
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (+ z y) x (- z)))
double code(double x, double y, double z) {
return fma((z + y), x, -z);
}
function code(x, y, z) return fma(Float64(z + y), x, Float64(-z)) end
code[x_, y_, z_] := N[(N[(z + y), $MachinePrecision] * x + (-z)), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z + y, x, -z\right)
\end{array}
Initial program 97.2%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64N/A
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (if (<= x -32000000000.0) (* z x) (if (<= x -8.8e-104) (* y x) (if (<= x 0.00096) (- z) (* y x)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -32000000000.0) {
tmp = z * x;
} else if (x <= -8.8e-104) {
tmp = y * x;
} else if (x <= 0.00096) {
tmp = -z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-32000000000.0d0)) then
tmp = z * x
else if (x <= (-8.8d-104)) then
tmp = y * x
else if (x <= 0.00096d0) then
tmp = -z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -32000000000.0) {
tmp = z * x;
} else if (x <= -8.8e-104) {
tmp = y * x;
} else if (x <= 0.00096) {
tmp = -z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -32000000000.0: tmp = z * x elif x <= -8.8e-104: tmp = y * x elif x <= 0.00096: tmp = -z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -32000000000.0) tmp = Float64(z * x); elseif (x <= -8.8e-104) tmp = Float64(y * x); elseif (x <= 0.00096) tmp = Float64(-z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -32000000000.0) tmp = z * x; elseif (x <= -8.8e-104) tmp = y * x; elseif (x <= 0.00096) tmp = -z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -32000000000.0], N[(z * x), $MachinePrecision], If[LessEqual[x, -8.8e-104], N[(y * x), $MachinePrecision], If[LessEqual[x, 0.00096], (-z), N[(y * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -32000000000:\\
\;\;\;\;z \cdot x\\
\mathbf{elif}\;x \leq -8.8 \cdot 10^{-104}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq 0.00096:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if x < -3.2e10Initial program 92.7%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6457.9
Applied rewrites57.9%
Taylor expanded in x around inf
Applied rewrites57.4%
if -3.2e10 < x < -8.80000000000000047e-104 or 9.60000000000000024e-4 < x Initial program 96.3%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f644.5
Applied rewrites4.5%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6462.3
Applied rewrites62.3%
if -8.80000000000000047e-104 < x < 9.60000000000000024e-4Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6478.1
Applied rewrites78.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (+ z y) x))) (if (<= x -1.5e-145) t_0 (if (<= x 0.00125) (* (- x 1.0) z) t_0))))
double code(double x, double y, double z) {
double t_0 = (z + y) * x;
double tmp;
if (x <= -1.5e-145) {
tmp = t_0;
} else if (x <= 0.00125) {
tmp = (x - 1.0) * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (z + y) * x
if (x <= (-1.5d-145)) then
tmp = t_0
else if (x <= 0.00125d0) then
tmp = (x - 1.0d0) * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (z + y) * x;
double tmp;
if (x <= -1.5e-145) {
tmp = t_0;
} else if (x <= 0.00125) {
tmp = (x - 1.0) * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (z + y) * x tmp = 0 if x <= -1.5e-145: tmp = t_0 elif x <= 0.00125: tmp = (x - 1.0) * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(z + y) * x) tmp = 0.0 if (x <= -1.5e-145) tmp = t_0; elseif (x <= 0.00125) tmp = Float64(Float64(x - 1.0) * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (z + y) * x; tmp = 0.0; if (x <= -1.5e-145) tmp = t_0; elseif (x <= 0.00125) tmp = (x - 1.0) * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -1.5e-145], t$95$0, If[LessEqual[x, 0.00125], N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(z + y\right) \cdot x\\
\mathbf{if}\;x \leq -1.5 \cdot 10^{-145}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 0.00125:\\
\;\;\;\;\left(x - 1\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.49999999999999996e-145 or 0.00125000000000000003 < x Initial program 95.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6496.5
Applied rewrites96.5%
if -1.49999999999999996e-145 < x < 0.00125000000000000003Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6479.6
Applied rewrites79.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (+ z y) x))) (if (<= x -1.5e-145) t_0 (if (<= x 0.00096) (- z) t_0))))
double code(double x, double y, double z) {
double t_0 = (z + y) * x;
double tmp;
if (x <= -1.5e-145) {
tmp = t_0;
} else if (x <= 0.00096) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (z + y) * x
if (x <= (-1.5d-145)) then
tmp = t_0
else if (x <= 0.00096d0) then
tmp = -z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (z + y) * x;
double tmp;
if (x <= -1.5e-145) {
tmp = t_0;
} else if (x <= 0.00096) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (z + y) * x tmp = 0 if x <= -1.5e-145: tmp = t_0 elif x <= 0.00096: tmp = -z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(z + y) * x) tmp = 0.0 if (x <= -1.5e-145) tmp = t_0; elseif (x <= 0.00096) tmp = Float64(-z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (z + y) * x; tmp = 0.0; if (x <= -1.5e-145) tmp = t_0; elseif (x <= 0.00096) tmp = -z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z + y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -1.5e-145], t$95$0, If[LessEqual[x, 0.00096], (-z), t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(z + y\right) \cdot x\\
\mathbf{if}\;x \leq -1.5 \cdot 10^{-145}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 0.00096:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.49999999999999996e-145 or 9.60000000000000024e-4 < x Initial program 95.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6496.5
Applied rewrites96.5%
if -1.49999999999999996e-145 < x < 9.60000000000000024e-4Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6479.0
Applied rewrites79.0%
(FPCore (x y z) :precision binary64 (if (<= x -14.0) (* z x) (if (<= x 0.031) (- z) (* z x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -14.0) {
tmp = z * x;
} else if (x <= 0.031) {
tmp = -z;
} else {
tmp = z * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-14.0d0)) then
tmp = z * x
else if (x <= 0.031d0) then
tmp = -z
else
tmp = z * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -14.0) {
tmp = z * x;
} else if (x <= 0.031) {
tmp = -z;
} else {
tmp = z * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -14.0: tmp = z * x elif x <= 0.031: tmp = -z else: tmp = z * x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -14.0) tmp = Float64(z * x); elseif (x <= 0.031) tmp = Float64(-z); else tmp = Float64(z * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -14.0) tmp = z * x; elseif (x <= 0.031) tmp = -z; else tmp = z * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -14.0], N[(z * x), $MachinePrecision], If[LessEqual[x, 0.031], (-z), N[(z * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -14:\\
\;\;\;\;z \cdot x\\
\mathbf{elif}\;x \leq 0.031:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;z \cdot x\\
\end{array}
\end{array}
if x < -14 or 0.031 < x Initial program 94.1%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6455.1
Applied rewrites55.1%
Taylor expanded in x around inf
Applied rewrites54.4%
if -14 < x < 0.031Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6470.3
Applied rewrites70.3%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 97.2%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6439.1
Applied rewrites39.1%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 97.2%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6439.1
Applied rewrites39.1%
Applied rewrites2.6%
herbie shell --seed 2024294
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))