
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = (3.0d0 * x1) * x1
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
code = x1 + (((((((((2.0d0 * x1) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((4.0d0 * t_2) - 6.0d0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
end function
public static double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
def code(x1, x2): t_0 = (3.0 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) return Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) end
function tmp = code(x1, x2) t_0 = (3.0 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; tmp = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 19 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = (3.0d0 * x1) * x1
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
code = x1 + (((((((((2.0d0 * x1) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((4.0d0 * t_2) - 6.0d0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
end function
public static double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
def code(x1, x2): t_0 = (3.0 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) return Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) end
function tmp = code(x1, x2) t_0 = (3.0 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; tmp = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)
\end{array}
\end{array}
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (- -1.0 (* x1 x1)))
(t_2 (/ (- (fma x2 2.0 t_0) x1) (fma x1 x1 1.0)))
(t_3 (- (+ (* x2 2.0) t_0) x1))
(t_4 (+ 1.0 (* x1 x1)))
(t_5 (/ t_3 t_4)))
(if (<=
(-
x1
(-
(-
(-
(-
(* (/ t_3 t_1) t_0)
(*
t_1
(-
(* (- 3.0 t_5) (* t_5 (* 2.0 x1)))
(* (- (* 4.0 t_5) 6.0) (* x1 x1)))))
(* (* x1 x1) x1))
x1)
(* (/ (- (- t_0 (* x2 2.0)) x1) t_4) 3.0)))
INFINITY)
(+
(fma
(* x1 x1)
x1
(+
(fma (/ (- (fma -2.0 x2 t_0) x1) (fma x1 x1 1.0)) 3.0 x1)
(fma
(fma (fma 4.0 t_2 -6.0) (* x1 x1) (* (* t_2 (* 2.0 x1)) (- t_2 3.0)))
(fma x1 x1 1.0)
(* t_2 t_0))))
x1)
(+
(*
(fma
(fma (fma 6.0 x1 -3.0) x1 (fma (fma 2.0 x2 -3.0) 4.0 9.0))
x1
(* (fma -2.0 x2 3.0) -6.0))
x1)
x1))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = -1.0 - (x1 * x1);
double t_2 = (fma(x2, 2.0, t_0) - x1) / fma(x1, x1, 1.0);
double t_3 = ((x2 * 2.0) + t_0) - x1;
double t_4 = 1.0 + (x1 * x1);
double t_5 = t_3 / t_4;
double tmp;
if ((x1 - ((((((t_3 / t_1) * t_0) - (t_1 * (((3.0 - t_5) * (t_5 * (2.0 * x1))) - (((4.0 * t_5) - 6.0) * (x1 * x1))))) - ((x1 * x1) * x1)) - x1) - ((((t_0 - (x2 * 2.0)) - x1) / t_4) * 3.0))) <= ((double) INFINITY)) {
tmp = fma((x1 * x1), x1, (fma(((fma(-2.0, x2, t_0) - x1) / fma(x1, x1, 1.0)), 3.0, x1) + fma(fma(fma(4.0, t_2, -6.0), (x1 * x1), ((t_2 * (2.0 * x1)) * (t_2 - 3.0))), fma(x1, x1, 1.0), (t_2 * t_0)))) + x1;
} else {
tmp = (fma(fma(fma(6.0, x1, -3.0), x1, fma(fma(2.0, x2, -3.0), 4.0, 9.0)), x1, (fma(-2.0, x2, 3.0) * -6.0)) * x1) + x1;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(-1.0 - Float64(x1 * x1)) t_2 = Float64(Float64(fma(x2, 2.0, t_0) - x1) / fma(x1, x1, 1.0)) t_3 = Float64(Float64(Float64(x2 * 2.0) + t_0) - x1) t_4 = Float64(1.0 + Float64(x1 * x1)) t_5 = Float64(t_3 / t_4) tmp = 0.0 if (Float64(x1 - Float64(Float64(Float64(Float64(Float64(Float64(t_3 / t_1) * t_0) - Float64(t_1 * Float64(Float64(Float64(3.0 - t_5) * Float64(t_5 * Float64(2.0 * x1))) - Float64(Float64(Float64(4.0 * t_5) - 6.0) * Float64(x1 * x1))))) - Float64(Float64(x1 * x1) * x1)) - x1) - Float64(Float64(Float64(Float64(t_0 - Float64(x2 * 2.0)) - x1) / t_4) * 3.0))) <= Inf) tmp = Float64(fma(Float64(x1 * x1), x1, Float64(fma(Float64(Float64(fma(-2.0, x2, t_0) - x1) / fma(x1, x1, 1.0)), 3.0, x1) + fma(fma(fma(4.0, t_2, -6.0), Float64(x1 * x1), Float64(Float64(t_2 * Float64(2.0 * x1)) * Float64(t_2 - 3.0))), fma(x1, x1, 1.0), Float64(t_2 * t_0)))) + x1); else tmp = Float64(Float64(fma(fma(fma(6.0, x1, -3.0), x1, fma(fma(2.0, x2, -3.0), 4.0, 9.0)), x1, Float64(fma(-2.0, x2, 3.0) * -6.0)) * x1) + x1); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(-1.0 - N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x2 * 2.0 + t$95$0), $MachinePrecision] - x1), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(x2 * 2.0), $MachinePrecision] + t$95$0), $MachinePrecision] - x1), $MachinePrecision]}, Block[{t$95$4 = N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$3 / t$95$4), $MachinePrecision]}, If[LessEqual[N[(x1 - N[(N[(N[(N[(N[(N[(t$95$3 / t$95$1), $MachinePrecision] * t$95$0), $MachinePrecision] - N[(t$95$1 * N[(N[(N[(3.0 - t$95$5), $MachinePrecision] * N[(t$95$5 * N[(2.0 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(4.0 * t$95$5), $MachinePrecision] - 6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] - N[(N[(N[(N[(t$95$0 - N[(x2 * 2.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$4), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(x1 * x1), $MachinePrecision] * x1 + N[(N[(N[(N[(N[(-2.0 * x2 + t$95$0), $MachinePrecision] - x1), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] * 3.0 + x1), $MachinePrecision] + N[(N[(N[(4.0 * t$95$2 + -6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision] + N[(N[(t$95$2 * N[(2.0 * x1), $MachinePrecision]), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1 + 1.0), $MachinePrecision] + N[(t$95$2 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], N[(N[(N[(N[(N[(6.0 * x1 + -3.0), $MachinePrecision] * x1 + N[(N[(2.0 * x2 + -3.0), $MachinePrecision] * 4.0 + 9.0), $MachinePrecision]), $MachinePrecision] * x1 + N[(N[(-2.0 * x2 + 3.0), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision] * x1), $MachinePrecision] + x1), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := -1 - x1 \cdot x1\\
t_2 := \frac{\mathsf{fma}\left(x2, 2, t\_0\right) - x1}{\mathsf{fma}\left(x1, x1, 1\right)}\\
t_3 := \left(x2 \cdot 2 + t\_0\right) - x1\\
t_4 := 1 + x1 \cdot x1\\
t_5 := \frac{t\_3}{t\_4}\\
\mathbf{if}\;x1 - \left(\left(\left(\left(\frac{t\_3}{t\_1} \cdot t\_0 - t\_1 \cdot \left(\left(3 - t\_5\right) \cdot \left(t\_5 \cdot \left(2 \cdot x1\right)\right) - \left(4 \cdot t\_5 - 6\right) \cdot \left(x1 \cdot x1\right)\right)\right) - \left(x1 \cdot x1\right) \cdot x1\right) - x1\right) - \frac{\left(t\_0 - x2 \cdot 2\right) - x1}{t\_4} \cdot 3\right) \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(x1 \cdot x1, x1, \mathsf{fma}\left(\frac{\mathsf{fma}\left(-2, x2, t\_0\right) - x1}{\mathsf{fma}\left(x1, x1, 1\right)}, 3, x1\right) + \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(4, t\_2, -6\right), x1 \cdot x1, \left(t\_2 \cdot \left(2 \cdot x1\right)\right) \cdot \left(t\_2 - 3\right)\right), \mathsf{fma}\left(x1, x1, 1\right), t\_2 \cdot t\_0\right)\right) + x1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(6, x1, -3\right), x1, \mathsf{fma}\left(\mathsf{fma}\left(2, x2, -3\right), 4, 9\right)\right), x1, \mathsf{fma}\left(-2, x2, 3\right) \cdot -6\right) \cdot x1 + x1\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.4%
Applied rewrites99.6%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites100.0%
Taylor expanded in x1 around 0
Applied rewrites100.0%
Final simplification99.7%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (- -1.0 (* x1 x1)))
(t_2 (* (* (* x2 x2) x1) 8.0))
(t_3 (- (+ (* x2 2.0) t_0) x1))
(t_4 (+ 1.0 (* x1 x1)))
(t_5 (/ t_3 t_4))
(t_6
(-
x1
(-
(-
(-
(-
(* (/ t_3 t_1) t_0)
(*
t_1
(-
(* (- 3.0 t_5) (* t_5 (* 2.0 x1)))
(* (- (* 4.0 t_5) 6.0) (* x1 x1)))))
(* (* x1 x1) x1))
x1)
(* (/ (- (- t_0 (* x2 2.0)) x1) t_4) 3.0)))))
(if (<= t_6 -5e+275)
t_2
(if (<= t_6 1e-170)
(* -6.0 x2)
(if (<= t_6 2e-8)
(* (fma 9.0 x1 -1.0) x1)
(if (<= t_6 5e+118)
(+ (* -6.0 x2) x1)
(if (<= t_6 INFINITY) t_2 (* (* 9.0 x1) x1))))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = -1.0 - (x1 * x1);
double t_2 = ((x2 * x2) * x1) * 8.0;
double t_3 = ((x2 * 2.0) + t_0) - x1;
double t_4 = 1.0 + (x1 * x1);
double t_5 = t_3 / t_4;
double t_6 = x1 - ((((((t_3 / t_1) * t_0) - (t_1 * (((3.0 - t_5) * (t_5 * (2.0 * x1))) - (((4.0 * t_5) - 6.0) * (x1 * x1))))) - ((x1 * x1) * x1)) - x1) - ((((t_0 - (x2 * 2.0)) - x1) / t_4) * 3.0));
double tmp;
if (t_6 <= -5e+275) {
tmp = t_2;
} else if (t_6 <= 1e-170) {
tmp = -6.0 * x2;
} else if (t_6 <= 2e-8) {
tmp = fma(9.0, x1, -1.0) * x1;
} else if (t_6 <= 5e+118) {
tmp = (-6.0 * x2) + x1;
} else if (t_6 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = (9.0 * x1) * x1;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(-1.0 - Float64(x1 * x1)) t_2 = Float64(Float64(Float64(x2 * x2) * x1) * 8.0) t_3 = Float64(Float64(Float64(x2 * 2.0) + t_0) - x1) t_4 = Float64(1.0 + Float64(x1 * x1)) t_5 = Float64(t_3 / t_4) t_6 = Float64(x1 - Float64(Float64(Float64(Float64(Float64(Float64(t_3 / t_1) * t_0) - Float64(t_1 * Float64(Float64(Float64(3.0 - t_5) * Float64(t_5 * Float64(2.0 * x1))) - Float64(Float64(Float64(4.0 * t_5) - 6.0) * Float64(x1 * x1))))) - Float64(Float64(x1 * x1) * x1)) - x1) - Float64(Float64(Float64(Float64(t_0 - Float64(x2 * 2.0)) - x1) / t_4) * 3.0))) tmp = 0.0 if (t_6 <= -5e+275) tmp = t_2; elseif (t_6 <= 1e-170) tmp = Float64(-6.0 * x2); elseif (t_6 <= 2e-8) tmp = Float64(fma(9.0, x1, -1.0) * x1); elseif (t_6 <= 5e+118) tmp = Float64(Float64(-6.0 * x2) + x1); elseif (t_6 <= Inf) tmp = t_2; else tmp = Float64(Float64(9.0 * x1) * x1); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(-1.0 - N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x2 * x2), $MachinePrecision] * x1), $MachinePrecision] * 8.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(x2 * 2.0), $MachinePrecision] + t$95$0), $MachinePrecision] - x1), $MachinePrecision]}, Block[{t$95$4 = N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$3 / t$95$4), $MachinePrecision]}, Block[{t$95$6 = N[(x1 - N[(N[(N[(N[(N[(N[(t$95$3 / t$95$1), $MachinePrecision] * t$95$0), $MachinePrecision] - N[(t$95$1 * N[(N[(N[(3.0 - t$95$5), $MachinePrecision] * N[(t$95$5 * N[(2.0 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(4.0 * t$95$5), $MachinePrecision] - 6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] - N[(N[(N[(N[(t$95$0 - N[(x2 * 2.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$4), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$6, -5e+275], t$95$2, If[LessEqual[t$95$6, 1e-170], N[(-6.0 * x2), $MachinePrecision], If[LessEqual[t$95$6, 2e-8], N[(N[(9.0 * x1 + -1.0), $MachinePrecision] * x1), $MachinePrecision], If[LessEqual[t$95$6, 5e+118], N[(N[(-6.0 * x2), $MachinePrecision] + x1), $MachinePrecision], If[LessEqual[t$95$6, Infinity], t$95$2, N[(N[(9.0 * x1), $MachinePrecision] * x1), $MachinePrecision]]]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := -1 - x1 \cdot x1\\
t_2 := \left(\left(x2 \cdot x2\right) \cdot x1\right) \cdot 8\\
t_3 := \left(x2 \cdot 2 + t\_0\right) - x1\\
t_4 := 1 + x1 \cdot x1\\
t_5 := \frac{t\_3}{t\_4}\\
t_6 := x1 - \left(\left(\left(\left(\frac{t\_3}{t\_1} \cdot t\_0 - t\_1 \cdot \left(\left(3 - t\_5\right) \cdot \left(t\_5 \cdot \left(2 \cdot x1\right)\right) - \left(4 \cdot t\_5 - 6\right) \cdot \left(x1 \cdot x1\right)\right)\right) - \left(x1 \cdot x1\right) \cdot x1\right) - x1\right) - \frac{\left(t\_0 - x2 \cdot 2\right) - x1}{t\_4} \cdot 3\right)\\
\mathbf{if}\;t\_6 \leq -5 \cdot 10^{+275}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_6 \leq 10^{-170}:\\
\;\;\;\;-6 \cdot x2\\
\mathbf{elif}\;t\_6 \leq 2 \cdot 10^{-8}:\\
\;\;\;\;\mathsf{fma}\left(9, x1, -1\right) \cdot x1\\
\mathbf{elif}\;t\_6 \leq 5 \cdot 10^{+118}:\\
\;\;\;\;-6 \cdot x2 + x1\\
\mathbf{elif}\;t\_6 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(9 \cdot x1\right) \cdot x1\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -5.0000000000000003e275 or 4.99999999999999972e118 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.8%
Applied rewrites99.8%
Taylor expanded in x1 around 0
Applied rewrites47.5%
Taylor expanded in x2 around 0
Applied rewrites17.6%
Taylor expanded in x2 around inf
Applied rewrites49.4%
if -5.0000000000000003e275 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 9.99999999999999983e-171Initial program 99.4%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites4.7%
Taylor expanded in x1 around 0
Applied rewrites7.1%
Taylor expanded in x1 around 0
lower-*.f6461.2
Applied rewrites61.2%
if 9.99999999999999983e-171 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 2e-8Initial program 98.7%
Applied rewrites99.7%
Taylor expanded in x1 around 0
Applied rewrites99.6%
Taylor expanded in x2 around 0
Applied rewrites70.8%
if 2e-8 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 4.99999999999999972e118Initial program 99.2%
Taylor expanded in x1 around 0
lower-*.f6459.4
Applied rewrites59.4%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Applied rewrites10.8%
Taylor expanded in x1 around 0
Applied rewrites66.6%
Taylor expanded in x1 around inf
Applied rewrites63.9%
Taylor expanded in x2 around 0
Applied rewrites90.0%
Final simplification67.2%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (- -1.0 (* x1 x1)))
(t_2 (* (* (* (/ x1 (fma x1 x1 1.0)) x2) 8.0) x2))
(t_3 (- (+ (* x2 2.0) t_0) x1))
(t_4 (+ 1.0 (* x1 x1)))
(t_5 (/ t_3 t_4))
(t_6
(-
x1
(-
(-
(-
(-
(* (/ t_3 t_1) t_0)
(*
t_1
(-
(* (- 3.0 t_5) (* t_5 (* 2.0 x1)))
(* (- (* 4.0 t_5) 6.0) (* x1 x1)))))
(* (* x1 x1) x1))
x1)
(* (/ (- (- t_0 (* x2 2.0)) x1) t_4) 3.0)))))
(if (<= t_6 -1e+198)
t_2
(if (<= t_6 5e+118)
(fma (fma (fma 12.0 x1 -12.0) x1 -6.0) x2 (* (fma 9.0 x1 -1.0) x1))
(if (<= t_6 5e+299)
t_2
(if (<= t_6 INFINITY)
(+ (fma (* x1 x1) x1 (* (* (* x2 x2) x1) 8.0)) x1)
(* (* 9.0 x1) x1)))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = -1.0 - (x1 * x1);
double t_2 = (((x1 / fma(x1, x1, 1.0)) * x2) * 8.0) * x2;
double t_3 = ((x2 * 2.0) + t_0) - x1;
double t_4 = 1.0 + (x1 * x1);
double t_5 = t_3 / t_4;
double t_6 = x1 - ((((((t_3 / t_1) * t_0) - (t_1 * (((3.0 - t_5) * (t_5 * (2.0 * x1))) - (((4.0 * t_5) - 6.0) * (x1 * x1))))) - ((x1 * x1) * x1)) - x1) - ((((t_0 - (x2 * 2.0)) - x1) / t_4) * 3.0));
double tmp;
if (t_6 <= -1e+198) {
tmp = t_2;
} else if (t_6 <= 5e+118) {
tmp = fma(fma(fma(12.0, x1, -12.0), x1, -6.0), x2, (fma(9.0, x1, -1.0) * x1));
} else if (t_6 <= 5e+299) {
tmp = t_2;
} else if (t_6 <= ((double) INFINITY)) {
tmp = fma((x1 * x1), x1, (((x2 * x2) * x1) * 8.0)) + x1;
} else {
tmp = (9.0 * x1) * x1;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(-1.0 - Float64(x1 * x1)) t_2 = Float64(Float64(Float64(Float64(x1 / fma(x1, x1, 1.0)) * x2) * 8.0) * x2) t_3 = Float64(Float64(Float64(x2 * 2.0) + t_0) - x1) t_4 = Float64(1.0 + Float64(x1 * x1)) t_5 = Float64(t_3 / t_4) t_6 = Float64(x1 - Float64(Float64(Float64(Float64(Float64(Float64(t_3 / t_1) * t_0) - Float64(t_1 * Float64(Float64(Float64(3.0 - t_5) * Float64(t_5 * Float64(2.0 * x1))) - Float64(Float64(Float64(4.0 * t_5) - 6.0) * Float64(x1 * x1))))) - Float64(Float64(x1 * x1) * x1)) - x1) - Float64(Float64(Float64(Float64(t_0 - Float64(x2 * 2.0)) - x1) / t_4) * 3.0))) tmp = 0.0 if (t_6 <= -1e+198) tmp = t_2; elseif (t_6 <= 5e+118) tmp = fma(fma(fma(12.0, x1, -12.0), x1, -6.0), x2, Float64(fma(9.0, x1, -1.0) * x1)); elseif (t_6 <= 5e+299) tmp = t_2; elseif (t_6 <= Inf) tmp = Float64(fma(Float64(x1 * x1), x1, Float64(Float64(Float64(x2 * x2) * x1) * 8.0)) + x1); else tmp = Float64(Float64(9.0 * x1) * x1); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(-1.0 - N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(x1 / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] * x2), $MachinePrecision] * 8.0), $MachinePrecision] * x2), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(x2 * 2.0), $MachinePrecision] + t$95$0), $MachinePrecision] - x1), $MachinePrecision]}, Block[{t$95$4 = N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$3 / t$95$4), $MachinePrecision]}, Block[{t$95$6 = N[(x1 - N[(N[(N[(N[(N[(N[(t$95$3 / t$95$1), $MachinePrecision] * t$95$0), $MachinePrecision] - N[(t$95$1 * N[(N[(N[(3.0 - t$95$5), $MachinePrecision] * N[(t$95$5 * N[(2.0 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(4.0 * t$95$5), $MachinePrecision] - 6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] - N[(N[(N[(N[(t$95$0 - N[(x2 * 2.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$4), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$6, -1e+198], t$95$2, If[LessEqual[t$95$6, 5e+118], N[(N[(N[(12.0 * x1 + -12.0), $MachinePrecision] * x1 + -6.0), $MachinePrecision] * x2 + N[(N[(9.0 * x1 + -1.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$6, 5e+299], t$95$2, If[LessEqual[t$95$6, Infinity], N[(N[(N[(x1 * x1), $MachinePrecision] * x1 + N[(N[(N[(x2 * x2), $MachinePrecision] * x1), $MachinePrecision] * 8.0), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], N[(N[(9.0 * x1), $MachinePrecision] * x1), $MachinePrecision]]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := -1 - x1 \cdot x1\\
t_2 := \left(\left(\frac{x1}{\mathsf{fma}\left(x1, x1, 1\right)} \cdot x2\right) \cdot 8\right) \cdot x2\\
t_3 := \left(x2 \cdot 2 + t\_0\right) - x1\\
t_4 := 1 + x1 \cdot x1\\
t_5 := \frac{t\_3}{t\_4}\\
t_6 := x1 - \left(\left(\left(\left(\frac{t\_3}{t\_1} \cdot t\_0 - t\_1 \cdot \left(\left(3 - t\_5\right) \cdot \left(t\_5 \cdot \left(2 \cdot x1\right)\right) - \left(4 \cdot t\_5 - 6\right) \cdot \left(x1 \cdot x1\right)\right)\right) - \left(x1 \cdot x1\right) \cdot x1\right) - x1\right) - \frac{\left(t\_0 - x2 \cdot 2\right) - x1}{t\_4} \cdot 3\right)\\
\mathbf{if}\;t\_6 \leq -1 \cdot 10^{+198}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_6 \leq 5 \cdot 10^{+118}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(12, x1, -12\right), x1, -6\right), x2, \mathsf{fma}\left(9, x1, -1\right) \cdot x1\right)\\
\mathbf{elif}\;t\_6 \leq 5 \cdot 10^{+299}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_6 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(x1 \cdot x1, x1, \left(\left(x2 \cdot x2\right) \cdot x1\right) \cdot 8\right) + x1\\
\mathbf{else}:\\
\;\;\;\;\left(9 \cdot x1\right) \cdot x1\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -1.00000000000000002e198 or 4.99999999999999972e118 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 5.0000000000000003e299Initial program 99.7%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites37.2%
Taylor expanded in x1 around 0
Applied rewrites5.4%
Taylor expanded in x1 around 0
lower-*.f647.6
Applied rewrites7.6%
Taylor expanded in x2 around inf
*-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
associate-*r/N/A
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
associate-*r/N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites67.6%
if -1.00000000000000002e198 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 4.99999999999999972e118Initial program 99.1%
Applied rewrites99.5%
Taylor expanded in x1 around 0
Applied rewrites90.3%
Taylor expanded in x2 around 0
Applied rewrites89.3%
if 5.0000000000000003e299 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 100.0%
Applied rewrites100.0%
Taylor expanded in x2 around inf
associate-*r/N/A
associate-*r*N/A
lower-/.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6478.7
Applied rewrites78.7%
Taylor expanded in x1 around 0
Applied rewrites78.7%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Applied rewrites10.8%
Taylor expanded in x1 around 0
Applied rewrites66.6%
Taylor expanded in x1 around inf
Applied rewrites63.9%
Taylor expanded in x2 around 0
Applied rewrites90.0%
Final simplification84.4%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (- -1.0 (* x1 x1)))
(t_2 (* (* (* x2 x2) x1) 8.0))
(t_3 (- (+ (* x2 2.0) t_0) x1))
(t_4 (+ 1.0 (* x1 x1)))
(t_5 (/ t_3 t_4))
(t_6
(-
x1
(-
(-
(-
(-
(* (/ t_3 t_1) t_0)
(*
t_1
(-
(* (- 3.0 t_5) (* t_5 (* 2.0 x1)))
(* (- (* 4.0 t_5) 6.0) (* x1 x1)))))
(* (* x1 x1) x1))
x1)
(* (/ (- (- t_0 (* x2 2.0)) x1) t_4) 3.0)))))
(if (<= t_6 -5e+275)
t_2
(if (<= t_6 5e+118)
(fma (fma 9.0 x1 -1.0) x1 (* -6.0 x2))
(if (<= t_6 INFINITY) t_2 (* (* 9.0 x1) x1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = -1.0 - (x1 * x1);
double t_2 = ((x2 * x2) * x1) * 8.0;
double t_3 = ((x2 * 2.0) + t_0) - x1;
double t_4 = 1.0 + (x1 * x1);
double t_5 = t_3 / t_4;
double t_6 = x1 - ((((((t_3 / t_1) * t_0) - (t_1 * (((3.0 - t_5) * (t_5 * (2.0 * x1))) - (((4.0 * t_5) - 6.0) * (x1 * x1))))) - ((x1 * x1) * x1)) - x1) - ((((t_0 - (x2 * 2.0)) - x1) / t_4) * 3.0));
double tmp;
if (t_6 <= -5e+275) {
tmp = t_2;
} else if (t_6 <= 5e+118) {
tmp = fma(fma(9.0, x1, -1.0), x1, (-6.0 * x2));
} else if (t_6 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = (9.0 * x1) * x1;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(-1.0 - Float64(x1 * x1)) t_2 = Float64(Float64(Float64(x2 * x2) * x1) * 8.0) t_3 = Float64(Float64(Float64(x2 * 2.0) + t_0) - x1) t_4 = Float64(1.0 + Float64(x1 * x1)) t_5 = Float64(t_3 / t_4) t_6 = Float64(x1 - Float64(Float64(Float64(Float64(Float64(Float64(t_3 / t_1) * t_0) - Float64(t_1 * Float64(Float64(Float64(3.0 - t_5) * Float64(t_5 * Float64(2.0 * x1))) - Float64(Float64(Float64(4.0 * t_5) - 6.0) * Float64(x1 * x1))))) - Float64(Float64(x1 * x1) * x1)) - x1) - Float64(Float64(Float64(Float64(t_0 - Float64(x2 * 2.0)) - x1) / t_4) * 3.0))) tmp = 0.0 if (t_6 <= -5e+275) tmp = t_2; elseif (t_6 <= 5e+118) tmp = fma(fma(9.0, x1, -1.0), x1, Float64(-6.0 * x2)); elseif (t_6 <= Inf) tmp = t_2; else tmp = Float64(Float64(9.0 * x1) * x1); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(-1.0 - N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x2 * x2), $MachinePrecision] * x1), $MachinePrecision] * 8.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(x2 * 2.0), $MachinePrecision] + t$95$0), $MachinePrecision] - x1), $MachinePrecision]}, Block[{t$95$4 = N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$3 / t$95$4), $MachinePrecision]}, Block[{t$95$6 = N[(x1 - N[(N[(N[(N[(N[(N[(t$95$3 / t$95$1), $MachinePrecision] * t$95$0), $MachinePrecision] - N[(t$95$1 * N[(N[(N[(3.0 - t$95$5), $MachinePrecision] * N[(t$95$5 * N[(2.0 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(4.0 * t$95$5), $MachinePrecision] - 6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] - N[(N[(N[(N[(t$95$0 - N[(x2 * 2.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$4), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$6, -5e+275], t$95$2, If[LessEqual[t$95$6, 5e+118], N[(N[(9.0 * x1 + -1.0), $MachinePrecision] * x1 + N[(-6.0 * x2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$6, Infinity], t$95$2, N[(N[(9.0 * x1), $MachinePrecision] * x1), $MachinePrecision]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := -1 - x1 \cdot x1\\
t_2 := \left(\left(x2 \cdot x2\right) \cdot x1\right) \cdot 8\\
t_3 := \left(x2 \cdot 2 + t\_0\right) - x1\\
t_4 := 1 + x1 \cdot x1\\
t_5 := \frac{t\_3}{t\_4}\\
t_6 := x1 - \left(\left(\left(\left(\frac{t\_3}{t\_1} \cdot t\_0 - t\_1 \cdot \left(\left(3 - t\_5\right) \cdot \left(t\_5 \cdot \left(2 \cdot x1\right)\right) - \left(4 \cdot t\_5 - 6\right) \cdot \left(x1 \cdot x1\right)\right)\right) - \left(x1 \cdot x1\right) \cdot x1\right) - x1\right) - \frac{\left(t\_0 - x2 \cdot 2\right) - x1}{t\_4} \cdot 3\right)\\
\mathbf{if}\;t\_6 \leq -5 \cdot 10^{+275}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_6 \leq 5 \cdot 10^{+118}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(9, x1, -1\right), x1, -6 \cdot x2\right)\\
\mathbf{elif}\;t\_6 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(9 \cdot x1\right) \cdot x1\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -5.0000000000000003e275 or 4.99999999999999972e118 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.8%
Applied rewrites99.8%
Taylor expanded in x1 around 0
Applied rewrites47.5%
Taylor expanded in x2 around 0
Applied rewrites17.6%
Taylor expanded in x2 around inf
Applied rewrites49.4%
if -5.0000000000000003e275 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 4.99999999999999972e118Initial program 99.2%
Applied rewrites99.5%
Taylor expanded in x1 around 0
Applied rewrites85.6%
Taylor expanded in x2 around 0
Applied rewrites85.2%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Applied rewrites10.8%
Taylor expanded in x1 around 0
Applied rewrites66.6%
Taylor expanded in x1 around inf
Applied rewrites63.9%
Taylor expanded in x2 around 0
Applied rewrites90.0%
Final simplification76.8%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (- -1.0 (* x1 x1)))
(t_2 (- (+ (* x2 2.0) t_0) x1))
(t_3 (+ 1.0 (* x1 x1)))
(t_4 (/ t_2 t_3))
(t_5
(-
x1
(-
(-
(-
(-
(* (/ t_2 t_1) t_0)
(*
t_1
(-
(* (- 3.0 t_4) (* t_4 (* 2.0 x1)))
(* (- (* 4.0 t_4) 6.0) (* x1 x1)))))
(* (* x1 x1) x1))
x1)
(* (/ (- (- t_0 (* x2 2.0)) x1) t_3) 3.0)))))
(if (<= t_5 1e+145)
(fma x2 -6.0 (* (fma (* (fma 2.0 x2 -3.0) x2) 4.0 -1.0) x1))
(if (<= t_5 INFINITY)
(+ (fma (* x1 x1) x1 (* (* (* x2 x2) x1) 8.0)) x1)
(* (* 9.0 x1) x1)))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = -1.0 - (x1 * x1);
double t_2 = ((x2 * 2.0) + t_0) - x1;
double t_3 = 1.0 + (x1 * x1);
double t_4 = t_2 / t_3;
double t_5 = x1 - ((((((t_2 / t_1) * t_0) - (t_1 * (((3.0 - t_4) * (t_4 * (2.0 * x1))) - (((4.0 * t_4) - 6.0) * (x1 * x1))))) - ((x1 * x1) * x1)) - x1) - ((((t_0 - (x2 * 2.0)) - x1) / t_3) * 3.0));
double tmp;
if (t_5 <= 1e+145) {
tmp = fma(x2, -6.0, (fma((fma(2.0, x2, -3.0) * x2), 4.0, -1.0) * x1));
} else if (t_5 <= ((double) INFINITY)) {
tmp = fma((x1 * x1), x1, (((x2 * x2) * x1) * 8.0)) + x1;
} else {
tmp = (9.0 * x1) * x1;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(-1.0 - Float64(x1 * x1)) t_2 = Float64(Float64(Float64(x2 * 2.0) + t_0) - x1) t_3 = Float64(1.0 + Float64(x1 * x1)) t_4 = Float64(t_2 / t_3) t_5 = Float64(x1 - Float64(Float64(Float64(Float64(Float64(Float64(t_2 / t_1) * t_0) - Float64(t_1 * Float64(Float64(Float64(3.0 - t_4) * Float64(t_4 * Float64(2.0 * x1))) - Float64(Float64(Float64(4.0 * t_4) - 6.0) * Float64(x1 * x1))))) - Float64(Float64(x1 * x1) * x1)) - x1) - Float64(Float64(Float64(Float64(t_0 - Float64(x2 * 2.0)) - x1) / t_3) * 3.0))) tmp = 0.0 if (t_5 <= 1e+145) tmp = fma(x2, -6.0, Float64(fma(Float64(fma(2.0, x2, -3.0) * x2), 4.0, -1.0) * x1)); elseif (t_5 <= Inf) tmp = Float64(fma(Float64(x1 * x1), x1, Float64(Float64(Float64(x2 * x2) * x1) * 8.0)) + x1); else tmp = Float64(Float64(9.0 * x1) * x1); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(-1.0 - N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x2 * 2.0), $MachinePrecision] + t$95$0), $MachinePrecision] - x1), $MachinePrecision]}, Block[{t$95$3 = N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(t$95$2 / t$95$3), $MachinePrecision]}, Block[{t$95$5 = N[(x1 - N[(N[(N[(N[(N[(N[(t$95$2 / t$95$1), $MachinePrecision] * t$95$0), $MachinePrecision] - N[(t$95$1 * N[(N[(N[(3.0 - t$95$4), $MachinePrecision] * N[(t$95$4 * N[(2.0 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(4.0 * t$95$4), $MachinePrecision] - 6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] - N[(N[(N[(N[(t$95$0 - N[(x2 * 2.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$3), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 1e+145], N[(x2 * -6.0 + N[(N[(N[(N[(2.0 * x2 + -3.0), $MachinePrecision] * x2), $MachinePrecision] * 4.0 + -1.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, Infinity], N[(N[(N[(x1 * x1), $MachinePrecision] * x1 + N[(N[(N[(x2 * x2), $MachinePrecision] * x1), $MachinePrecision] * 8.0), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], N[(N[(9.0 * x1), $MachinePrecision] * x1), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := -1 - x1 \cdot x1\\
t_2 := \left(x2 \cdot 2 + t\_0\right) - x1\\
t_3 := 1 + x1 \cdot x1\\
t_4 := \frac{t\_2}{t\_3}\\
t_5 := x1 - \left(\left(\left(\left(\frac{t\_2}{t\_1} \cdot t\_0 - t\_1 \cdot \left(\left(3 - t\_4\right) \cdot \left(t\_4 \cdot \left(2 \cdot x1\right)\right) - \left(4 \cdot t\_4 - 6\right) \cdot \left(x1 \cdot x1\right)\right)\right) - \left(x1 \cdot x1\right) \cdot x1\right) - x1\right) - \frac{\left(t\_0 - x2 \cdot 2\right) - x1}{t\_3} \cdot 3\right)\\
\mathbf{if}\;t\_5 \leq 10^{+145}:\\
\;\;\;\;\mathsf{fma}\left(x2, -6, \mathsf{fma}\left(\mathsf{fma}\left(2, x2, -3\right) \cdot x2, 4, -1\right) \cdot x1\right)\\
\mathbf{elif}\;t\_5 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(x1 \cdot x1, x1, \left(\left(x2 \cdot x2\right) \cdot x1\right) \cdot 8\right) + x1\\
\mathbf{else}:\\
\;\;\;\;\left(9 \cdot x1\right) \cdot x1\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 9.9999999999999999e144Initial program 99.3%
Applied rewrites99.6%
Taylor expanded in x1 around 0
Applied rewrites84.1%
Applied rewrites84.2%
Taylor expanded in x1 around 0
Applied rewrites82.7%
if 9.9999999999999999e144 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.8%
Applied rewrites99.8%
Taylor expanded in x2 around inf
associate-*r/N/A
associate-*r*N/A
lower-/.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6456.0
Applied rewrites56.0%
Taylor expanded in x1 around 0
Applied rewrites54.3%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Applied rewrites10.8%
Taylor expanded in x1 around 0
Applied rewrites66.6%
Taylor expanded in x1 around inf
Applied rewrites63.9%
Taylor expanded in x2 around 0
Applied rewrites90.0%
Final simplification79.0%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (- -1.0 (* x1 x1)))
(t_2 (* (* x1 x1) x1))
(t_3 (- (+ (* x2 2.0) t_0) x1))
(t_4 (+ 1.0 (* x1 x1)))
(t_5 (* (/ (- (- t_0 (* x2 2.0)) x1) t_4) 3.0))
(t_6 (/ t_3 t_4))
(t_7 (* (- (* 4.0 t_6) 6.0) (* x1 x1)))
(t_8 (* t_6 (* 2.0 x1))))
(if (<=
(-
x1
(-
(-
(- (- (* (/ t_3 t_1) t_0) (* t_1 (- (* (- 3.0 t_6) t_8) t_7))) t_2)
x1)
t_5))
INFINITY)
(-
x1
(-
(- (- (- (* t_1 (+ t_7 (* (- t_6 3.0) t_8))) (* 3.0 t_0)) t_2) x1)
t_5))
(+
(*
(fma
(fma (fma 6.0 x1 -3.0) x1 (fma (fma 2.0 x2 -3.0) 4.0 9.0))
x1
(* (fma -2.0 x2 3.0) -6.0))
x1)
x1))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = -1.0 - (x1 * x1);
double t_2 = (x1 * x1) * x1;
double t_3 = ((x2 * 2.0) + t_0) - x1;
double t_4 = 1.0 + (x1 * x1);
double t_5 = (((t_0 - (x2 * 2.0)) - x1) / t_4) * 3.0;
double t_6 = t_3 / t_4;
double t_7 = ((4.0 * t_6) - 6.0) * (x1 * x1);
double t_8 = t_6 * (2.0 * x1);
double tmp;
if ((x1 - ((((((t_3 / t_1) * t_0) - (t_1 * (((3.0 - t_6) * t_8) - t_7))) - t_2) - x1) - t_5)) <= ((double) INFINITY)) {
tmp = x1 - (((((t_1 * (t_7 + ((t_6 - 3.0) * t_8))) - (3.0 * t_0)) - t_2) - x1) - t_5);
} else {
tmp = (fma(fma(fma(6.0, x1, -3.0), x1, fma(fma(2.0, x2, -3.0), 4.0, 9.0)), x1, (fma(-2.0, x2, 3.0) * -6.0)) * x1) + x1;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(-1.0 - Float64(x1 * x1)) t_2 = Float64(Float64(x1 * x1) * x1) t_3 = Float64(Float64(Float64(x2 * 2.0) + t_0) - x1) t_4 = Float64(1.0 + Float64(x1 * x1)) t_5 = Float64(Float64(Float64(Float64(t_0 - Float64(x2 * 2.0)) - x1) / t_4) * 3.0) t_6 = Float64(t_3 / t_4) t_7 = Float64(Float64(Float64(4.0 * t_6) - 6.0) * Float64(x1 * x1)) t_8 = Float64(t_6 * Float64(2.0 * x1)) tmp = 0.0 if (Float64(x1 - Float64(Float64(Float64(Float64(Float64(Float64(t_3 / t_1) * t_0) - Float64(t_1 * Float64(Float64(Float64(3.0 - t_6) * t_8) - t_7))) - t_2) - x1) - t_5)) <= Inf) tmp = Float64(x1 - Float64(Float64(Float64(Float64(Float64(t_1 * Float64(t_7 + Float64(Float64(t_6 - 3.0) * t_8))) - Float64(3.0 * t_0)) - t_2) - x1) - t_5)); else tmp = Float64(Float64(fma(fma(fma(6.0, x1, -3.0), x1, fma(fma(2.0, x2, -3.0), 4.0, 9.0)), x1, Float64(fma(-2.0, x2, 3.0) * -6.0)) * x1) + x1); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(-1.0 - N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(x2 * 2.0), $MachinePrecision] + t$95$0), $MachinePrecision] - x1), $MachinePrecision]}, Block[{t$95$4 = N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(N[(N[(N[(t$95$0 - N[(x2 * 2.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$4), $MachinePrecision] * 3.0), $MachinePrecision]}, Block[{t$95$6 = N[(t$95$3 / t$95$4), $MachinePrecision]}, Block[{t$95$7 = N[(N[(N[(4.0 * t$95$6), $MachinePrecision] - 6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$8 = N[(t$95$6 * N[(2.0 * x1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x1 - N[(N[(N[(N[(N[(N[(t$95$3 / t$95$1), $MachinePrecision] * t$95$0), $MachinePrecision] - N[(t$95$1 * N[(N[(N[(3.0 - t$95$6), $MachinePrecision] * t$95$8), $MachinePrecision] - t$95$7), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision] - x1), $MachinePrecision] - t$95$5), $MachinePrecision]), $MachinePrecision], Infinity], N[(x1 - N[(N[(N[(N[(N[(t$95$1 * N[(t$95$7 + N[(N[(t$95$6 - 3.0), $MachinePrecision] * t$95$8), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(3.0 * t$95$0), $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision] - x1), $MachinePrecision] - t$95$5), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(6.0 * x1 + -3.0), $MachinePrecision] * x1 + N[(N[(2.0 * x2 + -3.0), $MachinePrecision] * 4.0 + 9.0), $MachinePrecision]), $MachinePrecision] * x1 + N[(N[(-2.0 * x2 + 3.0), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision] * x1), $MachinePrecision] + x1), $MachinePrecision]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := -1 - x1 \cdot x1\\
t_2 := \left(x1 \cdot x1\right) \cdot x1\\
t_3 := \left(x2 \cdot 2 + t\_0\right) - x1\\
t_4 := 1 + x1 \cdot x1\\
t_5 := \frac{\left(t\_0 - x2 \cdot 2\right) - x1}{t\_4} \cdot 3\\
t_6 := \frac{t\_3}{t\_4}\\
t_7 := \left(4 \cdot t\_6 - 6\right) \cdot \left(x1 \cdot x1\right)\\
t_8 := t\_6 \cdot \left(2 \cdot x1\right)\\
\mathbf{if}\;x1 - \left(\left(\left(\left(\frac{t\_3}{t\_1} \cdot t\_0 - t\_1 \cdot \left(\left(3 - t\_6\right) \cdot t\_8 - t\_7\right)\right) - t\_2\right) - x1\right) - t\_5\right) \leq \infty:\\
\;\;\;\;x1 - \left(\left(\left(\left(t\_1 \cdot \left(t\_7 + \left(t\_6 - 3\right) \cdot t\_8\right) - 3 \cdot t\_0\right) - t\_2\right) - x1\right) - t\_5\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(6, x1, -3\right), x1, \mathsf{fma}\left(\mathsf{fma}\left(2, x2, -3\right), 4, 9\right)\right), x1, \mathsf{fma}\left(-2, x2, 3\right) \cdot -6\right) \cdot x1 + x1\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.4%
Taylor expanded in x1 around inf
Applied rewrites98.3%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites100.0%
Taylor expanded in x1 around 0
Applied rewrites100.0%
Final simplification98.8%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (- -1.0 (* x1 x1)))
(t_2 (- (+ (* x2 2.0) t_0) x1))
(t_3 (+ 1.0 (* x1 x1)))
(t_4 (/ t_2 t_3)))
(if (<=
(-
x1
(-
(-
(-
(-
(* (/ t_2 t_1) t_0)
(*
t_1
(-
(* (- 3.0 t_4) (* t_4 (* 2.0 x1)))
(* (- (* 4.0 t_4) 6.0) (* x1 x1)))))
(* (* x1 x1) x1))
x1)
(* (/ (- (- t_0 (* x2 2.0)) x1) t_3) 3.0)))
1e+234)
(* -6.0 x2)
(* (* 9.0 x1) x1))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = -1.0 - (x1 * x1);
double t_2 = ((x2 * 2.0) + t_0) - x1;
double t_3 = 1.0 + (x1 * x1);
double t_4 = t_2 / t_3;
double tmp;
if ((x1 - ((((((t_2 / t_1) * t_0) - (t_1 * (((3.0 - t_4) * (t_4 * (2.0 * x1))) - (((4.0 * t_4) - 6.0) * (x1 * x1))))) - ((x1 * x1) * x1)) - x1) - ((((t_0 - (x2 * 2.0)) - x1) / t_3) * 3.0))) <= 1e+234) {
tmp = -6.0 * x2;
} else {
tmp = (9.0 * x1) * x1;
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_0 = (3.0d0 * x1) * x1
t_1 = (-1.0d0) - (x1 * x1)
t_2 = ((x2 * 2.0d0) + t_0) - x1
t_3 = 1.0d0 + (x1 * x1)
t_4 = t_2 / t_3
if ((x1 - ((((((t_2 / t_1) * t_0) - (t_1 * (((3.0d0 - t_4) * (t_4 * (2.0d0 * x1))) - (((4.0d0 * t_4) - 6.0d0) * (x1 * x1))))) - ((x1 * x1) * x1)) - x1) - ((((t_0 - (x2 * 2.0d0)) - x1) / t_3) * 3.0d0))) <= 1d+234) then
tmp = (-6.0d0) * x2
else
tmp = (9.0d0 * x1) * x1
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = -1.0 - (x1 * x1);
double t_2 = ((x2 * 2.0) + t_0) - x1;
double t_3 = 1.0 + (x1 * x1);
double t_4 = t_2 / t_3;
double tmp;
if ((x1 - ((((((t_2 / t_1) * t_0) - (t_1 * (((3.0 - t_4) * (t_4 * (2.0 * x1))) - (((4.0 * t_4) - 6.0) * (x1 * x1))))) - ((x1 * x1) * x1)) - x1) - ((((t_0 - (x2 * 2.0)) - x1) / t_3) * 3.0))) <= 1e+234) {
tmp = -6.0 * x2;
} else {
tmp = (9.0 * x1) * x1;
}
return tmp;
}
def code(x1, x2): t_0 = (3.0 * x1) * x1 t_1 = -1.0 - (x1 * x1) t_2 = ((x2 * 2.0) + t_0) - x1 t_3 = 1.0 + (x1 * x1) t_4 = t_2 / t_3 tmp = 0 if (x1 - ((((((t_2 / t_1) * t_0) - (t_1 * (((3.0 - t_4) * (t_4 * (2.0 * x1))) - (((4.0 * t_4) - 6.0) * (x1 * x1))))) - ((x1 * x1) * x1)) - x1) - ((((t_0 - (x2 * 2.0)) - x1) / t_3) * 3.0))) <= 1e+234: tmp = -6.0 * x2 else: tmp = (9.0 * x1) * x1 return tmp
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(-1.0 - Float64(x1 * x1)) t_2 = Float64(Float64(Float64(x2 * 2.0) + t_0) - x1) t_3 = Float64(1.0 + Float64(x1 * x1)) t_4 = Float64(t_2 / t_3) tmp = 0.0 if (Float64(x1 - Float64(Float64(Float64(Float64(Float64(Float64(t_2 / t_1) * t_0) - Float64(t_1 * Float64(Float64(Float64(3.0 - t_4) * Float64(t_4 * Float64(2.0 * x1))) - Float64(Float64(Float64(4.0 * t_4) - 6.0) * Float64(x1 * x1))))) - Float64(Float64(x1 * x1) * x1)) - x1) - Float64(Float64(Float64(Float64(t_0 - Float64(x2 * 2.0)) - x1) / t_3) * 3.0))) <= 1e+234) tmp = Float64(-6.0 * x2); else tmp = Float64(Float64(9.0 * x1) * x1); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (3.0 * x1) * x1; t_1 = -1.0 - (x1 * x1); t_2 = ((x2 * 2.0) + t_0) - x1; t_3 = 1.0 + (x1 * x1); t_4 = t_2 / t_3; tmp = 0.0; if ((x1 - ((((((t_2 / t_1) * t_0) - (t_1 * (((3.0 - t_4) * (t_4 * (2.0 * x1))) - (((4.0 * t_4) - 6.0) * (x1 * x1))))) - ((x1 * x1) * x1)) - x1) - ((((t_0 - (x2 * 2.0)) - x1) / t_3) * 3.0))) <= 1e+234) tmp = -6.0 * x2; else tmp = (9.0 * x1) * x1; end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(-1.0 - N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x2 * 2.0), $MachinePrecision] + t$95$0), $MachinePrecision] - x1), $MachinePrecision]}, Block[{t$95$3 = N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(t$95$2 / t$95$3), $MachinePrecision]}, If[LessEqual[N[(x1 - N[(N[(N[(N[(N[(N[(t$95$2 / t$95$1), $MachinePrecision] * t$95$0), $MachinePrecision] - N[(t$95$1 * N[(N[(N[(3.0 - t$95$4), $MachinePrecision] * N[(t$95$4 * N[(2.0 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(4.0 * t$95$4), $MachinePrecision] - 6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] - N[(N[(N[(N[(t$95$0 - N[(x2 * 2.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$3), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+234], N[(-6.0 * x2), $MachinePrecision], N[(N[(9.0 * x1), $MachinePrecision] * x1), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := -1 - x1 \cdot x1\\
t_2 := \left(x2 \cdot 2 + t\_0\right) - x1\\
t_3 := 1 + x1 \cdot x1\\
t_4 := \frac{t\_2}{t\_3}\\
\mathbf{if}\;x1 - \left(\left(\left(\left(\frac{t\_2}{t\_1} \cdot t\_0 - t\_1 \cdot \left(\left(3 - t\_4\right) \cdot \left(t\_4 \cdot \left(2 \cdot x1\right)\right) - \left(4 \cdot t\_4 - 6\right) \cdot \left(x1 \cdot x1\right)\right)\right) - \left(x1 \cdot x1\right) \cdot x1\right) - x1\right) - \frac{\left(t\_0 - x2 \cdot 2\right) - x1}{t\_3} \cdot 3\right) \leq 10^{+234}:\\
\;\;\;\;-6 \cdot x2\\
\mathbf{else}:\\
\;\;\;\;\left(9 \cdot x1\right) \cdot x1\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 1.00000000000000002e234Initial program 99.3%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites17.0%
Taylor expanded in x1 around 0
Applied rewrites7.5%
Taylor expanded in x1 around 0
lower-*.f6443.9
Applied rewrites43.9%
if 1.00000000000000002e234 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 36.2%
Applied rewrites43.0%
Taylor expanded in x1 around 0
Applied rewrites58.2%
Taylor expanded in x1 around inf
Applied rewrites47.8%
Taylor expanded in x2 around 0
Applied rewrites59.1%
Final simplification50.8%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (/ (- (fma x2 2.0 t_0) x1) (fma x1 x1 1.0)))
(t_2
(fma
(fma 4.0 t_1 -6.0)
(* x1 x1)
(* (* t_1 (* 2.0 x1)) (- t_1 3.0)))))
(if (<= x1 -1e+154)
(* (* 9.0 x1) x1)
(if (<= x1 -0.9)
(+
(fma
(* x1 x1)
x1
(+ (fma 3.0 3.0 x1) (fma t_2 (fma x1 x1 1.0) (* t_1 t_0))))
x1)
(if (<= x1 235000.0)
(+
(fma
(* x1 x1)
x1
(+
(fma
t_2
(fma x1 x1 1.0)
(* (fma (fma (fma -2.0 x2 3.0) x1 -1.0) x1 (* x2 2.0)) t_0))
(fma (/ (- (fma -2.0 x2 t_0) x1) (fma x1 x1 1.0)) 3.0 x1)))
x1)
(+
(*
(pow x1 4.0)
(-
6.0
(* (/ 1.0 x1) (- 3.0 (/ (fma 4.0 (fma 2.0 x2 -3.0) 9.0) x1)))))
x1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (fma(x2, 2.0, t_0) - x1) / fma(x1, x1, 1.0);
double t_2 = fma(fma(4.0, t_1, -6.0), (x1 * x1), ((t_1 * (2.0 * x1)) * (t_1 - 3.0)));
double tmp;
if (x1 <= -1e+154) {
tmp = (9.0 * x1) * x1;
} else if (x1 <= -0.9) {
tmp = fma((x1 * x1), x1, (fma(3.0, 3.0, x1) + fma(t_2, fma(x1, x1, 1.0), (t_1 * t_0)))) + x1;
} else if (x1 <= 235000.0) {
tmp = fma((x1 * x1), x1, (fma(t_2, fma(x1, x1, 1.0), (fma(fma(fma(-2.0, x2, 3.0), x1, -1.0), x1, (x2 * 2.0)) * t_0)) + fma(((fma(-2.0, x2, t_0) - x1) / fma(x1, x1, 1.0)), 3.0, x1))) + x1;
} else {
tmp = (pow(x1, 4.0) * (6.0 - ((1.0 / x1) * (3.0 - (fma(4.0, fma(2.0, x2, -3.0), 9.0) / x1))))) + x1;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(fma(x2, 2.0, t_0) - x1) / fma(x1, x1, 1.0)) t_2 = fma(fma(4.0, t_1, -6.0), Float64(x1 * x1), Float64(Float64(t_1 * Float64(2.0 * x1)) * Float64(t_1 - 3.0))) tmp = 0.0 if (x1 <= -1e+154) tmp = Float64(Float64(9.0 * x1) * x1); elseif (x1 <= -0.9) tmp = Float64(fma(Float64(x1 * x1), x1, Float64(fma(3.0, 3.0, x1) + fma(t_2, fma(x1, x1, 1.0), Float64(t_1 * t_0)))) + x1); elseif (x1 <= 235000.0) tmp = Float64(fma(Float64(x1 * x1), x1, Float64(fma(t_2, fma(x1, x1, 1.0), Float64(fma(fma(fma(-2.0, x2, 3.0), x1, -1.0), x1, Float64(x2 * 2.0)) * t_0)) + fma(Float64(Float64(fma(-2.0, x2, t_0) - x1) / fma(x1, x1, 1.0)), 3.0, x1))) + x1); else tmp = Float64(Float64((x1 ^ 4.0) * Float64(6.0 - Float64(Float64(1.0 / x1) * Float64(3.0 - Float64(fma(4.0, fma(2.0, x2, -3.0), 9.0) / x1))))) + x1); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(x2 * 2.0 + t$95$0), $MachinePrecision] - x1), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(4.0 * t$95$1 + -6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision] + N[(N[(t$95$1 * N[(2.0 * x1), $MachinePrecision]), $MachinePrecision] * N[(t$95$1 - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x1, -1e+154], N[(N[(9.0 * x1), $MachinePrecision] * x1), $MachinePrecision], If[LessEqual[x1, -0.9], N[(N[(N[(x1 * x1), $MachinePrecision] * x1 + N[(N[(3.0 * 3.0 + x1), $MachinePrecision] + N[(t$95$2 * N[(x1 * x1 + 1.0), $MachinePrecision] + N[(t$95$1 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], If[LessEqual[x1, 235000.0], N[(N[(N[(x1 * x1), $MachinePrecision] * x1 + N[(N[(t$95$2 * N[(x1 * x1 + 1.0), $MachinePrecision] + N[(N[(N[(N[(-2.0 * x2 + 3.0), $MachinePrecision] * x1 + -1.0), $MachinePrecision] * x1 + N[(x2 * 2.0), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(-2.0 * x2 + t$95$0), $MachinePrecision] - x1), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] * 3.0 + x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], N[(N[(N[Power[x1, 4.0], $MachinePrecision] * N[(6.0 - N[(N[(1.0 / x1), $MachinePrecision] * N[(3.0 - N[(N[(4.0 * N[(2.0 * x2 + -3.0), $MachinePrecision] + 9.0), $MachinePrecision] / x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := \frac{\mathsf{fma}\left(x2, 2, t\_0\right) - x1}{\mathsf{fma}\left(x1, x1, 1\right)}\\
t_2 := \mathsf{fma}\left(\mathsf{fma}\left(4, t\_1, -6\right), x1 \cdot x1, \left(t\_1 \cdot \left(2 \cdot x1\right)\right) \cdot \left(t\_1 - 3\right)\right)\\
\mathbf{if}\;x1 \leq -1 \cdot 10^{+154}:\\
\;\;\;\;\left(9 \cdot x1\right) \cdot x1\\
\mathbf{elif}\;x1 \leq -0.9:\\
\;\;\;\;\mathsf{fma}\left(x1 \cdot x1, x1, \mathsf{fma}\left(3, 3, x1\right) + \mathsf{fma}\left(t\_2, \mathsf{fma}\left(x1, x1, 1\right), t\_1 \cdot t\_0\right)\right) + x1\\
\mathbf{elif}\;x1 \leq 235000:\\
\;\;\;\;\mathsf{fma}\left(x1 \cdot x1, x1, \mathsf{fma}\left(t\_2, \mathsf{fma}\left(x1, x1, 1\right), \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-2, x2, 3\right), x1, -1\right), x1, x2 \cdot 2\right) \cdot t\_0\right) + \mathsf{fma}\left(\frac{\mathsf{fma}\left(-2, x2, t\_0\right) - x1}{\mathsf{fma}\left(x1, x1, 1\right)}, 3, x1\right)\right) + x1\\
\mathbf{else}:\\
\;\;\;\;{x1}^{4} \cdot \left(6 - \frac{1}{x1} \cdot \left(3 - \frac{\mathsf{fma}\left(4, \mathsf{fma}\left(2, x2, -3\right), 9\right)}{x1}\right)\right) + x1\\
\end{array}
\end{array}
if x1 < -1.00000000000000004e154Initial program 0.0%
Applied rewrites0.0%
Taylor expanded in x1 around 0
Applied rewrites59.4%
Taylor expanded in x1 around inf
Applied rewrites62.5%
Taylor expanded in x2 around 0
Applied rewrites100.0%
if -1.00000000000000004e154 < x1 < -0.900000000000000022Initial program 73.6%
Applied rewrites99.5%
Taylor expanded in x1 around inf
Applied rewrites99.5%
if -0.900000000000000022 < x1 < 235000Initial program 99.4%
Applied rewrites99.7%
Taylor expanded in x1 around 0
+-commutativeN/A
*-commutativeN/A
cancel-sign-sub-invN/A
metadata-evalN/A
lower-fma.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6499.7
Applied rewrites99.7%
if 235000 < x1 Initial program 47.6%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites94.0%
Taylor expanded in x1 around inf
Applied rewrites94.0%
Applied rewrites94.0%
Final simplification98.2%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (* (* 9.0 x1) x1))
(t_2 (/ (- (fma x2 2.0 t_0) x1) (fma x1 x1 1.0)))
(t_3
(+
(fma
(* x1 x1)
x1
(+
(fma 3.0 3.0 x1)
(fma
(fma
(fma 4.0 t_2 -6.0)
(* x1 x1)
(* (* t_2 (* 2.0 x1)) (- t_2 3.0)))
(fma x1 x1 1.0)
(* t_2 t_0))))
x1)))
(if (<= x1 -1e+154)
t_1
(if (<= x1 -4.8e-6)
t_3
(if (<= x1 0.00039)
(fma
(fma x1 (fma 12.0 x1 (fma 8.0 x2 -12.0)) -6.0)
x2
(* (fma 9.0 x1 -1.0) x1))
(if (<= x1 2e+153) t_3 t_1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (9.0 * x1) * x1;
double t_2 = (fma(x2, 2.0, t_0) - x1) / fma(x1, x1, 1.0);
double t_3 = fma((x1 * x1), x1, (fma(3.0, 3.0, x1) + fma(fma(fma(4.0, t_2, -6.0), (x1 * x1), ((t_2 * (2.0 * x1)) * (t_2 - 3.0))), fma(x1, x1, 1.0), (t_2 * t_0)))) + x1;
double tmp;
if (x1 <= -1e+154) {
tmp = t_1;
} else if (x1 <= -4.8e-6) {
tmp = t_3;
} else if (x1 <= 0.00039) {
tmp = fma(fma(x1, fma(12.0, x1, fma(8.0, x2, -12.0)), -6.0), x2, (fma(9.0, x1, -1.0) * x1));
} else if (x1 <= 2e+153) {
tmp = t_3;
} else {
tmp = t_1;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(9.0 * x1) * x1) t_2 = Float64(Float64(fma(x2, 2.0, t_0) - x1) / fma(x1, x1, 1.0)) t_3 = Float64(fma(Float64(x1 * x1), x1, Float64(fma(3.0, 3.0, x1) + fma(fma(fma(4.0, t_2, -6.0), Float64(x1 * x1), Float64(Float64(t_2 * Float64(2.0 * x1)) * Float64(t_2 - 3.0))), fma(x1, x1, 1.0), Float64(t_2 * t_0)))) + x1) tmp = 0.0 if (x1 <= -1e+154) tmp = t_1; elseif (x1 <= -4.8e-6) tmp = t_3; elseif (x1 <= 0.00039) tmp = fma(fma(x1, fma(12.0, x1, fma(8.0, x2, -12.0)), -6.0), x2, Float64(fma(9.0, x1, -1.0) * x1)); elseif (x1 <= 2e+153) tmp = t_3; else tmp = t_1; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(9.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(x2 * 2.0 + t$95$0), $MachinePrecision] - x1), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(x1 * x1), $MachinePrecision] * x1 + N[(N[(3.0 * 3.0 + x1), $MachinePrecision] + N[(N[(N[(4.0 * t$95$2 + -6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision] + N[(N[(t$95$2 * N[(2.0 * x1), $MachinePrecision]), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1 + 1.0), $MachinePrecision] + N[(t$95$2 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]}, If[LessEqual[x1, -1e+154], t$95$1, If[LessEqual[x1, -4.8e-6], t$95$3, If[LessEqual[x1, 0.00039], N[(N[(x1 * N[(12.0 * x1 + N[(8.0 * x2 + -12.0), $MachinePrecision]), $MachinePrecision] + -6.0), $MachinePrecision] * x2 + N[(N[(9.0 * x1 + -1.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision], If[LessEqual[x1, 2e+153], t$95$3, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := \left(9 \cdot x1\right) \cdot x1\\
t_2 := \frac{\mathsf{fma}\left(x2, 2, t\_0\right) - x1}{\mathsf{fma}\left(x1, x1, 1\right)}\\
t_3 := \mathsf{fma}\left(x1 \cdot x1, x1, \mathsf{fma}\left(3, 3, x1\right) + \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(4, t\_2, -6\right), x1 \cdot x1, \left(t\_2 \cdot \left(2 \cdot x1\right)\right) \cdot \left(t\_2 - 3\right)\right), \mathsf{fma}\left(x1, x1, 1\right), t\_2 \cdot t\_0\right)\right) + x1\\
\mathbf{if}\;x1 \leq -1 \cdot 10^{+154}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x1 \leq -4.8 \cdot 10^{-6}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;x1 \leq 0.00039:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x1, \mathsf{fma}\left(12, x1, \mathsf{fma}\left(8, x2, -12\right)\right), -6\right), x2, \mathsf{fma}\left(9, x1, -1\right) \cdot x1\right)\\
\mathbf{elif}\;x1 \leq 2 \cdot 10^{+153}:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x1 < -1.00000000000000004e154 or 2e153 < x1 Initial program 0.0%
Applied rewrites0.0%
Taylor expanded in x1 around 0
Applied rewrites74.2%
Taylor expanded in x1 around inf
Applied rewrites69.7%
Taylor expanded in x2 around 0
Applied rewrites100.0%
if -1.00000000000000004e154 < x1 < -4.7999999999999998e-6 or 3.89999999999999993e-4 < x1 < 2e153Initial program 86.7%
Applied rewrites99.6%
Taylor expanded in x1 around inf
Applied rewrites99.6%
if -4.7999999999999998e-6 < x1 < 3.89999999999999993e-4Initial program 99.4%
Applied rewrites99.7%
Taylor expanded in x1 around 0
Applied rewrites89.2%
Taylor expanded in x2 around 0
Applied rewrites75.5%
Taylor expanded in x2 around 0
Applied rewrites99.5%
Final simplification99.6%
(FPCore (x1 x2)
:precision binary64
(if (<= x1 -1.2e+16)
(+ (* (- 6.0 (/ (- 3.0 (/ (* 8.0 x2) x1)) x1)) (pow x1 4.0)) x1)
(if (<= x1 235000.0)
(+
(+
(+ (* (* (* (/ x1 (fma x1 x1 1.0)) 8.0) x2) x2) x1)
(* (/ (- (- (* (* 3.0 x1) x1) (* x2 2.0)) x1) (+ 1.0 (* x1 x1))) 3.0))
x1)
(+
(*
(pow x1 4.0)
(- 6.0 (* (/ 1.0 x1) (- 3.0 (/ (fma 4.0 (fma 2.0 x2 -3.0) 9.0) x1)))))
x1))))
double code(double x1, double x2) {
double tmp;
if (x1 <= -1.2e+16) {
tmp = ((6.0 - ((3.0 - ((8.0 * x2) / x1)) / x1)) * pow(x1, 4.0)) + x1;
} else if (x1 <= 235000.0) {
tmp = ((((((x1 / fma(x1, x1, 1.0)) * 8.0) * x2) * x2) + x1) + ((((((3.0 * x1) * x1) - (x2 * 2.0)) - x1) / (1.0 + (x1 * x1))) * 3.0)) + x1;
} else {
tmp = (pow(x1, 4.0) * (6.0 - ((1.0 / x1) * (3.0 - (fma(4.0, fma(2.0, x2, -3.0), 9.0) / x1))))) + x1;
}
return tmp;
}
function code(x1, x2) tmp = 0.0 if (x1 <= -1.2e+16) tmp = Float64(Float64(Float64(6.0 - Float64(Float64(3.0 - Float64(Float64(8.0 * x2) / x1)) / x1)) * (x1 ^ 4.0)) + x1); elseif (x1 <= 235000.0) tmp = Float64(Float64(Float64(Float64(Float64(Float64(Float64(x1 / fma(x1, x1, 1.0)) * 8.0) * x2) * x2) + x1) + Float64(Float64(Float64(Float64(Float64(Float64(3.0 * x1) * x1) - Float64(x2 * 2.0)) - x1) / Float64(1.0 + Float64(x1 * x1))) * 3.0)) + x1); else tmp = Float64(Float64((x1 ^ 4.0) * Float64(6.0 - Float64(Float64(1.0 / x1) * Float64(3.0 - Float64(fma(4.0, fma(2.0, x2, -3.0), 9.0) / x1))))) + x1); end return tmp end
code[x1_, x2_] := If[LessEqual[x1, -1.2e+16], N[(N[(N[(6.0 - N[(N[(3.0 - N[(N[(8.0 * x2), $MachinePrecision] / x1), $MachinePrecision]), $MachinePrecision] / x1), $MachinePrecision]), $MachinePrecision] * N[Power[x1, 4.0], $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], If[LessEqual[x1, 235000.0], N[(N[(N[(N[(N[(N[(N[(x1 / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] * 8.0), $MachinePrecision] * x2), $MachinePrecision] * x2), $MachinePrecision] + x1), $MachinePrecision] + N[(N[(N[(N[(N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision] - N[(x2 * 2.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], N[(N[(N[Power[x1, 4.0], $MachinePrecision] * N[(6.0 - N[(N[(1.0 / x1), $MachinePrecision] * N[(3.0 - N[(N[(4.0 * N[(2.0 * x2 + -3.0), $MachinePrecision] + 9.0), $MachinePrecision] / x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -1.2 \cdot 10^{+16}:\\
\;\;\;\;\left(6 - \frac{3 - \frac{8 \cdot x2}{x1}}{x1}\right) \cdot {x1}^{4} + x1\\
\mathbf{elif}\;x1 \leq 235000:\\
\;\;\;\;\left(\left(\left(\left(\frac{x1}{\mathsf{fma}\left(x1, x1, 1\right)} \cdot 8\right) \cdot x2\right) \cdot x2 + x1\right) + \frac{\left(\left(3 \cdot x1\right) \cdot x1 - x2 \cdot 2\right) - x1}{1 + x1 \cdot x1} \cdot 3\right) + x1\\
\mathbf{else}:\\
\;\;\;\;{x1}^{4} \cdot \left(6 - \frac{1}{x1} \cdot \left(3 - \frac{\mathsf{fma}\left(4, \mathsf{fma}\left(2, x2, -3\right), 9\right)}{x1}\right)\right) + x1\\
\end{array}
\end{array}
if x1 < -1.2e16Initial program 31.4%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites93.0%
Taylor expanded in x1 around inf
Applied rewrites93.0%
Taylor expanded in x2 around inf
Applied rewrites93.0%
if -1.2e16 < x1 < 235000Initial program 99.3%
Taylor expanded in x2 around inf
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
unpow2N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6498.3
Applied rewrites98.3%
if 235000 < x1 Initial program 47.6%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites94.0%
Taylor expanded in x1 around inf
Applied rewrites94.0%
Applied rewrites94.0%
Final simplification96.0%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (+ (* (- 6.0 (/ (- 3.0 (/ (* 8.0 x2) x1)) x1)) (pow x1 4.0)) x1)))
(if (<= x1 -1.2e+16)
t_0
(if (<= x1 250000.0)
(+
(+
(+ (* (* (* (/ x1 (fma x1 x1 1.0)) 8.0) x2) x2) x1)
(* (/ (- (- (* (* 3.0 x1) x1) (* x2 2.0)) x1) (+ 1.0 (* x1 x1))) 3.0))
x1)
t_0))))
double code(double x1, double x2) {
double t_0 = ((6.0 - ((3.0 - ((8.0 * x2) / x1)) / x1)) * pow(x1, 4.0)) + x1;
double tmp;
if (x1 <= -1.2e+16) {
tmp = t_0;
} else if (x1 <= 250000.0) {
tmp = ((((((x1 / fma(x1, x1, 1.0)) * 8.0) * x2) * x2) + x1) + ((((((3.0 * x1) * x1) - (x2 * 2.0)) - x1) / (1.0 + (x1 * x1))) * 3.0)) + x1;
} else {
tmp = t_0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(Float64(6.0 - Float64(Float64(3.0 - Float64(Float64(8.0 * x2) / x1)) / x1)) * (x1 ^ 4.0)) + x1) tmp = 0.0 if (x1 <= -1.2e+16) tmp = t_0; elseif (x1 <= 250000.0) tmp = Float64(Float64(Float64(Float64(Float64(Float64(Float64(x1 / fma(x1, x1, 1.0)) * 8.0) * x2) * x2) + x1) + Float64(Float64(Float64(Float64(Float64(Float64(3.0 * x1) * x1) - Float64(x2 * 2.0)) - x1) / Float64(1.0 + Float64(x1 * x1))) * 3.0)) + x1); else tmp = t_0; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(N[(6.0 - N[(N[(3.0 - N[(N[(8.0 * x2), $MachinePrecision] / x1), $MachinePrecision]), $MachinePrecision] / x1), $MachinePrecision]), $MachinePrecision] * N[Power[x1, 4.0], $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]}, If[LessEqual[x1, -1.2e+16], t$95$0, If[LessEqual[x1, 250000.0], N[(N[(N[(N[(N[(N[(N[(x1 / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] * 8.0), $MachinePrecision] * x2), $MachinePrecision] * x2), $MachinePrecision] + x1), $MachinePrecision] + N[(N[(N[(N[(N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision] - N[(x2 * 2.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(6 - \frac{3 - \frac{8 \cdot x2}{x1}}{x1}\right) \cdot {x1}^{4} + x1\\
\mathbf{if}\;x1 \leq -1.2 \cdot 10^{+16}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x1 \leq 250000:\\
\;\;\;\;\left(\left(\left(\left(\frac{x1}{\mathsf{fma}\left(x1, x1, 1\right)} \cdot 8\right) \cdot x2\right) \cdot x2 + x1\right) + \frac{\left(\left(3 \cdot x1\right) \cdot x1 - x2 \cdot 2\right) - x1}{1 + x1 \cdot x1} \cdot 3\right) + x1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x1 < -1.2e16 or 2.5e5 < x1 Initial program 40.2%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites93.5%
Taylor expanded in x1 around inf
Applied rewrites93.5%
Taylor expanded in x2 around inf
Applied rewrites93.5%
if -1.2e16 < x1 < 2.5e5Initial program 99.3%
Taylor expanded in x2 around inf
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
unpow2N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6498.3
Applied rewrites98.3%
Final simplification96.0%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0
(+
(*
(fma
(fma (fma 6.0 x1 -3.0) x1 (fma (fma 2.0 x2 -3.0) 4.0 9.0))
x1
(* (fma -2.0 x2 3.0) -6.0))
x1)
x1)))
(if (<= x1 -1.2e+16)
t_0
(if (<= x1 235000.0)
(+
(+
(+ (* (* (* (/ x1 (fma x1 x1 1.0)) 8.0) x2) x2) x1)
(* (/ (- (- (* (* 3.0 x1) x1) (* x2 2.0)) x1) (+ 1.0 (* x1 x1))) 3.0))
x1)
t_0))))
double code(double x1, double x2) {
double t_0 = (fma(fma(fma(6.0, x1, -3.0), x1, fma(fma(2.0, x2, -3.0), 4.0, 9.0)), x1, (fma(-2.0, x2, 3.0) * -6.0)) * x1) + x1;
double tmp;
if (x1 <= -1.2e+16) {
tmp = t_0;
} else if (x1 <= 235000.0) {
tmp = ((((((x1 / fma(x1, x1, 1.0)) * 8.0) * x2) * x2) + x1) + ((((((3.0 * x1) * x1) - (x2 * 2.0)) - x1) / (1.0 + (x1 * x1))) * 3.0)) + x1;
} else {
tmp = t_0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(fma(fma(fma(6.0, x1, -3.0), x1, fma(fma(2.0, x2, -3.0), 4.0, 9.0)), x1, Float64(fma(-2.0, x2, 3.0) * -6.0)) * x1) + x1) tmp = 0.0 if (x1 <= -1.2e+16) tmp = t_0; elseif (x1 <= 235000.0) tmp = Float64(Float64(Float64(Float64(Float64(Float64(Float64(x1 / fma(x1, x1, 1.0)) * 8.0) * x2) * x2) + x1) + Float64(Float64(Float64(Float64(Float64(Float64(3.0 * x1) * x1) - Float64(x2 * 2.0)) - x1) / Float64(1.0 + Float64(x1 * x1))) * 3.0)) + x1); else tmp = t_0; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(N[(N[(N[(6.0 * x1 + -3.0), $MachinePrecision] * x1 + N[(N[(2.0 * x2 + -3.0), $MachinePrecision] * 4.0 + 9.0), $MachinePrecision]), $MachinePrecision] * x1 + N[(N[(-2.0 * x2 + 3.0), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision] * x1), $MachinePrecision] + x1), $MachinePrecision]}, If[LessEqual[x1, -1.2e+16], t$95$0, If[LessEqual[x1, 235000.0], N[(N[(N[(N[(N[(N[(N[(x1 / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] * 8.0), $MachinePrecision] * x2), $MachinePrecision] * x2), $MachinePrecision] + x1), $MachinePrecision] + N[(N[(N[(N[(N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision] - N[(x2 * 2.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(6, x1, -3\right), x1, \mathsf{fma}\left(\mathsf{fma}\left(2, x2, -3\right), 4, 9\right)\right), x1, \mathsf{fma}\left(-2, x2, 3\right) \cdot -6\right) \cdot x1 + x1\\
\mathbf{if}\;x1 \leq -1.2 \cdot 10^{+16}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x1 \leq 235000:\\
\;\;\;\;\left(\left(\left(\left(\frac{x1}{\mathsf{fma}\left(x1, x1, 1\right)} \cdot 8\right) \cdot x2\right) \cdot x2 + x1\right) + \frac{\left(\left(3 \cdot x1\right) \cdot x1 - x2 \cdot 2\right) - x1}{1 + x1 \cdot x1} \cdot 3\right) + x1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x1 < -1.2e16 or 235000 < x1 Initial program 40.2%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites93.5%
Taylor expanded in x1 around 0
Applied rewrites93.5%
if -1.2e16 < x1 < 235000Initial program 99.3%
Taylor expanded in x2 around inf
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
unpow2N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6498.3
Applied rewrites98.3%
Final simplification96.0%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0
(+
(*
(fma
(fma (fma 6.0 x1 -3.0) x1 (fma (fma 2.0 x2 -3.0) 4.0 9.0))
x1
(* (fma -2.0 x2 3.0) -6.0))
x1)
x1)))
(if (<= x1 -24000.0)
t_0
(if (<= x1 80000.0)
(fma
(fma x1 (fma 12.0 x1 (fma 8.0 x2 -12.0)) -6.0)
x2
(* (fma 9.0 x1 -1.0) x1))
t_0))))
double code(double x1, double x2) {
double t_0 = (fma(fma(fma(6.0, x1, -3.0), x1, fma(fma(2.0, x2, -3.0), 4.0, 9.0)), x1, (fma(-2.0, x2, 3.0) * -6.0)) * x1) + x1;
double tmp;
if (x1 <= -24000.0) {
tmp = t_0;
} else if (x1 <= 80000.0) {
tmp = fma(fma(x1, fma(12.0, x1, fma(8.0, x2, -12.0)), -6.0), x2, (fma(9.0, x1, -1.0) * x1));
} else {
tmp = t_0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(fma(fma(fma(6.0, x1, -3.0), x1, fma(fma(2.0, x2, -3.0), 4.0, 9.0)), x1, Float64(fma(-2.0, x2, 3.0) * -6.0)) * x1) + x1) tmp = 0.0 if (x1 <= -24000.0) tmp = t_0; elseif (x1 <= 80000.0) tmp = fma(fma(x1, fma(12.0, x1, fma(8.0, x2, -12.0)), -6.0), x2, Float64(fma(9.0, x1, -1.0) * x1)); else tmp = t_0; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(N[(N[(N[(6.0 * x1 + -3.0), $MachinePrecision] * x1 + N[(N[(2.0 * x2 + -3.0), $MachinePrecision] * 4.0 + 9.0), $MachinePrecision]), $MachinePrecision] * x1 + N[(N[(-2.0 * x2 + 3.0), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision] * x1), $MachinePrecision] + x1), $MachinePrecision]}, If[LessEqual[x1, -24000.0], t$95$0, If[LessEqual[x1, 80000.0], N[(N[(x1 * N[(12.0 * x1 + N[(8.0 * x2 + -12.0), $MachinePrecision]), $MachinePrecision] + -6.0), $MachinePrecision] * x2 + N[(N[(9.0 * x1 + -1.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(6, x1, -3\right), x1, \mathsf{fma}\left(\mathsf{fma}\left(2, x2, -3\right), 4, 9\right)\right), x1, \mathsf{fma}\left(-2, x2, 3\right) \cdot -6\right) \cdot x1 + x1\\
\mathbf{if}\;x1 \leq -24000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x1 \leq 80000:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x1, \mathsf{fma}\left(12, x1, \mathsf{fma}\left(8, x2, -12\right)\right), -6\right), x2, \mathsf{fma}\left(9, x1, -1\right) \cdot x1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x1 < -24000 or 8e4 < x1 Initial program 41.1%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites92.9%
Taylor expanded in x1 around 0
Applied rewrites92.8%
if -24000 < x1 < 8e4Initial program 99.4%
Applied rewrites99.7%
Taylor expanded in x1 around 0
Applied rewrites88.5%
Taylor expanded in x2 around 0
Applied rewrites74.4%
Taylor expanded in x2 around 0
Applied rewrites98.6%
Final simplification95.8%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* (- 6.0 (/ 3.0 x1)) (* x1 x1)) (* x1 x1))))
(if (<= x1 -2.4e+38)
t_0
(if (<= x1 235000.0)
(fma
(fma x1 (fma 12.0 x1 (fma 8.0 x2 -12.0)) -6.0)
x2
(* (fma 9.0 x1 -1.0) x1))
t_0))))
double code(double x1, double x2) {
double t_0 = ((6.0 - (3.0 / x1)) * (x1 * x1)) * (x1 * x1);
double tmp;
if (x1 <= -2.4e+38) {
tmp = t_0;
} else if (x1 <= 235000.0) {
tmp = fma(fma(x1, fma(12.0, x1, fma(8.0, x2, -12.0)), -6.0), x2, (fma(9.0, x1, -1.0) * x1));
} else {
tmp = t_0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(Float64(6.0 - Float64(3.0 / x1)) * Float64(x1 * x1)) * Float64(x1 * x1)) tmp = 0.0 if (x1 <= -2.4e+38) tmp = t_0; elseif (x1 <= 235000.0) tmp = fma(fma(x1, fma(12.0, x1, fma(8.0, x2, -12.0)), -6.0), x2, Float64(fma(9.0, x1, -1.0) * x1)); else tmp = t_0; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(N[(6.0 - N[(3.0 / x1), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x1, -2.4e+38], t$95$0, If[LessEqual[x1, 235000.0], N[(N[(x1 * N[(12.0 * x1 + N[(8.0 * x2 + -12.0), $MachinePrecision]), $MachinePrecision] + -6.0), $MachinePrecision] * x2 + N[(N[(9.0 * x1 + -1.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\left(6 - \frac{3}{x1}\right) \cdot \left(x1 \cdot x1\right)\right) \cdot \left(x1 \cdot x1\right)\\
\mathbf{if}\;x1 \leq -2.4 \cdot 10^{+38}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x1 \leq 235000:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x1, \mathsf{fma}\left(12, x1, \mathsf{fma}\left(8, x2, -12\right)\right), -6\right), x2, \mathsf{fma}\left(9, x1, -1\right) \cdot x1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x1 < -2.40000000000000017e38 or 235000 < x1 Initial program 36.1%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites95.6%
Taylor expanded in x1 around 0
Applied rewrites20.7%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower-pow.f6491.7
Applied rewrites91.7%
Applied rewrites91.8%
if -2.40000000000000017e38 < x1 < 235000Initial program 99.3%
Applied rewrites99.6%
Taylor expanded in x1 around 0
Applied rewrites84.7%
Taylor expanded in x2 around 0
Applied rewrites70.8%
Taylor expanded in x2 around 0
Applied rewrites94.1%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* (- 6.0 (/ 3.0 x1)) (* x1 x1)) (* x1 x1))))
(if (<= x1 -2.4e+38)
t_0
(if (<= x1 235000.0)
(fma x2 -6.0 (* (fma (* (fma 2.0 x2 -3.0) x2) 4.0 -1.0) x1))
t_0))))
double code(double x1, double x2) {
double t_0 = ((6.0 - (3.0 / x1)) * (x1 * x1)) * (x1 * x1);
double tmp;
if (x1 <= -2.4e+38) {
tmp = t_0;
} else if (x1 <= 235000.0) {
tmp = fma(x2, -6.0, (fma((fma(2.0, x2, -3.0) * x2), 4.0, -1.0) * x1));
} else {
tmp = t_0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(Float64(6.0 - Float64(3.0 / x1)) * Float64(x1 * x1)) * Float64(x1 * x1)) tmp = 0.0 if (x1 <= -2.4e+38) tmp = t_0; elseif (x1 <= 235000.0) tmp = fma(x2, -6.0, Float64(fma(Float64(fma(2.0, x2, -3.0) * x2), 4.0, -1.0) * x1)); else tmp = t_0; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(N[(6.0 - N[(3.0 / x1), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x1, -2.4e+38], t$95$0, If[LessEqual[x1, 235000.0], N[(x2 * -6.0 + N[(N[(N[(N[(2.0 * x2 + -3.0), $MachinePrecision] * x2), $MachinePrecision] * 4.0 + -1.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\left(6 - \frac{3}{x1}\right) \cdot \left(x1 \cdot x1\right)\right) \cdot \left(x1 \cdot x1\right)\\
\mathbf{if}\;x1 \leq -2.4 \cdot 10^{+38}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x1 \leq 235000:\\
\;\;\;\;\mathsf{fma}\left(x2, -6, \mathsf{fma}\left(\mathsf{fma}\left(2, x2, -3\right) \cdot x2, 4, -1\right) \cdot x1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x1 < -2.40000000000000017e38 or 235000 < x1 Initial program 36.1%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites95.6%
Taylor expanded in x1 around 0
Applied rewrites20.7%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower-pow.f6491.7
Applied rewrites91.7%
Applied rewrites91.8%
if -2.40000000000000017e38 < x1 < 235000Initial program 99.3%
Applied rewrites99.6%
Taylor expanded in x1 around 0
Applied rewrites84.7%
Applied rewrites84.8%
Taylor expanded in x1 around 0
Applied rewrites83.6%
(FPCore (x1 x2)
:precision binary64
(if (<= x1 -2.7e+93)
(* (* 9.0 x1) x1)
(if (<= x1 5.6e+102)
(fma x2 -6.0 (* (fma (* (fma 2.0 x2 -3.0) x2) 4.0 -1.0) x1))
(+ (fma (* x1 x1) x1 (* -6.0 x2)) x1))))
double code(double x1, double x2) {
double tmp;
if (x1 <= -2.7e+93) {
tmp = (9.0 * x1) * x1;
} else if (x1 <= 5.6e+102) {
tmp = fma(x2, -6.0, (fma((fma(2.0, x2, -3.0) * x2), 4.0, -1.0) * x1));
} else {
tmp = fma((x1 * x1), x1, (-6.0 * x2)) + x1;
}
return tmp;
}
function code(x1, x2) tmp = 0.0 if (x1 <= -2.7e+93) tmp = Float64(Float64(9.0 * x1) * x1); elseif (x1 <= 5.6e+102) tmp = fma(x2, -6.0, Float64(fma(Float64(fma(2.0, x2, -3.0) * x2), 4.0, -1.0) * x1)); else tmp = Float64(fma(Float64(x1 * x1), x1, Float64(-6.0 * x2)) + x1); end return tmp end
code[x1_, x2_] := If[LessEqual[x1, -2.7e+93], N[(N[(9.0 * x1), $MachinePrecision] * x1), $MachinePrecision], If[LessEqual[x1, 5.6e+102], N[(x2 * -6.0 + N[(N[(N[(N[(2.0 * x2 + -3.0), $MachinePrecision] * x2), $MachinePrecision] * 4.0 + -1.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x1 * x1), $MachinePrecision] * x1 + N[(-6.0 * x2), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -2.7 \cdot 10^{+93}:\\
\;\;\;\;\left(9 \cdot x1\right) \cdot x1\\
\mathbf{elif}\;x1 \leq 5.6 \cdot 10^{+102}:\\
\;\;\;\;\mathsf{fma}\left(x2, -6, \mathsf{fma}\left(\mathsf{fma}\left(2, x2, -3\right) \cdot x2, 4, -1\right) \cdot x1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x1 \cdot x1, x1, -6 \cdot x2\right) + x1\\
\end{array}
\end{array}
if x1 < -2.6999999999999999e93Initial program 2.5%
Applied rewrites20.0%
Taylor expanded in x1 around 0
Applied rewrites48.3%
Taylor expanded in x1 around inf
Applied rewrites50.8%
Taylor expanded in x2 around 0
Applied rewrites81.6%
if -2.6999999999999999e93 < x1 < 5.60000000000000037e102Initial program 99.4%
Applied rewrites99.6%
Taylor expanded in x1 around 0
Applied rewrites74.1%
Applied rewrites74.2%
Taylor expanded in x1 around 0
Applied rewrites72.8%
if 5.60000000000000037e102 < x1 Initial program 22.2%
Applied rewrites24.4%
Taylor expanded in x1 around 0
lower-*.f6497.8
Applied rewrites97.8%
Final simplification78.6%
(FPCore (x1 x2) :precision binary64 (let* ((t_0 (* (fma 9.0 x1 -1.0) x1))) (if (<= x1 -2.4e-167) t_0 (if (<= x1 2.7e-154) (* -6.0 x2) t_0))))
double code(double x1, double x2) {
double t_0 = fma(9.0, x1, -1.0) * x1;
double tmp;
if (x1 <= -2.4e-167) {
tmp = t_0;
} else if (x1 <= 2.7e-154) {
tmp = -6.0 * x2;
} else {
tmp = t_0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(fma(9.0, x1, -1.0) * x1) tmp = 0.0 if (x1 <= -2.4e-167) tmp = t_0; elseif (x1 <= 2.7e-154) tmp = Float64(-6.0 * x2); else tmp = t_0; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(9.0 * x1 + -1.0), $MachinePrecision] * x1), $MachinePrecision]}, If[LessEqual[x1, -2.4e-167], t$95$0, If[LessEqual[x1, 2.7e-154], N[(-6.0 * x2), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(9, x1, -1\right) \cdot x1\\
\mathbf{if}\;x1 \leq -2.4 \cdot 10^{-167}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x1 \leq 2.7 \cdot 10^{-154}:\\
\;\;\;\;-6 \cdot x2\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x1 < -2.39999999999999993e-167 or 2.69999999999999989e-154 < x1 Initial program 61.6%
Applied rewrites65.9%
Taylor expanded in x1 around 0
Applied rewrites63.2%
Taylor expanded in x2 around 0
Applied rewrites51.6%
if -2.39999999999999993e-167 < x1 < 2.69999999999999989e-154Initial program 99.6%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites0.0%
Taylor expanded in x1 around 0
Applied rewrites4.5%
Taylor expanded in x1 around 0
lower-*.f6478.4
Applied rewrites78.4%
(FPCore (x1 x2) :precision binary64 (if (<= x1 -1.8e-66) (+ (* -18.0 x1) x1) (+ (* -6.0 x2) x1)))
double code(double x1, double x2) {
double tmp;
if (x1 <= -1.8e-66) {
tmp = (-18.0 * x1) + x1;
} else {
tmp = (-6.0 * x2) + x1;
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if (x1 <= (-1.8d-66)) then
tmp = ((-18.0d0) * x1) + x1
else
tmp = ((-6.0d0) * x2) + x1
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if (x1 <= -1.8e-66) {
tmp = (-18.0 * x1) + x1;
} else {
tmp = (-6.0 * x2) + x1;
}
return tmp;
}
def code(x1, x2): tmp = 0 if x1 <= -1.8e-66: tmp = (-18.0 * x1) + x1 else: tmp = (-6.0 * x2) + x1 return tmp
function code(x1, x2) tmp = 0.0 if (x1 <= -1.8e-66) tmp = Float64(Float64(-18.0 * x1) + x1); else tmp = Float64(Float64(-6.0 * x2) + x1); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if (x1 <= -1.8e-66) tmp = (-18.0 * x1) + x1; else tmp = (-6.0 * x2) + x1; end tmp_2 = tmp; end
code[x1_, x2_] := If[LessEqual[x1, -1.8e-66], N[(N[(-18.0 * x1), $MachinePrecision] + x1), $MachinePrecision], N[(N[(-6.0 * x2), $MachinePrecision] + x1), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -1.8 \cdot 10^{-66}:\\
\;\;\;\;-18 \cdot x1 + x1\\
\mathbf{else}:\\
\;\;\;\;-6 \cdot x2 + x1\\
\end{array}
\end{array}
if x1 < -1.80000000000000006e-66Initial program 46.9%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites78.2%
Taylor expanded in x1 around 0
Applied rewrites21.9%
Taylor expanded in x2 around 0
Applied rewrites7.8%
if -1.80000000000000006e-66 < x1 Initial program 80.4%
Taylor expanded in x1 around 0
lower-*.f6434.6
Applied rewrites34.6%
Final simplification26.9%
(FPCore (x1 x2) :precision binary64 (* -6.0 x2))
double code(double x1, double x2) {
return -6.0 * x2;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
code = (-6.0d0) * x2
end function
public static double code(double x1, double x2) {
return -6.0 * x2;
}
def code(x1, x2): return -6.0 * x2
function code(x1, x2) return Float64(-6.0 * x2) end
function tmp = code(x1, x2) tmp = -6.0 * x2; end
code[x1_, x2_] := N[(-6.0 * x2), $MachinePrecision]
\begin{array}{l}
\\
-6 \cdot x2
\end{array}
Initial program 70.7%
Taylor expanded in x1 around -inf
*-commutativeN/A
lower-*.f64N/A
Applied rewrites48.4%
Taylor expanded in x1 around 0
Applied rewrites13.1%
Taylor expanded in x1 around 0
lower-*.f6425.1
Applied rewrites25.1%
herbie shell --seed 2024288
(FPCore (x1 x2)
:name "Rosa's FloatVsDoubleBenchmark"
:precision binary64
(+ x1 (+ (+ (+ (+ (* (+ (* (* (* 2.0 x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) (- (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)) 3.0)) (* (* x1 x1) (- (* 4.0 (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) 6.0))) (+ (* x1 x1) 1.0)) (* (* (* 3.0 x1) x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)))) (* (* x1 x1) x1)) x1) (* 3.0 (/ (- (- (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))))))