp;
if (z <= -1.6e-21) {
tmp = t_1;
} else if (z <= 3.4e+15) {
tmp = b / (c * z);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = (-4.0d0) * ((a * t) / c)
if (z <= (-1.6d-21)) then
tmp = t_1
else if (z <= 3.4d+15) then
tmp = b / (c * z)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = -4.0 * ((a * t) / c);
double tmp;
if (z <= -1.6e-21) {
tmp = t_1;
} else if (z <= 3.4e+15) {
tmp = b / (c * z);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = -4.0 * ((a * t) / c) tmp = 0 if z <= -1.6e-21: tmp = t_1 elif z <= 3.4e+15: tmp = b / (c * z) else: tmp = t_1 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(-4.0 * Float64(Float64(a * t) / c)) tmp = 0.0 if (z <= -1.6e-21) tmp = t_1; elseif (z <= 3.4e+15) tmp = Float64(b / Float64(c * z)); else tmp = t_1; end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = -4.0 * ((a * t) / c);
tmp = 0.0;
if (z <= -1.6e-21)
tmp = t_1;
elseif (z <= 3.4e+15)
tmp = b / (c * z);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(-4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.6e-21], t$95$1, If[LessEqual[z, 3.4e+15], N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := -4 \cdot \frac{a \cdot t}{c}\\
\mathbf{if}\;z \leq -1.6 \cdot 10^{-21}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.4 \cdot 10^{+15}:\\
\;\;\;\;\frac{b}{c \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.6000000000000001e-21 or 3.4e15 < z Initial program 69.3%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6451.5
Applied rewrites51.5%
if -1.6000000000000001e-21 < z < 3.4e15Initial program 94.7%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6450.0
Applied rewrites50.0%
Final simplification50.7%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (/ b (* c z)))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
return b / (c * z);
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = b / (c * z)
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return b / (c * z);
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): return b / (c * z)
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) return Float64(b / Float64(c * z)) end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp = code(x, y, z, t, a, b, c)
tmp = b / (c * z);
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\frac{b}{c \cdot z}
\end{array}
Initial program 82.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f6438.2
Applied rewrites38.2%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ b (* c z)))
(t_2 (* 4.0 (/ (* a t) c)))
(t_3 (* (* x 9.0) y))
(t_4 (+ (- t_3 (* (* (* z 4.0) t) a)) b))
(t_5 (/ t_4 (* z c)))
(t_6 (/ (+ (- t_3 (* (* z 4.0) (* t a))) b) (* z c))))
(if (< t_5 -1.100156740804105e-171)
t_6
(if (< t_5 0.0)
(/ (/ t_4 z) c)
(if (< t_5 1.1708877911747488e-53)
t_6
(if (< t_5 2.876823679546137e+130)
(- (+ (* (* 9.0 (/ y c)) (/ x z)) t_1) t_2)
(if (< t_5 1.3838515042456319e+158)
t_6
(- (+ (* 9.0 (* (/ y (* c z)) x)) t_1) t_2))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (c * z);
double t_2 = 4.0 * ((a * t) / c);
double t_3 = (x * 9.0) * y;
double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
double t_5 = t_4 / (z * c);
double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
double tmp;
if (t_5 < -1.100156740804105e-171) {
tmp = t_6;
} else if (t_5 < 0.0) {
tmp = (t_4 / z) / c;
} else if (t_5 < 1.1708877911747488e-53) {
tmp = t_6;
} else if (t_5 < 2.876823679546137e+130) {
tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
} else if (t_5 < 1.3838515042456319e+158) {
tmp = t_6;
} else {
tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: t_6
real(8) :: tmp
t_1 = b / (c * z)
t_2 = 4.0d0 * ((a * t) / c)
t_3 = (x * 9.0d0) * y
t_4 = (t_3 - (((z * 4.0d0) * t) * a)) + b
t_5 = t_4 / (z * c)
t_6 = ((t_3 - ((z * 4.0d0) * (t * a))) + b) / (z * c)
if (t_5 < (-1.100156740804105d-171)) then
tmp = t_6
else if (t_5 < 0.0d0) then
tmp = (t_4 / z) / c
else if (t_5 < 1.1708877911747488d-53) then
tmp = t_6
else if (t_5 < 2.876823679546137d+130) then
tmp = (((9.0d0 * (y / c)) * (x / z)) + t_1) - t_2
else if (t_5 < 1.3838515042456319d+158) then
tmp = t_6
else
tmp = ((9.0d0 * ((y / (c * z)) * x)) + t_1) - t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (c * z);
double t_2 = 4.0 * ((a * t) / c);
double t_3 = (x * 9.0) * y;
double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
double t_5 = t_4 / (z * c);
double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
double tmp;
if (t_5 < -1.100156740804105e-171) {
tmp = t_6;
} else if (t_5 < 0.0) {
tmp = (t_4 / z) / c;
} else if (t_5 < 1.1708877911747488e-53) {
tmp = t_6;
} else if (t_5 < 2.876823679546137e+130) {
tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
} else if (t_5 < 1.3838515042456319e+158) {
tmp = t_6;
} else {
tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = b / (c * z) t_2 = 4.0 * ((a * t) / c) t_3 = (x * 9.0) * y t_4 = (t_3 - (((z * 4.0) * t) * a)) + b t_5 = t_4 / (z * c) t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c) tmp = 0 if t_5 < -1.100156740804105e-171: tmp = t_6 elif t_5 < 0.0: tmp = (t_4 / z) / c elif t_5 < 1.1708877911747488e-53: tmp = t_6 elif t_5 < 2.876823679546137e+130: tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2 elif t_5 < 1.3838515042456319e+158: tmp = t_6 else: tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(b / Float64(c * z)) t_2 = Float64(4.0 * Float64(Float64(a * t) / c)) t_3 = Float64(Float64(x * 9.0) * y) t_4 = Float64(Float64(t_3 - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) t_5 = Float64(t_4 / Float64(z * c)) t_6 = Float64(Float64(Float64(t_3 - Float64(Float64(z * 4.0) * Float64(t * a))) + b) / Float64(z * c)) tmp = 0.0 if (t_5 < -1.100156740804105e-171) tmp = t_6; elseif (t_5 < 0.0) tmp = Float64(Float64(t_4 / z) / c); elseif (t_5 < 1.1708877911747488e-53) tmp = t_6; elseif (t_5 < 2.876823679546137e+130) tmp = Float64(Float64(Float64(Float64(9.0 * Float64(y / c)) * Float64(x / z)) + t_1) - t_2); elseif (t_5 < 1.3838515042456319e+158) tmp = t_6; else tmp = Float64(Float64(Float64(9.0 * Float64(Float64(y / Float64(c * z)) * x)) + t_1) - t_2); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = b / (c * z); t_2 = 4.0 * ((a * t) / c); t_3 = (x * 9.0) * y; t_4 = (t_3 - (((z * 4.0) * t) * a)) + b; t_5 = t_4 / (z * c); t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c); tmp = 0.0; if (t_5 < -1.100156740804105e-171) tmp = t_6; elseif (t_5 < 0.0) tmp = (t_4 / z) / c; elseif (t_5 < 1.1708877911747488e-53) tmp = t_6; elseif (t_5 < 2.876823679546137e+130) tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2; elseif (t_5 < 1.3838515042456319e+158) tmp = t_6; else tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$4 = N[(N[(t$95$3 - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$4 / N[(z * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[(N[(t$95$3 - N[(N[(z * 4.0), $MachinePrecision] * N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$5, -1.100156740804105e-171], t$95$6, If[Less[t$95$5, 0.0], N[(N[(t$95$4 / z), $MachinePrecision] / c), $MachinePrecision], If[Less[t$95$5, 1.1708877911747488e-53], t$95$6, If[Less[t$95$5, 2.876823679546137e+130], N[(N[(N[(N[(9.0 * N[(y / c), $MachinePrecision]), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], If[Less[t$95$5, 1.3838515042456319e+158], t$95$6, N[(N[(N[(9.0 * N[(N[(y / N[(c * z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{b}{c \cdot z}\\
t_2 := 4 \cdot \frac{a \cdot t}{c}\\
t_3 := \left(x \cdot 9\right) \cdot y\\
t_4 := \left(t\_3 - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b\\
t_5 := \frac{t\_4}{z \cdot c}\\
t_6 := \frac{\left(t\_3 - \left(z \cdot 4\right) \cdot \left(t \cdot a\right)\right) + b}{z \cdot c}\\
\mathbf{if}\;t\_5 < -1.100156740804105 \cdot 10^{-171}:\\
\;\;\;\;t\_6\\
\mathbf{elif}\;t\_5 < 0:\\
\;\;\;\;\frac{\frac{t\_4}{z}}{c}\\
\mathbf{elif}\;t\_5 < 1.1708877911747488 \cdot 10^{-53}:\\
\;\;\;\;t\_6\\
\mathbf{elif}\;t\_5 < 2.876823679546137 \cdot 10^{+130}:\\
\;\;\;\;\left(\left(9 \cdot \frac{y}{c}\right) \cdot \frac{x}{z} + t\_1\right) - t\_2\\
\mathbf{elif}\;t\_5 < 1.3838515042456319 \cdot 10^{+158}:\\
\;\;\;\;t\_6\\
\mathbf{else}:\\
\;\;\;\;\left(9 \cdot \left(\frac{y}{c \cdot z} \cdot x\right) + t\_1\right) - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024294
(FPCore (x y z t a b c)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) -220031348160821/200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 0) (/ (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) z) c) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 365902434742109/31250000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 28768236795461370000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (+ (* (* 9 (/ y c)) (/ x z)) (/ b (* c z))) (* 4 (/ (* a t) c))) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 138385150424563190000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (- (+ (* 9 (* (/ y (* c z)) x)) (/ b (* c z))) (* 4 (/ (* a t) c)))))))))
(/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))