
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (* (* (pow x -3.0) (- (pow x -2.0) -1.0)) (fma (pow x -4.0) 2.0 2.0)))
double code(double x) {
return (pow(x, -3.0) * (pow(x, -2.0) - -1.0)) * fma(pow(x, -4.0), 2.0, 2.0);
}
function code(x) return Float64(Float64((x ^ -3.0) * Float64((x ^ -2.0) - -1.0)) * fma((x ^ -4.0), 2.0, 2.0)) end
code[x_] := N[(N[(N[Power[x, -3.0], $MachinePrecision] * N[(N[Power[x, -2.0], $MachinePrecision] - -1.0), $MachinePrecision]), $MachinePrecision] * N[(N[Power[x, -4.0], $MachinePrecision] * 2.0 + 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left({x}^{-3} \cdot \left({x}^{-2} - -1\right)\right) \cdot \mathsf{fma}\left({x}^{-4}, 2, 2\right)
\end{array}
Initial program 67.1%
Taylor expanded in x around -inf
associate-*r/N/A
lower-/.f64N/A
Applied rewrites98.9%
Applied rewrites99.6%
Final simplification99.6%
(FPCore (x) :precision binary64 (/ (/ (* (- (pow x -2.0) -1.0) (fma (pow x -4.0) 2.0 2.0)) (* x x)) x))
double code(double x) {
return (((pow(x, -2.0) - -1.0) * fma(pow(x, -4.0), 2.0, 2.0)) / (x * x)) / x;
}
function code(x) return Float64(Float64(Float64(Float64((x ^ -2.0) - -1.0) * fma((x ^ -4.0), 2.0, 2.0)) / Float64(x * x)) / x) end
code[x_] := N[(N[(N[(N[(N[Power[x, -2.0], $MachinePrecision] - -1.0), $MachinePrecision] * N[(N[Power[x, -4.0], $MachinePrecision] * 2.0 + 2.0), $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\left({x}^{-2} - -1\right) \cdot \mathsf{fma}\left({x}^{-4}, 2, 2\right)}{x \cdot x}}{x}
\end{array}
Initial program 67.1%
Taylor expanded in x around -inf
associate-*r/N/A
lower-/.f64N/A
Applied rewrites98.9%
Applied rewrites99.5%
Final simplification99.5%
(FPCore (x) :precision binary64 (* 2.0 (+ (pow x -5.0) (pow x -3.0))))
double code(double x) {
return 2.0 * (pow(x, -5.0) + pow(x, -3.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 * ((x ** (-5.0d0)) + (x ** (-3.0d0)))
end function
public static double code(double x) {
return 2.0 * (Math.pow(x, -5.0) + Math.pow(x, -3.0));
}
def code(x): return 2.0 * (math.pow(x, -5.0) + math.pow(x, -3.0))
function code(x) return Float64(2.0 * Float64((x ^ -5.0) + (x ^ -3.0))) end
function tmp = code(x) tmp = 2.0 * ((x ^ -5.0) + (x ^ -3.0)); end
code[x_] := N[(2.0 * N[(N[Power[x, -5.0], $MachinePrecision] + N[Power[x, -3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left({x}^{-5} + {x}^{-3}\right)
\end{array}
Initial program 67.1%
Taylor expanded in x around -inf
associate-*r/N/A
lower-/.f64N/A
Applied rewrites98.9%
Applied rewrites99.6%
Taylor expanded in x around inf
Applied rewrites99.4%
Applied rewrites99.4%
Final simplification99.4%
(FPCore (x) :precision binary64 (/ (/ (- (/ (- (/ (- 2.0 (/ 2.0 x)) x) 2.0) x) -2.0) x) (* (- x 1.0) x)))
double code(double x) {
return ((((((2.0 - (2.0 / x)) / x) - 2.0) / x) - -2.0) / x) / ((x - 1.0) * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((((((2.0d0 - (2.0d0 / x)) / x) - 2.0d0) / x) - (-2.0d0)) / x) / ((x - 1.0d0) * x)
end function
public static double code(double x) {
return ((((((2.0 - (2.0 / x)) / x) - 2.0) / x) - -2.0) / x) / ((x - 1.0) * x);
}
def code(x): return ((((((2.0 - (2.0 / x)) / x) - 2.0) / x) - -2.0) / x) / ((x - 1.0) * x)
function code(x) return Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 - Float64(2.0 / x)) / x) - 2.0) / x) - -2.0) / x) / Float64(Float64(x - 1.0) * x)) end
function tmp = code(x) tmp = ((((((2.0 - (2.0 / x)) / x) - 2.0) / x) - -2.0) / x) / ((x - 1.0) * x); end
code[x_] := N[(N[(N[(N[(N[(N[(N[(2.0 - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] - 2.0), $MachinePrecision] / x), $MachinePrecision] - -2.0), $MachinePrecision] / x), $MachinePrecision] / N[(N[(x - 1.0), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\frac{\frac{2 - \frac{2}{x}}{x} - 2}{x} - -2}{x}}{\left(x - 1\right) \cdot x}
\end{array}
Initial program 67.1%
lift-+.f64N/A
lift--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-subN/A
associate-/r*N/A
lift-/.f64N/A
frac-addN/A
lower-/.f64N/A
Applied rewrites67.0%
Taylor expanded in x around inf
Applied rewrites99.3%
Final simplification99.3%
(FPCore (x) :precision binary64 (/ 2.0 (* (* (+ x 1.0) x) (- x 1.0))))
double code(double x) {
return 2.0 / (((x + 1.0) * x) * (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (((x + 1.0d0) * x) * (x - 1.0d0))
end function
public static double code(double x) {
return 2.0 / (((x + 1.0) * x) * (x - 1.0));
}
def code(x): return 2.0 / (((x + 1.0) * x) * (x - 1.0))
function code(x) return Float64(2.0 / Float64(Float64(Float64(x + 1.0) * x) * Float64(x - 1.0))) end
function tmp = code(x) tmp = 2.0 / (((x + 1.0) * x) * (x - 1.0)); end
code[x_] := N[(2.0 / N[(N[(N[(x + 1.0), $MachinePrecision] * x), $MachinePrecision] * N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{\left(\left(x + 1\right) \cdot x\right) \cdot \left(x - 1\right)}
\end{array}
Initial program 67.1%
lift-+.f64N/A
flip-+N/A
lift--.f64N/A
lower-/.f64N/A
metadata-evalN/A
sub-negN/A
metadata-evalN/A
lower-fma.f6422.1
Applied rewrites22.1%
Applied rewrites21.0%
Taylor expanded in x around 0
Applied rewrites99.2%
Final simplification99.2%
(FPCore (x) :precision binary64 (/ 2.0 (* x x)))
double code(double x) {
return 2.0 / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (x * x)
end function
public static double code(double x) {
return 2.0 / (x * x);
}
def code(x): return 2.0 / (x * x)
function code(x) return Float64(2.0 / Float64(x * x)) end
function tmp = code(x) tmp = 2.0 / (x * x); end
code[x_] := N[(2.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot x}
\end{array}
Initial program 67.1%
lift-+.f64N/A
lift--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-subN/A
associate-/r*N/A
lift-/.f64N/A
frac-addN/A
lower-/.f64N/A
Applied rewrites67.0%
Taylor expanded in x around 0
Applied rewrites50.5%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6450.5
Applied rewrites50.5%
(FPCore (x) :precision binary64 (/ -2.0 x))
double code(double x) {
return -2.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-2.0d0) / x
end function
public static double code(double x) {
return -2.0 / x;
}
def code(x): return -2.0 / x
function code(x) return Float64(-2.0 / x) end
function tmp = code(x) tmp = -2.0 / x; end
code[x_] := N[(-2.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2}{x}
\end{array}
Initial program 67.1%
Taylor expanded in x around 0
lower-/.f645.0
Applied rewrites5.0%
(FPCore (x) :precision binary64 (/ 2.0 (* x (- (* x x) 1.0))))
double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (x * ((x * x) - 1.0d0))
end function
public static double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
def code(x): return 2.0 / (x * ((x * x) - 1.0))
function code(x) return Float64(2.0 / Float64(x * Float64(Float64(x * x) - 1.0))) end
function tmp = code(x) tmp = 2.0 / (x * ((x * x) - 1.0)); end
code[x_] := N[(2.0 / N[(x * N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot \left(x \cdot x - 1\right)}
\end{array}
herbie shell --seed 2024283
(FPCore (x)
:name "3frac (problem 3.3.3)"
:precision binary64
:pre (> (fabs x) 1.0)
:alt
(! :herbie-platform default (/ 2 (* x (- (* x x) 1))))
(+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))