
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (/ x s) -2.0)))
(/
1.0
(+
1.0
(*
(pow (* (pow E 0.6666666666666666) (pow E 0.6666666666666666)) t_0)
(pow (exp 0.3333333333333333) (* t_0 2.0)))))))
float code(float x, float s) {
float t_0 = (x / s) / -2.0f;
return 1.0f / (1.0f + (powf((powf(((float) M_E), 0.6666666666666666f) * powf(((float) M_E), 0.6666666666666666f)), t_0) * powf(expf(0.3333333333333333f), (t_0 * 2.0f))));
}
function code(x, s) t_0 = Float32(Float32(x / s) / Float32(-2.0)) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32((Float32((Float32(exp(1)) ^ Float32(0.6666666666666666)) * (Float32(exp(1)) ^ Float32(0.6666666666666666))) ^ t_0) * (exp(Float32(0.3333333333333333)) ^ Float32(t_0 * Float32(2.0)))))) end
function tmp = code(x, s) t_0 = (x / s) / single(-2.0); tmp = single(1.0) / (single(1.0) + ((((single(2.71828182845904523536) ^ single(0.6666666666666666)) * (single(2.71828182845904523536) ^ single(0.6666666666666666))) ^ t_0) * (exp(single(0.3333333333333333)) ^ (t_0 * single(2.0))))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\frac{x}{s}}{-2}\\
\frac{1}{1 + {\left({e}^{0.6666666666666666} \cdot {e}^{0.6666666666666666}\right)}^{t\_0} \cdot {\left(e^{0.3333333333333333}\right)}^{\left(t\_0 \cdot 2\right)}}
\end{array}
\end{array}
Initial program 99.7%
*-lft-identityN/A
exp-prodN/A
pow-lowering-pow.f32N/A
exp-1-eN/A
E-lowering-E.f32N/A
/-lowering-/.f32N/A
neg-lowering-neg.f3299.7%
Applied egg-rr99.7%
sqr-powN/A
pow-prod-downN/A
add-cube-cbrtN/A
add-cube-cbrtN/A
swap-sqrN/A
unpow-prod-downN/A
*-lowering-*.f32N/A
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (exp (- (log1p (exp (- 0.0 (/ x s)))))))
float code(float x, float s) {
return expf(-log1pf(expf((0.0f - (x / s)))));
}
function code(x, s) return exp(Float32(-log1p(exp(Float32(Float32(0.0) - Float32(x / s)))))) end
\begin{array}{l}
\\
e^{-\mathsf{log1p}\left(e^{0 - \frac{x}{s}}\right)}
\end{array}
Initial program 99.7%
inv-powN/A
pow-to-expN/A
*-commutativeN/A
log-powN/A
inv-powN/A
exp-lowering-exp.f32N/A
log-recN/A
neg-lowering-neg.f32N/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
exp-lowering-exp.f32N/A
/-lowering-/.f32N/A
neg-lowering-neg.f3299.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (pow (exp (* 0.6666666666666666 (/ x s))) -1.5))))
float code(float x, float s) {
return 1.0f / (1.0f + powf(expf((0.6666666666666666f * (x / s))), -1.5f));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + (exp((0.6666666666666666e0 * (x / s))) ** (-1.5e0)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + (exp(Float32(Float32(0.6666666666666666) * Float32(x / s))) ^ Float32(-1.5)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + (exp((single(0.6666666666666666) * (x / s))) ^ single(-1.5))); end
\begin{array}{l}
\\
\frac{1}{1 + {\left(e^{0.6666666666666666 \cdot \frac{x}{s}}\right)}^{-1.5}}
\end{array}
Initial program 99.7%
*-lft-identityN/A
exp-prodN/A
pow-lowering-pow.f32N/A
exp-1-eN/A
E-lowering-E.f32N/A
/-lowering-/.f32N/A
neg-lowering-neg.f3299.7%
Applied egg-rr99.7%
add-cbrt-cubeN/A
pow1/3N/A
pow-powN/A
pow-lowering-pow.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
E-lowering-E.f32N/A
*-lowering-*.f32N/A
E-lowering-E.f32N/A
E-lowering-E.f32N/A
*-lowering-*.f32N/A
distribute-frac-negN/A
neg-sub0N/A
--lowering--.f32N/A
/-lowering-/.f3299.7%
Applied egg-rr99.7%
Applied egg-rr99.8%
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (pow (* E (* E E)) (* (/ x s) -0.3333333333333333)))))
float code(float x, float s) {
return 1.0f / (1.0f + powf((((float) M_E) * (((float) M_E) * ((float) M_E))), ((x / s) * -0.3333333333333333f)));
}
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + (Float32(Float32(exp(1)) * Float32(Float32(exp(1)) * Float32(exp(1)))) ^ Float32(Float32(x / s) * Float32(-0.3333333333333333))))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + ((single(2.71828182845904523536) * (single(2.71828182845904523536) * single(2.71828182845904523536))) ^ ((x / s) * single(-0.3333333333333333)))); end
\begin{array}{l}
\\
\frac{1}{1 + {\left(e \cdot \left(e \cdot e\right)\right)}^{\left(\frac{x}{s} \cdot -0.3333333333333333\right)}}
\end{array}
Initial program 99.7%
*-lft-identityN/A
exp-prodN/A
pow-lowering-pow.f32N/A
exp-1-eN/A
E-lowering-E.f32N/A
/-lowering-/.f32N/A
neg-lowering-neg.f3299.7%
Applied egg-rr99.7%
add-cbrt-cubeN/A
pow1/3N/A
pow-powN/A
pow-lowering-pow.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
E-lowering-E.f32N/A
*-lowering-*.f32N/A
E-lowering-E.f32N/A
E-lowering-E.f32N/A
*-lowering-*.f32N/A
distribute-frac-negN/A
neg-sub0N/A
--lowering--.f32N/A
/-lowering-/.f3299.7%
Applied egg-rr99.7%
Taylor expanded in x around 0
*-commutativeN/A
*-lowering-*.f32N/A
/-lowering-/.f3299.7%
Simplified99.7%
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (- 0.0 (/ x s))))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((0.0f - (x / s))));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((0.0e0 - (x / s))))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(0.0) - Float32(x / s))))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((single(0.0) - (x / s)))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{0 - \frac{x}{s}}}
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x s)
:precision binary32
(if (<= x -5.000000136226006e-28)
(/
1.0
(+
2.0
(*
x
(+
(* x (/ (+ 0.5 (/ (* x -0.16666666666666666) s)) (* s s)))
(/ -1.0 s)))))
0.5))
float code(float x, float s) {
float tmp;
if (x <= -5.000000136226006e-28f) {
tmp = 1.0f / (2.0f + (x * ((x * ((0.5f + ((x * -0.16666666666666666f) / s)) / (s * s))) + (-1.0f / s))));
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-5.000000136226006e-28)) then
tmp = 1.0e0 / (2.0e0 + (x * ((x * ((0.5e0 + ((x * (-0.16666666666666666e0)) / s)) / (s * s))) + ((-1.0e0) / s))))
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-5.000000136226006e-28)) tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(x * Float32(Float32(x * Float32(Float32(Float32(0.5) + Float32(Float32(x * Float32(-0.16666666666666666)) / s)) / Float32(s * s))) + Float32(Float32(-1.0) / s))))); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-5.000000136226006e-28)) tmp = single(1.0) / (single(2.0) + (x * ((x * ((single(0.5) + ((x * single(-0.16666666666666666)) / s)) / (s * s))) + (single(-1.0) / s)))); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.000000136226006 \cdot 10^{-28}:\\
\;\;\;\;\frac{1}{2 + x \cdot \left(x \cdot \frac{0.5 + \frac{x \cdot -0.16666666666666666}{s}}{s \cdot s} + \frac{-1}{s}\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -5.00000014e-28Initial program 99.5%
Taylor expanded in x around 0
Simplified93.1%
Taylor expanded in s around inf
/-lowering-/.f32N/A
+-lowering-+.f32N/A
associate-*r/N/A
/-lowering-/.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3293.1%
Simplified93.1%
if -5.00000014e-28 < x Initial program 99.9%
Taylor expanded in x around 0
Simplified52.5%
(FPCore (x s)
:precision binary32
(if (<= x -5.000000136226006e-28)
(/
1.0
(+
2.0
(* x (+ (/ -1.0 s) (* x (/ (* x -0.16666666666666666) (* s (* s s))))))))
0.5))
float code(float x, float s) {
float tmp;
if (x <= -5.000000136226006e-28f) {
tmp = 1.0f / (2.0f + (x * ((-1.0f / s) + (x * ((x * -0.16666666666666666f) / (s * (s * s)))))));
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-5.000000136226006e-28)) then
tmp = 1.0e0 / (2.0e0 + (x * (((-1.0e0) / s) + (x * ((x * (-0.16666666666666666e0)) / (s * (s * s)))))))
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-5.000000136226006e-28)) tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(x * Float32(Float32(Float32(-1.0) / s) + Float32(x * Float32(Float32(x * Float32(-0.16666666666666666)) / Float32(s * Float32(s * s)))))))); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-5.000000136226006e-28)) tmp = single(1.0) / (single(2.0) + (x * ((single(-1.0) / s) + (x * ((x * single(-0.16666666666666666)) / (s * (s * s))))))); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.000000136226006 \cdot 10^{-28}:\\
\;\;\;\;\frac{1}{2 + x \cdot \left(\frac{-1}{s} + x \cdot \frac{x \cdot -0.16666666666666666}{s \cdot \left(s \cdot s\right)}\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -5.00000014e-28Initial program 99.5%
Taylor expanded in x around 0
Simplified93.1%
Taylor expanded in x around inf
associate-*r/N/A
/-lowering-/.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
cube-multN/A
unpow2N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3291.9%
Simplified91.9%
if -5.00000014e-28 < x Initial program 99.9%
Taylor expanded in x around 0
Simplified52.5%
Final simplification70.1%
(FPCore (x s) :precision binary32 (if (<= x -4.0000000126843074e-30) (/ 1.0 (+ 2.0 (* x (+ (/ -1.0 s) (* x (/ 0.5 (* s s))))))) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -4.0000000126843074e-30f) {
tmp = 1.0f / (2.0f + (x * ((-1.0f / s) + (x * (0.5f / (s * s))))));
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-4.0000000126843074e-30)) then
tmp = 1.0e0 / (2.0e0 + (x * (((-1.0e0) / s) + (x * (0.5e0 / (s * s))))))
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-4.0000000126843074e-30)) tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(x * Float32(Float32(Float32(-1.0) / s) + Float32(x * Float32(Float32(0.5) / Float32(s * s))))))); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-4.0000000126843074e-30)) tmp = single(1.0) / (single(2.0) + (x * ((single(-1.0) / s) + (x * (single(0.5) / (s * s)))))); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.0000000126843074 \cdot 10^{-30}:\\
\;\;\;\;\frac{1}{2 + x \cdot \left(\frac{-1}{s} + x \cdot \frac{0.5}{s \cdot s}\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -4e-30Initial program 99.5%
Taylor expanded in x around 0
Simplified92.5%
Taylor expanded in x around 0
/-lowering-/.f32N/A
unpow2N/A
*-lowering-*.f3287.0%
Simplified87.0%
if -4e-30 < x Initial program 99.9%
Taylor expanded in x around 0
Simplified52.2%
Final simplification68.1%
(FPCore (x s) :precision binary32 (if (<= x -5.000000136226006e-28) (/ 1.0 (+ 2.0 (* x (* x (/ 0.5 (* s s)))))) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -5.000000136226006e-28f) {
tmp = 1.0f / (2.0f + (x * (x * (0.5f / (s * s)))));
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-5.000000136226006e-28)) then
tmp = 1.0e0 / (2.0e0 + (x * (x * (0.5e0 / (s * s)))))
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-5.000000136226006e-28)) tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(x * Float32(x * Float32(Float32(0.5) / Float32(s * s)))))); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-5.000000136226006e-28)) tmp = single(1.0) / (single(2.0) + (x * (x * (single(0.5) / (s * s))))); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.000000136226006 \cdot 10^{-28}:\\
\;\;\;\;\frac{1}{2 + x \cdot \left(x \cdot \frac{0.5}{s \cdot s}\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -5.00000014e-28Initial program 99.5%
Taylor expanded in x around 0
Simplified93.1%
Taylor expanded in x around 0
/-lowering-/.f32N/A
unpow2N/A
*-lowering-*.f3287.5%
Simplified87.5%
Taylor expanded in x around inf
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
*-commutativeN/A
*-lowering-*.f32N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f32N/A
unpow2N/A
*-lowering-*.f3286.7%
Simplified86.7%
if -5.00000014e-28 < x Initial program 99.9%
Taylor expanded in x around 0
Simplified52.5%
(FPCore (x s) :precision binary32 (if (<= x -4.00000012549758e-22) (* (/ (* s s) (* x -0.16666666666666666)) (/ s (* x x))) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -4.00000012549758e-22f) {
tmp = ((s * s) / (x * -0.16666666666666666f)) * (s / (x * x));
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-4.00000012549758e-22)) then
tmp = ((s * s) / (x * (-0.16666666666666666e0))) * (s / (x * x))
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-4.00000012549758e-22)) tmp = Float32(Float32(Float32(s * s) / Float32(x * Float32(-0.16666666666666666))) * Float32(s / Float32(x * x))); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-4.00000012549758e-22)) tmp = ((s * s) / (x * single(-0.16666666666666666))) * (s / (x * x)); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.00000012549758 \cdot 10^{-22}:\\
\;\;\;\;\frac{s \cdot s}{x \cdot -0.16666666666666666} \cdot \frac{s}{x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -4.00000013e-22Initial program 99.6%
Taylor expanded in x around 0
Simplified93.3%
Taylor expanded in x around inf
associate-*r/N/A
/-lowering-/.f32N/A
*-lowering-*.f32N/A
cube-multN/A
unpow2N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
cube-multN/A
unpow2N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3278.2%
Simplified78.2%
clear-numN/A
associate-*r*N/A
associate-*r*N/A
times-fracN/A
*-lowering-*.f32N/A
/-lowering-/.f32N/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
/-lowering-/.f32N/A
*-lowering-*.f3283.3%
Applied egg-rr83.3%
if -4.00000013e-22 < x Initial program 99.8%
Taylor expanded in x around 0
Simplified52.9%
(FPCore (x s) :precision binary32 (if (<= x -2.499999956129175e-15) (* s (/ (* s s) (* -0.16666666666666666 (* x (* x x))))) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -2.499999956129175e-15f) {
tmp = s * ((s * s) / (-0.16666666666666666f * (x * (x * x))));
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-2.499999956129175e-15)) then
tmp = s * ((s * s) / ((-0.16666666666666666e0) * (x * (x * x))))
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-2.499999956129175e-15)) tmp = Float32(s * Float32(Float32(s * s) / Float32(Float32(-0.16666666666666666) * Float32(x * Float32(x * x))))); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-2.499999956129175e-15)) tmp = s * ((s * s) / (single(-0.16666666666666666) * (x * (x * x)))); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.499999956129175 \cdot 10^{-15}:\\
\;\;\;\;s \cdot \frac{s \cdot s}{-0.16666666666666666 \cdot \left(x \cdot \left(x \cdot x\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -2.49999996e-15Initial program 99.5%
Taylor expanded in x around 0
Simplified92.5%
Taylor expanded in x around inf
associate-*r/N/A
/-lowering-/.f32N/A
*-lowering-*.f32N/A
cube-multN/A
unpow2N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
cube-multN/A
unpow2N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3288.2%
Simplified88.2%
clear-numN/A
associate-/l*N/A
*-lowering-*.f32N/A
/-lowering-/.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f3285.2%
Applied egg-rr85.2%
if -2.49999996e-15 < x Initial program 99.8%
Taylor expanded in x around 0
Simplified51.6%
(FPCore (x s) :precision binary32 (if (<= x -4.00000012549758e-22) (/ 1.0 (/ (* 0.5 (* x x)) (* s s))) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -4.00000012549758e-22f) {
tmp = 1.0f / ((0.5f * (x * x)) / (s * s));
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-4.00000012549758e-22)) then
tmp = 1.0e0 / ((0.5e0 * (x * x)) / (s * s))
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-4.00000012549758e-22)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(0.5) * Float32(x * x)) / Float32(s * s))); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-4.00000012549758e-22)) tmp = single(1.0) / ((single(0.5) * (x * x)) / (s * s)); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.00000012549758 \cdot 10^{-22}:\\
\;\;\;\;\frac{1}{\frac{0.5 \cdot \left(x \cdot x\right)}{s \cdot s}}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -4.00000013e-22Initial program 99.6%
Taylor expanded in x around 0
Simplified75.8%
Taylor expanded in x around inf
associate-*r/N/A
/-lowering-/.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3279.3%
Simplified79.3%
if -4.00000013e-22 < x Initial program 99.8%
Taylor expanded in x around 0
Simplified52.9%
(FPCore (x s) :precision binary32 (if (<= x -4.00000012549758e-22) (/ (* 2.0 (* s s)) (* x x)) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -4.00000012549758e-22f) {
tmp = (2.0f * (s * s)) / (x * x);
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-4.00000012549758e-22)) then
tmp = (2.0e0 * (s * s)) / (x * x)
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-4.00000012549758e-22)) tmp = Float32(Float32(Float32(2.0) * Float32(s * s)) / Float32(x * x)); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-4.00000012549758e-22)) tmp = (single(2.0) * (s * s)) / (x * x); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.00000012549758 \cdot 10^{-22}:\\
\;\;\;\;\frac{2 \cdot \left(s \cdot s\right)}{x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -4.00000013e-22Initial program 99.6%
Taylor expanded in x around 0
Simplified75.8%
Taylor expanded in x around inf
associate-*r/N/A
/-lowering-/.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3279.1%
Simplified79.1%
if -4.00000013e-22 < x Initial program 99.8%
Taylor expanded in x around 0
Simplified52.9%
(FPCore (x s) :precision binary32 (if (<= x 2.000000093402204e-34) (/ 1.0 (- 2.0 (/ x s))) 0.5))
float code(float x, float s) {
float tmp;
if (x <= 2.000000093402204e-34f) {
tmp = 1.0f / (2.0f - (x / s));
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= 2.000000093402204e-34) then
tmp = 1.0e0 / (2.0e0 - (x / s))
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(2.000000093402204e-34)) tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(2.000000093402204e-34)) tmp = single(1.0) / (single(2.0) - (x / s)); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.000000093402204 \cdot 10^{-34}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < 2.00000009e-34Initial program 99.5%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f32N/A
/-lowering-/.f3256.9%
Simplified56.9%
if 2.00000009e-34 < x Initial program 100.0%
Taylor expanded in x around 0
Simplified43.5%
(FPCore (x s) :precision binary32 (if (<= x -2.000000026702864e-10) (- 0.0 (/ s x)) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -2.000000026702864e-10f) {
tmp = 0.0f - (s / x);
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-2.000000026702864e-10)) then
tmp = 0.0e0 - (s / x)
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-2.000000026702864e-10)) tmp = Float32(Float32(0.0) - Float32(s / x)); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-2.000000026702864e-10)) tmp = single(0.0) - (s / x); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.000000026702864 \cdot 10^{-10}:\\
\;\;\;\;0 - \frac{s}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -2.00000003e-10Initial program 99.6%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f32N/A
/-lowering-/.f3250.1%
Simplified50.1%
Taylor expanded in x around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f32N/A
/-lowering-/.f3245.6%
Simplified45.6%
if -2.00000003e-10 < x Initial program 99.8%
Taylor expanded in x around 0
Simplified50.9%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.7%
Taylor expanded in x around 0
Simplified36.8%
herbie shell --seed 2024288
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))