
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z)
:precision binary64
(let* ((t_0 (/ (- (+ (* y_m y_m) (* x x)) (* z z)) (* 2.0 y_m))))
(*
y_s
(if (<= t_0 0.0)
(* (/ (- x z) y_m) (* 0.5 (+ z x)))
(if (<= t_0 INFINITY)
(* (fma (/ 1.0 (/ y_m x)) x y_m) 0.5)
(* (/ (- y_m z) y_m) (* (+ z y_m) 0.5)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double t_0 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_0 <= 0.0) {
tmp = ((x - z) / y_m) * (0.5 * (z + x));
} else if (t_0 <= ((double) INFINITY)) {
tmp = fma((1.0 / (y_m / x)), x, y_m) * 0.5;
} else {
tmp = ((y_m - z) / y_m) * ((z + y_m) * 0.5);
}
return y_s * tmp;
}
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) t_0 = Float64(Float64(Float64(Float64(y_m * y_m) + Float64(x * x)) - Float64(z * z)) / Float64(2.0 * y_m)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(Float64(Float64(x - z) / y_m) * Float64(0.5 * Float64(z + x))); elseif (t_0 <= Inf) tmp = Float64(fma(Float64(1.0 / Float64(y_m / x)), x, y_m) * 0.5); else tmp = Float64(Float64(Float64(y_m - z) / y_m) * Float64(Float64(z + y_m) * 0.5)); end return Float64(y_s * tmp) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(N[(N[(y$95$m * y$95$m), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[t$95$0, 0.0], N[(N[(N[(x - z), $MachinePrecision] / y$95$m), $MachinePrecision] * N[(0.5 * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, Infinity], N[(N[(N[(1.0 / N[(y$95$m / x), $MachinePrecision]), $MachinePrecision] * x + y$95$m), $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(N[(y$95$m - z), $MachinePrecision] / y$95$m), $MachinePrecision] * N[(N[(z + y$95$m), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := \frac{\left(y\_m \cdot y\_m + x \cdot x\right) - z \cdot z}{2 \cdot y\_m}\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\frac{x - z}{y\_m} \cdot \left(0.5 \cdot \left(z + x\right)\right)\\
\mathbf{elif}\;t\_0 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{1}{\frac{y\_m}{x}}, x, y\_m\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m - z}{y\_m} \cdot \left(\left(z + y\_m\right) \cdot 0.5\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0Initial program 84.8%
Taylor expanded in y around 0
associate-*r/N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
lower--.f6474.1
Applied rewrites74.1%
if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0Initial program 78.2%
Taylor expanded in z around 0
*-commutativeN/A
*-lft-identityN/A
*-inversesN/A
associate-*l/N/A
associate-*r/N/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
associate-*l/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
Applied rewrites58.4%
Applied rewrites58.4%
if +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 0.0%
lift-/.f64N/A
lift--.f64N/A
flip3--N/A
clear-numN/A
associate-/l/N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites27.0%
Taylor expanded in x around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
lower--.f6485.0
Applied rewrites85.0%
Final simplification68.3%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z)
:precision binary64
(let* ((t_0 (* (/ z y_m) (* -0.5 z)))
(t_1 (/ (- (+ (* y_m y_m) (* x x)) (* z z)) (* 2.0 y_m))))
(*
y_s
(if (<= t_1 0.0)
t_0
(if (<= t_1 4e+149)
(* 0.5 y_m)
(if (<= t_1 INFINITY) (* (* (/ x y_m) x) 0.5) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double t_0 = (z / y_m) * (-0.5 * z);
double t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_1 <= 0.0) {
tmp = t_0;
} else if (t_1 <= 4e+149) {
tmp = 0.5 * y_m;
} else if (t_1 <= ((double) INFINITY)) {
tmp = ((x / y_m) * x) * 0.5;
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double t_0 = (z / y_m) * (-0.5 * z);
double t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_1 <= 0.0) {
tmp = t_0;
} else if (t_1 <= 4e+149) {
tmp = 0.5 * y_m;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = ((x / y_m) * x) * 0.5;
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): t_0 = (z / y_m) * (-0.5 * z) t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m) tmp = 0 if t_1 <= 0.0: tmp = t_0 elif t_1 <= 4e+149: tmp = 0.5 * y_m elif t_1 <= math.inf: tmp = ((x / y_m) * x) * 0.5 else: tmp = t_0 return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) t_0 = Float64(Float64(z / y_m) * Float64(-0.5 * z)) t_1 = Float64(Float64(Float64(Float64(y_m * y_m) + Float64(x * x)) - Float64(z * z)) / Float64(2.0 * y_m)) tmp = 0.0 if (t_1 <= 0.0) tmp = t_0; elseif (t_1 <= 4e+149) tmp = Float64(0.5 * y_m); elseif (t_1 <= Inf) tmp = Float64(Float64(Float64(x / y_m) * x) * 0.5); else tmp = t_0; end return Float64(y_s * tmp) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) t_0 = (z / y_m) * (-0.5 * z); t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m); tmp = 0.0; if (t_1 <= 0.0) tmp = t_0; elseif (t_1 <= 4e+149) tmp = 0.5 * y_m; elseif (t_1 <= Inf) tmp = ((x / y_m) * x) * 0.5; else tmp = t_0; end tmp_2 = y_s * tmp; end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z / y$95$m), $MachinePrecision] * N[(-0.5 * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(y$95$m * y$95$m), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[t$95$1, 0.0], t$95$0, If[LessEqual[t$95$1, 4e+149], N[(0.5 * y$95$m), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(N[(x / y$95$m), $MachinePrecision] * x), $MachinePrecision] * 0.5), $MachinePrecision], t$95$0]]]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := \frac{z}{y\_m} \cdot \left(-0.5 \cdot z\right)\\
t_1 := \frac{\left(y\_m \cdot y\_m + x \cdot x\right) - z \cdot z}{2 \cdot y\_m}\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+149}:\\
\;\;\;\;0.5 \cdot y\_m\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\left(\frac{x}{y\_m} \cdot x\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 69.5%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6430.7
Applied rewrites30.7%
Applied rewrites33.9%
if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 4.0000000000000002e149Initial program 99.7%
Taylor expanded in y around inf
lower-*.f6462.6
Applied rewrites62.6%
if 4.0000000000000002e149 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0Initial program 71.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6430.3
Applied rewrites30.3%
Applied rewrites33.1%
Final simplification36.5%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z)
:precision binary64
(let* ((t_0 (* (/ z y_m) (* -0.5 z)))
(t_1 (/ (- (+ (* y_m y_m) (* x x)) (* z z)) (* 2.0 y_m))))
(*
y_s
(if (<= t_1 0.0)
t_0
(if (<= t_1 4e+149)
(* 0.5 y_m)
(if (<= t_1 INFINITY) (* (/ 0.5 y_m) (* x x)) t_0))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double t_0 = (z / y_m) * (-0.5 * z);
double t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_1 <= 0.0) {
tmp = t_0;
} else if (t_1 <= 4e+149) {
tmp = 0.5 * y_m;
} else if (t_1 <= ((double) INFINITY)) {
tmp = (0.5 / y_m) * (x * x);
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double t_0 = (z / y_m) * (-0.5 * z);
double t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_1 <= 0.0) {
tmp = t_0;
} else if (t_1 <= 4e+149) {
tmp = 0.5 * y_m;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = (0.5 / y_m) * (x * x);
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): t_0 = (z / y_m) * (-0.5 * z) t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m) tmp = 0 if t_1 <= 0.0: tmp = t_0 elif t_1 <= 4e+149: tmp = 0.5 * y_m elif t_1 <= math.inf: tmp = (0.5 / y_m) * (x * x) else: tmp = t_0 return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) t_0 = Float64(Float64(z / y_m) * Float64(-0.5 * z)) t_1 = Float64(Float64(Float64(Float64(y_m * y_m) + Float64(x * x)) - Float64(z * z)) / Float64(2.0 * y_m)) tmp = 0.0 if (t_1 <= 0.0) tmp = t_0; elseif (t_1 <= 4e+149) tmp = Float64(0.5 * y_m); elseif (t_1 <= Inf) tmp = Float64(Float64(0.5 / y_m) * Float64(x * x)); else tmp = t_0; end return Float64(y_s * tmp) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) t_0 = (z / y_m) * (-0.5 * z); t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m); tmp = 0.0; if (t_1 <= 0.0) tmp = t_0; elseif (t_1 <= 4e+149) tmp = 0.5 * y_m; elseif (t_1 <= Inf) tmp = (0.5 / y_m) * (x * x); else tmp = t_0; end tmp_2 = y_s * tmp; end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z / y$95$m), $MachinePrecision] * N[(-0.5 * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(y$95$m * y$95$m), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[t$95$1, 0.0], t$95$0, If[LessEqual[t$95$1, 4e+149], N[(0.5 * y$95$m), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(0.5 / y$95$m), $MachinePrecision] * N[(x * x), $MachinePrecision]), $MachinePrecision], t$95$0]]]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := \frac{z}{y\_m} \cdot \left(-0.5 \cdot z\right)\\
t_1 := \frac{\left(y\_m \cdot y\_m + x \cdot x\right) - z \cdot z}{2 \cdot y\_m}\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+149}:\\
\;\;\;\;0.5 \cdot y\_m\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{0.5}{y\_m} \cdot \left(x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 69.5%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6430.7
Applied rewrites30.7%
Applied rewrites33.9%
if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 4.0000000000000002e149Initial program 99.7%
Taylor expanded in y around inf
lower-*.f6462.6
Applied rewrites62.6%
if 4.0000000000000002e149 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0Initial program 71.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6430.3
Applied rewrites30.3%
Applied rewrites30.3%
Final simplification35.6%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z)
:precision binary64
(let* ((t_0 (/ (- (+ (* y_m y_m) (* x x)) (* z z)) (* 2.0 y_m))))
(*
y_s
(if (<= t_0 0.0)
(* (/ (- x z) y_m) (* 0.5 (+ z x)))
(if (<= t_0 INFINITY)
(* (fma (/ x y_m) x y_m) 0.5)
(* (/ (- y_m z) y_m) (* (+ z y_m) 0.5)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double t_0 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_0 <= 0.0) {
tmp = ((x - z) / y_m) * (0.5 * (z + x));
} else if (t_0 <= ((double) INFINITY)) {
tmp = fma((x / y_m), x, y_m) * 0.5;
} else {
tmp = ((y_m - z) / y_m) * ((z + y_m) * 0.5);
}
return y_s * tmp;
}
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) t_0 = Float64(Float64(Float64(Float64(y_m * y_m) + Float64(x * x)) - Float64(z * z)) / Float64(2.0 * y_m)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(Float64(Float64(x - z) / y_m) * Float64(0.5 * Float64(z + x))); elseif (t_0 <= Inf) tmp = Float64(fma(Float64(x / y_m), x, y_m) * 0.5); else tmp = Float64(Float64(Float64(y_m - z) / y_m) * Float64(Float64(z + y_m) * 0.5)); end return Float64(y_s * tmp) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(N[(N[(y$95$m * y$95$m), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[t$95$0, 0.0], N[(N[(N[(x - z), $MachinePrecision] / y$95$m), $MachinePrecision] * N[(0.5 * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, Infinity], N[(N[(N[(x / y$95$m), $MachinePrecision] * x + y$95$m), $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(N[(y$95$m - z), $MachinePrecision] / y$95$m), $MachinePrecision] * N[(N[(z + y$95$m), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := \frac{\left(y\_m \cdot y\_m + x \cdot x\right) - z \cdot z}{2 \cdot y\_m}\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\frac{x - z}{y\_m} \cdot \left(0.5 \cdot \left(z + x\right)\right)\\
\mathbf{elif}\;t\_0 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y\_m}, x, y\_m\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m - z}{y\_m} \cdot \left(\left(z + y\_m\right) \cdot 0.5\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0Initial program 84.8%
Taylor expanded in y around 0
associate-*r/N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
lower--.f6474.1
Applied rewrites74.1%
if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0Initial program 78.2%
Taylor expanded in z around 0
*-commutativeN/A
*-lft-identityN/A
*-inversesN/A
associate-*l/N/A
associate-*r/N/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
associate-*l/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
Applied rewrites58.4%
if +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 0.0%
lift-/.f64N/A
lift--.f64N/A
flip3--N/A
clear-numN/A
associate-/l/N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites27.0%
Taylor expanded in x around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
lower--.f6485.0
Applied rewrites85.0%
Final simplification68.3%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z)
:precision binary64
(let* ((t_0 (* (/ (- x z) y_m) (* 0.5 (+ z x))))
(t_1 (/ (- (+ (* y_m y_m) (* x x)) (* z z)) (* 2.0 y_m))))
(*
y_s
(if (<= t_1 0.0)
t_0
(if (<= t_1 INFINITY) (* (fma (/ x y_m) x y_m) 0.5) t_0)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double t_0 = ((x - z) / y_m) * (0.5 * (z + x));
double t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_1 <= 0.0) {
tmp = t_0;
} else if (t_1 <= ((double) INFINITY)) {
tmp = fma((x / y_m), x, y_m) * 0.5;
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) t_0 = Float64(Float64(Float64(x - z) / y_m) * Float64(0.5 * Float64(z + x))) t_1 = Float64(Float64(Float64(Float64(y_m * y_m) + Float64(x * x)) - Float64(z * z)) / Float64(2.0 * y_m)) tmp = 0.0 if (t_1 <= 0.0) tmp = t_0; elseif (t_1 <= Inf) tmp = Float64(fma(Float64(x / y_m), x, y_m) * 0.5); else tmp = t_0; end return Float64(y_s * tmp) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(N[(x - z), $MachinePrecision] / y$95$m), $MachinePrecision] * N[(0.5 * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(y$95$m * y$95$m), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[t$95$1, 0.0], t$95$0, If[LessEqual[t$95$1, Infinity], N[(N[(N[(x / y$95$m), $MachinePrecision] * x + y$95$m), $MachinePrecision] * 0.5), $MachinePrecision], t$95$0]]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := \frac{x - z}{y\_m} \cdot \left(0.5 \cdot \left(z + x\right)\right)\\
t_1 := \frac{\left(y\_m \cdot y\_m + x \cdot x\right) - z \cdot z}{2 \cdot y\_m}\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y\_m}, x, y\_m\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 69.5%
Taylor expanded in y around 0
associate-*r/N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
lower--.f6473.1
Applied rewrites73.1%
if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0Initial program 78.2%
Taylor expanded in z around 0
*-commutativeN/A
*-lft-identityN/A
*-inversesN/A
associate-*l/N/A
associate-*r/N/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
associate-*l/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
Applied rewrites58.4%
Final simplification66.6%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z)
:precision binary64
(let* ((t_0 (* (/ z y_m) (* -0.5 z)))
(t_1 (/ (- (+ (* y_m y_m) (* x x)) (* z z)) (* 2.0 y_m))))
(* y_s (if (<= t_1 0.0) t_0 (if (<= t_1 INFINITY) (* 0.5 y_m) t_0)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double t_0 = (z / y_m) * (-0.5 * z);
double t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_1 <= 0.0) {
tmp = t_0;
} else if (t_1 <= ((double) INFINITY)) {
tmp = 0.5 * y_m;
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double t_0 = (z / y_m) * (-0.5 * z);
double t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_1 <= 0.0) {
tmp = t_0;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = 0.5 * y_m;
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): t_0 = (z / y_m) * (-0.5 * z) t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m) tmp = 0 if t_1 <= 0.0: tmp = t_0 elif t_1 <= math.inf: tmp = 0.5 * y_m else: tmp = t_0 return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) t_0 = Float64(Float64(z / y_m) * Float64(-0.5 * z)) t_1 = Float64(Float64(Float64(Float64(y_m * y_m) + Float64(x * x)) - Float64(z * z)) / Float64(2.0 * y_m)) tmp = 0.0 if (t_1 <= 0.0) tmp = t_0; elseif (t_1 <= Inf) tmp = Float64(0.5 * y_m); else tmp = t_0; end return Float64(y_s * tmp) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) t_0 = (z / y_m) * (-0.5 * z); t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m); tmp = 0.0; if (t_1 <= 0.0) tmp = t_0; elseif (t_1 <= Inf) tmp = 0.5 * y_m; else tmp = t_0; end tmp_2 = y_s * tmp; end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z / y$95$m), $MachinePrecision] * N[(-0.5 * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(y$95$m * y$95$m), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[t$95$1, 0.0], t$95$0, If[LessEqual[t$95$1, Infinity], N[(0.5 * y$95$m), $MachinePrecision], t$95$0]]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := \frac{z}{y\_m} \cdot \left(-0.5 \cdot z\right)\\
t_1 := \frac{\left(y\_m \cdot y\_m + x \cdot x\right) - z \cdot z}{2 \cdot y\_m}\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;0.5 \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 69.5%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6430.7
Applied rewrites30.7%
Applied rewrites33.9%
if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0Initial program 78.2%
Taylor expanded in y around inf
lower-*.f6431.8
Applied rewrites31.8%
Final simplification33.0%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z)
:precision binary64
(let* ((t_0 (* (* (/ -0.5 y_m) z) z))
(t_1 (/ (- (+ (* y_m y_m) (* x x)) (* z z)) (* 2.0 y_m))))
(* y_s (if (<= t_1 0.0) t_0 (if (<= t_1 INFINITY) (* 0.5 y_m) t_0)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double t_0 = ((-0.5 / y_m) * z) * z;
double t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_1 <= 0.0) {
tmp = t_0;
} else if (t_1 <= ((double) INFINITY)) {
tmp = 0.5 * y_m;
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double t_0 = ((-0.5 / y_m) * z) * z;
double t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_1 <= 0.0) {
tmp = t_0;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = 0.5 * y_m;
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): t_0 = ((-0.5 / y_m) * z) * z t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m) tmp = 0 if t_1 <= 0.0: tmp = t_0 elif t_1 <= math.inf: tmp = 0.5 * y_m else: tmp = t_0 return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) t_0 = Float64(Float64(Float64(-0.5 / y_m) * z) * z) t_1 = Float64(Float64(Float64(Float64(y_m * y_m) + Float64(x * x)) - Float64(z * z)) / Float64(2.0 * y_m)) tmp = 0.0 if (t_1 <= 0.0) tmp = t_0; elseif (t_1 <= Inf) tmp = Float64(0.5 * y_m); else tmp = t_0; end return Float64(y_s * tmp) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) t_0 = ((-0.5 / y_m) * z) * z; t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m); tmp = 0.0; if (t_1 <= 0.0) tmp = t_0; elseif (t_1 <= Inf) tmp = 0.5 * y_m; else tmp = t_0; end tmp_2 = y_s * tmp; end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(N[(-0.5 / y$95$m), $MachinePrecision] * z), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(y$95$m * y$95$m), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[t$95$1, 0.0], t$95$0, If[LessEqual[t$95$1, Infinity], N[(0.5 * y$95$m), $MachinePrecision], t$95$0]]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := \left(\frac{-0.5}{y\_m} \cdot z\right) \cdot z\\
t_1 := \frac{\left(y\_m \cdot y\_m + x \cdot x\right) - z \cdot z}{2 \cdot y\_m}\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;0.5 \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 69.5%
Taylor expanded in y around 0
associate-*r/N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
lower--.f6473.1
Applied rewrites73.1%
Taylor expanded in z around inf
Applied rewrites33.9%
if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0Initial program 78.2%
Taylor expanded in y around inf
lower-*.f6431.8
Applied rewrites31.8%
Final simplification33.0%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z)
:precision binary64
(*
y_s
(if (<= (/ (- (+ (* y_m y_m) (* x x)) (* z z)) (* 2.0 y_m)) 0.0)
(* (/ z y_m) (* -0.5 z))
(* (fma (/ x y_m) x y_m) 0.5))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (((((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m)) <= 0.0) {
tmp = (z / y_m) * (-0.5 * z);
} else {
tmp = fma((x / y_m), x, y_m) * 0.5;
}
return y_s * tmp;
}
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) tmp = 0.0 if (Float64(Float64(Float64(Float64(y_m * y_m) + Float64(x * x)) - Float64(z * z)) / Float64(2.0 * y_m)) <= 0.0) tmp = Float64(Float64(z / y_m) * Float64(-0.5 * z)); else tmp = Float64(fma(Float64(x / y_m), x, y_m) * 0.5); end return Float64(y_s * tmp) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(N[(N[(N[(y$95$m * y$95$m), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(z / y$95$m), $MachinePrecision] * N[(-0.5 * z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / y$95$m), $MachinePrecision] * x + y$95$m), $MachinePrecision] * 0.5), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\left(y\_m \cdot y\_m + x \cdot x\right) - z \cdot z}{2 \cdot y\_m} \leq 0:\\
\;\;\;\;\frac{z}{y\_m} \cdot \left(-0.5 \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y\_m}, x, y\_m\right) \cdot 0.5\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0Initial program 84.8%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6427.9
Applied rewrites27.9%
Applied rewrites29.5%
if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 63.5%
Taylor expanded in z around 0
*-commutativeN/A
*-lft-identityN/A
*-inversesN/A
associate-*l/N/A
associate-*r/N/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
associate-*l/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
Applied rewrites56.1%
Final simplification43.8%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (* 0.5 y_m)))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
return y_s * (0.5 * y_m);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (0.5d0 * y_m)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
return y_s * (0.5 * y_m);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): return y_s * (0.5 * y_m)
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) return Float64(y_s * Float64(0.5 * y_m)) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z) tmp = y_s * (0.5 * y_m); end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(0.5 * y$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \left(0.5 \cdot y\_m\right)
\end{array}
Initial program 73.3%
Taylor expanded in y around inf
lower-*.f6430.0
Applied rewrites30.0%
(FPCore (x y z) :precision binary64 (- (* y 0.5) (* (* (/ 0.5 y) (+ z x)) (- z x))))
double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y * 0.5d0) - (((0.5d0 / y) * (z + x)) * (z - x))
end function
public static double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
def code(x, y, z): return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x))
function code(x, y, z) return Float64(Float64(y * 0.5) - Float64(Float64(Float64(0.5 / y) * Float64(z + x)) * Float64(z - x))) end
function tmp = code(x, y, z) tmp = (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x)); end
code[x_, y_, z_] := N[(N[(y * 0.5), $MachinePrecision] - N[(N[(N[(0.5 / y), $MachinePrecision] * N[(z + x), $MachinePrecision]), $MachinePrecision] * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 0.5 - \left(\frac{0.5}{y} \cdot \left(z + x\right)\right) \cdot \left(z - x\right)
\end{array}
herbie shell --seed 2024288
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:initialConfig from diagrams-contrib-1.3.0.5, A"
:precision binary64
:alt
(! :herbie-platform default (- (* y 1/2) (* (* (/ 1/2 y) (+ z x)) (- z x))))
(/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))