
(FPCore (a rand) :precision binary64 (let* ((t_0 (- a (/ 1.0 3.0)))) (* t_0 (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 t_0))) rand)))))
double code(double a, double rand) {
double t_0 = a - (1.0 / 3.0);
return t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: t_0
t_0 = a - (1.0d0 / 3.0d0)
code = t_0 * (1.0d0 + ((1.0d0 / sqrt((9.0d0 * t_0))) * rand))
end function
public static double code(double a, double rand) {
double t_0 = a - (1.0 / 3.0);
return t_0 * (1.0 + ((1.0 / Math.sqrt((9.0 * t_0))) * rand));
}
def code(a, rand): t_0 = a - (1.0 / 3.0) return t_0 * (1.0 + ((1.0 / math.sqrt((9.0 * t_0))) * rand))
function code(a, rand) t_0 = Float64(a - Float64(1.0 / 3.0)) return Float64(t_0 * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(9.0 * t_0))) * rand))) end
function tmp = code(a, rand) t_0 = a - (1.0 / 3.0); tmp = t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand)); end
code[a_, rand_] := Block[{t$95$0 = N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(9.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a - \frac{1}{3}\\
t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a rand) :precision binary64 (let* ((t_0 (- a (/ 1.0 3.0)))) (* t_0 (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 t_0))) rand)))))
double code(double a, double rand) {
double t_0 = a - (1.0 / 3.0);
return t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: t_0
t_0 = a - (1.0d0 / 3.0d0)
code = t_0 * (1.0d0 + ((1.0d0 / sqrt((9.0d0 * t_0))) * rand))
end function
public static double code(double a, double rand) {
double t_0 = a - (1.0 / 3.0);
return t_0 * (1.0 + ((1.0 / Math.sqrt((9.0 * t_0))) * rand));
}
def code(a, rand): t_0 = a - (1.0 / 3.0) return t_0 * (1.0 + ((1.0 / math.sqrt((9.0 * t_0))) * rand))
function code(a, rand) t_0 = Float64(a - Float64(1.0 / 3.0)) return Float64(t_0 * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(9.0 * t_0))) * rand))) end
function tmp = code(a, rand) t_0 = a - (1.0 / 3.0); tmp = t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand)); end
code[a_, rand_] := Block[{t$95$0 = N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(9.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a - \frac{1}{3}\\
t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right)
\end{array}
\end{array}
(FPCore (a rand) :precision binary64 (fma (sqrt (fma a 0.1111111111111111 -0.037037037037037035)) rand (+ a -0.3333333333333333)))
double code(double a, double rand) {
return fma(sqrt(fma(a, 0.1111111111111111, -0.037037037037037035)), rand, (a + -0.3333333333333333));
}
function code(a, rand) return fma(sqrt(fma(a, 0.1111111111111111, -0.037037037037037035)), rand, Float64(a + -0.3333333333333333)) end
code[a_, rand_] := N[(N[Sqrt[N[(a * 0.1111111111111111 + -0.037037037037037035), $MachinePrecision]], $MachinePrecision] * rand + N[(a + -0.3333333333333333), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sqrt{\mathsf{fma}\left(a, 0.1111111111111111, -0.037037037037037035\right)}, rand, a + -0.3333333333333333\right)
\end{array}
Initial program 99.8%
Taylor expanded in rand around 0
sub-negN/A
metadata-evalN/A
lower-+.f64N/A
+-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
sub-negN/A
metadata-evalN/A
lower-+.f6499.8
Applied rewrites99.8%
Applied rewrites99.9%
Applied rewrites99.9%
(FPCore (a rand)
:precision binary64
(let* ((t_0 (* rand (sqrt (fma a 0.1111111111111111 -0.037037037037037035)))))
(if (<= rand -2.1e+24)
t_0
(if (<= rand 3e+72) (+ a -0.3333333333333333) t_0))))
double code(double a, double rand) {
double t_0 = rand * sqrt(fma(a, 0.1111111111111111, -0.037037037037037035));
double tmp;
if (rand <= -2.1e+24) {
tmp = t_0;
} else if (rand <= 3e+72) {
tmp = a + -0.3333333333333333;
} else {
tmp = t_0;
}
return tmp;
}
function code(a, rand) t_0 = Float64(rand * sqrt(fma(a, 0.1111111111111111, -0.037037037037037035))) tmp = 0.0 if (rand <= -2.1e+24) tmp = t_0; elseif (rand <= 3e+72) tmp = Float64(a + -0.3333333333333333); else tmp = t_0; end return tmp end
code[a_, rand_] := Block[{t$95$0 = N[(rand * N[Sqrt[N[(a * 0.1111111111111111 + -0.037037037037037035), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[rand, -2.1e+24], t$95$0, If[LessEqual[rand, 3e+72], N[(a + -0.3333333333333333), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := rand \cdot \sqrt{\mathsf{fma}\left(a, 0.1111111111111111, -0.037037037037037035\right)}\\
\mathbf{if}\;rand \leq -2.1 \cdot 10^{+24}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;rand \leq 3 \cdot 10^{+72}:\\
\;\;\;\;a + -0.3333333333333333\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if rand < -2.1000000000000001e24 or 3.00000000000000003e72 < rand Initial program 99.5%
Taylor expanded in rand around inf
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
sub-negN/A
metadata-evalN/A
lower-+.f6489.7
Applied rewrites89.7%
Applied rewrites89.8%
if -2.1000000000000001e24 < rand < 3.00000000000000003e72Initial program 100.0%
Taylor expanded in rand around 0
sub-negN/A
metadata-evalN/A
lower-+.f6497.1
Applied rewrites97.1%
Final simplification94.1%
(FPCore (a rand)
:precision binary64
(let* ((t_0 (* 0.3333333333333333 (* rand (sqrt a)))))
(if (<= rand -2.1e+24)
t_0
(if (<= rand 3e+72) (+ a -0.3333333333333333) t_0))))
double code(double a, double rand) {
double t_0 = 0.3333333333333333 * (rand * sqrt(a));
double tmp;
if (rand <= -2.1e+24) {
tmp = t_0;
} else if (rand <= 3e+72) {
tmp = a + -0.3333333333333333;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: t_0
real(8) :: tmp
t_0 = 0.3333333333333333d0 * (rand * sqrt(a))
if (rand <= (-2.1d+24)) then
tmp = t_0
else if (rand <= 3d+72) then
tmp = a + (-0.3333333333333333d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double a, double rand) {
double t_0 = 0.3333333333333333 * (rand * Math.sqrt(a));
double tmp;
if (rand <= -2.1e+24) {
tmp = t_0;
} else if (rand <= 3e+72) {
tmp = a + -0.3333333333333333;
} else {
tmp = t_0;
}
return tmp;
}
def code(a, rand): t_0 = 0.3333333333333333 * (rand * math.sqrt(a)) tmp = 0 if rand <= -2.1e+24: tmp = t_0 elif rand <= 3e+72: tmp = a + -0.3333333333333333 else: tmp = t_0 return tmp
function code(a, rand) t_0 = Float64(0.3333333333333333 * Float64(rand * sqrt(a))) tmp = 0.0 if (rand <= -2.1e+24) tmp = t_0; elseif (rand <= 3e+72) tmp = Float64(a + -0.3333333333333333); else tmp = t_0; end return tmp end
function tmp_2 = code(a, rand) t_0 = 0.3333333333333333 * (rand * sqrt(a)); tmp = 0.0; if (rand <= -2.1e+24) tmp = t_0; elseif (rand <= 3e+72) tmp = a + -0.3333333333333333; else tmp = t_0; end tmp_2 = tmp; end
code[a_, rand_] := Block[{t$95$0 = N[(0.3333333333333333 * N[(rand * N[Sqrt[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[rand, -2.1e+24], t$95$0, If[LessEqual[rand, 3e+72], N[(a + -0.3333333333333333), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.3333333333333333 \cdot \left(rand \cdot \sqrt{a}\right)\\
\mathbf{if}\;rand \leq -2.1 \cdot 10^{+24}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;rand \leq 3 \cdot 10^{+72}:\\
\;\;\;\;a + -0.3333333333333333\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if rand < -2.1000000000000001e24 or 3.00000000000000003e72 < rand Initial program 99.5%
Taylor expanded in rand around inf
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
sub-negN/A
metadata-evalN/A
lower-+.f6489.7
Applied rewrites89.7%
Taylor expanded in a around inf
Applied rewrites87.2%
if -2.1000000000000001e24 < rand < 3.00000000000000003e72Initial program 100.0%
Taylor expanded in rand around 0
sub-negN/A
metadata-evalN/A
lower-+.f6497.1
Applied rewrites97.1%
(FPCore (a rand) :precision binary64 (+ a (fma rand (* 0.3333333333333333 (sqrt a)) -0.3333333333333333)))
double code(double a, double rand) {
return a + fma(rand, (0.3333333333333333 * sqrt(a)), -0.3333333333333333);
}
function code(a, rand) return Float64(a + fma(rand, Float64(0.3333333333333333 * sqrt(a)), -0.3333333333333333)) end
code[a_, rand_] := N[(a + N[(rand * N[(0.3333333333333333 * N[Sqrt[a], $MachinePrecision]), $MachinePrecision] + -0.3333333333333333), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a + \mathsf{fma}\left(rand, 0.3333333333333333 \cdot \sqrt{a}, -0.3333333333333333\right)
\end{array}
Initial program 99.8%
lift-*.f64N/A
lift-+.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
lower-+.f64N/A
Applied rewrites99.8%
Taylor expanded in a around inf
lower-*.f64N/A
lower-sqrt.f6498.5
Applied rewrites98.5%
Final simplification98.5%
(FPCore (a rand) :precision binary64 (+ a (* 0.3333333333333333 (* rand (sqrt a)))))
double code(double a, double rand) {
return a + (0.3333333333333333 * (rand * sqrt(a)));
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
code = a + (0.3333333333333333d0 * (rand * sqrt(a)))
end function
public static double code(double a, double rand) {
return a + (0.3333333333333333 * (rand * Math.sqrt(a)));
}
def code(a, rand): return a + (0.3333333333333333 * (rand * math.sqrt(a)))
function code(a, rand) return Float64(a + Float64(0.3333333333333333 * Float64(rand * sqrt(a)))) end
function tmp = code(a, rand) tmp = a + (0.3333333333333333 * (rand * sqrt(a))); end
code[a_, rand_] := N[(a + N[(0.3333333333333333 * N[(rand * N[Sqrt[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a + 0.3333333333333333 \cdot \left(rand \cdot \sqrt{a}\right)
\end{array}
Initial program 99.8%
lift-*.f64N/A
lift-+.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
lower-+.f64N/A
Applied rewrites99.8%
Taylor expanded in a around inf
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6497.8
Applied rewrites97.8%
Final simplification97.8%
(FPCore (a rand) :precision binary64 (if (<= rand 8.5e+175) (+ a -0.3333333333333333) (/ (* a rand) rand)))
double code(double a, double rand) {
double tmp;
if (rand <= 8.5e+175) {
tmp = a + -0.3333333333333333;
} else {
tmp = (a * rand) / rand;
}
return tmp;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: tmp
if (rand <= 8.5d+175) then
tmp = a + (-0.3333333333333333d0)
else
tmp = (a * rand) / rand
end if
code = tmp
end function
public static double code(double a, double rand) {
double tmp;
if (rand <= 8.5e+175) {
tmp = a + -0.3333333333333333;
} else {
tmp = (a * rand) / rand;
}
return tmp;
}
def code(a, rand): tmp = 0 if rand <= 8.5e+175: tmp = a + -0.3333333333333333 else: tmp = (a * rand) / rand return tmp
function code(a, rand) tmp = 0.0 if (rand <= 8.5e+175) tmp = Float64(a + -0.3333333333333333); else tmp = Float64(Float64(a * rand) / rand); end return tmp end
function tmp_2 = code(a, rand) tmp = 0.0; if (rand <= 8.5e+175) tmp = a + -0.3333333333333333; else tmp = (a * rand) / rand; end tmp_2 = tmp; end
code[a_, rand_] := If[LessEqual[rand, 8.5e+175], N[(a + -0.3333333333333333), $MachinePrecision], N[(N[(a * rand), $MachinePrecision] / rand), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;rand \leq 8.5 \cdot 10^{+175}:\\
\;\;\;\;a + -0.3333333333333333\\
\mathbf{else}:\\
\;\;\;\;\frac{a \cdot rand}{rand}\\
\end{array}
\end{array}
if rand < 8.50000000000000034e175Initial program 99.8%
Taylor expanded in rand around 0
sub-negN/A
metadata-evalN/A
lower-+.f6470.0
Applied rewrites70.0%
if 8.50000000000000034e175 < rand Initial program 99.8%
Taylor expanded in rand around 0
sub-negN/A
metadata-evalN/A
lower-+.f646.2
Applied rewrites6.2%
Applied rewrites63.3%
Taylor expanded in a around inf
Applied rewrites63.3%
(FPCore (a rand) :precision binary64 (+ a -0.3333333333333333))
double code(double a, double rand) {
return a + -0.3333333333333333;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
code = a + (-0.3333333333333333d0)
end function
public static double code(double a, double rand) {
return a + -0.3333333333333333;
}
def code(a, rand): return a + -0.3333333333333333
function code(a, rand) return Float64(a + -0.3333333333333333) end
function tmp = code(a, rand) tmp = a + -0.3333333333333333; end
code[a_, rand_] := N[(a + -0.3333333333333333), $MachinePrecision]
\begin{array}{l}
\\
a + -0.3333333333333333
\end{array}
Initial program 99.8%
Taylor expanded in rand around 0
sub-negN/A
metadata-evalN/A
lower-+.f6460.5
Applied rewrites60.5%
(FPCore (a rand) :precision binary64 -0.3333333333333333)
double code(double a, double rand) {
return -0.3333333333333333;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
code = -0.3333333333333333d0
end function
public static double code(double a, double rand) {
return -0.3333333333333333;
}
def code(a, rand): return -0.3333333333333333
function code(a, rand) return -0.3333333333333333 end
function tmp = code(a, rand) tmp = -0.3333333333333333; end
code[a_, rand_] := -0.3333333333333333
\begin{array}{l}
\\
-0.3333333333333333
\end{array}
Initial program 99.8%
Taylor expanded in rand around 0
sub-negN/A
metadata-evalN/A
lower-+.f6460.5
Applied rewrites60.5%
Taylor expanded in a around 0
Applied rewrites1.5%
herbie shell --seed 2024278
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))