
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
y_m = (fabs.f64 y)
(FPCore (x y_m)
:precision binary64
(let* ((t_0 (/ x (* 2.0 y_m))))
(if (<= (/ (tan t_0) (sin t_0)) 20.0)
(/
1.0
(cos
(* (/ -1.0 (sqrt (* 2.0 y_m))) (/ (pow 2.0 -0.5) (/ (sqrt y_m) x)))))
1.0)))y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = x / (2.0 * y_m);
double tmp;
if ((tan(t_0) / sin(t_0)) <= 20.0) {
tmp = 1.0 / cos(((-1.0 / sqrt((2.0 * y_m))) * (pow(2.0, -0.5) / (sqrt(y_m) / x))));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: tmp
t_0 = x / (2.0d0 * y_m)
if ((tan(t_0) / sin(t_0)) <= 20.0d0) then
tmp = 1.0d0 / cos((((-1.0d0) / sqrt((2.0d0 * y_m))) * ((2.0d0 ** (-0.5d0)) / (sqrt(y_m) / x))))
else
tmp = 1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = x / (2.0 * y_m);
double tmp;
if ((Math.tan(t_0) / Math.sin(t_0)) <= 20.0) {
tmp = 1.0 / Math.cos(((-1.0 / Math.sqrt((2.0 * y_m))) * (Math.pow(2.0, -0.5) / (Math.sqrt(y_m) / x))));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = x / (2.0 * y_m) tmp = 0 if (math.tan(t_0) / math.sin(t_0)) <= 20.0: tmp = 1.0 / math.cos(((-1.0 / math.sqrt((2.0 * y_m))) * (math.pow(2.0, -0.5) / (math.sqrt(y_m) / x)))) else: tmp = 1.0 return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(x / Float64(2.0 * y_m)) tmp = 0.0 if (Float64(tan(t_0) / sin(t_0)) <= 20.0) tmp = Float64(1.0 / cos(Float64(Float64(-1.0 / sqrt(Float64(2.0 * y_m))) * Float64((2.0 ^ -0.5) / Float64(sqrt(y_m) / x))))); else tmp = 1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = x / (2.0 * y_m); tmp = 0.0; if ((tan(t_0) / sin(t_0)) <= 20.0) tmp = 1.0 / cos(((-1.0 / sqrt((2.0 * y_m))) * ((2.0 ^ -0.5) / (sqrt(y_m) / x)))); else tmp = 1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(x / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 20.0], N[(1.0 / N[Cos[N[(N[(-1.0 / N[Sqrt[N[(2.0 * y$95$m), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(N[Power[2.0, -0.5], $MachinePrecision] / N[(N[Sqrt[y$95$m], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{x}{2 \cdot y\_m}\\
\mathbf{if}\;\frac{\tan t\_0}{\sin t\_0} \leq 20:\\
\;\;\;\;\frac{1}{\cos \left(\frac{-1}{\sqrt{2 \cdot y\_m}} \cdot \frac{{2}^{-0.5}}{\frac{\sqrt{y\_m}}{x}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (tan.f64 (/.f64 x (*.f64 y #s(literal 2 binary64)))) (sin.f64 (/.f64 x (*.f64 y #s(literal 2 binary64))))) < 20Initial program 54.7%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
associate-/r/N/A
*-inversesN/A
remove-double-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
metadata-evalN/A
neg-mul-1N/A
remove-double-negN/A
cos-negN/A
lift-/.f64N/A
distribute-frac-neg2N/A
lower-cos.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
Applied rewrites54.7%
lift-*.f64N/A
*-commutativeN/A
metadata-evalN/A
metadata-evalN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
div-invN/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
div-invN/A
inv-powN/A
metadata-evalN/A
metadata-evalN/A
pow-divN/A
lift-pow.f64N/A
pow-flipN/A
lift-pow.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-*l/N/A
distribute-rgt-neg-inN/A
Applied rewrites27.4%
lift-/.f64N/A
clear-numN/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-/l*N/A
associate-/r*N/A
lower-/.f64N/A
pow-flipN/A
metadata-evalN/A
lower-pow.f64N/A
lower-/.f64N/A
pow1/2N/A
lower-sqrt.f6427.5
Applied rewrites27.5%
if 20 < (/.f64 (tan.f64 (/.f64 x (*.f64 y #s(literal 2 binary64)))) (sin.f64 (/.f64 x (*.f64 y #s(literal 2 binary64))))) Initial program 0.6%
Taylor expanded in x around 0
Applied rewrites43.3%
Final simplification31.2%
y_m = (fabs.f64 y)
(FPCore (x y_m)
:precision binary64
(let* ((t_0 (sqrt (* 2.0 y_m))) (t_1 (/ x (* 2.0 y_m))))
(if (<= (/ (tan t_1) (sin t_1)) 400.0)
(/ 1.0 (cos (* (/ (/ -1.0 t_0) t_0) x)))
1.0)))y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = sqrt((2.0 * y_m));
double t_1 = x / (2.0 * y_m);
double tmp;
if ((tan(t_1) / sin(t_1)) <= 400.0) {
tmp = 1.0 / cos((((-1.0 / t_0) / t_0) * x));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt((2.0d0 * y_m))
t_1 = x / (2.0d0 * y_m)
if ((tan(t_1) / sin(t_1)) <= 400.0d0) then
tmp = 1.0d0 / cos(((((-1.0d0) / t_0) / t_0) * x))
else
tmp = 1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = Math.sqrt((2.0 * y_m));
double t_1 = x / (2.0 * y_m);
double tmp;
if ((Math.tan(t_1) / Math.sin(t_1)) <= 400.0) {
tmp = 1.0 / Math.cos((((-1.0 / t_0) / t_0) * x));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = math.sqrt((2.0 * y_m)) t_1 = x / (2.0 * y_m) tmp = 0 if (math.tan(t_1) / math.sin(t_1)) <= 400.0: tmp = 1.0 / math.cos((((-1.0 / t_0) / t_0) * x)) else: tmp = 1.0 return tmp
y_m = abs(y) function code(x, y_m) t_0 = sqrt(Float64(2.0 * y_m)) t_1 = Float64(x / Float64(2.0 * y_m)) tmp = 0.0 if (Float64(tan(t_1) / sin(t_1)) <= 400.0) tmp = Float64(1.0 / cos(Float64(Float64(Float64(-1.0 / t_0) / t_0) * x))); else tmp = 1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = sqrt((2.0 * y_m)); t_1 = x / (2.0 * y_m); tmp = 0.0; if ((tan(t_1) / sin(t_1)) <= 400.0) tmp = 1.0 / cos((((-1.0 / t_0) / t_0) * x)); else tmp = 1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[Sqrt[N[(2.0 * y$95$m), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Tan[t$95$1], $MachinePrecision] / N[Sin[t$95$1], $MachinePrecision]), $MachinePrecision], 400.0], N[(1.0 / N[Cos[N[(N[(N[(-1.0 / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \sqrt{2 \cdot y\_m}\\
t_1 := \frac{x}{2 \cdot y\_m}\\
\mathbf{if}\;\frac{\tan t\_1}{\sin t\_1} \leq 400:\\
\;\;\;\;\frac{1}{\cos \left(\frac{\frac{-1}{t\_0}}{t\_0} \cdot x\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (tan.f64 (/.f64 x (*.f64 y #s(literal 2 binary64)))) (sin.f64 (/.f64 x (*.f64 y #s(literal 2 binary64))))) < 400Initial program 54.3%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
associate-/r/N/A
*-inversesN/A
remove-double-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
metadata-evalN/A
neg-mul-1N/A
remove-double-negN/A
cos-negN/A
lift-/.f64N/A
distribute-frac-neg2N/A
lower-cos.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
Applied rewrites54.3%
lift-*.f64N/A
*-commutativeN/A
metadata-evalN/A
metadata-evalN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
div-invN/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
div-invN/A
inv-powN/A
metadata-evalN/A
metadata-evalN/A
pow-divN/A
lift-pow.f64N/A
pow-flipN/A
lift-pow.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-*l/N/A
distribute-rgt-neg-inN/A
Applied rewrites27.3%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
frac-2negN/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lower-neg.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lower-neg.f6427.5
Applied rewrites27.5%
if 400 < (/.f64 (tan.f64 (/.f64 x (*.f64 y #s(literal 2 binary64)))) (sin.f64 (/.f64 x (*.f64 y #s(literal 2 binary64))))) Initial program 0.3%
Taylor expanded in x around 0
Applied rewrites44.3%
Final simplification31.3%
y_m = (fabs.f64 y)
(FPCore (x y_m)
:precision binary64
(let* ((t_0 (sqrt (* 2.0 y_m))) (t_1 (/ x (* 2.0 y_m))))
(if (<= (/ (tan t_1) (sin t_1)) 400.0)
(/ 1.0 (cos (* (/ x t_0) (/ -1.0 t_0))))
1.0)))y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = sqrt((2.0 * y_m));
double t_1 = x / (2.0 * y_m);
double tmp;
if ((tan(t_1) / sin(t_1)) <= 400.0) {
tmp = 1.0 / cos(((x / t_0) * (-1.0 / t_0)));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt((2.0d0 * y_m))
t_1 = x / (2.0d0 * y_m)
if ((tan(t_1) / sin(t_1)) <= 400.0d0) then
tmp = 1.0d0 / cos(((x / t_0) * ((-1.0d0) / t_0)))
else
tmp = 1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = Math.sqrt((2.0 * y_m));
double t_1 = x / (2.0 * y_m);
double tmp;
if ((Math.tan(t_1) / Math.sin(t_1)) <= 400.0) {
tmp = 1.0 / Math.cos(((x / t_0) * (-1.0 / t_0)));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = math.sqrt((2.0 * y_m)) t_1 = x / (2.0 * y_m) tmp = 0 if (math.tan(t_1) / math.sin(t_1)) <= 400.0: tmp = 1.0 / math.cos(((x / t_0) * (-1.0 / t_0))) else: tmp = 1.0 return tmp
y_m = abs(y) function code(x, y_m) t_0 = sqrt(Float64(2.0 * y_m)) t_1 = Float64(x / Float64(2.0 * y_m)) tmp = 0.0 if (Float64(tan(t_1) / sin(t_1)) <= 400.0) tmp = Float64(1.0 / cos(Float64(Float64(x / t_0) * Float64(-1.0 / t_0)))); else tmp = 1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = sqrt((2.0 * y_m)); t_1 = x / (2.0 * y_m); tmp = 0.0; if ((tan(t_1) / sin(t_1)) <= 400.0) tmp = 1.0 / cos(((x / t_0) * (-1.0 / t_0))); else tmp = 1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[Sqrt[N[(2.0 * y$95$m), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Tan[t$95$1], $MachinePrecision] / N[Sin[t$95$1], $MachinePrecision]), $MachinePrecision], 400.0], N[(1.0 / N[Cos[N[(N[(x / t$95$0), $MachinePrecision] * N[(-1.0 / t$95$0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \sqrt{2 \cdot y\_m}\\
t_1 := \frac{x}{2 \cdot y\_m}\\
\mathbf{if}\;\frac{\tan t\_1}{\sin t\_1} \leq 400:\\
\;\;\;\;\frac{1}{\cos \left(\frac{x}{t\_0} \cdot \frac{-1}{t\_0}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (tan.f64 (/.f64 x (*.f64 y #s(literal 2 binary64)))) (sin.f64 (/.f64 x (*.f64 y #s(literal 2 binary64))))) < 400Initial program 54.3%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
associate-/r/N/A
*-inversesN/A
remove-double-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
metadata-evalN/A
neg-mul-1N/A
remove-double-negN/A
cos-negN/A
lift-/.f64N/A
distribute-frac-neg2N/A
lower-cos.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
Applied rewrites54.3%
lift-*.f64N/A
*-commutativeN/A
metadata-evalN/A
metadata-evalN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
div-invN/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
div-invN/A
inv-powN/A
metadata-evalN/A
metadata-evalN/A
pow-divN/A
lift-pow.f64N/A
pow-flipN/A
lift-pow.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-*l/N/A
distribute-rgt-neg-inN/A
Applied rewrites27.3%
if 400 < (/.f64 (tan.f64 (/.f64 x (*.f64 y #s(literal 2 binary64)))) (sin.f64 (/.f64 x (*.f64 y #s(literal 2 binary64))))) Initial program 0.3%
Taylor expanded in x around 0
Applied rewrites44.3%
Final simplification31.1%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (let* ((t_0 (/ x (* 2.0 y_m)))) (if (<= (/ (tan t_0) (sin t_0)) -1.0) -1.0 1.0)))
y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = x / (2.0 * y_m);
double tmp;
if ((tan(t_0) / sin(t_0)) <= -1.0) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: tmp
t_0 = x / (2.0d0 * y_m)
if ((tan(t_0) / sin(t_0)) <= (-1.0d0)) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = x / (2.0 * y_m);
double tmp;
if ((Math.tan(t_0) / Math.sin(t_0)) <= -1.0) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = x / (2.0 * y_m) tmp = 0 if (math.tan(t_0) / math.sin(t_0)) <= -1.0: tmp = -1.0 else: tmp = 1.0 return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(x / Float64(2.0 * y_m)) tmp = 0.0 if (Float64(tan(t_0) / sin(t_0)) <= -1.0) tmp = -1.0; else tmp = 1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = x / (2.0 * y_m); tmp = 0.0; if ((tan(t_0) / sin(t_0)) <= -1.0) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(x / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], -1.0], -1.0, 1.0]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{x}{2 \cdot y\_m}\\
\mathbf{if}\;\frac{\tan t\_0}{\sin t\_0} \leq -1:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (tan.f64 (/.f64 x (*.f64 y #s(literal 2 binary64)))) (sin.f64 (/.f64 x (*.f64 y #s(literal 2 binary64))))) < -1Initial program 16.6%
lift-/.f64N/A
clear-numN/A
inv-powN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
pow-sqrN/A
pow-prod-downN/A
lower-pow.f64N/A
lower-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
metadata-evalN/A
metadata-eval8.9
Applied rewrites8.9%
Taylor expanded in y around -inf
Applied rewrites14.9%
if -1 < (/.f64 (tan.f64 (/.f64 x (*.f64 y #s(literal 2 binary64)))) (sin.f64 (/.f64 x (*.f64 y #s(literal 2 binary64))))) Initial program 49.1%
Taylor expanded in x around 0
Applied rewrites60.0%
Final simplification50.1%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= (/ x (* 2.0 y_m)) 5e+277) (/ 1.0 (cos (* (/ x y_m) -0.5))) 1.0))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if ((x / (2.0 * y_m)) <= 5e+277) {
tmp = 1.0 / cos(((x / y_m) * -0.5));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x / (2.0d0 * y_m)) <= 5d+277) then
tmp = 1.0d0 / cos(((x / y_m) * (-0.5d0)))
else
tmp = 1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if ((x / (2.0 * y_m)) <= 5e+277) {
tmp = 1.0 / Math.cos(((x / y_m) * -0.5));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if (x / (2.0 * y_m)) <= 5e+277: tmp = 1.0 / math.cos(((x / y_m) * -0.5)) else: tmp = 1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (Float64(x / Float64(2.0 * y_m)) <= 5e+277) tmp = Float64(1.0 / cos(Float64(Float64(x / y_m) * -0.5))); else tmp = 1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if ((x / (2.0 * y_m)) <= 5e+277) tmp = 1.0 / cos(((x / y_m) * -0.5)); else tmp = 1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[N[(x / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision], 5e+277], N[(1.0 / N[Cos[N[(N[(x / y$95$m), $MachinePrecision] * -0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{2 \cdot y\_m} \leq 5 \cdot 10^{+277}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{x}{y\_m} \cdot -0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 4.99999999999999982e277Initial program 46.6%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
associate-/r/N/A
*-inversesN/A
remove-double-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
metadata-evalN/A
neg-mul-1N/A
remove-double-negN/A
cos-negN/A
lift-/.f64N/A
distribute-frac-neg2N/A
lower-cos.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
Applied rewrites55.7%
if 4.99999999999999982e277 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 1.6%
Taylor expanded in x around 0
Applied rewrites13.7%
Final simplification51.5%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= (/ x (* 2.0 y_m)) 5e+178) (/ 1.0 (cos (* (/ 0.5 y_m) x))) 1.0))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if ((x / (2.0 * y_m)) <= 5e+178) {
tmp = 1.0 / cos(((0.5 / y_m) * x));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x / (2.0d0 * y_m)) <= 5d+178) then
tmp = 1.0d0 / cos(((0.5d0 / y_m) * x))
else
tmp = 1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if ((x / (2.0 * y_m)) <= 5e+178) {
tmp = 1.0 / Math.cos(((0.5 / y_m) * x));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if (x / (2.0 * y_m)) <= 5e+178: tmp = 1.0 / math.cos(((0.5 / y_m) * x)) else: tmp = 1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (Float64(x / Float64(2.0 * y_m)) <= 5e+178) tmp = Float64(1.0 / cos(Float64(Float64(0.5 / y_m) * x))); else tmp = 1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if ((x / (2.0 * y_m)) <= 5e+178) tmp = 1.0 / cos(((0.5 / y_m) * x)); else tmp = 1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[N[(x / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision], 5e+178], N[(1.0 / N[Cos[N[(N[(0.5 / y$95$m), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{2 \cdot y\_m} \leq 5 \cdot 10^{+178}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{0.5}{y\_m} \cdot x\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 4.9999999999999999e178Initial program 49.5%
Taylor expanded in x around inf
lower-/.f64N/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
lower-cos.f64N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6459.2
Applied rewrites59.2%
if 4.9999999999999999e178 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 7.1%
Taylor expanded in x around 0
Applied rewrites13.7%
Final simplification51.2%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 1.0)
y_m = fabs(y);
double code(double x, double y_m) {
return 1.0;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
code = 1.0d0
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return 1.0;
}
y_m = math.fabs(y) def code(x, y_m): return 1.0
y_m = abs(y) function code(x, y_m) return 1.0 end
y_m = abs(y); function tmp = code(x, y_m) tmp = 1.0; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := 1.0
\begin{array}{l}
y_m = \left|y\right|
\\
1
\end{array}
Initial program 42.0%
Taylor expanded in x around 0
Applied rewrites48.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))) (t_1 (sin t_0)))
(if (< y -1.2303690911306994e+114)
1.0
(if (< y -9.102852406811914e-222)
(/ t_1 (* t_1 (log (exp (cos t_0)))))
1.0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * log(exp(cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x / (y * 2.0d0)
t_1 = sin(t_0)
if (y < (-1.2303690911306994d+114)) then
tmp = 1.0d0
else if (y < (-9.102852406811914d-222)) then
tmp = t_1 / (t_1 * log(exp(cos(t_0))))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = Math.sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * Math.log(Math.exp(Math.cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y * 2.0) t_1 = math.sin(t_0) tmp = 0 if y < -1.2303690911306994e+114: tmp = 1.0 elif y < -9.102852406811914e-222: tmp = t_1 / (t_1 * math.log(math.exp(math.cos(t_0)))) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) t_1 = sin(t_0) tmp = 0.0 if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = Float64(t_1 / Float64(t_1 * log(exp(cos(t_0))))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y * 2.0); t_1 = sin(t_0); tmp = 0.0; if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = t_1 / (t_1 * log(exp(cos(t_0)))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, If[Less[y, -1.2303690911306994e+114], 1.0, If[Less[y, -9.102852406811914e-222], N[(t$95$1 / N[(t$95$1 * N[Log[N[Exp[N[Cos[t$95$0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
t_1 := \sin t\_0\\
\mathbf{if}\;y < -1.2303690911306994 \cdot 10^{+114}:\\
\;\;\;\;1\\
\mathbf{elif}\;y < -9.102852406811914 \cdot 10^{-222}:\\
\;\;\;\;\frac{t\_1}{t\_1 \cdot \log \left(e^{\cos t\_0}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
herbie shell --seed 2024294
(FPCore (x y)
:name "Diagrams.TwoD.Layout.CirclePacking:approxRadius from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(! :herbie-platform default (if (< y -1230369091130699400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) 1 (if (< y -4551426203405957/500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (sin (/ x (* y 2))) (* (sin (/ x (* y 2))) (log (exp (cos (/ x (* y 2))))))) 1)))
(/ (tan (/ x (* y 2.0))) (sin (/ x (* y 2.0)))))