Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, A

Percentage Accurate: 99.4% → 99.4%
Time: 14.8s
Alternatives: 9
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
	return (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * exp(((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
	return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.exp(((t * t) / 2.0));
}
def code(x, y, z, t):
	return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.exp(((t * t) / 2.0))
function code(x, y, z, t)
	return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * exp(Float64(Float64(t * t) / 2.0)))
end
function tmp = code(x, y, z, t)
	tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
	return (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * exp(((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
	return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.exp(((t * t) / 2.0));
}
def code(x, y, z, t):
	return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.exp(((t * t) / 2.0))
function code(x, y, z, t)
	return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * exp(Float64(Float64(t * t) / 2.0)))
end
function tmp = code(x, y, z, t)
	tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
\end{array}

Alternative 1: 99.4% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \sqrt{{\left(e^{t}\right)}^{t}} \cdot \left(\sqrt{2 \cdot z} \cdot \left(0.5 \cdot x - y\right)\right) \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (* (sqrt (pow (exp t) t)) (* (sqrt (* 2.0 z)) (- (* 0.5 x) y))))
double code(double x, double y, double z, double t) {
	return sqrt(pow(exp(t), t)) * (sqrt((2.0 * z)) * ((0.5 * x) - y));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = sqrt((exp(t) ** t)) * (sqrt((2.0d0 * z)) * ((0.5d0 * x) - y))
end function
public static double code(double x, double y, double z, double t) {
	return Math.sqrt(Math.pow(Math.exp(t), t)) * (Math.sqrt((2.0 * z)) * ((0.5 * x) - y));
}
def code(x, y, z, t):
	return math.sqrt(math.pow(math.exp(t), t)) * (math.sqrt((2.0 * z)) * ((0.5 * x) - y))
function code(x, y, z, t)
	return Float64(sqrt((exp(t) ^ t)) * Float64(sqrt(Float64(2.0 * z)) * Float64(Float64(0.5 * x) - y)))
end
function tmp = code(x, y, z, t)
	tmp = sqrt((exp(t) ^ t)) * (sqrt((2.0 * z)) * ((0.5 * x) - y));
end
code[x_, y_, z_, t_] := N[(N[Sqrt[N[Power[N[Exp[t], $MachinePrecision], t], $MachinePrecision]], $MachinePrecision] * N[(N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision] * N[(N[(0.5 * x), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\sqrt{{\left(e^{t}\right)}^{t}} \cdot \left(\sqrt{2 \cdot z} \cdot \left(0.5 \cdot x - y\right)\right)
\end{array}
Derivation
  1. Initial program 99.8%

    \[\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-exp.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{e^{\frac{t \cdot t}{2}}} \]
    2. lift-/.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\color{blue}{\frac{t \cdot t}{2}}} \]
    3. exp-sqrtN/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\sqrt{e^{t \cdot t}}} \]
    4. lower-sqrt.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\sqrt{e^{t \cdot t}}} \]
    5. lift-*.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \sqrt{e^{\color{blue}{t \cdot t}}} \]
    6. exp-prodN/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \sqrt{\color{blue}{{\left(e^{t}\right)}^{t}}} \]
    7. lower-pow.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \sqrt{\color{blue}{{\left(e^{t}\right)}^{t}}} \]
    8. lower-exp.f6499.8

      \[\leadsto \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \sqrt{{\color{blue}{\left(e^{t}\right)}}^{t}} \]
  4. Applied rewrites99.8%

    \[\leadsto \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\sqrt{{\left(e^{t}\right)}^{t}}} \]
  5. Final simplification99.8%

    \[\leadsto \sqrt{{\left(e^{t}\right)}^{t}} \cdot \left(\sqrt{2 \cdot z} \cdot \left(0.5 \cdot x - y\right)\right) \]
  6. Add Preprocessing

Alternative 2: 99.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ e^{\left(t \cdot t\right) \cdot 0.5} \cdot \left(\sqrt{2 \cdot z} \cdot \left(0.5 \cdot x - y\right)\right) \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (* (exp (* (* t t) 0.5)) (* (sqrt (* 2.0 z)) (- (* 0.5 x) y))))
double code(double x, double y, double z, double t) {
	return exp(((t * t) * 0.5)) * (sqrt((2.0 * z)) * ((0.5 * x) - y));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = exp(((t * t) * 0.5d0)) * (sqrt((2.0d0 * z)) * ((0.5d0 * x) - y))
end function
public static double code(double x, double y, double z, double t) {
	return Math.exp(((t * t) * 0.5)) * (Math.sqrt((2.0 * z)) * ((0.5 * x) - y));
}
def code(x, y, z, t):
	return math.exp(((t * t) * 0.5)) * (math.sqrt((2.0 * z)) * ((0.5 * x) - y))
function code(x, y, z, t)
	return Float64(exp(Float64(Float64(t * t) * 0.5)) * Float64(sqrt(Float64(2.0 * z)) * Float64(Float64(0.5 * x) - y)))
end
function tmp = code(x, y, z, t)
	tmp = exp(((t * t) * 0.5)) * (sqrt((2.0 * z)) * ((0.5 * x) - y));
end
code[x_, y_, z_, t_] := N[(N[Exp[N[(N[(t * t), $MachinePrecision] * 0.5), $MachinePrecision]], $MachinePrecision] * N[(N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision] * N[(N[(0.5 * x), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
e^{\left(t \cdot t\right) \cdot 0.5} \cdot \left(\sqrt{2 \cdot z} \cdot \left(0.5 \cdot x - y\right)\right)
\end{array}
Derivation
  1. Initial program 99.8%

    \[\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-/.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\color{blue}{\frac{t \cdot t}{2}}} \]
    2. div-invN/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\color{blue}{\left(t \cdot t\right) \cdot \frac{1}{2}}} \]
    3. metadata-evalN/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\left(t \cdot t\right) \cdot \color{blue}{\frac{1}{2}}} \]
    4. lower-*.f6499.8

      \[\leadsto \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\color{blue}{\left(t \cdot t\right) \cdot 0.5}} \]
  4. Applied rewrites99.8%

    \[\leadsto \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\color{blue}{\left(t \cdot t\right) \cdot 0.5}} \]
  5. Final simplification99.8%

    \[\leadsto e^{\left(t \cdot t\right) \cdot 0.5} \cdot \left(\sqrt{2 \cdot z} \cdot \left(0.5 \cdot x - y\right)\right) \]
  6. Add Preprocessing

Alternative 3: 95.6% accurate, 2.2× speedup?

\[\begin{array}{l} \\ \left(\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.020833333333333332, t \cdot t, 0.125\right), t \cdot t, 0.5\right), t \cdot t, 1\right) \cdot \left(0.5 \cdot x - y\right)\right) \cdot \sqrt{2 \cdot z} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (*
  (*
   (fma (fma (fma 0.020833333333333332 (* t t) 0.125) (* t t) 0.5) (* t t) 1.0)
   (- (* 0.5 x) y))
  (sqrt (* 2.0 z))))
double code(double x, double y, double z, double t) {
	return (fma(fma(fma(0.020833333333333332, (t * t), 0.125), (t * t), 0.5), (t * t), 1.0) * ((0.5 * x) - y)) * sqrt((2.0 * z));
}
function code(x, y, z, t)
	return Float64(Float64(fma(fma(fma(0.020833333333333332, Float64(t * t), 0.125), Float64(t * t), 0.5), Float64(t * t), 1.0) * Float64(Float64(0.5 * x) - y)) * sqrt(Float64(2.0 * z)))
end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[(0.020833333333333332 * N[(t * t), $MachinePrecision] + 0.125), $MachinePrecision] * N[(t * t), $MachinePrecision] + 0.5), $MachinePrecision] * N[(t * t), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[(0.5 * x), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.020833333333333332, t \cdot t, 0.125\right), t \cdot t, 0.5\right), t \cdot t, 1\right) \cdot \left(0.5 \cdot x - y\right)\right) \cdot \sqrt{2 \cdot z}
\end{array}
Derivation
  1. Initial program 99.8%

    \[\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-exp.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{e^{\frac{t \cdot t}{2}}} \]
    2. lift-/.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\color{blue}{\frac{t \cdot t}{2}}} \]
    3. exp-sqrtN/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\sqrt{e^{t \cdot t}}} \]
    4. lower-sqrt.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\sqrt{e^{t \cdot t}}} \]
    5. lift-*.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \sqrt{e^{\color{blue}{t \cdot t}}} \]
    6. exp-prodN/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \sqrt{\color{blue}{{\left(e^{t}\right)}^{t}}} \]
    7. lower-pow.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \sqrt{\color{blue}{{\left(e^{t}\right)}^{t}}} \]
    8. lower-exp.f6499.8

      \[\leadsto \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \sqrt{{\color{blue}{\left(e^{t}\right)}}^{t}} \]
  4. Applied rewrites99.8%

    \[\leadsto \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\sqrt{{\left(e^{t}\right)}^{t}}} \]
  5. Taylor expanded in t around 0

    \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\left(1 + {t}^{2} \cdot \left(\frac{1}{2} + {t}^{2} \cdot \left(\frac{1}{8} + \frac{1}{48} \cdot {t}^{2}\right)\right)\right)} \]
  6. Step-by-step derivation
    1. +-commutativeN/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\left({t}^{2} \cdot \left(\frac{1}{2} + {t}^{2} \cdot \left(\frac{1}{8} + \frac{1}{48} \cdot {t}^{2}\right)\right) + 1\right)} \]
    2. *-commutativeN/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \left(\color{blue}{\left(\frac{1}{2} + {t}^{2} \cdot \left(\frac{1}{8} + \frac{1}{48} \cdot {t}^{2}\right)\right) \cdot {t}^{2}} + 1\right) \]
    3. lower-fma.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\mathsf{fma}\left(\frac{1}{2} + {t}^{2} \cdot \left(\frac{1}{8} + \frac{1}{48} \cdot {t}^{2}\right), {t}^{2}, 1\right)} \]
    4. +-commutativeN/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\color{blue}{{t}^{2} \cdot \left(\frac{1}{8} + \frac{1}{48} \cdot {t}^{2}\right) + \frac{1}{2}}, {t}^{2}, 1\right) \]
    5. *-commutativeN/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\color{blue}{\left(\frac{1}{8} + \frac{1}{48} \cdot {t}^{2}\right) \cdot {t}^{2}} + \frac{1}{2}, {t}^{2}, 1\right) \]
    6. lower-fma.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\color{blue}{\mathsf{fma}\left(\frac{1}{8} + \frac{1}{48} \cdot {t}^{2}, {t}^{2}, \frac{1}{2}\right)}, {t}^{2}, 1\right) \]
    7. +-commutativeN/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(\color{blue}{\frac{1}{48} \cdot {t}^{2} + \frac{1}{8}}, {t}^{2}, \frac{1}{2}\right), {t}^{2}, 1\right) \]
    8. lower-fma.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(\color{blue}{\mathsf{fma}\left(\frac{1}{48}, {t}^{2}, \frac{1}{8}\right)}, {t}^{2}, \frac{1}{2}\right), {t}^{2}, 1\right) \]
    9. unpow2N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{48}, \color{blue}{t \cdot t}, \frac{1}{8}\right), {t}^{2}, \frac{1}{2}\right), {t}^{2}, 1\right) \]
    10. lower-*.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{48}, \color{blue}{t \cdot t}, \frac{1}{8}\right), {t}^{2}, \frac{1}{2}\right), {t}^{2}, 1\right) \]
    11. unpow2N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{48}, t \cdot t, \frac{1}{8}\right), \color{blue}{t \cdot t}, \frac{1}{2}\right), {t}^{2}, 1\right) \]
    12. lower-*.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{48}, t \cdot t, \frac{1}{8}\right), \color{blue}{t \cdot t}, \frac{1}{2}\right), {t}^{2}, 1\right) \]
    13. unpow2N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{48}, t \cdot t, \frac{1}{8}\right), t \cdot t, \frac{1}{2}\right), \color{blue}{t \cdot t}, 1\right) \]
    14. lower-*.f6496.4

      \[\leadsto \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.020833333333333332, t \cdot t, 0.125\right), t \cdot t, 0.5\right), \color{blue}{t \cdot t}, 1\right) \]
  7. Applied rewrites96.4%

    \[\leadsto \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.020833333333333332, t \cdot t, 0.125\right), t \cdot t, 0.5\right), t \cdot t, 1\right)} \]
  8. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \color{blue}{\left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{48}, t \cdot t, \frac{1}{8}\right), t \cdot t, \frac{1}{2}\right), t \cdot t, 1\right)} \]
    2. *-commutativeN/A

      \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{48}, t \cdot t, \frac{1}{8}\right), t \cdot t, \frac{1}{2}\right), t \cdot t, 1\right) \cdot \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right)} \]
    3. lift-*.f64N/A

      \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{48}, t \cdot t, \frac{1}{8}\right), t \cdot t, \frac{1}{2}\right), t \cdot t, 1\right) \cdot \color{blue}{\left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right)} \]
    4. associate-*r*N/A

      \[\leadsto \color{blue}{\left(\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{48}, t \cdot t, \frac{1}{8}\right), t \cdot t, \frac{1}{2}\right), t \cdot t, 1\right) \cdot \left(x \cdot \frac{1}{2} - y\right)\right) \cdot \sqrt{z \cdot 2}} \]
    5. lower-*.f64N/A

      \[\leadsto \color{blue}{\left(\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{48}, t \cdot t, \frac{1}{8}\right), t \cdot t, \frac{1}{2}\right), t \cdot t, 1\right) \cdot \left(x \cdot \frac{1}{2} - y\right)\right) \cdot \sqrt{z \cdot 2}} \]
    6. lower-*.f6497.2

      \[\leadsto \color{blue}{\left(\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.020833333333333332, t \cdot t, 0.125\right), t \cdot t, 0.5\right), t \cdot t, 1\right) \cdot \left(x \cdot 0.5 - y\right)\right)} \cdot \sqrt{z \cdot 2} \]
  9. Applied rewrites97.2%

    \[\leadsto \color{blue}{\left(\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.020833333333333332, t \cdot t, 0.125\right), t \cdot t, 0.5\right), t \cdot t, 1\right) \cdot \left(x \cdot 0.5 - y\right)\right) \cdot \sqrt{z \cdot 2}} \]
  10. Final simplification97.2%

    \[\leadsto \left(\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.020833333333333332, t \cdot t, 0.125\right), t \cdot t, 0.5\right), t \cdot t, 1\right) \cdot \left(0.5 \cdot x - y\right)\right) \cdot \sqrt{2 \cdot z} \]
  11. Add Preprocessing

Alternative 4: 92.6% accurate, 2.7× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\mathsf{fma}\left(0.125, t \cdot t, 0.5\right), t \cdot t, 1\right) \cdot \left(\sqrt{2 \cdot z} \cdot \left(0.5 \cdot x - y\right)\right) \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (*
  (fma (fma 0.125 (* t t) 0.5) (* t t) 1.0)
  (* (sqrt (* 2.0 z)) (- (* 0.5 x) y))))
double code(double x, double y, double z, double t) {
	return fma(fma(0.125, (t * t), 0.5), (t * t), 1.0) * (sqrt((2.0 * z)) * ((0.5 * x) - y));
}
function code(x, y, z, t)
	return Float64(fma(fma(0.125, Float64(t * t), 0.5), Float64(t * t), 1.0) * Float64(sqrt(Float64(2.0 * z)) * Float64(Float64(0.5 * x) - y)))
end
code[x_, y_, z_, t_] := N[(N[(N[(0.125 * N[(t * t), $MachinePrecision] + 0.5), $MachinePrecision] * N[(t * t), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision] * N[(N[(0.5 * x), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\mathsf{fma}\left(0.125, t \cdot t, 0.5\right), t \cdot t, 1\right) \cdot \left(\sqrt{2 \cdot z} \cdot \left(0.5 \cdot x - y\right)\right)
\end{array}
Derivation
  1. Initial program 99.8%

    \[\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}} \]
  2. Add Preprocessing
  3. Taylor expanded in t around 0

    \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\left(1 + {t}^{2} \cdot \left(\frac{1}{2} + \frac{1}{8} \cdot {t}^{2}\right)\right)} \]
  4. Step-by-step derivation
    1. +-commutativeN/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\left({t}^{2} \cdot \left(\frac{1}{2} + \frac{1}{8} \cdot {t}^{2}\right) + 1\right)} \]
    2. *-commutativeN/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \left(\color{blue}{\left(\frac{1}{2} + \frac{1}{8} \cdot {t}^{2}\right) \cdot {t}^{2}} + 1\right) \]
    3. lower-fma.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\mathsf{fma}\left(\frac{1}{2} + \frac{1}{8} \cdot {t}^{2}, {t}^{2}, 1\right)} \]
    4. +-commutativeN/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\color{blue}{\frac{1}{8} \cdot {t}^{2} + \frac{1}{2}}, {t}^{2}, 1\right) \]
    5. lower-fma.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\color{blue}{\mathsf{fma}\left(\frac{1}{8}, {t}^{2}, \frac{1}{2}\right)}, {t}^{2}, 1\right) \]
    6. unpow2N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{8}, \color{blue}{t \cdot t}, \frac{1}{2}\right), {t}^{2}, 1\right) \]
    7. lower-*.f64N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{8}, \color{blue}{t \cdot t}, \frac{1}{2}\right), {t}^{2}, 1\right) \]
    8. unpow2N/A

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{8}, t \cdot t, \frac{1}{2}\right), \color{blue}{t \cdot t}, 1\right) \]
    9. lower-*.f6494.6

      \[\leadsto \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\mathsf{fma}\left(0.125, t \cdot t, 0.5\right), \color{blue}{t \cdot t}, 1\right) \]
  5. Applied rewrites94.6%

    \[\leadsto \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(0.125, t \cdot t, 0.5\right), t \cdot t, 1\right)} \]
  6. Final simplification94.6%

    \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(0.125, t \cdot t, 0.5\right), t \cdot t, 1\right) \cdot \left(\sqrt{2 \cdot z} \cdot \left(0.5 \cdot x - y\right)\right) \]
  7. Add Preprocessing

Alternative 5: 44.4% accurate, 2.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \sqrt{2 \cdot z}\\ t_2 := \left(\left(0.5 \cdot x\right) \cdot t\_1\right) \cdot 1\\ \mathbf{if}\;0.5 \cdot x \leq -35000000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;0.5 \cdot x \leq 3000000:\\ \;\;\;\;\left(\left(-y\right) \cdot t\_1\right) \cdot 1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (sqrt (* 2.0 z))) (t_2 (* (* (* 0.5 x) t_1) 1.0)))
   (if (<= (* 0.5 x) -35000000000.0)
     t_2
     (if (<= (* 0.5 x) 3000000.0) (* (* (- y) t_1) 1.0) t_2))))
double code(double x, double y, double z, double t) {
	double t_1 = sqrt((2.0 * z));
	double t_2 = ((0.5 * x) * t_1) * 1.0;
	double tmp;
	if ((0.5 * x) <= -35000000000.0) {
		tmp = t_2;
	} else if ((0.5 * x) <= 3000000.0) {
		tmp = (-y * t_1) * 1.0;
	} else {
		tmp = t_2;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = sqrt((2.0d0 * z))
    t_2 = ((0.5d0 * x) * t_1) * 1.0d0
    if ((0.5d0 * x) <= (-35000000000.0d0)) then
        tmp = t_2
    else if ((0.5d0 * x) <= 3000000.0d0) then
        tmp = (-y * t_1) * 1.0d0
    else
        tmp = t_2
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = Math.sqrt((2.0 * z));
	double t_2 = ((0.5 * x) * t_1) * 1.0;
	double tmp;
	if ((0.5 * x) <= -35000000000.0) {
		tmp = t_2;
	} else if ((0.5 * x) <= 3000000.0) {
		tmp = (-y * t_1) * 1.0;
	} else {
		tmp = t_2;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = math.sqrt((2.0 * z))
	t_2 = ((0.5 * x) * t_1) * 1.0
	tmp = 0
	if (0.5 * x) <= -35000000000.0:
		tmp = t_2
	elif (0.5 * x) <= 3000000.0:
		tmp = (-y * t_1) * 1.0
	else:
		tmp = t_2
	return tmp
function code(x, y, z, t)
	t_1 = sqrt(Float64(2.0 * z))
	t_2 = Float64(Float64(Float64(0.5 * x) * t_1) * 1.0)
	tmp = 0.0
	if (Float64(0.5 * x) <= -35000000000.0)
		tmp = t_2;
	elseif (Float64(0.5 * x) <= 3000000.0)
		tmp = Float64(Float64(Float64(-y) * t_1) * 1.0);
	else
		tmp = t_2;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = sqrt((2.0 * z));
	t_2 = ((0.5 * x) * t_1) * 1.0;
	tmp = 0.0;
	if ((0.5 * x) <= -35000000000.0)
		tmp = t_2;
	elseif ((0.5 * x) <= 3000000.0)
		tmp = (-y * t_1) * 1.0;
	else
		tmp = t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(0.5 * x), $MachinePrecision] * t$95$1), $MachinePrecision] * 1.0), $MachinePrecision]}, If[LessEqual[N[(0.5 * x), $MachinePrecision], -35000000000.0], t$95$2, If[LessEqual[N[(0.5 * x), $MachinePrecision], 3000000.0], N[(N[((-y) * t$95$1), $MachinePrecision] * 1.0), $MachinePrecision], t$95$2]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \sqrt{2 \cdot z}\\
t_2 := \left(\left(0.5 \cdot x\right) \cdot t\_1\right) \cdot 1\\
\mathbf{if}\;0.5 \cdot x \leq -35000000000:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;0.5 \cdot x \leq 3000000:\\
\;\;\;\;\left(\left(-y\right) \cdot t\_1\right) \cdot 1\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 x #s(literal 1/2 binary64)) < -3.5e10 or 3e6 < (*.f64 x #s(literal 1/2 binary64))

    1. Initial program 99.8%

      \[\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}} \]
    2. Add Preprocessing
    3. Taylor expanded in t around 0

      \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{1} \]
    4. Step-by-step derivation
      1. Applied rewrites64.0%

        \[\leadsto \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{1} \]
      2. Taylor expanded in y around 0

        \[\leadsto \left(\color{blue}{\left(\frac{1}{2} \cdot x\right)} \cdot \sqrt{z \cdot 2}\right) \cdot 1 \]
      3. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \left(\color{blue}{\left(x \cdot \frac{1}{2}\right)} \cdot \sqrt{z \cdot 2}\right) \cdot 1 \]
        2. lower-*.f6453.7

          \[\leadsto \left(\color{blue}{\left(x \cdot 0.5\right)} \cdot \sqrt{z \cdot 2}\right) \cdot 1 \]
      4. Applied rewrites53.7%

        \[\leadsto \left(\color{blue}{\left(x \cdot 0.5\right)} \cdot \sqrt{z \cdot 2}\right) \cdot 1 \]

      if -3.5e10 < (*.f64 x #s(literal 1/2 binary64)) < 3e6

      1. Initial program 99.8%

        \[\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}} \]
      2. Add Preprocessing
      3. Taylor expanded in t around 0

        \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{1} \]
      4. Step-by-step derivation
        1. Applied rewrites56.7%

          \[\leadsto \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{1} \]
        2. Taylor expanded in y around inf

          \[\leadsto \left(\color{blue}{\left(-1 \cdot y\right)} \cdot \sqrt{z \cdot 2}\right) \cdot 1 \]
        3. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto \left(\color{blue}{\left(\mathsf{neg}\left(y\right)\right)} \cdot \sqrt{z \cdot 2}\right) \cdot 1 \]
          2. lower-neg.f6447.9

            \[\leadsto \left(\color{blue}{\left(-y\right)} \cdot \sqrt{z \cdot 2}\right) \cdot 1 \]
        4. Applied rewrites47.9%

          \[\leadsto \left(\color{blue}{\left(-y\right)} \cdot \sqrt{z \cdot 2}\right) \cdot 1 \]
      5. Recombined 2 regimes into one program.
      6. Final simplification50.7%

        \[\leadsto \begin{array}{l} \mathbf{if}\;0.5 \cdot x \leq -35000000000:\\ \;\;\;\;\left(\left(0.5 \cdot x\right) \cdot \sqrt{2 \cdot z}\right) \cdot 1\\ \mathbf{elif}\;0.5 \cdot x \leq 3000000:\\ \;\;\;\;\left(\left(-y\right) \cdot \sqrt{2 \cdot z}\right) \cdot 1\\ \mathbf{else}:\\ \;\;\;\;\left(\left(0.5 \cdot x\right) \cdot \sqrt{2 \cdot z}\right) \cdot 1\\ \end{array} \]
      7. Add Preprocessing

      Alternative 6: 74.3% accurate, 3.0× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \sqrt{2 \cdot z}\\ \mathbf{if}\;t \cdot t \leq 2.1 \cdot 10^{+172}:\\ \;\;\;\;1 \cdot \left(t\_1 \cdot \left(0.5 \cdot x - y\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(t \cdot t, 0.5, 1\right) \cdot \left(\left(-y\right) \cdot t\_1\right)\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (sqrt (* 2.0 z))))
         (if (<= (* t t) 2.1e+172)
           (* 1.0 (* t_1 (- (* 0.5 x) y)))
           (* (fma (* t t) 0.5 1.0) (* (- y) t_1)))))
      double code(double x, double y, double z, double t) {
      	double t_1 = sqrt((2.0 * z));
      	double tmp;
      	if ((t * t) <= 2.1e+172) {
      		tmp = 1.0 * (t_1 * ((0.5 * x) - y));
      	} else {
      		tmp = fma((t * t), 0.5, 1.0) * (-y * t_1);
      	}
      	return tmp;
      }
      
      function code(x, y, z, t)
      	t_1 = sqrt(Float64(2.0 * z))
      	tmp = 0.0
      	if (Float64(t * t) <= 2.1e+172)
      		tmp = Float64(1.0 * Float64(t_1 * Float64(Float64(0.5 * x) - y)));
      	else
      		tmp = Float64(fma(Float64(t * t), 0.5, 1.0) * Float64(Float64(-y) * t_1));
      	end
      	return tmp
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(t * t), $MachinePrecision], 2.1e+172], N[(1.0 * N[(t$95$1 * N[(N[(0.5 * x), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t * t), $MachinePrecision] * 0.5 + 1.0), $MachinePrecision] * N[((-y) * t$95$1), $MachinePrecision]), $MachinePrecision]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \sqrt{2 \cdot z}\\
      \mathbf{if}\;t \cdot t \leq 2.1 \cdot 10^{+172}:\\
      \;\;\;\;1 \cdot \left(t\_1 \cdot \left(0.5 \cdot x - y\right)\right)\\
      
      \mathbf{else}:\\
      \;\;\;\;\mathsf{fma}\left(t \cdot t, 0.5, 1\right) \cdot \left(\left(-y\right) \cdot t\_1\right)\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (*.f64 t t) < 2.1000000000000001e172

        1. Initial program 99.7%

          \[\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}} \]
        2. Add Preprocessing
        3. Taylor expanded in t around 0

          \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites84.1%

            \[\leadsto \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{1} \]

          if 2.1000000000000001e172 < (*.f64 t t)

          1. Initial program 100.0%

            \[\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}} \]
          2. Add Preprocessing
          3. Taylor expanded in t around 0

            \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{1} \]
          4. Step-by-step derivation
            1. Applied rewrites12.2%

              \[\leadsto \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{1} \]
            2. Taylor expanded in y around inf

              \[\leadsto \left(\color{blue}{\left(-1 \cdot y\right)} \cdot \sqrt{z \cdot 2}\right) \cdot 1 \]
            3. Step-by-step derivation
              1. mul-1-negN/A

                \[\leadsto \left(\color{blue}{\left(\mathsf{neg}\left(y\right)\right)} \cdot \sqrt{z \cdot 2}\right) \cdot 1 \]
              2. lower-neg.f649.9

                \[\leadsto \left(\color{blue}{\left(-y\right)} \cdot \sqrt{z \cdot 2}\right) \cdot 1 \]
            4. Applied rewrites9.9%

              \[\leadsto \left(\color{blue}{\left(-y\right)} \cdot \sqrt{z \cdot 2}\right) \cdot 1 \]
            5. Taylor expanded in t around 0

              \[\leadsto \left(\left(-y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\left(1 + \frac{1}{2} \cdot {t}^{2}\right)} \]
            6. Step-by-step derivation
              1. +-commutativeN/A

                \[\leadsto \left(\left(-y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\left(\frac{1}{2} \cdot {t}^{2} + 1\right)} \]
              2. *-commutativeN/A

                \[\leadsto \left(\left(-y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \left(\color{blue}{{t}^{2} \cdot \frac{1}{2}} + 1\right) \]
              3. lower-fma.f64N/A

                \[\leadsto \left(\left(-y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\mathsf{fma}\left({t}^{2}, \frac{1}{2}, 1\right)} \]
              4. unpow2N/A

                \[\leadsto \left(\left(-y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\color{blue}{t \cdot t}, \frac{1}{2}, 1\right) \]
              5. lower-*.f6462.2

                \[\leadsto \left(\left(-y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \mathsf{fma}\left(\color{blue}{t \cdot t}, 0.5, 1\right) \]
            7. Applied rewrites62.2%

              \[\leadsto \left(\left(-y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{\mathsf{fma}\left(t \cdot t, 0.5, 1\right)} \]
          5. Recombined 2 regimes into one program.
          6. Final simplification76.8%

            \[\leadsto \begin{array}{l} \mathbf{if}\;t \cdot t \leq 2.1 \cdot 10^{+172}:\\ \;\;\;\;1 \cdot \left(\sqrt{2 \cdot z} \cdot \left(0.5 \cdot x - y\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(t \cdot t, 0.5, 1\right) \cdot \left(\left(-y\right) \cdot \sqrt{2 \cdot z}\right)\\ \end{array} \]
          7. Add Preprocessing

          Alternative 7: 87.8% accurate, 3.3× speedup?

          \[\begin{array}{l} \\ \left(\mathsf{fma}\left(t \cdot t, 0.5, 1\right) \cdot \left(0.5 \cdot x - y\right)\right) \cdot \sqrt{2 \cdot z} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (* (* (fma (* t t) 0.5 1.0) (- (* 0.5 x) y)) (sqrt (* 2.0 z))))
          double code(double x, double y, double z, double t) {
          	return (fma((t * t), 0.5, 1.0) * ((0.5 * x) - y)) * sqrt((2.0 * z));
          }
          
          function code(x, y, z, t)
          	return Float64(Float64(fma(Float64(t * t), 0.5, 1.0) * Float64(Float64(0.5 * x) - y)) * sqrt(Float64(2.0 * z)))
          end
          
          code[x_, y_, z_, t_] := N[(N[(N[(N[(t * t), $MachinePrecision] * 0.5 + 1.0), $MachinePrecision] * N[(N[(0.5 * x), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
          
          \begin{array}{l}
          
          \\
          \left(\mathsf{fma}\left(t \cdot t, 0.5, 1\right) \cdot \left(0.5 \cdot x - y\right)\right) \cdot \sqrt{2 \cdot z}
          \end{array}
          
          Derivation
          1. Initial program 99.8%

            \[\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}} \]
          2. Add Preprocessing
          3. Taylor expanded in t around 0

            \[\leadsto \color{blue}{\frac{1}{2} \cdot \left(\left({t}^{2} \cdot \left(\sqrt{2} \cdot \left(\frac{1}{2} \cdot x - y\right)\right)\right) \cdot \sqrt{z}\right) + \sqrt{z} \cdot \left(\sqrt{2} \cdot \left(\frac{1}{2} \cdot x - y\right)\right)} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \color{blue}{\sqrt{z} \cdot \left(\sqrt{2} \cdot \left(\frac{1}{2} \cdot x - y\right)\right) + \frac{1}{2} \cdot \left(\left({t}^{2} \cdot \left(\sqrt{2} \cdot \left(\frac{1}{2} \cdot x - y\right)\right)\right) \cdot \sqrt{z}\right)} \]
            2. *-commutativeN/A

              \[\leadsto \color{blue}{\left(\sqrt{2} \cdot \left(\frac{1}{2} \cdot x - y\right)\right) \cdot \sqrt{z}} + \frac{1}{2} \cdot \left(\left({t}^{2} \cdot \left(\sqrt{2} \cdot \left(\frac{1}{2} \cdot x - y\right)\right)\right) \cdot \sqrt{z}\right) \]
            3. associate-*r*N/A

              \[\leadsto \left(\sqrt{2} \cdot \left(\frac{1}{2} \cdot x - y\right)\right) \cdot \sqrt{z} + \color{blue}{\left(\frac{1}{2} \cdot \left({t}^{2} \cdot \left(\sqrt{2} \cdot \left(\frac{1}{2} \cdot x - y\right)\right)\right)\right) \cdot \sqrt{z}} \]
            4. distribute-rgt-outN/A

              \[\leadsto \color{blue}{\sqrt{z} \cdot \left(\sqrt{2} \cdot \left(\frac{1}{2} \cdot x - y\right) + \frac{1}{2} \cdot \left({t}^{2} \cdot \left(\sqrt{2} \cdot \left(\frac{1}{2} \cdot x - y\right)\right)\right)\right)} \]
            5. *-commutativeN/A

              \[\leadsto \color{blue}{\left(\sqrt{2} \cdot \left(\frac{1}{2} \cdot x - y\right) + \frac{1}{2} \cdot \left({t}^{2} \cdot \left(\sqrt{2} \cdot \left(\frac{1}{2} \cdot x - y\right)\right)\right)\right) \cdot \sqrt{z}} \]
            6. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(\sqrt{2} \cdot \left(\frac{1}{2} \cdot x - y\right) + \frac{1}{2} \cdot \left({t}^{2} \cdot \left(\sqrt{2} \cdot \left(\frac{1}{2} \cdot x - y\right)\right)\right)\right) \cdot \sqrt{z}} \]
          5. Applied rewrites89.4%

            \[\leadsto \color{blue}{\left(\mathsf{fma}\left(t \cdot t, 0.5, 1\right) \cdot \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{2}\right)\right) \cdot \sqrt{z}} \]
          6. Step-by-step derivation
            1. Applied rewrites89.5%

              \[\leadsto \left(\mathsf{fma}\left(t \cdot t, 0.5, 1\right) \cdot \left(0.5 \cdot x - y\right)\right) \cdot \color{blue}{\sqrt{2 \cdot z}} \]
            2. Add Preprocessing

            Alternative 8: 57.8% accurate, 4.4× speedup?

            \[\begin{array}{l} \\ 1 \cdot \left(\sqrt{2 \cdot z} \cdot \left(0.5 \cdot x - y\right)\right) \end{array} \]
            (FPCore (x y z t)
             :precision binary64
             (* 1.0 (* (sqrt (* 2.0 z)) (- (* 0.5 x) y))))
            double code(double x, double y, double z, double t) {
            	return 1.0 * (sqrt((2.0 * z)) * ((0.5 * x) - y));
            }
            
            real(8) function code(x, y, z, t)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                code = 1.0d0 * (sqrt((2.0d0 * z)) * ((0.5d0 * x) - y))
            end function
            
            public static double code(double x, double y, double z, double t) {
            	return 1.0 * (Math.sqrt((2.0 * z)) * ((0.5 * x) - y));
            }
            
            def code(x, y, z, t):
            	return 1.0 * (math.sqrt((2.0 * z)) * ((0.5 * x) - y))
            
            function code(x, y, z, t)
            	return Float64(1.0 * Float64(sqrt(Float64(2.0 * z)) * Float64(Float64(0.5 * x) - y)))
            end
            
            function tmp = code(x, y, z, t)
            	tmp = 1.0 * (sqrt((2.0 * z)) * ((0.5 * x) - y));
            end
            
            code[x_, y_, z_, t_] := N[(1.0 * N[(N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision] * N[(N[(0.5 * x), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            1 \cdot \left(\sqrt{2 \cdot z} \cdot \left(0.5 \cdot x - y\right)\right)
            \end{array}
            
            Derivation
            1. Initial program 99.8%

              \[\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}} \]
            2. Add Preprocessing
            3. Taylor expanded in t around 0

              \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{1} \]
            4. Step-by-step derivation
              1. Applied rewrites60.2%

                \[\leadsto \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{1} \]
              2. Final simplification60.2%

                \[\leadsto 1 \cdot \left(\sqrt{2 \cdot z} \cdot \left(0.5 \cdot x - y\right)\right) \]
              3. Add Preprocessing

              Alternative 9: 29.8% accurate, 5.4× speedup?

              \[\begin{array}{l} \\ \left(\left(-y\right) \cdot \sqrt{2 \cdot z}\right) \cdot 1 \end{array} \]
              (FPCore (x y z t) :precision binary64 (* (* (- y) (sqrt (* 2.0 z))) 1.0))
              double code(double x, double y, double z, double t) {
              	return (-y * sqrt((2.0 * z))) * 1.0;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  code = (-y * sqrt((2.0d0 * z))) * 1.0d0
              end function
              
              public static double code(double x, double y, double z, double t) {
              	return (-y * Math.sqrt((2.0 * z))) * 1.0;
              }
              
              def code(x, y, z, t):
              	return (-y * math.sqrt((2.0 * z))) * 1.0
              
              function code(x, y, z, t)
              	return Float64(Float64(Float64(-y) * sqrt(Float64(2.0 * z))) * 1.0)
              end
              
              function tmp = code(x, y, z, t)
              	tmp = (-y * sqrt((2.0 * z))) * 1.0;
              end
              
              code[x_, y_, z_, t_] := N[(N[((-y) * N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 1.0), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \left(\left(-y\right) \cdot \sqrt{2 \cdot z}\right) \cdot 1
              \end{array}
              
              Derivation
              1. Initial program 99.8%

                \[\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}} \]
              2. Add Preprocessing
              3. Taylor expanded in t around 0

                \[\leadsto \left(\left(x \cdot \frac{1}{2} - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{1} \]
              4. Step-by-step derivation
                1. Applied rewrites60.2%

                  \[\leadsto \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot \color{blue}{1} \]
                2. Taylor expanded in y around inf

                  \[\leadsto \left(\color{blue}{\left(-1 \cdot y\right)} \cdot \sqrt{z \cdot 2}\right) \cdot 1 \]
                3. Step-by-step derivation
                  1. mul-1-negN/A

                    \[\leadsto \left(\color{blue}{\left(\mathsf{neg}\left(y\right)\right)} \cdot \sqrt{z \cdot 2}\right) \cdot 1 \]
                  2. lower-neg.f6431.3

                    \[\leadsto \left(\color{blue}{\left(-y\right)} \cdot \sqrt{z \cdot 2}\right) \cdot 1 \]
                4. Applied rewrites31.3%

                  \[\leadsto \left(\color{blue}{\left(-y\right)} \cdot \sqrt{z \cdot 2}\right) \cdot 1 \]
                5. Final simplification31.3%

                  \[\leadsto \left(\left(-y\right) \cdot \sqrt{2 \cdot z}\right) \cdot 1 \]
                6. Add Preprocessing

                Developer Target 1: 99.4% accurate, 0.6× speedup?

                \[\begin{array}{l} \\ \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot {\left(e^{1}\right)}^{\left(\frac{t \cdot t}{2}\right)} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (pow (exp 1.0) (/ (* t t) 2.0))))
                double code(double x, double y, double z, double t) {
                	return (((x * 0.5) - y) * sqrt((z * 2.0))) * pow(exp(1.0), ((t * t) / 2.0));
                }
                
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * (exp(1.0d0) ** ((t * t) / 2.0d0))
                end function
                
                public static double code(double x, double y, double z, double t) {
                	return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.pow(Math.exp(1.0), ((t * t) / 2.0));
                }
                
                def code(x, y, z, t):
                	return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.pow(math.exp(1.0), ((t * t) / 2.0))
                
                function code(x, y, z, t)
                	return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * (exp(1.0) ^ Float64(Float64(t * t) / 2.0)))
                end
                
                function tmp = code(x, y, z, t)
                	tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * (exp(1.0) ^ ((t * t) / 2.0));
                end
                
                code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Power[N[Exp[1.0], $MachinePrecision], N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
                
                \begin{array}{l}
                
                \\
                \left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot {\left(e^{1}\right)}^{\left(\frac{t \cdot t}{2}\right)}
                \end{array}
                

                Reproduce

                ?
                herbie shell --seed 2024284 
                (FPCore (x y z t)
                  :name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, A"
                  :precision binary64
                
                  :alt
                  (! :herbie-platform default (* (* (- (* x 1/2) y) (sqrt (* z 2))) (pow (exp 1) (/ (* t t) 2))))
                
                  (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))