
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (- x y) 500.0))
double code(double x, double y) {
return (x - y) * 500.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) * 500.0d0
end function
public static double code(double x, double y) {
return (x - y) * 500.0;
}
def code(x, y): return (x - y) * 500.0
function code(x, y) return Float64(Float64(x - y) * 500.0) end
function tmp = code(x, y) tmp = (x - y) * 500.0; end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] * 500.0), $MachinePrecision]
\begin{array}{l}
\\
\left(x - y\right) \cdot 500
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y -9e-95) (* -500.0 y) (if (<= y 6.6e+105) (* x 500.0) (* -500.0 y))))
double code(double x, double y) {
double tmp;
if (y <= -9e-95) {
tmp = -500.0 * y;
} else if (y <= 6.6e+105) {
tmp = x * 500.0;
} else {
tmp = -500.0 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-9d-95)) then
tmp = (-500.0d0) * y
else if (y <= 6.6d+105) then
tmp = x * 500.0d0
else
tmp = (-500.0d0) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -9e-95) {
tmp = -500.0 * y;
} else if (y <= 6.6e+105) {
tmp = x * 500.0;
} else {
tmp = -500.0 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -9e-95: tmp = -500.0 * y elif y <= 6.6e+105: tmp = x * 500.0 else: tmp = -500.0 * y return tmp
function code(x, y) tmp = 0.0 if (y <= -9e-95) tmp = Float64(-500.0 * y); elseif (y <= 6.6e+105) tmp = Float64(x * 500.0); else tmp = Float64(-500.0 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -9e-95) tmp = -500.0 * y; elseif (y <= 6.6e+105) tmp = x * 500.0; else tmp = -500.0 * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -9e-95], N[(-500.0 * y), $MachinePrecision], If[LessEqual[y, 6.6e+105], N[(x * 500.0), $MachinePrecision], N[(-500.0 * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9 \cdot 10^{-95}:\\
\;\;\;\;-500 \cdot y\\
\mathbf{elif}\;y \leq 6.6 \cdot 10^{+105}:\\
\;\;\;\;x \cdot 500\\
\mathbf{else}:\\
\;\;\;\;-500 \cdot y\\
\end{array}
\end{array}
if y < -9e-95 or 6.59999999999999995e105 < y Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6478.5
Applied rewrites78.5%
if -9e-95 < y < 6.59999999999999995e105Initial program 100.0%
Taylor expanded in x around inf
lower-*.f6480.3
Applied rewrites80.3%
Final simplification79.4%
(FPCore (x y) :precision binary64 (* -500.0 y))
double code(double x, double y) {
return -500.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-500.0d0) * y
end function
public static double code(double x, double y) {
return -500.0 * y;
}
def code(x, y): return -500.0 * y
function code(x, y) return Float64(-500.0 * y) end
function tmp = code(x, y) tmp = -500.0 * y; end
code[x_, y_] := N[(-500.0 * y), $MachinePrecision]
\begin{array}{l}
\\
-500 \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6449.6
Applied rewrites49.6%
herbie shell --seed 2024288
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, B"
:precision binary64
(* 500.0 (- x y)))