
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (- (* (- y) x) (log (pow (+ 1.0 (exp x)) -1.0))))
double code(double x, double y) {
return (-y * x) - log(pow((1.0 + exp(x)), -1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-y * x) - log(((1.0d0 + exp(x)) ** (-1.0d0)))
end function
public static double code(double x, double y) {
return (-y * x) - Math.log(Math.pow((1.0 + Math.exp(x)), -1.0));
}
def code(x, y): return (-y * x) - math.log(math.pow((1.0 + math.exp(x)), -1.0))
function code(x, y) return Float64(Float64(Float64(-y) * x) - log((Float64(1.0 + exp(x)) ^ -1.0))) end
function tmp = code(x, y) tmp = (-y * x) - log(((1.0 + exp(x)) ^ -1.0)); end
code[x_, y_] := N[(N[((-y) * x), $MachinePrecision] - N[Log[N[Power[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-y\right) \cdot x - \log \left({\left(1 + e^{x}\right)}^{-1}\right)
\end{array}
Initial program 99.6%
lift-log.f64N/A
lift-+.f64N/A
flip3-+N/A
clear-numN/A
clear-numN/A
log-recN/A
lower-neg.f64N/A
lower-log.f64N/A
lower-/.f64N/A
Applied rewrites99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (let* ((t_0 (- (log (+ 1.0 (exp x))) (* y x))) (t_1 (* (- y) x))) (if (<= t_0 0.1) t_1 (if (<= t_0 1.0) (fma 0.5 x (log 2.0)) t_1))))
double code(double x, double y) {
double t_0 = log((1.0 + exp(x))) - (y * x);
double t_1 = -y * x;
double tmp;
if (t_0 <= 0.1) {
tmp = t_1;
} else if (t_0 <= 1.0) {
tmp = fma(0.5, x, log(2.0));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y) t_0 = Float64(log(Float64(1.0 + exp(x))) - Float64(y * x)) t_1 = Float64(Float64(-y) * x) tmp = 0.0 if (t_0 <= 0.1) tmp = t_1; elseif (t_0 <= 1.0) tmp = fma(0.5, x, log(2.0)); else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[((-y) * x), $MachinePrecision]}, If[LessEqual[t$95$0, 0.1], t$95$1, If[LessEqual[t$95$0, 1.0], N[(0.5 * x + N[Log[2.0], $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log \left(1 + e^{x}\right) - y \cdot x\\
t_1 := \left(-y\right) \cdot x\\
\mathbf{if}\;t\_0 \leq 0.1:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 1:\\
\;\;\;\;\mathsf{fma}\left(0.5, x, \log 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) < 0.10000000000000001 or 1 < (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) Initial program 99.2%
Taylor expanded in x around inf
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6497.9
Applied rewrites97.9%
if 0.10000000000000001 < (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) < 1Initial program 100.0%
Taylor expanded in y around 0
lower-log1p.f64N/A
lower-exp.f6499.6
Applied rewrites99.6%
Taylor expanded in x around 0
Applied rewrites98.0%
Final simplification97.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (- (log (+ 1.0 (exp x))) (* y x))) (t_1 (* (- y) x))) (if (<= t_0 0.1) t_1 (if (<= t_0 1.0) (log1p (+ 1.0 x)) t_1))))
double code(double x, double y) {
double t_0 = log((1.0 + exp(x))) - (y * x);
double t_1 = -y * x;
double tmp;
if (t_0 <= 0.1) {
tmp = t_1;
} else if (t_0 <= 1.0) {
tmp = log1p((1.0 + x));
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = Math.log((1.0 + Math.exp(x))) - (y * x);
double t_1 = -y * x;
double tmp;
if (t_0 <= 0.1) {
tmp = t_1;
} else if (t_0 <= 1.0) {
tmp = Math.log1p((1.0 + x));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = math.log((1.0 + math.exp(x))) - (y * x) t_1 = -y * x tmp = 0 if t_0 <= 0.1: tmp = t_1 elif t_0 <= 1.0: tmp = math.log1p((1.0 + x)) else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(log(Float64(1.0 + exp(x))) - Float64(y * x)) t_1 = Float64(Float64(-y) * x) tmp = 0.0 if (t_0 <= 0.1) tmp = t_1; elseif (t_0 <= 1.0) tmp = log1p(Float64(1.0 + x)); else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[((-y) * x), $MachinePrecision]}, If[LessEqual[t$95$0, 0.1], t$95$1, If[LessEqual[t$95$0, 1.0], N[Log[1 + N[(1.0 + x), $MachinePrecision]], $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log \left(1 + e^{x}\right) - y \cdot x\\
t_1 := \left(-y\right) \cdot x\\
\mathbf{if}\;t\_0 \leq 0.1:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 1:\\
\;\;\;\;\mathsf{log1p}\left(1 + x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) < 0.10000000000000001 or 1 < (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) Initial program 99.2%
Taylor expanded in x around inf
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6497.9
Applied rewrites97.9%
if 0.10000000000000001 < (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) < 1Initial program 100.0%
Taylor expanded in y around 0
lower-log1p.f64N/A
lower-exp.f6499.6
Applied rewrites99.6%
Taylor expanded in x around 0
Applied rewrites97.9%
Final simplification97.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (- (log (+ 1.0 (exp x))) (* y x))) (t_1 (* (- y) x))) (if (<= t_0 2e-19) t_1 (if (<= t_0 1.0) (log 2.0) t_1))))
double code(double x, double y) {
double t_0 = log((1.0 + exp(x))) - (y * x);
double t_1 = -y * x;
double tmp;
if (t_0 <= 2e-19) {
tmp = t_1;
} else if (t_0 <= 1.0) {
tmp = log(2.0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = log((1.0d0 + exp(x))) - (y * x)
t_1 = -y * x
if (t_0 <= 2d-19) then
tmp = t_1
else if (t_0 <= 1.0d0) then
tmp = log(2.0d0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.log((1.0 + Math.exp(x))) - (y * x);
double t_1 = -y * x;
double tmp;
if (t_0 <= 2e-19) {
tmp = t_1;
} else if (t_0 <= 1.0) {
tmp = Math.log(2.0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = math.log((1.0 + math.exp(x))) - (y * x) t_1 = -y * x tmp = 0 if t_0 <= 2e-19: tmp = t_1 elif t_0 <= 1.0: tmp = math.log(2.0) else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(log(Float64(1.0 + exp(x))) - Float64(y * x)) t_1 = Float64(Float64(-y) * x) tmp = 0.0 if (t_0 <= 2e-19) tmp = t_1; elseif (t_0 <= 1.0) tmp = log(2.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = log((1.0 + exp(x))) - (y * x); t_1 = -y * x; tmp = 0.0; if (t_0 <= 2e-19) tmp = t_1; elseif (t_0 <= 1.0) tmp = log(2.0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[((-y) * x), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-19], t$95$1, If[LessEqual[t$95$0, 1.0], N[Log[2.0], $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log \left(1 + e^{x}\right) - y \cdot x\\
t_1 := \left(-y\right) \cdot x\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-19}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 1:\\
\;\;\;\;\log 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) < 2e-19 or 1 < (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) Initial program 99.2%
Taylor expanded in x around inf
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6498.7
Applied rewrites98.7%
if 2e-19 < (-.f64 (log.f64 (+.f64 #s(literal 1 binary64) (exp.f64 x))) (*.f64 x y)) < 1Initial program 99.9%
Taylor expanded in x around 0
lower-log.f6496.8
Applied rewrites96.8%
Final simplification97.7%
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* y x)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (y * x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (y * x)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (y * x);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (y * x)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(y * x)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (y * x); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - y \cdot x
\end{array}
Initial program 99.6%
Final simplification99.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (- y) x)))
(if (<= x -2.5)
t_0
(-
t_0
(log
(fma
(fma
(fma -0.0020833333333333333 (* x x) 0.020833333333333332)
(* x x)
-0.25)
x
0.5))))))
double code(double x, double y) {
double t_0 = -y * x;
double tmp;
if (x <= -2.5) {
tmp = t_0;
} else {
tmp = t_0 - log(fma(fma(fma(-0.0020833333333333333, (x * x), 0.020833333333333332), (x * x), -0.25), x, 0.5));
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(-y) * x) tmp = 0.0 if (x <= -2.5) tmp = t_0; else tmp = Float64(t_0 - log(fma(fma(fma(-0.0020833333333333333, Float64(x * x), 0.020833333333333332), Float64(x * x), -0.25), x, 0.5))); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[((-y) * x), $MachinePrecision]}, If[LessEqual[x, -2.5], t$95$0, N[(t$95$0 - N[Log[N[(N[(N[(-0.0020833333333333333 * N[(x * x), $MachinePrecision] + 0.020833333333333332), $MachinePrecision] * N[(x * x), $MachinePrecision] + -0.25), $MachinePrecision] * x + 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-y\right) \cdot x\\
\mathbf{if}\;x \leq -2.5:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_0 - \log \left(\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-0.0020833333333333333, x \cdot x, 0.020833333333333332\right), x \cdot x, -0.25\right), x, 0.5\right)\right)\\
\end{array}
\end{array}
if x < -2.5Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64100.0
Applied rewrites100.0%
if -2.5 < x Initial program 99.4%
lift-log.f64N/A
lift-+.f64N/A
flip3-+N/A
clear-numN/A
clear-numN/A
log-recN/A
lower-neg.f64N/A
lower-log.f64N/A
lower-/.f64N/A
Applied rewrites99.4%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6498.7
Applied rewrites98.7%
Final simplification99.1%
(FPCore (x y)
:precision binary64
(if (<= x -2.6)
(* (- y) x)
(fma
(fma (fma (* x x) -0.005208333333333333 0.125) x (- 0.5 y))
x
(log 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -2.6) {
tmp = -y * x;
} else {
tmp = fma(fma(fma((x * x), -0.005208333333333333, 0.125), x, (0.5 - y)), x, log(2.0));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -2.6) tmp = Float64(Float64(-y) * x); else tmp = fma(fma(fma(Float64(x * x), -0.005208333333333333, 0.125), x, Float64(0.5 - y)), x, log(2.0)); end return tmp end
code[x_, y_] := If[LessEqual[x, -2.6], N[((-y) * x), $MachinePrecision], N[(N[(N[(N[(x * x), $MachinePrecision] * -0.005208333333333333 + 0.125), $MachinePrecision] * x + N[(0.5 - y), $MachinePrecision]), $MachinePrecision] * x + N[Log[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6:\\
\;\;\;\;\left(-y\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(x \cdot x, -0.005208333333333333, 0.125\right), x, 0.5 - y\right), x, \log 2\right)\\
\end{array}
\end{array}
if x < -2.60000000000000009Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64100.0
Applied rewrites100.0%
if -2.60000000000000009 < x Initial program 99.4%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower--.f64N/A
lower-log.f6498.6
Applied rewrites98.6%
(FPCore (x y) :precision binary64 (if (<= x -70.0) (* (- y) x) (fma (fma 0.125 x (- 0.5 y)) x (log 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -70.0) {
tmp = -y * x;
} else {
tmp = fma(fma(0.125, x, (0.5 - y)), x, log(2.0));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -70.0) tmp = Float64(Float64(-y) * x); else tmp = fma(fma(0.125, x, Float64(0.5 - y)), x, log(2.0)); end return tmp end
code[x_, y_] := If[LessEqual[x, -70.0], N[((-y) * x), $MachinePrecision], N[(N[(0.125 * x + N[(0.5 - y), $MachinePrecision]), $MachinePrecision] * x + N[Log[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -70:\\
\;\;\;\;\left(-y\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(0.125, x, 0.5 - y\right), x, \log 2\right)\\
\end{array}
\end{array}
if x < -70Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64100.0
Applied rewrites100.0%
if -70 < x Initial program 99.4%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower--.f64N/A
lower-log.f6498.3
Applied rewrites98.3%
(FPCore (x y) :precision binary64 (if (<= x -1.36) (* (- y) x) (fma (- 0.5 y) x (log 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -1.36) {
tmp = -y * x;
} else {
tmp = fma((0.5 - y), x, log(2.0));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -1.36) tmp = Float64(Float64(-y) * x); else tmp = fma(Float64(0.5 - y), x, log(2.0)); end return tmp end
code[x_, y_] := If[LessEqual[x, -1.36], N[((-y) * x), $MachinePrecision], N[(N[(0.5 - y), $MachinePrecision] * x + N[Log[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.36:\\
\;\;\;\;\left(-y\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.5 - y, x, \log 2\right)\\
\end{array}
\end{array}
if x < -1.3600000000000001Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6498.9
Applied rewrites98.9%
if -1.3600000000000001 < x Initial program 99.4%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-log.f6498.3
Applied rewrites98.3%
(FPCore (x y) :precision binary64 (if (<= x -70.0) (* (- y) x) (fma (- y) x (log 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -70.0) {
tmp = -y * x;
} else {
tmp = fma(-y, x, log(2.0));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -70.0) tmp = Float64(Float64(-y) * x); else tmp = fma(Float64(-y), x, log(2.0)); end return tmp end
code[x_, y_] := If[LessEqual[x, -70.0], N[((-y) * x), $MachinePrecision], N[((-y) * x + N[Log[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -70:\\
\;\;\;\;\left(-y\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-y, x, \log 2\right)\\
\end{array}
\end{array}
if x < -70Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64100.0
Applied rewrites100.0%
if -70 < x Initial program 99.4%
Taylor expanded in x around 0
Applied rewrites97.3%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-outN/A
lift-neg.f64N/A
lower-fma.f6497.3
Applied rewrites97.3%
(FPCore (x y) :precision binary64 (if (<= x -70.0) (* (- y) x) (- (log 2.0) (* y x))))
double code(double x, double y) {
double tmp;
if (x <= -70.0) {
tmp = -y * x;
} else {
tmp = log(2.0) - (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-70.0d0)) then
tmp = -y * x
else
tmp = log(2.0d0) - (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -70.0) {
tmp = -y * x;
} else {
tmp = Math.log(2.0) - (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -70.0: tmp = -y * x else: tmp = math.log(2.0) - (y * x) return tmp
function code(x, y) tmp = 0.0 if (x <= -70.0) tmp = Float64(Float64(-y) * x); else tmp = Float64(log(2.0) - Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -70.0) tmp = -y * x; else tmp = log(2.0) - (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -70.0], N[((-y) * x), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -70:\\
\;\;\;\;\left(-y\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\log 2 - y \cdot x\\
\end{array}
\end{array}
if x < -70Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f64100.0
Applied rewrites100.0%
if -70 < x Initial program 99.4%
Taylor expanded in x around 0
Applied rewrites97.3%
Final simplification98.2%
(FPCore (x y) :precision binary64 (* (- y) x))
double code(double x, double y) {
return -y * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -y * x
end function
public static double code(double x, double y) {
return -y * x;
}
def code(x, y): return -y * x
function code(x, y) return Float64(Float64(-y) * x) end
function tmp = code(x, y) tmp = -y * x; end
code[x_, y_] := N[((-y) * x), $MachinePrecision]
\begin{array}{l}
\\
\left(-y\right) \cdot x
\end{array}
Initial program 99.6%
Taylor expanded in x around inf
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6450.4
Applied rewrites50.4%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2024283
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:alt
(! :herbie-platform default (if (<= x 0) (- (log (+ 1 (exp x))) (* x y)) (- (log (+ 1 (exp (- x)))) (* (- x) (- 1 y)))))
(- (log (+ 1.0 (exp x))) (* x y)))