
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ c0 (sqrt (* (/ l A) V)))))
(if (<= (* l V) -2e-311)
(* (* (sqrt (- A)) (/ (sqrt (/ 1.0 l)) (sqrt (- V)))) c0)
(if (<= (* l V) 0.0)
t_0
(if (<= (* l V) 1e+275) (/ (* (sqrt A) c0) (sqrt (* l V))) t_0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 / sqrt(((l / A) * V));
double tmp;
if ((l * V) <= -2e-311) {
tmp = (sqrt(-A) * (sqrt((1.0 / l)) / sqrt(-V))) * c0;
} else if ((l * V) <= 0.0) {
tmp = t_0;
} else if ((l * V) <= 1e+275) {
tmp = (sqrt(A) * c0) / sqrt((l * V));
} else {
tmp = t_0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 / sqrt(((l / a) * v))
if ((l * v) <= (-2d-311)) then
tmp = (sqrt(-a) * (sqrt((1.0d0 / l)) / sqrt(-v))) * c0
else if ((l * v) <= 0.0d0) then
tmp = t_0
else if ((l * v) <= 1d+275) then
tmp = (sqrt(a) * c0) / sqrt((l * v))
else
tmp = t_0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 / Math.sqrt(((l / A) * V));
double tmp;
if ((l * V) <= -2e-311) {
tmp = (Math.sqrt(-A) * (Math.sqrt((1.0 / l)) / Math.sqrt(-V))) * c0;
} else if ((l * V) <= 0.0) {
tmp = t_0;
} else if ((l * V) <= 1e+275) {
tmp = (Math.sqrt(A) * c0) / Math.sqrt((l * V));
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 / math.sqrt(((l / A) * V)) tmp = 0 if (l * V) <= -2e-311: tmp = (math.sqrt(-A) * (math.sqrt((1.0 / l)) / math.sqrt(-V))) * c0 elif (l * V) <= 0.0: tmp = t_0 elif (l * V) <= 1e+275: tmp = (math.sqrt(A) * c0) / math.sqrt((l * V)) else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 / sqrt(Float64(Float64(l / A) * V))) tmp = 0.0 if (Float64(l * V) <= -2e-311) tmp = Float64(Float64(sqrt(Float64(-A)) * Float64(sqrt(Float64(1.0 / l)) / sqrt(Float64(-V)))) * c0); elseif (Float64(l * V) <= 0.0) tmp = t_0; elseif (Float64(l * V) <= 1e+275) tmp = Float64(Float64(sqrt(A) * c0) / sqrt(Float64(l * V))); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 / sqrt(((l / A) * V));
tmp = 0.0;
if ((l * V) <= -2e-311)
tmp = (sqrt(-A) * (sqrt((1.0 / l)) / sqrt(-V))) * c0;
elseif ((l * V) <= 0.0)
tmp = t_0;
elseif ((l * V) <= 1e+275)
tmp = (sqrt(A) * c0) / sqrt((l * V));
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(l * V), $MachinePrecision], -2e-311], N[(N[(N[Sqrt[(-A)], $MachinePrecision] * N[(N[Sqrt[N[(1.0 / l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], 0.0], t$95$0, If[LessEqual[N[(l * V), $MachinePrecision], 1e+275], N[(N[(N[Sqrt[A], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\mathbf{if}\;\ell \cdot V \leq -2 \cdot 10^{-311}:\\
\;\;\;\;\left(\sqrt{-A} \cdot \frac{\sqrt{\frac{1}{\ell}}}{\sqrt{-V}}\right) \cdot c0\\
\mathbf{elif}\;\ell \cdot V \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\ell \cdot V \leq 10^{+275}:\\
\;\;\;\;\frac{\sqrt{A} \cdot c0}{\sqrt{\ell \cdot V}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 V l) < -1.9999999999999e-311Initial program 77.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6477.2
Applied rewrites77.2%
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
lift-/.f64N/A
associate-/r/N/A
lift-/.f64N/A
sqrt-unprodN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
associate-/l/N/A
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
associate-/r/N/A
lower-*.f64N/A
Applied rewrites48.2%
Taylor expanded in l around 0
lower-sqrt.f64N/A
lower-/.f6448.2
Applied rewrites48.2%
if -1.9999999999999e-311 < (*.f64 V l) < 0.0 or 9.9999999999999996e274 < (*.f64 V l) Initial program 39.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6464.1
Applied rewrites64.1%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/r*N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
associate-*r/N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
Applied rewrites65.3%
if 0.0 < (*.f64 V l) < 9.9999999999999996e274Initial program 87.9%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6499.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.3
Applied rewrites99.3%
Final simplification72.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* (sqrt (/ A (* l V))) c0)))
(if (<= t_0 0.0)
(* (sqrt (/ (/ A l) V)) c0)
(if (<= t_0 2e+218) t_0 (/ c0 (sqrt (* (/ l A) V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt((A / (l * V))) * c0;
double tmp;
if (t_0 <= 0.0) {
tmp = sqrt(((A / l) / V)) * c0;
} else if (t_0 <= 2e+218) {
tmp = t_0;
} else {
tmp = c0 / sqrt(((l / A) * V));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((a / (l * v))) * c0
if (t_0 <= 0.0d0) then
tmp = sqrt(((a / l) / v)) * c0
else if (t_0 <= 2d+218) then
tmp = t_0
else
tmp = c0 / sqrt(((l / a) * v))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt((A / (l * V))) * c0;
double tmp;
if (t_0 <= 0.0) {
tmp = Math.sqrt(((A / l) / V)) * c0;
} else if (t_0 <= 2e+218) {
tmp = t_0;
} else {
tmp = c0 / Math.sqrt(((l / A) * V));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt((A / (l * V))) * c0 tmp = 0 if t_0 <= 0.0: tmp = math.sqrt(((A / l) / V)) * c0 elif t_0 <= 2e+218: tmp = t_0 else: tmp = c0 / math.sqrt(((l / A) * V)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(sqrt(Float64(A / Float64(l * V))) * c0) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(sqrt(Float64(Float64(A / l) / V)) * c0); elseif (t_0 <= 2e+218) tmp = t_0; else tmp = Float64(c0 / sqrt(Float64(Float64(l / A) * V))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt((A / (l * V))) * c0;
tmp = 0.0;
if (t_0 <= 0.0)
tmp = sqrt(((A / l) / V)) * c0;
elseif (t_0 <= 2e+218)
tmp = t_0;
else
tmp = c0 / sqrt(((l / A) * V));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(N[Sqrt[N[(A / N[(l * V), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[t$95$0, 2e+218], t$95$0, N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{\frac{A}{\ell \cdot V}} \cdot c0\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\sqrt{\frac{\frac{A}{\ell}}{V}} \cdot c0\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+218}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 0.0Initial program 65.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6469.5
Applied rewrites69.5%
if 0.0 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 2.00000000000000017e218Initial program 98.9%
if 2.00000000000000017e218 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 68.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6474.5
Applied rewrites74.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/r*N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
associate-*r/N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
Applied rewrites75.9%
Final simplification77.6%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* (sqrt (/ A (* l V))) c0)))
(if (<= t_0 0.0)
(* (sqrt (/ (/ A l) V)) c0)
(if (<= t_0 1e+289) t_0 (* (sqrt (/ (/ A V) l)) c0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt((A / (l * V))) * c0;
double tmp;
if (t_0 <= 0.0) {
tmp = sqrt(((A / l) / V)) * c0;
} else if (t_0 <= 1e+289) {
tmp = t_0;
} else {
tmp = sqrt(((A / V) / l)) * c0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((a / (l * v))) * c0
if (t_0 <= 0.0d0) then
tmp = sqrt(((a / l) / v)) * c0
else if (t_0 <= 1d+289) then
tmp = t_0
else
tmp = sqrt(((a / v) / l)) * c0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt((A / (l * V))) * c0;
double tmp;
if (t_0 <= 0.0) {
tmp = Math.sqrt(((A / l) / V)) * c0;
} else if (t_0 <= 1e+289) {
tmp = t_0;
} else {
tmp = Math.sqrt(((A / V) / l)) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt((A / (l * V))) * c0 tmp = 0 if t_0 <= 0.0: tmp = math.sqrt(((A / l) / V)) * c0 elif t_0 <= 1e+289: tmp = t_0 else: tmp = math.sqrt(((A / V) / l)) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(sqrt(Float64(A / Float64(l * V))) * c0) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(sqrt(Float64(Float64(A / l) / V)) * c0); elseif (t_0 <= 1e+289) tmp = t_0; else tmp = Float64(sqrt(Float64(Float64(A / V) / l)) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt((A / (l * V))) * c0;
tmp = 0.0;
if (t_0 <= 0.0)
tmp = sqrt(((A / l) / V)) * c0;
elseif (t_0 <= 1e+289)
tmp = t_0;
else
tmp = sqrt(((A / V) / l)) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(N[Sqrt[N[(A / N[(l * V), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[t$95$0, 1e+289], t$95$0, N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{\frac{A}{\ell \cdot V}} \cdot c0\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\sqrt{\frac{\frac{A}{\ell}}{V}} \cdot c0\\
\mathbf{elif}\;t\_0 \leq 10^{+289}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 0.0Initial program 65.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6469.5
Applied rewrites69.5%
if 0.0 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 1.0000000000000001e289Initial program 99.0%
if 1.0000000000000001e289 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 64.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6471.3
Applied rewrites71.3%
Final simplification77.4%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (let* ((t_0 (/ A (* l V))) (t_1 (* (sqrt (/ (/ A V) l)) c0))) (if (<= t_0 0.0) t_1 (if (<= t_0 2e+276) (* (sqrt t_0) c0) t_1))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (l * V);
double t_1 = sqrt(((A / V) / l)) * c0;
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 2e+276) {
tmp = sqrt(t_0) * c0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = a / (l * v)
t_1 = sqrt(((a / v) / l)) * c0
if (t_0 <= 0.0d0) then
tmp = t_1
else if (t_0 <= 2d+276) then
tmp = sqrt(t_0) * c0
else
tmp = t_1
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (l * V);
double t_1 = Math.sqrt(((A / V) / l)) * c0;
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 2e+276) {
tmp = Math.sqrt(t_0) * c0;
} else {
tmp = t_1;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (l * V) t_1 = math.sqrt(((A / V) / l)) * c0 tmp = 0 if t_0 <= 0.0: tmp = t_1 elif t_0 <= 2e+276: tmp = math.sqrt(t_0) * c0 else: tmp = t_1 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(l * V)) t_1 = Float64(sqrt(Float64(Float64(A / V) / l)) * c0) tmp = 0.0 if (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 2e+276) tmp = Float64(sqrt(t_0) * c0); else tmp = t_1; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (l * V);
t_1 = sqrt(((A / V) / l)) * c0;
tmp = 0.0;
if (t_0 <= 0.0)
tmp = t_1;
elseif (t_0 <= 2e+276)
tmp = sqrt(t_0) * c0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(l * V), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], t$95$1, If[LessEqual[t$95$0, 2e+276], N[(N[Sqrt[t$95$0], $MachinePrecision] * c0), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{\ell \cdot V}\\
t_1 := \sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+276}:\\
\;\;\;\;\sqrt{t\_0} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0 or 2.0000000000000001e276 < (/.f64 A (*.f64 V l)) Initial program 43.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6460.0
Applied rewrites60.0%
if 0.0 < (/.f64 A (*.f64 V l)) < 2.0000000000000001e276Initial program 98.3%
Final simplification81.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ c0 (sqrt (* (/ l A) V)))))
(if (<= (* l V) -5e-278)
(/ (/ (* (sqrt (- A)) c0) (sqrt (- V))) (sqrt l))
(if (<= (* l V) 0.0)
t_0
(if (<= (* l V) 1e+275) (/ (* (sqrt A) c0) (sqrt (* l V))) t_0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 / sqrt(((l / A) * V));
double tmp;
if ((l * V) <= -5e-278) {
tmp = ((sqrt(-A) * c0) / sqrt(-V)) / sqrt(l);
} else if ((l * V) <= 0.0) {
tmp = t_0;
} else if ((l * V) <= 1e+275) {
tmp = (sqrt(A) * c0) / sqrt((l * V));
} else {
tmp = t_0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 / sqrt(((l / a) * v))
if ((l * v) <= (-5d-278)) then
tmp = ((sqrt(-a) * c0) / sqrt(-v)) / sqrt(l)
else if ((l * v) <= 0.0d0) then
tmp = t_0
else if ((l * v) <= 1d+275) then
tmp = (sqrt(a) * c0) / sqrt((l * v))
else
tmp = t_0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 / Math.sqrt(((l / A) * V));
double tmp;
if ((l * V) <= -5e-278) {
tmp = ((Math.sqrt(-A) * c0) / Math.sqrt(-V)) / Math.sqrt(l);
} else if ((l * V) <= 0.0) {
tmp = t_0;
} else if ((l * V) <= 1e+275) {
tmp = (Math.sqrt(A) * c0) / Math.sqrt((l * V));
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 / math.sqrt(((l / A) * V)) tmp = 0 if (l * V) <= -5e-278: tmp = ((math.sqrt(-A) * c0) / math.sqrt(-V)) / math.sqrt(l) elif (l * V) <= 0.0: tmp = t_0 elif (l * V) <= 1e+275: tmp = (math.sqrt(A) * c0) / math.sqrt((l * V)) else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 / sqrt(Float64(Float64(l / A) * V))) tmp = 0.0 if (Float64(l * V) <= -5e-278) tmp = Float64(Float64(Float64(sqrt(Float64(-A)) * c0) / sqrt(Float64(-V))) / sqrt(l)); elseif (Float64(l * V) <= 0.0) tmp = t_0; elseif (Float64(l * V) <= 1e+275) tmp = Float64(Float64(sqrt(A) * c0) / sqrt(Float64(l * V))); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 / sqrt(((l / A) * V));
tmp = 0.0;
if ((l * V) <= -5e-278)
tmp = ((sqrt(-A) * c0) / sqrt(-V)) / sqrt(l);
elseif ((l * V) <= 0.0)
tmp = t_0;
elseif ((l * V) <= 1e+275)
tmp = (sqrt(A) * c0) / sqrt((l * V));
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(l * V), $MachinePrecision], -5e-278], N[(N[(N[(N[Sqrt[(-A)], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], 0.0], t$95$0, If[LessEqual[N[(l * V), $MachinePrecision], 1e+275], N[(N[(N[Sqrt[A], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\mathbf{if}\;\ell \cdot V \leq -5 \cdot 10^{-278}:\\
\;\;\;\;\frac{\frac{\sqrt{-A} \cdot c0}{\sqrt{-V}}}{\sqrt{\ell}}\\
\mathbf{elif}\;\ell \cdot V \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\ell \cdot V \leq 10^{+275}:\\
\;\;\;\;\frac{\sqrt{A} \cdot c0}{\sqrt{\ell \cdot V}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 V l) < -4.99999999999999985e-278Initial program 76.7%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*r/N/A
frac-2negN/A
*-commutativeN/A
lift-*.f64N/A
sqrt-prodN/A
distribute-rgt-neg-inN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f640.0
Applied rewrites0.0%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
sqrt-divN/A
frac-2negN/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lower-neg.f6444.7
Applied rewrites44.7%
if -4.99999999999999985e-278 < (*.f64 V l) < 0.0 or 9.9999999999999996e274 < (*.f64 V l) Initial program 45.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6467.2
Applied rewrites67.2%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/r*N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
associate-*r/N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
Applied rewrites68.3%
if 0.0 < (*.f64 V l) < 9.9999999999999996e274Initial program 87.9%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6499.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.3
Applied rewrites99.3%
Final simplification72.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ c0 (sqrt (* (/ l A) V)))))
(if (<= (* l V) -5e-278)
(* (/ (/ c0 (sqrt l)) (sqrt (- V))) (sqrt (- A)))
(if (<= (* l V) 0.0)
t_0
(if (<= (* l V) 1e+275) (/ (* (sqrt A) c0) (sqrt (* l V))) t_0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 / sqrt(((l / A) * V));
double tmp;
if ((l * V) <= -5e-278) {
tmp = ((c0 / sqrt(l)) / sqrt(-V)) * sqrt(-A);
} else if ((l * V) <= 0.0) {
tmp = t_0;
} else if ((l * V) <= 1e+275) {
tmp = (sqrt(A) * c0) / sqrt((l * V));
} else {
tmp = t_0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 / sqrt(((l / a) * v))
if ((l * v) <= (-5d-278)) then
tmp = ((c0 / sqrt(l)) / sqrt(-v)) * sqrt(-a)
else if ((l * v) <= 0.0d0) then
tmp = t_0
else if ((l * v) <= 1d+275) then
tmp = (sqrt(a) * c0) / sqrt((l * v))
else
tmp = t_0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 / Math.sqrt(((l / A) * V));
double tmp;
if ((l * V) <= -5e-278) {
tmp = ((c0 / Math.sqrt(l)) / Math.sqrt(-V)) * Math.sqrt(-A);
} else if ((l * V) <= 0.0) {
tmp = t_0;
} else if ((l * V) <= 1e+275) {
tmp = (Math.sqrt(A) * c0) / Math.sqrt((l * V));
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 / math.sqrt(((l / A) * V)) tmp = 0 if (l * V) <= -5e-278: tmp = ((c0 / math.sqrt(l)) / math.sqrt(-V)) * math.sqrt(-A) elif (l * V) <= 0.0: tmp = t_0 elif (l * V) <= 1e+275: tmp = (math.sqrt(A) * c0) / math.sqrt((l * V)) else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 / sqrt(Float64(Float64(l / A) * V))) tmp = 0.0 if (Float64(l * V) <= -5e-278) tmp = Float64(Float64(Float64(c0 / sqrt(l)) / sqrt(Float64(-V))) * sqrt(Float64(-A))); elseif (Float64(l * V) <= 0.0) tmp = t_0; elseif (Float64(l * V) <= 1e+275) tmp = Float64(Float64(sqrt(A) * c0) / sqrt(Float64(l * V))); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 / sqrt(((l / A) * V));
tmp = 0.0;
if ((l * V) <= -5e-278)
tmp = ((c0 / sqrt(l)) / sqrt(-V)) * sqrt(-A);
elseif ((l * V) <= 0.0)
tmp = t_0;
elseif ((l * V) <= 1e+275)
tmp = (sqrt(A) * c0) / sqrt((l * V));
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(l * V), $MachinePrecision], -5e-278], N[(N[(N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision] * N[Sqrt[(-A)], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], 0.0], t$95$0, If[LessEqual[N[(l * V), $MachinePrecision], 1e+275], N[(N[(N[Sqrt[A], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\mathbf{if}\;\ell \cdot V \leq -5 \cdot 10^{-278}:\\
\;\;\;\;\frac{\frac{c0}{\sqrt{\ell}}}{\sqrt{-V}} \cdot \sqrt{-A}\\
\mathbf{elif}\;\ell \cdot V \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\ell \cdot V \leq 10^{+275}:\\
\;\;\;\;\frac{\sqrt{A} \cdot c0}{\sqrt{\ell \cdot V}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 V l) < -4.99999999999999985e-278Initial program 76.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6476.2
Applied rewrites76.2%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
associate-*l/N/A
associate-*r/N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
times-fracN/A
*-commutativeN/A
times-fracN/A
lift-/.f64N/A
associate-*r/N/A
associate-*l/N/A
associate-/r/N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
sqrt-divN/A
frac-2negN/A
sqrt-divN/A
Applied rewrites45.3%
if -4.99999999999999985e-278 < (*.f64 V l) < 0.0 or 9.9999999999999996e274 < (*.f64 V l) Initial program 45.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6467.2
Applied rewrites67.2%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/r*N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
associate-*r/N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
Applied rewrites68.3%
if 0.0 < (*.f64 V l) < 9.9999999999999996e274Initial program 87.9%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6499.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.3
Applied rewrites99.3%
Final simplification72.3%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ c0 (sqrt (* (/ l A) V)))))
(if (<= (* l V) -1e+59)
(* (sqrt (/ A V)) (/ c0 (sqrt l)))
(if (<= (* l V) 0.0)
t_0
(if (<= (* l V) 1e+275) (/ (* (sqrt A) c0) (sqrt (* l V))) t_0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 / sqrt(((l / A) * V));
double tmp;
if ((l * V) <= -1e+59) {
tmp = sqrt((A / V)) * (c0 / sqrt(l));
} else if ((l * V) <= 0.0) {
tmp = t_0;
} else if ((l * V) <= 1e+275) {
tmp = (sqrt(A) * c0) / sqrt((l * V));
} else {
tmp = t_0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 / sqrt(((l / a) * v))
if ((l * v) <= (-1d+59)) then
tmp = sqrt((a / v)) * (c0 / sqrt(l))
else if ((l * v) <= 0.0d0) then
tmp = t_0
else if ((l * v) <= 1d+275) then
tmp = (sqrt(a) * c0) / sqrt((l * v))
else
tmp = t_0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 / Math.sqrt(((l / A) * V));
double tmp;
if ((l * V) <= -1e+59) {
tmp = Math.sqrt((A / V)) * (c0 / Math.sqrt(l));
} else if ((l * V) <= 0.0) {
tmp = t_0;
} else if ((l * V) <= 1e+275) {
tmp = (Math.sqrt(A) * c0) / Math.sqrt((l * V));
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 / math.sqrt(((l / A) * V)) tmp = 0 if (l * V) <= -1e+59: tmp = math.sqrt((A / V)) * (c0 / math.sqrt(l)) elif (l * V) <= 0.0: tmp = t_0 elif (l * V) <= 1e+275: tmp = (math.sqrt(A) * c0) / math.sqrt((l * V)) else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 / sqrt(Float64(Float64(l / A) * V))) tmp = 0.0 if (Float64(l * V) <= -1e+59) tmp = Float64(sqrt(Float64(A / V)) * Float64(c0 / sqrt(l))); elseif (Float64(l * V) <= 0.0) tmp = t_0; elseif (Float64(l * V) <= 1e+275) tmp = Float64(Float64(sqrt(A) * c0) / sqrt(Float64(l * V))); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 / sqrt(((l / A) * V));
tmp = 0.0;
if ((l * V) <= -1e+59)
tmp = sqrt((A / V)) * (c0 / sqrt(l));
elseif ((l * V) <= 0.0)
tmp = t_0;
elseif ((l * V) <= 1e+275)
tmp = (sqrt(A) * c0) / sqrt((l * V));
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(l * V), $MachinePrecision], -1e+59], N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] * N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], 0.0], t$95$0, If[LessEqual[N[(l * V), $MachinePrecision], 1e+275], N[(N[(N[Sqrt[A], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\mathbf{if}\;\ell \cdot V \leq -1 \cdot 10^{+59}:\\
\;\;\;\;\sqrt{\frac{A}{V}} \cdot \frac{c0}{\sqrt{\ell}}\\
\mathbf{elif}\;\ell \cdot V \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\ell \cdot V \leq 10^{+275}:\\
\;\;\;\;\frac{\sqrt{A} \cdot c0}{\sqrt{\ell \cdot V}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 V l) < -9.99999999999999972e58Initial program 70.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6443.6
Applied rewrites43.6%
if -9.99999999999999972e58 < (*.f64 V l) < 0.0 or 9.9999999999999996e274 < (*.f64 V l) Initial program 61.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6469.2
Applied rewrites69.2%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/r*N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
associate-*r/N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
Applied rewrites70.7%
if 0.0 < (*.f64 V l) < 9.9999999999999996e274Initial program 87.9%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6499.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.3
Applied rewrites99.3%
Final simplification77.3%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ c0 (sqrt (* (/ l A) V)))))
(if (<= (* l V) 0.0)
t_0
(if (<= (* l V) 1e+275) (/ (* (sqrt A) c0) (sqrt (* l V))) t_0))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 / sqrt(((l / A) * V));
double tmp;
if ((l * V) <= 0.0) {
tmp = t_0;
} else if ((l * V) <= 1e+275) {
tmp = (sqrt(A) * c0) / sqrt((l * V));
} else {
tmp = t_0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 / sqrt(((l / a) * v))
if ((l * v) <= 0.0d0) then
tmp = t_0
else if ((l * v) <= 1d+275) then
tmp = (sqrt(a) * c0) / sqrt((l * v))
else
tmp = t_0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 / Math.sqrt(((l / A) * V));
double tmp;
if ((l * V) <= 0.0) {
tmp = t_0;
} else if ((l * V) <= 1e+275) {
tmp = (Math.sqrt(A) * c0) / Math.sqrt((l * V));
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 / math.sqrt(((l / A) * V)) tmp = 0 if (l * V) <= 0.0: tmp = t_0 elif (l * V) <= 1e+275: tmp = (math.sqrt(A) * c0) / math.sqrt((l * V)) else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 / sqrt(Float64(Float64(l / A) * V))) tmp = 0.0 if (Float64(l * V) <= 0.0) tmp = t_0; elseif (Float64(l * V) <= 1e+275) tmp = Float64(Float64(sqrt(A) * c0) / sqrt(Float64(l * V))); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 / sqrt(((l / A) * V));
tmp = 0.0;
if ((l * V) <= 0.0)
tmp = t_0;
elseif ((l * V) <= 1e+275)
tmp = (sqrt(A) * c0) / sqrt((l * V));
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(l * V), $MachinePrecision], 0.0], t$95$0, If[LessEqual[N[(l * V), $MachinePrecision], 1e+275], N[(N[(N[Sqrt[A], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\mathbf{if}\;\ell \cdot V \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\ell \cdot V \leq 10^{+275}:\\
\;\;\;\;\frac{\sqrt{A} \cdot c0}{\sqrt{\ell \cdot V}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 V l) < 0.0 or 9.9999999999999996e274 < (*.f64 V l) Initial program 64.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6472.7
Applied rewrites72.7%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/r*N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
associate-*r/N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
Applied rewrites73.5%
if 0.0 < (*.f64 V l) < 9.9999999999999996e274Initial program 87.9%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6499.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.3
Applied rewrites99.3%
Final simplification83.8%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ c0 (sqrt (* (/ l A) V)))))
(if (<= (* l V) 0.0)
t_0
(if (<= (* l V) 1e+275) (* (/ (sqrt A) (sqrt (* l V))) c0) t_0))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 / sqrt(((l / A) * V));
double tmp;
if ((l * V) <= 0.0) {
tmp = t_0;
} else if ((l * V) <= 1e+275) {
tmp = (sqrt(A) / sqrt((l * V))) * c0;
} else {
tmp = t_0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 / sqrt(((l / a) * v))
if ((l * v) <= 0.0d0) then
tmp = t_0
else if ((l * v) <= 1d+275) then
tmp = (sqrt(a) / sqrt((l * v))) * c0
else
tmp = t_0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 / Math.sqrt(((l / A) * V));
double tmp;
if ((l * V) <= 0.0) {
tmp = t_0;
} else if ((l * V) <= 1e+275) {
tmp = (Math.sqrt(A) / Math.sqrt((l * V))) * c0;
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 / math.sqrt(((l / A) * V)) tmp = 0 if (l * V) <= 0.0: tmp = t_0 elif (l * V) <= 1e+275: tmp = (math.sqrt(A) / math.sqrt((l * V))) * c0 else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 / sqrt(Float64(Float64(l / A) * V))) tmp = 0.0 if (Float64(l * V) <= 0.0) tmp = t_0; elseif (Float64(l * V) <= 1e+275) tmp = Float64(Float64(sqrt(A) / sqrt(Float64(l * V))) * c0); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 / sqrt(((l / A) * V));
tmp = 0.0;
if ((l * V) <= 0.0)
tmp = t_0;
elseif ((l * V) <= 1e+275)
tmp = (sqrt(A) / sqrt((l * V))) * c0;
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 / N[Sqrt[N[(N[(l / A), $MachinePrecision] * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(l * V), $MachinePrecision], 0.0], t$95$0, If[LessEqual[N[(l * V), $MachinePrecision], 1e+275], N[(N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{c0}{\sqrt{\frac{\ell}{A} \cdot V}}\\
\mathbf{if}\;\ell \cdot V \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\ell \cdot V \leq 10^{+275}:\\
\;\;\;\;\frac{\sqrt{A}}{\sqrt{\ell \cdot V}} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 V l) < 0.0 or 9.9999999999999996e274 < (*.f64 V l) Initial program 64.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6472.7
Applied rewrites72.7%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/r*N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
associate-*r/N/A
lift-/.f64N/A
clear-numN/A
lift-/.f64N/A
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
Applied rewrites73.5%
if 0.0 < (*.f64 V l) < 9.9999999999999996e274Initial program 87.9%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6499.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.3
Applied rewrites99.3%
Final simplification83.8%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (* (sqrt (/ A (* l V))) c0))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
return sqrt((A / (l * V))) * c0;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = sqrt((a / (l * v))) * c0
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
return Math.sqrt((A / (l * V))) * c0;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): return math.sqrt((A / (l * V))) * c0
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) return Float64(sqrt(Float64(A / Float64(l * V))) * c0) end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp = code(c0, A, V, l)
tmp = sqrt((A / (l * V))) * c0;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := N[(N[Sqrt[N[(A / N[(l * V), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\sqrt{\frac{A}{\ell \cdot V}} \cdot c0
\end{array}
Initial program 73.7%
Final simplification73.7%
herbie shell --seed 2024294
(FPCore (c0 A V l)
:name "Henrywood and Agarwal, Equation (3)"
:precision binary64
(* c0 (sqrt (/ A (* V l)))))