
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (/ (- z t) (/ y x)) t))
double code(double x, double y, double z, double t) {
return ((z - t) / (y / x)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((z - t) / (y / x)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((z - t) / (y / x)) + t;
}
def code(x, y, z, t): return ((z - t) / (y / x)) + t
function code(x, y, z, t) return Float64(Float64(Float64(z - t) / Float64(y / x)) + t) end
function tmp = code(x, y, z, t) tmp = ((z - t) / (y / x)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(z - t), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{z - t}{\frac{y}{x}} + t
\end{array}
Initial program 97.6%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (/ x y) (- z t)))) (if (<= (/ x y) -1.0) t_1 (if (<= (/ x y) 2e-8) (+ (/ (* x z) y) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) * (z - t);
double tmp;
if ((x / y) <= -1.0) {
tmp = t_1;
} else if ((x / y) <= 2e-8) {
tmp = ((x * z) / y) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) * (z - t)
if ((x / y) <= (-1.0d0)) then
tmp = t_1
else if ((x / y) <= 2d-8) then
tmp = ((x * z) / y) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) * (z - t);
double tmp;
if ((x / y) <= -1.0) {
tmp = t_1;
} else if ((x / y) <= 2e-8) {
tmp = ((x * z) / y) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) * (z - t) tmp = 0 if (x / y) <= -1.0: tmp = t_1 elif (x / y) <= 2e-8: tmp = ((x * z) / y) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) * Float64(z - t)) tmp = 0.0 if (Float64(x / y) <= -1.0) tmp = t_1; elseif (Float64(x / y) <= 2e-8) tmp = Float64(Float64(Float64(x * z) / y) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) * (z - t); tmp = 0.0; if ((x / y) <= -1.0) tmp = t_1; elseif ((x / y) <= 2e-8) tmp = ((x * z) / y) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 2e-8], N[(N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right)\\
\mathbf{if}\;\frac{x}{y} \leq -1:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{-8}:\\
\;\;\;\;\frac{x \cdot z}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -1 or 2e-8 < (/.f64 x y) Initial program 96.2%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6491.1
Applied rewrites91.1%
Applied rewrites94.6%
if -1 < (/.f64 x y) < 2e-8Initial program 99.2%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6495.3
Applied rewrites95.3%
Final simplification94.9%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -20000.0) (/ (* x (- z t)) y) (if (<= (/ x y) 2e-8) (fma (/ z y) x t) (* (/ x y) (- z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -20000.0) {
tmp = (x * (z - t)) / y;
} else if ((x / y) <= 2e-8) {
tmp = fma((z / y), x, t);
} else {
tmp = (x / y) * (z - t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -20000.0) tmp = Float64(Float64(x * Float64(z - t)) / y); elseif (Float64(x / y) <= 2e-8) tmp = fma(Float64(z / y), x, t); else tmp = Float64(Float64(x / y) * Float64(z - t)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -20000.0], N[(N[(x * N[(z - t), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 2e-8], N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -20000:\\
\;\;\;\;\frac{x \cdot \left(z - t\right)}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{-8}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{y}, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \left(z - t\right)\\
\end{array}
\end{array}
if (/.f64 x y) < -2e4Initial program 95.0%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6494.1
Applied rewrites94.1%
if -2e4 < (/.f64 x y) < 2e-8Initial program 99.1%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6492.9
Applied rewrites92.9%
Taylor expanded in t around 0
lower-/.f6494.3
Applied rewrites94.3%
if 2e-8 < (/.f64 x y) Initial program 97.1%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6490.9
Applied rewrites90.9%
Applied rewrites96.2%
Final simplification94.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (/ x y) (- z t)))) (if (<= (/ x y) -1.0) t_1 (if (<= (/ x y) 2e-8) (fma (/ z y) x t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) * (z - t);
double tmp;
if ((x / y) <= -1.0) {
tmp = t_1;
} else if ((x / y) <= 2e-8) {
tmp = fma((z / y), x, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x / y) * Float64(z - t)) tmp = 0.0 if (Float64(x / y) <= -1.0) tmp = t_1; elseif (Float64(x / y) <= 2e-8) tmp = fma(Float64(z / y), x, t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 2e-8], N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right)\\
\mathbf{if}\;\frac{x}{y} \leq -1:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{-8}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{y}, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -1 or 2e-8 < (/.f64 x y) Initial program 96.2%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6491.1
Applied rewrites91.1%
Applied rewrites94.6%
if -1 < (/.f64 x y) < 2e-8Initial program 99.2%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6493.6
Applied rewrites93.6%
Taylor expanded in t around 0
lower-/.f6494.9
Applied rewrites94.9%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -2e+271) (* (/ (- t) y) x) (fma (/ z y) x t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -2e+271) {
tmp = (-t / y) * x;
} else {
tmp = fma((z / y), x, t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -2e+271) tmp = Float64(Float64(Float64(-t) / y) * x); else tmp = fma(Float64(z / y), x, t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2e+271], N[(N[((-t) / y), $MachinePrecision] * x), $MachinePrecision], N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{+271}:\\
\;\;\;\;\frac{-t}{y} \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{y}, x, t\right)\\
\end{array}
\end{array}
if (/.f64 x y) < -1.99999999999999991e271Initial program 87.0%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in t around inf
Applied rewrites71.1%
if -1.99999999999999991e271 < (/.f64 x y) Initial program 98.6%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6492.8
Applied rewrites92.8%
Taylor expanded in t around 0
lower-/.f6479.4
Applied rewrites79.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (fma (/ z y) x t))) (if (<= z -1.32e-37) t_1 (if (<= z 1.8e-102) (* (- 1.0 (/ x y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z / y), x, t);
double tmp;
if (z <= -1.32e-37) {
tmp = t_1;
} else if (z <= 1.8e-102) {
tmp = (1.0 - (x / y)) * t;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(z / y), x, t) tmp = 0.0 if (z <= -1.32e-37) tmp = t_1; elseif (z <= 1.8e-102) tmp = Float64(Float64(1.0 - Float64(x / y)) * t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision]}, If[LessEqual[z, -1.32e-37], t$95$1, If[LessEqual[z, 1.8e-102], N[(N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{y}, x, t\right)\\
\mathbf{if}\;z \leq -1.32 \cdot 10^{-37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.8 \cdot 10^{-102}:\\
\;\;\;\;\left(1 - \frac{x}{y}\right) \cdot t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.3200000000000001e-37 or 1.8e-102 < z Initial program 98.6%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6493.8
Applied rewrites93.8%
Taylor expanded in t around 0
lower-/.f6485.8
Applied rewrites85.8%
if -1.3200000000000001e-37 < z < 1.8e-102Initial program 96.1%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6489.2
Applied rewrites89.2%
(FPCore (x y z t) :precision binary64 (fma (/ x y) (- z t) t))
double code(double x, double y, double z, double t) {
return fma((x / y), (z - t), t);
}
function code(x, y, z, t) return fma(Float64(x / y), Float64(z - t), t) end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)
\end{array}
Initial program 97.6%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6497.6
Applied rewrites97.6%
(FPCore (x y z t) :precision binary64 (fma (/ z y) x t))
double code(double x, double y, double z, double t) {
return fma((z / y), x, t);
}
function code(x, y, z, t) return fma(Float64(z / y), x, t) end
code[x_, y_, z_, t_] := N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{y}, x, t\right)
\end{array}
Initial program 97.6%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6493.4
Applied rewrites93.4%
Taylor expanded in t around 0
lower-/.f6476.6
Applied rewrites76.6%
(FPCore (x y z t) :precision binary64 (* (/ x y) z))
double code(double x, double y, double z, double t) {
return (x / y) * z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) * z
end function
public static double code(double x, double y, double z, double t) {
return (x / y) * z;
}
def code(x, y, z, t): return (x / y) * z
function code(x, y, z, t) return Float64(Float64(x / y) * z) end
function tmp = code(x, y, z, t) tmp = (x / y) * z; end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot z
\end{array}
Initial program 97.6%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6439.8
Applied rewrites39.8%
Applied rewrites44.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ x y) (- z t)) t)))
(if (< z 2.759456554562692e-282)
t_1
(if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x / y) * (z - t)) + t
if (z < 2.759456554562692d-282) then
tmp = t_1
else if (z < 2.326994450874436d-110) then
tmp = (x * ((z - t) / y)) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x / y) * (z - t)) + t tmp = 0 if z < 2.759456554562692e-282: tmp = t_1 elif z < 2.326994450874436e-110: tmp = (x * ((z - t) / y)) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t) tmp = 0.0 if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x / y) * (z - t)) + t; tmp = 0.0; if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = (x * ((z - t) / y)) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
\mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \frac{z - t}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024277
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (if (< z 689864138640673/250000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (/ x y) (- z t)) t) (if (< z 581748612718609/25000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t))))
(+ (* (/ x y) (- z t)) t))