
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (cos (* 6.28318530718 u2)) (pow (/ (* (- 1.0 u1) (- 1.0 u1)) (* u1 u1)) -0.25)))
float code(float cosTheta_i, float u1, float u2) {
return cosf((6.28318530718f * u2)) * powf((((1.0f - u1) * (1.0f - u1)) / (u1 * u1)), -0.25f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = cos((6.28318530718e0 * u2)) * ((((1.0e0 - u1) * (1.0e0 - u1)) / (u1 * u1)) ** (-0.25e0))
end function
function code(cosTheta_i, u1, u2) return Float32(cos(Float32(Float32(6.28318530718) * u2)) * (Float32(Float32(Float32(Float32(1.0) - u1) * Float32(Float32(1.0) - u1)) / Float32(u1 * u1)) ^ Float32(-0.25))) end
function tmp = code(cosTheta_i, u1, u2) tmp = cos((single(6.28318530718) * u2)) * ((((single(1.0) - u1) * (single(1.0) - u1)) / (u1 * u1)) ^ single(-0.25)); end
\begin{array}{l}
\\
\cos \left(6.28318530718 \cdot u2\right) \cdot {\left(\frac{\left(1 - u1\right) \cdot \left(1 - u1\right)}{u1 \cdot u1}\right)}^{-0.25}
\end{array}
Initial program 99.0%
Applied rewrites98.9%
lift-*.f32N/A
lift-/.f32N/A
frac-2negN/A
lift-neg.f32N/A
lift-/.f32N/A
frac-timesN/A
lift--.f32N/A
sub-negN/A
metadata-evalN/A
distribute-neg-inN/A
lift-neg.f32N/A
metadata-evalN/A
+-commutativeN/A
lift-neg.f32N/A
sub-negN/A
lift--.f32N/A
*-commutativeN/A
lift-*.f32N/A
lower-/.f32N/A
lower-*.f3299.2
Applied rewrites99.2%
Applied rewrites99.2%
Final simplification99.2%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* 6.28318530718 u2))))
(if (<= t_0 0.9977999925613403)
(* (sqrt u1) t_0)
(* (+ (* (* u2 u2) -19.739208802181317) 1.0) (sqrt (/ u1 (- 1.0 u1)))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((6.28318530718f * u2));
float tmp;
if (t_0 <= 0.9977999925613403f) {
tmp = sqrtf(u1) * t_0;
} else {
tmp = (((u2 * u2) * -19.739208802181317f) + 1.0f) * sqrtf((u1 / (1.0f - u1)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: t_0
real(4) :: tmp
t_0 = cos((6.28318530718e0 * u2))
if (t_0 <= 0.9977999925613403e0) then
tmp = sqrt(u1) * t_0
else
tmp = (((u2 * u2) * (-19.739208802181317e0)) + 1.0e0) * sqrt((u1 / (1.0e0 - u1)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(6.28318530718) * u2)) tmp = Float32(0.0) if (t_0 <= Float32(0.9977999925613403)) tmp = Float32(sqrt(u1) * t_0); else tmp = Float32(Float32(Float32(Float32(u2 * u2) * Float32(-19.739208802181317)) + Float32(1.0)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = cos((single(6.28318530718) * u2)); tmp = single(0.0); if (t_0 <= single(0.9977999925613403)) tmp = sqrt(u1) * t_0; else tmp = (((u2 * u2) * single(-19.739208802181317)) + single(1.0)) * sqrt((u1 / (single(1.0) - u1))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(6.28318530718 \cdot u2\right)\\
\mathbf{if}\;t\_0 \leq 0.9977999925613403:\\
\;\;\;\;\sqrt{u1} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\left(\left(u2 \cdot u2\right) \cdot -19.739208802181317 + 1\right) \cdot \sqrt{\frac{u1}{1 - u1}}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 #s(literal 314159265359/50000000000 binary32) u2)) < 0.997799993Initial program 97.9%
Taylor expanded in u1 around 0
lower-sqrt.f3276.9
Applied rewrites76.9%
if 0.997799993 < (cos.f32 (*.f32 #s(literal 314159265359/50000000000 binary32) u2)) Initial program 99.3%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
distribute-rgt1-inN/A
*-commutativeN/A
lower-*.f32N/A
lower-fma.f32N/A
unpow2N/A
lower-*.f32N/A
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
Applied rewrites91.2%
Applied rewrites99.1%
Final simplification94.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* 6.28318530718 u2) 0.05000000074505806) (* (+ (* (* u2 u2) -19.739208802181317) 1.0) (sqrt (/ u1 (- 1.0 u1)))) (* (sqrt (* (- u1) (- -1.0 u1))) (cos (* 6.28318530718 u2)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.05000000074505806f) {
tmp = (((u2 * u2) * -19.739208802181317f) + 1.0f) * sqrtf((u1 / (1.0f - u1)));
} else {
tmp = sqrtf((-u1 * (-1.0f - u1))) * cosf((6.28318530718f * u2));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.05000000074505806e0) then
tmp = (((u2 * u2) * (-19.739208802181317e0)) + 1.0e0) * sqrt((u1 / (1.0e0 - u1)))
else
tmp = sqrt((-u1 * ((-1.0e0) - u1))) * cos((6.28318530718e0 * u2))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.05000000074505806)) tmp = Float32(Float32(Float32(Float32(u2 * u2) * Float32(-19.739208802181317)) + Float32(1.0)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))); else tmp = Float32(sqrt(Float32(Float32(-u1) * Float32(Float32(-1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.05000000074505806)) tmp = (((u2 * u2) * single(-19.739208802181317)) + single(1.0)) * sqrt((u1 / (single(1.0) - u1))); else tmp = sqrt((-u1 * (single(-1.0) - u1))) * cos((single(6.28318530718) * u2)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.05000000074505806:\\
\;\;\;\;\left(\left(u2 \cdot u2\right) \cdot -19.739208802181317 + 1\right) \cdot \sqrt{\frac{u1}{1 - u1}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\left(-u1\right) \cdot \left(-1 - u1\right)} \cdot \cos \left(6.28318530718 \cdot u2\right)\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.0500000007Initial program 99.3%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
distribute-rgt1-inN/A
*-commutativeN/A
lower-*.f32N/A
lower-fma.f32N/A
unpow2N/A
lower-*.f32N/A
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
Applied rewrites92.2%
Applied rewrites99.2%
if 0.0500000007 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 97.9%
lift-/.f32N/A
clear-numN/A
frac-2negN/A
associate-/r/N/A
lower-*.f32N/A
metadata-evalN/A
frac-2negN/A
lower-/.f32N/A
lower-neg.f3297.9
Applied rewrites97.9%
Taylor expanded in u1 around 0
sub-negN/A
metadata-evalN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f3287.2
Applied rewrites87.2%
Final simplification96.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (cos (* 6.28318530718 u2)) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return cosf((6.28318530718f * u2)) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = cos((6.28318530718e0 * u2)) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(cos(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = cos((single(6.28318530718) * u2)) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\cos \left(6.28318530718 \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 99.0%
Final simplification99.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (+ (* (* u2 u2) -19.739208802181317) 1.0) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return (((u2 * u2) * -19.739208802181317f) + 1.0f) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (((u2 * u2) * (-19.739208802181317e0)) + 1.0e0) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(Float32(u2 * u2) * Float32(-19.739208802181317)) + Float32(1.0)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (((u2 * u2) * single(-19.739208802181317)) + single(1.0)) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\left(\left(u2 \cdot u2\right) \cdot -19.739208802181317 + 1\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
distribute-rgt1-inN/A
*-commutativeN/A
lower-*.f32N/A
lower-fma.f32N/A
unpow2N/A
lower-*.f32N/A
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
Applied rewrites79.3%
Applied rewrites88.6%
Final simplification88.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (/ u1 (- 1.0 u1))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
lower-sqrt.f32N/A
*-rgt-identityN/A
lower-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Applied rewrites79.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (+ (* (fma u1 u1 u1) u1) u1)))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(((fmaf(u1, u1, u1) * u1) + u1));
}
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(fma(u1, u1, u1) * u1) + u1)) end
\begin{array}{l}
\\
\sqrt{\mathsf{fma}\left(u1, u1, u1\right) \cdot u1 + u1}
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
lower-sqrt.f32N/A
*-rgt-identityN/A
lower-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Applied rewrites79.7%
Taylor expanded in u1 around 0
Applied rewrites61.5%
Applied rewrites69.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
lower-sqrt.f32N/A
*-rgt-identityN/A
lower-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Applied rewrites79.7%
Taylor expanded in u1 around 0
Applied rewrites61.5%
herbie shell --seed 2024282
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))