
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (* 2.0 i) (+ beta alpha)))
(t_1 (* t_0 t_0))
(t_2 (- t_1 1.0))
(t_3 (+ (+ beta alpha) i))
(t_4 (* t_3 i))
(t_5 (fma 2.0 i (+ beta alpha))))
(if (<= (/ (/ (* (+ (* beta alpha) t_4) t_4) t_1) t_2) INFINITY)
(/ (* (/ (* (/ i t_5) t_3) t_5) (fma t_3 i (* beta alpha))) t_2)
(- (fma (/ beta i) 0.125 0.0625) (* (/ beta i) 0.125)))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (2.0 * i) + (beta + alpha);
double t_1 = t_0 * t_0;
double t_2 = t_1 - 1.0;
double t_3 = (beta + alpha) + i;
double t_4 = t_3 * i;
double t_5 = fma(2.0, i, (beta + alpha));
double tmp;
if ((((((beta * alpha) + t_4) * t_4) / t_1) / t_2) <= ((double) INFINITY)) {
tmp = ((((i / t_5) * t_3) / t_5) * fma(t_3, i, (beta * alpha))) / t_2;
} else {
tmp = fma((beta / i), 0.125, 0.0625) - ((beta / i) * 0.125);
}
return tmp;
}
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(2.0 * i) + Float64(beta + alpha)) t_1 = Float64(t_0 * t_0) t_2 = Float64(t_1 - 1.0) t_3 = Float64(Float64(beta + alpha) + i) t_4 = Float64(t_3 * i) t_5 = fma(2.0, i, Float64(beta + alpha)) tmp = 0.0 if (Float64(Float64(Float64(Float64(Float64(beta * alpha) + t_4) * t_4) / t_1) / t_2) <= Inf) tmp = Float64(Float64(Float64(Float64(Float64(i / t_5) * t_3) / t_5) * fma(t_3, i, Float64(beta * alpha))) / t_2); else tmp = Float64(fma(Float64(beta / i), 0.125, 0.0625) - Float64(Float64(beta / i) * 0.125)); end return tmp end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(2.0 * i), $MachinePrecision] + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 - 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(beta + alpha), $MachinePrecision] + i), $MachinePrecision]}, Block[{t$95$4 = N[(t$95$3 * i), $MachinePrecision]}, Block[{t$95$5 = N[(2.0 * i + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(N[(beta * alpha), $MachinePrecision] + t$95$4), $MachinePrecision] * t$95$4), $MachinePrecision] / t$95$1), $MachinePrecision] / t$95$2), $MachinePrecision], Infinity], N[(N[(N[(N[(N[(i / t$95$5), $MachinePrecision] * t$95$3), $MachinePrecision] / t$95$5), $MachinePrecision] * N[(t$95$3 * i + N[(beta * alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(N[(beta / i), $MachinePrecision] * 0.125 + 0.0625), $MachinePrecision] - N[(N[(beta / i), $MachinePrecision] * 0.125), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := 2 \cdot i + \left(\beta + \alpha\right)\\
t_1 := t\_0 \cdot t\_0\\
t_2 := t\_1 - 1\\
t_3 := \left(\beta + \alpha\right) + i\\
t_4 := t\_3 \cdot i\\
t_5 := \mathsf{fma}\left(2, i, \beta + \alpha\right)\\
\mathbf{if}\;\frac{\frac{\left(\beta \cdot \alpha + t\_4\right) \cdot t\_4}{t\_1}}{t\_2} \leq \infty:\\
\;\;\;\;\frac{\frac{\frac{i}{t\_5} \cdot t\_3}{t\_5} \cdot \mathsf{fma}\left(t\_3, i, \beta \cdot \alpha\right)}{t\_2}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{\beta}{i}, 0.125, 0.0625\right) - \frac{\beta}{i} \cdot 0.125\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 45.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
Applied rewrites99.8%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
lower-*.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in i around inf
Applied rewrites70.1%
Taylor expanded in i around inf
lower--.f64N/A
lower-+.f64N/A
lower-*.f64N/A
lower-/.f64N/A
distribute-lft-outN/A
lower-*.f64N/A
lower-+.f64N/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f6483.8
Applied rewrites83.8%
Taylor expanded in alpha around 0
Applied rewrites75.0%
Taylor expanded in beta around inf
Applied rewrites75.9%
Final simplification85.0%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (* 2.0 i) (+ beta alpha)))
(t_1 (* t_0 t_0))
(t_2 (- t_1 1.0))
(t_3 (fma 2.0 i (+ beta alpha)))
(t_4 (+ (+ beta alpha) i))
(t_5 (* t_4 i)))
(if (<= (/ (/ (* (+ (* beta alpha) t_5) t_5) t_1) t_2) INFINITY)
(/ (* (* (/ i t_3) t_4) (/ (fma t_4 i (* beta alpha)) t_3)) t_2)
(- (fma (/ beta i) 0.125 0.0625) (* (/ beta i) 0.125)))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (2.0 * i) + (beta + alpha);
double t_1 = t_0 * t_0;
double t_2 = t_1 - 1.0;
double t_3 = fma(2.0, i, (beta + alpha));
double t_4 = (beta + alpha) + i;
double t_5 = t_4 * i;
double tmp;
if ((((((beta * alpha) + t_5) * t_5) / t_1) / t_2) <= ((double) INFINITY)) {
tmp = (((i / t_3) * t_4) * (fma(t_4, i, (beta * alpha)) / t_3)) / t_2;
} else {
tmp = fma((beta / i), 0.125, 0.0625) - ((beta / i) * 0.125);
}
return tmp;
}
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(2.0 * i) + Float64(beta + alpha)) t_1 = Float64(t_0 * t_0) t_2 = Float64(t_1 - 1.0) t_3 = fma(2.0, i, Float64(beta + alpha)) t_4 = Float64(Float64(beta + alpha) + i) t_5 = Float64(t_4 * i) tmp = 0.0 if (Float64(Float64(Float64(Float64(Float64(beta * alpha) + t_5) * t_5) / t_1) / t_2) <= Inf) tmp = Float64(Float64(Float64(Float64(i / t_3) * t_4) * Float64(fma(t_4, i, Float64(beta * alpha)) / t_3)) / t_2); else tmp = Float64(fma(Float64(beta / i), 0.125, 0.0625) - Float64(Float64(beta / i) * 0.125)); end return tmp end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(2.0 * i), $MachinePrecision] + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 - 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(2.0 * i + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(beta + alpha), $MachinePrecision] + i), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$4 * i), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(N[(beta * alpha), $MachinePrecision] + t$95$5), $MachinePrecision] * t$95$5), $MachinePrecision] / t$95$1), $MachinePrecision] / t$95$2), $MachinePrecision], Infinity], N[(N[(N[(N[(i / t$95$3), $MachinePrecision] * t$95$4), $MachinePrecision] * N[(N[(t$95$4 * i + N[(beta * alpha), $MachinePrecision]), $MachinePrecision] / t$95$3), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(N[(beta / i), $MachinePrecision] * 0.125 + 0.0625), $MachinePrecision] - N[(N[(beta / i), $MachinePrecision] * 0.125), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := 2 \cdot i + \left(\beta + \alpha\right)\\
t_1 := t\_0 \cdot t\_0\\
t_2 := t\_1 - 1\\
t_3 := \mathsf{fma}\left(2, i, \beta + \alpha\right)\\
t_4 := \left(\beta + \alpha\right) + i\\
t_5 := t\_4 \cdot i\\
\mathbf{if}\;\frac{\frac{\left(\beta \cdot \alpha + t\_5\right) \cdot t\_5}{t\_1}}{t\_2} \leq \infty:\\
\;\;\;\;\frac{\left(\frac{i}{t\_3} \cdot t\_4\right) \cdot \frac{\mathsf{fma}\left(t\_4, i, \beta \cdot \alpha\right)}{t\_3}}{t\_2}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{\beta}{i}, 0.125, 0.0625\right) - \frac{\beta}{i} \cdot 0.125\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 45.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
Applied rewrites99.8%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in i around inf
Applied rewrites70.1%
Taylor expanded in i around inf
lower--.f64N/A
lower-+.f64N/A
lower-*.f64N/A
lower-/.f64N/A
distribute-lft-outN/A
lower-*.f64N/A
lower-+.f64N/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f6483.8
Applied rewrites83.8%
Taylor expanded in alpha around 0
Applied rewrites75.0%
Taylor expanded in beta around inf
Applied rewrites75.9%
Final simplification85.0%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (* 2.0 i) (+ beta alpha)))
(t_1 (* t_0 t_0))
(t_2 (- t_1 1.0))
(t_3 (+ (+ beta alpha) i))
(t_4 (* t_3 i)))
(if (<= (/ (/ (* (+ (* beta alpha) t_4) t_4) t_1) t_2) INFINITY)
(/
(*
(/ (* (+ beta i) i) (+ (* 2.0 i) beta))
(* (/ i (fma 2.0 i (+ beta alpha))) t_3))
t_2)
(- (fma (/ beta i) 0.125 0.0625) (* (/ beta i) 0.125)))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (2.0 * i) + (beta + alpha);
double t_1 = t_0 * t_0;
double t_2 = t_1 - 1.0;
double t_3 = (beta + alpha) + i;
double t_4 = t_3 * i;
double tmp;
if ((((((beta * alpha) + t_4) * t_4) / t_1) / t_2) <= ((double) INFINITY)) {
tmp = ((((beta + i) * i) / ((2.0 * i) + beta)) * ((i / fma(2.0, i, (beta + alpha))) * t_3)) / t_2;
} else {
tmp = fma((beta / i), 0.125, 0.0625) - ((beta / i) * 0.125);
}
return tmp;
}
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(2.0 * i) + Float64(beta + alpha)) t_1 = Float64(t_0 * t_0) t_2 = Float64(t_1 - 1.0) t_3 = Float64(Float64(beta + alpha) + i) t_4 = Float64(t_3 * i) tmp = 0.0 if (Float64(Float64(Float64(Float64(Float64(beta * alpha) + t_4) * t_4) / t_1) / t_2) <= Inf) tmp = Float64(Float64(Float64(Float64(Float64(beta + i) * i) / Float64(Float64(2.0 * i) + beta)) * Float64(Float64(i / fma(2.0, i, Float64(beta + alpha))) * t_3)) / t_2); else tmp = Float64(fma(Float64(beta / i), 0.125, 0.0625) - Float64(Float64(beta / i) * 0.125)); end return tmp end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(2.0 * i), $MachinePrecision] + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 - 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(beta + alpha), $MachinePrecision] + i), $MachinePrecision]}, Block[{t$95$4 = N[(t$95$3 * i), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(N[(beta * alpha), $MachinePrecision] + t$95$4), $MachinePrecision] * t$95$4), $MachinePrecision] / t$95$1), $MachinePrecision] / t$95$2), $MachinePrecision], Infinity], N[(N[(N[(N[(N[(beta + i), $MachinePrecision] * i), $MachinePrecision] / N[(N[(2.0 * i), $MachinePrecision] + beta), $MachinePrecision]), $MachinePrecision] * N[(N[(i / N[(2.0 * i + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$3), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(N[(beta / i), $MachinePrecision] * 0.125 + 0.0625), $MachinePrecision] - N[(N[(beta / i), $MachinePrecision] * 0.125), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := 2 \cdot i + \left(\beta + \alpha\right)\\
t_1 := t\_0 \cdot t\_0\\
t_2 := t\_1 - 1\\
t_3 := \left(\beta + \alpha\right) + i\\
t_4 := t\_3 \cdot i\\
\mathbf{if}\;\frac{\frac{\left(\beta \cdot \alpha + t\_4\right) \cdot t\_4}{t\_1}}{t\_2} \leq \infty:\\
\;\;\;\;\frac{\frac{\left(\beta + i\right) \cdot i}{2 \cdot i + \beta} \cdot \left(\frac{i}{\mathsf{fma}\left(2, i, \beta + \alpha\right)} \cdot t\_3\right)}{t\_2}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{\beta}{i}, 0.125, 0.0625\right) - \frac{\beta}{i} \cdot 0.125\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 45.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
Applied rewrites99.8%
Taylor expanded in alpha around 0
lower-/.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-*.f6495.4
Applied rewrites95.4%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in i around inf
Applied rewrites70.1%
Taylor expanded in i around inf
lower--.f64N/A
lower-+.f64N/A
lower-*.f64N/A
lower-/.f64N/A
distribute-lft-outN/A
lower-*.f64N/A
lower-+.f64N/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f6483.8
Applied rewrites83.8%
Taylor expanded in alpha around 0
Applied rewrites75.0%
Taylor expanded in beta around inf
Applied rewrites75.9%
Final simplification83.3%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 1.4e+190) 0.0625 (* (/ i beta) (/ (+ alpha i) beta))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.4e+190) {
tmp = 0.0625;
} else {
tmp = (i / beta) * ((alpha + i) / beta);
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 1.4d+190) then
tmp = 0.0625d0
else
tmp = (i / beta) * ((alpha + i) / beta)
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.4e+190) {
tmp = 0.0625;
} else {
tmp = (i / beta) * ((alpha + i) / beta);
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 1.4e+190: tmp = 0.0625 else: tmp = (i / beta) * ((alpha + i) / beta) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 1.4e+190) tmp = 0.0625; else tmp = Float64(Float64(i / beta) * Float64(Float64(alpha + i) / beta)); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 1.4e+190)
tmp = 0.0625;
else
tmp = (i / beta) * ((alpha + i) / beta);
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 1.4e+190], 0.0625, N[(N[(i / beta), $MachinePrecision] * N[(N[(alpha + i), $MachinePrecision] / beta), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.4 \cdot 10^{+190}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{i}{\beta} \cdot \frac{\alpha + i}{\beta}\\
\end{array}
\end{array}
if beta < 1.39999999999999998e190Initial program 19.3%
Taylor expanded in i around inf
Applied rewrites80.7%
if 1.39999999999999998e190 < beta Initial program 0.0%
Taylor expanded in beta around inf
*-commutativeN/A
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-/.f6471.0
Applied rewrites71.0%
Final simplification79.7%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 1.4e+190) 0.0625 (* (/ i beta) (/ i beta))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.4e+190) {
tmp = 0.0625;
} else {
tmp = (i / beta) * (i / beta);
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 1.4d+190) then
tmp = 0.0625d0
else
tmp = (i / beta) * (i / beta)
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.4e+190) {
tmp = 0.0625;
} else {
tmp = (i / beta) * (i / beta);
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 1.4e+190: tmp = 0.0625 else: tmp = (i / beta) * (i / beta) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 1.4e+190) tmp = 0.0625; else tmp = Float64(Float64(i / beta) * Float64(i / beta)); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 1.4e+190)
tmp = 0.0625;
else
tmp = (i / beta) * (i / beta);
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 1.4e+190], 0.0625, N[(N[(i / beta), $MachinePrecision] * N[(i / beta), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.4 \cdot 10^{+190}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{i}{\beta} \cdot \frac{i}{\beta}\\
\end{array}
\end{array}
if beta < 1.39999999999999998e190Initial program 19.3%
Taylor expanded in i around inf
Applied rewrites80.7%
if 1.39999999999999998e190 < beta Initial program 0.0%
Taylor expanded in beta around inf
*-commutativeN/A
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-/.f6471.0
Applied rewrites71.0%
Taylor expanded in alpha around 0
Applied rewrites65.7%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 2.1e+206) 0.0625 (* (/ alpha beta) (/ i beta))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2.1e+206) {
tmp = 0.0625;
} else {
tmp = (alpha / beta) * (i / beta);
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 2.1d+206) then
tmp = 0.0625d0
else
tmp = (alpha / beta) * (i / beta)
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2.1e+206) {
tmp = 0.0625;
} else {
tmp = (alpha / beta) * (i / beta);
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 2.1e+206: tmp = 0.0625 else: tmp = (alpha / beta) * (i / beta) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 2.1e+206) tmp = 0.0625; else tmp = Float64(Float64(alpha / beta) * Float64(i / beta)); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 2.1e+206)
tmp = 0.0625;
else
tmp = (alpha / beta) * (i / beta);
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 2.1e+206], 0.0625, N[(N[(alpha / beta), $MachinePrecision] * N[(i / beta), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.1 \cdot 10^{+206}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{\alpha}{\beta} \cdot \frac{i}{\beta}\\
\end{array}
\end{array}
if beta < 2.09999999999999987e206Initial program 19.2%
Taylor expanded in i around inf
Applied rewrites80.3%
if 2.09999999999999987e206 < beta Initial program 0.0%
Taylor expanded in beta around inf
*-commutativeN/A
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-/.f6473.7
Applied rewrites73.7%
Taylor expanded in alpha around inf
Applied rewrites47.5%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 2.1e+206) 0.0625 (/ (* (/ alpha beta) i) beta)))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2.1e+206) {
tmp = 0.0625;
} else {
tmp = ((alpha / beta) * i) / beta;
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 2.1d+206) then
tmp = 0.0625d0
else
tmp = ((alpha / beta) * i) / beta
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2.1e+206) {
tmp = 0.0625;
} else {
tmp = ((alpha / beta) * i) / beta;
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 2.1e+206: tmp = 0.0625 else: tmp = ((alpha / beta) * i) / beta return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 2.1e+206) tmp = 0.0625; else tmp = Float64(Float64(Float64(alpha / beta) * i) / beta); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 2.1e+206)
tmp = 0.0625;
else
tmp = ((alpha / beta) * i) / beta;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 2.1e+206], 0.0625, N[(N[(N[(alpha / beta), $MachinePrecision] * i), $MachinePrecision] / beta), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.1 \cdot 10^{+206}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\alpha}{\beta} \cdot i}{\beta}\\
\end{array}
\end{array}
if beta < 2.09999999999999987e206Initial program 19.2%
Taylor expanded in i around inf
Applied rewrites80.3%
if 2.09999999999999987e206 < beta Initial program 0.0%
Taylor expanded in beta around inf
*-commutativeN/A
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-/.f6473.7
Applied rewrites73.7%
Taylor expanded in alpha around inf
Applied rewrites40.3%
Applied rewrites47.5%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 1.1e+251) 0.0625 (* (/ alpha (* beta beta)) i)))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.1e+251) {
tmp = 0.0625;
} else {
tmp = (alpha / (beta * beta)) * i;
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 1.1d+251) then
tmp = 0.0625d0
else
tmp = (alpha / (beta * beta)) * i
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.1e+251) {
tmp = 0.0625;
} else {
tmp = (alpha / (beta * beta)) * i;
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 1.1e+251: tmp = 0.0625 else: tmp = (alpha / (beta * beta)) * i return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 1.1e+251) tmp = 0.0625; else tmp = Float64(Float64(alpha / Float64(beta * beta)) * i); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 1.1e+251)
tmp = 0.0625;
else
tmp = (alpha / (beta * beta)) * i;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 1.1e+251], 0.0625, N[(N[(alpha / N[(beta * beta), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.1 \cdot 10^{+251}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{\alpha}{\beta \cdot \beta} \cdot i\\
\end{array}
\end{array}
if beta < 1.1e251Initial program 18.5%
Taylor expanded in i around inf
Applied rewrites79.3%
if 1.1e251 < beta Initial program 0.0%
Taylor expanded in beta around inf
*-commutativeN/A
unpow2N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-/.f6489.0
Applied rewrites89.0%
Taylor expanded in alpha around inf
Applied rewrites62.7%
Applied rewrites63.3%
Final simplification78.4%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 0.0625)
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
return 0.0625;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.0625d0
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
return 0.0625;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): return 0.0625
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) return 0.0625 end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp = code(alpha, beta, i)
tmp = 0.0625;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := 0.0625
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
0.0625
\end{array}
Initial program 17.4%
Taylor expanded in i around inf
Applied rewrites75.3%
herbie shell --seed 2024278
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/4"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 1.0))
(/ (/ (* (* i (+ (+ alpha beta) i)) (+ (* beta alpha) (* i (+ (+ alpha beta) i)))) (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i)))) (- (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i))) 1.0)))