
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
im_m = (fabs.f64 im)
(FPCore (re im_m)
:precision binary64
(let* ((t_0 (sqrt (* (+ (sqrt (+ (* im_m im_m) (* re re))) re) 2.0)))
(t_1 (* (sqrt (* (+ im_m re) 2.0)) 0.5)))
(if (<= t_0 0.0)
(* (sqrt (* (/ (- im_m) re) im_m)) 0.5)
(if (<= t_0 2e-79) t_1 (if (<= t_0 5e+75) (* 0.5 t_0) t_1)))))im_m = fabs(im);
double code(double re, double im_m) {
double t_0 = sqrt(((sqrt(((im_m * im_m) + (re * re))) + re) * 2.0));
double t_1 = sqrt(((im_m + re) * 2.0)) * 0.5;
double tmp;
if (t_0 <= 0.0) {
tmp = sqrt(((-im_m / re) * im_m)) * 0.5;
} else if (t_0 <= 2e-79) {
tmp = t_1;
} else if (t_0 <= 5e+75) {
tmp = 0.5 * t_0;
} else {
tmp = t_1;
}
return tmp;
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt(((sqrt(((im_m * im_m) + (re * re))) + re) * 2.0d0))
t_1 = sqrt(((im_m + re) * 2.0d0)) * 0.5d0
if (t_0 <= 0.0d0) then
tmp = sqrt(((-im_m / re) * im_m)) * 0.5d0
else if (t_0 <= 2d-79) then
tmp = t_1
else if (t_0 <= 5d+75) then
tmp = 0.5d0 * t_0
else
tmp = t_1
end if
code = tmp
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
double t_0 = Math.sqrt(((Math.sqrt(((im_m * im_m) + (re * re))) + re) * 2.0));
double t_1 = Math.sqrt(((im_m + re) * 2.0)) * 0.5;
double tmp;
if (t_0 <= 0.0) {
tmp = Math.sqrt(((-im_m / re) * im_m)) * 0.5;
} else if (t_0 <= 2e-79) {
tmp = t_1;
} else if (t_0 <= 5e+75) {
tmp = 0.5 * t_0;
} else {
tmp = t_1;
}
return tmp;
}
im_m = math.fabs(im) def code(re, im_m): t_0 = math.sqrt(((math.sqrt(((im_m * im_m) + (re * re))) + re) * 2.0)) t_1 = math.sqrt(((im_m + re) * 2.0)) * 0.5 tmp = 0 if t_0 <= 0.0: tmp = math.sqrt(((-im_m / re) * im_m)) * 0.5 elif t_0 <= 2e-79: tmp = t_1 elif t_0 <= 5e+75: tmp = 0.5 * t_0 else: tmp = t_1 return tmp
im_m = abs(im) function code(re, im_m) t_0 = sqrt(Float64(Float64(sqrt(Float64(Float64(im_m * im_m) + Float64(re * re))) + re) * 2.0)) t_1 = Float64(sqrt(Float64(Float64(im_m + re) * 2.0)) * 0.5) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(sqrt(Float64(Float64(Float64(-im_m) / re) * im_m)) * 0.5); elseif (t_0 <= 2e-79) tmp = t_1; elseif (t_0 <= 5e+75) tmp = Float64(0.5 * t_0); else tmp = t_1; end return tmp end
im_m = abs(im); function tmp_2 = code(re, im_m) t_0 = sqrt(((sqrt(((im_m * im_m) + (re * re))) + re) * 2.0)); t_1 = sqrt(((im_m + re) * 2.0)) * 0.5; tmp = 0.0; if (t_0 <= 0.0) tmp = sqrt(((-im_m / re) * im_m)) * 0.5; elseif (t_0 <= 2e-79) tmp = t_1; elseif (t_0 <= 5e+75) tmp = 0.5 * t_0; else tmp = t_1; end tmp_2 = tmp; end
im_m = N[Abs[im], $MachinePrecision]
code[re_, im$95$m_] := Block[{t$95$0 = N[Sqrt[N[(N[(N[Sqrt[N[(N[(im$95$m * im$95$m), $MachinePrecision] + N[(re * re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[N[(N[(im$95$m + re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(N[Sqrt[N[(N[((-im$95$m) / re), $MachinePrecision] * im$95$m), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[t$95$0, 2e-79], t$95$1, If[LessEqual[t$95$0, 5e+75], N[(0.5 * t$95$0), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
im_m = \left|im\right|
\\
\begin{array}{l}
t_0 := \sqrt{\left(\sqrt{im\_m \cdot im\_m + re \cdot re} + re\right) \cdot 2}\\
t_1 := \sqrt{\left(im\_m + re\right) \cdot 2} \cdot 0.5\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\sqrt{\frac{-im\_m}{re} \cdot im\_m} \cdot 0.5\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-79}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+75}:\\
\;\;\;\;0.5 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) < 0.0Initial program 8.8%
Taylor expanded in re around -inf
mul-1-negN/A
unpow2N/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6456.9
Applied rewrites56.9%
if 0.0 < (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) < 2e-79 or 5.0000000000000002e75 < (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) Initial program 5.8%
Taylor expanded in re around 0
lower-+.f6436.1
Applied rewrites36.1%
if 2e-79 < (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) < 5.0000000000000002e75Initial program 100.0%
Final simplification65.6%
im_m = (fabs.f64 im) (FPCore (re im_m) :precision binary64 (if (<= re -7.5e+73) (* (sqrt (* (/ (- im_m) re) im_m)) 0.5) (if (<= re 1.1e+45) (* (sqrt (* (+ im_m re) 2.0)) 0.5) (sqrt re))))
im_m = fabs(im);
double code(double re, double im_m) {
double tmp;
if (re <= -7.5e+73) {
tmp = sqrt(((-im_m / re) * im_m)) * 0.5;
} else if (re <= 1.1e+45) {
tmp = sqrt(((im_m + re) * 2.0)) * 0.5;
} else {
tmp = sqrt(re);
}
return tmp;
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (re <= (-7.5d+73)) then
tmp = sqrt(((-im_m / re) * im_m)) * 0.5d0
else if (re <= 1.1d+45) then
tmp = sqrt(((im_m + re) * 2.0d0)) * 0.5d0
else
tmp = sqrt(re)
end if
code = tmp
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
double tmp;
if (re <= -7.5e+73) {
tmp = Math.sqrt(((-im_m / re) * im_m)) * 0.5;
} else if (re <= 1.1e+45) {
tmp = Math.sqrt(((im_m + re) * 2.0)) * 0.5;
} else {
tmp = Math.sqrt(re);
}
return tmp;
}
im_m = math.fabs(im) def code(re, im_m): tmp = 0 if re <= -7.5e+73: tmp = math.sqrt(((-im_m / re) * im_m)) * 0.5 elif re <= 1.1e+45: tmp = math.sqrt(((im_m + re) * 2.0)) * 0.5 else: tmp = math.sqrt(re) return tmp
im_m = abs(im) function code(re, im_m) tmp = 0.0 if (re <= -7.5e+73) tmp = Float64(sqrt(Float64(Float64(Float64(-im_m) / re) * im_m)) * 0.5); elseif (re <= 1.1e+45) tmp = Float64(sqrt(Float64(Float64(im_m + re) * 2.0)) * 0.5); else tmp = sqrt(re); end return tmp end
im_m = abs(im); function tmp_2 = code(re, im_m) tmp = 0.0; if (re <= -7.5e+73) tmp = sqrt(((-im_m / re) * im_m)) * 0.5; elseif (re <= 1.1e+45) tmp = sqrt(((im_m + re) * 2.0)) * 0.5; else tmp = sqrt(re); end tmp_2 = tmp; end
im_m = N[Abs[im], $MachinePrecision] code[re_, im$95$m_] := If[LessEqual[re, -7.5e+73], N[(N[Sqrt[N[(N[((-im$95$m) / re), $MachinePrecision] * im$95$m), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 1.1e+45], N[(N[Sqrt[N[(N[(im$95$m + re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[Sqrt[re], $MachinePrecision]]]
\begin{array}{l}
im_m = \left|im\right|
\\
\begin{array}{l}
\mathbf{if}\;re \leq -7.5 \cdot 10^{+73}:\\
\;\;\;\;\sqrt{\frac{-im\_m}{re} \cdot im\_m} \cdot 0.5\\
\mathbf{elif}\;re \leq 1.1 \cdot 10^{+45}:\\
\;\;\;\;\sqrt{\left(im\_m + re\right) \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{re}\\
\end{array}
\end{array}
if re < -7.5e73Initial program 7.7%
Taylor expanded in re around -inf
mul-1-negN/A
unpow2N/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6457.9
Applied rewrites57.9%
if -7.5e73 < re < 1.1e45Initial program 54.5%
Taylor expanded in re around 0
lower-+.f6441.4
Applied rewrites41.4%
if 1.1e45 < re Initial program 54.1%
Taylor expanded in re around inf
*-commutativeN/A
unpow2N/A
rem-square-sqrtN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
lower-sqrt.f6480.9
Applied rewrites80.9%
Final simplification51.7%
im_m = (fabs.f64 im) (FPCore (re im_m) :precision binary64 (if (<= re 1.8e-73) (* (sqrt (* im_m 2.0)) 0.5) (sqrt re)))
im_m = fabs(im);
double code(double re, double im_m) {
double tmp;
if (re <= 1.8e-73) {
tmp = sqrt((im_m * 2.0)) * 0.5;
} else {
tmp = sqrt(re);
}
return tmp;
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (re <= 1.8d-73) then
tmp = sqrt((im_m * 2.0d0)) * 0.5d0
else
tmp = sqrt(re)
end if
code = tmp
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
double tmp;
if (re <= 1.8e-73) {
tmp = Math.sqrt((im_m * 2.0)) * 0.5;
} else {
tmp = Math.sqrt(re);
}
return tmp;
}
im_m = math.fabs(im) def code(re, im_m): tmp = 0 if re <= 1.8e-73: tmp = math.sqrt((im_m * 2.0)) * 0.5 else: tmp = math.sqrt(re) return tmp
im_m = abs(im) function code(re, im_m) tmp = 0.0 if (re <= 1.8e-73) tmp = Float64(sqrt(Float64(im_m * 2.0)) * 0.5); else tmp = sqrt(re); end return tmp end
im_m = abs(im); function tmp_2 = code(re, im_m) tmp = 0.0; if (re <= 1.8e-73) tmp = sqrt((im_m * 2.0)) * 0.5; else tmp = sqrt(re); end tmp_2 = tmp; end
im_m = N[Abs[im], $MachinePrecision] code[re_, im$95$m_] := If[LessEqual[re, 1.8e-73], N[(N[Sqrt[N[(im$95$m * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[Sqrt[re], $MachinePrecision]]
\begin{array}{l}
im_m = \left|im\right|
\\
\begin{array}{l}
\mathbf{if}\;re \leq 1.8 \cdot 10^{-73}:\\
\;\;\;\;\sqrt{im\_m \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{re}\\
\end{array}
\end{array}
if re < 1.8e-73Initial program 39.2%
Taylor expanded in re around 0
lower-*.f6435.8
Applied rewrites35.8%
if 1.8e-73 < re Initial program 61.7%
Taylor expanded in re around inf
*-commutativeN/A
unpow2N/A
rem-square-sqrtN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
lower-sqrt.f6470.7
Applied rewrites70.7%
Final simplification46.7%
im_m = (fabs.f64 im) (FPCore (re im_m) :precision binary64 (sqrt re))
im_m = fabs(im);
double code(double re, double im_m) {
return sqrt(re);
}
im_m = abs(im)
real(8) function code(re, im_m)
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = sqrt(re)
end function
im_m = Math.abs(im);
public static double code(double re, double im_m) {
return Math.sqrt(re);
}
im_m = math.fabs(im) def code(re, im_m): return math.sqrt(re)
im_m = abs(im) function code(re, im_m) return sqrt(re) end
im_m = abs(im); function tmp = code(re, im_m) tmp = sqrt(re); end
im_m = N[Abs[im], $MachinePrecision] code[re_, im$95$m_] := N[Sqrt[re], $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
\sqrt{re}
\end{array}
Initial program 46.2%
Taylor expanded in re around inf
*-commutativeN/A
unpow2N/A
rem-square-sqrtN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
lower-sqrt.f6428.8
Applied rewrites28.8%
(FPCore (re im)
:precision binary64
(let* ((t_0 (sqrt (+ (* re re) (* im im)))))
(if (< re 0.0)
(* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- t_0 re)))))
(* 0.5 (sqrt (* 2.0 (+ t_0 re)))))))
double code(double re, double im) {
double t_0 = sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((re * re) + (im * im)))
if (re < 0.0d0) then
tmp = 0.5d0 * (sqrt(2.0d0) * sqrt(((im * im) / (t_0 - re))))
else
tmp = 0.5d0 * sqrt((2.0d0 * (t_0 + re)))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (Math.sqrt(2.0) * Math.sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
def code(re, im): t_0 = math.sqrt(((re * re) + (im * im))) tmp = 0 if re < 0.0: tmp = 0.5 * (math.sqrt(2.0) * math.sqrt(((im * im) / (t_0 - re)))) else: tmp = 0.5 * math.sqrt((2.0 * (t_0 + re))) return tmp
function code(re, im) t_0 = sqrt(Float64(Float64(re * re) + Float64(im * im))) tmp = 0.0 if (re < 0.0) tmp = Float64(0.5 * Float64(sqrt(2.0) * sqrt(Float64(Float64(im * im) / Float64(t_0 - re))))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(t_0 + re)))); end return tmp end
function tmp_2 = code(re, im) t_0 = sqrt(((re * re) + (im * im))); tmp = 0.0; if (re < 0.0) tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re)))); else tmp = 0.5 * sqrt((2.0 * (t_0 + re))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Less[re, 0.0], N[(0.5 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sqrt[N[(N[(im * im), $MachinePrecision] / N[(t$95$0 - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(t$95$0 + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{re \cdot re + im \cdot im}\\
\mathbf{if}\;re < 0:\\
\;\;\;\;0.5 \cdot \left(\sqrt{2} \cdot \sqrt{\frac{im \cdot im}{t\_0 - re}}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(t\_0 + re\right)}\\
\end{array}
\end{array}
herbie shell --seed 2024283
(FPCore (re im)
:name "math.sqrt on complex, real part"
:precision binary64
:alt
(! :herbie-platform default (if (< re 0) (* 1/2 (* (sqrt 2) (sqrt (/ (* im im) (- (modulus re im) re))))) (* 1/2 (sqrt (* 2 (+ (modulus re im) re))))))
(* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))