
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
(FPCore (e v) :precision binary64 (/ (* (sin v) e) (+ (* (cos v) e) 1.0)))
double code(double e, double v) {
return (sin(v) * e) / ((cos(v) * e) + 1.0);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (sin(v) * e) / ((cos(v) * e) + 1.0d0)
end function
public static double code(double e, double v) {
return (Math.sin(v) * e) / ((Math.cos(v) * e) + 1.0);
}
def code(e, v): return (math.sin(v) * e) / ((math.cos(v) * e) + 1.0)
function code(e, v) return Float64(Float64(sin(v) * e) / Float64(Float64(cos(v) * e) + 1.0)) end
function tmp = code(e, v) tmp = (sin(v) * e) / ((cos(v) * e) + 1.0); end
code[e_, v_] := N[(N[(N[Sin[v], $MachinePrecision] * e), $MachinePrecision] / N[(N[(N[Cos[v], $MachinePrecision] * e), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin v \cdot e}{\cos v \cdot e + 1}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (e v) :precision binary64 (* (/ e (fma (cos v) e 1.0)) (sin v)))
double code(double e, double v) {
return (e / fma(cos(v), e, 1.0)) * sin(v);
}
function code(e, v) return Float64(Float64(e / fma(cos(v), e, 1.0)) * sin(v)) end
code[e_, v_] := N[(N[(e / N[(N[Cos[v], $MachinePrecision] * e + 1.0), $MachinePrecision]), $MachinePrecision] * N[Sin[v], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e}{\mathsf{fma}\left(\cos v, e, 1\right)} \cdot \sin v
\end{array}
Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.8
Applied rewrites99.8%
(FPCore (e v) :precision binary64 (* (/ (- -1.0) (+ 1.0 e)) (* (sin v) e)))
double code(double e, double v) {
return (-(-1.0) / (1.0 + e)) * (sin(v) * e);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (-(-1.0d0) / (1.0d0 + e)) * (sin(v) * e)
end function
public static double code(double e, double v) {
return (-(-1.0) / (1.0 + e)) * (Math.sin(v) * e);
}
def code(e, v): return (-(-1.0) / (1.0 + e)) * (math.sin(v) * e)
function code(e, v) return Float64(Float64(Float64(-(-1.0)) / Float64(1.0 + e)) * Float64(sin(v) * e)) end
function tmp = code(e, v) tmp = (-(-1.0) / (1.0 + e)) * (sin(v) * e); end
code[e_, v_] := N[(N[((--1.0) / N[(1.0 + e), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[v], $MachinePrecision] * e), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{--1}{1 + e} \cdot \left(\sin v \cdot e\right)
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
+-commutativeN/A
lower-+.f6498.3
Applied rewrites98.3%
lift-/.f64N/A
frac-2negN/A
div-invN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-neg.f64N/A
lower-*.f64N/A
frac-2negN/A
metadata-evalN/A
remove-double-negN/A
lower-/.f6498.3
Applied rewrites98.3%
Final simplification98.3%
(FPCore (e v) :precision binary64 (/ (* (sin v) e) (+ 1.0 e)))
double code(double e, double v) {
return (sin(v) * e) / (1.0 + e);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (sin(v) * e) / (1.0d0 + e)
end function
public static double code(double e, double v) {
return (Math.sin(v) * e) / (1.0 + e);
}
def code(e, v): return (math.sin(v) * e) / (1.0 + e)
function code(e, v) return Float64(Float64(sin(v) * e) / Float64(1.0 + e)) end
function tmp = code(e, v) tmp = (sin(v) * e) / (1.0 + e); end
code[e_, v_] := N[(N[(N[Sin[v], $MachinePrecision] * e), $MachinePrecision] / N[(1.0 + e), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin v \cdot e}{1 + e}
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
+-commutativeN/A
lower-+.f6498.3
Applied rewrites98.3%
Final simplification98.3%
(FPCore (e v) :precision binary64 (* (/ (sin v) (+ 1.0 e)) e))
double code(double e, double v) {
return (sin(v) / (1.0 + e)) * e;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (sin(v) / (1.0d0 + e)) * e
end function
public static double code(double e, double v) {
return (Math.sin(v) / (1.0 + e)) * e;
}
def code(e, v): return (math.sin(v) / (1.0 + e)) * e
function code(e, v) return Float64(Float64(sin(v) / Float64(1.0 + e)) * e) end
function tmp = code(e, v) tmp = (sin(v) / (1.0 + e)) * e; end
code[e_, v_] := N[(N[(N[Sin[v], $MachinePrecision] / N[(1.0 + e), $MachinePrecision]), $MachinePrecision] * e), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin v}{1 + e} \cdot e
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
+-commutativeN/A
lower-+.f6498.3
Applied rewrites98.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6498.2
Applied rewrites98.2%
(FPCore (e v) :precision binary64 (* (* (- 1.0 e) e) (sin v)))
double code(double e, double v) {
return ((1.0 - e) * e) * sin(v);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = ((1.0d0 - e) * e) * sin(v)
end function
public static double code(double e, double v) {
return ((1.0 - e) * e) * Math.sin(v);
}
def code(e, v): return ((1.0 - e) * e) * math.sin(v)
function code(e, v) return Float64(Float64(Float64(1.0 - e) * e) * sin(v)) end
function tmp = code(e, v) tmp = ((1.0 - e) * e) * sin(v); end
code[e_, v_] := N[(N[(N[(1.0 - e), $MachinePrecision] * e), $MachinePrecision] * N[Sin[v], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(1 - e\right) \cdot e\right) \cdot \sin v
\end{array}
Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.8
Applied rewrites99.8%
Taylor expanded in e around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
mul-1-negN/A
lower-neg.f6498.2
Applied rewrites98.2%
Taylor expanded in v around 0
Applied rewrites97.7%
(FPCore (e v) :precision binary64 (* (- 1.0 e) (* (sin v) e)))
double code(double e, double v) {
return (1.0 - e) * (sin(v) * e);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (1.0d0 - e) * (sin(v) * e)
end function
public static double code(double e, double v) {
return (1.0 - e) * (Math.sin(v) * e);
}
def code(e, v): return (1.0 - e) * (math.sin(v) * e)
function code(e, v) return Float64(Float64(1.0 - e) * Float64(sin(v) * e)) end
function tmp = code(e, v) tmp = (1.0 - e) * (sin(v) * e); end
code[e_, v_] := N[(N[(1.0 - e), $MachinePrecision] * N[(N[Sin[v], $MachinePrecision] * e), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - e\right) \cdot \left(\sin v \cdot e\right)
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-outN/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
associate-*r*N/A
distribute-lft-neg-inN/A
distribute-rgt1-inN/A
lower-*.f64N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-cos.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sin.f6498.2
Applied rewrites98.2%
Taylor expanded in v around 0
Applied rewrites97.7%
(FPCore (e v) :precision binary64 (* (sin v) e))
double code(double e, double v) {
return sin(v) * e;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = sin(v) * e
end function
public static double code(double e, double v) {
return Math.sin(v) * e;
}
def code(e, v): return math.sin(v) * e
function code(e, v) return Float64(sin(v) * e) end
function tmp = code(e, v) tmp = sin(v) * e; end
code[e_, v_] := N[(N[Sin[v], $MachinePrecision] * e), $MachinePrecision]
\begin{array}{l}
\\
\sin v \cdot e
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
*-commutativeN/A
lower-*.f64N/A
lower-sin.f6496.8
Applied rewrites96.8%
(FPCore (e v)
:precision binary64
(/
e
(/
(fma
(fma -0.5 e (fma 0.16666666666666666 e 0.16666666666666666))
(* v v)
(+ 1.0 e))
v)))
double code(double e, double v) {
return e / (fma(fma(-0.5, e, fma(0.16666666666666666, e, 0.16666666666666666)), (v * v), (1.0 + e)) / v);
}
function code(e, v) return Float64(e / Float64(fma(fma(-0.5, e, fma(0.16666666666666666, e, 0.16666666666666666)), Float64(v * v), Float64(1.0 + e)) / v)) end
code[e_, v_] := N[(e / N[(N[(N[(-0.5 * e + N[(0.16666666666666666 * e + 0.16666666666666666), $MachinePrecision]), $MachinePrecision] * N[(v * v), $MachinePrecision] + N[(1.0 + e), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e}{\frac{\mathsf{fma}\left(\mathsf{fma}\left(-0.5, e, \mathsf{fma}\left(0.16666666666666666, e, 0.16666666666666666\right)\right), v \cdot v, 1 + e\right)}{v}}
\end{array}
Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.6
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.6
Applied rewrites99.6%
Taylor expanded in v around 0
lower-/.f64N/A
associate-+r+N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
lower-fma.f64N/A
distribute-lft-neg-inN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
metadata-evalN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-+.f6455.3
Applied rewrites55.3%
(FPCore (e v) :precision binary64 (/ (* v e) (+ 1.0 e)))
double code(double e, double v) {
return (v * e) / (1.0 + e);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (v * e) / (1.0d0 + e)
end function
public static double code(double e, double v) {
return (v * e) / (1.0 + e);
}
def code(e, v): return (v * e) / (1.0 + e)
function code(e, v) return Float64(Float64(v * e) / Float64(1.0 + e)) end
function tmp = code(e, v) tmp = (v * e) / (1.0 + e); end
code[e_, v_] := N[(N[(v * e), $MachinePrecision] / N[(1.0 + e), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{v \cdot e}{1 + e}
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
+-commutativeN/A
lower-+.f6498.3
Applied rewrites98.3%
Taylor expanded in v around 0
*-commutativeN/A
lower-*.f6454.2
Applied rewrites54.2%
Final simplification54.2%
(FPCore (e v) :precision binary64 (* (/ e (+ 1.0 e)) v))
double code(double e, double v) {
return (e / (1.0 + e)) * v;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e / (1.0d0 + e)) * v
end function
public static double code(double e, double v) {
return (e / (1.0 + e)) * v;
}
def code(e, v): return (e / (1.0 + e)) * v
function code(e, v) return Float64(Float64(e / Float64(1.0 + e)) * v) end
function tmp = code(e, v) tmp = (e / (1.0 + e)) * v; end
code[e_, v_] := N[(N[(e / N[(1.0 + e), $MachinePrecision]), $MachinePrecision] * v), $MachinePrecision]
\begin{array}{l}
\\
\frac{e}{1 + e} \cdot v
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6454.2
Applied rewrites54.2%
Final simplification54.2%
(FPCore (e v) :precision binary64 (* (* v e) (- 1.0 e)))
double code(double e, double v) {
return (v * e) * (1.0 - e);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (v * e) * (1.0d0 - e)
end function
public static double code(double e, double v) {
return (v * e) * (1.0 - e);
}
def code(e, v): return (v * e) * (1.0 - e)
function code(e, v) return Float64(Float64(v * e) * Float64(1.0 - e)) end
function tmp = code(e, v) tmp = (v * e) * (1.0 - e); end
code[e_, v_] := N[(N[(v * e), $MachinePrecision] * N[(1.0 - e), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(v \cdot e\right) \cdot \left(1 - e\right)
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-outN/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
associate-*r*N/A
distribute-lft-neg-inN/A
distribute-rgt1-inN/A
lower-*.f64N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-cos.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sin.f6498.2
Applied rewrites98.2%
Taylor expanded in v around 0
Applied rewrites97.7%
Taylor expanded in v around 0
Applied rewrites53.6%
Final simplification53.6%
(FPCore (e v) :precision binary64 (* (* (- 1.0 e) v) e))
double code(double e, double v) {
return ((1.0 - e) * v) * e;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = ((1.0d0 - e) * v) * e
end function
public static double code(double e, double v) {
return ((1.0 - e) * v) * e;
}
def code(e, v): return ((1.0 - e) * v) * e
function code(e, v) return Float64(Float64(Float64(1.0 - e) * v) * e) end
function tmp = code(e, v) tmp = ((1.0 - e) * v) * e; end
code[e_, v_] := N[(N[(N[(1.0 - e), $MachinePrecision] * v), $MachinePrecision] * e), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(1 - e\right) \cdot v\right) \cdot e
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6454.2
Applied rewrites54.2%
Taylor expanded in e around 0
Applied rewrites53.6%
(FPCore (e v) :precision binary64 (* v e))
double code(double e, double v) {
return v * e;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = v * e
end function
public static double code(double e, double v) {
return v * e;
}
def code(e, v): return v * e
function code(e, v) return Float64(v * e) end
function tmp = code(e, v) tmp = v * e; end
code[e_, v_] := N[(v * e), $MachinePrecision]
\begin{array}{l}
\\
v \cdot e
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6454.2
Applied rewrites54.2%
Taylor expanded in e around 0
Applied rewrites52.8%
herbie shell --seed 2024284
(FPCore (e v)
:name "Trigonometry A"
:precision binary64
:pre (and (<= 0.0 e) (<= e 1.0))
(/ (* e (sin v)) (+ 1.0 (* e (cos v)))))