
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x)
:precision binary64
(let* ((t_0 (+ (/ hi lo) 1.0)))
(*
(fma t_0 (* (/ hi lo) (* t_0 (/ hi lo))) -1.0)
(/ 1.0 (fma 1.0 (/ hi lo) -1.0)))))
double code(double lo, double hi, double x) {
double t_0 = (hi / lo) + 1.0;
return fma(t_0, ((hi / lo) * (t_0 * (hi / lo))), -1.0) * (1.0 / fma(1.0, (hi / lo), -1.0));
}
function code(lo, hi, x) t_0 = Float64(Float64(hi / lo) + 1.0) return Float64(fma(t_0, Float64(Float64(hi / lo) * Float64(t_0 * Float64(hi / lo))), -1.0) * Float64(1.0 / fma(1.0, Float64(hi / lo), -1.0))) end
code[lo_, hi_, x_] := Block[{t$95$0 = N[(N[(hi / lo), $MachinePrecision] + 1.0), $MachinePrecision]}, N[(N[(t$95$0 * N[(N[(hi / lo), $MachinePrecision] * N[(t$95$0 * N[(hi / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision] * N[(1.0 / N[(1.0 * N[(hi / lo), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{hi}{lo} + 1\\
\mathsf{fma}\left(t\_0, \frac{hi}{lo} \cdot \left(t\_0 \cdot \frac{hi}{lo}\right), -1\right) \cdot \frac{1}{\mathsf{fma}\left(1, \frac{hi}{lo}, -1\right)}
\end{array}
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf
associate--l+N/A
+-commutativeN/A
Applied rewrites18.7%
Taylor expanded in hi around inf
Applied rewrites18.7%
Applied rewrites18.7%
Taylor expanded in hi around 0
Applied rewrites26.7%
(FPCore (lo hi x) :precision binary64 (/ (- x lo) hi))
double code(double lo, double hi, double x) {
return (x - lo) / hi;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / hi
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / hi;
}
def code(lo, hi, x): return (x - lo) / hi
function code(lo, hi, x) return Float64(Float64(x - lo) / hi) end
function tmp = code(lo, hi, x) tmp = (x - lo) / hi; end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / hi), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf
lower-/.f64N/A
lower--.f6418.8
Applied rewrites18.8%
(FPCore (lo hi x) :precision binary64 (/ (- lo) hi))
double code(double lo, double hi, double x) {
return -lo / hi;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = -lo / hi
end function
public static double code(double lo, double hi, double x) {
return -lo / hi;
}
def code(lo, hi, x): return -lo / hi
function code(lo, hi, x) return Float64(Float64(-lo) / hi) end
function tmp = code(lo, hi, x) tmp = -lo / hi; end
code[lo_, hi_, x_] := N[((-lo) / hi), $MachinePrecision]
\begin{array}{l}
\\
\frac{-lo}{hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf
lower-/.f64N/A
lower--.f6418.8
Applied rewrites18.8%
Taylor expanded in x around 0
Applied rewrites18.8%
(FPCore (lo hi x) :precision binary64 1.0)
double code(double lo, double hi, double x) {
return 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double lo, double hi, double x) {
return 1.0;
}
def code(lo, hi, x): return 1.0
function code(lo, hi, x) return 1.0 end
function tmp = code(lo, hi, x) tmp = 1.0; end
code[lo_, hi_, x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf
Applied rewrites18.6%
herbie shell --seed 2024278
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))