
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma (+ x z) y x))
double code(double x, double y, double z) {
return fma((x + z), y, x);
}
function code(x, y, z) return fma(Float64(x + z), y, x) end
code[x_, y_, z_] := N[(N[(x + z), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x + z, y, x\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (+ x z)))) (if (<= y -500.0) t_0 (if (<= y 4.3e-20) (+ (* y z) x) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (x + z);
double tmp;
if (y <= -500.0) {
tmp = t_0;
} else if (y <= 4.3e-20) {
tmp = (y * z) + x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (x + z)
if (y <= (-500.0d0)) then
tmp = t_0
else if (y <= 4.3d-20) then
tmp = (y * z) + x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (x + z);
double tmp;
if (y <= -500.0) {
tmp = t_0;
} else if (y <= 4.3e-20) {
tmp = (y * z) + x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (x + z) tmp = 0 if y <= -500.0: tmp = t_0 elif y <= 4.3e-20: tmp = (y * z) + x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(x + z)) tmp = 0.0 if (y <= -500.0) tmp = t_0; elseif (y <= 4.3e-20) tmp = Float64(Float64(y * z) + x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (x + z); tmp = 0.0; if (y <= -500.0) tmp = t_0; elseif (y <= 4.3e-20) tmp = (y * z) + x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -500.0], t$95$0, If[LessEqual[y, 4.3e-20], N[(N[(y * z), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(x + z\right)\\
\mathbf{if}\;y \leq -500:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 4.3 \cdot 10^{-20}:\\
\;\;\;\;y \cdot z + x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -500 or 4.30000000000000011e-20 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.1
Applied rewrites99.1%
if -500 < y < 4.30000000000000011e-20Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (+ x z)))) (if (<= y -1.25e-16) t_0 (if (<= y 9e-33) (fma y x x) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (x + z);
double tmp;
if (y <= -1.25e-16) {
tmp = t_0;
} else if (y <= 9e-33) {
tmp = fma(y, x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(y * Float64(x + z)) tmp = 0.0 if (y <= -1.25e-16) tmp = t_0; elseif (y <= 9e-33) tmp = fma(y, x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.25e-16], t$95$0, If[LessEqual[y, 9e-33], N[(y * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(x + z\right)\\
\mathbf{if}\;y \leq -1.25 \cdot 10^{-16}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 9 \cdot 10^{-33}:\\
\;\;\;\;\mathsf{fma}\left(y, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.2500000000000001e-16 or 8.99999999999999982e-33 < y Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6498.3
Applied rewrites98.3%
if -1.2500000000000001e-16 < y < 8.99999999999999982e-33Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6476.5
Applied rewrites76.5%
Final simplification88.6%
(FPCore (x y z) :precision binary64 (if (<= z -2.65e+76) (* y z) (if (<= z 1.3e+36) (fma y x x) (* y z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.65e+76) {
tmp = y * z;
} else if (z <= 1.3e+36) {
tmp = fma(y, x, x);
} else {
tmp = y * z;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (z <= -2.65e+76) tmp = Float64(y * z); elseif (z <= 1.3e+36) tmp = fma(y, x, x); else tmp = Float64(y * z); end return tmp end
code[x_, y_, z_] := If[LessEqual[z, -2.65e+76], N[(y * z), $MachinePrecision], If[LessEqual[z, 1.3e+36], N[(y * x + x), $MachinePrecision], N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.65 \cdot 10^{+76}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq 1.3 \cdot 10^{+36}:\\
\;\;\;\;\mathsf{fma}\left(y, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if z < -2.65000000000000008e76 or 1.3000000000000001e36 < z Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6472.8
Applied rewrites72.8%
if -2.65000000000000008e76 < z < 1.3000000000000001e36Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6483.8
Applied rewrites83.8%
Final simplification79.1%
(FPCore (x y z) :precision binary64 (if (<= z -7e-102) (* y z) (if (<= z 6e-14) (* y x) (* y z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -7e-102) {
tmp = y * z;
} else if (z <= 6e-14) {
tmp = y * x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-7d-102)) then
tmp = y * z
else if (z <= 6d-14) then
tmp = y * x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -7e-102) {
tmp = y * z;
} else if (z <= 6e-14) {
tmp = y * x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -7e-102: tmp = y * z elif z <= 6e-14: tmp = y * x else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -7e-102) tmp = Float64(y * z); elseif (z <= 6e-14) tmp = Float64(y * x); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -7e-102) tmp = y * z; elseif (z <= 6e-14) tmp = y * x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -7e-102], N[(y * z), $MachinePrecision], If[LessEqual[z, 6e-14], N[(y * x), $MachinePrecision], N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7 \cdot 10^{-102}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq 6 \cdot 10^{-14}:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if z < -6.99999999999999973e-102 or 5.9999999999999997e-14 < z Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6460.9
Applied rewrites60.9%
if -6.99999999999999973e-102 < z < 5.9999999999999997e-14Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6489.6
Applied rewrites89.6%
Taylor expanded in y around inf
Applied rewrites48.9%
Final simplification56.0%
(FPCore (x y z) :precision binary64 (* y x))
double code(double x, double y, double z) {
return y * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y * x
end function
public static double code(double x, double y, double z) {
return y * x;
}
def code(x, y, z): return y * x
function code(x, y, z) return Float64(y * x) end
function tmp = code(x, y, z) tmp = y * x; end
code[x_, y_, z_] := N[(y * x), $MachinePrecision]
\begin{array}{l}
\\
y \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6461.6
Applied rewrites61.6%
Taylor expanded in y around inf
Applied rewrites28.5%
herbie shell --seed 2024279
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))