Linear.Projection:infinitePerspective from linear-1.19.1.3, A

Percentage Accurate: 89.2% → 98.0%
Time: 8.6s
Alternatives: 10
Speedup: 1.2×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot 2}{y \cdot z - t \cdot z} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t):
	return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t)
	return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x * 2.0) / ((y * z) - (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 89.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot 2}{y \cdot z - t \cdot z} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t):
	return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t)
	return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x * 2.0) / ((y * z) - (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}

Alternative 1: 98.0% accurate, 0.4× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ \begin{array}{l} t_1 := \frac{\frac{x}{z\_m}}{0.5 \cdot \left(y - t\right)}\\ t_2 := z\_m \cdot y - t \cdot z\_m\\ z\_s \cdot \begin{array}{l} \mathbf{if}\;t\_2 \leq -4 \cdot 10^{+269}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+188}:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
 :precision binary64
 (let* ((t_1 (/ (/ x z_m) (* 0.5 (- y t)))) (t_2 (- (* z_m y) (* t z_m))))
   (*
    z_s
    (if (<= t_2 -4e+269)
      t_1
      (if (<= t_2 5e+188) (/ (* 2.0 x) (* (- y t) z_m)) t_1)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
	double t_1 = (x / z_m) / (0.5 * (y - t));
	double t_2 = (z_m * y) - (t * z_m);
	double tmp;
	if (t_2 <= -4e+269) {
		tmp = t_1;
	} else if (t_2 <= 5e+188) {
		tmp = (2.0 * x) / ((y - t) * z_m);
	} else {
		tmp = t_1;
	}
	return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = (x / z_m) / (0.5d0 * (y - t))
    t_2 = (z_m * y) - (t * z_m)
    if (t_2 <= (-4d+269)) then
        tmp = t_1
    else if (t_2 <= 5d+188) then
        tmp = (2.0d0 * x) / ((y - t) * z_m)
    else
        tmp = t_1
    end if
    code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
	double t_1 = (x / z_m) / (0.5 * (y - t));
	double t_2 = (z_m * y) - (t * z_m);
	double tmp;
	if (t_2 <= -4e+269) {
		tmp = t_1;
	} else if (t_2 <= 5e+188) {
		tmp = (2.0 * x) / ((y - t) * z_m);
	} else {
		tmp = t_1;
	}
	return z_s * tmp;
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m, t):
	t_1 = (x / z_m) / (0.5 * (y - t))
	t_2 = (z_m * y) - (t * z_m)
	tmp = 0
	if t_2 <= -4e+269:
		tmp = t_1
	elif t_2 <= 5e+188:
		tmp = (2.0 * x) / ((y - t) * z_m)
	else:
		tmp = t_1
	return z_s * tmp
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m, t)
	t_1 = Float64(Float64(x / z_m) / Float64(0.5 * Float64(y - t)))
	t_2 = Float64(Float64(z_m * y) - Float64(t * z_m))
	tmp = 0.0
	if (t_2 <= -4e+269)
		tmp = t_1;
	elseif (t_2 <= 5e+188)
		tmp = Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m));
	else
		tmp = t_1;
	end
	return Float64(z_s * tmp)
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, x, y, z_m, t)
	t_1 = (x / z_m) / (0.5 * (y - t));
	t_2 = (z_m * y) - (t * z_m);
	tmp = 0.0;
	if (t_2 <= -4e+269)
		tmp = t_1;
	elseif (t_2 <= 5e+188)
		tmp = (2.0 * x) / ((y - t) * z_m);
	else
		tmp = t_1;
	end
	tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x / z$95$m), $MachinePrecision] / N[(0.5 * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z$95$m * y), $MachinePrecision] - N[(t * z$95$m), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[t$95$2, -4e+269], t$95$1, If[LessEqual[t$95$2, 5e+188], N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
\begin{array}{l}
t_1 := \frac{\frac{x}{z\_m}}{0.5 \cdot \left(y - t\right)}\\
t_2 := z\_m \cdot y - t \cdot z\_m\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{+269}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+188}:\\
\;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 (*.f64 y z) (*.f64 t z)) < -4.0000000000000002e269 or 5.0000000000000001e188 < (-.f64 (*.f64 y z) (*.f64 t z))

    1. Initial program 67.8%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot 2}{y \cdot z - t \cdot z}} \]
      2. clear-numN/A

        \[\leadsto \color{blue}{\frac{1}{\frac{y \cdot z - t \cdot z}{x \cdot 2}}} \]
      3. lift--.f64N/A

        \[\leadsto \frac{1}{\frac{\color{blue}{y \cdot z - t \cdot z}}{x \cdot 2}} \]
      4. lift-*.f64N/A

        \[\leadsto \frac{1}{\frac{\color{blue}{y \cdot z} - t \cdot z}{x \cdot 2}} \]
      5. lift-*.f64N/A

        \[\leadsto \frac{1}{\frac{y \cdot z - \color{blue}{t \cdot z}}{x \cdot 2}} \]
      6. distribute-rgt-out--N/A

        \[\leadsto \frac{1}{\frac{\color{blue}{z \cdot \left(y - t\right)}}{x \cdot 2}} \]
      7. lift-*.f64N/A

        \[\leadsto \frac{1}{\frac{z \cdot \left(y - t\right)}{\color{blue}{x \cdot 2}}} \]
      8. times-fracN/A

        \[\leadsto \frac{1}{\color{blue}{\frac{z}{x} \cdot \frac{y - t}{2}}} \]
      9. associate-/r*N/A

        \[\leadsto \color{blue}{\frac{\frac{1}{\frac{z}{x}}}{\frac{y - t}{2}}} \]
      10. clear-numN/A

        \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{\frac{y - t}{2}} \]
      11. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{z}}{\frac{y - t}{2}}} \]
      12. lower-/.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{\frac{y - t}{2}} \]
      13. div-invN/A

        \[\leadsto \frac{\frac{x}{z}}{\color{blue}{\left(y - t\right) \cdot \frac{1}{2}}} \]
      14. metadata-evalN/A

        \[\leadsto \frac{\frac{x}{z}}{\left(y - t\right) \cdot \color{blue}{\frac{1}{2}}} \]
      15. metadata-evalN/A

        \[\leadsto \frac{\frac{x}{z}}{\left(y - t\right) \cdot \color{blue}{\frac{-1}{-2}}} \]
      16. metadata-evalN/A

        \[\leadsto \frac{\frac{x}{z}}{\left(y - t\right) \cdot \frac{-1}{\color{blue}{\mathsf{neg}\left(2\right)}}} \]
      17. lower-*.f64N/A

        \[\leadsto \frac{\frac{x}{z}}{\color{blue}{\left(y - t\right) \cdot \frac{-1}{\mathsf{neg}\left(2\right)}}} \]
      18. lower--.f64N/A

        \[\leadsto \frac{\frac{x}{z}}{\color{blue}{\left(y - t\right)} \cdot \frac{-1}{\mathsf{neg}\left(2\right)}} \]
      19. metadata-evalN/A

        \[\leadsto \frac{\frac{x}{z}}{\left(y - t\right) \cdot \frac{-1}{\color{blue}{-2}}} \]
      20. metadata-eval98.6

        \[\leadsto \frac{\frac{x}{z}}{\left(y - t\right) \cdot \color{blue}{0.5}} \]
    4. Applied rewrites98.6%

      \[\leadsto \color{blue}{\frac{\frac{x}{z}}{\left(y - t\right) \cdot 0.5}} \]

    if -4.0000000000000002e269 < (-.f64 (*.f64 y z) (*.f64 t z)) < 5.0000000000000001e188

    1. Initial program 95.5%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift--.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z - t \cdot z}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z} - t \cdot z} \]
      3. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{y \cdot z - \color{blue}{t \cdot z}} \]
      4. distribute-rgt-out--N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. *-commutativeN/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      6. lower-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      7. lower--.f6496.6

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right)} \cdot z} \]
    4. Applied rewrites96.6%

      \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification97.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot y - t \cdot z \leq -4 \cdot 10^{+269}:\\ \;\;\;\;\frac{\frac{x}{z}}{0.5 \cdot \left(y - t\right)}\\ \mathbf{elif}\;z \cdot y - t \cdot z \leq 5 \cdot 10^{+188}:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x}{z}}{0.5 \cdot \left(y - t\right)}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 98.2% accurate, 0.4× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ \begin{array}{l} t_1 := \frac{2}{y - t} \cdot \frac{x}{z\_m}\\ t_2 := z\_m \cdot y - t \cdot z\_m\\ z\_s \cdot \begin{array}{l} \mathbf{if}\;t\_2 \leq -4 \cdot 10^{+269}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+233}:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
 :precision binary64
 (let* ((t_1 (* (/ 2.0 (- y t)) (/ x z_m))) (t_2 (- (* z_m y) (* t z_m))))
   (*
    z_s
    (if (<= t_2 -4e+269)
      t_1
      (if (<= t_2 4e+233) (/ (* 2.0 x) (* (- y t) z_m)) t_1)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
	double t_1 = (2.0 / (y - t)) * (x / z_m);
	double t_2 = (z_m * y) - (t * z_m);
	double tmp;
	if (t_2 <= -4e+269) {
		tmp = t_1;
	} else if (t_2 <= 4e+233) {
		tmp = (2.0 * x) / ((y - t) * z_m);
	} else {
		tmp = t_1;
	}
	return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = (2.0d0 / (y - t)) * (x / z_m)
    t_2 = (z_m * y) - (t * z_m)
    if (t_2 <= (-4d+269)) then
        tmp = t_1
    else if (t_2 <= 4d+233) then
        tmp = (2.0d0 * x) / ((y - t) * z_m)
    else
        tmp = t_1
    end if
    code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
	double t_1 = (2.0 / (y - t)) * (x / z_m);
	double t_2 = (z_m * y) - (t * z_m);
	double tmp;
	if (t_2 <= -4e+269) {
		tmp = t_1;
	} else if (t_2 <= 4e+233) {
		tmp = (2.0 * x) / ((y - t) * z_m);
	} else {
		tmp = t_1;
	}
	return z_s * tmp;
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m, t):
	t_1 = (2.0 / (y - t)) * (x / z_m)
	t_2 = (z_m * y) - (t * z_m)
	tmp = 0
	if t_2 <= -4e+269:
		tmp = t_1
	elif t_2 <= 4e+233:
		tmp = (2.0 * x) / ((y - t) * z_m)
	else:
		tmp = t_1
	return z_s * tmp
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m, t)
	t_1 = Float64(Float64(2.0 / Float64(y - t)) * Float64(x / z_m))
	t_2 = Float64(Float64(z_m * y) - Float64(t * z_m))
	tmp = 0.0
	if (t_2 <= -4e+269)
		tmp = t_1;
	elseif (t_2 <= 4e+233)
		tmp = Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m));
	else
		tmp = t_1;
	end
	return Float64(z_s * tmp)
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, x, y, z_m, t)
	t_1 = (2.0 / (y - t)) * (x / z_m);
	t_2 = (z_m * y) - (t * z_m);
	tmp = 0.0;
	if (t_2 <= -4e+269)
		tmp = t_1;
	elseif (t_2 <= 4e+233)
		tmp = (2.0 * x) / ((y - t) * z_m);
	else
		tmp = t_1;
	end
	tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(x / z$95$m), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z$95$m * y), $MachinePrecision] - N[(t * z$95$m), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[t$95$2, -4e+269], t$95$1, If[LessEqual[t$95$2, 4e+233], N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
\begin{array}{l}
t_1 := \frac{2}{y - t} \cdot \frac{x}{z\_m}\\
t_2 := z\_m \cdot y - t \cdot z\_m\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{+269}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+233}:\\
\;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 (*.f64 y z) (*.f64 t z)) < -4.0000000000000002e269 or 3.99999999999999989e233 < (-.f64 (*.f64 y z) (*.f64 t z))

    1. Initial program 66.4%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot 2}{y \cdot z - t \cdot z}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot 2}}{y \cdot z - t \cdot z} \]
      3. lift--.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z - t \cdot z}} \]
      4. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z} - t \cdot z} \]
      5. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{y \cdot z - \color{blue}{t \cdot z}} \]
      6. distribute-rgt-out--N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      7. times-fracN/A

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
      8. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
      9. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{z}} \cdot \frac{2}{y - t} \]
      10. lower-/.f64N/A

        \[\leadsto \frac{x}{z} \cdot \color{blue}{\frac{2}{y - t}} \]
      11. lower--.f6499.8

        \[\leadsto \frac{x}{z} \cdot \frac{2}{\color{blue}{y - t}} \]
    4. Applied rewrites99.8%

      \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]

    if -4.0000000000000002e269 < (-.f64 (*.f64 y z) (*.f64 t z)) < 3.99999999999999989e233

    1. Initial program 95.6%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift--.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z - t \cdot z}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z} - t \cdot z} \]
      3. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{y \cdot z - \color{blue}{t \cdot z}} \]
      4. distribute-rgt-out--N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. *-commutativeN/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      6. lower-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      7. lower--.f6496.6

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right)} \cdot z} \]
    4. Applied rewrites96.6%

      \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification97.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot y - t \cdot z \leq -4 \cdot 10^{+269}:\\ \;\;\;\;\frac{2}{y - t} \cdot \frac{x}{z}\\ \mathbf{elif}\;z \cdot y - t \cdot z \leq 4 \cdot 10^{+233}:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{y - t} \cdot \frac{x}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 95.2% accurate, 0.5× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \begin{array}{l} \mathbf{if}\;\frac{2 \cdot x}{z\_m \cdot y - t \cdot z\_m} \leq -5 \cdot 10^{-324}:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{2 \cdot x}{y - t}}{z\_m}\\ \end{array} \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
 :precision binary64
 (*
  z_s
  (if (<= (/ (* 2.0 x) (- (* z_m y) (* t z_m))) -5e-324)
    (/ (* 2.0 x) (* (- y t) z_m))
    (/ (/ (* 2.0 x) (- y t)) z_m))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
	double tmp;
	if (((2.0 * x) / ((z_m * y) - (t * z_m))) <= -5e-324) {
		tmp = (2.0 * x) / ((y - t) * z_m);
	} else {
		tmp = ((2.0 * x) / (y - t)) / z_m;
	}
	return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8) :: tmp
    if (((2.0d0 * x) / ((z_m * y) - (t * z_m))) <= (-5d-324)) then
        tmp = (2.0d0 * x) / ((y - t) * z_m)
    else
        tmp = ((2.0d0 * x) / (y - t)) / z_m
    end if
    code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
	double tmp;
	if (((2.0 * x) / ((z_m * y) - (t * z_m))) <= -5e-324) {
		tmp = (2.0 * x) / ((y - t) * z_m);
	} else {
		tmp = ((2.0 * x) / (y - t)) / z_m;
	}
	return z_s * tmp;
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m, t):
	tmp = 0
	if ((2.0 * x) / ((z_m * y) - (t * z_m))) <= -5e-324:
		tmp = (2.0 * x) / ((y - t) * z_m)
	else:
		tmp = ((2.0 * x) / (y - t)) / z_m
	return z_s * tmp
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m, t)
	tmp = 0.0
	if (Float64(Float64(2.0 * x) / Float64(Float64(z_m * y) - Float64(t * z_m))) <= -5e-324)
		tmp = Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m));
	else
		tmp = Float64(Float64(Float64(2.0 * x) / Float64(y - t)) / z_m);
	end
	return Float64(z_s * tmp)
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, x, y, z_m, t)
	tmp = 0.0;
	if (((2.0 * x) / ((z_m * y) - (t * z_m))) <= -5e-324)
		tmp = (2.0 * x) / ((y - t) * z_m);
	else
		tmp = ((2.0 * x) / (y - t)) / z_m;
	end
	tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[N[(N[(2.0 * x), $MachinePrecision] / N[(N[(z$95$m * y), $MachinePrecision] - N[(t * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5e-324], N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(N[(2.0 * x), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{2 \cdot x}{z\_m \cdot y - t \cdot z\_m} \leq -5 \cdot 10^{-324}:\\
\;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{2 \cdot x}{y - t}}{z\_m}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) < -4.94066e-324

    1. Initial program 95.2%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift--.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z - t \cdot z}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z} - t \cdot z} \]
      3. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{y \cdot z - \color{blue}{t \cdot z}} \]
      4. distribute-rgt-out--N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. *-commutativeN/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      6. lower-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      7. lower--.f6496.3

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right)} \cdot z} \]
    4. Applied rewrites96.3%

      \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]

    if -4.94066e-324 < (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z)))

    1. Initial program 83.4%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot 2}{y \cdot z - t \cdot z}} \]
      2. lift--.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z - t \cdot z}} \]
      3. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z} - t \cdot z} \]
      4. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{y \cdot z - \color{blue}{t \cdot z}} \]
      5. distribute-rgt-out--N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      6. *-commutativeN/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      7. associate-/r*N/A

        \[\leadsto \color{blue}{\frac{\frac{x \cdot 2}{y - t}}{z}} \]
      8. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x \cdot 2}{y - t}}{z}} \]
      9. lower-/.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{x \cdot 2}{y - t}}}{z} \]
      10. lift-*.f64N/A

        \[\leadsto \frac{\frac{\color{blue}{x \cdot 2}}{y - t}}{z} \]
      11. *-commutativeN/A

        \[\leadsto \frac{\frac{\color{blue}{2 \cdot x}}{y - t}}{z} \]
      12. lower-*.f64N/A

        \[\leadsto \frac{\frac{\color{blue}{2 \cdot x}}{y - t}}{z} \]
      13. lower--.f6495.1

        \[\leadsto \frac{\frac{2 \cdot x}{\color{blue}{y - t}}}{z} \]
    4. Applied rewrites95.1%

      \[\leadsto \color{blue}{\frac{\frac{2 \cdot x}{y - t}}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification95.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2 \cdot x}{z \cdot y - t \cdot z} \leq -5 \cdot 10^{-324}:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{2 \cdot x}{y - t}}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 72.2% accurate, 0.9× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ \begin{array}{l} t_1 := \frac{x}{t \cdot z\_m} \cdot -2\\ z\_s \cdot \begin{array}{l} \mathbf{if}\;t \leq -1 \cdot 10^{-113}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t \leq 2.4 \cdot 10^{+28}:\\ \;\;\;\;\frac{2}{z\_m \cdot y} \cdot x\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
 :precision binary64
 (let* ((t_1 (* (/ x (* t z_m)) -2.0)))
   (*
    z_s
    (if (<= t -1e-113) t_1 (if (<= t 2.4e+28) (* (/ 2.0 (* z_m y)) x) t_1)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
	double t_1 = (x / (t * z_m)) * -2.0;
	double tmp;
	if (t <= -1e-113) {
		tmp = t_1;
	} else if (t <= 2.4e+28) {
		tmp = (2.0 / (z_m * y)) * x;
	} else {
		tmp = t_1;
	}
	return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (x / (t * z_m)) * (-2.0d0)
    if (t <= (-1d-113)) then
        tmp = t_1
    else if (t <= 2.4d+28) then
        tmp = (2.0d0 / (z_m * y)) * x
    else
        tmp = t_1
    end if
    code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
	double t_1 = (x / (t * z_m)) * -2.0;
	double tmp;
	if (t <= -1e-113) {
		tmp = t_1;
	} else if (t <= 2.4e+28) {
		tmp = (2.0 / (z_m * y)) * x;
	} else {
		tmp = t_1;
	}
	return z_s * tmp;
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m, t):
	t_1 = (x / (t * z_m)) * -2.0
	tmp = 0
	if t <= -1e-113:
		tmp = t_1
	elif t <= 2.4e+28:
		tmp = (2.0 / (z_m * y)) * x
	else:
		tmp = t_1
	return z_s * tmp
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m, t)
	t_1 = Float64(Float64(x / Float64(t * z_m)) * -2.0)
	tmp = 0.0
	if (t <= -1e-113)
		tmp = t_1;
	elseif (t <= 2.4e+28)
		tmp = Float64(Float64(2.0 / Float64(z_m * y)) * x);
	else
		tmp = t_1;
	end
	return Float64(z_s * tmp)
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, x, y, z_m, t)
	t_1 = (x / (t * z_m)) * -2.0;
	tmp = 0.0;
	if (t <= -1e-113)
		tmp = t_1;
	elseif (t <= 2.4e+28)
		tmp = (2.0 / (z_m * y)) * x;
	else
		tmp = t_1;
	end
	tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision]}, N[(z$95$s * If[LessEqual[t, -1e-113], t$95$1, If[LessEqual[t, 2.4e+28], N[(N[(2.0 / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
\begin{array}{l}
t_1 := \frac{x}{t \cdot z\_m} \cdot -2\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1 \cdot 10^{-113}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t \leq 2.4 \cdot 10^{+28}:\\
\;\;\;\;\frac{2}{z\_m \cdot y} \cdot x\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if t < -9.99999999999999979e-114 or 2.39999999999999981e28 < t

    1. Initial program 83.5%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z}} \cdot -2 \]
      4. lower-*.f6475.4

        \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \cdot -2 \]
    5. Applied rewrites75.4%

      \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]

    if -9.99999999999999979e-114 < t < 2.39999999999999981e28

    1. Initial program 93.3%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift--.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z - t \cdot z}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z} - t \cdot z} \]
      3. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{y \cdot z - \color{blue}{t \cdot z}} \]
      4. distribute-rgt-out--N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. *-commutativeN/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      6. lower-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      7. lower--.f6495.2

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right)} \cdot z} \]
    4. Applied rewrites95.2%

      \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
    5. Taylor expanded in y around inf

      \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z}} \]
    6. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot y}} \]
      2. lower-*.f6482.5

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot y}} \]
    7. Applied rewrites82.5%

      \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot y}} \]
    8. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot 2}{z \cdot y}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot 2}}{z \cdot y} \]
      3. associate-/l*N/A

        \[\leadsto \color{blue}{x \cdot \frac{2}{z \cdot y}} \]
      4. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{2}{z \cdot y} \cdot x} \]
      5. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{2}{z \cdot y} \cdot x} \]
      6. lower-/.f6482.6

        \[\leadsto \color{blue}{\frac{2}{z \cdot y}} \cdot x \]
    9. Applied rewrites82.6%

      \[\leadsto \color{blue}{\frac{2}{y \cdot z} \cdot x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification78.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -1 \cdot 10^{-113}:\\ \;\;\;\;\frac{x}{t \cdot z} \cdot -2\\ \mathbf{elif}\;t \leq 2.4 \cdot 10^{+28}:\\ \;\;\;\;\frac{2}{z \cdot y} \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t \cdot z} \cdot -2\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 72.6% accurate, 0.9× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ \begin{array}{l} t_1 := \frac{x}{t \cdot z\_m} \cdot -2\\ z\_s \cdot \begin{array}{l} \mathbf{if}\;t \leq -1 \cdot 10^{-113}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t \leq 4.4 \cdot 10^{-28}:\\ \;\;\;\;\frac{x}{z\_m \cdot y} \cdot 2\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
 :precision binary64
 (let* ((t_1 (* (/ x (* t z_m)) -2.0)))
   (*
    z_s
    (if (<= t -1e-113) t_1 (if (<= t 4.4e-28) (* (/ x (* z_m y)) 2.0) t_1)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
	double t_1 = (x / (t * z_m)) * -2.0;
	double tmp;
	if (t <= -1e-113) {
		tmp = t_1;
	} else if (t <= 4.4e-28) {
		tmp = (x / (z_m * y)) * 2.0;
	} else {
		tmp = t_1;
	}
	return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (x / (t * z_m)) * (-2.0d0)
    if (t <= (-1d-113)) then
        tmp = t_1
    else if (t <= 4.4d-28) then
        tmp = (x / (z_m * y)) * 2.0d0
    else
        tmp = t_1
    end if
    code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
	double t_1 = (x / (t * z_m)) * -2.0;
	double tmp;
	if (t <= -1e-113) {
		tmp = t_1;
	} else if (t <= 4.4e-28) {
		tmp = (x / (z_m * y)) * 2.0;
	} else {
		tmp = t_1;
	}
	return z_s * tmp;
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m, t):
	t_1 = (x / (t * z_m)) * -2.0
	tmp = 0
	if t <= -1e-113:
		tmp = t_1
	elif t <= 4.4e-28:
		tmp = (x / (z_m * y)) * 2.0
	else:
		tmp = t_1
	return z_s * tmp
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m, t)
	t_1 = Float64(Float64(x / Float64(t * z_m)) * -2.0)
	tmp = 0.0
	if (t <= -1e-113)
		tmp = t_1;
	elseif (t <= 4.4e-28)
		tmp = Float64(Float64(x / Float64(z_m * y)) * 2.0);
	else
		tmp = t_1;
	end
	return Float64(z_s * tmp)
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, x, y, z_m, t)
	t_1 = (x / (t * z_m)) * -2.0;
	tmp = 0.0;
	if (t <= -1e-113)
		tmp = t_1;
	elseif (t <= 4.4e-28)
		tmp = (x / (z_m * y)) * 2.0;
	else
		tmp = t_1;
	end
	tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision]}, N[(z$95$s * If[LessEqual[t, -1e-113], t$95$1, If[LessEqual[t, 4.4e-28], N[(N[(x / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
\begin{array}{l}
t_1 := \frac{x}{t \cdot z\_m} \cdot -2\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1 \cdot 10^{-113}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t \leq 4.4 \cdot 10^{-28}:\\
\;\;\;\;\frac{x}{z\_m \cdot y} \cdot 2\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if t < -9.99999999999999979e-114 or 4.39999999999999992e-28 < t

    1. Initial program 83.3%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z}} \cdot -2 \]
      4. lower-*.f6474.8

        \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \cdot -2 \]
    5. Applied rewrites74.8%

      \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]

    if -9.99999999999999979e-114 < t < 4.39999999999999992e-28

    1. Initial program 94.0%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{2 \cdot \frac{x}{y \cdot z}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x}{y \cdot z} \cdot 2} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{y \cdot z} \cdot 2} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{y \cdot z}} \cdot 2 \]
      4. *-commutativeN/A

        \[\leadsto \frac{x}{\color{blue}{z \cdot y}} \cdot 2 \]
      5. lower-*.f6483.8

        \[\leadsto \frac{x}{\color{blue}{z \cdot y}} \cdot 2 \]
    5. Applied rewrites83.8%

      \[\leadsto \color{blue}{\frac{x}{z \cdot y} \cdot 2} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 6: 91.3% accurate, 0.9× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \begin{array}{l} \mathbf{if}\;t \leq -1.4 \cdot 10^{+257}:\\ \;\;\;\;\frac{-2}{\frac{z\_m}{x} \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\ \end{array} \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
 :precision binary64
 (*
  z_s
  (if (<= t -1.4e+257)
    (/ -2.0 (* (/ z_m x) t))
    (/ (* 2.0 x) (* (- y t) z_m)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
	double tmp;
	if (t <= -1.4e+257) {
		tmp = -2.0 / ((z_m / x) * t);
	} else {
		tmp = (2.0 * x) / ((y - t) * z_m);
	}
	return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8) :: tmp
    if (t <= (-1.4d+257)) then
        tmp = (-2.0d0) / ((z_m / x) * t)
    else
        tmp = (2.0d0 * x) / ((y - t) * z_m)
    end if
    code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
	double tmp;
	if (t <= -1.4e+257) {
		tmp = -2.0 / ((z_m / x) * t);
	} else {
		tmp = (2.0 * x) / ((y - t) * z_m);
	}
	return z_s * tmp;
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m, t):
	tmp = 0
	if t <= -1.4e+257:
		tmp = -2.0 / ((z_m / x) * t)
	else:
		tmp = (2.0 * x) / ((y - t) * z_m)
	return z_s * tmp
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m, t)
	tmp = 0.0
	if (t <= -1.4e+257)
		tmp = Float64(-2.0 / Float64(Float64(z_m / x) * t));
	else
		tmp = Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m));
	end
	return Float64(z_s * tmp)
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, x, y, z_m, t)
	tmp = 0.0;
	if (t <= -1.4e+257)
		tmp = -2.0 / ((z_m / x) * t);
	else
		tmp = (2.0 * x) / ((y - t) * z_m);
	end
	tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -1.4e+257], N[(-2.0 / N[(N[(z$95$m / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1.4 \cdot 10^{+257}:\\
\;\;\;\;\frac{-2}{\frac{z\_m}{x} \cdot t}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if t < -1.3999999999999999e257

    1. Initial program 63.8%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z}} \cdot -2 \]
      4. lower-*.f6463.8

        \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \cdot -2 \]
    5. Applied rewrites63.8%

      \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
    6. Step-by-step derivation
      1. Applied rewrites98.1%

        \[\leadsto \frac{-2}{\color{blue}{\frac{z}{x} \cdot t}} \]

      if -1.3999999999999999e257 < t

      1. Initial program 88.7%

        \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift--.f64N/A

          \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z - t \cdot z}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z} - t \cdot z} \]
        3. lift-*.f64N/A

          \[\leadsto \frac{x \cdot 2}{y \cdot z - \color{blue}{t \cdot z}} \]
        4. distribute-rgt-out--N/A

          \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
        5. *-commutativeN/A

          \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
        6. lower-*.f64N/A

          \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
        7. lower--.f6491.6

          \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right)} \cdot z} \]
      4. Applied rewrites91.6%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
    7. Recombined 2 regimes into one program.
    8. Final simplification92.0%

      \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -1.4 \cdot 10^{+257}:\\ \;\;\;\;\frac{-2}{\frac{z}{x} \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z}\\ \end{array} \]
    9. Add Preprocessing

    Alternative 7: 91.5% accurate, 1.2× speedup?

    \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \frac{2 \cdot x}{\left(y - t\right) \cdot z\_m} \end{array} \]
    z\_m = (fabs.f64 z)
    z\_s = (copysign.f64 #s(literal 1 binary64) z)
    (FPCore (z_s x y z_m t)
     :precision binary64
     (* z_s (/ (* 2.0 x) (* (- y t) z_m))))
    z\_m = fabs(z);
    z\_s = copysign(1.0, z);
    double code(double z_s, double x, double y, double z_m, double t) {
    	return z_s * ((2.0 * x) / ((y - t) * z_m));
    }
    
    z\_m = abs(z)
    z\_s = copysign(1.0d0, z)
    real(8) function code(z_s, x, y, z_m, t)
        real(8), intent (in) :: z_s
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z_m
        real(8), intent (in) :: t
        code = z_s * ((2.0d0 * x) / ((y - t) * z_m))
    end function
    
    z\_m = Math.abs(z);
    z\_s = Math.copySign(1.0, z);
    public static double code(double z_s, double x, double y, double z_m, double t) {
    	return z_s * ((2.0 * x) / ((y - t) * z_m));
    }
    
    z\_m = math.fabs(z)
    z\_s = math.copysign(1.0, z)
    def code(z_s, x, y, z_m, t):
    	return z_s * ((2.0 * x) / ((y - t) * z_m))
    
    z\_m = abs(z)
    z\_s = copysign(1.0, z)
    function code(z_s, x, y, z_m, t)
    	return Float64(z_s * Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m)))
    end
    
    z\_m = abs(z);
    z\_s = sign(z) * abs(1.0);
    function tmp = code(z_s, x, y, z_m, t)
    	tmp = z_s * ((2.0 * x) / ((y - t) * z_m));
    end
    
    z\_m = N[Abs[z], $MachinePrecision]
    z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    z\_m = \left|z\right|
    \\
    z\_s = \mathsf{copysign}\left(1, z\right)
    
    \\
    z\_s \cdot \frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}
    \end{array}
    
    Derivation
    1. Initial program 87.5%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift--.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z - t \cdot z}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z} - t \cdot z} \]
      3. lift-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{y \cdot z - \color{blue}{t \cdot z}} \]
      4. distribute-rgt-out--N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      5. *-commutativeN/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      6. lower-*.f64N/A

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      7. lower--.f6490.2

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right)} \cdot z} \]
    4. Applied rewrites90.2%

      \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
    5. Final simplification90.2%

      \[\leadsto \frac{2 \cdot x}{\left(y - t\right) \cdot z} \]
    6. Add Preprocessing

    Alternative 8: 91.3% accurate, 1.2× speedup?

    \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \left(\frac{2}{\left(y - t\right) \cdot z\_m} \cdot x\right) \end{array} \]
    z\_m = (fabs.f64 z)
    z\_s = (copysign.f64 #s(literal 1 binary64) z)
    (FPCore (z_s x y z_m t)
     :precision binary64
     (* z_s (* (/ 2.0 (* (- y t) z_m)) x)))
    z\_m = fabs(z);
    z\_s = copysign(1.0, z);
    double code(double z_s, double x, double y, double z_m, double t) {
    	return z_s * ((2.0 / ((y - t) * z_m)) * x);
    }
    
    z\_m = abs(z)
    z\_s = copysign(1.0d0, z)
    real(8) function code(z_s, x, y, z_m, t)
        real(8), intent (in) :: z_s
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z_m
        real(8), intent (in) :: t
        code = z_s * ((2.0d0 / ((y - t) * z_m)) * x)
    end function
    
    z\_m = Math.abs(z);
    z\_s = Math.copySign(1.0, z);
    public static double code(double z_s, double x, double y, double z_m, double t) {
    	return z_s * ((2.0 / ((y - t) * z_m)) * x);
    }
    
    z\_m = math.fabs(z)
    z\_s = math.copysign(1.0, z)
    def code(z_s, x, y, z_m, t):
    	return z_s * ((2.0 / ((y - t) * z_m)) * x)
    
    z\_m = abs(z)
    z\_s = copysign(1.0, z)
    function code(z_s, x, y, z_m, t)
    	return Float64(z_s * Float64(Float64(2.0 / Float64(Float64(y - t) * z_m)) * x))
    end
    
    z\_m = abs(z);
    z\_s = sign(z) * abs(1.0);
    function tmp = code(z_s, x, y, z_m, t)
    	tmp = z_s * ((2.0 / ((y - t) * z_m)) * x);
    end
    
    z\_m = N[Abs[z], $MachinePrecision]
    z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(2.0 / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    z\_m = \left|z\right|
    \\
    z\_s = \mathsf{copysign}\left(1, z\right)
    
    \\
    z\_s \cdot \left(\frac{2}{\left(y - t\right) \cdot z\_m} \cdot x\right)
    \end{array}
    
    Derivation
    1. Initial program 87.5%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot 2}{y \cdot z - t \cdot z}} \]
      2. frac-2negN/A

        \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(x \cdot 2\right)}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)}} \]
      3. lift-*.f64N/A

        \[\leadsto \frac{\mathsf{neg}\left(\color{blue}{x \cdot 2}\right)}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)} \]
      4. distribute-lft-neg-inN/A

        \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(x\right)\right) \cdot 2}}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)} \]
      5. associate-/l*N/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right) \cdot \frac{2}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)}} \]
      6. frac-2negN/A

        \[\leadsto \left(\mathsf{neg}\left(x\right)\right) \cdot \color{blue}{\frac{\mathsf{neg}\left(2\right)}{\mathsf{neg}\left(\left(\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)\right)\right)}} \]
      7. remove-double-negN/A

        \[\leadsto \left(\mathsf{neg}\left(x\right)\right) \cdot \frac{\mathsf{neg}\left(2\right)}{\color{blue}{y \cdot z - t \cdot z}} \]
      8. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right) \cdot \frac{\mathsf{neg}\left(2\right)}{y \cdot z - t \cdot z}} \]
      9. lower-neg.f64N/A

        \[\leadsto \color{blue}{\left(-x\right)} \cdot \frac{\mathsf{neg}\left(2\right)}{y \cdot z - t \cdot z} \]
      10. lower-/.f64N/A

        \[\leadsto \left(-x\right) \cdot \color{blue}{\frac{\mathsf{neg}\left(2\right)}{y \cdot z - t \cdot z}} \]
      11. metadata-eval87.4

        \[\leadsto \left(-x\right) \cdot \frac{\color{blue}{-2}}{y \cdot z - t \cdot z} \]
      12. lift--.f64N/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{y \cdot z - t \cdot z}} \]
      13. lift-*.f64N/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{y \cdot z} - t \cdot z} \]
      14. lift-*.f64N/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{y \cdot z - \color{blue}{t \cdot z}} \]
      15. distribute-rgt-out--N/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      16. *-commutativeN/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      17. lower-*.f64N/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      18. lower--.f6490.2

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{\left(y - t\right)} \cdot z} \]
    4. Applied rewrites90.2%

      \[\leadsto \color{blue}{\left(-x\right) \cdot \frac{-2}{\left(y - t\right) \cdot z}} \]
    5. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \color{blue}{\left(-x\right) \cdot \frac{-2}{\left(y - t\right) \cdot z}} \]
      2. lift-/.f64N/A

        \[\leadsto \left(-x\right) \cdot \color{blue}{\frac{-2}{\left(y - t\right) \cdot z}} \]
      3. frac-2negN/A

        \[\leadsto \left(-x\right) \cdot \color{blue}{\frac{\mathsf{neg}\left(-2\right)}{\mathsf{neg}\left(\left(y - t\right) \cdot z\right)}} \]
      4. metadata-evalN/A

        \[\leadsto \left(-x\right) \cdot \frac{\color{blue}{2}}{\mathsf{neg}\left(\left(y - t\right) \cdot z\right)} \]
      5. associate-*r/N/A

        \[\leadsto \color{blue}{\frac{\left(-x\right) \cdot 2}{\mathsf{neg}\left(\left(y - t\right) \cdot z\right)}} \]
      6. lift-neg.f64N/A

        \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot 2}{\mathsf{neg}\left(\left(y - t\right) \cdot z\right)} \]
      7. distribute-lft-neg-inN/A

        \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(x \cdot 2\right)}}{\mathsf{neg}\left(\left(y - t\right) \cdot z\right)} \]
      8. lift-*.f64N/A

        \[\leadsto \frac{\mathsf{neg}\left(x \cdot 2\right)}{\mathsf{neg}\left(\color{blue}{\left(y - t\right) \cdot z}\right)} \]
      9. *-commutativeN/A

        \[\leadsto \frac{\mathsf{neg}\left(x \cdot 2\right)}{\mathsf{neg}\left(\color{blue}{z \cdot \left(y - t\right)}\right)} \]
      10. lift--.f64N/A

        \[\leadsto \frac{\mathsf{neg}\left(x \cdot 2\right)}{\mathsf{neg}\left(z \cdot \color{blue}{\left(y - t\right)}\right)} \]
      11. distribute-rgt-out--N/A

        \[\leadsto \frac{\mathsf{neg}\left(x \cdot 2\right)}{\mathsf{neg}\left(\color{blue}{\left(y \cdot z - t \cdot z\right)}\right)} \]
      12. frac-2negN/A

        \[\leadsto \color{blue}{\frac{x \cdot 2}{y \cdot z - t \cdot z}} \]
      13. associate-/l*N/A

        \[\leadsto \color{blue}{x \cdot \frac{2}{y \cdot z - t \cdot z}} \]
      14. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{2}{y \cdot z - t \cdot z} \cdot x} \]
      15. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{2}{y \cdot z - t \cdot z} \cdot x} \]
      16. distribute-rgt-out--N/A

        \[\leadsto \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \cdot x \]
      17. lift--.f64N/A

        \[\leadsto \frac{2}{z \cdot \color{blue}{\left(y - t\right)}} \cdot x \]
      18. *-commutativeN/A

        \[\leadsto \frac{2}{\color{blue}{\left(y - t\right) \cdot z}} \cdot x \]
      19. lift-*.f64N/A

        \[\leadsto \frac{2}{\color{blue}{\left(y - t\right) \cdot z}} \cdot x \]
      20. lower-/.f6490.2

        \[\leadsto \color{blue}{\frac{2}{\left(y - t\right) \cdot z}} \cdot x \]
      21. lift-*.f64N/A

        \[\leadsto \frac{2}{\color{blue}{\left(y - t\right) \cdot z}} \cdot x \]
      22. *-commutativeN/A

        \[\leadsto \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \cdot x \]
      23. lower-*.f6490.2

        \[\leadsto \frac{2}{\color{blue}{z \cdot \left(y - t\right)}} \cdot x \]
    6. Applied rewrites90.2%

      \[\leadsto \color{blue}{\frac{2}{z \cdot \left(y - t\right)} \cdot x} \]
    7. Final simplification90.2%

      \[\leadsto \frac{2}{\left(y - t\right) \cdot z} \cdot x \]
    8. Add Preprocessing

    Alternative 9: 53.8% accurate, 1.4× speedup?

    \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \left(\frac{x}{t \cdot z\_m} \cdot -2\right) \end{array} \]
    z\_m = (fabs.f64 z)
    z\_s = (copysign.f64 #s(literal 1 binary64) z)
    (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* (/ x (* t z_m)) -2.0)))
    z\_m = fabs(z);
    z\_s = copysign(1.0, z);
    double code(double z_s, double x, double y, double z_m, double t) {
    	return z_s * ((x / (t * z_m)) * -2.0);
    }
    
    z\_m = abs(z)
    z\_s = copysign(1.0d0, z)
    real(8) function code(z_s, x, y, z_m, t)
        real(8), intent (in) :: z_s
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z_m
        real(8), intent (in) :: t
        code = z_s * ((x / (t * z_m)) * (-2.0d0))
    end function
    
    z\_m = Math.abs(z);
    z\_s = Math.copySign(1.0, z);
    public static double code(double z_s, double x, double y, double z_m, double t) {
    	return z_s * ((x / (t * z_m)) * -2.0);
    }
    
    z\_m = math.fabs(z)
    z\_s = math.copysign(1.0, z)
    def code(z_s, x, y, z_m, t):
    	return z_s * ((x / (t * z_m)) * -2.0)
    
    z\_m = abs(z)
    z\_s = copysign(1.0, z)
    function code(z_s, x, y, z_m, t)
    	return Float64(z_s * Float64(Float64(x / Float64(t * z_m)) * -2.0))
    end
    
    z\_m = abs(z);
    z\_s = sign(z) * abs(1.0);
    function tmp = code(z_s, x, y, z_m, t)
    	tmp = z_s * ((x / (t * z_m)) * -2.0);
    end
    
    z\_m = N[Abs[z], $MachinePrecision]
    z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(x / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    z\_m = \left|z\right|
    \\
    z\_s = \mathsf{copysign}\left(1, z\right)
    
    \\
    z\_s \cdot \left(\frac{x}{t \cdot z\_m} \cdot -2\right)
    \end{array}
    
    Derivation
    1. Initial program 87.5%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z}} \cdot -2 \]
      4. lower-*.f6455.5

        \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \cdot -2 \]
    5. Applied rewrites55.5%

      \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
    6. Add Preprocessing

    Alternative 10: 53.7% accurate, 1.4× speedup?

    \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \left(\frac{-2}{t \cdot z\_m} \cdot x\right) \end{array} \]
    z\_m = (fabs.f64 z)
    z\_s = (copysign.f64 #s(literal 1 binary64) z)
    (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* (/ -2.0 (* t z_m)) x)))
    z\_m = fabs(z);
    z\_s = copysign(1.0, z);
    double code(double z_s, double x, double y, double z_m, double t) {
    	return z_s * ((-2.0 / (t * z_m)) * x);
    }
    
    z\_m = abs(z)
    z\_s = copysign(1.0d0, z)
    real(8) function code(z_s, x, y, z_m, t)
        real(8), intent (in) :: z_s
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z_m
        real(8), intent (in) :: t
        code = z_s * (((-2.0d0) / (t * z_m)) * x)
    end function
    
    z\_m = Math.abs(z);
    z\_s = Math.copySign(1.0, z);
    public static double code(double z_s, double x, double y, double z_m, double t) {
    	return z_s * ((-2.0 / (t * z_m)) * x);
    }
    
    z\_m = math.fabs(z)
    z\_s = math.copysign(1.0, z)
    def code(z_s, x, y, z_m, t):
    	return z_s * ((-2.0 / (t * z_m)) * x)
    
    z\_m = abs(z)
    z\_s = copysign(1.0, z)
    function code(z_s, x, y, z_m, t)
    	return Float64(z_s * Float64(Float64(-2.0 / Float64(t * z_m)) * x))
    end
    
    z\_m = abs(z);
    z\_s = sign(z) * abs(1.0);
    function tmp = code(z_s, x, y, z_m, t)
    	tmp = z_s * ((-2.0 / (t * z_m)) * x);
    end
    
    z\_m = N[Abs[z], $MachinePrecision]
    z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(-2.0 / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    z\_m = \left|z\right|
    \\
    z\_s = \mathsf{copysign}\left(1, z\right)
    
    \\
    z\_s \cdot \left(\frac{-2}{t \cdot z\_m} \cdot x\right)
    \end{array}
    
    Derivation
    1. Initial program 87.5%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z}} \cdot -2 \]
      4. lower-*.f6455.5

        \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \cdot -2 \]
    5. Applied rewrites55.5%

      \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
    6. Step-by-step derivation
      1. Applied rewrites55.4%

        \[\leadsto \frac{-2}{z \cdot t} \cdot \color{blue}{x} \]
      2. Final simplification55.4%

        \[\leadsto \frac{-2}{t \cdot z} \cdot x \]
      3. Add Preprocessing

      Developer Target 1: 96.9% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\ t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\ \mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\ \;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
              (t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
         (if (< t_2 -2.559141628295061e-13)
           t_1
           (if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
      double code(double x, double y, double z, double t) {
      	double t_1 = (x / ((y - t) * z)) * 2.0;
      	double t_2 = (x * 2.0) / ((y * z) - (t * z));
      	double tmp;
      	if (t_2 < -2.559141628295061e-13) {
      		tmp = t_1;
      	} else if (t_2 < 1.045027827330126e-269) {
      		tmp = ((x / z) * 2.0) / (y - t);
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: t_2
          real(8) :: tmp
          t_1 = (x / ((y - t) * z)) * 2.0d0
          t_2 = (x * 2.0d0) / ((y * z) - (t * z))
          if (t_2 < (-2.559141628295061d-13)) then
              tmp = t_1
          else if (t_2 < 1.045027827330126d-269) then
              tmp = ((x / z) * 2.0d0) / (y - t)
          else
              tmp = t_1
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t) {
      	double t_1 = (x / ((y - t) * z)) * 2.0;
      	double t_2 = (x * 2.0) / ((y * z) - (t * z));
      	double tmp;
      	if (t_2 < -2.559141628295061e-13) {
      		tmp = t_1;
      	} else if (t_2 < 1.045027827330126e-269) {
      		tmp = ((x / z) * 2.0) / (y - t);
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t):
      	t_1 = (x / ((y - t) * z)) * 2.0
      	t_2 = (x * 2.0) / ((y * z) - (t * z))
      	tmp = 0
      	if t_2 < -2.559141628295061e-13:
      		tmp = t_1
      	elif t_2 < 1.045027827330126e-269:
      		tmp = ((x / z) * 2.0) / (y - t)
      	else:
      		tmp = t_1
      	return tmp
      
      function code(x, y, z, t)
      	t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0)
      	t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
      	tmp = 0.0
      	if (t_2 < -2.559141628295061e-13)
      		tmp = t_1;
      	elseif (t_2 < 1.045027827330126e-269)
      		tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t));
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t)
      	t_1 = (x / ((y - t) * z)) * 2.0;
      	t_2 = (x * 2.0) / ((y * z) - (t * z));
      	tmp = 0.0;
      	if (t_2 < -2.559141628295061e-13)
      		tmp = t_1;
      	elseif (t_2 < 1.045027827330126e-269)
      		tmp = ((x / z) * 2.0) / (y - t);
      	else
      		tmp = t_1;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
      t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
      \mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
      \;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      

      Reproduce

      ?
      herbie shell --seed 2024284 
      (FPCore (x y z t)
        :name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
        :precision binary64
      
        :alt
        (! :herbie-platform default (if (< (/ (* x 2) (- (* y z) (* t z))) -2559141628295061/10000000000000000000000000000) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 522513913665063/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2))))
      
        (/ (* x 2.0) (- (* y z) (* t z))))