
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ (/ -1.0 x) x)
(if (<= (exp z) 1.0)
(+
(/
y
(-
(fma
(fma 0.5641895835477563 z 1.1283791670955126)
z
1.1283791670955126)
(* y x)))
x)
(fma (/ 0.8862269254527579 (exp z)) y x))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else if (exp(z) <= 1.0) {
tmp = (y / (fma(fma(0.5641895835477563, z, 1.1283791670955126), z, 1.1283791670955126) - (y * x))) + x;
} else {
tmp = fma((0.8862269254527579 / exp(z)), y, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); elseif (exp(z) <= 1.0) tmp = Float64(Float64(y / Float64(fma(fma(0.5641895835477563, z, 1.1283791670955126), z, 1.1283791670955126) - Float64(y * x))) + x); else tmp = fma(Float64(0.8862269254527579 / exp(z)), y, x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 1.0], N[(N[(y / N[(N[(N[(0.5641895835477563 * z + 1.1283791670955126), $MachinePrecision] * z + 1.1283791670955126), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(N[(0.8862269254527579 / N[Exp[z], $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{elif}\;e^{z} \leq 1:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(\mathsf{fma}\left(0.5641895835477563, z, 1.1283791670955126\right), z, 1.1283791670955126\right) - y \cdot x} + x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{0.8862269254527579}{e^{z}}, y, x\right)\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 94.3%
Taylor expanded in x around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) < 1Initial program 99.8%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6499.8
Applied rewrites99.8%
if 1 < (exp.f64 z) Initial program 88.9%
Taylor expanded in y around 0
+-commutativeN/A
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ (/ -1.0 x) x))
(t_1 (+ (/ y (- (* (exp z) 1.1283791670955126) (* y x))) x)))
(if (<= t_1 -5.0)
t_0
(if (<= t_1 0.0001) (/ (* 0.8862269254527579 y) (+ 1.0 z)) t_0))))
double code(double x, double y, double z) {
double t_0 = (-1.0 / x) + x;
double t_1 = (y / ((exp(z) * 1.1283791670955126) - (y * x))) + x;
double tmp;
if (t_1 <= -5.0) {
tmp = t_0;
} else if (t_1 <= 0.0001) {
tmp = (0.8862269254527579 * y) / (1.0 + z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((-1.0d0) / x) + x
t_1 = (y / ((exp(z) * 1.1283791670955126d0) - (y * x))) + x
if (t_1 <= (-5.0d0)) then
tmp = t_0
else if (t_1 <= 0.0001d0) then
tmp = (0.8862269254527579d0 * y) / (1.0d0 + z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (-1.0 / x) + x;
double t_1 = (y / ((Math.exp(z) * 1.1283791670955126) - (y * x))) + x;
double tmp;
if (t_1 <= -5.0) {
tmp = t_0;
} else if (t_1 <= 0.0001) {
tmp = (0.8862269254527579 * y) / (1.0 + z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (-1.0 / x) + x t_1 = (y / ((math.exp(z) * 1.1283791670955126) - (y * x))) + x tmp = 0 if t_1 <= -5.0: tmp = t_0 elif t_1 <= 0.0001: tmp = (0.8862269254527579 * y) / (1.0 + z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-1.0 / x) + x) t_1 = Float64(Float64(y / Float64(Float64(exp(z) * 1.1283791670955126) - Float64(y * x))) + x) tmp = 0.0 if (t_1 <= -5.0) tmp = t_0; elseif (t_1 <= 0.0001) tmp = Float64(Float64(0.8862269254527579 * y) / Float64(1.0 + z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (-1.0 / x) + x; t_1 = (y / ((exp(z) * 1.1283791670955126) - (y * x))) + x; tmp = 0.0; if (t_1 <= -5.0) tmp = t_0; elseif (t_1 <= 0.0001) tmp = (0.8862269254527579 * y) / (1.0 + z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y / N[(N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -5.0], t$95$0, If[LessEqual[t$95$1, 0.0001], N[(N[(0.8862269254527579 * y), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-1}{x} + x\\
t_1 := \frac{y}{e^{z} \cdot 1.1283791670955126 - y \cdot x} + x\\
\mathbf{if}\;t\_1 \leq -5:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 0.0001:\\
\;\;\;\;\frac{0.8862269254527579 \cdot y}{1 + z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < -5 or 1.00000000000000005e-4 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) Initial program 94.7%
Taylor expanded in x around inf
lower-/.f6492.6
Applied rewrites92.6%
if -5 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < 1.00000000000000005e-4Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-exp.f6426.0
Applied rewrites26.0%
Taylor expanded in z around 0
Applied rewrites25.3%
Applied rewrites25.3%
Final simplification76.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ (/ -1.0 x) x))
(t_1 (+ (/ y (- (* (exp z) 1.1283791670955126) (* y x))) x)))
(if (<= t_1 -5.0)
t_0
(if (<= t_1 0.0001) (* (/ 0.8862269254527579 (+ 1.0 z)) y) t_0))))
double code(double x, double y, double z) {
double t_0 = (-1.0 / x) + x;
double t_1 = (y / ((exp(z) * 1.1283791670955126) - (y * x))) + x;
double tmp;
if (t_1 <= -5.0) {
tmp = t_0;
} else if (t_1 <= 0.0001) {
tmp = (0.8862269254527579 / (1.0 + z)) * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((-1.0d0) / x) + x
t_1 = (y / ((exp(z) * 1.1283791670955126d0) - (y * x))) + x
if (t_1 <= (-5.0d0)) then
tmp = t_0
else if (t_1 <= 0.0001d0) then
tmp = (0.8862269254527579d0 / (1.0d0 + z)) * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (-1.0 / x) + x;
double t_1 = (y / ((Math.exp(z) * 1.1283791670955126) - (y * x))) + x;
double tmp;
if (t_1 <= -5.0) {
tmp = t_0;
} else if (t_1 <= 0.0001) {
tmp = (0.8862269254527579 / (1.0 + z)) * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (-1.0 / x) + x t_1 = (y / ((math.exp(z) * 1.1283791670955126) - (y * x))) + x tmp = 0 if t_1 <= -5.0: tmp = t_0 elif t_1 <= 0.0001: tmp = (0.8862269254527579 / (1.0 + z)) * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-1.0 / x) + x) t_1 = Float64(Float64(y / Float64(Float64(exp(z) * 1.1283791670955126) - Float64(y * x))) + x) tmp = 0.0 if (t_1 <= -5.0) tmp = t_0; elseif (t_1 <= 0.0001) tmp = Float64(Float64(0.8862269254527579 / Float64(1.0 + z)) * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (-1.0 / x) + x; t_1 = (y / ((exp(z) * 1.1283791670955126) - (y * x))) + x; tmp = 0.0; if (t_1 <= -5.0) tmp = t_0; elseif (t_1 <= 0.0001) tmp = (0.8862269254527579 / (1.0 + z)) * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y / N[(N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -5.0], t$95$0, If[LessEqual[t$95$1, 0.0001], N[(N[(0.8862269254527579 / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-1}{x} + x\\
t_1 := \frac{y}{e^{z} \cdot 1.1283791670955126 - y \cdot x} + x\\
\mathbf{if}\;t\_1 \leq -5:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 0.0001:\\
\;\;\;\;\frac{0.8862269254527579}{1 + z} \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < -5 or 1.00000000000000005e-4 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) Initial program 94.7%
Taylor expanded in x around inf
lower-/.f6492.6
Applied rewrites92.6%
if -5 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < 1.00000000000000005e-4Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-exp.f6426.0
Applied rewrites26.0%
Taylor expanded in z around 0
Applied rewrites25.3%
Applied rewrites25.3%
Final simplification76.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ (/ -1.0 x) x))
(t_1 (+ (/ y (- (* (exp z) 1.1283791670955126) (* y x))) x)))
(if (<= t_1 -5.0)
t_0
(if (<= t_1 0.0001)
(*
(fma
(fma 0.44311346272637897 z -0.8862269254527579)
z
0.8862269254527579)
y)
t_0))))
double code(double x, double y, double z) {
double t_0 = (-1.0 / x) + x;
double t_1 = (y / ((exp(z) * 1.1283791670955126) - (y * x))) + x;
double tmp;
if (t_1 <= -5.0) {
tmp = t_0;
} else if (t_1 <= 0.0001) {
tmp = fma(fma(0.44311346272637897, z, -0.8862269254527579), z, 0.8862269254527579) * y;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(-1.0 / x) + x) t_1 = Float64(Float64(y / Float64(Float64(exp(z) * 1.1283791670955126) - Float64(y * x))) + x) tmp = 0.0 if (t_1 <= -5.0) tmp = t_0; elseif (t_1 <= 0.0001) tmp = Float64(fma(fma(0.44311346272637897, z, -0.8862269254527579), z, 0.8862269254527579) * y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y / N[(N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -5.0], t$95$0, If[LessEqual[t$95$1, 0.0001], N[(N[(N[(0.44311346272637897 * z + -0.8862269254527579), $MachinePrecision] * z + 0.8862269254527579), $MachinePrecision] * y), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-1}{x} + x\\
t_1 := \frac{y}{e^{z} \cdot 1.1283791670955126 - y \cdot x} + x\\
\mathbf{if}\;t\_1 \leq -5:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 0.0001:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(0.44311346272637897, z, -0.8862269254527579\right), z, 0.8862269254527579\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < -5 or 1.00000000000000005e-4 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) Initial program 94.7%
Taylor expanded in x around inf
lower-/.f6492.6
Applied rewrites92.6%
if -5 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < 1.00000000000000005e-4Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-exp.f6426.0
Applied rewrites26.0%
Taylor expanded in z around 0
Applied rewrites25.3%
Applied rewrites25.3%
Taylor expanded in z around 0
Applied rewrites24.8%
Final simplification76.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ (/ -1.0 x) x))
(t_1 (+ (/ y (- (* (exp z) 1.1283791670955126) (* y x))) x)))
(if (<= t_1 -5.0)
t_0
(if (<= t_1 2e-34)
(* (fma -0.8862269254527579 z 0.8862269254527579) y)
t_0))))
double code(double x, double y, double z) {
double t_0 = (-1.0 / x) + x;
double t_1 = (y / ((exp(z) * 1.1283791670955126) - (y * x))) + x;
double tmp;
if (t_1 <= -5.0) {
tmp = t_0;
} else if (t_1 <= 2e-34) {
tmp = fma(-0.8862269254527579, z, 0.8862269254527579) * y;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(-1.0 / x) + x) t_1 = Float64(Float64(y / Float64(Float64(exp(z) * 1.1283791670955126) - Float64(y * x))) + x) tmp = 0.0 if (t_1 <= -5.0) tmp = t_0; elseif (t_1 <= 2e-34) tmp = Float64(fma(-0.8862269254527579, z, 0.8862269254527579) * y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y / N[(N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -5.0], t$95$0, If[LessEqual[t$95$1, 2e-34], N[(N[(-0.8862269254527579 * z + 0.8862269254527579), $MachinePrecision] * y), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-1}{x} + x\\
t_1 := \frac{y}{e^{z} \cdot 1.1283791670955126 - y \cdot x} + x\\
\mathbf{if}\;t\_1 \leq -5:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-34}:\\
\;\;\;\;\mathsf{fma}\left(-0.8862269254527579, z, 0.8862269254527579\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < -5 or 1.99999999999999986e-34 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) Initial program 94.8%
Taylor expanded in x around inf
lower-/.f6491.7
Applied rewrites91.7%
if -5 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < 1.99999999999999986e-34Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-exp.f6426.8
Applied rewrites26.8%
Taylor expanded in z around 0
Applied rewrites25.4%
Final simplification76.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ (/ y (- (* (exp z) 1.1283791670955126) (* y x))) x))) (if (<= t_0 4e+181) t_0 (+ (/ -1.0 x) x))))
double code(double x, double y, double z) {
double t_0 = (y / ((exp(z) * 1.1283791670955126) - (y * x))) + x;
double tmp;
if (t_0 <= 4e+181) {
tmp = t_0;
} else {
tmp = (-1.0 / x) + x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y / ((exp(z) * 1.1283791670955126d0) - (y * x))) + x
if (t_0 <= 4d+181) then
tmp = t_0
else
tmp = ((-1.0d0) / x) + x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y / ((Math.exp(z) * 1.1283791670955126) - (y * x))) + x;
double tmp;
if (t_0 <= 4e+181) {
tmp = t_0;
} else {
tmp = (-1.0 / x) + x;
}
return tmp;
}
def code(x, y, z): t_0 = (y / ((math.exp(z) * 1.1283791670955126) - (y * x))) + x tmp = 0 if t_0 <= 4e+181: tmp = t_0 else: tmp = (-1.0 / x) + x return tmp
function code(x, y, z) t_0 = Float64(Float64(y / Float64(Float64(exp(z) * 1.1283791670955126) - Float64(y * x))) + x) tmp = 0.0 if (t_0 <= 4e+181) tmp = t_0; else tmp = Float64(Float64(-1.0 / x) + x); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y / ((exp(z) * 1.1283791670955126) - (y * x))) + x; tmp = 0.0; if (t_0 <= 4e+181) tmp = t_0; else tmp = (-1.0 / x) + x; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y / N[(N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$0, 4e+181], t$95$0, N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{e^{z} \cdot 1.1283791670955126 - y \cdot x} + x\\
\mathbf{if}\;t\_0 \leq 4 \cdot 10^{+181}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{x} + x\\
\end{array}
\end{array}
if (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < 3.9999999999999997e181Initial program 98.9%
if 3.9999999999999997e181 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) Initial program 81.3%
Taylor expanded in x around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification99.1%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ (/ -1.0 x) x)
(if (<= (exp z) 4.0)
(+ (/ y (fma (- x) y 1.1283791670955126)) x)
(+ (/ y (- (* z 1.1283791670955126) (* y x))) x))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else if (exp(z) <= 4.0) {
tmp = (y / fma(-x, y, 1.1283791670955126)) + x;
} else {
tmp = (y / ((z * 1.1283791670955126) - (y * x))) + x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); elseif (exp(z) <= 4.0) tmp = Float64(Float64(y / fma(Float64(-x), y, 1.1283791670955126)) + x); else tmp = Float64(Float64(y / Float64(Float64(z * 1.1283791670955126) - Float64(y * x))) + x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 4.0], N[(N[(y / N[((-x) * y + 1.1283791670955126), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(N[(y / N[(N[(z * 1.1283791670955126), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{elif}\;e^{z} \leq 4:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(-x, y, 1.1283791670955126\right)} + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z \cdot 1.1283791670955126 - y \cdot x} + x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 94.3%
Taylor expanded in x around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) < 4Initial program 99.8%
Taylor expanded in z around 0
sub-negN/A
+-commutativeN/A
mul-1-negN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6498.8
Applied rewrites98.8%
if 4 < (exp.f64 z) Initial program 88.3%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f6475.8
Applied rewrites75.8%
Taylor expanded in z around inf
Applied rewrites75.8%
Final simplification93.7%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ (/ -1.0 x) x)
(+
(/
y
(-
(fma (fma 0.5641895835477563 z 1.1283791670955126) z 1.1283791670955126)
(* y x)))
x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else {
tmp = (y / (fma(fma(0.5641895835477563, z, 1.1283791670955126), z, 1.1283791670955126) - (y * x))) + x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); else tmp = Float64(Float64(y / Float64(fma(fma(0.5641895835477563, z, 1.1283791670955126), z, 1.1283791670955126) - Float64(y * x))) + x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], N[(N[(y / N[(N[(N[(0.5641895835477563 * z + 1.1283791670955126), $MachinePrecision] * z + 1.1283791670955126), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(\mathsf{fma}\left(0.5641895835477563, z, 1.1283791670955126\right), z, 1.1283791670955126\right) - y \cdot x} + x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 94.3%
Taylor expanded in x around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) Initial program 96.4%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6495.1
Applied rewrites95.1%
Final simplification96.2%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ (/ -1.0 x) x)
(+
(/ y (- (fma (* 0.5641895835477563 z) z 1.1283791670955126) (* y x)))
x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else {
tmp = (y / (fma((0.5641895835477563 * z), z, 1.1283791670955126) - (y * x))) + x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); else tmp = Float64(Float64(y / Float64(fma(Float64(0.5641895835477563 * z), z, 1.1283791670955126) - Float64(y * x))) + x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], N[(N[(y / N[(N[(N[(0.5641895835477563 * z), $MachinePrecision] * z + 1.1283791670955126), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(0.5641895835477563 \cdot z, z, 1.1283791670955126\right) - y \cdot x} + x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 94.3%
Taylor expanded in x around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) Initial program 96.4%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6495.1
Applied rewrites95.1%
Taylor expanded in z around inf
Applied rewrites94.8%
Final simplification95.9%
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ (/ -1.0 x) x) (+ (/ y (- (fma 1.1283791670955126 z 1.1283791670955126) (* y x))) x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else {
tmp = (y / (fma(1.1283791670955126, z, 1.1283791670955126) - (y * x))) + x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); else tmp = Float64(Float64(y / Float64(fma(1.1283791670955126, z, 1.1283791670955126) - Float64(y * x))) + x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], N[(N[(y / N[(N[(1.1283791670955126 * z + 1.1283791670955126), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(1.1283791670955126, z, 1.1283791670955126\right) - y \cdot x} + x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 94.3%
Taylor expanded in x around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) Initial program 96.4%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f6492.2
Applied rewrites92.2%
Final simplification93.8%
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ (/ -1.0 x) x) (+ (/ y (fma (- x) y 1.1283791670955126)) x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else {
tmp = (y / fma(-x, y, 1.1283791670955126)) + x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); else tmp = Float64(Float64(y / fma(Float64(-x), y, 1.1283791670955126)) + x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], N[(N[(y / N[((-x) * y + 1.1283791670955126), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(-x, y, 1.1283791670955126\right)} + x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 94.3%
Taylor expanded in x around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) Initial program 96.4%
Taylor expanded in z around 0
sub-negN/A
+-commutativeN/A
mul-1-negN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6488.2
Applied rewrites88.2%
Final simplification90.7%
(FPCore (x y z) :precision binary64 (* 0.8862269254527579 y))
double code(double x, double y, double z) {
return 0.8862269254527579 * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 0.8862269254527579d0 * y
end function
public static double code(double x, double y, double z) {
return 0.8862269254527579 * y;
}
def code(x, y, z): return 0.8862269254527579 * y
function code(x, y, z) return Float64(0.8862269254527579 * y) end
function tmp = code(x, y, z) tmp = 0.8862269254527579 * y; end
code[x_, y_, z_] := N[(0.8862269254527579 * y), $MachinePrecision]
\begin{array}{l}
\\
0.8862269254527579 \cdot y
\end{array}
Initial program 95.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-exp.f6413.0
Applied rewrites13.0%
Taylor expanded in z around 0
Applied rewrites12.5%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 (- (* (/ 1.1283791670955126 y) (exp z)) x))))
double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / (((1.1283791670955126d0 / y) * exp(z)) - x))
end function
public static double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * Math.exp(z)) - x));
}
def code(x, y, z): return x + (1.0 / (((1.1283791670955126 / y) * math.exp(z)) - x))
function code(x, y, z) return Float64(x + Float64(1.0 / Float64(Float64(Float64(1.1283791670955126 / y) * exp(z)) - x))) end
function tmp = code(x, y, z) tmp = x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x)); end
code[x_, y_, z_] := N[(x + N[(1.0 / N[(N[(N[(1.1283791670955126 / y), $MachinePrecision] * N[Exp[z], $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{\frac{1.1283791670955126}{y} \cdot e^{z} - x}
\end{array}
herbie shell --seed 2024285
(FPCore (x y z)
:name "Numeric.SpecFunctions:invErfc from math-functions-0.1.5.2, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ 1 (- (* (/ 5641895835477563/5000000000000000 y) (exp z)) x))))
(+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))