
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (if (<= (- (/ x (+ 1.0 x)) (/ (+ 1.0 x) (- x 1.0))) 0.0001) (* (/ (- (/ 1.0 x) -3.0) x) (- (/ -1.0 (* x x)) 1.0)) (fma (+ 3.0 x) x 1.0)))
double code(double x) {
double tmp;
if (((x / (1.0 + x)) - ((1.0 + x) / (x - 1.0))) <= 0.0001) {
tmp = (((1.0 / x) - -3.0) / x) * ((-1.0 / (x * x)) - 1.0);
} else {
tmp = fma((3.0 + x), x, 1.0);
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(Float64(x / Float64(1.0 + x)) - Float64(Float64(1.0 + x) / Float64(x - 1.0))) <= 0.0001) tmp = Float64(Float64(Float64(Float64(1.0 / x) - -3.0) / x) * Float64(Float64(-1.0 / Float64(x * x)) - 1.0)); else tmp = fma(Float64(3.0 + x), x, 1.0); end return tmp end
code[x_] := If[LessEqual[N[(N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 + x), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0001], N[(N[(N[(N[(1.0 / x), $MachinePrecision] - -3.0), $MachinePrecision] / x), $MachinePrecision] * N[(N[(-1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(3.0 + x), $MachinePrecision] * x + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{1 + x} - \frac{1 + x}{x - 1} \leq 0.0001:\\
\;\;\;\;\frac{\frac{1}{x} - -3}{x} \cdot \left(\frac{-1}{x \cdot x} - 1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(3 + x, x, 1\right)\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) < 1.00000000000000005e-4Initial program 8.2%
Taylor expanded in x around inf
div-subN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
associate-*r/N/A
associate-/r*N/A
times-fracN/A
metadata-evalN/A
distribute-neg-fracN/A
unpow2N/A
associate-/r*N/A
distribute-rgt-outN/A
metadata-evalN/A
Applied rewrites100.0%
Applied rewrites100.0%
if 1.00000000000000005e-4 < (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= (- (/ x (+ 1.0 x)) (/ (+ 1.0 x) (- x 1.0))) 0.0001) (/ (- -3.0 (/ (- (/ 3.0 x) -1.0) x)) x) (fma (+ 3.0 x) x 1.0)))
double code(double x) {
double tmp;
if (((x / (1.0 + x)) - ((1.0 + x) / (x - 1.0))) <= 0.0001) {
tmp = (-3.0 - (((3.0 / x) - -1.0) / x)) / x;
} else {
tmp = fma((3.0 + x), x, 1.0);
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(Float64(x / Float64(1.0 + x)) - Float64(Float64(1.0 + x) / Float64(x - 1.0))) <= 0.0001) tmp = Float64(Float64(-3.0 - Float64(Float64(Float64(3.0 / x) - -1.0) / x)) / x); else tmp = fma(Float64(3.0 + x), x, 1.0); end return tmp end
code[x_] := If[LessEqual[N[(N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 + x), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0001], N[(N[(-3.0 - N[(N[(N[(3.0 / x), $MachinePrecision] - -1.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(N[(3.0 + x), $MachinePrecision] * x + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{1 + x} - \frac{1 + x}{x - 1} \leq 0.0001:\\
\;\;\;\;\frac{-3 - \frac{\frac{3}{x} - -1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(3 + x, x, 1\right)\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) < 1.00000000000000005e-4Initial program 8.2%
Taylor expanded in x around inf
Applied rewrites99.9%
if 1.00000000000000005e-4 < (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (let* ((t_0 (- (/ x (+ 1.0 x)) (/ (+ 1.0 x) (- x 1.0))))) (if (<= t_0 2e-7) (/ (- (/ -1.0 x) 3.0) x) t_0)))
double code(double x) {
double t_0 = (x / (1.0 + x)) - ((1.0 + x) / (x - 1.0));
double tmp;
if (t_0 <= 2e-7) {
tmp = ((-1.0 / x) - 3.0) / x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (1.0d0 + x)) - ((1.0d0 + x) / (x - 1.0d0))
if (t_0 <= 2d-7) then
tmp = (((-1.0d0) / x) - 3.0d0) / x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (x / (1.0 + x)) - ((1.0 + x) / (x - 1.0));
double tmp;
if (t_0 <= 2e-7) {
tmp = ((-1.0 / x) - 3.0) / x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (x / (1.0 + x)) - ((1.0 + x) / (x - 1.0)) tmp = 0 if t_0 <= 2e-7: tmp = ((-1.0 / x) - 3.0) / x else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(x / Float64(1.0 + x)) - Float64(Float64(1.0 + x) / Float64(x - 1.0))) tmp = 0.0 if (t_0 <= 2e-7) tmp = Float64(Float64(Float64(-1.0 / x) - 3.0) / x); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (x / (1.0 + x)) - ((1.0 + x) / (x - 1.0)); tmp = 0.0; if (t_0 <= 2e-7) tmp = ((-1.0 / x) - 3.0) / x; else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 + x), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-7], N[(N[(N[(-1.0 / x), $MachinePrecision] - 3.0), $MachinePrecision] / x), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{1 + x} - \frac{1 + x}{x - 1}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-7}:\\
\;\;\;\;\frac{\frac{-1}{x} - 3}{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) < 1.9999999999999999e-7Initial program 7.5%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
neg-mul-1N/A
+-commutativeN/A
distribute-neg-inN/A
sub-negN/A
lower--.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6499.6
Applied rewrites99.6%
if 1.9999999999999999e-7 < (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) Initial program 99.9%
Final simplification99.7%
(FPCore (x) :precision binary64 (if (<= (- (/ x (+ 1.0 x)) (/ (+ 1.0 x) (- x 1.0))) 0.0001) (/ (- (/ -1.0 x) 3.0) x) (fma (+ 3.0 x) x 1.0)))
double code(double x) {
double tmp;
if (((x / (1.0 + x)) - ((1.0 + x) / (x - 1.0))) <= 0.0001) {
tmp = ((-1.0 / x) - 3.0) / x;
} else {
tmp = fma((3.0 + x), x, 1.0);
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(Float64(x / Float64(1.0 + x)) - Float64(Float64(1.0 + x) / Float64(x - 1.0))) <= 0.0001) tmp = Float64(Float64(Float64(-1.0 / x) - 3.0) / x); else tmp = fma(Float64(3.0 + x), x, 1.0); end return tmp end
code[x_] := If[LessEqual[N[(N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 + x), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0001], N[(N[(N[(-1.0 / x), $MachinePrecision] - 3.0), $MachinePrecision] / x), $MachinePrecision], N[(N[(3.0 + x), $MachinePrecision] * x + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{1 + x} - \frac{1 + x}{x - 1} \leq 0.0001:\\
\;\;\;\;\frac{\frac{-1}{x} - 3}{x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(3 + x, x, 1\right)\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) < 1.00000000000000005e-4Initial program 8.2%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
neg-mul-1N/A
+-commutativeN/A
distribute-neg-inN/A
sub-negN/A
lower--.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6499.3
Applied rewrites99.3%
if 1.00000000000000005e-4 < (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
Final simplification99.7%
(FPCore (x) :precision binary64 (if (<= (- (/ x (+ 1.0 x)) (/ (+ 1.0 x) (- x 1.0))) 0.0001) (/ -3.0 x) (fma (+ 3.0 x) x 1.0)))
double code(double x) {
double tmp;
if (((x / (1.0 + x)) - ((1.0 + x) / (x - 1.0))) <= 0.0001) {
tmp = -3.0 / x;
} else {
tmp = fma((3.0 + x), x, 1.0);
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(Float64(x / Float64(1.0 + x)) - Float64(Float64(1.0 + x) / Float64(x - 1.0))) <= 0.0001) tmp = Float64(-3.0 / x); else tmp = fma(Float64(3.0 + x), x, 1.0); end return tmp end
code[x_] := If[LessEqual[N[(N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 + x), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0001], N[(-3.0 / x), $MachinePrecision], N[(N[(3.0 + x), $MachinePrecision] * x + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{1 + x} - \frac{1 + x}{x - 1} \leq 0.0001:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(3 + x, x, 1\right)\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) < 1.00000000000000005e-4Initial program 8.2%
Taylor expanded in x around inf
lower-/.f6498.0
Applied rewrites98.0%
if 1.00000000000000005e-4 < (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
Final simplification99.1%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 56.6%
Taylor expanded in x around 0
Applied rewrites53.9%
herbie shell --seed 2024288
(FPCore (x)
:name "Asymptote C"
:precision binary64
(- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))