
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= (- (sqrt (+ (* im im) (* re re))) re) 0.0) (/ (* 0.5 im) (sqrt re)) (* (sqrt (* (- (hypot im re) re) 2.0)) 0.5)))
double code(double re, double im) {
double tmp;
if ((sqrt(((im * im) + (re * re))) - re) <= 0.0) {
tmp = (0.5 * im) / sqrt(re);
} else {
tmp = sqrt(((hypot(im, re) - re) * 2.0)) * 0.5;
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if ((Math.sqrt(((im * im) + (re * re))) - re) <= 0.0) {
tmp = (0.5 * im) / Math.sqrt(re);
} else {
tmp = Math.sqrt(((Math.hypot(im, re) - re) * 2.0)) * 0.5;
}
return tmp;
}
def code(re, im): tmp = 0 if (math.sqrt(((im * im) + (re * re))) - re) <= 0.0: tmp = (0.5 * im) / math.sqrt(re) else: tmp = math.sqrt(((math.hypot(im, re) - re) * 2.0)) * 0.5 return tmp
function code(re, im) tmp = 0.0 if (Float64(sqrt(Float64(Float64(im * im) + Float64(re * re))) - re) <= 0.0) tmp = Float64(Float64(0.5 * im) / sqrt(re)); else tmp = Float64(sqrt(Float64(Float64(hypot(im, re) - re) * 2.0)) * 0.5); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((sqrt(((im * im) + (re * re))) - re) <= 0.0) tmp = (0.5 * im) / sqrt(re); else tmp = sqrt(((hypot(im, re) - re) * 2.0)) * 0.5; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[(N[Sqrt[N[(N[(im * im), $MachinePrecision] + N[(re * re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision], 0.0], N[(N[(0.5 * im), $MachinePrecision] / N[Sqrt[re], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(N[(N[Sqrt[im ^ 2 + re ^ 2], $MachinePrecision] - re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{im \cdot im + re \cdot re} - re \leq 0:\\
\;\;\;\;\frac{0.5 \cdot im}{\sqrt{re}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\left(\mathsf{hypot}\left(im, re\right) - re\right) \cdot 2} \cdot 0.5\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) < 0.0Initial program 5.5%
Taylor expanded in re around inf
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6492.6
Applied rewrites92.6%
Applied rewrites93.7%
if 0.0 < (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) Initial program 44.3%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6444.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6444.3
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6489.2
Applied rewrites89.2%
Final simplification90.0%
(FPCore (re im)
:precision binary64
(if (<= re -3.35e+22)
(* (sqrt (* -4.0 re)) 0.5)
(if (<= re 4.5e-16)
(* (sqrt (* (- im re) 2.0)) 0.5)
(/ (* 0.5 im) (sqrt re)))))
double code(double re, double im) {
double tmp;
if (re <= -3.35e+22) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else if (re <= 4.5e-16) {
tmp = sqrt(((im - re) * 2.0)) * 0.5;
} else {
tmp = (0.5 * im) / sqrt(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-3.35d+22)) then
tmp = sqrt(((-4.0d0) * re)) * 0.5d0
else if (re <= 4.5d-16) then
tmp = sqrt(((im - re) * 2.0d0)) * 0.5d0
else
tmp = (0.5d0 * im) / sqrt(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -3.35e+22) {
tmp = Math.sqrt((-4.0 * re)) * 0.5;
} else if (re <= 4.5e-16) {
tmp = Math.sqrt(((im - re) * 2.0)) * 0.5;
} else {
tmp = (0.5 * im) / Math.sqrt(re);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -3.35e+22: tmp = math.sqrt((-4.0 * re)) * 0.5 elif re <= 4.5e-16: tmp = math.sqrt(((im - re) * 2.0)) * 0.5 else: tmp = (0.5 * im) / math.sqrt(re) return tmp
function code(re, im) tmp = 0.0 if (re <= -3.35e+22) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); elseif (re <= 4.5e-16) tmp = Float64(sqrt(Float64(Float64(im - re) * 2.0)) * 0.5); else tmp = Float64(Float64(0.5 * im) / sqrt(re)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -3.35e+22) tmp = sqrt((-4.0 * re)) * 0.5; elseif (re <= 4.5e-16) tmp = sqrt(((im - re) * 2.0)) * 0.5; else tmp = (0.5 * im) / sqrt(re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -3.35e+22], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 4.5e-16], N[(N[Sqrt[N[(N[(im - re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(0.5 * im), $MachinePrecision] / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -3.35 \cdot 10^{+22}:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{elif}\;re \leq 4.5 \cdot 10^{-16}:\\
\;\;\;\;\sqrt{\left(im - re\right) \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 \cdot im}{\sqrt{re}}\\
\end{array}
\end{array}
if re < -3.3500000000000001e22Initial program 36.2%
Taylor expanded in re around -inf
lower-*.f6480.1
Applied rewrites80.1%
if -3.3500000000000001e22 < re < 4.5000000000000002e-16Initial program 57.5%
Taylor expanded in re around 0
mul-1-negN/A
unsub-negN/A
lower--.f6480.4
Applied rewrites80.4%
if 4.5000000000000002e-16 < re Initial program 6.0%
Taylor expanded in re around inf
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6475.8
Applied rewrites75.8%
Applied rewrites76.7%
Final simplification79.2%
(FPCore (re im)
:precision binary64
(if (<= re -3.35e+22)
(* (sqrt (* -4.0 re)) 0.5)
(if (<= re 4.5e-16)
(* (sqrt (* (- im re) 2.0)) 0.5)
(* (/ 0.5 (sqrt re)) im))))
double code(double re, double im) {
double tmp;
if (re <= -3.35e+22) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else if (re <= 4.5e-16) {
tmp = sqrt(((im - re) * 2.0)) * 0.5;
} else {
tmp = (0.5 / sqrt(re)) * im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-3.35d+22)) then
tmp = sqrt(((-4.0d0) * re)) * 0.5d0
else if (re <= 4.5d-16) then
tmp = sqrt(((im - re) * 2.0d0)) * 0.5d0
else
tmp = (0.5d0 / sqrt(re)) * im
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -3.35e+22) {
tmp = Math.sqrt((-4.0 * re)) * 0.5;
} else if (re <= 4.5e-16) {
tmp = Math.sqrt(((im - re) * 2.0)) * 0.5;
} else {
tmp = (0.5 / Math.sqrt(re)) * im;
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -3.35e+22: tmp = math.sqrt((-4.0 * re)) * 0.5 elif re <= 4.5e-16: tmp = math.sqrt(((im - re) * 2.0)) * 0.5 else: tmp = (0.5 / math.sqrt(re)) * im return tmp
function code(re, im) tmp = 0.0 if (re <= -3.35e+22) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); elseif (re <= 4.5e-16) tmp = Float64(sqrt(Float64(Float64(im - re) * 2.0)) * 0.5); else tmp = Float64(Float64(0.5 / sqrt(re)) * im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -3.35e+22) tmp = sqrt((-4.0 * re)) * 0.5; elseif (re <= 4.5e-16) tmp = sqrt(((im - re) * 2.0)) * 0.5; else tmp = (0.5 / sqrt(re)) * im; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -3.35e+22], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 4.5e-16], N[(N[Sqrt[N[(N[(im - re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(0.5 / N[Sqrt[re], $MachinePrecision]), $MachinePrecision] * im), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -3.35 \cdot 10^{+22}:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{elif}\;re \leq 4.5 \cdot 10^{-16}:\\
\;\;\;\;\sqrt{\left(im - re\right) \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\sqrt{re}} \cdot im\\
\end{array}
\end{array}
if re < -3.3500000000000001e22Initial program 36.2%
Taylor expanded in re around -inf
lower-*.f6480.1
Applied rewrites80.1%
if -3.3500000000000001e22 < re < 4.5000000000000002e-16Initial program 57.5%
Taylor expanded in re around 0
mul-1-negN/A
unsub-negN/A
lower--.f6480.4
Applied rewrites80.4%
if 4.5000000000000002e-16 < re Initial program 6.0%
Taylor expanded in re around inf
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6475.8
Applied rewrites75.8%
Applied rewrites76.6%
Applied rewrites76.5%
Final simplification79.2%
(FPCore (re im) :precision binary64 (if (<= re -3.6e-28) (* (sqrt (* -4.0 re)) 0.5) (* (sqrt (* 2.0 im)) 0.5)))
double code(double re, double im) {
double tmp;
if (re <= -3.6e-28) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else {
tmp = sqrt((2.0 * im)) * 0.5;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-3.6d-28)) then
tmp = sqrt(((-4.0d0) * re)) * 0.5d0
else
tmp = sqrt((2.0d0 * im)) * 0.5d0
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -3.6e-28) {
tmp = Math.sqrt((-4.0 * re)) * 0.5;
} else {
tmp = Math.sqrt((2.0 * im)) * 0.5;
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -3.6e-28: tmp = math.sqrt((-4.0 * re)) * 0.5 else: tmp = math.sqrt((2.0 * im)) * 0.5 return tmp
function code(re, im) tmp = 0.0 if (re <= -3.6e-28) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); else tmp = Float64(sqrt(Float64(2.0 * im)) * 0.5); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -3.6e-28) tmp = sqrt((-4.0 * re)) * 0.5; else tmp = sqrt((2.0 * im)) * 0.5; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -3.6e-28], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -3.6 \cdot 10^{-28}:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2 \cdot im} \cdot 0.5\\
\end{array}
\end{array}
if re < -3.5999999999999999e-28Initial program 37.6%
Taylor expanded in re around -inf
lower-*.f6477.6
Applied rewrites77.6%
if -3.5999999999999999e-28 < re Initial program 37.6%
Taylor expanded in re around 0
lower-*.f6460.0
Applied rewrites60.0%
Final simplification64.5%
(FPCore (re im) :precision binary64 (* (sqrt (* -4.0 re)) 0.5))
double code(double re, double im) {
return sqrt((-4.0 * re)) * 0.5;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = sqrt(((-4.0d0) * re)) * 0.5d0
end function
public static double code(double re, double im) {
return Math.sqrt((-4.0 * re)) * 0.5;
}
def code(re, im): return math.sqrt((-4.0 * re)) * 0.5
function code(re, im) return Float64(sqrt(Float64(-4.0 * re)) * 0.5) end
function tmp = code(re, im) tmp = sqrt((-4.0 * re)) * 0.5; end
code[re_, im_] := N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{-4 \cdot re} \cdot 0.5
\end{array}
Initial program 37.6%
Taylor expanded in re around -inf
lower-*.f6425.2
Applied rewrites25.2%
Final simplification25.2%
herbie shell --seed 2024285
(FPCore (re im)
:name "math.sqrt on complex, imaginary part, im greater than 0 branch"
:precision binary64
:pre (> im 0.0)
(* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))