
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (+ (/ x y) 1.0) x) (+ 1.0 x)))
(t_1 (/ (* (+ y x) (/ x (+ 1.0 x))) y)))
(if (<= t_0 -2e+29)
t_1
(if (<= t_0 2e-96) (/ (fma (/ x y) x x) (+ 1.0 x)) t_1))))
double code(double x, double y) {
double t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
double t_1 = ((y + x) * (x / (1.0 + x))) / y;
double tmp;
if (t_0 <= -2e+29) {
tmp = t_1;
} else if (t_0 <= 2e-96) {
tmp = fma((x / y), x, x) / (1.0 + x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(Float64(x / y) + 1.0) * x) / Float64(1.0 + x)) t_1 = Float64(Float64(Float64(y + x) * Float64(x / Float64(1.0 + x))) / y) tmp = 0.0 if (t_0 <= -2e+29) tmp = t_1; elseif (t_0 <= 2e-96) tmp = Float64(fma(Float64(x / y), x, x) / Float64(1.0 + x)); else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(y + x), $MachinePrecision] * N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$0, -2e+29], t$95$1, If[LessEqual[t$95$0, 2e-96], N[(N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x}\\
t_1 := \frac{\left(y + x\right) \cdot \frac{x}{1 + x}}{y}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{+29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-96}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1.99999999999999983e29 or 1.9999999999999998e-96 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 77.5%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
if -1.99999999999999983e29 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 1.9999999999999998e-96Initial program 99.9%
lift-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (+ (/ x y) 1.0) x) (+ 1.0 x))))
(if (<= t_0 -5.0)
(/ (- x 1.0) y)
(if (<= t_0 2e-11) (fma (- x) x x) (if (<= t_0 500.0) 1.0 (/ x y))))))
double code(double x, double y) {
double t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
double tmp;
if (t_0 <= -5.0) {
tmp = (x - 1.0) / y;
} else if (t_0 <= 2e-11) {
tmp = fma(-x, x, x);
} else if (t_0 <= 500.0) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(Float64(x / y) + 1.0) * x) / Float64(1.0 + x)) tmp = 0.0 if (t_0 <= -5.0) tmp = Float64(Float64(x - 1.0) / y); elseif (t_0 <= 2e-11) tmp = fma(Float64(-x), x, x); elseif (t_0 <= 500.0) tmp = 1.0; else tmp = Float64(x / y); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5.0], N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$0, 2e-11], N[((-x) * x + x), $MachinePrecision], If[LessEqual[t$95$0, 500.0], 1.0, N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x}\\
\mathbf{if}\;t\_0 \leq -5:\\
\;\;\;\;\frac{x - 1}{y}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-11}:\\
\;\;\;\;\mathsf{fma}\left(-x, x, x\right)\\
\mathbf{elif}\;t\_0 \leq 500:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -5Initial program 72.5%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6489.4
Applied rewrites89.4%
Taylor expanded in y around 0
Applied rewrites86.5%
if -5 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999988e-11Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6499.2
Applied rewrites99.2%
Taylor expanded in y around inf
Applied rewrites85.4%
if 1.99999999999999988e-11 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 500Initial program 100.0%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6492.9
Applied rewrites92.9%
Taylor expanded in y around inf
Applied rewrites93.2%
if 500 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 66.6%
Taylor expanded in x around inf
lower-/.f6479.3
Applied rewrites79.3%
Final simplification85.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (+ (/ x y) 1.0) x) (+ 1.0 x))))
(if (<= t_0 -5.0)
(/ x y)
(if (<= t_0 2e-11) (fma (- x) x x) (if (<= t_0 500.0) 1.0 (/ x y))))))
double code(double x, double y) {
double t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
double tmp;
if (t_0 <= -5.0) {
tmp = x / y;
} else if (t_0 <= 2e-11) {
tmp = fma(-x, x, x);
} else if (t_0 <= 500.0) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(Float64(x / y) + 1.0) * x) / Float64(1.0 + x)) tmp = 0.0 if (t_0 <= -5.0) tmp = Float64(x / y); elseif (t_0 <= 2e-11) tmp = fma(Float64(-x), x, x); elseif (t_0 <= 500.0) tmp = 1.0; else tmp = Float64(x / y); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5.0], N[(x / y), $MachinePrecision], If[LessEqual[t$95$0, 2e-11], N[((-x) * x + x), $MachinePrecision], If[LessEqual[t$95$0, 500.0], 1.0, N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x}\\
\mathbf{if}\;t\_0 \leq -5:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-11}:\\
\;\;\;\;\mathsf{fma}\left(-x, x, x\right)\\
\mathbf{elif}\;t\_0 \leq 500:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -5 or 500 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 69.5%
Taylor expanded in x around inf
lower-/.f6482.7
Applied rewrites82.7%
if -5 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999988e-11Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6499.2
Applied rewrites99.2%
Taylor expanded in y around inf
Applied rewrites85.4%
if 1.99999999999999988e-11 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 500Initial program 100.0%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6492.9
Applied rewrites92.9%
Taylor expanded in y around inf
Applied rewrites93.2%
Final simplification85.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (+ (/ x y) 1.0) x) (+ 1.0 x))))
(if (<= t_0 -5.0)
(/ (- x 1.0) y)
(if (<= t_0 2.0) (/ x (+ 1.0 x)) (/ x y)))))
double code(double x, double y) {
double t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
double tmp;
if (t_0 <= -5.0) {
tmp = (x - 1.0) / y;
} else if (t_0 <= 2.0) {
tmp = x / (1.0 + x);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (((x / y) + 1.0d0) * x) / (1.0d0 + x)
if (t_0 <= (-5.0d0)) then
tmp = (x - 1.0d0) / y
else if (t_0 <= 2.0d0) then
tmp = x / (1.0d0 + x)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
double tmp;
if (t_0 <= -5.0) {
tmp = (x - 1.0) / y;
} else if (t_0 <= 2.0) {
tmp = x / (1.0 + x);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): t_0 = (((x / y) + 1.0) * x) / (1.0 + x) tmp = 0 if t_0 <= -5.0: tmp = (x - 1.0) / y elif t_0 <= 2.0: tmp = x / (1.0 + x) else: tmp = x / y return tmp
function code(x, y) t_0 = Float64(Float64(Float64(Float64(x / y) + 1.0) * x) / Float64(1.0 + x)) tmp = 0.0 if (t_0 <= -5.0) tmp = Float64(Float64(x - 1.0) / y); elseif (t_0 <= 2.0) tmp = Float64(x / Float64(1.0 + x)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) t_0 = (((x / y) + 1.0) * x) / (1.0 + x); tmp = 0.0; if (t_0 <= -5.0) tmp = (x - 1.0) / y; elseif (t_0 <= 2.0) tmp = x / (1.0 + x); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5.0], N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x}\\
\mathbf{if}\;t\_0 \leq -5:\\
\;\;\;\;\frac{x - 1}{y}\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -5Initial program 72.5%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6489.4
Applied rewrites89.4%
Taylor expanded in y around 0
Applied rewrites86.5%
if -5 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6489.8
Applied rewrites89.8%
if 2 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 67.1%
Taylor expanded in x around inf
lower-/.f6478.2
Applied rewrites78.2%
Final simplification86.1%
(FPCore (x y) :precision binary64 (if (<= (/ (* (+ (/ x y) 1.0) x) (+ 1.0 x)) 2e-11) (fma (- x) x x) 1.0))
double code(double x, double y) {
double tmp;
if (((((x / y) + 1.0) * x) / (1.0 + x)) <= 2e-11) {
tmp = fma(-x, x, x);
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(Float64(Float64(x / y) + 1.0) * x) / Float64(1.0 + x)) <= 2e-11) tmp = fma(Float64(-x), x, x); else tmp = 1.0; end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], 2e-11], N[((-x) * x + x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x} \leq 2 \cdot 10^{-11}:\\
\;\;\;\;\mathsf{fma}\left(-x, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999988e-11Initial program 89.3%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6468.0
Applied rewrites68.0%
Taylor expanded in y around inf
Applied rewrites60.5%
if 1.99999999999999988e-11 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 78.8%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6485.0
Applied rewrites85.0%
Taylor expanded in y around inf
Applied rewrites37.5%
Final simplification51.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (/ (- x 1.0) y) 1.0)))
(if (<= x -8e+28)
t_0
(if (<= x 2e+15) (/ (fma (/ x y) x x) (+ 1.0 x)) t_0))))
double code(double x, double y) {
double t_0 = ((x - 1.0) / y) + 1.0;
double tmp;
if (x <= -8e+28) {
tmp = t_0;
} else if (x <= 2e+15) {
tmp = fma((x / y), x, x) / (1.0 + x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(x - 1.0) / y) + 1.0) tmp = 0.0 if (x <= -8e+28) tmp = t_0; elseif (x <= 2e+15) tmp = Float64(fma(Float64(x / y), x, x) / Float64(1.0 + x)); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -8e+28], t$95$0, If[LessEqual[x, 2e+15], N[(N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - 1}{y} + 1\\
\mathbf{if}\;x \leq -8 \cdot 10^{+28}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2 \cdot 10^{+15}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -7.99999999999999967e28 or 2e15 < x Initial program 70.8%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6499.7
Applied rewrites99.7%
Applied rewrites100.0%
if -7.99999999999999967e28 < x < 2e15Initial program 99.8%
lift-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6499.8
Applied rewrites99.8%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (/ (- x 1.0) y) 1.0)) (t_1 (/ (* x x) y)))
(if (<= x -1.0)
t_0
(if (<= x -1.2e-66)
t_1
(if (<= x 7e-52) (fma (- x) x x) (if (<= x 1.0) t_1 t_0))))))
double code(double x, double y) {
double t_0 = ((x - 1.0) / y) + 1.0;
double t_1 = (x * x) / y;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= -1.2e-66) {
tmp = t_1;
} else if (x <= 7e-52) {
tmp = fma(-x, x, x);
} else if (x <= 1.0) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(x - 1.0) / y) + 1.0) t_1 = Float64(Float64(x * x) / y) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= -1.2e-66) tmp = t_1; elseif (x <= 7e-52) tmp = fma(Float64(-x), x, x); elseif (x <= 1.0) tmp = t_1; else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, -1.2e-66], t$95$1, If[LessEqual[x, 7e-52], N[((-x) * x + x), $MachinePrecision], If[LessEqual[x, 1.0], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - 1}{y} + 1\\
t_1 := \frac{x \cdot x}{y}\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -1.2 \cdot 10^{-66}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 7 \cdot 10^{-52}:\\
\;\;\;\;\mathsf{fma}\left(-x, x, x\right)\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 73.3%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6498.4
Applied rewrites98.4%
Applied rewrites98.7%
if -1 < x < -1.20000000000000013e-66 or 7.0000000000000001e-52 < x < 1Initial program 99.4%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6490.2
Applied rewrites90.2%
Taylor expanded in y around inf
Applied rewrites23.5%
Taylor expanded in y around 0
Applied rewrites69.4%
if -1.20000000000000013e-66 < x < 7.0000000000000001e-52Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in y around inf
Applied rewrites85.2%
(FPCore (x y) :precision binary64 (/ x (/ (+ 1.0 x) (+ (/ x y) 1.0))))
double code(double x, double y) {
return x / ((1.0 + x) / ((x / y) + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / ((1.0d0 + x) / ((x / y) + 1.0d0))
end function
public static double code(double x, double y) {
return x / ((1.0 + x) / ((x / y) + 1.0));
}
def code(x, y): return x / ((1.0 + x) / ((x / y) + 1.0))
function code(x, y) return Float64(x / Float64(Float64(1.0 + x) / Float64(Float64(x / y) + 1.0))) end
function tmp = code(x, y) tmp = x / ((1.0 + x) / ((x / y) + 1.0)); end
code[x_, y_] := N[(x / N[(N[(1.0 + x), $MachinePrecision] / N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{1 + x}{\frac{x}{y} + 1}}
\end{array}
Initial program 85.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (/ (- x 1.0) y) 1.0))) (if (<= x -1.0) t_0 (if (<= x 1.0) (fma (- (/ x y) x) x x) t_0))))
double code(double x, double y) {
double t_0 = ((x - 1.0) / y) + 1.0;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = fma(((x / y) - x), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(x - 1.0) / y) + 1.0) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = fma(Float64(Float64(x / y) - x), x, x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], N[(N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - 1}{y} + 1\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y} - x, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 73.3%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6498.4
Applied rewrites98.4%
Applied rewrites98.7%
if -1 < x < 1Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (/ (- x 1.0) y) 1.0))) (if (<= x -1.0) t_0 (if (<= x 1.25) (fma (/ x y) x x) t_0))))
double code(double x, double y) {
double t_0 = ((x - 1.0) / y) + 1.0;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.25) {
tmp = fma((x / y), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(x - 1.0) / y) + 1.0) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.25) tmp = fma(Float64(x / y), x, x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.25], N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - 1}{y} + 1\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.25:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1.25 < x Initial program 73.3%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6498.4
Applied rewrites98.4%
Applied rewrites98.7%
if -1 < x < 1.25Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
Taylor expanded in y around 0
Applied rewrites97.5%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 85.3%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6455.0
Applied rewrites55.0%
Taylor expanded in y around inf
Applied rewrites16.0%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
end function
public static double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
def code(x, y): return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0))) end
function tmp = code(x, y) tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
\end{array}
herbie shell --seed 2024284
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:precision binary64
:alt
(! :herbie-platform default (* (/ x 1) (/ (+ (/ x y) 1) (+ x 1))))
(/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))