
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
b2\_m = (fabs.f64 b2) b2\_s = (copysign.f64 #s(literal 1 binary64) b2) b1\_m = (fabs.f64 b1) b1\_s = (copysign.f64 #s(literal 1 binary64) b1) a2\_m = (fabs.f64 a2) a2\_s = (copysign.f64 #s(literal 1 binary64) a2) a1\_m = (fabs.f64 a1) a1\_s = (copysign.f64 #s(literal 1 binary64) a1) NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function. NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function. (FPCore (a1_s a2_s b1_s b2_s a1_m a2_m b1_m b2_m) :precision binary64 (* a1_s (* a2_s (* b1_s (* b2_s (* (/ a1_m b1_m) (/ a2_m b2_m)))))))
b2\_m = fabs(b2);
b2\_s = copysign(1.0, b2);
b1\_m = fabs(b1);
b1\_s = copysign(1.0, b1);
a2\_m = fabs(a2);
a2\_s = copysign(1.0, a2);
a1\_m = fabs(a1);
a1\_s = copysign(1.0, a1);
assert(a1_m < a2_m && a2_m < b1_m && b1_m < b2_m);
assert(a1_m < a2_m && a2_m < b1_m && b1_m < b2_m);
double code(double a1_s, double a2_s, double b1_s, double b2_s, double a1_m, double a2_m, double b1_m, double b2_m) {
return a1_s * (a2_s * (b1_s * (b2_s * ((a1_m / b1_m) * (a2_m / b2_m)))));
}
b2\_m = abs(b2)
b2\_s = copysign(1.0d0, b2)
b1\_m = abs(b1)
b1\_s = copysign(1.0d0, b1)
a2\_m = abs(a2)
a2\_s = copysign(1.0d0, a2)
a1\_m = abs(a1)
a1\_s = copysign(1.0d0, a1)
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
real(8) function code(a1_s, a2_s, b1_s, b2_s, a1_m, a2_m, b1_m, b2_m)
real(8), intent (in) :: a1_s
real(8), intent (in) :: a2_s
real(8), intent (in) :: b1_s
real(8), intent (in) :: b2_s
real(8), intent (in) :: a1_m
real(8), intent (in) :: a2_m
real(8), intent (in) :: b1_m
real(8), intent (in) :: b2_m
code = a1_s * (a2_s * (b1_s * (b2_s * ((a1_m / b1_m) * (a2_m / b2_m)))))
end function
b2\_m = Math.abs(b2);
b2\_s = Math.copySign(1.0, b2);
b1\_m = Math.abs(b1);
b1\_s = Math.copySign(1.0, b1);
a2\_m = Math.abs(a2);
a2\_s = Math.copySign(1.0, a2);
a1\_m = Math.abs(a1);
a1\_s = Math.copySign(1.0, a1);
assert a1_m < a2_m && a2_m < b1_m && b1_m < b2_m;
assert a1_m < a2_m && a2_m < b1_m && b1_m < b2_m;
public static double code(double a1_s, double a2_s, double b1_s, double b2_s, double a1_m, double a2_m, double b1_m, double b2_m) {
return a1_s * (a2_s * (b1_s * (b2_s * ((a1_m / b1_m) * (a2_m / b2_m)))));
}
b2\_m = math.fabs(b2) b2\_s = math.copysign(1.0, b2) b1\_m = math.fabs(b1) b1\_s = math.copysign(1.0, b1) a2\_m = math.fabs(a2) a2\_s = math.copysign(1.0, a2) a1\_m = math.fabs(a1) a1\_s = math.copysign(1.0, a1) [a1_m, a2_m, b1_m, b2_m] = sort([a1_m, a2_m, b1_m, b2_m]) [a1_m, a2_m, b1_m, b2_m] = sort([a1_m, a2_m, b1_m, b2_m]) def code(a1_s, a2_s, b1_s, b2_s, a1_m, a2_m, b1_m, b2_m): return a1_s * (a2_s * (b1_s * (b2_s * ((a1_m / b1_m) * (a2_m / b2_m)))))
b2\_m = abs(b2) b2\_s = copysign(1.0, b2) b1\_m = abs(b1) b1\_s = copysign(1.0, b1) a2\_m = abs(a2) a2\_s = copysign(1.0, a2) a1\_m = abs(a1) a1\_s = copysign(1.0, a1) a1_m, a2_m, b1_m, b2_m = sort([a1_m, a2_m, b1_m, b2_m]) a1_m, a2_m, b1_m, b2_m = sort([a1_m, a2_m, b1_m, b2_m]) function code(a1_s, a2_s, b1_s, b2_s, a1_m, a2_m, b1_m, b2_m) return Float64(a1_s * Float64(a2_s * Float64(b1_s * Float64(b2_s * Float64(Float64(a1_m / b1_m) * Float64(a2_m / b2_m)))))) end
b2\_m = abs(b2);
b2\_s = sign(b2) * abs(1.0);
b1\_m = abs(b1);
b1\_s = sign(b1) * abs(1.0);
a2\_m = abs(a2);
a2\_s = sign(a2) * abs(1.0);
a1\_m = abs(a1);
a1\_s = sign(a1) * abs(1.0);
a1_m, a2_m, b1_m, b2_m = num2cell(sort([a1_m, a2_m, b1_m, b2_m])){:}
a1_m, a2_m, b1_m, b2_m = num2cell(sort([a1_m, a2_m, b1_m, b2_m])){:}
function tmp = code(a1_s, a2_s, b1_s, b2_s, a1_m, a2_m, b1_m, b2_m)
tmp = a1_s * (a2_s * (b1_s * (b2_s * ((a1_m / b1_m) * (a2_m / b2_m)))));
end
b2\_m = N[Abs[b2], $MachinePrecision]
b2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
b1\_m = N[Abs[b1], $MachinePrecision]
b1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
a2\_m = N[Abs[a2], $MachinePrecision]
a2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
a1\_m = N[Abs[a1], $MachinePrecision]
a1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
code[a1$95$s_, a2$95$s_, b1$95$s_, b2$95$s_, a1$95$m_, a2$95$m_, b1$95$m_, b2$95$m_] := N[(a1$95$s * N[(a2$95$s * N[(b1$95$s * N[(b2$95$s * N[(N[(a1$95$m / b1$95$m), $MachinePrecision] * N[(a2$95$m / b2$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b2\_m = \left|b2\right|
\\
b2\_s = \mathsf{copysign}\left(1, b2\right)
\\
b1\_m = \left|b1\right|
\\
b1\_s = \mathsf{copysign}\left(1, b1\right)
\\
a2\_m = \left|a2\right|
\\
a2\_s = \mathsf{copysign}\left(1, a2\right)
\\
a1\_m = \left|a1\right|
\\
a1\_s = \mathsf{copysign}\left(1, a1\right)
\\
[a1_m, a2_m, b1_m, b2_m] = \mathsf{sort}([a1_m, a2_m, b1_m, b2_m])\\\\
[a1_m, a2_m, b1_m, b2_m] = \mathsf{sort}([a1_m, a2_m, b1_m, b2_m])\\
\\
a1\_s \cdot \left(a2\_s \cdot \left(b1\_s \cdot \left(b2\_s \cdot \left(\frac{a1\_m}{b1\_m} \cdot \frac{a2\_m}{b2\_m}\right)\right)\right)\right)
\end{array}
Initial program 86.8%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6485.0
Applied rewrites85.0%
Final simplification85.0%
b2\_m = (fabs.f64 b2)
b2\_s = (copysign.f64 #s(literal 1 binary64) b2)
b1\_m = (fabs.f64 b1)
b1\_s = (copysign.f64 #s(literal 1 binary64) b1)
a2\_m = (fabs.f64 a2)
a2\_s = (copysign.f64 #s(literal 1 binary64) a2)
a1\_m = (fabs.f64 a1)
a1\_s = (copysign.f64 #s(literal 1 binary64) a1)
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
(FPCore (a1_s a2_s b1_s b2_s a1_m a2_m b1_m b2_m)
:precision binary64
(*
a1_s
(*
a2_s
(*
b1_s
(*
b2_s
(if (<= (/ (* a1_m a2_m) (* b1_m b2_m)) 4e-97)
(* (/ a2_m (* b1_m b2_m)) a1_m)
(* (/ a1_m (* b1_m b2_m)) a2_m)))))))b2\_m = fabs(b2);
b2\_s = copysign(1.0, b2);
b1\_m = fabs(b1);
b1\_s = copysign(1.0, b1);
a2\_m = fabs(a2);
a2\_s = copysign(1.0, a2);
a1\_m = fabs(a1);
a1\_s = copysign(1.0, a1);
assert(a1_m < a2_m && a2_m < b1_m && b1_m < b2_m);
assert(a1_m < a2_m && a2_m < b1_m && b1_m < b2_m);
double code(double a1_s, double a2_s, double b1_s, double b2_s, double a1_m, double a2_m, double b1_m, double b2_m) {
double tmp;
if (((a1_m * a2_m) / (b1_m * b2_m)) <= 4e-97) {
tmp = (a2_m / (b1_m * b2_m)) * a1_m;
} else {
tmp = (a1_m / (b1_m * b2_m)) * a2_m;
}
return a1_s * (a2_s * (b1_s * (b2_s * tmp)));
}
b2\_m = abs(b2)
b2\_s = copysign(1.0d0, b2)
b1\_m = abs(b1)
b1\_s = copysign(1.0d0, b1)
a2\_m = abs(a2)
a2\_s = copysign(1.0d0, a2)
a1\_m = abs(a1)
a1\_s = copysign(1.0d0, a1)
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
real(8) function code(a1_s, a2_s, b1_s, b2_s, a1_m, a2_m, b1_m, b2_m)
real(8), intent (in) :: a1_s
real(8), intent (in) :: a2_s
real(8), intent (in) :: b1_s
real(8), intent (in) :: b2_s
real(8), intent (in) :: a1_m
real(8), intent (in) :: a2_m
real(8), intent (in) :: b1_m
real(8), intent (in) :: b2_m
real(8) :: tmp
if (((a1_m * a2_m) / (b1_m * b2_m)) <= 4d-97) then
tmp = (a2_m / (b1_m * b2_m)) * a1_m
else
tmp = (a1_m / (b1_m * b2_m)) * a2_m
end if
code = a1_s * (a2_s * (b1_s * (b2_s * tmp)))
end function
b2\_m = Math.abs(b2);
b2\_s = Math.copySign(1.0, b2);
b1\_m = Math.abs(b1);
b1\_s = Math.copySign(1.0, b1);
a2\_m = Math.abs(a2);
a2\_s = Math.copySign(1.0, a2);
a1\_m = Math.abs(a1);
a1\_s = Math.copySign(1.0, a1);
assert a1_m < a2_m && a2_m < b1_m && b1_m < b2_m;
assert a1_m < a2_m && a2_m < b1_m && b1_m < b2_m;
public static double code(double a1_s, double a2_s, double b1_s, double b2_s, double a1_m, double a2_m, double b1_m, double b2_m) {
double tmp;
if (((a1_m * a2_m) / (b1_m * b2_m)) <= 4e-97) {
tmp = (a2_m / (b1_m * b2_m)) * a1_m;
} else {
tmp = (a1_m / (b1_m * b2_m)) * a2_m;
}
return a1_s * (a2_s * (b1_s * (b2_s * tmp)));
}
b2\_m = math.fabs(b2) b2\_s = math.copysign(1.0, b2) b1\_m = math.fabs(b1) b1\_s = math.copysign(1.0, b1) a2\_m = math.fabs(a2) a2\_s = math.copysign(1.0, a2) a1\_m = math.fabs(a1) a1\_s = math.copysign(1.0, a1) [a1_m, a2_m, b1_m, b2_m] = sort([a1_m, a2_m, b1_m, b2_m]) [a1_m, a2_m, b1_m, b2_m] = sort([a1_m, a2_m, b1_m, b2_m]) def code(a1_s, a2_s, b1_s, b2_s, a1_m, a2_m, b1_m, b2_m): tmp = 0 if ((a1_m * a2_m) / (b1_m * b2_m)) <= 4e-97: tmp = (a2_m / (b1_m * b2_m)) * a1_m else: tmp = (a1_m / (b1_m * b2_m)) * a2_m return a1_s * (a2_s * (b1_s * (b2_s * tmp)))
b2\_m = abs(b2) b2\_s = copysign(1.0, b2) b1\_m = abs(b1) b1\_s = copysign(1.0, b1) a2\_m = abs(a2) a2\_s = copysign(1.0, a2) a1\_m = abs(a1) a1\_s = copysign(1.0, a1) a1_m, a2_m, b1_m, b2_m = sort([a1_m, a2_m, b1_m, b2_m]) a1_m, a2_m, b1_m, b2_m = sort([a1_m, a2_m, b1_m, b2_m]) function code(a1_s, a2_s, b1_s, b2_s, a1_m, a2_m, b1_m, b2_m) tmp = 0.0 if (Float64(Float64(a1_m * a2_m) / Float64(b1_m * b2_m)) <= 4e-97) tmp = Float64(Float64(a2_m / Float64(b1_m * b2_m)) * a1_m); else tmp = Float64(Float64(a1_m / Float64(b1_m * b2_m)) * a2_m); end return Float64(a1_s * Float64(a2_s * Float64(b1_s * Float64(b2_s * tmp)))) end
b2\_m = abs(b2);
b2\_s = sign(b2) * abs(1.0);
b1\_m = abs(b1);
b1\_s = sign(b1) * abs(1.0);
a2\_m = abs(a2);
a2\_s = sign(a2) * abs(1.0);
a1\_m = abs(a1);
a1\_s = sign(a1) * abs(1.0);
a1_m, a2_m, b1_m, b2_m = num2cell(sort([a1_m, a2_m, b1_m, b2_m])){:}
a1_m, a2_m, b1_m, b2_m = num2cell(sort([a1_m, a2_m, b1_m, b2_m])){:}
function tmp_2 = code(a1_s, a2_s, b1_s, b2_s, a1_m, a2_m, b1_m, b2_m)
tmp = 0.0;
if (((a1_m * a2_m) / (b1_m * b2_m)) <= 4e-97)
tmp = (a2_m / (b1_m * b2_m)) * a1_m;
else
tmp = (a1_m / (b1_m * b2_m)) * a2_m;
end
tmp_2 = a1_s * (a2_s * (b1_s * (b2_s * tmp)));
end
b2\_m = N[Abs[b2], $MachinePrecision]
b2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
b1\_m = N[Abs[b1], $MachinePrecision]
b1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
a2\_m = N[Abs[a2], $MachinePrecision]
a2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
a1\_m = N[Abs[a1], $MachinePrecision]
a1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
code[a1$95$s_, a2$95$s_, b1$95$s_, b2$95$s_, a1$95$m_, a2$95$m_, b1$95$m_, b2$95$m_] := N[(a1$95$s * N[(a2$95$s * N[(b1$95$s * N[(b2$95$s * If[LessEqual[N[(N[(a1$95$m * a2$95$m), $MachinePrecision] / N[(b1$95$m * b2$95$m), $MachinePrecision]), $MachinePrecision], 4e-97], N[(N[(a2$95$m / N[(b1$95$m * b2$95$m), $MachinePrecision]), $MachinePrecision] * a1$95$m), $MachinePrecision], N[(N[(a1$95$m / N[(b1$95$m * b2$95$m), $MachinePrecision]), $MachinePrecision] * a2$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b2\_m = \left|b2\right|
\\
b2\_s = \mathsf{copysign}\left(1, b2\right)
\\
b1\_m = \left|b1\right|
\\
b1\_s = \mathsf{copysign}\left(1, b1\right)
\\
a2\_m = \left|a2\right|
\\
a2\_s = \mathsf{copysign}\left(1, a2\right)
\\
a1\_m = \left|a1\right|
\\
a1\_s = \mathsf{copysign}\left(1, a1\right)
\\
[a1_m, a2_m, b1_m, b2_m] = \mathsf{sort}([a1_m, a2_m, b1_m, b2_m])\\\\
[a1_m, a2_m, b1_m, b2_m] = \mathsf{sort}([a1_m, a2_m, b1_m, b2_m])\\
\\
a1\_s \cdot \left(a2\_s \cdot \left(b1\_s \cdot \left(b2\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{a1\_m \cdot a2\_m}{b1\_m \cdot b2\_m} \leq 4 \cdot 10^{-97}:\\
\;\;\;\;\frac{a2\_m}{b1\_m \cdot b2\_m} \cdot a1\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{a1\_m}{b1\_m \cdot b2\_m} \cdot a2\_m\\
\end{array}\right)\right)\right)
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 4.00000000000000014e-97Initial program 86.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6487.9
Applied rewrites87.9%
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6488.8
Applied rewrites88.8%
if 4.00000000000000014e-97 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 86.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6489.0
Applied rewrites89.0%
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6485.2
Applied rewrites85.2%
Taylor expanded in a1 around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6480.6
Applied rewrites80.6%
Final simplification86.5%
b2\_m = (fabs.f64 b2) b2\_s = (copysign.f64 #s(literal 1 binary64) b2) b1\_m = (fabs.f64 b1) b1\_s = (copysign.f64 #s(literal 1 binary64) b1) a2\_m = (fabs.f64 a2) a2\_s = (copysign.f64 #s(literal 1 binary64) a2) a1\_m = (fabs.f64 a1) a1\_s = (copysign.f64 #s(literal 1 binary64) a1) NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function. NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function. (FPCore (a1_s a2_s b1_s b2_s a1_m a2_m b1_m b2_m) :precision binary64 (* a1_s (* a2_s (* b1_s (* b2_s (* (/ a1_m (* b1_m b2_m)) a2_m))))))
b2\_m = fabs(b2);
b2\_s = copysign(1.0, b2);
b1\_m = fabs(b1);
b1\_s = copysign(1.0, b1);
a2\_m = fabs(a2);
a2\_s = copysign(1.0, a2);
a1\_m = fabs(a1);
a1\_s = copysign(1.0, a1);
assert(a1_m < a2_m && a2_m < b1_m && b1_m < b2_m);
assert(a1_m < a2_m && a2_m < b1_m && b1_m < b2_m);
double code(double a1_s, double a2_s, double b1_s, double b2_s, double a1_m, double a2_m, double b1_m, double b2_m) {
return a1_s * (a2_s * (b1_s * (b2_s * ((a1_m / (b1_m * b2_m)) * a2_m))));
}
b2\_m = abs(b2)
b2\_s = copysign(1.0d0, b2)
b1\_m = abs(b1)
b1\_s = copysign(1.0d0, b1)
a2\_m = abs(a2)
a2\_s = copysign(1.0d0, a2)
a1\_m = abs(a1)
a1\_s = copysign(1.0d0, a1)
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
real(8) function code(a1_s, a2_s, b1_s, b2_s, a1_m, a2_m, b1_m, b2_m)
real(8), intent (in) :: a1_s
real(8), intent (in) :: a2_s
real(8), intent (in) :: b1_s
real(8), intent (in) :: b2_s
real(8), intent (in) :: a1_m
real(8), intent (in) :: a2_m
real(8), intent (in) :: b1_m
real(8), intent (in) :: b2_m
code = a1_s * (a2_s * (b1_s * (b2_s * ((a1_m / (b1_m * b2_m)) * a2_m))))
end function
b2\_m = Math.abs(b2);
b2\_s = Math.copySign(1.0, b2);
b1\_m = Math.abs(b1);
b1\_s = Math.copySign(1.0, b1);
a2\_m = Math.abs(a2);
a2\_s = Math.copySign(1.0, a2);
a1\_m = Math.abs(a1);
a1\_s = Math.copySign(1.0, a1);
assert a1_m < a2_m && a2_m < b1_m && b1_m < b2_m;
assert a1_m < a2_m && a2_m < b1_m && b1_m < b2_m;
public static double code(double a1_s, double a2_s, double b1_s, double b2_s, double a1_m, double a2_m, double b1_m, double b2_m) {
return a1_s * (a2_s * (b1_s * (b2_s * ((a1_m / (b1_m * b2_m)) * a2_m))));
}
b2\_m = math.fabs(b2) b2\_s = math.copysign(1.0, b2) b1\_m = math.fabs(b1) b1\_s = math.copysign(1.0, b1) a2\_m = math.fabs(a2) a2\_s = math.copysign(1.0, a2) a1\_m = math.fabs(a1) a1\_s = math.copysign(1.0, a1) [a1_m, a2_m, b1_m, b2_m] = sort([a1_m, a2_m, b1_m, b2_m]) [a1_m, a2_m, b1_m, b2_m] = sort([a1_m, a2_m, b1_m, b2_m]) def code(a1_s, a2_s, b1_s, b2_s, a1_m, a2_m, b1_m, b2_m): return a1_s * (a2_s * (b1_s * (b2_s * ((a1_m / (b1_m * b2_m)) * a2_m))))
b2\_m = abs(b2) b2\_s = copysign(1.0, b2) b1\_m = abs(b1) b1\_s = copysign(1.0, b1) a2\_m = abs(a2) a2\_s = copysign(1.0, a2) a1\_m = abs(a1) a1\_s = copysign(1.0, a1) a1_m, a2_m, b1_m, b2_m = sort([a1_m, a2_m, b1_m, b2_m]) a1_m, a2_m, b1_m, b2_m = sort([a1_m, a2_m, b1_m, b2_m]) function code(a1_s, a2_s, b1_s, b2_s, a1_m, a2_m, b1_m, b2_m) return Float64(a1_s * Float64(a2_s * Float64(b1_s * Float64(b2_s * Float64(Float64(a1_m / Float64(b1_m * b2_m)) * a2_m))))) end
b2\_m = abs(b2);
b2\_s = sign(b2) * abs(1.0);
b1\_m = abs(b1);
b1\_s = sign(b1) * abs(1.0);
a2\_m = abs(a2);
a2\_s = sign(a2) * abs(1.0);
a1\_m = abs(a1);
a1\_s = sign(a1) * abs(1.0);
a1_m, a2_m, b1_m, b2_m = num2cell(sort([a1_m, a2_m, b1_m, b2_m])){:}
a1_m, a2_m, b1_m, b2_m = num2cell(sort([a1_m, a2_m, b1_m, b2_m])){:}
function tmp = code(a1_s, a2_s, b1_s, b2_s, a1_m, a2_m, b1_m, b2_m)
tmp = a1_s * (a2_s * (b1_s * (b2_s * ((a1_m / (b1_m * b2_m)) * a2_m))));
end
b2\_m = N[Abs[b2], $MachinePrecision]
b2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
b1\_m = N[Abs[b1], $MachinePrecision]
b1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
a2\_m = N[Abs[a2], $MachinePrecision]
a2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
a1\_m = N[Abs[a1], $MachinePrecision]
a1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
code[a1$95$s_, a2$95$s_, b1$95$s_, b2$95$s_, a1$95$m_, a2$95$m_, b1$95$m_, b2$95$m_] := N[(a1$95$s * N[(a2$95$s * N[(b1$95$s * N[(b2$95$s * N[(N[(a1$95$m / N[(b1$95$m * b2$95$m), $MachinePrecision]), $MachinePrecision] * a2$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b2\_m = \left|b2\right|
\\
b2\_s = \mathsf{copysign}\left(1, b2\right)
\\
b1\_m = \left|b1\right|
\\
b1\_s = \mathsf{copysign}\left(1, b1\right)
\\
a2\_m = \left|a2\right|
\\
a2\_s = \mathsf{copysign}\left(1, a2\right)
\\
a1\_m = \left|a1\right|
\\
a1\_s = \mathsf{copysign}\left(1, a1\right)
\\
[a1_m, a2_m, b1_m, b2_m] = \mathsf{sort}([a1_m, a2_m, b1_m, b2_m])\\\\
[a1_m, a2_m, b1_m, b2_m] = \mathsf{sort}([a1_m, a2_m, b1_m, b2_m])\\
\\
a1\_s \cdot \left(a2\_s \cdot \left(b1\_s \cdot \left(b2\_s \cdot \left(\frac{a1\_m}{b1\_m \cdot b2\_m} \cdot a2\_m\right)\right)\right)\right)
\end{array}
Initial program 86.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6488.2
Applied rewrites88.2%
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6487.8
Applied rewrites87.8%
Taylor expanded in a1 around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6484.0
Applied rewrites84.0%
Final simplification84.0%
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a1 b1) (/ a2 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 / b1) * (a2 / b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
def code(a1, a2, b1, b2): return (a1 / b1) * (a2 / b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 / b1) * Float64(a2 / b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 / b1) * (a2 / b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{b1} \cdot \frac{a2}{b2}
\end{array}
herbie shell --seed 2024284
(FPCore (a1 a2 b1 b2)
:name "Quotient of products"
:precision binary64
:alt
(! :herbie-platform default (* (/ a1 b1) (/ a2 b2)))
(/ (* a1 a2) (* b1 b2)))