
(FPCore (a x) :precision binary64 (- (exp (* a x)) 1.0))
double code(double a, double x) {
return exp((a * x)) - 1.0;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = exp((a * x)) - 1.0d0
end function
public static double code(double a, double x) {
return Math.exp((a * x)) - 1.0;
}
def code(a, x): return math.exp((a * x)) - 1.0
function code(a, x) return Float64(exp(Float64(a * x)) - 1.0) end
function tmp = code(a, x) tmp = exp((a * x)) - 1.0; end
code[a_, x_] := N[(N[Exp[N[(a * x), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
e^{a \cdot x} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a x) :precision binary64 (- (exp (* a x)) 1.0))
double code(double a, double x) {
return exp((a * x)) - 1.0;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = exp((a * x)) - 1.0d0
end function
public static double code(double a, double x) {
return Math.exp((a * x)) - 1.0;
}
def code(a, x): return math.exp((a * x)) - 1.0
function code(a, x) return Float64(exp(Float64(a * x)) - 1.0) end
function tmp = code(a, x) tmp = exp((a * x)) - 1.0; end
code[a_, x_] := N[(N[Exp[N[(a * x), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
e^{a \cdot x} - 1
\end{array}
(FPCore (a x) :precision binary64 (expm1 (* a x)))
double code(double a, double x) {
return expm1((a * x));
}
public static double code(double a, double x) {
return Math.expm1((a * x));
}
def code(a, x): return math.expm1((a * x))
function code(a, x) return expm1(Float64(a * x)) end
code[a_, x_] := N[(Exp[N[(a * x), $MachinePrecision]] - 1), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{expm1}\left(a \cdot x\right)
\end{array}
Initial program 57.5%
lift--.f64N/A
lift-exp.f64N/A
lower-expm1.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (a x)
:precision binary64
(if (<= (* a x) -4e+115)
(/ 1.0 -0.5)
(if (<= (* a x) -100.0)
(- (* (* (* (* a a) x) 0.5) x) 1.0)
(* (fma (* 0.5 x) a 1.0) (* a x)))))
double code(double a, double x) {
double tmp;
if ((a * x) <= -4e+115) {
tmp = 1.0 / -0.5;
} else if ((a * x) <= -100.0) {
tmp = ((((a * a) * x) * 0.5) * x) - 1.0;
} else {
tmp = fma((0.5 * x), a, 1.0) * (a * x);
}
return tmp;
}
function code(a, x) tmp = 0.0 if (Float64(a * x) <= -4e+115) tmp = Float64(1.0 / -0.5); elseif (Float64(a * x) <= -100.0) tmp = Float64(Float64(Float64(Float64(Float64(a * a) * x) * 0.5) * x) - 1.0); else tmp = Float64(fma(Float64(0.5 * x), a, 1.0) * Float64(a * x)); end return tmp end
code[a_, x_] := If[LessEqual[N[(a * x), $MachinePrecision], -4e+115], N[(1.0 / -0.5), $MachinePrecision], If[LessEqual[N[(a * x), $MachinePrecision], -100.0], N[(N[(N[(N[(N[(a * a), $MachinePrecision] * x), $MachinePrecision] * 0.5), $MachinePrecision] * x), $MachinePrecision] - 1.0), $MachinePrecision], N[(N[(N[(0.5 * x), $MachinePrecision] * a + 1.0), $MachinePrecision] * N[(a * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot x \leq -4 \cdot 10^{+115}:\\
\;\;\;\;\frac{1}{-0.5}\\
\mathbf{elif}\;a \cdot x \leq -100:\\
\;\;\;\;\left(\left(\left(a \cdot a\right) \cdot x\right) \cdot 0.5\right) \cdot x - 1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.5 \cdot x, a, 1\right) \cdot \left(a \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 a x) < -4.0000000000000001e115Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f643.8
Applied rewrites3.8%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
lower-/.f643.8
Applied rewrites3.8%
Taylor expanded in a around 0
lower-/.f64N/A
lower-fma.f64N/A
lower-/.f6418.8
Applied rewrites18.8%
Taylor expanded in a around inf
Applied rewrites18.8%
if -4.0000000000000001e115 < (*.f64 a x) < -100Initial program 100.0%
Taylor expanded in a around 0
Applied rewrites4.9%
Taylor expanded in a around 0
+-commutativeN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
unpow2N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
associate-*l*N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites1.2%
Taylor expanded in a around inf
Applied rewrites22.7%
if -100 < (*.f64 a x) Initial program 35.3%
Taylor expanded in a around 0
Applied rewrites99.6%
Taylor expanded in a around 0
Applied rewrites99.3%
Final simplification72.1%
(FPCore (a x) :precision binary64 (if (<= (* a x) -100.0) (/ 1.0 -0.5) (* (fma (* 0.5 x) a 1.0) (* a x))))
double code(double a, double x) {
double tmp;
if ((a * x) <= -100.0) {
tmp = 1.0 / -0.5;
} else {
tmp = fma((0.5 * x), a, 1.0) * (a * x);
}
return tmp;
}
function code(a, x) tmp = 0.0 if (Float64(a * x) <= -100.0) tmp = Float64(1.0 / -0.5); else tmp = Float64(fma(Float64(0.5 * x), a, 1.0) * Float64(a * x)); end return tmp end
code[a_, x_] := If[LessEqual[N[(a * x), $MachinePrecision], -100.0], N[(1.0 / -0.5), $MachinePrecision], N[(N[(N[(0.5 * x), $MachinePrecision] * a + 1.0), $MachinePrecision] * N[(a * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot x \leq -100:\\
\;\;\;\;\frac{1}{-0.5}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.5 \cdot x, a, 1\right) \cdot \left(a \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 a x) < -100Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f645.1
Applied rewrites5.1%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
lower-/.f645.1
Applied rewrites5.1%
Taylor expanded in a around 0
lower-/.f64N/A
lower-fma.f64N/A
lower-/.f6418.8
Applied rewrites18.8%
Taylor expanded in a around inf
Applied rewrites18.8%
if -100 < (*.f64 a x) Initial program 35.3%
Taylor expanded in a around 0
Applied rewrites99.6%
Taylor expanded in a around 0
Applied rewrites99.3%
Final simplification71.6%
(FPCore (a x) :precision binary64 (/ 1.0 (- (/ 1.0 (* a x)) 0.5)))
double code(double a, double x) {
return 1.0 / ((1.0 / (a * x)) - 0.5);
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = 1.0d0 / ((1.0d0 / (a * x)) - 0.5d0)
end function
public static double code(double a, double x) {
return 1.0 / ((1.0 / (a * x)) - 0.5);
}
def code(a, x): return 1.0 / ((1.0 / (a * x)) - 0.5)
function code(a, x) return Float64(1.0 / Float64(Float64(1.0 / Float64(a * x)) - 0.5)) end
function tmp = code(a, x) tmp = 1.0 / ((1.0 / (a * x)) - 0.5); end
code[a_, x_] := N[(1.0 / N[(N[(1.0 / N[(a * x), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{1}{a \cdot x} - 0.5}
\end{array}
Initial program 57.5%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6424.4
Applied rewrites24.4%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
lower-/.f6424.4
Applied rewrites24.4%
Taylor expanded in a around 0
lower-/.f64N/A
lower-fma.f64N/A
lower-/.f6470.5
Applied rewrites70.5%
Taylor expanded in a around inf
Applied rewrites70.7%
Final simplification70.7%
(FPCore (a x) :precision binary64 (if (<= (* a x) -100.0) (/ 1.0 -0.5) (* a x)))
double code(double a, double x) {
double tmp;
if ((a * x) <= -100.0) {
tmp = 1.0 / -0.5;
} else {
tmp = a * x;
}
return tmp;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
real(8) :: tmp
if ((a * x) <= (-100.0d0)) then
tmp = 1.0d0 / (-0.5d0)
else
tmp = a * x
end if
code = tmp
end function
public static double code(double a, double x) {
double tmp;
if ((a * x) <= -100.0) {
tmp = 1.0 / -0.5;
} else {
tmp = a * x;
}
return tmp;
}
def code(a, x): tmp = 0 if (a * x) <= -100.0: tmp = 1.0 / -0.5 else: tmp = a * x return tmp
function code(a, x) tmp = 0.0 if (Float64(a * x) <= -100.0) tmp = Float64(1.0 / -0.5); else tmp = Float64(a * x); end return tmp end
function tmp_2 = code(a, x) tmp = 0.0; if ((a * x) <= -100.0) tmp = 1.0 / -0.5; else tmp = a * x; end tmp_2 = tmp; end
code[a_, x_] := If[LessEqual[N[(a * x), $MachinePrecision], -100.0], N[(1.0 / -0.5), $MachinePrecision], N[(a * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot x \leq -100:\\
\;\;\;\;\frac{1}{-0.5}\\
\mathbf{else}:\\
\;\;\;\;a \cdot x\\
\end{array}
\end{array}
if (*.f64 a x) < -100Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f645.1
Applied rewrites5.1%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
lower-/.f645.1
Applied rewrites5.1%
Taylor expanded in a around 0
lower-/.f64N/A
lower-fma.f64N/A
lower-/.f6418.8
Applied rewrites18.8%
Taylor expanded in a around inf
Applied rewrites18.8%
if -100 < (*.f64 a x) Initial program 35.3%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6498.7
Applied rewrites98.7%
Final simplification71.2%
(FPCore (a x) :precision binary64 (* a x))
double code(double a, double x) {
return a * x;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = a * x
end function
public static double code(double a, double x) {
return a * x;
}
def code(a, x): return a * x
function code(a, x) return Float64(a * x) end
function tmp = code(a, x) tmp = a * x; end
code[a_, x_] := N[(a * x), $MachinePrecision]
\begin{array}{l}
\\
a \cdot x
\end{array}
Initial program 57.5%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f6466.5
Applied rewrites66.5%
Final simplification66.5%
(FPCore (a x) :precision binary64 (- 1.0 1.0))
double code(double a, double x) {
return 1.0 - 1.0;
}
real(8) function code(a, x)
real(8), intent (in) :: a
real(8), intent (in) :: x
code = 1.0d0 - 1.0d0
end function
public static double code(double a, double x) {
return 1.0 - 1.0;
}
def code(a, x): return 1.0 - 1.0
function code(a, x) return Float64(1.0 - 1.0) end
function tmp = code(a, x) tmp = 1.0 - 1.0; end
code[a_, x_] := N[(1.0 - 1.0), $MachinePrecision]
\begin{array}{l}
\\
1 - 1
\end{array}
Initial program 57.5%
Taylor expanded in a around 0
Applied rewrites22.8%
(FPCore (a x) :precision binary64 (expm1 (* a x)))
double code(double a, double x) {
return expm1((a * x));
}
public static double code(double a, double x) {
return Math.expm1((a * x));
}
def code(a, x): return math.expm1((a * x))
function code(a, x) return expm1(Float64(a * x)) end
code[a_, x_] := N[(Exp[N[(a * x), $MachinePrecision]] - 1), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{expm1}\left(a \cdot x\right)
\end{array}
herbie shell --seed 2024278
(FPCore (a x)
:name "expax (section 3.5)"
:precision binary64
:pre (> 710.0 (* a x))
:alt
(! :herbie-platform default (expm1 (* a x)))
(- (exp (* a x)) 1.0))