
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (/ (- (/ -1.0 (sqrt x))) (fma (sqrt (+ 1.0 x)) (sqrt x) (+ 1.0 x))))
double code(double x) {
return -(-1.0 / sqrt(x)) / fma(sqrt((1.0 + x)), sqrt(x), (1.0 + x));
}
function code(x) return Float64(Float64(-Float64(-1.0 / sqrt(x))) / fma(sqrt(Float64(1.0 + x)), sqrt(x), Float64(1.0 + x))) end
code[x_] := N[((-N[(-1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]) / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[x], $MachinePrecision] + N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-\frac{-1}{\sqrt{x}}}{\mathsf{fma}\left(\sqrt{1 + x}, \sqrt{x}, 1 + x\right)}
\end{array}
Initial program 31.8%
lift--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
div-invN/A
*-lft-identityN/A
flip--N/A
metadata-evalN/A
frac-timesN/A
frac-2negN/A
metadata-evalN/A
lift-/.f64N/A
associate-*r/N/A
Applied rewrites34.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.3
Applied rewrites99.3%
lift-/.f64N/A
frac-2negN/A
lower-/.f64N/A
Applied rewrites99.2%
lift-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
distribute-lft-inN/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower-fma.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f6499.5
Applied rewrites99.5%
(FPCore (x) :precision binary64 (/ (/ (- 1.0 (/ 0.5 x)) x) (+ (sqrt (+ 1.0 x)) (sqrt x))))
double code(double x) {
return ((1.0 - (0.5 / x)) / x) / (sqrt((1.0 + x)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 - (0.5d0 / x)) / x) / (sqrt((1.0d0 + x)) + sqrt(x))
end function
public static double code(double x) {
return ((1.0 - (0.5 / x)) / x) / (Math.sqrt((1.0 + x)) + Math.sqrt(x));
}
def code(x): return ((1.0 - (0.5 / x)) / x) / (math.sqrt((1.0 + x)) + math.sqrt(x))
function code(x) return Float64(Float64(Float64(1.0 - Float64(0.5 / x)) / x) / Float64(sqrt(Float64(1.0 + x)) + sqrt(x))) end
function tmp = code(x) tmp = ((1.0 - (0.5 / x)) / x) / (sqrt((1.0 + x)) + sqrt(x)); end
code[x_] := N[(N[(N[(1.0 - N[(0.5 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1 - \frac{0.5}{x}}{x}}{\sqrt{1 + x} + \sqrt{x}}
\end{array}
Initial program 31.8%
Applied rewrites34.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6498.3
Applied rewrites98.3%
Final simplification98.3%
(FPCore (x) :precision binary64 (if (<= x 1.35e+154) (/ (* 0.5 (sqrt x)) (* x x)) (/ (/ 1.0 x) (+ 1.0 (sqrt x)))))
double code(double x) {
double tmp;
if (x <= 1.35e+154) {
tmp = (0.5 * sqrt(x)) / (x * x);
} else {
tmp = (1.0 / x) / (1.0 + sqrt(x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.35d+154) then
tmp = (0.5d0 * sqrt(x)) / (x * x)
else
tmp = (1.0d0 / x) / (1.0d0 + sqrt(x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.35e+154) {
tmp = (0.5 * Math.sqrt(x)) / (x * x);
} else {
tmp = (1.0 / x) / (1.0 + Math.sqrt(x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.35e+154: tmp = (0.5 * math.sqrt(x)) / (x * x) else: tmp = (1.0 / x) / (1.0 + math.sqrt(x)) return tmp
function code(x) tmp = 0.0 if (x <= 1.35e+154) tmp = Float64(Float64(0.5 * sqrt(x)) / Float64(x * x)); else tmp = Float64(Float64(1.0 / x) / Float64(1.0 + sqrt(x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.35e+154) tmp = (0.5 * sqrt(x)) / (x * x); else tmp = (1.0 / x) / (1.0 + sqrt(x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.35e+154], N[(N[(0.5 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / x), $MachinePrecision] / N[(1.0 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.35 \cdot 10^{+154}:\\
\;\;\;\;\frac{0.5 \cdot \sqrt{x}}{x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x}}{1 + \sqrt{x}}\\
\end{array}
\end{array}
if x < 1.35000000000000003e154Initial program 10.5%
Taylor expanded in x around inf
Applied rewrites97.0%
Taylor expanded in x around inf
Applied rewrites95.0%
if 1.35000000000000003e154 < x Initial program 58.0%
Applied rewrites58.0%
Taylor expanded in x around inf
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in x around 0
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f6462.3
Applied rewrites62.3%
Final simplification80.3%
(FPCore (x) :precision binary64 (/ (- (sqrt (/ 1.0 x))) (* -2.0 x)))
double code(double x) {
return -sqrt((1.0 / x)) / (-2.0 * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = -sqrt((1.0d0 / x)) / ((-2.0d0) * x)
end function
public static double code(double x) {
return -Math.sqrt((1.0 / x)) / (-2.0 * x);
}
def code(x): return -math.sqrt((1.0 / x)) / (-2.0 * x)
function code(x) return Float64(Float64(-sqrt(Float64(1.0 / x))) / Float64(-2.0 * x)) end
function tmp = code(x) tmp = -sqrt((1.0 / x)) / (-2.0 * x); end
code[x_] := N[((-N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]) / N[(-2.0 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-\sqrt{\frac{1}{x}}}{-2 \cdot x}
\end{array}
Initial program 31.8%
lift--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-subN/A
div-invN/A
metadata-evalN/A
div-invN/A
*-lft-identityN/A
flip--N/A
metadata-evalN/A
frac-timesN/A
frac-2negN/A
metadata-evalN/A
lift-/.f64N/A
associate-*r/N/A
Applied rewrites34.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.3
Applied rewrites99.3%
Taylor expanded in x around inf
lower-*.f6497.2
Applied rewrites97.2%
(FPCore (x) :precision binary64 (/ (/ 1.0 x) (* 2.0 (sqrt x))))
double code(double x) {
return (1.0 / x) / (2.0 * sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / x) / (2.0d0 * sqrt(x))
end function
public static double code(double x) {
return (1.0 / x) / (2.0 * Math.sqrt(x));
}
def code(x): return (1.0 / x) / (2.0 * math.sqrt(x))
function code(x) return Float64(Float64(1.0 / x) / Float64(2.0 * sqrt(x))) end
function tmp = code(x) tmp = (1.0 / x) / (2.0 * sqrt(x)); end
code[x_] := N[(N[(1.0 / x), $MachinePrecision] / N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{x}}{2 \cdot \sqrt{x}}
\end{array}
Initial program 31.8%
Applied rewrites34.0%
Taylor expanded in x around inf
lower-/.f6497.2
Applied rewrites97.2%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f6497.1
Applied rewrites97.1%
(FPCore (x) :precision binary64 (/ (* 0.5 (sqrt x)) (* x x)))
double code(double x) {
return (0.5 * sqrt(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (0.5d0 * sqrt(x)) / (x * x)
end function
public static double code(double x) {
return (0.5 * Math.sqrt(x)) / (x * x);
}
def code(x): return (0.5 * math.sqrt(x)) / (x * x)
function code(x) return Float64(Float64(0.5 * sqrt(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (0.5 * sqrt(x)) / (x * x); end
code[x_] := N[(N[(0.5 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5 \cdot \sqrt{x}}{x \cdot x}
\end{array}
Initial program 31.8%
Taylor expanded in x around inf
Applied rewrites79.5%
Taylor expanded in x around inf
Applied rewrites78.3%
(FPCore (x) :precision binary64 (sqrt (/ x (* x x))))
double code(double x) {
return sqrt((x / (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x / (x * x)))
end function
public static double code(double x) {
return Math.sqrt((x / (x * x)));
}
def code(x): return math.sqrt((x / (x * x)))
function code(x) return sqrt(Float64(x / Float64(x * x))) end
function tmp = code(x) tmp = sqrt((x / (x * x))); end
code[x_] := N[Sqrt[N[(x / N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{x}{x \cdot x}}
\end{array}
Initial program 31.8%
Taylor expanded in x around 0
lower-sqrt.f64N/A
lower-/.f645.8
Applied rewrites5.8%
Applied rewrites29.9%
(FPCore (x) :precision binary64 (sqrt (/ 1.0 x)))
double code(double x) {
return sqrt((1.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 / x))
end function
public static double code(double x) {
return Math.sqrt((1.0 / x));
}
def code(x): return math.sqrt((1.0 / x))
function code(x) return sqrt(Float64(1.0 / x)) end
function tmp = code(x) tmp = sqrt((1.0 / x)); end
code[x_] := N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{1}{x}}
\end{array}
Initial program 31.8%
Taylor expanded in x around 0
lower-sqrt.f64N/A
lower-/.f645.8
Applied rewrites5.8%
(FPCore (x) :precision binary64 (- (pow x -0.5) (pow (+ x 1.0) -0.5)))
double code(double x) {
return pow(x, -0.5) - pow((x + 1.0), -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x ** (-0.5d0)) - ((x + 1.0d0) ** (-0.5d0))
end function
public static double code(double x) {
return Math.pow(x, -0.5) - Math.pow((x + 1.0), -0.5);
}
def code(x): return math.pow(x, -0.5) - math.pow((x + 1.0), -0.5)
function code(x) return Float64((x ^ -0.5) - (Float64(x + 1.0) ^ -0.5)) end
function tmp = code(x) tmp = (x ^ -0.5) - ((x + 1.0) ^ -0.5); end
code[x_] := N[(N[Power[x, -0.5], $MachinePrecision] - N[Power[N[(x + 1.0), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{x}^{-0.5} - {\left(x + 1\right)}^{-0.5}
\end{array}
herbie shell --seed 2024278
(FPCore (x)
:name "2isqrt (example 3.6)"
:precision binary64
:pre (and (> x 1.0) (< x 1e+308))
:alt
(! :herbie-platform default (- (pow x -1/2) (pow (+ x 1) -1/2)))
(- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))