Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1

Percentage Accurate: 97.9% → 97.9%
Time: 5.5s
Alternatives: 7
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ \frac{x}{y} \cdot \left(z - t\right) + t \end{array} \]
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
	return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
	return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t):
	return ((x / y) * (z - t)) + t
function code(x, y, z, t)
	return Float64(Float64(Float64(x / y) * Float64(z - t)) + t)
end
function tmp = code(x, y, z, t)
	tmp = ((x / y) * (z - t)) + t;
end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 97.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{y} \cdot \left(z - t\right) + t \end{array} \]
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
	return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
	return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t):
	return ((x / y) * (z - t)) + t
function code(x, y, z, t)
	return Float64(Float64(Float64(x / y) * Float64(z - t)) + t)
end
function tmp = code(x, y, z, t)
	tmp = ((x / y) * (z - t)) + t;
end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}

Alternative 1: 97.9% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -2 \cdot 10^{+163}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z - t}{y}, x, t\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (<= x -2e+163) (fma (/ (- z t) y) x t) (fma (/ x y) (- z t) t)))
double code(double x, double y, double z, double t) {
	double tmp;
	if (x <= -2e+163) {
		tmp = fma(((z - t) / y), x, t);
	} else {
		tmp = fma((x / y), (z - t), t);
	}
	return tmp;
}
function code(x, y, z, t)
	tmp = 0.0
	if (x <= -2e+163)
		tmp = fma(Float64(Float64(z - t) / y), x, t);
	else
		tmp = fma(Float64(x / y), Float64(z - t), t);
	end
	return tmp
end
code[x_, y_, z_, t_] := If[LessEqual[x, -2e+163], N[(N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision] * x + t), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{+163}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{y}, x, t\right)\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1.9999999999999999e163

    1. Initial program 84.2%

      \[\frac{x}{y} \cdot \left(z - t\right) + t \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(z - t\right) + t} \]
      2. lift-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(z - t\right)} + t \]
      3. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{y}} \cdot \left(z - t\right) + t \]
      4. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} + t \]
      5. associate-/l*N/A

        \[\leadsto \color{blue}{x \cdot \frac{z - t}{y}} + t \]
      6. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{z - t}{y} \cdot x} + t \]
      7. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z - t}{y}, x, t\right)} \]
      8. lower-/.f6499.8

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{z - t}{y}}, x, t\right) \]
    4. Applied rewrites99.8%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z - t}{y}, x, t\right)} \]

    if -1.9999999999999999e163 < x

    1. Initial program 97.3%

      \[\frac{x}{y} \cdot \left(z - t\right) + t \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(z - t\right) + t} \]
      2. lift-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(z - t\right)} + t \]
      3. lower-fma.f6497.3

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)} \]
    4. Applied rewrites97.3%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 2: 83.8% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-9}:\\ \;\;\;\;\frac{\left(z - t\right) \cdot x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 10^{-16}:\\ \;\;\;\;t - \frac{x}{y} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{z - t}{y} \cdot x\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (<= (/ x y) -1e-9)
   (/ (* (- z t) x) y)
   (if (<= (/ x y) 1e-16) (- t (* (/ x y) t)) (* (/ (- z t) y) x))))
double code(double x, double y, double z, double t) {
	double tmp;
	if ((x / y) <= -1e-9) {
		tmp = ((z - t) * x) / y;
	} else if ((x / y) <= 1e-16) {
		tmp = t - ((x / y) * t);
	} else {
		tmp = ((z - t) / y) * x;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if ((x / y) <= (-1d-9)) then
        tmp = ((z - t) * x) / y
    else if ((x / y) <= 1d-16) then
        tmp = t - ((x / y) * t)
    else
        tmp = ((z - t) / y) * x
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if ((x / y) <= -1e-9) {
		tmp = ((z - t) * x) / y;
	} else if ((x / y) <= 1e-16) {
		tmp = t - ((x / y) * t);
	} else {
		tmp = ((z - t) / y) * x;
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if (x / y) <= -1e-9:
		tmp = ((z - t) * x) / y
	elif (x / y) <= 1e-16:
		tmp = t - ((x / y) * t)
	else:
		tmp = ((z - t) / y) * x
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if (Float64(x / y) <= -1e-9)
		tmp = Float64(Float64(Float64(z - t) * x) / y);
	elseif (Float64(x / y) <= 1e-16)
		tmp = Float64(t - Float64(Float64(x / y) * t));
	else
		tmp = Float64(Float64(Float64(z - t) / y) * x);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if ((x / y) <= -1e-9)
		tmp = ((z - t) * x) / y;
	elseif ((x / y) <= 1e-16)
		tmp = t - ((x / y) * t);
	else
		tmp = ((z - t) / y) * x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -1e-9], N[(N[(N[(z - t), $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 1e-16], N[(t - N[(N[(x / y), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-9}:\\
\;\;\;\;\frac{\left(z - t\right) \cdot x}{y}\\

\mathbf{elif}\;\frac{x}{y} \leq 10^{-16}:\\
\;\;\;\;t - \frac{x}{y} \cdot t\\

\mathbf{else}:\\
\;\;\;\;\frac{z - t}{y} \cdot x\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 x y) < -1.00000000000000006e-9

    1. Initial program 94.5%

      \[\frac{x}{y} \cdot \left(z - t\right) + t \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{x \cdot \left(\frac{z}{y} - \frac{t}{y}\right)} \]
    4. Step-by-step derivation
      1. div-subN/A

        \[\leadsto x \cdot \color{blue}{\frac{z - t}{y}} \]
      2. associate-/l*N/A

        \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
      4. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
      5. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
      6. lower--.f6491.6

        \[\leadsto \frac{\color{blue}{\left(z - t\right)} \cdot x}{y} \]
    5. Applied rewrites91.6%

      \[\leadsto \color{blue}{\frac{\left(z - t\right) \cdot x}{y}} \]

    if -1.00000000000000006e-9 < (/.f64 x y) < 9.9999999999999998e-17

    1. Initial program 97.4%

      \[\frac{x}{y} \cdot \left(z - t\right) + t \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{t + -1 \cdot \frac{t \cdot x}{y}} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto t + \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x}{y}\right)\right)} \]
      2. unsub-negN/A

        \[\leadsto \color{blue}{t - \frac{t \cdot x}{y}} \]
      3. lower--.f64N/A

        \[\leadsto \color{blue}{t - \frac{t \cdot x}{y}} \]
      4. *-commutativeN/A

        \[\leadsto t - \frac{\color{blue}{x \cdot t}}{y} \]
      5. associate-*l/N/A

        \[\leadsto t - \color{blue}{\frac{x}{y} \cdot t} \]
      6. lower-*.f64N/A

        \[\leadsto t - \color{blue}{\frac{x}{y} \cdot t} \]
      7. lower-/.f6478.6

        \[\leadsto t - \color{blue}{\frac{x}{y}} \cdot t \]
    5. Applied rewrites78.6%

      \[\leadsto \color{blue}{t - \frac{x}{y} \cdot t} \]

    if 9.9999999999999998e-17 < (/.f64 x y)

    1. Initial program 94.4%

      \[\frac{x}{y} \cdot \left(z - t\right) + t \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{x \cdot \left(\frac{z}{y} - \frac{t}{y}\right)} \]
    4. Step-by-step derivation
      1. div-subN/A

        \[\leadsto x \cdot \color{blue}{\frac{z - t}{y}} \]
      2. associate-/l*N/A

        \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
      4. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
      5. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
      6. lower--.f6487.4

        \[\leadsto \frac{\color{blue}{\left(z - t\right)} \cdot x}{y} \]
    5. Applied rewrites87.4%

      \[\leadsto \color{blue}{\frac{\left(z - t\right) \cdot x}{y}} \]
    6. Step-by-step derivation
      1. Applied rewrites94.4%

        \[\leadsto \color{blue}{\frac{z - t}{y} \cdot x} \]
    7. Recombined 3 regimes into one program.
    8. Add Preprocessing

    Alternative 3: 83.6% accurate, 0.4× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{y} \cdot x\\ \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+16}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 10^{-16}:\\ \;\;\;\;t - \frac{x}{y} \cdot t\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (* (/ (- z t) y) x)))
       (if (<= (/ x y) -1e+16)
         t_1
         (if (<= (/ x y) 1e-16) (- t (* (/ x y) t)) t_1))))
    double code(double x, double y, double z, double t) {
    	double t_1 = ((z - t) / y) * x;
    	double tmp;
    	if ((x / y) <= -1e+16) {
    		tmp = t_1;
    	} else if ((x / y) <= 1e-16) {
    		tmp = t - ((x / y) * t);
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z, t)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8) :: t_1
        real(8) :: tmp
        t_1 = ((z - t) / y) * x
        if ((x / y) <= (-1d+16)) then
            tmp = t_1
        else if ((x / y) <= 1d-16) then
            tmp = t - ((x / y) * t)
        else
            tmp = t_1
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z, double t) {
    	double t_1 = ((z - t) / y) * x;
    	double tmp;
    	if ((x / y) <= -1e+16) {
    		tmp = t_1;
    	} else if ((x / y) <= 1e-16) {
    		tmp = t - ((x / y) * t);
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t):
    	t_1 = ((z - t) / y) * x
    	tmp = 0
    	if (x / y) <= -1e+16:
    		tmp = t_1
    	elif (x / y) <= 1e-16:
    		tmp = t - ((x / y) * t)
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x, y, z, t)
    	t_1 = Float64(Float64(Float64(z - t) / y) * x)
    	tmp = 0.0
    	if (Float64(x / y) <= -1e+16)
    		tmp = t_1;
    	elseif (Float64(x / y) <= 1e-16)
    		tmp = Float64(t - Float64(Float64(x / y) * t));
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t)
    	t_1 = ((z - t) / y) * x;
    	tmp = 0.0;
    	if ((x / y) <= -1e+16)
    		tmp = t_1;
    	elseif ((x / y) <= 1e-16)
    		tmp = t - ((x / y) * t);
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e+16], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 1e-16], N[(t - N[(N[(x / y), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{z - t}{y} \cdot x\\
    \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+16}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;\frac{x}{y} \leq 10^{-16}:\\
    \;\;\;\;t - \frac{x}{y} \cdot t\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (/.f64 x y) < -1e16 or 9.9999999999999998e-17 < (/.f64 x y)

      1. Initial program 94.2%

        \[\frac{x}{y} \cdot \left(z - t\right) + t \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{x \cdot \left(\frac{z}{y} - \frac{t}{y}\right)} \]
      4. Step-by-step derivation
        1. div-subN/A

          \[\leadsto x \cdot \color{blue}{\frac{z - t}{y}} \]
        2. associate-/l*N/A

          \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
        3. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
        4. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
        5. lower-*.f64N/A

          \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
        6. lower--.f6490.6

          \[\leadsto \frac{\color{blue}{\left(z - t\right)} \cdot x}{y} \]
      5. Applied rewrites90.6%

        \[\leadsto \color{blue}{\frac{\left(z - t\right) \cdot x}{y}} \]
      6. Step-by-step derivation
        1. Applied rewrites93.5%

          \[\leadsto \color{blue}{\frac{z - t}{y} \cdot x} \]

        if -1e16 < (/.f64 x y) < 9.9999999999999998e-17

        1. Initial program 97.5%

          \[\frac{x}{y} \cdot \left(z - t\right) + t \]
        2. Add Preprocessing
        3. Taylor expanded in z around 0

          \[\leadsto \color{blue}{t + -1 \cdot \frac{t \cdot x}{y}} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto t + \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x}{y}\right)\right)} \]
          2. unsub-negN/A

            \[\leadsto \color{blue}{t - \frac{t \cdot x}{y}} \]
          3. lower--.f64N/A

            \[\leadsto \color{blue}{t - \frac{t \cdot x}{y}} \]
          4. *-commutativeN/A

            \[\leadsto t - \frac{\color{blue}{x \cdot t}}{y} \]
          5. associate-*l/N/A

            \[\leadsto t - \color{blue}{\frac{x}{y} \cdot t} \]
          6. lower-*.f64N/A

            \[\leadsto t - \color{blue}{\frac{x}{y} \cdot t} \]
          7. lower-/.f6476.8

            \[\leadsto t - \color{blue}{\frac{x}{y}} \cdot t \]
        5. Applied rewrites76.8%

          \[\leadsto \color{blue}{t - \frac{x}{y} \cdot t} \]
      7. Recombined 2 regimes into one program.
      8. Add Preprocessing

      Alternative 4: 48.1% accurate, 0.7× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(-t\right) \cdot \frac{x}{y}\\ \mathbf{if}\;t \leq -6.5 \cdot 10^{+38}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t \leq 2.35 \cdot 10^{+34}:\\ \;\;\;\;\frac{z}{y} \cdot x\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (* (- t) (/ x y))))
         (if (<= t -6.5e+38) t_1 (if (<= t 2.35e+34) (* (/ z y) x) t_1))))
      double code(double x, double y, double z, double t) {
      	double t_1 = -t * (x / y);
      	double tmp;
      	if (t <= -6.5e+38) {
      		tmp = t_1;
      	} else if (t <= 2.35e+34) {
      		tmp = (z / y) * x;
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: tmp
          t_1 = -t * (x / y)
          if (t <= (-6.5d+38)) then
              tmp = t_1
          else if (t <= 2.35d+34) then
              tmp = (z / y) * x
          else
              tmp = t_1
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t) {
      	double t_1 = -t * (x / y);
      	double tmp;
      	if (t <= -6.5e+38) {
      		tmp = t_1;
      	} else if (t <= 2.35e+34) {
      		tmp = (z / y) * x;
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t):
      	t_1 = -t * (x / y)
      	tmp = 0
      	if t <= -6.5e+38:
      		tmp = t_1
      	elif t <= 2.35e+34:
      		tmp = (z / y) * x
      	else:
      		tmp = t_1
      	return tmp
      
      function code(x, y, z, t)
      	t_1 = Float64(Float64(-t) * Float64(x / y))
      	tmp = 0.0
      	if (t <= -6.5e+38)
      		tmp = t_1;
      	elseif (t <= 2.35e+34)
      		tmp = Float64(Float64(z / y) * x);
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t)
      	t_1 = -t * (x / y);
      	tmp = 0.0;
      	if (t <= -6.5e+38)
      		tmp = t_1;
      	elseif (t <= 2.35e+34)
      		tmp = (z / y) * x;
      	else
      		tmp = t_1;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[((-t) * N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -6.5e+38], t$95$1, If[LessEqual[t, 2.35e+34], N[(N[(z / y), $MachinePrecision] * x), $MachinePrecision], t$95$1]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \left(-t\right) \cdot \frac{x}{y}\\
      \mathbf{if}\;t \leq -6.5 \cdot 10^{+38}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;t \leq 2.35 \cdot 10^{+34}:\\
      \;\;\;\;\frac{z}{y} \cdot x\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if t < -6.5e38 or 2.35000000000000007e34 < t

        1. Initial program 99.9%

          \[\frac{x}{y} \cdot \left(z - t\right) + t \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{x \cdot \left(\frac{z}{y} - \frac{t}{y}\right)} \]
        4. Step-by-step derivation
          1. div-subN/A

            \[\leadsto x \cdot \color{blue}{\frac{z - t}{y}} \]
          2. associate-/l*N/A

            \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
          4. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
          5. lower-*.f64N/A

            \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
          6. lower--.f6450.1

            \[\leadsto \frac{\color{blue}{\left(z - t\right)} \cdot x}{y} \]
        5. Applied rewrites50.1%

          \[\leadsto \color{blue}{\frac{\left(z - t\right) \cdot x}{y}} \]
        6. Taylor expanded in z around 0

          \[\leadsto -1 \cdot \color{blue}{\frac{t \cdot x}{y}} \]
        7. Step-by-step derivation
          1. Applied rewrites42.7%

            \[\leadsto \frac{-t}{y} \cdot \color{blue}{x} \]
          2. Step-by-step derivation
            1. Applied rewrites47.4%

              \[\leadsto \frac{x}{y} \cdot \left(-t\right) \]

            if -6.5e38 < t < 2.35000000000000007e34

            1. Initial program 92.3%

              \[\frac{x}{y} \cdot \left(z - t\right) + t \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
            4. Step-by-step derivation
              1. associate-*l/N/A

                \[\leadsto \color{blue}{\frac{x}{y} \cdot z} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\frac{x}{y} \cdot z} \]
              3. lower-/.f6461.6

                \[\leadsto \color{blue}{\frac{x}{y}} \cdot z \]
            5. Applied rewrites61.6%

              \[\leadsto \color{blue}{\frac{x}{y} \cdot z} \]
            6. Step-by-step derivation
              1. Applied rewrites61.8%

                \[\leadsto \frac{z}{y} \cdot \color{blue}{x} \]
            7. Recombined 2 regimes into one program.
            8. Final simplification55.2%

              \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -6.5 \cdot 10^{+38}:\\ \;\;\;\;\left(-t\right) \cdot \frac{x}{y}\\ \mathbf{elif}\;t \leq 2.35 \cdot 10^{+34}:\\ \;\;\;\;\frac{z}{y} \cdot x\\ \mathbf{else}:\\ \;\;\;\;\left(-t\right) \cdot \frac{x}{y}\\ \end{array} \]
            9. Add Preprocessing

            Alternative 5: 97.9% accurate, 1.1× speedup?

            \[\begin{array}{l} \\ \mathsf{fma}\left(\frac{x}{y}, z - t, t\right) \end{array} \]
            (FPCore (x y z t) :precision binary64 (fma (/ x y) (- z t) t))
            double code(double x, double y, double z, double t) {
            	return fma((x / y), (z - t), t);
            }
            
            function code(x, y, z, t)
            	return fma(Float64(x / y), Float64(z - t), t)
            end
            
            code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            \mathsf{fma}\left(\frac{x}{y}, z - t, t\right)
            \end{array}
            
            Derivation
            1. Initial program 95.8%

              \[\frac{x}{y} \cdot \left(z - t\right) + t \]
            2. Add Preprocessing
            3. Step-by-step derivation
              1. lift-+.f64N/A

                \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(z - t\right) + t} \]
              2. lift-*.f64N/A

                \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(z - t\right)} + t \]
              3. lower-fma.f6495.8

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)} \]
            4. Applied rewrites95.8%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)} \]
            5. Add Preprocessing

            Alternative 6: 57.8% accurate, 1.2× speedup?

            \[\begin{array}{l} \\ \frac{z - t}{y} \cdot x \end{array} \]
            (FPCore (x y z t) :precision binary64 (* (/ (- z t) y) x))
            double code(double x, double y, double z, double t) {
            	return ((z - t) / y) * x;
            }
            
            real(8) function code(x, y, z, t)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                code = ((z - t) / y) * x
            end function
            
            public static double code(double x, double y, double z, double t) {
            	return ((z - t) / y) * x;
            }
            
            def code(x, y, z, t):
            	return ((z - t) / y) * x
            
            function code(x, y, z, t)
            	return Float64(Float64(Float64(z - t) / y) * x)
            end
            
            function tmp = code(x, y, z, t)
            	tmp = ((z - t) / y) * x;
            end
            
            code[x_, y_, z_, t_] := N[(N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            \frac{z - t}{y} \cdot x
            \end{array}
            
            Derivation
            1. Initial program 95.8%

              \[\frac{x}{y} \cdot \left(z - t\right) + t \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{x \cdot \left(\frac{z}{y} - \frac{t}{y}\right)} \]
            4. Step-by-step derivation
              1. div-subN/A

                \[\leadsto x \cdot \color{blue}{\frac{z - t}{y}} \]
              2. associate-/l*N/A

                \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
              3. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
              4. *-commutativeN/A

                \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
              5. lower-*.f64N/A

                \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
              6. lower--.f6458.3

                \[\leadsto \frac{\color{blue}{\left(z - t\right)} \cdot x}{y} \]
            5. Applied rewrites58.3%

              \[\leadsto \color{blue}{\frac{\left(z - t\right) \cdot x}{y}} \]
            6. Step-by-step derivation
              1. Applied rewrites60.1%

                \[\leadsto \color{blue}{\frac{z - t}{y} \cdot x} \]
              2. Add Preprocessing

              Alternative 7: 40.1% accurate, 1.4× speedup?

              \[\begin{array}{l} \\ \frac{x}{y} \cdot z \end{array} \]
              (FPCore (x y z t) :precision binary64 (* (/ x y) z))
              double code(double x, double y, double z, double t) {
              	return (x / y) * z;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  code = (x / y) * z
              end function
              
              public static double code(double x, double y, double z, double t) {
              	return (x / y) * z;
              }
              
              def code(x, y, z, t):
              	return (x / y) * z
              
              function code(x, y, z, t)
              	return Float64(Float64(x / y) * z)
              end
              
              function tmp = code(x, y, z, t)
              	tmp = (x / y) * z;
              end
              
              code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \frac{x}{y} \cdot z
              \end{array}
              
              Derivation
              1. Initial program 95.8%

                \[\frac{x}{y} \cdot \left(z - t\right) + t \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
              4. Step-by-step derivation
                1. associate-*l/N/A

                  \[\leadsto \color{blue}{\frac{x}{y} \cdot z} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{y} \cdot z} \]
                3. lower-/.f6439.1

                  \[\leadsto \color{blue}{\frac{x}{y}} \cdot z \]
              5. Applied rewrites39.1%

                \[\leadsto \color{blue}{\frac{x}{y} \cdot z} \]
              6. Add Preprocessing

              Developer Target 1: 97.5% accurate, 0.7× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\ \mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\ \;\;\;\;x \cdot \frac{z - t}{y} + t\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
              (FPCore (x y z t)
               :precision binary64
               (let* ((t_1 (+ (* (/ x y) (- z t)) t)))
                 (if (< z 2.759456554562692e-282)
                   t_1
                   (if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
              double code(double x, double y, double z, double t) {
              	double t_1 = ((x / y) * (z - t)) + t;
              	double tmp;
              	if (z < 2.759456554562692e-282) {
              		tmp = t_1;
              	} else if (z < 2.326994450874436e-110) {
              		tmp = (x * ((z - t) / y)) + t;
              	} else {
              		tmp = t_1;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  real(8) :: t_1
                  real(8) :: tmp
                  t_1 = ((x / y) * (z - t)) + t
                  if (z < 2.759456554562692d-282) then
                      tmp = t_1
                  else if (z < 2.326994450874436d-110) then
                      tmp = (x * ((z - t) / y)) + t
                  else
                      tmp = t_1
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z, double t) {
              	double t_1 = ((x / y) * (z - t)) + t;
              	double tmp;
              	if (z < 2.759456554562692e-282) {
              		tmp = t_1;
              	} else if (z < 2.326994450874436e-110) {
              		tmp = (x * ((z - t) / y)) + t;
              	} else {
              		tmp = t_1;
              	}
              	return tmp;
              }
              
              def code(x, y, z, t):
              	t_1 = ((x / y) * (z - t)) + t
              	tmp = 0
              	if z < 2.759456554562692e-282:
              		tmp = t_1
              	elif z < 2.326994450874436e-110:
              		tmp = (x * ((z - t) / y)) + t
              	else:
              		tmp = t_1
              	return tmp
              
              function code(x, y, z, t)
              	t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t)
              	tmp = 0.0
              	if (z < 2.759456554562692e-282)
              		tmp = t_1;
              	elseif (z < 2.326994450874436e-110)
              		tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t);
              	else
              		tmp = t_1;
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z, t)
              	t_1 = ((x / y) * (z - t)) + t;
              	tmp = 0.0;
              	if (z < 2.759456554562692e-282)
              		tmp = t_1;
              	elseif (z < 2.326994450874436e-110)
              		tmp = (x * ((z - t) / y)) + t;
              	else
              		tmp = t_1;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
              \mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
              \;\;\;\;t\_1\\
              
              \mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
              \;\;\;\;x \cdot \frac{z - t}{y} + t\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_1\\
              
              
              \end{array}
              \end{array}
              

              Reproduce

              ?
              herbie shell --seed 2024288 
              (FPCore (x y z t)
                :name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
                :precision binary64
              
                :alt
                (! :herbie-platform default (if (< z 689864138640673/250000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (/ x y) (- z t)) t) (if (< z 581748612718609/25000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t))))
              
                (+ (* (/ x y) (- z t)) t))