
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (* c -2.0) (+ (sqrt (fma (* -4.0 c) a (* b b))) b)))
double code(double a, double b, double c) {
return (c * -2.0) / (sqrt(fma((-4.0 * c), a, (b * b))) + b);
}
function code(a, b, c) return Float64(Float64(c * -2.0) / Float64(sqrt(fma(Float64(-4.0 * c), a, Float64(b * b))) + b)) end
code[a_, b_, c_] := N[(N[(c * -2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(-4.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -2}{\sqrt{\mathsf{fma}\left(-4 \cdot c, a, b \cdot b\right)} + b}
\end{array}
Initial program 18.2%
lift-/.f64N/A
div-invN/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lift-+.f64N/A
flip-+N/A
clear-numN/A
frac-timesN/A
metadata-evalN/A
Applied rewrites18.2%
Applied rewrites18.6%
Taylor expanded in c around 0
lower-*.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (a b c) :precision binary64 (/ (* c -2.0) (fma (* (/ c b) a) -2.0 (* 2.0 b))))
double code(double a, double b, double c) {
return (c * -2.0) / fma(((c / b) * a), -2.0, (2.0 * b));
}
function code(a, b, c) return Float64(Float64(c * -2.0) / fma(Float64(Float64(c / b) * a), -2.0, Float64(2.0 * b))) end
code[a_, b_, c_] := N[(N[(c * -2.0), $MachinePrecision] / N[(N[(N[(c / b), $MachinePrecision] * a), $MachinePrecision] * -2.0 + N[(2.0 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -2}{\mathsf{fma}\left(\frac{c}{b} \cdot a, -2, 2 \cdot b\right)}
\end{array}
Initial program 18.2%
lift-/.f64N/A
div-invN/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lift-+.f64N/A
flip-+N/A
clear-numN/A
frac-timesN/A
metadata-evalN/A
Applied rewrites18.2%
Applied rewrites18.6%
Taylor expanded in c around 0
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in c around 0
*-commutativeN/A
lower-fma.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6495.3
Applied rewrites95.3%
Final simplification95.3%
(FPCore (a b c) :precision binary64 (/ (* c -2.0) (+ (fma (* (/ c b) a) -2.0 b) b)))
double code(double a, double b, double c) {
return (c * -2.0) / (fma(((c / b) * a), -2.0, b) + b);
}
function code(a, b, c) return Float64(Float64(c * -2.0) / Float64(fma(Float64(Float64(c / b) * a), -2.0, b) + b)) end
code[a_, b_, c_] := N[(N[(c * -2.0), $MachinePrecision] / N[(N[(N[(N[(c / b), $MachinePrecision] * a), $MachinePrecision] * -2.0 + b), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -2}{\mathsf{fma}\left(\frac{c}{b} \cdot a, -2, b\right) + b}
\end{array}
Initial program 18.2%
lift-/.f64N/A
div-invN/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lift-+.f64N/A
flip-+N/A
clear-numN/A
frac-timesN/A
metadata-evalN/A
Applied rewrites18.2%
Applied rewrites18.6%
Taylor expanded in c around 0
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in c around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6495.2
Applied rewrites95.2%
Final simplification95.2%
(FPCore (a b c) :precision binary64 (/ (* (fma (- a) (/ c (* b b)) -1.0) c) b))
double code(double a, double b, double c) {
return (fma(-a, (c / (b * b)), -1.0) * c) / b;
}
function code(a, b, c) return Float64(Float64(fma(Float64(-a), Float64(c / Float64(b * b)), -1.0) * c) / b) end
code[a_, b_, c_] := N[(N[(N[((-a) * N[(c / N[(b * b), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision] * c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-a, \frac{c}{b \cdot b}, -1\right) \cdot c}{b}
\end{array}
Initial program 18.2%
Taylor expanded in b around inf
lower-/.f64N/A
Applied rewrites96.7%
Taylor expanded in c around 0
Applied rewrites95.1%
Taylor expanded in c around 0
Applied rewrites95.1%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 18.2%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6490.2
Applied rewrites90.2%
herbie shell --seed 2024278
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))