Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3

Percentage Accurate: 96.7% → 99.3%
Time: 6.9s
Alternatives: 8
Speedup: 1.4×

Specification

?
\[\begin{array}{l} \\ \left(x \cdot y - z \cdot y\right) \cdot t \end{array} \]
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
	return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
	return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t):
	return ((x * y) - (z * y)) * t
function code(x, y, z, t)
	return Float64(Float64(Float64(x * y) - Float64(z * y)) * t)
end
function tmp = code(x, y, z, t)
	tmp = ((x * y) - (z * y)) * t;
end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}

\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 96.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(x \cdot y - z \cdot y\right) \cdot t \end{array} \]
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
	return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
	return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t):
	return ((x * y) - (z * y)) * t
function code(x, y, z, t)
	return Float64(Float64(Float64(x * y) - Float64(z * y)) * t)
end
function tmp = code(x, y, z, t)
	tmp = ((x * y) - (z * y)) * t;
end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}

\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}

Alternative 1: 99.3% accurate, 0.3× speedup?

\[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\ \\ \begin{array}{l} t_2 := \left(y\_m \cdot \left(x - z\right)\right) \cdot t\_m\\ t_3 := \left(y\_m \cdot x - y\_m \cdot z\right) \cdot t\_m\\ y\_s \cdot \left(t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_3 \leq -2 \cdot 10^{+62}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+24}:\\ \;\;\;\;y\_m \cdot \left(\left(x - z\right) \cdot t\_m\right)\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array}\right) \end{array} \end{array} \]
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (y_s t_s x y_m z t_m)
 :precision binary64
 (let* ((t_2 (* (* y_m (- x z)) t_m)) (t_3 (* (- (* y_m x) (* y_m z)) t_m)))
   (*
    y_s
    (*
     t_s
     (if (<= t_3 -2e+62)
       t_2
       (if (<= t_3 5e+24) (* y_m (* (- x z) t_m)) t_2))))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
	double t_2 = (y_m * (x - z)) * t_m;
	double t_3 = ((y_m * x) - (y_m * z)) * t_m;
	double tmp;
	if (t_3 <= -2e+62) {
		tmp = t_2;
	} else if (t_3 <= 5e+24) {
		tmp = y_m * ((x - z) * t_m);
	} else {
		tmp = t_2;
	}
	return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: t_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8), intent (in) :: t_m
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_2 = (y_m * (x - z)) * t_m
    t_3 = ((y_m * x) - (y_m * z)) * t_m
    if (t_3 <= (-2d+62)) then
        tmp = t_2
    else if (t_3 <= 5d+24) then
        tmp = y_m * ((x - z) * t_m)
    else
        tmp = t_2
    end if
    code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
	double t_2 = (y_m * (x - z)) * t_m;
	double t_3 = ((y_m * x) - (y_m * z)) * t_m;
	double tmp;
	if (t_3 <= -2e+62) {
		tmp = t_2;
	} else if (t_3 <= 5e+24) {
		tmp = y_m * ((x - z) * t_m);
	} else {
		tmp = t_2;
	}
	return y_s * (t_s * tmp);
}
t\_m = math.fabs(t)
t\_s = math.copysign(1.0, t)
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z, t_m] = sort([x, y_m, z, t_m])
def code(y_s, t_s, x, y_m, z, t_m):
	t_2 = (y_m * (x - z)) * t_m
	t_3 = ((y_m * x) - (y_m * z)) * t_m
	tmp = 0
	if t_3 <= -2e+62:
		tmp = t_2
	elif t_3 <= 5e+24:
		tmp = y_m * ((x - z) * t_m)
	else:
		tmp = t_2
	return y_s * (t_s * tmp)
t\_m = abs(t)
t\_s = copysign(1.0, t)
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z, t_m = sort([x, y_m, z, t_m])
function code(y_s, t_s, x, y_m, z, t_m)
	t_2 = Float64(Float64(y_m * Float64(x - z)) * t_m)
	t_3 = Float64(Float64(Float64(y_m * x) - Float64(y_m * z)) * t_m)
	tmp = 0.0
	if (t_3 <= -2e+62)
		tmp = t_2;
	elseif (t_3 <= 5e+24)
		tmp = Float64(y_m * Float64(Float64(x - z) * t_m));
	else
		tmp = t_2;
	end
	return Float64(y_s * Float64(t_s * tmp))
end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
	t_2 = (y_m * (x - z)) * t_m;
	t_3 = ((y_m * x) - (y_m * z)) * t_m;
	tmp = 0.0;
	if (t_3 <= -2e+62)
		tmp = t_2;
	elseif (t_3 <= 5e+24)
		tmp = y_m * ((x - z) * t_m);
	else
		tmp = t_2;
	end
	tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(y$95$m * N[(x - z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(y$95$m * x), $MachinePrecision] - N[(y$95$m * z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision]}, N[(y$95$s * N[(t$95$s * If[LessEqual[t$95$3, -2e+62], t$95$2, If[LessEqual[t$95$3, 5e+24], N[(y$95$m * N[(N[(x - z), $MachinePrecision] * t$95$m), $MachinePrecision]), $MachinePrecision], t$95$2]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
\begin{array}{l}
t_2 := \left(y\_m \cdot \left(x - z\right)\right) \cdot t\_m\\
t_3 := \left(y\_m \cdot x - y\_m \cdot z\right) \cdot t\_m\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{+62}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+24}:\\
\;\;\;\;y\_m \cdot \left(\left(x - z\right) \cdot t\_m\right)\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}\right)
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (-.f64 (*.f64 x y) (*.f64 z y)) t) < -2.00000000000000007e62 or 5.00000000000000045e24 < (*.f64 (-.f64 (*.f64 x y) (*.f64 z y)) t)

    1. Initial program 83.2%

      \[\left(x \cdot y - z \cdot y\right) \cdot t \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \color{blue}{\left(x \cdot y - z \cdot y\right) \cdot t} \]
      2. *-commutativeN/A

        \[\leadsto \color{blue}{t \cdot \left(x \cdot y - z \cdot y\right)} \]
      3. lift--.f64N/A

        \[\leadsto t \cdot \color{blue}{\left(x \cdot y - z \cdot y\right)} \]
      4. flip--N/A

        \[\leadsto t \cdot \color{blue}{\frac{\left(x \cdot y\right) \cdot \left(x \cdot y\right) - \left(z \cdot y\right) \cdot \left(z \cdot y\right)}{x \cdot y + z \cdot y}} \]
      5. clear-numN/A

        \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{x \cdot y + z \cdot y}{\left(x \cdot y\right) \cdot \left(x \cdot y\right) - \left(z \cdot y\right) \cdot \left(z \cdot y\right)}}} \]
      6. un-div-invN/A

        \[\leadsto \color{blue}{\frac{t}{\frac{x \cdot y + z \cdot y}{\left(x \cdot y\right) \cdot \left(x \cdot y\right) - \left(z \cdot y\right) \cdot \left(z \cdot y\right)}}} \]
      7. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t}{\frac{x \cdot y + z \cdot y}{\left(x \cdot y\right) \cdot \left(x \cdot y\right) - \left(z \cdot y\right) \cdot \left(z \cdot y\right)}}} \]
      8. clear-numN/A

        \[\leadsto \frac{t}{\color{blue}{\frac{1}{\frac{\left(x \cdot y\right) \cdot \left(x \cdot y\right) - \left(z \cdot y\right) \cdot \left(z \cdot y\right)}{x \cdot y + z \cdot y}}}} \]
      9. flip--N/A

        \[\leadsto \frac{t}{\frac{1}{\color{blue}{x \cdot y - z \cdot y}}} \]
      10. lift--.f64N/A

        \[\leadsto \frac{t}{\frac{1}{\color{blue}{x \cdot y - z \cdot y}}} \]
      11. inv-powN/A

        \[\leadsto \frac{t}{\color{blue}{{\left(x \cdot y - z \cdot y\right)}^{-1}}} \]
      12. lower-pow.f6483.1

        \[\leadsto \frac{t}{\color{blue}{{\left(x \cdot y - z \cdot y\right)}^{-1}}} \]
      13. lift--.f64N/A

        \[\leadsto \frac{t}{{\color{blue}{\left(x \cdot y - z \cdot y\right)}}^{-1}} \]
      14. lift-*.f64N/A

        \[\leadsto \frac{t}{{\left(\color{blue}{x \cdot y} - z \cdot y\right)}^{-1}} \]
      15. lift-*.f64N/A

        \[\leadsto \frac{t}{{\left(x \cdot y - \color{blue}{z \cdot y}\right)}^{-1}} \]
      16. distribute-rgt-out--N/A

        \[\leadsto \frac{t}{{\color{blue}{\left(y \cdot \left(x - z\right)\right)}}^{-1}} \]
      17. *-commutativeN/A

        \[\leadsto \frac{t}{{\color{blue}{\left(\left(x - z\right) \cdot y\right)}}^{-1}} \]
      18. lower-*.f64N/A

        \[\leadsto \frac{t}{{\color{blue}{\left(\left(x - z\right) \cdot y\right)}}^{-1}} \]
      19. lower--.f6487.4

        \[\leadsto \frac{t}{{\left(\color{blue}{\left(x - z\right)} \cdot y\right)}^{-1}} \]
    4. Applied rewrites87.4%

      \[\leadsto \color{blue}{\frac{t}{{\left(\left(x - z\right) \cdot y\right)}^{-1}}} \]
    5. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{t}{{\left(\left(x - z\right) \cdot y\right)}^{-1}}} \]
      2. div-invN/A

        \[\leadsto \color{blue}{t \cdot \frac{1}{{\left(\left(x - z\right) \cdot y\right)}^{-1}}} \]
      3. lift-pow.f64N/A

        \[\leadsto t \cdot \frac{1}{\color{blue}{{\left(\left(x - z\right) \cdot y\right)}^{-1}}} \]
      4. unpow-1N/A

        \[\leadsto t \cdot \frac{1}{\color{blue}{\frac{1}{\left(x - z\right) \cdot y}}} \]
      5. remove-double-divN/A

        \[\leadsto t \cdot \color{blue}{\left(\left(x - z\right) \cdot y\right)} \]
      6. *-commutativeN/A

        \[\leadsto \color{blue}{\left(\left(x - z\right) \cdot y\right) \cdot t} \]
      7. lower-*.f6487.5

        \[\leadsto \color{blue}{\left(\left(x - z\right) \cdot y\right) \cdot t} \]
      8. lift-*.f64N/A

        \[\leadsto \color{blue}{\left(\left(x - z\right) \cdot y\right)} \cdot t \]
      9. *-commutativeN/A

        \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right)} \cdot t \]
      10. lower-*.f6487.5

        \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right)} \cdot t \]
    6. Applied rewrites87.5%

      \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right) \cdot t} \]

    if -2.00000000000000007e62 < (*.f64 (-.f64 (*.f64 x y) (*.f64 z y)) t) < 5.00000000000000045e24

    1. Initial program 95.5%

      \[\left(x \cdot y - z \cdot y\right) \cdot t \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \color{blue}{\left(x \cdot y - z \cdot y\right) \cdot t} \]
      2. lift--.f64N/A

        \[\leadsto \color{blue}{\left(x \cdot y - z \cdot y\right)} \cdot t \]
      3. lift-*.f64N/A

        \[\leadsto \left(\color{blue}{x \cdot y} - z \cdot y\right) \cdot t \]
      4. lift-*.f64N/A

        \[\leadsto \left(x \cdot y - \color{blue}{z \cdot y}\right) \cdot t \]
      5. distribute-rgt-out--N/A

        \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right)} \cdot t \]
      6. associate-*l*N/A

        \[\leadsto \color{blue}{y \cdot \left(\left(x - z\right) \cdot t\right)} \]
      7. *-commutativeN/A

        \[\leadsto \color{blue}{\left(\left(x - z\right) \cdot t\right) \cdot y} \]
      8. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(\left(x - z\right) \cdot t\right) \cdot y} \]
      9. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(\left(x - z\right) \cdot t\right)} \cdot y \]
      10. lower--.f6494.0

        \[\leadsto \left(\color{blue}{\left(x - z\right)} \cdot t\right) \cdot y \]
    4. Applied rewrites94.0%

      \[\leadsto \color{blue}{\left(\left(x - z\right) \cdot t\right) \cdot y} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification90.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(y \cdot x - y \cdot z\right) \cdot t \leq -2 \cdot 10^{+62}:\\ \;\;\;\;\left(y \cdot \left(x - z\right)\right) \cdot t\\ \mathbf{elif}\;\left(y \cdot x - y \cdot z\right) \cdot t \leq 5 \cdot 10^{+24}:\\ \;\;\;\;y \cdot \left(\left(x - z\right) \cdot t\right)\\ \mathbf{else}:\\ \;\;\;\;\left(y \cdot \left(x - z\right)\right) \cdot t\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 77.7% accurate, 0.8× speedup?

\[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\ \\ \begin{array}{l} t_2 := \left(\left(-z\right) \cdot y\_m\right) \cdot t\_m\\ y\_s \cdot \left(t\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -1.04 \cdot 10^{-35}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;z \leq 7 \cdot 10^{-35}:\\ \;\;\;\;\left(y\_m \cdot t\_m\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array}\right) \end{array} \end{array} \]
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (y_s t_s x y_m z t_m)
 :precision binary64
 (let* ((t_2 (* (* (- z) y_m) t_m)))
   (*
    y_s
    (*
     t_s
     (if (<= z -1.04e-35) t_2 (if (<= z 7e-35) (* (* y_m t_m) x) t_2))))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z && z < t_m);
double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
	double t_2 = (-z * y_m) * t_m;
	double tmp;
	if (z <= -1.04e-35) {
		tmp = t_2;
	} else if (z <= 7e-35) {
		tmp = (y_m * t_m) * x;
	} else {
		tmp = t_2;
	}
	return y_s * (t_s * tmp);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(y_s, t_s, x, y_m, z, t_m)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: t_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8), intent (in) :: t_m
    real(8) :: t_2
    real(8) :: tmp
    t_2 = (-z * y_m) * t_m
    if (z <= (-1.04d-35)) then
        tmp = t_2
    else if (z <= 7d-35) then
        tmp = (y_m * t_m) * x
    else
        tmp = t_2
    end if
    code = y_s * (t_s * tmp)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z && z < t_m;
public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
	double t_2 = (-z * y_m) * t_m;
	double tmp;
	if (z <= -1.04e-35) {
		tmp = t_2;
	} else if (z <= 7e-35) {
		tmp = (y_m * t_m) * x;
	} else {
		tmp = t_2;
	}
	return y_s * (t_s * tmp);
}
t\_m = math.fabs(t)
t\_s = math.copysign(1.0, t)
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z, t_m] = sort([x, y_m, z, t_m])
def code(y_s, t_s, x, y_m, z, t_m):
	t_2 = (-z * y_m) * t_m
	tmp = 0
	if z <= -1.04e-35:
		tmp = t_2
	elif z <= 7e-35:
		tmp = (y_m * t_m) * x
	else:
		tmp = t_2
	return y_s * (t_s * tmp)
t\_m = abs(t)
t\_s = copysign(1.0, t)
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z, t_m = sort([x, y_m, z, t_m])
function code(y_s, t_s, x, y_m, z, t_m)
	t_2 = Float64(Float64(Float64(-z) * y_m) * t_m)
	tmp = 0.0
	if (z <= -1.04e-35)
		tmp = t_2;
	elseif (z <= 7e-35)
		tmp = Float64(Float64(y_m * t_m) * x);
	else
		tmp = t_2;
	end
	return Float64(y_s * Float64(t_s * tmp))
end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
	t_2 = (-z * y_m) * t_m;
	tmp = 0.0;
	if (z <= -1.04e-35)
		tmp = t_2;
	elseif (z <= 7e-35)
		tmp = (y_m * t_m) * x;
	else
		tmp = t_2;
	end
	tmp_2 = y_s * (t_s * tmp);
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := Block[{t$95$2 = N[(N[((-z) * y$95$m), $MachinePrecision] * t$95$m), $MachinePrecision]}, N[(y$95$s * N[(t$95$s * If[LessEqual[z, -1.04e-35], t$95$2, If[LessEqual[z, 7e-35], N[(N[(y$95$m * t$95$m), $MachinePrecision] * x), $MachinePrecision], t$95$2]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
\begin{array}{l}
t_2 := \left(\left(-z\right) \cdot y\_m\right) \cdot t\_m\\
y\_s \cdot \left(t\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.04 \cdot 10^{-35}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;z \leq 7 \cdot 10^{-35}:\\
\;\;\;\;\left(y\_m \cdot t\_m\right) \cdot x\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}\right)
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.04e-35 or 6.99999999999999992e-35 < z

    1. Initial program 85.7%

      \[\left(x \cdot y - z \cdot y\right) \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\left(-1 \cdot \left(y \cdot z\right)\right)} \cdot t \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \left(-1 \cdot \color{blue}{\left(z \cdot y\right)}\right) \cdot t \]
      2. associate-*r*N/A

        \[\leadsto \color{blue}{\left(\left(-1 \cdot z\right) \cdot y\right)} \cdot t \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(\left(-1 \cdot z\right) \cdot y\right)} \cdot t \]
      4. mul-1-negN/A

        \[\leadsto \left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)} \cdot y\right) \cdot t \]
      5. lower-neg.f6474.7

        \[\leadsto \left(\color{blue}{\left(-z\right)} \cdot y\right) \cdot t \]
    5. Applied rewrites74.7%

      \[\leadsto \color{blue}{\left(\left(-z\right) \cdot y\right)} \cdot t \]

    if -1.04e-35 < z < 6.99999999999999992e-35

    1. Initial program 91.9%

      \[\left(x \cdot y - z \cdot y\right) \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{t \cdot \left(x \cdot y\right)} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(x \cdot y\right) \cdot t} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(x \cdot y\right) \cdot t} \]
      3. *-commutativeN/A

        \[\leadsto \color{blue}{\left(y \cdot x\right)} \cdot t \]
      4. lower-*.f6480.4

        \[\leadsto \color{blue}{\left(y \cdot x\right)} \cdot t \]
    5. Applied rewrites80.4%

      \[\leadsto \color{blue}{\left(y \cdot x\right) \cdot t} \]
    6. Step-by-step derivation
      1. Applied rewrites83.9%

        \[\leadsto \left(y \cdot t\right) \cdot \color{blue}{x} \]
    7. Recombined 2 regimes into one program.
    8. Add Preprocessing

    Alternative 3: 77.0% accurate, 0.8× speedup?

    \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\ \\ \begin{array}{l} t_2 := \left(y\_m \cdot x\right) \cdot t\_m\\ y\_s \cdot \left(t\_s \cdot \begin{array}{l} \mathbf{if}\;x \leq -1.92 \cdot 10^{+21}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;x \leq 68000000000:\\ \;\;\;\;\left(-z\right) \cdot \left(y\_m \cdot t\_m\right)\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array}\right) \end{array} \end{array} \]
    t\_m = (fabs.f64 t)
    t\_s = (copysign.f64 #s(literal 1 binary64) t)
    y\_m = (fabs.f64 y)
    y\_s = (copysign.f64 #s(literal 1 binary64) y)
    NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
    (FPCore (y_s t_s x y_m z t_m)
     :precision binary64
     (let* ((t_2 (* (* y_m x) t_m)))
       (*
        y_s
        (*
         t_s
         (if (<= x -1.92e+21)
           t_2
           (if (<= x 68000000000.0) (* (- z) (* y_m t_m)) t_2))))))
    t\_m = fabs(t);
    t\_s = copysign(1.0, t);
    y\_m = fabs(y);
    y\_s = copysign(1.0, y);
    assert(x < y_m && y_m < z && z < t_m);
    double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
    	double t_2 = (y_m * x) * t_m;
    	double tmp;
    	if (x <= -1.92e+21) {
    		tmp = t_2;
    	} else if (x <= 68000000000.0) {
    		tmp = -z * (y_m * t_m);
    	} else {
    		tmp = t_2;
    	}
    	return y_s * (t_s * tmp);
    }
    
    t\_m = abs(t)
    t\_s = copysign(1.0d0, t)
    y\_m = abs(y)
    y\_s = copysign(1.0d0, y)
    NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
    real(8) function code(y_s, t_s, x, y_m, z, t_m)
        real(8), intent (in) :: y_s
        real(8), intent (in) :: t_s
        real(8), intent (in) :: x
        real(8), intent (in) :: y_m
        real(8), intent (in) :: z
        real(8), intent (in) :: t_m
        real(8) :: t_2
        real(8) :: tmp
        t_2 = (y_m * x) * t_m
        if (x <= (-1.92d+21)) then
            tmp = t_2
        else if (x <= 68000000000.0d0) then
            tmp = -z * (y_m * t_m)
        else
            tmp = t_2
        end if
        code = y_s * (t_s * tmp)
    end function
    
    t\_m = Math.abs(t);
    t\_s = Math.copySign(1.0, t);
    y\_m = Math.abs(y);
    y\_s = Math.copySign(1.0, y);
    assert x < y_m && y_m < z && z < t_m;
    public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
    	double t_2 = (y_m * x) * t_m;
    	double tmp;
    	if (x <= -1.92e+21) {
    		tmp = t_2;
    	} else if (x <= 68000000000.0) {
    		tmp = -z * (y_m * t_m);
    	} else {
    		tmp = t_2;
    	}
    	return y_s * (t_s * tmp);
    }
    
    t\_m = math.fabs(t)
    t\_s = math.copysign(1.0, t)
    y\_m = math.fabs(y)
    y\_s = math.copysign(1.0, y)
    [x, y_m, z, t_m] = sort([x, y_m, z, t_m])
    def code(y_s, t_s, x, y_m, z, t_m):
    	t_2 = (y_m * x) * t_m
    	tmp = 0
    	if x <= -1.92e+21:
    		tmp = t_2
    	elif x <= 68000000000.0:
    		tmp = -z * (y_m * t_m)
    	else:
    		tmp = t_2
    	return y_s * (t_s * tmp)
    
    t\_m = abs(t)
    t\_s = copysign(1.0, t)
    y\_m = abs(y)
    y\_s = copysign(1.0, y)
    x, y_m, z, t_m = sort([x, y_m, z, t_m])
    function code(y_s, t_s, x, y_m, z, t_m)
    	t_2 = Float64(Float64(y_m * x) * t_m)
    	tmp = 0.0
    	if (x <= -1.92e+21)
    		tmp = t_2;
    	elseif (x <= 68000000000.0)
    		tmp = Float64(Float64(-z) * Float64(y_m * t_m));
    	else
    		tmp = t_2;
    	end
    	return Float64(y_s * Float64(t_s * tmp))
    end
    
    t\_m = abs(t);
    t\_s = sign(t) * abs(1.0);
    y\_m = abs(y);
    y\_s = sign(y) * abs(1.0);
    x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
    function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
    	t_2 = (y_m * x) * t_m;
    	tmp = 0.0;
    	if (x <= -1.92e+21)
    		tmp = t_2;
    	elseif (x <= 68000000000.0)
    		tmp = -z * (y_m * t_m);
    	else
    		tmp = t_2;
    	end
    	tmp_2 = y_s * (t_s * tmp);
    end
    
    t\_m = N[Abs[t], $MachinePrecision]
    t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    y\_m = N[Abs[y], $MachinePrecision]
    y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
    code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(y$95$m * x), $MachinePrecision] * t$95$m), $MachinePrecision]}, N[(y$95$s * N[(t$95$s * If[LessEqual[x, -1.92e+21], t$95$2, If[LessEqual[x, 68000000000.0], N[((-z) * N[(y$95$m * t$95$m), $MachinePrecision]), $MachinePrecision], t$95$2]]), $MachinePrecision]), $MachinePrecision]]
    
    \begin{array}{l}
    t\_m = \left|t\right|
    \\
    t\_s = \mathsf{copysign}\left(1, t\right)
    \\
    y\_m = \left|y\right|
    \\
    y\_s = \mathsf{copysign}\left(1, y\right)
    \\
    [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
    \\
    \begin{array}{l}
    t_2 := \left(y\_m \cdot x\right) \cdot t\_m\\
    y\_s \cdot \left(t\_s \cdot \begin{array}{l}
    \mathbf{if}\;x \leq -1.92 \cdot 10^{+21}:\\
    \;\;\;\;t\_2\\
    
    \mathbf{elif}\;x \leq 68000000000:\\
    \;\;\;\;\left(-z\right) \cdot \left(y\_m \cdot t\_m\right)\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_2\\
    
    
    \end{array}\right)
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if x < -1.92e21 or 6.8e10 < x

      1. Initial program 85.0%

        \[\left(x \cdot y - z \cdot y\right) \cdot t \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{t \cdot \left(x \cdot y\right)} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\left(x \cdot y\right) \cdot t} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(x \cdot y\right) \cdot t} \]
        3. *-commutativeN/A

          \[\leadsto \color{blue}{\left(y \cdot x\right)} \cdot t \]
        4. lower-*.f6475.7

          \[\leadsto \color{blue}{\left(y \cdot x\right)} \cdot t \]
      5. Applied rewrites75.7%

        \[\leadsto \color{blue}{\left(y \cdot x\right) \cdot t} \]

      if -1.92e21 < x < 6.8e10

      1. Initial program 91.3%

        \[\left(x \cdot y - z \cdot y\right) \cdot t \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-*.f64N/A

          \[\leadsto \color{blue}{\left(x \cdot y - z \cdot y\right) \cdot t} \]
        2. *-commutativeN/A

          \[\leadsto \color{blue}{t \cdot \left(x \cdot y - z \cdot y\right)} \]
        3. lift--.f64N/A

          \[\leadsto t \cdot \color{blue}{\left(x \cdot y - z \cdot y\right)} \]
        4. lift-*.f64N/A

          \[\leadsto t \cdot \left(\color{blue}{x \cdot y} - z \cdot y\right) \]
        5. lift-*.f64N/A

          \[\leadsto t \cdot \left(x \cdot y - \color{blue}{z \cdot y}\right) \]
        6. distribute-rgt-out--N/A

          \[\leadsto t \cdot \color{blue}{\left(y \cdot \left(x - z\right)\right)} \]
        7. associate-*r*N/A

          \[\leadsto \color{blue}{\left(t \cdot y\right) \cdot \left(x - z\right)} \]
        8. *-commutativeN/A

          \[\leadsto \color{blue}{\left(x - z\right) \cdot \left(t \cdot y\right)} \]
        9. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(x - z\right) \cdot \left(t \cdot y\right)} \]
        10. lower--.f64N/A

          \[\leadsto \color{blue}{\left(x - z\right)} \cdot \left(t \cdot y\right) \]
        11. lower-*.f6493.6

          \[\leadsto \left(x - z\right) \cdot \color{blue}{\left(t \cdot y\right)} \]
      4. Applied rewrites93.6%

        \[\leadsto \color{blue}{\left(x - z\right) \cdot \left(t \cdot y\right)} \]
      5. Taylor expanded in x around 0

        \[\leadsto \color{blue}{\left(-1 \cdot z\right)} \cdot \left(t \cdot y\right) \]
      6. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(z\right)\right)} \cdot \left(t \cdot y\right) \]
        2. lower-neg.f6479.3

          \[\leadsto \color{blue}{\left(-z\right)} \cdot \left(t \cdot y\right) \]
      7. Applied rewrites79.3%

        \[\leadsto \color{blue}{\left(-z\right)} \cdot \left(t \cdot y\right) \]
    3. Recombined 2 regimes into one program.
    4. Final simplification77.7%

      \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.92 \cdot 10^{+21}:\\ \;\;\;\;\left(y \cdot x\right) \cdot t\\ \mathbf{elif}\;x \leq 68000000000:\\ \;\;\;\;\left(-z\right) \cdot \left(y \cdot t\right)\\ \mathbf{else}:\\ \;\;\;\;\left(y \cdot x\right) \cdot t\\ \end{array} \]
    5. Add Preprocessing

    Alternative 4: 75.2% accurate, 0.8× speedup?

    \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\ \\ \begin{array}{l} t_2 := \left(y\_m \cdot x\right) \cdot t\_m\\ y\_s \cdot \left(t\_s \cdot \begin{array}{l} \mathbf{if}\;x \leq -3.7 \cdot 10^{-45}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;x \leq 68000000000:\\ \;\;\;\;\left(\left(-t\_m\right) \cdot z\right) \cdot y\_m\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array}\right) \end{array} \end{array} \]
    t\_m = (fabs.f64 t)
    t\_s = (copysign.f64 #s(literal 1 binary64) t)
    y\_m = (fabs.f64 y)
    y\_s = (copysign.f64 #s(literal 1 binary64) y)
    NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
    (FPCore (y_s t_s x y_m z t_m)
     :precision binary64
     (let* ((t_2 (* (* y_m x) t_m)))
       (*
        y_s
        (*
         t_s
         (if (<= x -3.7e-45)
           t_2
           (if (<= x 68000000000.0) (* (* (- t_m) z) y_m) t_2))))))
    t\_m = fabs(t);
    t\_s = copysign(1.0, t);
    y\_m = fabs(y);
    y\_s = copysign(1.0, y);
    assert(x < y_m && y_m < z && z < t_m);
    double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
    	double t_2 = (y_m * x) * t_m;
    	double tmp;
    	if (x <= -3.7e-45) {
    		tmp = t_2;
    	} else if (x <= 68000000000.0) {
    		tmp = (-t_m * z) * y_m;
    	} else {
    		tmp = t_2;
    	}
    	return y_s * (t_s * tmp);
    }
    
    t\_m = abs(t)
    t\_s = copysign(1.0d0, t)
    y\_m = abs(y)
    y\_s = copysign(1.0d0, y)
    NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
    real(8) function code(y_s, t_s, x, y_m, z, t_m)
        real(8), intent (in) :: y_s
        real(8), intent (in) :: t_s
        real(8), intent (in) :: x
        real(8), intent (in) :: y_m
        real(8), intent (in) :: z
        real(8), intent (in) :: t_m
        real(8) :: t_2
        real(8) :: tmp
        t_2 = (y_m * x) * t_m
        if (x <= (-3.7d-45)) then
            tmp = t_2
        else if (x <= 68000000000.0d0) then
            tmp = (-t_m * z) * y_m
        else
            tmp = t_2
        end if
        code = y_s * (t_s * tmp)
    end function
    
    t\_m = Math.abs(t);
    t\_s = Math.copySign(1.0, t);
    y\_m = Math.abs(y);
    y\_s = Math.copySign(1.0, y);
    assert x < y_m && y_m < z && z < t_m;
    public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
    	double t_2 = (y_m * x) * t_m;
    	double tmp;
    	if (x <= -3.7e-45) {
    		tmp = t_2;
    	} else if (x <= 68000000000.0) {
    		tmp = (-t_m * z) * y_m;
    	} else {
    		tmp = t_2;
    	}
    	return y_s * (t_s * tmp);
    }
    
    t\_m = math.fabs(t)
    t\_s = math.copysign(1.0, t)
    y\_m = math.fabs(y)
    y\_s = math.copysign(1.0, y)
    [x, y_m, z, t_m] = sort([x, y_m, z, t_m])
    def code(y_s, t_s, x, y_m, z, t_m):
    	t_2 = (y_m * x) * t_m
    	tmp = 0
    	if x <= -3.7e-45:
    		tmp = t_2
    	elif x <= 68000000000.0:
    		tmp = (-t_m * z) * y_m
    	else:
    		tmp = t_2
    	return y_s * (t_s * tmp)
    
    t\_m = abs(t)
    t\_s = copysign(1.0, t)
    y\_m = abs(y)
    y\_s = copysign(1.0, y)
    x, y_m, z, t_m = sort([x, y_m, z, t_m])
    function code(y_s, t_s, x, y_m, z, t_m)
    	t_2 = Float64(Float64(y_m * x) * t_m)
    	tmp = 0.0
    	if (x <= -3.7e-45)
    		tmp = t_2;
    	elseif (x <= 68000000000.0)
    		tmp = Float64(Float64(Float64(-t_m) * z) * y_m);
    	else
    		tmp = t_2;
    	end
    	return Float64(y_s * Float64(t_s * tmp))
    end
    
    t\_m = abs(t);
    t\_s = sign(t) * abs(1.0);
    y\_m = abs(y);
    y\_s = sign(y) * abs(1.0);
    x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
    function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
    	t_2 = (y_m * x) * t_m;
    	tmp = 0.0;
    	if (x <= -3.7e-45)
    		tmp = t_2;
    	elseif (x <= 68000000000.0)
    		tmp = (-t_m * z) * y_m;
    	else
    		tmp = t_2;
    	end
    	tmp_2 = y_s * (t_s * tmp);
    end
    
    t\_m = N[Abs[t], $MachinePrecision]
    t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    y\_m = N[Abs[y], $MachinePrecision]
    y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
    code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(y$95$m * x), $MachinePrecision] * t$95$m), $MachinePrecision]}, N[(y$95$s * N[(t$95$s * If[LessEqual[x, -3.7e-45], t$95$2, If[LessEqual[x, 68000000000.0], N[(N[((-t$95$m) * z), $MachinePrecision] * y$95$m), $MachinePrecision], t$95$2]]), $MachinePrecision]), $MachinePrecision]]
    
    \begin{array}{l}
    t\_m = \left|t\right|
    \\
    t\_s = \mathsf{copysign}\left(1, t\right)
    \\
    y\_m = \left|y\right|
    \\
    y\_s = \mathsf{copysign}\left(1, y\right)
    \\
    [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
    \\
    \begin{array}{l}
    t_2 := \left(y\_m \cdot x\right) \cdot t\_m\\
    y\_s \cdot \left(t\_s \cdot \begin{array}{l}
    \mathbf{if}\;x \leq -3.7 \cdot 10^{-45}:\\
    \;\;\;\;t\_2\\
    
    \mathbf{elif}\;x \leq 68000000000:\\
    \;\;\;\;\left(\left(-t\_m\right) \cdot z\right) \cdot y\_m\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_2\\
    
    
    \end{array}\right)
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if x < -3.7e-45 or 6.8e10 < x

      1. Initial program 86.1%

        \[\left(x \cdot y - z \cdot y\right) \cdot t \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{t \cdot \left(x \cdot y\right)} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\left(x \cdot y\right) \cdot t} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(x \cdot y\right) \cdot t} \]
        3. *-commutativeN/A

          \[\leadsto \color{blue}{\left(y \cdot x\right)} \cdot t \]
        4. lower-*.f6471.9

          \[\leadsto \color{blue}{\left(y \cdot x\right)} \cdot t \]
      5. Applied rewrites71.9%

        \[\leadsto \color{blue}{\left(y \cdot x\right) \cdot t} \]

      if -3.7e-45 < x < 6.8e10

      1. Initial program 91.0%

        \[\left(x \cdot y - z \cdot y\right) \cdot t \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \left(t \cdot \left(y \cdot z\right)\right)} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(t \cdot \left(y \cdot z\right)\right)} \]
        2. *-commutativeN/A

          \[\leadsto \mathsf{neg}\left(\color{blue}{\left(y \cdot z\right) \cdot t}\right) \]
        3. associate-*l*N/A

          \[\leadsto \mathsf{neg}\left(\color{blue}{y \cdot \left(z \cdot t\right)}\right) \]
        4. distribute-rgt-neg-inN/A

          \[\leadsto \color{blue}{y \cdot \left(\mathsf{neg}\left(z \cdot t\right)\right)} \]
        5. *-commutativeN/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(z \cdot t\right)\right) \cdot y} \]
        6. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(z \cdot t\right)\right) \cdot y} \]
        7. distribute-rgt-neg-outN/A

          \[\leadsto \color{blue}{\left(z \cdot \left(\mathsf{neg}\left(t\right)\right)\right)} \cdot y \]
        8. mul-1-negN/A

          \[\leadsto \left(z \cdot \color{blue}{\left(-1 \cdot t\right)}\right) \cdot y \]
        9. *-commutativeN/A

          \[\leadsto \color{blue}{\left(\left(-1 \cdot t\right) \cdot z\right)} \cdot y \]
        10. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(\left(-1 \cdot t\right) \cdot z\right)} \cdot y \]
        11. mul-1-negN/A

          \[\leadsto \left(\color{blue}{\left(\mathsf{neg}\left(t\right)\right)} \cdot z\right) \cdot y \]
        12. lower-neg.f6482.1

          \[\leadsto \left(\color{blue}{\left(-t\right)} \cdot z\right) \cdot y \]
      5. Applied rewrites82.1%

        \[\leadsto \color{blue}{\left(\left(-t\right) \cdot z\right) \cdot y} \]
    3. Recombined 2 regimes into one program.
    4. Add Preprocessing

    Alternative 5: 98.2% accurate, 0.9× speedup?

    \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\ \\ y\_s \cdot \left(t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_m \leq 500:\\ \;\;\;\;y\_m \cdot \left(\left(x - z\right) \cdot t\_m\right)\\ \mathbf{else}:\\ \;\;\;\;\left(y\_m \cdot t\_m\right) \cdot \left(x - z\right)\\ \end{array}\right) \end{array} \]
    t\_m = (fabs.f64 t)
    t\_s = (copysign.f64 #s(literal 1 binary64) t)
    y\_m = (fabs.f64 y)
    y\_s = (copysign.f64 #s(literal 1 binary64) y)
    NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
    (FPCore (y_s t_s x y_m z t_m)
     :precision binary64
     (*
      y_s
      (* t_s (if (<= t_m 500.0) (* y_m (* (- x z) t_m)) (* (* y_m t_m) (- x z))))))
    t\_m = fabs(t);
    t\_s = copysign(1.0, t);
    y\_m = fabs(y);
    y\_s = copysign(1.0, y);
    assert(x < y_m && y_m < z && z < t_m);
    double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
    	double tmp;
    	if (t_m <= 500.0) {
    		tmp = y_m * ((x - z) * t_m);
    	} else {
    		tmp = (y_m * t_m) * (x - z);
    	}
    	return y_s * (t_s * tmp);
    }
    
    t\_m = abs(t)
    t\_s = copysign(1.0d0, t)
    y\_m = abs(y)
    y\_s = copysign(1.0d0, y)
    NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
    real(8) function code(y_s, t_s, x, y_m, z, t_m)
        real(8), intent (in) :: y_s
        real(8), intent (in) :: t_s
        real(8), intent (in) :: x
        real(8), intent (in) :: y_m
        real(8), intent (in) :: z
        real(8), intent (in) :: t_m
        real(8) :: tmp
        if (t_m <= 500.0d0) then
            tmp = y_m * ((x - z) * t_m)
        else
            tmp = (y_m * t_m) * (x - z)
        end if
        code = y_s * (t_s * tmp)
    end function
    
    t\_m = Math.abs(t);
    t\_s = Math.copySign(1.0, t);
    y\_m = Math.abs(y);
    y\_s = Math.copySign(1.0, y);
    assert x < y_m && y_m < z && z < t_m;
    public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
    	double tmp;
    	if (t_m <= 500.0) {
    		tmp = y_m * ((x - z) * t_m);
    	} else {
    		tmp = (y_m * t_m) * (x - z);
    	}
    	return y_s * (t_s * tmp);
    }
    
    t\_m = math.fabs(t)
    t\_s = math.copysign(1.0, t)
    y\_m = math.fabs(y)
    y\_s = math.copysign(1.0, y)
    [x, y_m, z, t_m] = sort([x, y_m, z, t_m])
    def code(y_s, t_s, x, y_m, z, t_m):
    	tmp = 0
    	if t_m <= 500.0:
    		tmp = y_m * ((x - z) * t_m)
    	else:
    		tmp = (y_m * t_m) * (x - z)
    	return y_s * (t_s * tmp)
    
    t\_m = abs(t)
    t\_s = copysign(1.0, t)
    y\_m = abs(y)
    y\_s = copysign(1.0, y)
    x, y_m, z, t_m = sort([x, y_m, z, t_m])
    function code(y_s, t_s, x, y_m, z, t_m)
    	tmp = 0.0
    	if (t_m <= 500.0)
    		tmp = Float64(y_m * Float64(Float64(x - z) * t_m));
    	else
    		tmp = Float64(Float64(y_m * t_m) * Float64(x - z));
    	end
    	return Float64(y_s * Float64(t_s * tmp))
    end
    
    t\_m = abs(t);
    t\_s = sign(t) * abs(1.0);
    y\_m = abs(y);
    y\_s = sign(y) * abs(1.0);
    x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
    function tmp_2 = code(y_s, t_s, x, y_m, z, t_m)
    	tmp = 0.0;
    	if (t_m <= 500.0)
    		tmp = y_m * ((x - z) * t_m);
    	else
    		tmp = (y_m * t_m) * (x - z);
    	end
    	tmp_2 = y_s * (t_s * tmp);
    end
    
    t\_m = N[Abs[t], $MachinePrecision]
    t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    y\_m = N[Abs[y], $MachinePrecision]
    y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
    code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * If[LessEqual[t$95$m, 500.0], N[(y$95$m * N[(N[(x - z), $MachinePrecision] * t$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * t$95$m), $MachinePrecision] * N[(x - z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    t\_m = \left|t\right|
    \\
    t\_s = \mathsf{copysign}\left(1, t\right)
    \\
    y\_m = \left|y\right|
    \\
    y\_s = \mathsf{copysign}\left(1, y\right)
    \\
    [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
    \\
    y\_s \cdot \left(t\_s \cdot \begin{array}{l}
    \mathbf{if}\;t\_m \leq 500:\\
    \;\;\;\;y\_m \cdot \left(\left(x - z\right) \cdot t\_m\right)\\
    
    \mathbf{else}:\\
    \;\;\;\;\left(y\_m \cdot t\_m\right) \cdot \left(x - z\right)\\
    
    
    \end{array}\right)
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if t < 500

      1. Initial program 87.9%

        \[\left(x \cdot y - z \cdot y\right) \cdot t \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-*.f64N/A

          \[\leadsto \color{blue}{\left(x \cdot y - z \cdot y\right) \cdot t} \]
        2. lift--.f64N/A

          \[\leadsto \color{blue}{\left(x \cdot y - z \cdot y\right)} \cdot t \]
        3. lift-*.f64N/A

          \[\leadsto \left(\color{blue}{x \cdot y} - z \cdot y\right) \cdot t \]
        4. lift-*.f64N/A

          \[\leadsto \left(x \cdot y - \color{blue}{z \cdot y}\right) \cdot t \]
        5. distribute-rgt-out--N/A

          \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right)} \cdot t \]
        6. associate-*l*N/A

          \[\leadsto \color{blue}{y \cdot \left(\left(x - z\right) \cdot t\right)} \]
        7. *-commutativeN/A

          \[\leadsto \color{blue}{\left(\left(x - z\right) \cdot t\right) \cdot y} \]
        8. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(\left(x - z\right) \cdot t\right) \cdot y} \]
        9. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(\left(x - z\right) \cdot t\right)} \cdot y \]
        10. lower--.f6493.5

          \[\leadsto \left(\color{blue}{\left(x - z\right)} \cdot t\right) \cdot y \]
      4. Applied rewrites93.5%

        \[\leadsto \color{blue}{\left(\left(x - z\right) \cdot t\right) \cdot y} \]

      if 500 < t

      1. Initial program 90.7%

        \[\left(x \cdot y - z \cdot y\right) \cdot t \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-*.f64N/A

          \[\leadsto \color{blue}{\left(x \cdot y - z \cdot y\right) \cdot t} \]
        2. *-commutativeN/A

          \[\leadsto \color{blue}{t \cdot \left(x \cdot y - z \cdot y\right)} \]
        3. lift--.f64N/A

          \[\leadsto t \cdot \color{blue}{\left(x \cdot y - z \cdot y\right)} \]
        4. lift-*.f64N/A

          \[\leadsto t \cdot \left(\color{blue}{x \cdot y} - z \cdot y\right) \]
        5. lift-*.f64N/A

          \[\leadsto t \cdot \left(x \cdot y - \color{blue}{z \cdot y}\right) \]
        6. distribute-rgt-out--N/A

          \[\leadsto t \cdot \color{blue}{\left(y \cdot \left(x - z\right)\right)} \]
        7. associate-*r*N/A

          \[\leadsto \color{blue}{\left(t \cdot y\right) \cdot \left(x - z\right)} \]
        8. *-commutativeN/A

          \[\leadsto \color{blue}{\left(x - z\right) \cdot \left(t \cdot y\right)} \]
        9. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(x - z\right) \cdot \left(t \cdot y\right)} \]
        10. lower--.f64N/A

          \[\leadsto \color{blue}{\left(x - z\right)} \cdot \left(t \cdot y\right) \]
        11. lower-*.f6498.3

          \[\leadsto \left(x - z\right) \cdot \color{blue}{\left(t \cdot y\right)} \]
      4. Applied rewrites98.3%

        \[\leadsto \color{blue}{\left(x - z\right) \cdot \left(t \cdot y\right)} \]
    3. Recombined 2 regimes into one program.
    4. Final simplification94.7%

      \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq 500:\\ \;\;\;\;y \cdot \left(\left(x - z\right) \cdot t\right)\\ \mathbf{else}:\\ \;\;\;\;\left(y \cdot t\right) \cdot \left(x - z\right)\\ \end{array} \]
    5. Add Preprocessing

    Alternative 6: 97.1% accurate, 1.4× speedup?

    \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\ \\ y\_s \cdot \left(t\_s \cdot \left(\left(y\_m \cdot \left(x - z\right)\right) \cdot t\_m\right)\right) \end{array} \]
    t\_m = (fabs.f64 t)
    t\_s = (copysign.f64 #s(literal 1 binary64) t)
    y\_m = (fabs.f64 y)
    y\_s = (copysign.f64 #s(literal 1 binary64) y)
    NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
    (FPCore (y_s t_s x y_m z t_m)
     :precision binary64
     (* y_s (* t_s (* (* y_m (- x z)) t_m))))
    t\_m = fabs(t);
    t\_s = copysign(1.0, t);
    y\_m = fabs(y);
    y\_s = copysign(1.0, y);
    assert(x < y_m && y_m < z && z < t_m);
    double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
    	return y_s * (t_s * ((y_m * (x - z)) * t_m));
    }
    
    t\_m = abs(t)
    t\_s = copysign(1.0d0, t)
    y\_m = abs(y)
    y\_s = copysign(1.0d0, y)
    NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
    real(8) function code(y_s, t_s, x, y_m, z, t_m)
        real(8), intent (in) :: y_s
        real(8), intent (in) :: t_s
        real(8), intent (in) :: x
        real(8), intent (in) :: y_m
        real(8), intent (in) :: z
        real(8), intent (in) :: t_m
        code = y_s * (t_s * ((y_m * (x - z)) * t_m))
    end function
    
    t\_m = Math.abs(t);
    t\_s = Math.copySign(1.0, t);
    y\_m = Math.abs(y);
    y\_s = Math.copySign(1.0, y);
    assert x < y_m && y_m < z && z < t_m;
    public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
    	return y_s * (t_s * ((y_m * (x - z)) * t_m));
    }
    
    t\_m = math.fabs(t)
    t\_s = math.copysign(1.0, t)
    y\_m = math.fabs(y)
    y\_s = math.copysign(1.0, y)
    [x, y_m, z, t_m] = sort([x, y_m, z, t_m])
    def code(y_s, t_s, x, y_m, z, t_m):
    	return y_s * (t_s * ((y_m * (x - z)) * t_m))
    
    t\_m = abs(t)
    t\_s = copysign(1.0, t)
    y\_m = abs(y)
    y\_s = copysign(1.0, y)
    x, y_m, z, t_m = sort([x, y_m, z, t_m])
    function code(y_s, t_s, x, y_m, z, t_m)
    	return Float64(y_s * Float64(t_s * Float64(Float64(y_m * Float64(x - z)) * t_m)))
    end
    
    t\_m = abs(t);
    t\_s = sign(t) * abs(1.0);
    y\_m = abs(y);
    y\_s = sign(y) * abs(1.0);
    x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
    function tmp = code(y_s, t_s, x, y_m, z, t_m)
    	tmp = y_s * (t_s * ((y_m * (x - z)) * t_m));
    end
    
    t\_m = N[Abs[t], $MachinePrecision]
    t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    y\_m = N[Abs[y], $MachinePrecision]
    y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
    code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * N[(N[(y$95$m * N[(x - z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    t\_m = \left|t\right|
    \\
    t\_s = \mathsf{copysign}\left(1, t\right)
    \\
    y\_m = \left|y\right|
    \\
    y\_s = \mathsf{copysign}\left(1, y\right)
    \\
    [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
    \\
    y\_s \cdot \left(t\_s \cdot \left(\left(y\_m \cdot \left(x - z\right)\right) \cdot t\_m\right)\right)
    \end{array}
    
    Derivation
    1. Initial program 88.6%

      \[\left(x \cdot y - z \cdot y\right) \cdot t \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \color{blue}{\left(x \cdot y - z \cdot y\right) \cdot t} \]
      2. *-commutativeN/A

        \[\leadsto \color{blue}{t \cdot \left(x \cdot y - z \cdot y\right)} \]
      3. lift--.f64N/A

        \[\leadsto t \cdot \color{blue}{\left(x \cdot y - z \cdot y\right)} \]
      4. flip--N/A

        \[\leadsto t \cdot \color{blue}{\frac{\left(x \cdot y\right) \cdot \left(x \cdot y\right) - \left(z \cdot y\right) \cdot \left(z \cdot y\right)}{x \cdot y + z \cdot y}} \]
      5. clear-numN/A

        \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{x \cdot y + z \cdot y}{\left(x \cdot y\right) \cdot \left(x \cdot y\right) - \left(z \cdot y\right) \cdot \left(z \cdot y\right)}}} \]
      6. un-div-invN/A

        \[\leadsto \color{blue}{\frac{t}{\frac{x \cdot y + z \cdot y}{\left(x \cdot y\right) \cdot \left(x \cdot y\right) - \left(z \cdot y\right) \cdot \left(z \cdot y\right)}}} \]
      7. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t}{\frac{x \cdot y + z \cdot y}{\left(x \cdot y\right) \cdot \left(x \cdot y\right) - \left(z \cdot y\right) \cdot \left(z \cdot y\right)}}} \]
      8. clear-numN/A

        \[\leadsto \frac{t}{\color{blue}{\frac{1}{\frac{\left(x \cdot y\right) \cdot \left(x \cdot y\right) - \left(z \cdot y\right) \cdot \left(z \cdot y\right)}{x \cdot y + z \cdot y}}}} \]
      9. flip--N/A

        \[\leadsto \frac{t}{\frac{1}{\color{blue}{x \cdot y - z \cdot y}}} \]
      10. lift--.f64N/A

        \[\leadsto \frac{t}{\frac{1}{\color{blue}{x \cdot y - z \cdot y}}} \]
      11. inv-powN/A

        \[\leadsto \frac{t}{\color{blue}{{\left(x \cdot y - z \cdot y\right)}^{-1}}} \]
      12. lower-pow.f6488.5

        \[\leadsto \frac{t}{\color{blue}{{\left(x \cdot y - z \cdot y\right)}^{-1}}} \]
      13. lift--.f64N/A

        \[\leadsto \frac{t}{{\color{blue}{\left(x \cdot y - z \cdot y\right)}}^{-1}} \]
      14. lift-*.f64N/A

        \[\leadsto \frac{t}{{\left(\color{blue}{x \cdot y} - z \cdot y\right)}^{-1}} \]
      15. lift-*.f64N/A

        \[\leadsto \frac{t}{{\left(x \cdot y - \color{blue}{z \cdot y}\right)}^{-1}} \]
      16. distribute-rgt-out--N/A

        \[\leadsto \frac{t}{{\color{blue}{\left(y \cdot \left(x - z\right)\right)}}^{-1}} \]
      17. *-commutativeN/A

        \[\leadsto \frac{t}{{\color{blue}{\left(\left(x - z\right) \cdot y\right)}}^{-1}} \]
      18. lower-*.f64N/A

        \[\leadsto \frac{t}{{\color{blue}{\left(\left(x - z\right) \cdot y\right)}}^{-1}} \]
      19. lower--.f6490.9

        \[\leadsto \frac{t}{{\left(\color{blue}{\left(x - z\right)} \cdot y\right)}^{-1}} \]
    4. Applied rewrites90.9%

      \[\leadsto \color{blue}{\frac{t}{{\left(\left(x - z\right) \cdot y\right)}^{-1}}} \]
    5. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{t}{{\left(\left(x - z\right) \cdot y\right)}^{-1}}} \]
      2. div-invN/A

        \[\leadsto \color{blue}{t \cdot \frac{1}{{\left(\left(x - z\right) \cdot y\right)}^{-1}}} \]
      3. lift-pow.f64N/A

        \[\leadsto t \cdot \frac{1}{\color{blue}{{\left(\left(x - z\right) \cdot y\right)}^{-1}}} \]
      4. unpow-1N/A

        \[\leadsto t \cdot \frac{1}{\color{blue}{\frac{1}{\left(x - z\right) \cdot y}}} \]
      5. remove-double-divN/A

        \[\leadsto t \cdot \color{blue}{\left(\left(x - z\right) \cdot y\right)} \]
      6. *-commutativeN/A

        \[\leadsto \color{blue}{\left(\left(x - z\right) \cdot y\right) \cdot t} \]
      7. lower-*.f6491.0

        \[\leadsto \color{blue}{\left(\left(x - z\right) \cdot y\right) \cdot t} \]
      8. lift-*.f64N/A

        \[\leadsto \color{blue}{\left(\left(x - z\right) \cdot y\right)} \cdot t \]
      9. *-commutativeN/A

        \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right)} \cdot t \]
      10. lower-*.f6491.0

        \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right)} \cdot t \]
    6. Applied rewrites91.0%

      \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right) \cdot t} \]
    7. Add Preprocessing

    Alternative 7: 54.5% accurate, 1.7× speedup?

    \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\ \\ y\_s \cdot \left(t\_s \cdot \left(\left(y\_m \cdot t\_m\right) \cdot x\right)\right) \end{array} \]
    t\_m = (fabs.f64 t)
    t\_s = (copysign.f64 #s(literal 1 binary64) t)
    y\_m = (fabs.f64 y)
    y\_s = (copysign.f64 #s(literal 1 binary64) y)
    NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
    (FPCore (y_s t_s x y_m z t_m)
     :precision binary64
     (* y_s (* t_s (* (* y_m t_m) x))))
    t\_m = fabs(t);
    t\_s = copysign(1.0, t);
    y\_m = fabs(y);
    y\_s = copysign(1.0, y);
    assert(x < y_m && y_m < z && z < t_m);
    double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
    	return y_s * (t_s * ((y_m * t_m) * x));
    }
    
    t\_m = abs(t)
    t\_s = copysign(1.0d0, t)
    y\_m = abs(y)
    y\_s = copysign(1.0d0, y)
    NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
    real(8) function code(y_s, t_s, x, y_m, z, t_m)
        real(8), intent (in) :: y_s
        real(8), intent (in) :: t_s
        real(8), intent (in) :: x
        real(8), intent (in) :: y_m
        real(8), intent (in) :: z
        real(8), intent (in) :: t_m
        code = y_s * (t_s * ((y_m * t_m) * x))
    end function
    
    t\_m = Math.abs(t);
    t\_s = Math.copySign(1.0, t);
    y\_m = Math.abs(y);
    y\_s = Math.copySign(1.0, y);
    assert x < y_m && y_m < z && z < t_m;
    public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
    	return y_s * (t_s * ((y_m * t_m) * x));
    }
    
    t\_m = math.fabs(t)
    t\_s = math.copysign(1.0, t)
    y\_m = math.fabs(y)
    y\_s = math.copysign(1.0, y)
    [x, y_m, z, t_m] = sort([x, y_m, z, t_m])
    def code(y_s, t_s, x, y_m, z, t_m):
    	return y_s * (t_s * ((y_m * t_m) * x))
    
    t\_m = abs(t)
    t\_s = copysign(1.0, t)
    y\_m = abs(y)
    y\_s = copysign(1.0, y)
    x, y_m, z, t_m = sort([x, y_m, z, t_m])
    function code(y_s, t_s, x, y_m, z, t_m)
    	return Float64(y_s * Float64(t_s * Float64(Float64(y_m * t_m) * x)))
    end
    
    t\_m = abs(t);
    t\_s = sign(t) * abs(1.0);
    y\_m = abs(y);
    y\_s = sign(y) * abs(1.0);
    x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
    function tmp = code(y_s, t_s, x, y_m, z, t_m)
    	tmp = y_s * (t_s * ((y_m * t_m) * x));
    end
    
    t\_m = N[Abs[t], $MachinePrecision]
    t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    y\_m = N[Abs[y], $MachinePrecision]
    y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
    code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * N[(N[(y$95$m * t$95$m), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    t\_m = \left|t\right|
    \\
    t\_s = \mathsf{copysign}\left(1, t\right)
    \\
    y\_m = \left|y\right|
    \\
    y\_s = \mathsf{copysign}\left(1, y\right)
    \\
    [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
    \\
    y\_s \cdot \left(t\_s \cdot \left(\left(y\_m \cdot t\_m\right) \cdot x\right)\right)
    \end{array}
    
    Derivation
    1. Initial program 88.6%

      \[\left(x \cdot y - z \cdot y\right) \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{t \cdot \left(x \cdot y\right)} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(x \cdot y\right) \cdot t} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(x \cdot y\right) \cdot t} \]
      3. *-commutativeN/A

        \[\leadsto \color{blue}{\left(y \cdot x\right)} \cdot t \]
      4. lower-*.f6450.8

        \[\leadsto \color{blue}{\left(y \cdot x\right)} \cdot t \]
    5. Applied rewrites50.8%

      \[\leadsto \color{blue}{\left(y \cdot x\right) \cdot t} \]
    6. Step-by-step derivation
      1. Applied rewrites54.3%

        \[\leadsto \left(y \cdot t\right) \cdot \color{blue}{x} \]
      2. Add Preprocessing

      Alternative 8: 51.2% accurate, 1.7× speedup?

      \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\ \\ y\_s \cdot \left(t\_s \cdot \left(\left(x \cdot t\_m\right) \cdot y\_m\right)\right) \end{array} \]
      t\_m = (fabs.f64 t)
      t\_s = (copysign.f64 #s(literal 1 binary64) t)
      y\_m = (fabs.f64 y)
      y\_s = (copysign.f64 #s(literal 1 binary64) y)
      NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
      (FPCore (y_s t_s x y_m z t_m)
       :precision binary64
       (* y_s (* t_s (* (* x t_m) y_m))))
      t\_m = fabs(t);
      t\_s = copysign(1.0, t);
      y\_m = fabs(y);
      y\_s = copysign(1.0, y);
      assert(x < y_m && y_m < z && z < t_m);
      double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
      	return y_s * (t_s * ((x * t_m) * y_m));
      }
      
      t\_m = abs(t)
      t\_s = copysign(1.0d0, t)
      y\_m = abs(y)
      y\_s = copysign(1.0d0, y)
      NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
      real(8) function code(y_s, t_s, x, y_m, z, t_m)
          real(8), intent (in) :: y_s
          real(8), intent (in) :: t_s
          real(8), intent (in) :: x
          real(8), intent (in) :: y_m
          real(8), intent (in) :: z
          real(8), intent (in) :: t_m
          code = y_s * (t_s * ((x * t_m) * y_m))
      end function
      
      t\_m = Math.abs(t);
      t\_s = Math.copySign(1.0, t);
      y\_m = Math.abs(y);
      y\_s = Math.copySign(1.0, y);
      assert x < y_m && y_m < z && z < t_m;
      public static double code(double y_s, double t_s, double x, double y_m, double z, double t_m) {
      	return y_s * (t_s * ((x * t_m) * y_m));
      }
      
      t\_m = math.fabs(t)
      t\_s = math.copysign(1.0, t)
      y\_m = math.fabs(y)
      y\_s = math.copysign(1.0, y)
      [x, y_m, z, t_m] = sort([x, y_m, z, t_m])
      def code(y_s, t_s, x, y_m, z, t_m):
      	return y_s * (t_s * ((x * t_m) * y_m))
      
      t\_m = abs(t)
      t\_s = copysign(1.0, t)
      y\_m = abs(y)
      y\_s = copysign(1.0, y)
      x, y_m, z, t_m = sort([x, y_m, z, t_m])
      function code(y_s, t_s, x, y_m, z, t_m)
      	return Float64(y_s * Float64(t_s * Float64(Float64(x * t_m) * y_m)))
      end
      
      t\_m = abs(t);
      t\_s = sign(t) * abs(1.0);
      y\_m = abs(y);
      y\_s = sign(y) * abs(1.0);
      x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
      function tmp = code(y_s, t_s, x, y_m, z, t_m)
      	tmp = y_s * (t_s * ((x * t_m) * y_m));
      end
      
      t\_m = N[Abs[t], $MachinePrecision]
      t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      y\_m = N[Abs[y], $MachinePrecision]
      y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
      code[y$95$s_, t$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(y$95$s * N[(t$95$s * N[(N[(x * t$95$m), $MachinePrecision] * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      t\_m = \left|t\right|
      \\
      t\_s = \mathsf{copysign}\left(1, t\right)
      \\
      y\_m = \left|y\right|
      \\
      y\_s = \mathsf{copysign}\left(1, y\right)
      \\
      [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
      \\
      y\_s \cdot \left(t\_s \cdot \left(\left(x \cdot t\_m\right) \cdot y\_m\right)\right)
      \end{array}
      
      Derivation
      1. Initial program 88.6%

        \[\left(x \cdot y - z \cdot y\right) \cdot t \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{t \cdot \left(x \cdot y\right)} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\left(x \cdot y\right) \cdot t} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(x \cdot y\right) \cdot t} \]
        3. *-commutativeN/A

          \[\leadsto \color{blue}{\left(y \cdot x\right)} \cdot t \]
        4. lower-*.f6450.8

          \[\leadsto \color{blue}{\left(y \cdot x\right)} \cdot t \]
      5. Applied rewrites50.8%

        \[\leadsto \color{blue}{\left(y \cdot x\right) \cdot t} \]
      6. Step-by-step derivation
        1. Applied rewrites51.3%

          \[\leadsto \left(x \cdot t\right) \cdot \color{blue}{y} \]
        2. Add Preprocessing

        Developer Target 1: 96.0% accurate, 0.7× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t < -9.231879582886777 \cdot 10^{-80}:\\ \;\;\;\;\left(y \cdot t\right) \cdot \left(x - z\right)\\ \mathbf{elif}\;t < 2.543067051564877 \cdot 10^{+83}:\\ \;\;\;\;y \cdot \left(t \cdot \left(x - z\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\left(y \cdot \left(x - z\right)\right) \cdot t\\ \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (if (< t -9.231879582886777e-80)
           (* (* y t) (- x z))
           (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t))))
        double code(double x, double y, double z, double t) {
        	double tmp;
        	if (t < -9.231879582886777e-80) {
        		tmp = (y * t) * (x - z);
        	} else if (t < 2.543067051564877e+83) {
        		tmp = y * (t * (x - z));
        	} else {
        		tmp = (y * (x - z)) * t;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z, t)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8) :: tmp
            if (t < (-9.231879582886777d-80)) then
                tmp = (y * t) * (x - z)
            else if (t < 2.543067051564877d+83) then
                tmp = y * (t * (x - z))
            else
                tmp = (y * (x - z)) * t
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z, double t) {
        	double tmp;
        	if (t < -9.231879582886777e-80) {
        		tmp = (y * t) * (x - z);
        	} else if (t < 2.543067051564877e+83) {
        		tmp = y * (t * (x - z));
        	} else {
        		tmp = (y * (x - z)) * t;
        	}
        	return tmp;
        }
        
        def code(x, y, z, t):
        	tmp = 0
        	if t < -9.231879582886777e-80:
        		tmp = (y * t) * (x - z)
        	elif t < 2.543067051564877e+83:
        		tmp = y * (t * (x - z))
        	else:
        		tmp = (y * (x - z)) * t
        	return tmp
        
        function code(x, y, z, t)
        	tmp = 0.0
        	if (t < -9.231879582886777e-80)
        		tmp = Float64(Float64(y * t) * Float64(x - z));
        	elseif (t < 2.543067051564877e+83)
        		tmp = Float64(y * Float64(t * Float64(x - z)));
        	else
        		tmp = Float64(Float64(y * Float64(x - z)) * t);
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z, t)
        	tmp = 0.0;
        	if (t < -9.231879582886777e-80)
        		tmp = (y * t) * (x - z);
        	elseif (t < 2.543067051564877e+83)
        		tmp = y * (t * (x - z));
        	else
        		tmp = (y * (x - z)) * t;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_, t_] := If[Less[t, -9.231879582886777e-80], N[(N[(y * t), $MachinePrecision] * N[(x - z), $MachinePrecision]), $MachinePrecision], If[Less[t, 2.543067051564877e+83], N[(y * N[(t * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;t < -9.231879582886777 \cdot 10^{-80}:\\
        \;\;\;\;\left(y \cdot t\right) \cdot \left(x - z\right)\\
        
        \mathbf{elif}\;t < 2.543067051564877 \cdot 10^{+83}:\\
        \;\;\;\;y \cdot \left(t \cdot \left(x - z\right)\right)\\
        
        \mathbf{else}:\\
        \;\;\;\;\left(y \cdot \left(x - z\right)\right) \cdot t\\
        
        
        \end{array}
        \end{array}
        

        Reproduce

        ?
        herbie shell --seed 2024294 
        (FPCore (x y z t)
          :name "Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3"
          :precision binary64
        
          :alt
          (! :herbie-platform default (if (< t -9231879582886777/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (* y t) (- x z)) (if (< t 254306705156487700000000000000000000000000000000000000000000000000000000000000000000) (* y (* t (- x z))) (* (* y (- x z)) t))))
        
          (* (- (* x y) (* z y)) t))