
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= x -2e+163) (fma (/ (- z t) y) x t) (fma (/ x y) (- z t) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2e+163) {
tmp = fma(((z - t) / y), x, t);
} else {
tmp = fma((x / y), (z - t), t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (x <= -2e+163) tmp = fma(Float64(Float64(z - t) / y), x, t); else tmp = fma(Float64(x / y), Float64(z - t), t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[x, -2e+163], N[(N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision] * x + t), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{+163}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{y}, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)\\
\end{array}
\end{array}
if x < -1.9999999999999999e163Initial program 84.2%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
if -1.9999999999999999e163 < x Initial program 97.3%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6497.3
Applied rewrites97.3%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -1e-9) (/ (* (- z t) x) y) (if (<= (/ x y) 1e-16) (- t (* (/ x y) t)) (* (/ (- z t) y) x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -1e-9) {
tmp = ((z - t) * x) / y;
} else if ((x / y) <= 1e-16) {
tmp = t - ((x / y) * t);
} else {
tmp = ((z - t) / y) * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-1d-9)) then
tmp = ((z - t) * x) / y
else if ((x / y) <= 1d-16) then
tmp = t - ((x / y) * t)
else
tmp = ((z - t) / y) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -1e-9) {
tmp = ((z - t) * x) / y;
} else if ((x / y) <= 1e-16) {
tmp = t - ((x / y) * t);
} else {
tmp = ((z - t) / y) * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -1e-9: tmp = ((z - t) * x) / y elif (x / y) <= 1e-16: tmp = t - ((x / y) * t) else: tmp = ((z - t) / y) * x return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -1e-9) tmp = Float64(Float64(Float64(z - t) * x) / y); elseif (Float64(x / y) <= 1e-16) tmp = Float64(t - Float64(Float64(x / y) * t)); else tmp = Float64(Float64(Float64(z - t) / y) * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -1e-9) tmp = ((z - t) * x) / y; elseif ((x / y) <= 1e-16) tmp = t - ((x / y) * t); else tmp = ((z - t) / y) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -1e-9], N[(N[(N[(z - t), $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 1e-16], N[(t - N[(N[(x / y), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-9}:\\
\;\;\;\;\frac{\left(z - t\right) \cdot x}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 10^{-16}:\\
\;\;\;\;t - \frac{x}{y} \cdot t\\
\mathbf{else}:\\
\;\;\;\;\frac{z - t}{y} \cdot x\\
\end{array}
\end{array}
if (/.f64 x y) < -1.00000000000000006e-9Initial program 94.5%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6491.6
Applied rewrites91.6%
if -1.00000000000000006e-9 < (/.f64 x y) < 9.9999999999999998e-17Initial program 97.4%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6478.6
Applied rewrites78.6%
if 9.9999999999999998e-17 < (/.f64 x y) Initial program 94.4%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6487.4
Applied rewrites87.4%
Applied rewrites94.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ (- z t) y) x)))
(if (<= (/ x y) -1e+16)
t_1
(if (<= (/ x y) 1e-16) (- t (* (/ x y) t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((z - t) / y) * x;
double tmp;
if ((x / y) <= -1e+16) {
tmp = t_1;
} else if ((x / y) <= 1e-16) {
tmp = t - ((x / y) * t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((z - t) / y) * x
if ((x / y) <= (-1d+16)) then
tmp = t_1
else if ((x / y) <= 1d-16) then
tmp = t - ((x / y) * t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((z - t) / y) * x;
double tmp;
if ((x / y) <= -1e+16) {
tmp = t_1;
} else if ((x / y) <= 1e-16) {
tmp = t - ((x / y) * t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((z - t) / y) * x tmp = 0 if (x / y) <= -1e+16: tmp = t_1 elif (x / y) <= 1e-16: tmp = t - ((x / y) * t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(z - t) / y) * x) tmp = 0.0 if (Float64(x / y) <= -1e+16) tmp = t_1; elseif (Float64(x / y) <= 1e-16) tmp = Float64(t - Float64(Float64(x / y) * t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((z - t) / y) * x; tmp = 0.0; if ((x / y) <= -1e+16) tmp = t_1; elseif ((x / y) <= 1e-16) tmp = t - ((x / y) * t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e+16], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 1e-16], N[(t - N[(N[(x / y), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{y} \cdot x\\
\mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+16}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 10^{-16}:\\
\;\;\;\;t - \frac{x}{y} \cdot t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -1e16 or 9.9999999999999998e-17 < (/.f64 x y) Initial program 94.2%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6490.6
Applied rewrites90.6%
Applied rewrites93.5%
if -1e16 < (/.f64 x y) < 9.9999999999999998e-17Initial program 97.5%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6476.8
Applied rewrites76.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- t) (/ x y)))) (if (<= t -6.5e+38) t_1 (if (<= t 2.35e+34) (* (/ z y) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = -t * (x / y);
double tmp;
if (t <= -6.5e+38) {
tmp = t_1;
} else if (t <= 2.35e+34) {
tmp = (z / y) * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = -t * (x / y)
if (t <= (-6.5d+38)) then
tmp = t_1
else if (t <= 2.35d+34) then
tmp = (z / y) * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = -t * (x / y);
double tmp;
if (t <= -6.5e+38) {
tmp = t_1;
} else if (t <= 2.35e+34) {
tmp = (z / y) * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = -t * (x / y) tmp = 0 if t <= -6.5e+38: tmp = t_1 elif t <= 2.35e+34: tmp = (z / y) * x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(-t) * Float64(x / y)) tmp = 0.0 if (t <= -6.5e+38) tmp = t_1; elseif (t <= 2.35e+34) tmp = Float64(Float64(z / y) * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = -t * (x / y); tmp = 0.0; if (t <= -6.5e+38) tmp = t_1; elseif (t <= 2.35e+34) tmp = (z / y) * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[((-t) * N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -6.5e+38], t$95$1, If[LessEqual[t, 2.35e+34], N[(N[(z / y), $MachinePrecision] * x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(-t\right) \cdot \frac{x}{y}\\
\mathbf{if}\;t \leq -6.5 \cdot 10^{+38}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.35 \cdot 10^{+34}:\\
\;\;\;\;\frac{z}{y} \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -6.5e38 or 2.35000000000000007e34 < t Initial program 99.9%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6450.1
Applied rewrites50.1%
Taylor expanded in z around 0
Applied rewrites42.7%
Applied rewrites47.4%
if -6.5e38 < t < 2.35000000000000007e34Initial program 92.3%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6461.6
Applied rewrites61.6%
Applied rewrites61.8%
Final simplification55.2%
(FPCore (x y z t) :precision binary64 (fma (/ x y) (- z t) t))
double code(double x, double y, double z, double t) {
return fma((x / y), (z - t), t);
}
function code(x, y, z, t) return fma(Float64(x / y), Float64(z - t), t) end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)
\end{array}
Initial program 95.8%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6495.8
Applied rewrites95.8%
(FPCore (x y z t) :precision binary64 (* (/ (- z t) y) x))
double code(double x, double y, double z, double t) {
return ((z - t) / y) * x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((z - t) / y) * x
end function
public static double code(double x, double y, double z, double t) {
return ((z - t) / y) * x;
}
def code(x, y, z, t): return ((z - t) / y) * x
function code(x, y, z, t) return Float64(Float64(Float64(z - t) / y) * x) end
function tmp = code(x, y, z, t) tmp = ((z - t) / y) * x; end
code[x_, y_, z_, t_] := N[(N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]
\begin{array}{l}
\\
\frac{z - t}{y} \cdot x
\end{array}
Initial program 95.8%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6458.3
Applied rewrites58.3%
Applied rewrites60.1%
(FPCore (x y z t) :precision binary64 (* (/ x y) z))
double code(double x, double y, double z, double t) {
return (x / y) * z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) * z
end function
public static double code(double x, double y, double z, double t) {
return (x / y) * z;
}
def code(x, y, z, t): return (x / y) * z
function code(x, y, z, t) return Float64(Float64(x / y) * z) end
function tmp = code(x, y, z, t) tmp = (x / y) * z; end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot z
\end{array}
Initial program 95.8%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6439.1
Applied rewrites39.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ x y) (- z t)) t)))
(if (< z 2.759456554562692e-282)
t_1
(if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x / y) * (z - t)) + t
if (z < 2.759456554562692d-282) then
tmp = t_1
else if (z < 2.326994450874436d-110) then
tmp = (x * ((z - t) / y)) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x / y) * (z - t)) + t tmp = 0 if z < 2.759456554562692e-282: tmp = t_1 elif z < 2.326994450874436e-110: tmp = (x * ((z - t) / y)) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t) tmp = 0.0 if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x / y) * (z - t)) + t; tmp = 0.0; if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = (x * ((z - t) / y)) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
\mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \frac{z - t}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024288
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (if (< z 689864138640673/250000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (/ x y) (- z t)) t) (if (< z 581748612718609/25000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t))))
(+ (* (/ x y) (- z t)) t))