
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x): return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x) return sqrt(Float64(2.0 * (x ^ 2.0))) end
function tmp = code(x) tmp = sqrt((2.0 * (x ^ 2.0))); end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot {x}^{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x): return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x) return sqrt(Float64(2.0 * (x ^ 2.0))) end
function tmp = code(x) tmp = sqrt((2.0 * (x ^ 2.0))); end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot {x}^{2}}
\end{array}
(FPCore (x) :precision binary64 (if (<= x -2e-310) (/ (* -2.0 x) (sqrt 2.0)) (/ (sqrt (* 2.0 x)) (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = (-2.0 * x) / sqrt(2.0);
} else {
tmp = sqrt((2.0 * x)) / pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-2d-310)) then
tmp = ((-2.0d0) * x) / sqrt(2.0d0)
else
tmp = sqrt((2.0d0 * x)) / (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = (-2.0 * x) / Math.sqrt(2.0);
} else {
tmp = Math.sqrt((2.0 * x)) / Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= -2e-310: tmp = (-2.0 * x) / math.sqrt(2.0) else: tmp = math.sqrt((2.0 * x)) / math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= -2e-310) tmp = Float64(Float64(-2.0 * x) / sqrt(2.0)); else tmp = Float64(sqrt(Float64(2.0 * x)) / (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -2e-310) tmp = (-2.0 * x) / sqrt(2.0); else tmp = sqrt((2.0 * x)) / (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -2e-310], N[(N[(-2.0 * x), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{-2 \cdot x}{\sqrt{2}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{2 \cdot x}}{{x}^{-0.5}}\\
\end{array}
\end{array}
if x < -1.999999999999994e-310Initial program 53.3%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
Applied rewrites99.4%
Applied rewrites99.4%
Applied rewrites99.4%
if -1.999999999999994e-310 < x Initial program 49.7%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f642.1
Applied rewrites2.1%
Applied rewrites2.1%
Applied rewrites99.6%
(FPCore (x) :precision binary64 (if (<= x -2e-310) (/ (* -2.0 x) (sqrt 2.0)) (* (sqrt x) (sqrt (* 2.0 x)))))
double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = (-2.0 * x) / sqrt(2.0);
} else {
tmp = sqrt(x) * sqrt((2.0 * x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-2d-310)) then
tmp = ((-2.0d0) * x) / sqrt(2.0d0)
else
tmp = sqrt(x) * sqrt((2.0d0 * x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = (-2.0 * x) / Math.sqrt(2.0);
} else {
tmp = Math.sqrt(x) * Math.sqrt((2.0 * x));
}
return tmp;
}
def code(x): tmp = 0 if x <= -2e-310: tmp = (-2.0 * x) / math.sqrt(2.0) else: tmp = math.sqrt(x) * math.sqrt((2.0 * x)) return tmp
function code(x) tmp = 0.0 if (x <= -2e-310) tmp = Float64(Float64(-2.0 * x) / sqrt(2.0)); else tmp = Float64(sqrt(x) * sqrt(Float64(2.0 * x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -2e-310) tmp = (-2.0 * x) / sqrt(2.0); else tmp = sqrt(x) * sqrt((2.0 * x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -2e-310], N[(N[(-2.0 * x), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[Sqrt[N[(2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{-2 \cdot x}{\sqrt{2}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \sqrt{2 \cdot x}\\
\end{array}
\end{array}
if x < -1.999999999999994e-310Initial program 53.3%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
Applied rewrites99.4%
Applied rewrites99.4%
Applied rewrites99.4%
if -1.999999999999994e-310 < x Initial program 49.7%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f642.1
Applied rewrites2.1%
Applied rewrites99.5%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= x -2e-310) (/ (* -2.0 x) (sqrt 2.0)) (* (sqrt 2.0) x)))
double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = (-2.0 * x) / sqrt(2.0);
} else {
tmp = sqrt(2.0) * x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-2d-310)) then
tmp = ((-2.0d0) * x) / sqrt(2.0d0)
else
tmp = sqrt(2.0d0) * x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = (-2.0 * x) / Math.sqrt(2.0);
} else {
tmp = Math.sqrt(2.0) * x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -2e-310: tmp = (-2.0 * x) / math.sqrt(2.0) else: tmp = math.sqrt(2.0) * x return tmp
function code(x) tmp = 0.0 if (x <= -2e-310) tmp = Float64(Float64(-2.0 * x) / sqrt(2.0)); else tmp = Float64(sqrt(2.0) * x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -2e-310) tmp = (-2.0 * x) / sqrt(2.0); else tmp = sqrt(2.0) * x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -2e-310], N[(N[(-2.0 * x), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\frac{-2 \cdot x}{\sqrt{2}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2} \cdot x\\
\end{array}
\end{array}
if x < -1.999999999999994e-310Initial program 53.3%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
Applied rewrites99.4%
Applied rewrites99.4%
Applied rewrites99.4%
if -1.999999999999994e-310 < x Initial program 49.7%
Applied rewrites99.5%
(FPCore (x) :precision binary64 (if (<= x -2e-310) (* (- x) (sqrt 2.0)) (* (sqrt 2.0) x)))
double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = -x * sqrt(2.0);
} else {
tmp = sqrt(2.0) * x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-2d-310)) then
tmp = -x * sqrt(2.0d0)
else
tmp = sqrt(2.0d0) * x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -2e-310) {
tmp = -x * Math.sqrt(2.0);
} else {
tmp = Math.sqrt(2.0) * x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -2e-310: tmp = -x * math.sqrt(2.0) else: tmp = math.sqrt(2.0) * x return tmp
function code(x) tmp = 0.0 if (x <= -2e-310) tmp = Float64(Float64(-x) * sqrt(2.0)); else tmp = Float64(sqrt(2.0) * x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -2e-310) tmp = -x * sqrt(2.0); else tmp = sqrt(2.0) * x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -2e-310], N[((-x) * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\left(-x\right) \cdot \sqrt{2}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2} \cdot x\\
\end{array}
\end{array}
if x < -1.999999999999994e-310Initial program 53.3%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6499.3
Applied rewrites99.3%
if -1.999999999999994e-310 < x Initial program 49.7%
Applied rewrites99.5%
(FPCore (x) :precision binary64 (if (<= x -4.1e-206) (sqrt 2.0) (* (sqrt 2.0) x)))
double code(double x) {
double tmp;
if (x <= -4.1e-206) {
tmp = sqrt(2.0);
} else {
tmp = sqrt(2.0) * x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-4.1d-206)) then
tmp = sqrt(2.0d0)
else
tmp = sqrt(2.0d0) * x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -4.1e-206) {
tmp = Math.sqrt(2.0);
} else {
tmp = Math.sqrt(2.0) * x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -4.1e-206: tmp = math.sqrt(2.0) else: tmp = math.sqrt(2.0) * x return tmp
function code(x) tmp = 0.0 if (x <= -4.1e-206) tmp = sqrt(2.0); else tmp = Float64(sqrt(2.0) * x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -4.1e-206) tmp = sqrt(2.0); else tmp = sqrt(2.0) * x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -4.1e-206], N[Sqrt[2.0], $MachinePrecision], N[(N[Sqrt[2.0], $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.1 \cdot 10^{-206}:\\
\;\;\;\;\sqrt{2}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2} \cdot x\\
\end{array}
\end{array}
if x < -4.10000000000000016e-206Initial program 61.6%
Applied rewrites5.7%
if -4.10000000000000016e-206 < x Initial program 44.0%
Applied rewrites86.9%
(FPCore (x) :precision binary64 (sqrt 2.0))
double code(double x) {
return sqrt(2.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(2.0d0)
end function
public static double code(double x) {
return Math.sqrt(2.0);
}
def code(x): return math.sqrt(2.0)
function code(x) return sqrt(2.0) end
function tmp = code(x) tmp = sqrt(2.0); end
code[x_] := N[Sqrt[2.0], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2}
\end{array}
Initial program 51.5%
Applied rewrites5.1%
herbie shell --seed 2024288
(FPCore (x)
:name "sqrt D (should all be same)"
:precision binary64
(sqrt (* 2.0 (pow x 2.0))))