Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A

Percentage Accurate: 99.1% → 99.1%
Time: 7.1s
Alternatives: 10
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((y - z) * (y - t)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((y - z) * (y - t)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}

Alternative 1: 99.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- t y) (- z y)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((t - y) * (z - y)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((t - y) * (z - y)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((t - y) * (z - y)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((t - y) * (z - y)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(t - y) * Float64(z - y))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((t - y) * (z - y)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}
\end{array}
Derivation
  1. Initial program 98.7%

    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
  2. Add Preprocessing
  3. Final simplification98.7%

    \[\leadsto 1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \]
  4. Add Preprocessing

Alternative 2: 89.9% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := 1 - \frac{x}{\left(t - y\right) \cdot z}\\ t_2 := 1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\ \mathbf{if}\;t\_2 \leq -100:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- 1.0 (/ x (* (- t y) z))))
        (t_2 (- 1.0 (/ x (* (- t y) (- z y))))))
   (if (<= t_2 -100.0) t_1 (if (<= t_2 2.0) 1.0 t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = 1.0 - (x / ((t - y) * z));
	double t_2 = 1.0 - (x / ((t - y) * (z - y)));
	double tmp;
	if (t_2 <= -100.0) {
		tmp = t_1;
	} else if (t_2 <= 2.0) {
		tmp = 1.0;
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = 1.0d0 - (x / ((t - y) * z))
    t_2 = 1.0d0 - (x / ((t - y) * (z - y)))
    if (t_2 <= (-100.0d0)) then
        tmp = t_1
    else if (t_2 <= 2.0d0) then
        tmp = 1.0d0
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = 1.0 - (x / ((t - y) * z));
	double t_2 = 1.0 - (x / ((t - y) * (z - y)));
	double tmp;
	if (t_2 <= -100.0) {
		tmp = t_1;
	} else if (t_2 <= 2.0) {
		tmp = 1.0;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = 1.0 - (x / ((t - y) * z))
	t_2 = 1.0 - (x / ((t - y) * (z - y)))
	tmp = 0
	if t_2 <= -100.0:
		tmp = t_1
	elif t_2 <= 2.0:
		tmp = 1.0
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(1.0 - Float64(x / Float64(Float64(t - y) * z)))
	t_2 = Float64(1.0 - Float64(x / Float64(Float64(t - y) * Float64(z - y))))
	tmp = 0.0
	if (t_2 <= -100.0)
		tmp = t_1;
	elseif (t_2 <= 2.0)
		tmp = 1.0;
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = 1.0 - (x / ((t - y) * z));
	t_2 = 1.0 - (x / ((t - y) * (z - y)));
	tmp = 0.0;
	if (t_2 <= -100.0)
		tmp = t_1;
	elseif (t_2 <= 2.0)
		tmp = 1.0;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -100.0], t$95$1, If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := 1 - \frac{x}{\left(t - y\right) \cdot z}\\
t_2 := 1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\
\mathbf{if}\;t\_2 \leq -100:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -100 or 2 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))))

    1. Initial program 94.8%

      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto 1 - \frac{x}{\color{blue}{-1 \cdot \left(z \cdot \left(y - t\right)\right)}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto 1 - \frac{x}{-1 \cdot \color{blue}{\left(\left(y - t\right) \cdot z\right)}} \]
      2. associate-*r*N/A

        \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - t\right)\right) \cdot z}} \]
      3. lower-*.f64N/A

        \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - t\right)\right) \cdot z}} \]
      4. mul-1-negN/A

        \[\leadsto 1 - \frac{x}{\color{blue}{\left(\mathsf{neg}\left(\left(y - t\right)\right)\right)} \cdot z} \]
      5. sub-negN/A

        \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(t\right)\right)\right)}\right)\right) \cdot z} \]
      6. mul-1-negN/A

        \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot t}\right)\right)\right) \cdot z} \]
      7. +-commutativeN/A

        \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot t + y\right)}\right)\right) \cdot z} \]
      8. distribute-neg-inN/A

        \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot t\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)} \cdot z} \]
      9. unsub-negN/A

        \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot t\right)\right) - y\right)} \cdot z} \]
      10. mul-1-negN/A

        \[\leadsto 1 - \frac{x}{\left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(t\right)\right)}\right)\right) - y\right) \cdot z} \]
      11. remove-double-negN/A

        \[\leadsto 1 - \frac{x}{\left(\color{blue}{t} - y\right) \cdot z} \]
      12. lower--.f6457.3

        \[\leadsto 1 - \frac{x}{\color{blue}{\left(t - y\right)} \cdot z} \]
    5. Applied rewrites57.3%

      \[\leadsto 1 - \frac{x}{\color{blue}{\left(t - y\right) \cdot z}} \]

    if -100 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 2

    1. Initial program 99.8%

      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{1} \]
    4. Step-by-step derivation
      1. Applied rewrites99.2%

        \[\leadsto \color{blue}{1} \]
    5. Recombined 2 regimes into one program.
    6. Final simplification89.5%

      \[\leadsto \begin{array}{l} \mathbf{if}\;1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq -100:\\ \;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\ \mathbf{elif}\;1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\ \end{array} \]
    7. Add Preprocessing

    Alternative 3: 97.9% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\ t_2 := \frac{x}{\left(t - y\right) \cdot \left(y - z\right)}\\ \mathbf{if}\;t\_1 \leq -5000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0.0004:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (/ x (* (- t y) (- z y)))) (t_2 (/ x (* (- t y) (- y z)))))
       (if (<= t_1 -5000.0) t_2 (if (<= t_1 0.0004) 1.0 t_2))))
    double code(double x, double y, double z, double t) {
    	double t_1 = x / ((t - y) * (z - y));
    	double t_2 = x / ((t - y) * (y - z));
    	double tmp;
    	if (t_1 <= -5000.0) {
    		tmp = t_2;
    	} else if (t_1 <= 0.0004) {
    		tmp = 1.0;
    	} else {
    		tmp = t_2;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z, t)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8) :: t_1
        real(8) :: t_2
        real(8) :: tmp
        t_1 = x / ((t - y) * (z - y))
        t_2 = x / ((t - y) * (y - z))
        if (t_1 <= (-5000.0d0)) then
            tmp = t_2
        else if (t_1 <= 0.0004d0) then
            tmp = 1.0d0
        else
            tmp = t_2
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z, double t) {
    	double t_1 = x / ((t - y) * (z - y));
    	double t_2 = x / ((t - y) * (y - z));
    	double tmp;
    	if (t_1 <= -5000.0) {
    		tmp = t_2;
    	} else if (t_1 <= 0.0004) {
    		tmp = 1.0;
    	} else {
    		tmp = t_2;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t):
    	t_1 = x / ((t - y) * (z - y))
    	t_2 = x / ((t - y) * (y - z))
    	tmp = 0
    	if t_1 <= -5000.0:
    		tmp = t_2
    	elif t_1 <= 0.0004:
    		tmp = 1.0
    	else:
    		tmp = t_2
    	return tmp
    
    function code(x, y, z, t)
    	t_1 = Float64(x / Float64(Float64(t - y) * Float64(z - y)))
    	t_2 = Float64(x / Float64(Float64(t - y) * Float64(y - z)))
    	tmp = 0.0
    	if (t_1 <= -5000.0)
    		tmp = t_2;
    	elseif (t_1 <= 0.0004)
    		tmp = 1.0;
    	else
    		tmp = t_2;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t)
    	t_1 = x / ((t - y) * (z - y));
    	t_2 = x / ((t - y) * (y - z));
    	tmp = 0.0;
    	if (t_1 <= -5000.0)
    		tmp = t_2;
    	elseif (t_1 <= 0.0004)
    		tmp = 1.0;
    	else
    		tmp = t_2;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(N[(t - y), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5000.0], t$95$2, If[LessEqual[t$95$1, 0.0004], 1.0, t$95$2]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\
    t_2 := \frac{x}{\left(t - y\right) \cdot \left(y - z\right)}\\
    \mathbf{if}\;t\_1 \leq -5000:\\
    \;\;\;\;t\_2\\
    
    \mathbf{elif}\;t\_1 \leq 0.0004:\\
    \;\;\;\;1\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_2\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5e3 or 4.00000000000000019e-4 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

      1. Initial program 94.8%

        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto 1 - \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(y - t\right)}} \]
        2. lift-*.f64N/A

          \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(y - t\right)}} \]
        3. *-commutativeN/A

          \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
        4. associate-/r*N/A

          \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - t}}{y - z}} \]
        5. lower-/.f64N/A

          \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - t}}{y - z}} \]
        6. lower-/.f6495.0

          \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y - t}}}{y - z} \]
      4. Applied rewrites95.0%

        \[\leadsto \color{blue}{1 - \frac{\frac{x}{y - t}}{y - z}} \]
      5. Taylor expanded in x around inf

        \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
      6. Step-by-step derivation
        1. associate-*r/N/A

          \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
        2. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
        3. mul-1-negN/A

          \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(x\right)}}{\left(y - t\right) \cdot \left(y - z\right)} \]
        4. lower-neg.f64N/A

          \[\leadsto \frac{\color{blue}{-x}}{\left(y - t\right) \cdot \left(y - z\right)} \]
        5. lower-*.f64N/A

          \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
        6. lower--.f64N/A

          \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right)} \cdot \left(y - z\right)} \]
        7. lower--.f6491.2

          \[\leadsto \frac{-x}{\left(y - t\right) \cdot \color{blue}{\left(y - z\right)}} \]
      7. Applied rewrites91.2%

        \[\leadsto \color{blue}{\frac{-x}{\left(y - t\right) \cdot \left(y - z\right)}} \]

      if -5e3 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 4.00000000000000019e-4

      1. Initial program 99.8%

        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{1} \]
      4. Step-by-step derivation
        1. Applied rewrites99.2%

          \[\leadsto \color{blue}{1} \]
      5. Recombined 2 regimes into one program.
      6. Final simplification97.3%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq -5000:\\ \;\;\;\;\frac{x}{\left(t - y\right) \cdot \left(y - z\right)}\\ \mathbf{elif}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq 0.0004:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(t - y\right) \cdot \left(y - z\right)}\\ \end{array} \]
      7. Add Preprocessing

      Alternative 4: 80.9% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{t \cdot y}\\ t_2 := 1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\ \mathbf{if}\;t\_2 \leq -1000000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+228}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (/ x (* t y))) (t_2 (- 1.0 (/ x (* (- t y) (- z y))))))
         (if (<= t_2 -1000000.0) t_1 (if (<= t_2 5e+228) 1.0 t_1))))
      double code(double x, double y, double z, double t) {
      	double t_1 = x / (t * y);
      	double t_2 = 1.0 - (x / ((t - y) * (z - y)));
      	double tmp;
      	if (t_2 <= -1000000.0) {
      		tmp = t_1;
      	} else if (t_2 <= 5e+228) {
      		tmp = 1.0;
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: t_2
          real(8) :: tmp
          t_1 = x / (t * y)
          t_2 = 1.0d0 - (x / ((t - y) * (z - y)))
          if (t_2 <= (-1000000.0d0)) then
              tmp = t_1
          else if (t_2 <= 5d+228) then
              tmp = 1.0d0
          else
              tmp = t_1
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t) {
      	double t_1 = x / (t * y);
      	double t_2 = 1.0 - (x / ((t - y) * (z - y)));
      	double tmp;
      	if (t_2 <= -1000000.0) {
      		tmp = t_1;
      	} else if (t_2 <= 5e+228) {
      		tmp = 1.0;
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t):
      	t_1 = x / (t * y)
      	t_2 = 1.0 - (x / ((t - y) * (z - y)))
      	tmp = 0
      	if t_2 <= -1000000.0:
      		tmp = t_1
      	elif t_2 <= 5e+228:
      		tmp = 1.0
      	else:
      		tmp = t_1
      	return tmp
      
      function code(x, y, z, t)
      	t_1 = Float64(x / Float64(t * y))
      	t_2 = Float64(1.0 - Float64(x / Float64(Float64(t - y) * Float64(z - y))))
      	tmp = 0.0
      	if (t_2 <= -1000000.0)
      		tmp = t_1;
      	elseif (t_2 <= 5e+228)
      		tmp = 1.0;
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t)
      	t_1 = x / (t * y);
      	t_2 = 1.0 - (x / ((t - y) * (z - y)));
      	tmp = 0.0;
      	if (t_2 <= -1000000.0)
      		tmp = t_1;
      	elseif (t_2 <= 5e+228)
      		tmp = 1.0;
      	else
      		tmp = t_1;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1000000.0], t$95$1, If[LessEqual[t$95$2, 5e+228], 1.0, t$95$1]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{x}{t \cdot y}\\
      t_2 := 1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\
      \mathbf{if}\;t\_2 \leq -1000000:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+228}:\\
      \;\;\;\;1\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -1e6 or 5e228 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))))

        1. Initial program 92.8%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-/.f64N/A

            \[\leadsto 1 - \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(y - t\right)}} \]
          2. lift-*.f64N/A

            \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(y - t\right)}} \]
          3. *-commutativeN/A

            \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
          4. associate-/r*N/A

            \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - t}}{y - z}} \]
          5. lower-/.f64N/A

            \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - t}}{y - z}} \]
          6. lower-/.f6495.4

            \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y - t}}}{y - z} \]
        4. Applied rewrites95.4%

          \[\leadsto \color{blue}{1 - \frac{\frac{x}{y - t}}{y - z}} \]
        5. Taylor expanded in x around inf

          \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
        6. Step-by-step derivation
          1. associate-*r/N/A

            \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
          2. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
          3. mul-1-negN/A

            \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(x\right)}}{\left(y - t\right) \cdot \left(y - z\right)} \]
          4. lower-neg.f64N/A

            \[\leadsto \frac{\color{blue}{-x}}{\left(y - t\right) \cdot \left(y - z\right)} \]
          5. lower-*.f64N/A

            \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
          6. lower--.f64N/A

            \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right)} \cdot \left(y - z\right)} \]
          7. lower--.f6490.7

            \[\leadsto \frac{-x}{\left(y - t\right) \cdot \color{blue}{\left(y - z\right)}} \]
        7. Applied rewrites90.7%

          \[\leadsto \color{blue}{\frac{-x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
        8. Taylor expanded in t around inf

          \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
        9. Step-by-step derivation
          1. Applied rewrites47.4%

            \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
          2. Taylor expanded in y around inf

            \[\leadsto \frac{x}{t \cdot y} \]
          3. Step-by-step derivation
            1. Applied rewrites19.6%

              \[\leadsto \frac{x}{t \cdot y} \]

            if -1e6 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 5e228

            1. Initial program 99.8%

              \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{1} \]
            4. Step-by-step derivation
              1. Applied rewrites91.7%

                \[\leadsto \color{blue}{1} \]
            5. Recombined 2 regimes into one program.
            6. Final simplification79.9%

              \[\leadsto \begin{array}{l} \mathbf{if}\;1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq -1000000:\\ \;\;\;\;\frac{x}{t \cdot y}\\ \mathbf{elif}\;1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq 5 \cdot 10^{+228}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t \cdot y}\\ \end{array} \]
            7. Add Preprocessing

            Alternative 5: 88.9% accurate, 0.3× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\ t_2 := \frac{x}{t \cdot \left(y - z\right)}\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+31}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 200:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
            (FPCore (x y z t)
             :precision binary64
             (let* ((t_1 (/ x (* (- t y) (- z y)))) (t_2 (/ x (* t (- y z)))))
               (if (<= t_1 -1e+31) t_2 (if (<= t_1 200.0) 1.0 t_2))))
            double code(double x, double y, double z, double t) {
            	double t_1 = x / ((t - y) * (z - y));
            	double t_2 = x / (t * (y - z));
            	double tmp;
            	if (t_1 <= -1e+31) {
            		tmp = t_2;
            	} else if (t_1 <= 200.0) {
            		tmp = 1.0;
            	} else {
            		tmp = t_2;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z, t)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8) :: t_1
                real(8) :: t_2
                real(8) :: tmp
                t_1 = x / ((t - y) * (z - y))
                t_2 = x / (t * (y - z))
                if (t_1 <= (-1d+31)) then
                    tmp = t_2
                else if (t_1 <= 200.0d0) then
                    tmp = 1.0d0
                else
                    tmp = t_2
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z, double t) {
            	double t_1 = x / ((t - y) * (z - y));
            	double t_2 = x / (t * (y - z));
            	double tmp;
            	if (t_1 <= -1e+31) {
            		tmp = t_2;
            	} else if (t_1 <= 200.0) {
            		tmp = 1.0;
            	} else {
            		tmp = t_2;
            	}
            	return tmp;
            }
            
            def code(x, y, z, t):
            	t_1 = x / ((t - y) * (z - y))
            	t_2 = x / (t * (y - z))
            	tmp = 0
            	if t_1 <= -1e+31:
            		tmp = t_2
            	elif t_1 <= 200.0:
            		tmp = 1.0
            	else:
            		tmp = t_2
            	return tmp
            
            function code(x, y, z, t)
            	t_1 = Float64(x / Float64(Float64(t - y) * Float64(z - y)))
            	t_2 = Float64(x / Float64(t * Float64(y - z)))
            	tmp = 0.0
            	if (t_1 <= -1e+31)
            		tmp = t_2;
            	elseif (t_1 <= 200.0)
            		tmp = 1.0;
            	else
            		tmp = t_2;
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z, t)
            	t_1 = x / ((t - y) * (z - y));
            	t_2 = x / (t * (y - z));
            	tmp = 0.0;
            	if (t_1 <= -1e+31)
            		tmp = t_2;
            	elseif (t_1 <= 200.0)
            		tmp = 1.0;
            	else
            		tmp = t_2;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+31], t$95$2, If[LessEqual[t$95$1, 200.0], 1.0, t$95$2]]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\
            t_2 := \frac{x}{t \cdot \left(y - z\right)}\\
            \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+31}:\\
            \;\;\;\;t\_2\\
            
            \mathbf{elif}\;t\_1 \leq 200:\\
            \;\;\;\;1\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_2\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -9.9999999999999996e30 or 200 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

              1. Initial program 94.7%

                \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
              2. Add Preprocessing
              3. Step-by-step derivation
                1. lift-/.f64N/A

                  \[\leadsto 1 - \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(y - t\right)}} \]
                2. lift-*.f64N/A

                  \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(y - t\right)}} \]
                3. *-commutativeN/A

                  \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                4. associate-/r*N/A

                  \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - t}}{y - z}} \]
                5. lower-/.f64N/A

                  \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - t}}{y - z}} \]
                6. lower-/.f6494.9

                  \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y - t}}}{y - z} \]
              4. Applied rewrites94.9%

                \[\leadsto \color{blue}{1 - \frac{\frac{x}{y - t}}{y - z}} \]
              5. Taylor expanded in x around inf

                \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
              6. Step-by-step derivation
                1. associate-*r/N/A

                  \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                2. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                3. mul-1-negN/A

                  \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(x\right)}}{\left(y - t\right) \cdot \left(y - z\right)} \]
                4. lower-neg.f64N/A

                  \[\leadsto \frac{\color{blue}{-x}}{\left(y - t\right) \cdot \left(y - z\right)} \]
                5. lower-*.f64N/A

                  \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                6. lower--.f64N/A

                  \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right)} \cdot \left(y - z\right)} \]
                7. lower--.f6493.1

                  \[\leadsto \frac{-x}{\left(y - t\right) \cdot \color{blue}{\left(y - z\right)}} \]
              7. Applied rewrites93.1%

                \[\leadsto \color{blue}{\frac{-x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
              8. Taylor expanded in t around inf

                \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
              9. Step-by-step derivation
                1. Applied rewrites50.2%

                  \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]

                if -9.9999999999999996e30 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 200

                1. Initial program 99.8%

                  \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{1} \]
                4. Step-by-step derivation
                  1. Applied rewrites98.3%

                    \[\leadsto \color{blue}{1} \]
                5. Recombined 2 regimes into one program.
                6. Final simplification87.6%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq -1 \cdot 10^{+31}:\\ \;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\ \mathbf{elif}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq 200:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\ \end{array} \]
                7. Add Preprocessing

                Alternative 6: 83.4% accurate, 0.3× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+31}:\\ \;\;\;\;\frac{-x}{t \cdot z}\\ \mathbf{elif}\;t\_1 \leq 0.0004:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{-x}{y \cdot y}\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (let* ((t_1 (/ x (* (- t y) (- z y)))))
                   (if (<= t_1 -1e+31)
                     (/ (- x) (* t z))
                     (if (<= t_1 0.0004) 1.0 (/ (- x) (* y y))))))
                double code(double x, double y, double z, double t) {
                	double t_1 = x / ((t - y) * (z - y));
                	double tmp;
                	if (t_1 <= -1e+31) {
                		tmp = -x / (t * z);
                	} else if (t_1 <= 0.0004) {
                		tmp = 1.0;
                	} else {
                		tmp = -x / (y * y);
                	}
                	return tmp;
                }
                
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: t_1
                    real(8) :: tmp
                    t_1 = x / ((t - y) * (z - y))
                    if (t_1 <= (-1d+31)) then
                        tmp = -x / (t * z)
                    else if (t_1 <= 0.0004d0) then
                        tmp = 1.0d0
                    else
                        tmp = -x / (y * y)
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y, double z, double t) {
                	double t_1 = x / ((t - y) * (z - y));
                	double tmp;
                	if (t_1 <= -1e+31) {
                		tmp = -x / (t * z);
                	} else if (t_1 <= 0.0004) {
                		tmp = 1.0;
                	} else {
                		tmp = -x / (y * y);
                	}
                	return tmp;
                }
                
                def code(x, y, z, t):
                	t_1 = x / ((t - y) * (z - y))
                	tmp = 0
                	if t_1 <= -1e+31:
                		tmp = -x / (t * z)
                	elif t_1 <= 0.0004:
                		tmp = 1.0
                	else:
                		tmp = -x / (y * y)
                	return tmp
                
                function code(x, y, z, t)
                	t_1 = Float64(x / Float64(Float64(t - y) * Float64(z - y)))
                	tmp = 0.0
                	if (t_1 <= -1e+31)
                		tmp = Float64(Float64(-x) / Float64(t * z));
                	elseif (t_1 <= 0.0004)
                		tmp = 1.0;
                	else
                		tmp = Float64(Float64(-x) / Float64(y * y));
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z, t)
                	t_1 = x / ((t - y) * (z - y));
                	tmp = 0.0;
                	if (t_1 <= -1e+31)
                		tmp = -x / (t * z);
                	elseif (t_1 <= 0.0004)
                		tmp = 1.0;
                	else
                		tmp = -x / (y * y);
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+31], N[((-x) / N[(t * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.0004], 1.0, N[((-x) / N[(y * y), $MachinePrecision]), $MachinePrecision]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\
                \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+31}:\\
                \;\;\;\;\frac{-x}{t \cdot z}\\
                
                \mathbf{elif}\;t\_1 \leq 0.0004:\\
                \;\;\;\;1\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{-x}{y \cdot y}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -9.9999999999999996e30

                  1. Initial program 93.5%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Step-by-step derivation
                    1. lift-/.f64N/A

                      \[\leadsto 1 - \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(y - t\right)}} \]
                    2. lift-*.f64N/A

                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(y - t\right)}} \]
                    3. *-commutativeN/A

                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                    4. associate-/r*N/A

                      \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - t}}{y - z}} \]
                    5. lower-/.f64N/A

                      \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - t}}{y - z}} \]
                    6. lower-/.f6496.7

                      \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y - t}}}{y - z} \]
                  4. Applied rewrites96.7%

                    \[\leadsto \color{blue}{1 - \frac{\frac{x}{y - t}}{y - z}} \]
                  5. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                  6. Step-by-step derivation
                    1. associate-*r/N/A

                      \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                    2. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                    3. mul-1-negN/A

                      \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(x\right)}}{\left(y - t\right) \cdot \left(y - z\right)} \]
                    4. lower-neg.f64N/A

                      \[\leadsto \frac{\color{blue}{-x}}{\left(y - t\right) \cdot \left(y - z\right)} \]
                    5. lower-*.f64N/A

                      \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                    6. lower--.f64N/A

                      \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right)} \cdot \left(y - z\right)} \]
                    7. lower--.f6493.5

                      \[\leadsto \frac{-x}{\left(y - t\right) \cdot \color{blue}{\left(y - z\right)}} \]
                  7. Applied rewrites93.5%

                    \[\leadsto \color{blue}{\frac{-x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                  8. Taylor expanded in y around 0

                    \[\leadsto -1 \cdot \color{blue}{\frac{x}{t \cdot z}} \]
                  9. Step-by-step derivation
                    1. Applied rewrites48.3%

                      \[\leadsto \frac{\frac{-x}{t}}{\color{blue}{z}} \]
                    2. Step-by-step derivation
                      1. Applied rewrites48.3%

                        \[\leadsto \frac{-x}{z \cdot \color{blue}{t}} \]

                      if -9.9999999999999996e30 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 4.00000000000000019e-4

                      1. Initial program 99.8%

                        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites98.7%

                          \[\leadsto \color{blue}{1} \]

                        if 4.00000000000000019e-4 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

                        1. Initial program 96.0%

                          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                        2. Add Preprocessing
                        3. Step-by-step derivation
                          1. lift-/.f64N/A

                            \[\leadsto 1 - \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(y - t\right)}} \]
                          2. lift-*.f64N/A

                            \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(y - t\right)}} \]
                          3. *-commutativeN/A

                            \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                          4. associate-/r*N/A

                            \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - t}}{y - z}} \]
                          5. lower-/.f64N/A

                            \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - t}}{y - z}} \]
                          6. lower-/.f6493.1

                            \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y - t}}}{y - z} \]
                        4. Applied rewrites93.1%

                          \[\leadsto \color{blue}{1 - \frac{\frac{x}{y - t}}{y - z}} \]
                        5. Taylor expanded in x around inf

                          \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                        6. Step-by-step derivation
                          1. associate-*r/N/A

                            \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                          2. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                          3. mul-1-negN/A

                            \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(x\right)}}{\left(y - t\right) \cdot \left(y - z\right)} \]
                          4. lower-neg.f64N/A

                            \[\leadsto \frac{\color{blue}{-x}}{\left(y - t\right) \cdot \left(y - z\right)} \]
                          5. lower-*.f64N/A

                            \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                          6. lower--.f64N/A

                            \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right)} \cdot \left(y - z\right)} \]
                          7. lower--.f6490.5

                            \[\leadsto \frac{-x}{\left(y - t\right) \cdot \color{blue}{\left(y - z\right)}} \]
                        7. Applied rewrites90.5%

                          \[\leadsto \color{blue}{\frac{-x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                        8. Taylor expanded in y around inf

                          \[\leadsto -1 \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                        9. Step-by-step derivation
                          1. Applied rewrites32.2%

                            \[\leadsto \frac{\frac{-x}{y}}{\color{blue}{y}} \]
                          2. Step-by-step derivation
                            1. Applied rewrites32.0%

                              \[\leadsto \frac{-x}{y \cdot \color{blue}{y}} \]
                          3. Recombined 3 regimes into one program.
                          4. Final simplification85.5%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq -1 \cdot 10^{+31}:\\ \;\;\;\;\frac{-x}{t \cdot z}\\ \mathbf{elif}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq 0.0004:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{-x}{y \cdot y}\\ \end{array} \]
                          5. Add Preprocessing

                          Alternative 7: 81.8% accurate, 0.3× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\ t_2 := \frac{-x}{y \cdot y}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+65}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0.0004:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                          (FPCore (x y z t)
                           :precision binary64
                           (let* ((t_1 (/ x (* (- t y) (- z y)))) (t_2 (/ (- x) (* y y))))
                             (if (<= t_1 -2e+65) t_2 (if (<= t_1 0.0004) 1.0 t_2))))
                          double code(double x, double y, double z, double t) {
                          	double t_1 = x / ((t - y) * (z - y));
                          	double t_2 = -x / (y * y);
                          	double tmp;
                          	if (t_1 <= -2e+65) {
                          		tmp = t_2;
                          	} else if (t_1 <= 0.0004) {
                          		tmp = 1.0;
                          	} else {
                          		tmp = t_2;
                          	}
                          	return tmp;
                          }
                          
                          real(8) function code(x, y, z, t)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z
                              real(8), intent (in) :: t
                              real(8) :: t_1
                              real(8) :: t_2
                              real(8) :: tmp
                              t_1 = x / ((t - y) * (z - y))
                              t_2 = -x / (y * y)
                              if (t_1 <= (-2d+65)) then
                                  tmp = t_2
                              else if (t_1 <= 0.0004d0) then
                                  tmp = 1.0d0
                              else
                                  tmp = t_2
                              end if
                              code = tmp
                          end function
                          
                          public static double code(double x, double y, double z, double t) {
                          	double t_1 = x / ((t - y) * (z - y));
                          	double t_2 = -x / (y * y);
                          	double tmp;
                          	if (t_1 <= -2e+65) {
                          		tmp = t_2;
                          	} else if (t_1 <= 0.0004) {
                          		tmp = 1.0;
                          	} else {
                          		tmp = t_2;
                          	}
                          	return tmp;
                          }
                          
                          def code(x, y, z, t):
                          	t_1 = x / ((t - y) * (z - y))
                          	t_2 = -x / (y * y)
                          	tmp = 0
                          	if t_1 <= -2e+65:
                          		tmp = t_2
                          	elif t_1 <= 0.0004:
                          		tmp = 1.0
                          	else:
                          		tmp = t_2
                          	return tmp
                          
                          function code(x, y, z, t)
                          	t_1 = Float64(x / Float64(Float64(t - y) * Float64(z - y)))
                          	t_2 = Float64(Float64(-x) / Float64(y * y))
                          	tmp = 0.0
                          	if (t_1 <= -2e+65)
                          		tmp = t_2;
                          	elseif (t_1 <= 0.0004)
                          		tmp = 1.0;
                          	else
                          		tmp = t_2;
                          	end
                          	return tmp
                          end
                          
                          function tmp_2 = code(x, y, z, t)
                          	t_1 = x / ((t - y) * (z - y));
                          	t_2 = -x / (y * y);
                          	tmp = 0.0;
                          	if (t_1 <= -2e+65)
                          		tmp = t_2;
                          	elseif (t_1 <= 0.0004)
                          		tmp = 1.0;
                          	else
                          		tmp = t_2;
                          	end
                          	tmp_2 = tmp;
                          end
                          
                          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[((-x) / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+65], t$95$2, If[LessEqual[t$95$1, 0.0004], 1.0, t$95$2]]]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\
                          t_2 := \frac{-x}{y \cdot y}\\
                          \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+65}:\\
                          \;\;\;\;t\_2\\
                          
                          \mathbf{elif}\;t\_1 \leq 0.0004:\\
                          \;\;\;\;1\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;t\_2\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -2e65 or 4.00000000000000019e-4 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

                            1. Initial program 94.6%

                              \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                            2. Add Preprocessing
                            3. Step-by-step derivation
                              1. lift-/.f64N/A

                                \[\leadsto 1 - \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(y - t\right)}} \]
                              2. lift-*.f64N/A

                                \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(y - t\right)}} \]
                              3. *-commutativeN/A

                                \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                              4. associate-/r*N/A

                                \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - t}}{y - z}} \]
                              5. lower-/.f64N/A

                                \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - t}}{y - z}} \]
                              6. lower-/.f6494.9

                                \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y - t}}}{y - z} \]
                            4. Applied rewrites94.9%

                              \[\leadsto \color{blue}{1 - \frac{\frac{x}{y - t}}{y - z}} \]
                            5. Taylor expanded in x around inf

                              \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                            6. Step-by-step derivation
                              1. associate-*r/N/A

                                \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                              2. lower-/.f64N/A

                                \[\leadsto \color{blue}{\frac{-1 \cdot x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                              3. mul-1-negN/A

                                \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(x\right)}}{\left(y - t\right) \cdot \left(y - z\right)} \]
                              4. lower-neg.f64N/A

                                \[\leadsto \frac{\color{blue}{-x}}{\left(y - t\right) \cdot \left(y - z\right)} \]
                              5. lower-*.f64N/A

                                \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                              6. lower--.f64N/A

                                \[\leadsto \frac{-x}{\color{blue}{\left(y - t\right)} \cdot \left(y - z\right)} \]
                              7. lower--.f6491.9

                                \[\leadsto \frac{-x}{\left(y - t\right) \cdot \color{blue}{\left(y - z\right)}} \]
                            7. Applied rewrites91.9%

                              \[\leadsto \color{blue}{\frac{-x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                            8. Taylor expanded in y around inf

                              \[\leadsto -1 \cdot \color{blue}{\frac{x}{{y}^{2}}} \]
                            9. Step-by-step derivation
                              1. Applied rewrites37.9%

                                \[\leadsto \frac{\frac{-x}{y}}{\color{blue}{y}} \]
                              2. Step-by-step derivation
                                1. Applied rewrites36.1%

                                  \[\leadsto \frac{-x}{y \cdot \color{blue}{y}} \]

                                if -2e65 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 4.00000000000000019e-4

                                1. Initial program 99.8%

                                  \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around 0

                                  \[\leadsto \color{blue}{1} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites98.3%

                                    \[\leadsto \color{blue}{1} \]
                                5. Recombined 2 regimes into one program.
                                6. Final simplification84.4%

                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq -2 \cdot 10^{+65}:\\ \;\;\;\;\frac{-x}{y \cdot y}\\ \mathbf{elif}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq 0.0004:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{-x}{y \cdot y}\\ \end{array} \]
                                7. Add Preprocessing

                                Alternative 8: 87.5% accurate, 0.7× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -5.5 \cdot 10^{-86}:\\ \;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\ \mathbf{elif}\;z \leq 10^{-142}:\\ \;\;\;\;1 - \frac{x}{\left(y - t\right) \cdot y}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{\left(z - y\right) \cdot t}\\ \end{array} \end{array} \]
                                (FPCore (x y z t)
                                 :precision binary64
                                 (if (<= z -5.5e-86)
                                   (- 1.0 (/ x (* (- t y) z)))
                                   (if (<= z 1e-142) (- 1.0 (/ x (* (- y t) y))) (- 1.0 (/ x (* (- z y) t))))))
                                double code(double x, double y, double z, double t) {
                                	double tmp;
                                	if (z <= -5.5e-86) {
                                		tmp = 1.0 - (x / ((t - y) * z));
                                	} else if (z <= 1e-142) {
                                		tmp = 1.0 - (x / ((y - t) * y));
                                	} else {
                                		tmp = 1.0 - (x / ((z - y) * t));
                                	}
                                	return tmp;
                                }
                                
                                real(8) function code(x, y, z, t)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8), intent (in) :: z
                                    real(8), intent (in) :: t
                                    real(8) :: tmp
                                    if (z <= (-5.5d-86)) then
                                        tmp = 1.0d0 - (x / ((t - y) * z))
                                    else if (z <= 1d-142) then
                                        tmp = 1.0d0 - (x / ((y - t) * y))
                                    else
                                        tmp = 1.0d0 - (x / ((z - y) * t))
                                    end if
                                    code = tmp
                                end function
                                
                                public static double code(double x, double y, double z, double t) {
                                	double tmp;
                                	if (z <= -5.5e-86) {
                                		tmp = 1.0 - (x / ((t - y) * z));
                                	} else if (z <= 1e-142) {
                                		tmp = 1.0 - (x / ((y - t) * y));
                                	} else {
                                		tmp = 1.0 - (x / ((z - y) * t));
                                	}
                                	return tmp;
                                }
                                
                                def code(x, y, z, t):
                                	tmp = 0
                                	if z <= -5.5e-86:
                                		tmp = 1.0 - (x / ((t - y) * z))
                                	elif z <= 1e-142:
                                		tmp = 1.0 - (x / ((y - t) * y))
                                	else:
                                		tmp = 1.0 - (x / ((z - y) * t))
                                	return tmp
                                
                                function code(x, y, z, t)
                                	tmp = 0.0
                                	if (z <= -5.5e-86)
                                		tmp = Float64(1.0 - Float64(x / Float64(Float64(t - y) * z)));
                                	elseif (z <= 1e-142)
                                		tmp = Float64(1.0 - Float64(x / Float64(Float64(y - t) * y)));
                                	else
                                		tmp = Float64(1.0 - Float64(x / Float64(Float64(z - y) * t)));
                                	end
                                	return tmp
                                end
                                
                                function tmp_2 = code(x, y, z, t)
                                	tmp = 0.0;
                                	if (z <= -5.5e-86)
                                		tmp = 1.0 - (x / ((t - y) * z));
                                	elseif (z <= 1e-142)
                                		tmp = 1.0 - (x / ((y - t) * y));
                                	else
                                		tmp = 1.0 - (x / ((z - y) * t));
                                	end
                                	tmp_2 = tmp;
                                end
                                
                                code[x_, y_, z_, t_] := If[LessEqual[z, -5.5e-86], N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1e-142], N[(1.0 - N[(x / N[(N[(y - t), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                \mathbf{if}\;z \leq -5.5 \cdot 10^{-86}:\\
                                \;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\
                                
                                \mathbf{elif}\;z \leq 10^{-142}:\\
                                \;\;\;\;1 - \frac{x}{\left(y - t\right) \cdot y}\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;1 - \frac{x}{\left(z - y\right) \cdot t}\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 3 regimes
                                2. if z < -5.5e-86

                                  1. Initial program 99.9%

                                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in z around inf

                                    \[\leadsto 1 - \frac{x}{\color{blue}{-1 \cdot \left(z \cdot \left(y - t\right)\right)}} \]
                                  4. Step-by-step derivation
                                    1. *-commutativeN/A

                                      \[\leadsto 1 - \frac{x}{-1 \cdot \color{blue}{\left(\left(y - t\right) \cdot z\right)}} \]
                                    2. associate-*r*N/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - t\right)\right) \cdot z}} \]
                                    3. lower-*.f64N/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - t\right)\right) \cdot z}} \]
                                    4. mul-1-negN/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(\mathsf{neg}\left(\left(y - t\right)\right)\right)} \cdot z} \]
                                    5. sub-negN/A

                                      \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(t\right)\right)\right)}\right)\right) \cdot z} \]
                                    6. mul-1-negN/A

                                      \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot t}\right)\right)\right) \cdot z} \]
                                    7. +-commutativeN/A

                                      \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot t + y\right)}\right)\right) \cdot z} \]
                                    8. distribute-neg-inN/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot t\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)} \cdot z} \]
                                    9. unsub-negN/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot t\right)\right) - y\right)} \cdot z} \]
                                    10. mul-1-negN/A

                                      \[\leadsto 1 - \frac{x}{\left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(t\right)\right)}\right)\right) - y\right) \cdot z} \]
                                    11. remove-double-negN/A

                                      \[\leadsto 1 - \frac{x}{\left(\color{blue}{t} - y\right) \cdot z} \]
                                    12. lower--.f6492.9

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(t - y\right)} \cdot z} \]
                                  5. Applied rewrites92.9%

                                    \[\leadsto 1 - \frac{x}{\color{blue}{\left(t - y\right) \cdot z}} \]

                                  if -5.5e-86 < z < 1e-142

                                  1. Initial program 95.6%

                                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in z around 0

                                    \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot \left(y - t\right)}} \]
                                  4. Step-by-step derivation
                                    1. *-commutativeN/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot y}} \]
                                    2. lower-*.f64N/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot y}} \]
                                    3. lower--.f6494.3

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right)} \cdot y} \]
                                  5. Applied rewrites94.3%

                                    \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot y}} \]

                                  if 1e-142 < z

                                  1. Initial program 99.9%

                                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in t around inf

                                    \[\leadsto 1 - \frac{x}{\color{blue}{-1 \cdot \left(t \cdot \left(y - z\right)\right)}} \]
                                  4. Step-by-step derivation
                                    1. *-commutativeN/A

                                      \[\leadsto 1 - \frac{x}{-1 \cdot \color{blue}{\left(\left(y - z\right) \cdot t\right)}} \]
                                    2. associate-*r*N/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - z\right)\right) \cdot t}} \]
                                    3. lower-*.f64N/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - z\right)\right) \cdot t}} \]
                                    4. mul-1-negN/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(\mathsf{neg}\left(\left(y - z\right)\right)\right)} \cdot t} \]
                                    5. sub-negN/A

                                      \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right) \cdot t} \]
                                    6. mul-1-negN/A

                                      \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot z}\right)\right)\right) \cdot t} \]
                                    7. +-commutativeN/A

                                      \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot z + y\right)}\right)\right) \cdot t} \]
                                    8. distribute-neg-inN/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)} \cdot t} \]
                                    9. unsub-negN/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) - y\right)} \cdot t} \]
                                    10. mul-1-negN/A

                                      \[\leadsto 1 - \frac{x}{\left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right)\right) - y\right) \cdot t} \]
                                    11. remove-double-negN/A

                                      \[\leadsto 1 - \frac{x}{\left(\color{blue}{z} - y\right) \cdot t} \]
                                    12. lower--.f6480.5

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(z - y\right)} \cdot t} \]
                                  5. Applied rewrites80.5%

                                    \[\leadsto 1 - \frac{x}{\color{blue}{\left(z - y\right) \cdot t}} \]
                                3. Recombined 3 regimes into one program.
                                4. Add Preprocessing

                                Alternative 9: 82.8% accurate, 0.9× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -5.5 \cdot 10^{-86}:\\ \;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{\left(y - t\right) \cdot y}\\ \end{array} \end{array} \]
                                (FPCore (x y z t)
                                 :precision binary64
                                 (if (<= z -5.5e-86) (- 1.0 (/ x (* (- t y) z))) (- 1.0 (/ x (* (- y t) y)))))
                                double code(double x, double y, double z, double t) {
                                	double tmp;
                                	if (z <= -5.5e-86) {
                                		tmp = 1.0 - (x / ((t - y) * z));
                                	} else {
                                		tmp = 1.0 - (x / ((y - t) * y));
                                	}
                                	return tmp;
                                }
                                
                                real(8) function code(x, y, z, t)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8), intent (in) :: z
                                    real(8), intent (in) :: t
                                    real(8) :: tmp
                                    if (z <= (-5.5d-86)) then
                                        tmp = 1.0d0 - (x / ((t - y) * z))
                                    else
                                        tmp = 1.0d0 - (x / ((y - t) * y))
                                    end if
                                    code = tmp
                                end function
                                
                                public static double code(double x, double y, double z, double t) {
                                	double tmp;
                                	if (z <= -5.5e-86) {
                                		tmp = 1.0 - (x / ((t - y) * z));
                                	} else {
                                		tmp = 1.0 - (x / ((y - t) * y));
                                	}
                                	return tmp;
                                }
                                
                                def code(x, y, z, t):
                                	tmp = 0
                                	if z <= -5.5e-86:
                                		tmp = 1.0 - (x / ((t - y) * z))
                                	else:
                                		tmp = 1.0 - (x / ((y - t) * y))
                                	return tmp
                                
                                function code(x, y, z, t)
                                	tmp = 0.0
                                	if (z <= -5.5e-86)
                                		tmp = Float64(1.0 - Float64(x / Float64(Float64(t - y) * z)));
                                	else
                                		tmp = Float64(1.0 - Float64(x / Float64(Float64(y - t) * y)));
                                	end
                                	return tmp
                                end
                                
                                function tmp_2 = code(x, y, z, t)
                                	tmp = 0.0;
                                	if (z <= -5.5e-86)
                                		tmp = 1.0 - (x / ((t - y) * z));
                                	else
                                		tmp = 1.0 - (x / ((y - t) * y));
                                	end
                                	tmp_2 = tmp;
                                end
                                
                                code[x_, y_, z_, t_] := If[LessEqual[z, -5.5e-86], N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(x / N[(N[(y - t), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                \mathbf{if}\;z \leq -5.5 \cdot 10^{-86}:\\
                                \;\;\;\;1 - \frac{x}{\left(t - y\right) \cdot z}\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;1 - \frac{x}{\left(y - t\right) \cdot y}\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 2 regimes
                                2. if z < -5.5e-86

                                  1. Initial program 99.9%

                                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in z around inf

                                    \[\leadsto 1 - \frac{x}{\color{blue}{-1 \cdot \left(z \cdot \left(y - t\right)\right)}} \]
                                  4. Step-by-step derivation
                                    1. *-commutativeN/A

                                      \[\leadsto 1 - \frac{x}{-1 \cdot \color{blue}{\left(\left(y - t\right) \cdot z\right)}} \]
                                    2. associate-*r*N/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - t\right)\right) \cdot z}} \]
                                    3. lower-*.f64N/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - t\right)\right) \cdot z}} \]
                                    4. mul-1-negN/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(\mathsf{neg}\left(\left(y - t\right)\right)\right)} \cdot z} \]
                                    5. sub-negN/A

                                      \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(t\right)\right)\right)}\right)\right) \cdot z} \]
                                    6. mul-1-negN/A

                                      \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot t}\right)\right)\right) \cdot z} \]
                                    7. +-commutativeN/A

                                      \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot t + y\right)}\right)\right) \cdot z} \]
                                    8. distribute-neg-inN/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot t\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)} \cdot z} \]
                                    9. unsub-negN/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot t\right)\right) - y\right)} \cdot z} \]
                                    10. mul-1-negN/A

                                      \[\leadsto 1 - \frac{x}{\left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(t\right)\right)}\right)\right) - y\right) \cdot z} \]
                                    11. remove-double-negN/A

                                      \[\leadsto 1 - \frac{x}{\left(\color{blue}{t} - y\right) \cdot z} \]
                                    12. lower--.f6492.9

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(t - y\right)} \cdot z} \]
                                  5. Applied rewrites92.9%

                                    \[\leadsto 1 - \frac{x}{\color{blue}{\left(t - y\right) \cdot z}} \]

                                  if -5.5e-86 < z

                                  1. Initial program 98.0%

                                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in z around 0

                                    \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot \left(y - t\right)}} \]
                                  4. Step-by-step derivation
                                    1. *-commutativeN/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot y}} \]
                                    2. lower-*.f64N/A

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot y}} \]
                                    3. lower--.f6480.9

                                      \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right)} \cdot y} \]
                                  5. Applied rewrites80.9%

                                    \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - t\right) \cdot y}} \]
                                3. Recombined 2 regimes into one program.
                                4. Add Preprocessing

                                Alternative 10: 75.8% accurate, 26.0× speedup?

                                \[\begin{array}{l} \\ 1 \end{array} \]
                                (FPCore (x y z t) :precision binary64 1.0)
                                double code(double x, double y, double z, double t) {
                                	return 1.0;
                                }
                                
                                real(8) function code(x, y, z, t)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8), intent (in) :: z
                                    real(8), intent (in) :: t
                                    code = 1.0d0
                                end function
                                
                                public static double code(double x, double y, double z, double t) {
                                	return 1.0;
                                }
                                
                                def code(x, y, z, t):
                                	return 1.0
                                
                                function code(x, y, z, t)
                                	return 1.0
                                end
                                
                                function tmp = code(x, y, z, t)
                                	tmp = 1.0;
                                end
                                
                                code[x_, y_, z_, t_] := 1.0
                                
                                \begin{array}{l}
                                
                                \\
                                1
                                \end{array}
                                
                                Derivation
                                1. Initial program 98.7%

                                  \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around 0

                                  \[\leadsto \color{blue}{1} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites77.0%

                                    \[\leadsto \color{blue}{1} \]
                                  2. Add Preprocessing

                                  Reproduce

                                  ?
                                  herbie shell --seed 2024285 
                                  (FPCore (x y z t)
                                    :name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
                                    :precision binary64
                                    (- 1.0 (/ x (* (- y z) (- y t)))))