
(FPCore (a b) :precision binary64 (- (* a a) (* b b)))
double code(double a, double b) {
return (a * a) - (b * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) - (b * b)
end function
public static double code(double a, double b) {
return (a * a) - (b * b);
}
def code(a, b): return (a * a) - (b * b)
function code(a, b) return Float64(Float64(a * a) - Float64(b * b)) end
function tmp = code(a, b) tmp = (a * a) - (b * b); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a - b \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* a a) (* b b)))
double code(double a, double b) {
return (a * a) - (b * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) - (b * b)
end function
public static double code(double a, double b) {
return (a * a) - (b * b);
}
def code(a, b): return (a * a) - (b * b)
function code(a, b) return Float64(Float64(a * a) - Float64(b * b)) end
function tmp = code(a, b) tmp = (a * a) - (b * b); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a - b \cdot b
\end{array}
(FPCore (a b) :precision binary64 (* (+ b a) (- a b)))
double code(double a, double b) {
return (b + a) * (a - b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b + a) * (a - b)
end function
public static double code(double a, double b) {
return (b + a) * (a - b);
}
def code(a, b): return (b + a) * (a - b)
function code(a, b) return Float64(Float64(b + a) * Float64(a - b)) end
function tmp = code(a, b) tmp = (b + a) * (a - b); end
code[a_, b_] := N[(N[(b + a), $MachinePrecision] * N[(a - b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(b + a\right) \cdot \left(a - b\right)
\end{array}
Initial program 95.7%
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
difference-of-squaresN/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (let* ((t_0 (- (* a a) (* b b))) (t_1 (* (- b) b))) (if (<= t_0 -5e-312) t_1 (if (<= t_0 INFINITY) (* a a) t_1))))
double code(double a, double b) {
double t_0 = (a * a) - (b * b);
double t_1 = -b * b;
double tmp;
if (t_0 <= -5e-312) {
tmp = t_1;
} else if (t_0 <= ((double) INFINITY)) {
tmp = a * a;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = (a * a) - (b * b);
double t_1 = -b * b;
double tmp;
if (t_0 <= -5e-312) {
tmp = t_1;
} else if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = a * a;
} else {
tmp = t_1;
}
return tmp;
}
def code(a, b): t_0 = (a * a) - (b * b) t_1 = -b * b tmp = 0 if t_0 <= -5e-312: tmp = t_1 elif t_0 <= math.inf: tmp = a * a else: tmp = t_1 return tmp
function code(a, b) t_0 = Float64(Float64(a * a) - Float64(b * b)) t_1 = Float64(Float64(-b) * b) tmp = 0.0 if (t_0 <= -5e-312) tmp = t_1; elseif (t_0 <= Inf) tmp = Float64(a * a); else tmp = t_1; end return tmp end
function tmp_2 = code(a, b) t_0 = (a * a) - (b * b); t_1 = -b * b; tmp = 0.0; if (t_0 <= -5e-312) tmp = t_1; elseif (t_0 <= Inf) tmp = a * a; else tmp = t_1; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[((-b) * b), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-312], t$95$1, If[LessEqual[t$95$0, Infinity], N[(a * a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot a - b \cdot b\\
t_1 := \left(-b\right) \cdot b\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-312}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq \infty:\\
\;\;\;\;a \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (*.f64 a a) (*.f64 b b)) < -5.0000000000022e-312 or +inf.0 < (-.f64 (*.f64 a a) (*.f64 b b)) Initial program 91.1%
Taylor expanded in a around 0
mul-1-negN/A
unpow2N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6497.3
Applied rewrites97.3%
if -5.0000000000022e-312 < (-.f64 (*.f64 a a) (*.f64 b b)) < +inf.0Initial program 100.0%
Taylor expanded in a around 0
mul-1-negN/A
unpow2N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6411.0
Applied rewrites11.0%
Taylor expanded in a around inf
unpow2N/A
lower-*.f64100.0
Applied rewrites100.0%
(FPCore (a b) :precision binary64 (* a a))
double code(double a, double b) {
return a * a;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * a
end function
public static double code(double a, double b) {
return a * a;
}
def code(a, b): return a * a
function code(a, b) return Float64(a * a) end
function tmp = code(a, b) tmp = a * a; end
code[a_, b_] := N[(a * a), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a
\end{array}
Initial program 95.7%
Taylor expanded in a around 0
mul-1-negN/A
unpow2N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6452.8
Applied rewrites52.8%
Taylor expanded in a around inf
unpow2N/A
lower-*.f6453.8
Applied rewrites53.8%
(FPCore (a b) :precision binary64 (* (+ a b) (- a b)))
double code(double a, double b) {
return (a + b) * (a - b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a + b) * (a - b)
end function
public static double code(double a, double b) {
return (a + b) * (a - b);
}
def code(a, b): return (a + b) * (a - b)
function code(a, b) return Float64(Float64(a + b) * Float64(a - b)) end
function tmp = code(a, b) tmp = (a + b) * (a - b); end
code[a_, b_] := N[(N[(a + b), $MachinePrecision] * N[(a - b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a + b\right) \cdot \left(a - b\right)
\end{array}
herbie shell --seed 2024288
(FPCore (a b)
:name "Difference of squares"
:precision binary64
:alt
(! :herbie-platform default (* (+ a b) (- a b)))
(- (* a a) (* b b)))