
(FPCore (x) :precision binary64 (sqrt (* 2.0 (* x x))))
double code(double x) {
return sqrt((2.0 * (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.0d0 * (x * x)))
end function
public static double code(double x) {
return Math.sqrt((2.0 * (x * x)));
}
def code(x): return math.sqrt((2.0 * (x * x)))
function code(x) return sqrt(Float64(2.0 * Float64(x * x))) end
function tmp = code(x) tmp = sqrt((2.0 * (x * x))); end
code[x_] := N[Sqrt[N[(2.0 * N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot \left(x \cdot x\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (sqrt (* 2.0 (* x x))))
double code(double x) {
return sqrt((2.0 * (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.0d0 * (x * x)))
end function
public static double code(double x) {
return Math.sqrt((2.0 * (x * x)));
}
def code(x): return math.sqrt((2.0 * (x * x)))
function code(x) return sqrt(Float64(2.0 * Float64(x * x))) end
function tmp = code(x) tmp = sqrt((2.0 * (x * x))); end
code[x_] := N[Sqrt[N[(2.0 * N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot \left(x \cdot x\right)}
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (* (* x_m (pow 16.0 0.03125)) (pow 64.0 0.0625)))
x_m = fabs(x);
double code(double x_m) {
return (x_m * pow(16.0, 0.03125)) * pow(64.0, 0.0625);
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = (x_m * (16.0d0 ** 0.03125d0)) * (64.0d0 ** 0.0625d0)
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return (x_m * Math.pow(16.0, 0.03125)) * Math.pow(64.0, 0.0625);
}
x_m = math.fabs(x) def code(x_m): return (x_m * math.pow(16.0, 0.03125)) * math.pow(64.0, 0.0625)
x_m = abs(x) function code(x_m) return Float64(Float64(x_m * (16.0 ^ 0.03125)) * (64.0 ^ 0.0625)) end
x_m = abs(x); function tmp = code(x_m) tmp = (x_m * (16.0 ^ 0.03125)) * (64.0 ^ 0.0625); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(N[(x$95$m * N[Power[16.0, 0.03125], $MachinePrecision]), $MachinePrecision] * N[Power[64.0, 0.0625], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\left(x\_m \cdot {16}^{0.03125}\right) \cdot {64}^{0.0625}
\end{array}
Initial program 48.6%
lift-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
rem-square-sqrtN/A
pow1/2N/A
pow1/2N/A
associate-*r*N/A
associate-*l*N/A
sqr-powN/A
associate-*r*N/A
associate-*l*N/A
sqrt-prodN/A
pow1/2N/A
lower-*.f64N/A
Applied rewrites43.9%
Applied rewrites45.3%
Final simplification45.3%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (* (sqrt x_m) (sqrt (* 2.0 x_m))))
x_m = fabs(x);
double code(double x_m) {
return sqrt(x_m) * sqrt((2.0 * x_m));
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = sqrt(x_m) * sqrt((2.0d0 * x_m))
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return Math.sqrt(x_m) * Math.sqrt((2.0 * x_m));
}
x_m = math.fabs(x) def code(x_m): return math.sqrt(x_m) * math.sqrt((2.0 * x_m))
x_m = abs(x) function code(x_m) return Float64(sqrt(x_m) * sqrt(Float64(2.0 * x_m))) end
x_m = abs(x); function tmp = code(x_m) tmp = sqrt(x_m) * sqrt((2.0 * x_m)); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(N[Sqrt[x$95$m], $MachinePrecision] * N[Sqrt[N[(2.0 * x$95$m), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\sqrt{x\_m} \cdot \sqrt{2 \cdot x\_m}
\end{array}
Initial program 48.6%
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
unpow-prod-downN/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f64N/A
*-commutativeN/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f6443.9
Applied rewrites43.9%
Final simplification43.9%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (* (sqrt 2.0) x_m))
x_m = fabs(x);
double code(double x_m) {
return sqrt(2.0) * x_m;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = sqrt(2.0d0) * x_m
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return Math.sqrt(2.0) * x_m;
}
x_m = math.fabs(x) def code(x_m): return math.sqrt(2.0) * x_m
x_m = abs(x) function code(x_m) return Float64(sqrt(2.0) * x_m) end
x_m = abs(x); function tmp = code(x_m) tmp = sqrt(2.0) * x_m; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(N[Sqrt[2.0], $MachinePrecision] * x$95$m), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\sqrt{2} \cdot x\_m
\end{array}
Initial program 48.6%
lift-sqrt.f64N/A
lift-*.f64N/A
sqrt-prodN/A
pow1/2N/A
lift-*.f64N/A
sqrt-prodN/A
rem-square-sqrtN/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f6445.2
Applied rewrites45.2%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 x_m)
x_m = fabs(x);
double code(double x_m) {
return x_m;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = x_m
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return x_m;
}
x_m = math.fabs(x) def code(x_m): return x_m
x_m = abs(x) function code(x_m) return x_m end
x_m = abs(x); function tmp = code(x_m) tmp = x_m; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := x$95$m
\begin{array}{l}
x_m = \left|x\right|
\\
x\_m
\end{array}
Initial program 48.6%
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
unpow-prod-downN/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f64N/A
*-commutativeN/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f6443.9
Applied rewrites43.9%
lift-*.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f6443.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6443.7
Applied rewrites43.7%
Applied rewrites10.3%
lift-*.f64N/A
*-rgt-identity10.3
Applied rewrites10.3%
herbie shell --seed 2024288
(FPCore (x)
:name "sqrt C (should all be same)"
:precision binary64
(sqrt (* 2.0 (* x x))))