
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (/ (/ x z_m) (* 0.5 (- y t)))) (t_2 (- (* z_m y) (* t z_m))))
(*
z_s
(if (<= t_2 -4e+269)
t_1
(if (<= t_2 5e+188) (/ (* 2.0 x) (* (- y t) z_m)) t_1)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / z_m) / (0.5 * (y - t));
double t_2 = (z_m * y) - (t * z_m);
double tmp;
if (t_2 <= -4e+269) {
tmp = t_1;
} else if (t_2 <= 5e+188) {
tmp = (2.0 * x) / ((y - t) * z_m);
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / z_m) / (0.5d0 * (y - t))
t_2 = (z_m * y) - (t * z_m)
if (t_2 <= (-4d+269)) then
tmp = t_1
else if (t_2 <= 5d+188) then
tmp = (2.0d0 * x) / ((y - t) * z_m)
else
tmp = t_1
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / z_m) / (0.5 * (y - t));
double t_2 = (z_m * y) - (t * z_m);
double tmp;
if (t_2 <= -4e+269) {
tmp = t_1;
} else if (t_2 <= 5e+188) {
tmp = (2.0 * x) / ((y - t) * z_m);
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = (x / z_m) / (0.5 * (y - t)) t_2 = (z_m * y) - (t * z_m) tmp = 0 if t_2 <= -4e+269: tmp = t_1 elif t_2 <= 5e+188: tmp = (2.0 * x) / ((y - t) * z_m) else: tmp = t_1 return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(Float64(x / z_m) / Float64(0.5 * Float64(y - t))) t_2 = Float64(Float64(z_m * y) - Float64(t * z_m)) tmp = 0.0 if (t_2 <= -4e+269) tmp = t_1; elseif (t_2 <= 5e+188) tmp = Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m)); else tmp = t_1; end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = (x / z_m) / (0.5 * (y - t)); t_2 = (z_m * y) - (t * z_m); tmp = 0.0; if (t_2 <= -4e+269) tmp = t_1; elseif (t_2 <= 5e+188) tmp = (2.0 * x) / ((y - t) * z_m); else tmp = t_1; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x / z$95$m), $MachinePrecision] / N[(0.5 * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z$95$m * y), $MachinePrecision] - N[(t * z$95$m), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[t$95$2, -4e+269], t$95$1, If[LessEqual[t$95$2, 5e+188], N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{\frac{x}{z\_m}}{0.5 \cdot \left(y - t\right)}\\
t_2 := z\_m \cdot y - t \cdot z\_m\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{+269}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+188}:\\
\;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (-.f64 (*.f64 y z) (*.f64 t z)) < -4.0000000000000002e269 or 5.0000000000000001e188 < (-.f64 (*.f64 y z) (*.f64 t z)) Initial program 67.8%
lift-/.f64N/A
clear-numN/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
lift-*.f64N/A
times-fracN/A
associate-/r*N/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
div-invN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
lower--.f64N/A
metadata-evalN/A
metadata-eval98.6
Applied rewrites98.6%
if -4.0000000000000002e269 < (-.f64 (*.f64 y z) (*.f64 t z)) < 5.0000000000000001e188Initial program 95.5%
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6496.6
Applied rewrites96.6%
Final simplification97.2%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (* (/ 2.0 (- y t)) (/ x z_m))) (t_2 (- (* z_m y) (* t z_m))))
(*
z_s
(if (<= t_2 -4e+269)
t_1
(if (<= t_2 4e+233) (/ (* 2.0 x) (* (- y t) z_m)) t_1)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (2.0 / (y - t)) * (x / z_m);
double t_2 = (z_m * y) - (t * z_m);
double tmp;
if (t_2 <= -4e+269) {
tmp = t_1;
} else if (t_2 <= 4e+233) {
tmp = (2.0 * x) / ((y - t) * z_m);
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (2.0d0 / (y - t)) * (x / z_m)
t_2 = (z_m * y) - (t * z_m)
if (t_2 <= (-4d+269)) then
tmp = t_1
else if (t_2 <= 4d+233) then
tmp = (2.0d0 * x) / ((y - t) * z_m)
else
tmp = t_1
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (2.0 / (y - t)) * (x / z_m);
double t_2 = (z_m * y) - (t * z_m);
double tmp;
if (t_2 <= -4e+269) {
tmp = t_1;
} else if (t_2 <= 4e+233) {
tmp = (2.0 * x) / ((y - t) * z_m);
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = (2.0 / (y - t)) * (x / z_m) t_2 = (z_m * y) - (t * z_m) tmp = 0 if t_2 <= -4e+269: tmp = t_1 elif t_2 <= 4e+233: tmp = (2.0 * x) / ((y - t) * z_m) else: tmp = t_1 return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(Float64(2.0 / Float64(y - t)) * Float64(x / z_m)) t_2 = Float64(Float64(z_m * y) - Float64(t * z_m)) tmp = 0.0 if (t_2 <= -4e+269) tmp = t_1; elseif (t_2 <= 4e+233) tmp = Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m)); else tmp = t_1; end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = (2.0 / (y - t)) * (x / z_m); t_2 = (z_m * y) - (t * z_m); tmp = 0.0; if (t_2 <= -4e+269) tmp = t_1; elseif (t_2 <= 4e+233) tmp = (2.0 * x) / ((y - t) * z_m); else tmp = t_1; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(x / z$95$m), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z$95$m * y), $MachinePrecision] - N[(t * z$95$m), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[t$95$2, -4e+269], t$95$1, If[LessEqual[t$95$2, 4e+233], N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{2}{y - t} \cdot \frac{x}{z\_m}\\
t_2 := z\_m \cdot y - t \cdot z\_m\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{+269}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+233}:\\
\;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (-.f64 (*.f64 y z) (*.f64 t z)) < -4.0000000000000002e269 or 3.99999999999999989e233 < (-.f64 (*.f64 y z) (*.f64 t z)) Initial program 66.4%
lift-/.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f6499.8
Applied rewrites99.8%
if -4.0000000000000002e269 < (-.f64 (*.f64 y z) (*.f64 t z)) < 3.99999999999999989e233Initial program 95.6%
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6496.6
Applied rewrites96.6%
Final simplification97.5%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= (/ (* 2.0 x) (- (* z_m y) (* t z_m))) -5e-324)
(/ (* 2.0 x) (* (- y t) z_m))
(/ (/ (* 2.0 x) (- y t)) z_m))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (((2.0 * x) / ((z_m * y) - (t * z_m))) <= -5e-324) {
tmp = (2.0 * x) / ((y - t) * z_m);
} else {
tmp = ((2.0 * x) / (y - t)) / z_m;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (((2.0d0 * x) / ((z_m * y) - (t * z_m))) <= (-5d-324)) then
tmp = (2.0d0 * x) / ((y - t) * z_m)
else
tmp = ((2.0d0 * x) / (y - t)) / z_m
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (((2.0 * x) / ((z_m * y) - (t * z_m))) <= -5e-324) {
tmp = (2.0 * x) / ((y - t) * z_m);
} else {
tmp = ((2.0 * x) / (y - t)) / z_m;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if ((2.0 * x) / ((z_m * y) - (t * z_m))) <= -5e-324: tmp = (2.0 * x) / ((y - t) * z_m) else: tmp = ((2.0 * x) / (y - t)) / z_m return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (Float64(Float64(2.0 * x) / Float64(Float64(z_m * y) - Float64(t * z_m))) <= -5e-324) tmp = Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m)); else tmp = Float64(Float64(Float64(2.0 * x) / Float64(y - t)) / z_m); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (((2.0 * x) / ((z_m * y) - (t * z_m))) <= -5e-324) tmp = (2.0 * x) / ((y - t) * z_m); else tmp = ((2.0 * x) / (y - t)) / z_m; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[N[(N[(2.0 * x), $MachinePrecision] / N[(N[(z$95$m * y), $MachinePrecision] - N[(t * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5e-324], N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(N[(2.0 * x), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{2 \cdot x}{z\_m \cdot y - t \cdot z\_m} \leq -5 \cdot 10^{-324}:\\
\;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2 \cdot x}{y - t}}{z\_m}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) < -4.94066e-324Initial program 95.2%
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6496.3
Applied rewrites96.3%
if -4.94066e-324 < (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) Initial program 83.4%
lift-/.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6495.1
Applied rewrites95.1%
Final simplification95.5%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (* (/ x (* t z_m)) -2.0)))
(*
z_s
(if (<= t -1e-113) t_1 (if (<= t 2.4e+28) (* (/ 2.0 (* z_m y)) x) t_1)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / (t * z_m)) * -2.0;
double tmp;
if (t <= -1e-113) {
tmp = t_1;
} else if (t <= 2.4e+28) {
tmp = (2.0 / (z_m * y)) * x;
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / (t * z_m)) * (-2.0d0)
if (t <= (-1d-113)) then
tmp = t_1
else if (t <= 2.4d+28) then
tmp = (2.0d0 / (z_m * y)) * x
else
tmp = t_1
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / (t * z_m)) * -2.0;
double tmp;
if (t <= -1e-113) {
tmp = t_1;
} else if (t <= 2.4e+28) {
tmp = (2.0 / (z_m * y)) * x;
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = (x / (t * z_m)) * -2.0 tmp = 0 if t <= -1e-113: tmp = t_1 elif t <= 2.4e+28: tmp = (2.0 / (z_m * y)) * x else: tmp = t_1 return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(Float64(x / Float64(t * z_m)) * -2.0) tmp = 0.0 if (t <= -1e-113) tmp = t_1; elseif (t <= 2.4e+28) tmp = Float64(Float64(2.0 / Float64(z_m * y)) * x); else tmp = t_1; end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = (x / (t * z_m)) * -2.0; tmp = 0.0; if (t <= -1e-113) tmp = t_1; elseif (t <= 2.4e+28) tmp = (2.0 / (z_m * y)) * x; else tmp = t_1; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision]}, N[(z$95$s * If[LessEqual[t, -1e-113], t$95$1, If[LessEqual[t, 2.4e+28], N[(N[(2.0 / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{x}{t \cdot z\_m} \cdot -2\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1 \cdot 10^{-113}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.4 \cdot 10^{+28}:\\
\;\;\;\;\frac{2}{z\_m \cdot y} \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if t < -9.99999999999999979e-114 or 2.39999999999999981e28 < t Initial program 83.5%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6475.4
Applied rewrites75.4%
if -9.99999999999999979e-114 < t < 2.39999999999999981e28Initial program 93.3%
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6495.2
Applied rewrites95.2%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6482.5
Applied rewrites82.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6482.6
Applied rewrites82.6%
Final simplification78.3%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (* (/ x (* t z_m)) -2.0)))
(*
z_s
(if (<= t -1e-113) t_1 (if (<= t 4.4e-28) (* (/ x (* z_m y)) 2.0) t_1)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / (t * z_m)) * -2.0;
double tmp;
if (t <= -1e-113) {
tmp = t_1;
} else if (t <= 4.4e-28) {
tmp = (x / (z_m * y)) * 2.0;
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / (t * z_m)) * (-2.0d0)
if (t <= (-1d-113)) then
tmp = t_1
else if (t <= 4.4d-28) then
tmp = (x / (z_m * y)) * 2.0d0
else
tmp = t_1
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / (t * z_m)) * -2.0;
double tmp;
if (t <= -1e-113) {
tmp = t_1;
} else if (t <= 4.4e-28) {
tmp = (x / (z_m * y)) * 2.0;
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = (x / (t * z_m)) * -2.0 tmp = 0 if t <= -1e-113: tmp = t_1 elif t <= 4.4e-28: tmp = (x / (z_m * y)) * 2.0 else: tmp = t_1 return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(Float64(x / Float64(t * z_m)) * -2.0) tmp = 0.0 if (t <= -1e-113) tmp = t_1; elseif (t <= 4.4e-28) tmp = Float64(Float64(x / Float64(z_m * y)) * 2.0); else tmp = t_1; end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = (x / (t * z_m)) * -2.0; tmp = 0.0; if (t <= -1e-113) tmp = t_1; elseif (t <= 4.4e-28) tmp = (x / (z_m * y)) * 2.0; else tmp = t_1; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision]}, N[(z$95$s * If[LessEqual[t, -1e-113], t$95$1, If[LessEqual[t, 4.4e-28], N[(N[(x / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{x}{t \cdot z\_m} \cdot -2\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1 \cdot 10^{-113}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 4.4 \cdot 10^{-28}:\\
\;\;\;\;\frac{x}{z\_m \cdot y} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if t < -9.99999999999999979e-114 or 4.39999999999999992e-28 < t Initial program 83.3%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6474.8
Applied rewrites74.8%
if -9.99999999999999979e-114 < t < 4.39999999999999992e-28Initial program 94.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6483.8
Applied rewrites83.8%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -1.4e+257)
(/ -2.0 (* (/ z_m x) t))
(/ (* 2.0 x) (* (- y t) z_m)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -1.4e+257) {
tmp = -2.0 / ((z_m / x) * t);
} else {
tmp = (2.0 * x) / ((y - t) * z_m);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.4d+257)) then
tmp = (-2.0d0) / ((z_m / x) * t)
else
tmp = (2.0d0 * x) / ((y - t) * z_m)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -1.4e+257) {
tmp = -2.0 / ((z_m / x) * t);
} else {
tmp = (2.0 * x) / ((y - t) * z_m);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -1.4e+257: tmp = -2.0 / ((z_m / x) * t) else: tmp = (2.0 * x) / ((y - t) * z_m) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -1.4e+257) tmp = Float64(-2.0 / Float64(Float64(z_m / x) * t)); else tmp = Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -1.4e+257) tmp = -2.0 / ((z_m / x) * t); else tmp = (2.0 * x) / ((y - t) * z_m); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -1.4e+257], N[(-2.0 / N[(N[(z$95$m / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1.4 \cdot 10^{+257}:\\
\;\;\;\;\frac{-2}{\frac{z\_m}{x} \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\
\end{array}
\end{array}
if t < -1.3999999999999999e257Initial program 63.8%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6463.8
Applied rewrites63.8%
Applied rewrites98.1%
if -1.3999999999999999e257 < t Initial program 88.7%
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6491.6
Applied rewrites91.6%
Final simplification92.0%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (/ (* 2.0 x) (* (- y t) z_m))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((2.0 * x) / ((y - t) * z_m));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((2.0d0 * x) / ((y - t) * z_m))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((2.0 * x) / ((y - t) * z_m));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * ((2.0 * x) / ((y - t) * z_m))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * ((2.0 * x) / ((y - t) * z_m)); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}
\end{array}
Initial program 87.5%
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6490.2
Applied rewrites90.2%
Final simplification90.2%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* (/ 2.0 (* (- y t) z_m)) x)))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((2.0 / ((y - t) * z_m)) * x);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((2.0d0 / ((y - t) * z_m)) * x)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((2.0 / ((y - t) * z_m)) * x);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * ((2.0 / ((y - t) * z_m)) * x)
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(Float64(2.0 / Float64(Float64(y - t) * z_m)) * x)) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * ((2.0 / ((y - t) * z_m)) * x); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(2.0 / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(\frac{2}{\left(y - t\right) \cdot z\_m} \cdot x\right)
\end{array}
Initial program 87.5%
lift-/.f64N/A
frac-2negN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-/l*N/A
frac-2negN/A
remove-double-negN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
metadata-eval87.4
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6490.2
Applied rewrites90.2%
lift-*.f64N/A
lift-/.f64N/A
frac-2negN/A
metadata-evalN/A
associate-*r/N/A
lift-neg.f64N/A
distribute-lft-neg-inN/A
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
distribute-rgt-out--N/A
frac-2negN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
distribute-rgt-out--N/A
lift--.f64N/A
*-commutativeN/A
lift-*.f64N/A
lower-/.f6490.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6490.2
Applied rewrites90.2%
Final simplification90.2%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* (/ x (* t z_m)) -2.0)))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((x / (t * z_m)) * -2.0);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((x / (t * z_m)) * (-2.0d0))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((x / (t * z_m)) * -2.0);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * ((x / (t * z_m)) * -2.0)
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(Float64(x / Float64(t * z_m)) * -2.0)) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * ((x / (t * z_m)) * -2.0); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(x / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(\frac{x}{t \cdot z\_m} \cdot -2\right)
\end{array}
Initial program 87.5%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6455.5
Applied rewrites55.5%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* (/ -2.0 (* t z_m)) x)))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((-2.0 / (t * z_m)) * x);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (((-2.0d0) / (t * z_m)) * x)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((-2.0 / (t * z_m)) * x);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * ((-2.0 / (t * z_m)) * x)
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(Float64(-2.0 / Float64(t * z_m)) * x)) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * ((-2.0 / (t * z_m)) * x); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(-2.0 / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(\frac{-2}{t \cdot z\_m} \cdot x\right)
\end{array}
Initial program 87.5%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6455.5
Applied rewrites55.5%
Applied rewrites55.4%
Final simplification55.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024284
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (* x 2) (- (* y z) (* t z))) -2559141628295061/10000000000000000000000000000) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 522513913665063/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2))))
(/ (* x 2.0) (- (* y z) (* t z))))