
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z)
:precision binary64
(let* ((t_0 (* (/ (- x z) y_m) (* 0.5 (+ z x))))
(t_1 (/ (- (+ (* y_m y_m) (* x x)) (* z z)) (* 2.0 y_m))))
(*
y_s
(if (<= t_1 -5e-42)
t_0
(if (<= t_1 INFINITY) (* (fma (/ x y_m) x y_m) 0.5) t_0)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double t_0 = ((x - z) / y_m) * (0.5 * (z + x));
double t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_1 <= -5e-42) {
tmp = t_0;
} else if (t_1 <= ((double) INFINITY)) {
tmp = fma((x / y_m), x, y_m) * 0.5;
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) t_0 = Float64(Float64(Float64(x - z) / y_m) * Float64(0.5 * Float64(z + x))) t_1 = Float64(Float64(Float64(Float64(y_m * y_m) + Float64(x * x)) - Float64(z * z)) / Float64(2.0 * y_m)) tmp = 0.0 if (t_1 <= -5e-42) tmp = t_0; elseif (t_1 <= Inf) tmp = Float64(fma(Float64(x / y_m), x, y_m) * 0.5); else tmp = t_0; end return Float64(y_s * tmp) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(N[(x - z), $MachinePrecision] / y$95$m), $MachinePrecision] * N[(0.5 * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(y$95$m * y$95$m), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[t$95$1, -5e-42], t$95$0, If[LessEqual[t$95$1, Infinity], N[(N[(N[(x / y$95$m), $MachinePrecision] * x + y$95$m), $MachinePrecision] * 0.5), $MachinePrecision], t$95$0]]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := \frac{x - z}{y\_m} \cdot \left(0.5 \cdot \left(z + x\right)\right)\\
t_1 := \frac{\left(y\_m \cdot y\_m + x \cdot x\right) - z \cdot z}{2 \cdot y\_m}\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-42}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y\_m}, x, y\_m\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -5.00000000000000003e-42 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 57.5%
Taylor expanded in y around 0
associate-*r/N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
lower--.f6466.5
Applied rewrites66.5%
if -5.00000000000000003e-42 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0Initial program 79.7%
Taylor expanded in z around 0
*-commutativeN/A
*-lft-identityN/A
*-inversesN/A
associate-*l/N/A
associate-*r/N/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
associate-*l/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
Applied rewrites64.3%
Final simplification65.4%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z)
:precision binary64
(let* ((t_0 (* (/ z y_m) (* -0.5 z)))
(t_1 (/ (- (+ (* y_m y_m) (* x x)) (* z z)) (* 2.0 y_m))))
(*
y_s
(if (<= t_1 -5e-42)
t_0
(if (<= t_1 1e+154)
(* 0.5 y_m)
(if (<= t_1 1e+293)
(/ (* x x) (* 2.0 y_m))
(if (<= t_1 INFINITY) (* 0.5 y_m) t_0)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double t_0 = (z / y_m) * (-0.5 * z);
double t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_1 <= -5e-42) {
tmp = t_0;
} else if (t_1 <= 1e+154) {
tmp = 0.5 * y_m;
} else if (t_1 <= 1e+293) {
tmp = (x * x) / (2.0 * y_m);
} else if (t_1 <= ((double) INFINITY)) {
tmp = 0.5 * y_m;
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double t_0 = (z / y_m) * (-0.5 * z);
double t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_1 <= -5e-42) {
tmp = t_0;
} else if (t_1 <= 1e+154) {
tmp = 0.5 * y_m;
} else if (t_1 <= 1e+293) {
tmp = (x * x) / (2.0 * y_m);
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = 0.5 * y_m;
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): t_0 = (z / y_m) * (-0.5 * z) t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m) tmp = 0 if t_1 <= -5e-42: tmp = t_0 elif t_1 <= 1e+154: tmp = 0.5 * y_m elif t_1 <= 1e+293: tmp = (x * x) / (2.0 * y_m) elif t_1 <= math.inf: tmp = 0.5 * y_m else: tmp = t_0 return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) t_0 = Float64(Float64(z / y_m) * Float64(-0.5 * z)) t_1 = Float64(Float64(Float64(Float64(y_m * y_m) + Float64(x * x)) - Float64(z * z)) / Float64(2.0 * y_m)) tmp = 0.0 if (t_1 <= -5e-42) tmp = t_0; elseif (t_1 <= 1e+154) tmp = Float64(0.5 * y_m); elseif (t_1 <= 1e+293) tmp = Float64(Float64(x * x) / Float64(2.0 * y_m)); elseif (t_1 <= Inf) tmp = Float64(0.5 * y_m); else tmp = t_0; end return Float64(y_s * tmp) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) t_0 = (z / y_m) * (-0.5 * z); t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m); tmp = 0.0; if (t_1 <= -5e-42) tmp = t_0; elseif (t_1 <= 1e+154) tmp = 0.5 * y_m; elseif (t_1 <= 1e+293) tmp = (x * x) / (2.0 * y_m); elseif (t_1 <= Inf) tmp = 0.5 * y_m; else tmp = t_0; end tmp_2 = y_s * tmp; end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z / y$95$m), $MachinePrecision] * N[(-0.5 * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(y$95$m * y$95$m), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[t$95$1, -5e-42], t$95$0, If[LessEqual[t$95$1, 1e+154], N[(0.5 * y$95$m), $MachinePrecision], If[LessEqual[t$95$1, 1e+293], N[(N[(x * x), $MachinePrecision] / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(0.5 * y$95$m), $MachinePrecision], t$95$0]]]]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := \frac{z}{y\_m} \cdot \left(-0.5 \cdot z\right)\\
t_1 := \frac{\left(y\_m \cdot y\_m + x \cdot x\right) - z \cdot z}{2 \cdot y\_m}\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-42}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 10^{+154}:\\
\;\;\;\;0.5 \cdot y\_m\\
\mathbf{elif}\;t\_1 \leq 10^{+293}:\\
\;\;\;\;\frac{x \cdot x}{2 \cdot y\_m}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;0.5 \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -5.00000000000000003e-42 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 57.5%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6425.8
Applied rewrites25.8%
Applied rewrites31.6%
if -5.00000000000000003e-42 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 1.00000000000000004e154 or 9.9999999999999992e292 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0Initial program 76.8%
Taylor expanded in y around inf
lower-*.f6446.6
Applied rewrites46.6%
if 1.00000000000000004e154 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 9.9999999999999992e292Initial program 99.8%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6444.5
Applied rewrites44.5%
Final simplification39.0%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z)
:precision binary64
(let* ((t_0 (* (/ z y_m) (* -0.5 z)))
(t_1 (/ (- (+ (* y_m y_m) (* x x)) (* z z)) (* 2.0 y_m))))
(*
y_s
(if (<= t_1 -5e-42)
t_0
(if (<= t_1 1e+154)
(* 0.5 y_m)
(if (<= t_1 1e+293)
(* (* (/ x y_m) x) 0.5)
(if (<= t_1 INFINITY) (* 0.5 y_m) t_0)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double t_0 = (z / y_m) * (-0.5 * z);
double t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_1 <= -5e-42) {
tmp = t_0;
} else if (t_1 <= 1e+154) {
tmp = 0.5 * y_m;
} else if (t_1 <= 1e+293) {
tmp = ((x / y_m) * x) * 0.5;
} else if (t_1 <= ((double) INFINITY)) {
tmp = 0.5 * y_m;
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double t_0 = (z / y_m) * (-0.5 * z);
double t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_1 <= -5e-42) {
tmp = t_0;
} else if (t_1 <= 1e+154) {
tmp = 0.5 * y_m;
} else if (t_1 <= 1e+293) {
tmp = ((x / y_m) * x) * 0.5;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = 0.5 * y_m;
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): t_0 = (z / y_m) * (-0.5 * z) t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m) tmp = 0 if t_1 <= -5e-42: tmp = t_0 elif t_1 <= 1e+154: tmp = 0.5 * y_m elif t_1 <= 1e+293: tmp = ((x / y_m) * x) * 0.5 elif t_1 <= math.inf: tmp = 0.5 * y_m else: tmp = t_0 return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) t_0 = Float64(Float64(z / y_m) * Float64(-0.5 * z)) t_1 = Float64(Float64(Float64(Float64(y_m * y_m) + Float64(x * x)) - Float64(z * z)) / Float64(2.0 * y_m)) tmp = 0.0 if (t_1 <= -5e-42) tmp = t_0; elseif (t_1 <= 1e+154) tmp = Float64(0.5 * y_m); elseif (t_1 <= 1e+293) tmp = Float64(Float64(Float64(x / y_m) * x) * 0.5); elseif (t_1 <= Inf) tmp = Float64(0.5 * y_m); else tmp = t_0; end return Float64(y_s * tmp) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) t_0 = (z / y_m) * (-0.5 * z); t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m); tmp = 0.0; if (t_1 <= -5e-42) tmp = t_0; elseif (t_1 <= 1e+154) tmp = 0.5 * y_m; elseif (t_1 <= 1e+293) tmp = ((x / y_m) * x) * 0.5; elseif (t_1 <= Inf) tmp = 0.5 * y_m; else tmp = t_0; end tmp_2 = y_s * tmp; end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z / y$95$m), $MachinePrecision] * N[(-0.5 * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(y$95$m * y$95$m), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[t$95$1, -5e-42], t$95$0, If[LessEqual[t$95$1, 1e+154], N[(0.5 * y$95$m), $MachinePrecision], If[LessEqual[t$95$1, 1e+293], N[(N[(N[(x / y$95$m), $MachinePrecision] * x), $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(0.5 * y$95$m), $MachinePrecision], t$95$0]]]]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := \frac{z}{y\_m} \cdot \left(-0.5 \cdot z\right)\\
t_1 := \frac{\left(y\_m \cdot y\_m + x \cdot x\right) - z \cdot z}{2 \cdot y\_m}\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-42}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 10^{+154}:\\
\;\;\;\;0.5 \cdot y\_m\\
\mathbf{elif}\;t\_1 \leq 10^{+293}:\\
\;\;\;\;\left(\frac{x}{y\_m} \cdot x\right) \cdot 0.5\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;0.5 \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -5.00000000000000003e-42 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 57.5%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6425.8
Applied rewrites25.8%
Applied rewrites31.6%
if -5.00000000000000003e-42 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 1.00000000000000004e154 or 9.9999999999999992e292 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0Initial program 76.8%
Taylor expanded in y around inf
lower-*.f6446.6
Applied rewrites46.6%
if 1.00000000000000004e154 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 9.9999999999999992e292Initial program 99.8%
Taylor expanded in z around 0
*-commutativeN/A
*-lft-identityN/A
*-inversesN/A
associate-*l/N/A
associate-*r/N/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
associate-*l/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
Applied rewrites44.0%
Applied rewrites44.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6444.3
Applied rewrites44.3%
Final simplification39.0%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z)
:precision binary64
(let* ((t_0 (* (/ z y_m) (* -0.5 z)))
(t_1 (/ (- (+ (* y_m y_m) (* x x)) (* z z)) (* 2.0 y_m))))
(* y_s (if (<= t_1 -5e-42) t_0 (if (<= t_1 INFINITY) (* 0.5 y_m) t_0)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double t_0 = (z / y_m) * (-0.5 * z);
double t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_1 <= -5e-42) {
tmp = t_0;
} else if (t_1 <= ((double) INFINITY)) {
tmp = 0.5 * y_m;
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double t_0 = (z / y_m) * (-0.5 * z);
double t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m);
double tmp;
if (t_1 <= -5e-42) {
tmp = t_0;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = 0.5 * y_m;
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): t_0 = (z / y_m) * (-0.5 * z) t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m) tmp = 0 if t_1 <= -5e-42: tmp = t_0 elif t_1 <= math.inf: tmp = 0.5 * y_m else: tmp = t_0 return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) t_0 = Float64(Float64(z / y_m) * Float64(-0.5 * z)) t_1 = Float64(Float64(Float64(Float64(y_m * y_m) + Float64(x * x)) - Float64(z * z)) / Float64(2.0 * y_m)) tmp = 0.0 if (t_1 <= -5e-42) tmp = t_0; elseif (t_1 <= Inf) tmp = Float64(0.5 * y_m); else tmp = t_0; end return Float64(y_s * tmp) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) t_0 = (z / y_m) * (-0.5 * z); t_1 = (((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m); tmp = 0.0; if (t_1 <= -5e-42) tmp = t_0; elseif (t_1 <= Inf) tmp = 0.5 * y_m; else tmp = t_0; end tmp_2 = y_s * tmp; end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z / y$95$m), $MachinePrecision] * N[(-0.5 * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(y$95$m * y$95$m), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[t$95$1, -5e-42], t$95$0, If[LessEqual[t$95$1, Infinity], N[(0.5 * y$95$m), $MachinePrecision], t$95$0]]), $MachinePrecision]]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := \frac{z}{y\_m} \cdot \left(-0.5 \cdot z\right)\\
t_1 := \frac{\left(y\_m \cdot y\_m + x \cdot x\right) - z \cdot z}{2 \cdot y\_m}\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-42}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;0.5 \cdot y\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -5.00000000000000003e-42 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 57.5%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6425.8
Applied rewrites25.8%
Applied rewrites31.6%
if -5.00000000000000003e-42 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0Initial program 79.7%
Taylor expanded in y around inf
lower-*.f6441.1
Applied rewrites41.1%
Final simplification36.4%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z)
:precision binary64
(*
y_s
(if (<= (/ (- (+ (* y_m y_m) (* x x)) (* z z)) (* 2.0 y_m)) -5e-42)
(* (- z) (* (/ 0.5 y_m) z))
(* (fma (/ x y_m) x y_m) 0.5))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (((((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m)) <= -5e-42) {
tmp = -z * ((0.5 / y_m) * z);
} else {
tmp = fma((x / y_m), x, y_m) * 0.5;
}
return y_s * tmp;
}
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) tmp = 0.0 if (Float64(Float64(Float64(Float64(y_m * y_m) + Float64(x * x)) - Float64(z * z)) / Float64(2.0 * y_m)) <= -5e-42) tmp = Float64(Float64(-z) * Float64(Float64(0.5 / y_m) * z)); else tmp = Float64(fma(Float64(x / y_m), x, y_m) * 0.5); end return Float64(y_s * tmp) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(N[(N[(N[(y$95$m * y$95$m), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision], -5e-42], N[((-z) * N[(N[(0.5 / y$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / y$95$m), $MachinePrecision] * x + y$95$m), $MachinePrecision] * 0.5), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\left(y\_m \cdot y\_m + x \cdot x\right) - z \cdot z}{2 \cdot y\_m} \leq -5 \cdot 10^{-42}:\\
\;\;\;\;\left(-z\right) \cdot \left(\frac{0.5}{y\_m} \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y\_m}, x, y\_m\right) \cdot 0.5\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -5.00000000000000003e-42Initial program 73.1%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6423.4
Applied rewrites23.4%
Applied rewrites26.1%
if -5.00000000000000003e-42 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 65.9%
Taylor expanded in z around 0
*-commutativeN/A
*-lft-identityN/A
*-inversesN/A
associate-*l/N/A
associate-*r/N/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
associate-*l/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
Applied rewrites61.5%
Final simplification47.7%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z)
:precision binary64
(*
y_s
(if (<= (/ (- (+ (* y_m y_m) (* x x)) (* z z)) (* 2.0 y_m)) -5e-42)
(* (/ z y_m) (* -0.5 z))
(* (fma (/ x y_m) x y_m) 0.5))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (((((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m)) <= -5e-42) {
tmp = (z / y_m) * (-0.5 * z);
} else {
tmp = fma((x / y_m), x, y_m) * 0.5;
}
return y_s * tmp;
}
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) tmp = 0.0 if (Float64(Float64(Float64(Float64(y_m * y_m) + Float64(x * x)) - Float64(z * z)) / Float64(2.0 * y_m)) <= -5e-42) tmp = Float64(Float64(z / y_m) * Float64(-0.5 * z)); else tmp = Float64(fma(Float64(x / y_m), x, y_m) * 0.5); end return Float64(y_s * tmp) end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(N[(N[(N[(y$95$m * y$95$m), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision], -5e-42], N[(N[(z / y$95$m), $MachinePrecision] * N[(-0.5 * z), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / y$95$m), $MachinePrecision] * x + y$95$m), $MachinePrecision] * 0.5), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\left(y\_m \cdot y\_m + x \cdot x\right) - z \cdot z}{2 \cdot y\_m} \leq -5 \cdot 10^{-42}:\\
\;\;\;\;\frac{z}{y\_m} \cdot \left(-0.5 \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y\_m}, x, y\_m\right) \cdot 0.5\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -5.00000000000000003e-42Initial program 73.1%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6423.4
Applied rewrites23.4%
Applied rewrites26.1%
if -5.00000000000000003e-42 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 65.9%
Taylor expanded in z around 0
*-commutativeN/A
*-lft-identityN/A
*-inversesN/A
associate-*l/N/A
associate-*r/N/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
associate-*l/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
Applied rewrites61.5%
Final simplification47.7%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z)
:precision binary64
(*
y_s
(if (<= (/ (- (+ (* y_m y_m) (* x x)) (* z z)) (* 2.0 y_m)) -5e-42)
(* (/ (* z z) y_m) -0.5)
(* 0.5 y_m))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (((((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m)) <= -5e-42) {
tmp = ((z * z) / y_m) * -0.5;
} else {
tmp = 0.5 * y_m;
}
return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (((((y_m * y_m) + (x * x)) - (z * z)) / (2.0d0 * y_m)) <= (-5d-42)) then
tmp = ((z * z) / y_m) * (-0.5d0)
else
tmp = 0.5d0 * y_m
end if
code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if (((((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m)) <= -5e-42) {
tmp = ((z * z) / y_m) * -0.5;
} else {
tmp = 0.5 * y_m;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): tmp = 0 if ((((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m)) <= -5e-42: tmp = ((z * z) / y_m) * -0.5 else: tmp = 0.5 * y_m return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) tmp = 0.0 if (Float64(Float64(Float64(Float64(y_m * y_m) + Float64(x * x)) - Float64(z * z)) / Float64(2.0 * y_m)) <= -5e-42) tmp = Float64(Float64(Float64(z * z) / y_m) * -0.5); else tmp = Float64(0.5 * y_m); end return Float64(y_s * tmp) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z) tmp = 0.0; if (((((y_m * y_m) + (x * x)) - (z * z)) / (2.0 * y_m)) <= -5e-42) tmp = ((z * z) / y_m) * -0.5; else tmp = 0.5 * y_m; end tmp_2 = y_s * tmp; end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(N[(N[(N[(y$95$m * y$95$m), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision], -5e-42], N[(N[(N[(z * z), $MachinePrecision] / y$95$m), $MachinePrecision] * -0.5), $MachinePrecision], N[(0.5 * y$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\left(y\_m \cdot y\_m + x \cdot x\right) - z \cdot z}{2 \cdot y\_m} \leq -5 \cdot 10^{-42}:\\
\;\;\;\;\frac{z \cdot z}{y\_m} \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot y\_m\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -5.00000000000000003e-42Initial program 73.1%
Taylor expanded in z around inf
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6423.4
Applied rewrites23.4%
if -5.00000000000000003e-42 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) Initial program 65.9%
Taylor expanded in y around inf
lower-*.f6438.0
Applied rewrites38.0%
Final simplification32.3%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z) :precision binary64 (* y_s (* 0.5 y_m)))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z) {
return y_s * (0.5 * y_m);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (0.5d0 * y_m)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z) {
return y_s * (0.5 * y_m);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z): return y_s * (0.5 * y_m)
y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z) return Float64(y_s * Float64(0.5 * y_m)) end
y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z) tmp = y_s * (0.5 * y_m); end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(0.5 * y$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \left(0.5 \cdot y\_m\right)
\end{array}
Initial program 68.7%
Taylor expanded in y around inf
lower-*.f6438.1
Applied rewrites38.1%
(FPCore (x y z) :precision binary64 (- (* y 0.5) (* (* (/ 0.5 y) (+ z x)) (- z x))))
double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y * 0.5d0) - (((0.5d0 / y) * (z + x)) * (z - x))
end function
public static double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
def code(x, y, z): return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x))
function code(x, y, z) return Float64(Float64(y * 0.5) - Float64(Float64(Float64(0.5 / y) * Float64(z + x)) * Float64(z - x))) end
function tmp = code(x, y, z) tmp = (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x)); end
code[x_, y_, z_] := N[(N[(y * 0.5), $MachinePrecision] - N[(N[(N[(0.5 / y), $MachinePrecision] * N[(z + x), $MachinePrecision]), $MachinePrecision] * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 0.5 - \left(\frac{0.5}{y} \cdot \left(z + x\right)\right) \cdot \left(z - x\right)
\end{array}
herbie shell --seed 2024283
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:initialConfig from diagrams-contrib-1.3.0.5, A"
:precision binary64
:alt
(! :herbie-platform default (- (* y 1/2) (* (* (/ 1/2 y) (+ z x)) (- z x))))
(/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))