
(FPCore (x) :precision binary64 (let* ((t_0 (* (tan x) (tan x)))) (/ (- 1.0 t_0) (+ 1.0 t_0))))
double code(double x) {
double t_0 = tan(x) * tan(x);
return (1.0 - t_0) / (1.0 + t_0);
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
t_0 = tan(x) * tan(x)
code = (1.0d0 - t_0) / (1.0d0 + t_0)
end function
public static double code(double x) {
double t_0 = Math.tan(x) * Math.tan(x);
return (1.0 - t_0) / (1.0 + t_0);
}
def code(x): t_0 = math.tan(x) * math.tan(x) return (1.0 - t_0) / (1.0 + t_0)
function code(x) t_0 = Float64(tan(x) * tan(x)) return Float64(Float64(1.0 - t_0) / Float64(1.0 + t_0)) end
function tmp = code(x) t_0 = tan(x) * tan(x); tmp = (1.0 - t_0) / (1.0 + t_0); end
code[x_] := Block[{t$95$0 = N[(N[Tan[x], $MachinePrecision] * N[Tan[x], $MachinePrecision]), $MachinePrecision]}, N[(N[(1.0 - t$95$0), $MachinePrecision] / N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan x \cdot \tan x\\
\frac{1 - t\_0}{1 + t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (let* ((t_0 (* (tan x) (tan x)))) (/ (- 1.0 t_0) (+ 1.0 t_0))))
double code(double x) {
double t_0 = tan(x) * tan(x);
return (1.0 - t_0) / (1.0 + t_0);
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
t_0 = tan(x) * tan(x)
code = (1.0d0 - t_0) / (1.0d0 + t_0)
end function
public static double code(double x) {
double t_0 = Math.tan(x) * Math.tan(x);
return (1.0 - t_0) / (1.0 + t_0);
}
def code(x): t_0 = math.tan(x) * math.tan(x) return (1.0 - t_0) / (1.0 + t_0)
function code(x) t_0 = Float64(tan(x) * tan(x)) return Float64(Float64(1.0 - t_0) / Float64(1.0 + t_0)) end
function tmp = code(x) t_0 = tan(x) * tan(x); tmp = (1.0 - t_0) / (1.0 + t_0); end
code[x_] := Block[{t$95$0 = N[(N[Tan[x], $MachinePrecision] * N[Tan[x], $MachinePrecision]), $MachinePrecision]}, N[(N[(1.0 - t$95$0), $MachinePrecision] / N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan x \cdot \tan x\\
\frac{1 - t\_0}{1 + t\_0}
\end{array}
\end{array}
(FPCore (x) :precision binary64 (/ (- 1.0 (pow (tan x) 2.0)) (fma (tan x) (tan x) 1.0)))
double code(double x) {
return (1.0 - pow(tan(x), 2.0)) / fma(tan(x), tan(x), 1.0);
}
function code(x) return Float64(Float64(1.0 - (tan(x) ^ 2.0)) / fma(tan(x), tan(x), 1.0)) end
code[x_] := N[(N[(1.0 - N[Power[N[Tan[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / N[(N[Tan[x], $MachinePrecision] * N[Tan[x], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - {\tan x}^{2}}{\mathsf{fma}\left(\tan x, \tan x, 1\right)}
\end{array}
Initial program 99.6%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.6
Applied rewrites99.6%
lift-*.f64N/A
pow2N/A
lift-pow.f6499.6
Applied rewrites99.6%
(FPCore (x) :precision binary64 (let* ((t_0 (pow (tan x) 2.0))) (/ (- 1.0 t_0) (+ t_0 1.0))))
double code(double x) {
double t_0 = pow(tan(x), 2.0);
return (1.0 - t_0) / (t_0 + 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
t_0 = tan(x) ** 2.0d0
code = (1.0d0 - t_0) / (t_0 + 1.0d0)
end function
public static double code(double x) {
double t_0 = Math.pow(Math.tan(x), 2.0);
return (1.0 - t_0) / (t_0 + 1.0);
}
def code(x): t_0 = math.pow(math.tan(x), 2.0) return (1.0 - t_0) / (t_0 + 1.0)
function code(x) t_0 = tan(x) ^ 2.0 return Float64(Float64(1.0 - t_0) / Float64(t_0 + 1.0)) end
function tmp = code(x) t_0 = tan(x) ^ 2.0; tmp = (1.0 - t_0) / (t_0 + 1.0); end
code[x_] := Block[{t$95$0 = N[Power[N[Tan[x], $MachinePrecision], 2.0], $MachinePrecision]}, N[(N[(1.0 - t$95$0), $MachinePrecision] / N[(t$95$0 + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\tan x}^{2}\\
\frac{1 - t\_0}{t\_0 + 1}
\end{array}
\end{array}
Initial program 99.6%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.6
Applied rewrites99.6%
lift-*.f64N/A
pow2N/A
lift-pow.f6499.6
Applied rewrites99.6%
lift-fma.f64N/A
pow2N/A
lift-pow.f64N/A
lower-+.f6499.6
Applied rewrites99.6%
(FPCore (x) :precision binary64 (* (- (pow (tan x) 2.0) 1.0) -1.0))
double code(double x) {
return (pow(tan(x), 2.0) - 1.0) * -1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((tan(x) ** 2.0d0) - 1.0d0) * (-1.0d0)
end function
public static double code(double x) {
return (Math.pow(Math.tan(x), 2.0) - 1.0) * -1.0;
}
def code(x): return (math.pow(math.tan(x), 2.0) - 1.0) * -1.0
function code(x) return Float64(Float64((tan(x) ^ 2.0) - 1.0) * -1.0) end
function tmp = code(x) tmp = ((tan(x) ^ 2.0) - 1.0) * -1.0; end
code[x_] := N[(N[(N[Power[N[Tan[x], $MachinePrecision], 2.0], $MachinePrecision] - 1.0), $MachinePrecision] * -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\tan x}^{2} - 1\right) \cdot -1
\end{array}
Initial program 99.6%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.6
Applied rewrites99.6%
Applied rewrites99.5%
Taylor expanded in x around 0
Applied rewrites60.1%
Final simplification60.1%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.6%
Taylor expanded in x around 0
Applied rewrites55.9%
herbie shell --seed 2024278
(FPCore (x)
:name "Trigonometry B"
:precision binary64
(/ (- 1.0 (* (tan x) (tan x))) (+ 1.0 (* (tan x) (tan x)))))