Numeric.Signal.Multichannel:$cput from hsignal-0.2.7.1

Percentage Accurate: 97.0% → 97.4%
Time: 7.6s
Alternatives: 12
Speedup: 0.5×

Specification

?
\[\begin{array}{l} \\ \frac{x - y}{z - y} \cdot t \end{array} \]
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
	return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
	return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t):
	return ((x - y) / (z - y)) * t
function code(x, y, z, t)
	return Float64(Float64(Float64(x - y) / Float64(z - y)) * t)
end
function tmp = code(x, y, z, t)
	tmp = ((x - y) / (z - y)) * t;
end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{z - y} \cdot t
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 97.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{z - y} \cdot t \end{array} \]
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
	return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
	return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t):
	return ((x - y) / (z - y)) * t
function code(x, y, z, t)
	return Float64(Float64(Float64(x - y) / Float64(z - y)) * t)
end
function tmp = code(x, y, z, t)
	tmp = ((x - y) / (z - y)) * t;
end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{z - y} \cdot t
\end{array}

Alternative 1: 97.4% accurate, 0.5× speedup?

\[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := t\_m \cdot \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+161}:\\ \;\;\;\;\frac{t\_m}{z - y} \cdot \left(x - y\right)\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \end{array} \]
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
 :precision binary64
 (let* ((t_2 (* t_m (/ (- x y) (- z y)))))
   (* t_s (if (<= t_2 -2e+161) (* (/ t_m (- z y)) (- x y)) t_2))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
	double t_2 = t_m * ((x - y) / (z - y));
	double tmp;
	if (t_2 <= -2e+161) {
		tmp = (t_m / (z - y)) * (x - y);
	} else {
		tmp = t_2;
	}
	return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t_m
    real(8) :: t_2
    real(8) :: tmp
    t_2 = t_m * ((x - y) / (z - y))
    if (t_2 <= (-2d+161)) then
        tmp = (t_m / (z - y)) * (x - y)
    else
        tmp = t_2
    end if
    code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
	double t_2 = t_m * ((x - y) / (z - y));
	double tmp;
	if (t_2 <= -2e+161) {
		tmp = (t_m / (z - y)) * (x - y);
	} else {
		tmp = t_2;
	}
	return t_s * tmp;
}
t\_m = math.fabs(t)
t\_s = math.copysign(1.0, t)
def code(t_s, x, y, z, t_m):
	t_2 = t_m * ((x - y) / (z - y))
	tmp = 0
	if t_2 <= -2e+161:
		tmp = (t_m / (z - y)) * (x - y)
	else:
		tmp = t_2
	return t_s * tmp
t\_m = abs(t)
t\_s = copysign(1.0, t)
function code(t_s, x, y, z, t_m)
	t_2 = Float64(t_m * Float64(Float64(x - y) / Float64(z - y)))
	tmp = 0.0
	if (t_2 <= -2e+161)
		tmp = Float64(Float64(t_m / Float64(z - y)) * Float64(x - y));
	else
		tmp = t_2;
	end
	return Float64(t_s * tmp)
end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
function tmp_2 = code(t_s, x, y, z, t_m)
	t_2 = t_m * ((x - y) / (z - y));
	tmp = 0.0;
	if (t_2 <= -2e+161)
		tmp = (t_m / (z - y)) * (x - y);
	else
		tmp = t_2;
	end
	tmp_2 = t_s * tmp;
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(t$95$m * N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, -2e+161], N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], t$95$2]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)

\\
\begin{array}{l}
t_2 := t\_m \cdot \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+161}:\\
\;\;\;\;\frac{t\_m}{z - y} \cdot \left(x - y\right)\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (/.f64 (-.f64 x y) (-.f64 z y)) t) < -2.0000000000000001e161

    1. Initial program 87.6%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
      2. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z - y}} \cdot t \]
      3. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z - y}} \]
      4. associate-/l*N/A

        \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z - y}} \]
      5. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot \left(x - y\right)} \]
      6. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot \left(x - y\right)} \]
      7. lower-/.f6496.7

        \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot \left(x - y\right) \]
    4. Applied rewrites96.7%

      \[\leadsto \color{blue}{\frac{t}{z - y} \cdot \left(x - y\right)} \]

    if -2.0000000000000001e161 < (*.f64 (/.f64 (-.f64 x y) (-.f64 z y)) t)

    1. Initial program 96.8%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification96.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;t \cdot \frac{x - y}{z - y} \leq -2 \cdot 10^{+161}:\\ \;\;\;\;\frac{t}{z - y} \cdot \left(x - y\right)\\ \mathbf{else}:\\ \;\;\;\;t \cdot \frac{x - y}{z - y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 92.1% accurate, 0.2× speedup?

\[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{t\_m}{z - y} \cdot \left(x - y\right)\\ t_3 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_3 \leq -2 \cdot 10^{-97}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-34}:\\ \;\;\;\;\frac{t\_m \cdot \left(x - y\right)}{z}\\ \mathbf{elif}\;t\_3 \leq 1:\\ \;\;\;\;\frac{y}{y - z} \cdot t\_m\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \end{array} \]
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
 :precision binary64
 (let* ((t_2 (* (/ t_m (- z y)) (- x y))) (t_3 (/ (- x y) (- z y))))
   (*
    t_s
    (if (<= t_3 -2e-97)
      t_2
      (if (<= t_3 5e-34)
        (/ (* t_m (- x y)) z)
        (if (<= t_3 1.0) (* (/ y (- y z)) t_m) t_2))))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
	double t_2 = (t_m / (z - y)) * (x - y);
	double t_3 = (x - y) / (z - y);
	double tmp;
	if (t_3 <= -2e-97) {
		tmp = t_2;
	} else if (t_3 <= 5e-34) {
		tmp = (t_m * (x - y)) / z;
	} else if (t_3 <= 1.0) {
		tmp = (y / (y - z)) * t_m;
	} else {
		tmp = t_2;
	}
	return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t_m
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_2 = (t_m / (z - y)) * (x - y)
    t_3 = (x - y) / (z - y)
    if (t_3 <= (-2d-97)) then
        tmp = t_2
    else if (t_3 <= 5d-34) then
        tmp = (t_m * (x - y)) / z
    else if (t_3 <= 1.0d0) then
        tmp = (y / (y - z)) * t_m
    else
        tmp = t_2
    end if
    code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
	double t_2 = (t_m / (z - y)) * (x - y);
	double t_3 = (x - y) / (z - y);
	double tmp;
	if (t_3 <= -2e-97) {
		tmp = t_2;
	} else if (t_3 <= 5e-34) {
		tmp = (t_m * (x - y)) / z;
	} else if (t_3 <= 1.0) {
		tmp = (y / (y - z)) * t_m;
	} else {
		tmp = t_2;
	}
	return t_s * tmp;
}
t\_m = math.fabs(t)
t\_s = math.copysign(1.0, t)
def code(t_s, x, y, z, t_m):
	t_2 = (t_m / (z - y)) * (x - y)
	t_3 = (x - y) / (z - y)
	tmp = 0
	if t_3 <= -2e-97:
		tmp = t_2
	elif t_3 <= 5e-34:
		tmp = (t_m * (x - y)) / z
	elif t_3 <= 1.0:
		tmp = (y / (y - z)) * t_m
	else:
		tmp = t_2
	return t_s * tmp
t\_m = abs(t)
t\_s = copysign(1.0, t)
function code(t_s, x, y, z, t_m)
	t_2 = Float64(Float64(t_m / Float64(z - y)) * Float64(x - y))
	t_3 = Float64(Float64(x - y) / Float64(z - y))
	tmp = 0.0
	if (t_3 <= -2e-97)
		tmp = t_2;
	elseif (t_3 <= 5e-34)
		tmp = Float64(Float64(t_m * Float64(x - y)) / z);
	elseif (t_3 <= 1.0)
		tmp = Float64(Float64(y / Float64(y - z)) * t_m);
	else
		tmp = t_2;
	end
	return Float64(t_s * tmp)
end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
function tmp_2 = code(t_s, x, y, z, t_m)
	t_2 = (t_m / (z - y)) * (x - y);
	t_3 = (x - y) / (z - y);
	tmp = 0.0;
	if (t_3 <= -2e-97)
		tmp = t_2;
	elseif (t_3 <= 5e-34)
		tmp = (t_m * (x - y)) / z;
	elseif (t_3 <= 1.0)
		tmp = (y / (y - z)) * t_m;
	else
		tmp = t_2;
	end
	tmp_2 = t_s * tmp;
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -2e-97], t$95$2, If[LessEqual[t$95$3, 5e-34], N[(N[(t$95$m * N[(x - y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$3, 1.0], N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)

\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot \left(x - y\right)\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{-97}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-34}:\\
\;\;\;\;\frac{t\_m \cdot \left(x - y\right)}{z}\\

\mathbf{elif}\;t\_3 \leq 1:\\
\;\;\;\;\frac{y}{y - z} \cdot t\_m\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -2.00000000000000007e-97 or 1 < (/.f64 (-.f64 x y) (-.f64 z y))

    1. Initial program 93.4%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
      2. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z - y}} \cdot t \]
      3. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z - y}} \]
      4. associate-/l*N/A

        \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{t}{z - y}} \]
      5. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot \left(x - y\right)} \]
      6. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot \left(x - y\right)} \]
      7. lower-/.f6491.2

        \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot \left(x - y\right) \]
    4. Applied rewrites91.2%

      \[\leadsto \color{blue}{\frac{t}{z - y} \cdot \left(x - y\right)} \]

    if -2.00000000000000007e-97 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000003e-34

    1. Initial program 94.0%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
      3. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
      4. lower--.f6499.8

        \[\leadsto \frac{\color{blue}{\left(x - y\right)} \cdot t}{z} \]
    5. Applied rewrites99.8%

      \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z}} \]

    if 5.0000000000000003e-34 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1

    1. Initial program 100.0%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
      2. *-commutativeN/A

        \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
      3. lift-/.f64N/A

        \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
      4. clear-numN/A

        \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
      5. un-div-invN/A

        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
      6. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
      7. frac-2negN/A

        \[\leadsto \frac{t}{\color{blue}{\frac{\mathsf{neg}\left(\left(z - y\right)\right)}{\mathsf{neg}\left(\left(x - y\right)\right)}}} \]
      8. lower-/.f64N/A

        \[\leadsto \frac{t}{\color{blue}{\frac{\mathsf{neg}\left(\left(z - y\right)\right)}{\mathsf{neg}\left(\left(x - y\right)\right)}}} \]
      9. neg-sub0N/A

        \[\leadsto \frac{t}{\frac{\color{blue}{0 - \left(z - y\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      10. lift--.f64N/A

        \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(z - y\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      11. sub-negN/A

        \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(z + \left(\mathsf{neg}\left(y\right)\right)\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      12. +-commutativeN/A

        \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + z\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      13. associate--r+N/A

        \[\leadsto \frac{t}{\frac{\color{blue}{\left(0 - \left(\mathsf{neg}\left(y\right)\right)\right) - z}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      14. neg-sub0N/A

        \[\leadsto \frac{t}{\frac{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)} - z}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      15. remove-double-negN/A

        \[\leadsto \frac{t}{\frac{\color{blue}{y} - z}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      16. lower--.f64N/A

        \[\leadsto \frac{t}{\frac{\color{blue}{y - z}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      17. neg-sub0N/A

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{0 - \left(x - y\right)}}} \]
      18. lift--.f64N/A

        \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(x - y\right)}}} \]
      19. sub-negN/A

        \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(x + \left(\mathsf{neg}\left(y\right)\right)\right)}}} \]
      20. +-commutativeN/A

        \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + x\right)}}} \]
      21. associate--r+N/A

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{\left(0 - \left(\mathsf{neg}\left(y\right)\right)\right) - x}}} \]
      22. neg-sub0N/A

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)} - x}} \]
      23. remove-double-negN/A

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{y} - x}} \]
      24. lower--.f6499.9

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{y - x}}} \]
    4. Applied rewrites99.9%

      \[\leadsto \color{blue}{\frac{t}{\frac{y - z}{y - x}}} \]
    5. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\frac{t \cdot y}{y - z}} \]
    6. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
      3. lower-/.f64N/A

        \[\leadsto t \cdot \color{blue}{\frac{y}{y - z}} \]
      4. lower--.f6498.8

        \[\leadsto t \cdot \frac{y}{\color{blue}{y - z}} \]
    7. Applied rewrites98.8%

      \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification95.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -2 \cdot 10^{-97}:\\ \;\;\;\;\frac{t}{z - y} \cdot \left(x - y\right)\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 5 \cdot 10^{-34}:\\ \;\;\;\;\frac{t \cdot \left(x - y\right)}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 1:\\ \;\;\;\;\frac{y}{y - z} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{t}{z - y} \cdot \left(x - y\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 93.4% accurate, 0.3× speedup?

\[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{t\_m}{z - y} \cdot x\\ t_3 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_3 \leq -10000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-9}:\\ \;\;\;\;\frac{x - y}{z} \cdot t\_m\\ \mathbf{elif}\;t\_3 \leq 400000000:\\ \;\;\;\;\mathsf{fma}\left(t\_m, \frac{z - x}{y}, t\_m\right)\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \end{array} \]
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
 :precision binary64
 (let* ((t_2 (* (/ t_m (- z y)) x)) (t_3 (/ (- x y) (- z y))))
   (*
    t_s
    (if (<= t_3 -10000000.0)
      t_2
      (if (<= t_3 5e-9)
        (* (/ (- x y) z) t_m)
        (if (<= t_3 400000000.0) (fma t_m (/ (- z x) y) t_m) t_2))))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
	double t_2 = (t_m / (z - y)) * x;
	double t_3 = (x - y) / (z - y);
	double tmp;
	if (t_3 <= -10000000.0) {
		tmp = t_2;
	} else if (t_3 <= 5e-9) {
		tmp = ((x - y) / z) * t_m;
	} else if (t_3 <= 400000000.0) {
		tmp = fma(t_m, ((z - x) / y), t_m);
	} else {
		tmp = t_2;
	}
	return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0, t)
function code(t_s, x, y, z, t_m)
	t_2 = Float64(Float64(t_m / Float64(z - y)) * x)
	t_3 = Float64(Float64(x - y) / Float64(z - y))
	tmp = 0.0
	if (t_3 <= -10000000.0)
		tmp = t_2;
	elseif (t_3 <= 5e-9)
		tmp = Float64(Float64(Float64(x - y) / z) * t_m);
	elseif (t_3 <= 400000000.0)
		tmp = fma(t_m, Float64(Float64(z - x) / y), t_m);
	else
		tmp = t_2;
	end
	return Float64(t_s * tmp)
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -10000000.0], t$95$2, If[LessEqual[t$95$3, 5e-9], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$3, 400000000.0], N[(t$95$m * N[(N[(z - x), $MachinePrecision] / y), $MachinePrecision] + t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)

\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -10000000:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-9}:\\
\;\;\;\;\frac{x - y}{z} \cdot t\_m\\

\mathbf{elif}\;t\_3 \leq 400000000:\\
\;\;\;\;\mathsf{fma}\left(t\_m, \frac{z - x}{y}, t\_m\right)\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e7 or 4e8 < (/.f64 (-.f64 x y) (-.f64 z y))

    1. Initial program 91.8%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
    4. Step-by-step derivation
      1. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot x \]
      4. lower--.f6493.3

        \[\leadsto \frac{t}{\color{blue}{z - y}} \cdot x \]
    5. Applied rewrites93.3%

      \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]

    if -1e7 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-9

    1. Initial program 95.8%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
      2. lower--.f6492.5

        \[\leadsto \frac{\color{blue}{x - y}}{z} \cdot t \]
    5. Applied rewrites92.5%

      \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]

    if 5.0000000000000001e-9 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4e8

    1. Initial program 100.0%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\left(t + -1 \cdot \frac{t \cdot x}{y}\right) - -1 \cdot \frac{t \cdot z}{y}} \]
    4. Step-by-step derivation
      1. associate--l+N/A

        \[\leadsto \color{blue}{t + \left(-1 \cdot \frac{t \cdot x}{y} - -1 \cdot \frac{t \cdot z}{y}\right)} \]
      2. distribute-lft-out--N/A

        \[\leadsto t + \color{blue}{-1 \cdot \left(\frac{t \cdot x}{y} - \frac{t \cdot z}{y}\right)} \]
      3. div-subN/A

        \[\leadsto t + -1 \cdot \color{blue}{\frac{t \cdot x - t \cdot z}{y}} \]
      4. +-commutativeN/A

        \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot x - t \cdot z}{y} + t} \]
      5. mul-1-negN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{t \cdot x - t \cdot z}{y}\right)\right)} + t \]
      6. distribute-lft-out--N/A

        \[\leadsto \left(\mathsf{neg}\left(\frac{\color{blue}{t \cdot \left(x - z\right)}}{y}\right)\right) + t \]
      7. associate-/l*N/A

        \[\leadsto \left(\mathsf{neg}\left(\color{blue}{t \cdot \frac{x - z}{y}}\right)\right) + t \]
      8. distribute-rgt-neg-inN/A

        \[\leadsto \color{blue}{t \cdot \left(\mathsf{neg}\left(\frac{x - z}{y}\right)\right)} + t \]
      9. mul-1-negN/A

        \[\leadsto t \cdot \color{blue}{\left(-1 \cdot \frac{x - z}{y}\right)} + t \]
      10. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(t, -1 \cdot \frac{x - z}{y}, t\right)} \]
    5. Applied rewrites96.6%

      \[\leadsto \color{blue}{\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 4: 93.3% accurate, 0.3× speedup?

\[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{t\_m}{z - y} \cdot x\\ t_3 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_3 \leq -10000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-9}:\\ \;\;\;\;\frac{x - y}{z} \cdot t\_m\\ \mathbf{elif}\;t\_3 \leq 400000000:\\ \;\;\;\;\frac{y - x}{y} \cdot t\_m\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \end{array} \]
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
 :precision binary64
 (let* ((t_2 (* (/ t_m (- z y)) x)) (t_3 (/ (- x y) (- z y))))
   (*
    t_s
    (if (<= t_3 -10000000.0)
      t_2
      (if (<= t_3 5e-9)
        (* (/ (- x y) z) t_m)
        (if (<= t_3 400000000.0) (* (/ (- y x) y) t_m) t_2))))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
	double t_2 = (t_m / (z - y)) * x;
	double t_3 = (x - y) / (z - y);
	double tmp;
	if (t_3 <= -10000000.0) {
		tmp = t_2;
	} else if (t_3 <= 5e-9) {
		tmp = ((x - y) / z) * t_m;
	} else if (t_3 <= 400000000.0) {
		tmp = ((y - x) / y) * t_m;
	} else {
		tmp = t_2;
	}
	return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t_m
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_2 = (t_m / (z - y)) * x
    t_3 = (x - y) / (z - y)
    if (t_3 <= (-10000000.0d0)) then
        tmp = t_2
    else if (t_3 <= 5d-9) then
        tmp = ((x - y) / z) * t_m
    else if (t_3 <= 400000000.0d0) then
        tmp = ((y - x) / y) * t_m
    else
        tmp = t_2
    end if
    code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
	double t_2 = (t_m / (z - y)) * x;
	double t_3 = (x - y) / (z - y);
	double tmp;
	if (t_3 <= -10000000.0) {
		tmp = t_2;
	} else if (t_3 <= 5e-9) {
		tmp = ((x - y) / z) * t_m;
	} else if (t_3 <= 400000000.0) {
		tmp = ((y - x) / y) * t_m;
	} else {
		tmp = t_2;
	}
	return t_s * tmp;
}
t\_m = math.fabs(t)
t\_s = math.copysign(1.0, t)
def code(t_s, x, y, z, t_m):
	t_2 = (t_m / (z - y)) * x
	t_3 = (x - y) / (z - y)
	tmp = 0
	if t_3 <= -10000000.0:
		tmp = t_2
	elif t_3 <= 5e-9:
		tmp = ((x - y) / z) * t_m
	elif t_3 <= 400000000.0:
		tmp = ((y - x) / y) * t_m
	else:
		tmp = t_2
	return t_s * tmp
t\_m = abs(t)
t\_s = copysign(1.0, t)
function code(t_s, x, y, z, t_m)
	t_2 = Float64(Float64(t_m / Float64(z - y)) * x)
	t_3 = Float64(Float64(x - y) / Float64(z - y))
	tmp = 0.0
	if (t_3 <= -10000000.0)
		tmp = t_2;
	elseif (t_3 <= 5e-9)
		tmp = Float64(Float64(Float64(x - y) / z) * t_m);
	elseif (t_3 <= 400000000.0)
		tmp = Float64(Float64(Float64(y - x) / y) * t_m);
	else
		tmp = t_2;
	end
	return Float64(t_s * tmp)
end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
function tmp_2 = code(t_s, x, y, z, t_m)
	t_2 = (t_m / (z - y)) * x;
	t_3 = (x - y) / (z - y);
	tmp = 0.0;
	if (t_3 <= -10000000.0)
		tmp = t_2;
	elseif (t_3 <= 5e-9)
		tmp = ((x - y) / z) * t_m;
	elseif (t_3 <= 400000000.0)
		tmp = ((y - x) / y) * t_m;
	else
		tmp = t_2;
	end
	tmp_2 = t_s * tmp;
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -10000000.0], t$95$2, If[LessEqual[t$95$3, 5e-9], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$3, 400000000.0], N[(N[(N[(y - x), $MachinePrecision] / y), $MachinePrecision] * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)

\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -10000000:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-9}:\\
\;\;\;\;\frac{x - y}{z} \cdot t\_m\\

\mathbf{elif}\;t\_3 \leq 400000000:\\
\;\;\;\;\frac{y - x}{y} \cdot t\_m\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e7 or 4e8 < (/.f64 (-.f64 x y) (-.f64 z y))

    1. Initial program 91.8%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
    4. Step-by-step derivation
      1. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot x \]
      4. lower--.f6493.3

        \[\leadsto \frac{t}{\color{blue}{z - y}} \cdot x \]
    5. Applied rewrites93.3%

      \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]

    if -1e7 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-9

    1. Initial program 95.8%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
      2. lower--.f6492.5

        \[\leadsto \frac{\color{blue}{x - y}}{z} \cdot t \]
    5. Applied rewrites92.5%

      \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]

    if 5.0000000000000001e-9 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4e8

    1. Initial program 100.0%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{\left(-1 \cdot \frac{x - y}{y}\right)} \cdot t \]
    4. Step-by-step derivation
      1. associate-*r/N/A

        \[\leadsto \color{blue}{\frac{-1 \cdot \left(x - y\right)}{y}} \cdot t \]
      2. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{-1 \cdot \left(x - y\right)}{y}} \cdot t \]
      3. mul-1-negN/A

        \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(\left(x - y\right)\right)}}{y} \cdot t \]
      4. sub-negN/A

        \[\leadsto \frac{\mathsf{neg}\left(\color{blue}{\left(x + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)}{y} \cdot t \]
      5. +-commutativeN/A

        \[\leadsto \frac{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + x\right)}\right)}{y} \cdot t \]
      6. distribute-neg-inN/A

        \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(x\right)\right)}}{y} \cdot t \]
      7. unsub-negN/A

        \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) - x}}{y} \cdot t \]
      8. remove-double-negN/A

        \[\leadsto \frac{\color{blue}{y} - x}{y} \cdot t \]
      9. lower--.f6495.5

        \[\leadsto \frac{\color{blue}{y - x}}{y} \cdot t \]
    5. Applied rewrites95.5%

      \[\leadsto \color{blue}{\frac{y - x}{y}} \cdot t \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 5: 92.8% accurate, 0.3× speedup?

\[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{t\_m}{z - y} \cdot x\\ t_3 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_3 \leq -10000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-34}:\\ \;\;\;\;\frac{x - y}{z} \cdot t\_m\\ \mathbf{elif}\;t\_3 \leq 5:\\ \;\;\;\;\frac{y}{y - z} \cdot t\_m\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \end{array} \]
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
 :precision binary64
 (let* ((t_2 (* (/ t_m (- z y)) x)) (t_3 (/ (- x y) (- z y))))
   (*
    t_s
    (if (<= t_3 -10000000.0)
      t_2
      (if (<= t_3 5e-34)
        (* (/ (- x y) z) t_m)
        (if (<= t_3 5.0) (* (/ y (- y z)) t_m) t_2))))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
	double t_2 = (t_m / (z - y)) * x;
	double t_3 = (x - y) / (z - y);
	double tmp;
	if (t_3 <= -10000000.0) {
		tmp = t_2;
	} else if (t_3 <= 5e-34) {
		tmp = ((x - y) / z) * t_m;
	} else if (t_3 <= 5.0) {
		tmp = (y / (y - z)) * t_m;
	} else {
		tmp = t_2;
	}
	return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t_m
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_2 = (t_m / (z - y)) * x
    t_3 = (x - y) / (z - y)
    if (t_3 <= (-10000000.0d0)) then
        tmp = t_2
    else if (t_3 <= 5d-34) then
        tmp = ((x - y) / z) * t_m
    else if (t_3 <= 5.0d0) then
        tmp = (y / (y - z)) * t_m
    else
        tmp = t_2
    end if
    code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
	double t_2 = (t_m / (z - y)) * x;
	double t_3 = (x - y) / (z - y);
	double tmp;
	if (t_3 <= -10000000.0) {
		tmp = t_2;
	} else if (t_3 <= 5e-34) {
		tmp = ((x - y) / z) * t_m;
	} else if (t_3 <= 5.0) {
		tmp = (y / (y - z)) * t_m;
	} else {
		tmp = t_2;
	}
	return t_s * tmp;
}
t\_m = math.fabs(t)
t\_s = math.copysign(1.0, t)
def code(t_s, x, y, z, t_m):
	t_2 = (t_m / (z - y)) * x
	t_3 = (x - y) / (z - y)
	tmp = 0
	if t_3 <= -10000000.0:
		tmp = t_2
	elif t_3 <= 5e-34:
		tmp = ((x - y) / z) * t_m
	elif t_3 <= 5.0:
		tmp = (y / (y - z)) * t_m
	else:
		tmp = t_2
	return t_s * tmp
t\_m = abs(t)
t\_s = copysign(1.0, t)
function code(t_s, x, y, z, t_m)
	t_2 = Float64(Float64(t_m / Float64(z - y)) * x)
	t_3 = Float64(Float64(x - y) / Float64(z - y))
	tmp = 0.0
	if (t_3 <= -10000000.0)
		tmp = t_2;
	elseif (t_3 <= 5e-34)
		tmp = Float64(Float64(Float64(x - y) / z) * t_m);
	elseif (t_3 <= 5.0)
		tmp = Float64(Float64(y / Float64(y - z)) * t_m);
	else
		tmp = t_2;
	end
	return Float64(t_s * tmp)
end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
function tmp_2 = code(t_s, x, y, z, t_m)
	t_2 = (t_m / (z - y)) * x;
	t_3 = (x - y) / (z - y);
	tmp = 0.0;
	if (t_3 <= -10000000.0)
		tmp = t_2;
	elseif (t_3 <= 5e-34)
		tmp = ((x - y) / z) * t_m;
	elseif (t_3 <= 5.0)
		tmp = (y / (y - z)) * t_m;
	else
		tmp = t_2;
	end
	tmp_2 = t_s * tmp;
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -10000000.0], t$95$2, If[LessEqual[t$95$3, 5e-34], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$3, 5.0], N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)

\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -10000000:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-34}:\\
\;\;\;\;\frac{x - y}{z} \cdot t\_m\\

\mathbf{elif}\;t\_3 \leq 5:\\
\;\;\;\;\frac{y}{y - z} \cdot t\_m\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e7 or 5 < (/.f64 (-.f64 x y) (-.f64 z y))

    1. Initial program 91.8%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
    4. Step-by-step derivation
      1. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot x \]
      4. lower--.f6492.9

        \[\leadsto \frac{t}{\color{blue}{z - y}} \cdot x \]
    5. Applied rewrites92.9%

      \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]

    if -1e7 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000003e-34

    1. Initial program 95.5%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]
      2. lower--.f6492.6

        \[\leadsto \frac{\color{blue}{x - y}}{z} \cdot t \]
    5. Applied rewrites92.6%

      \[\leadsto \color{blue}{\frac{x - y}{z}} \cdot t \]

    if 5.0000000000000003e-34 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5

    1. Initial program 100.0%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
      2. *-commutativeN/A

        \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
      3. lift-/.f64N/A

        \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
      4. clear-numN/A

        \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
      5. un-div-invN/A

        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
      6. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
      7. frac-2negN/A

        \[\leadsto \frac{t}{\color{blue}{\frac{\mathsf{neg}\left(\left(z - y\right)\right)}{\mathsf{neg}\left(\left(x - y\right)\right)}}} \]
      8. lower-/.f64N/A

        \[\leadsto \frac{t}{\color{blue}{\frac{\mathsf{neg}\left(\left(z - y\right)\right)}{\mathsf{neg}\left(\left(x - y\right)\right)}}} \]
      9. neg-sub0N/A

        \[\leadsto \frac{t}{\frac{\color{blue}{0 - \left(z - y\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      10. lift--.f64N/A

        \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(z - y\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      11. sub-negN/A

        \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(z + \left(\mathsf{neg}\left(y\right)\right)\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      12. +-commutativeN/A

        \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + z\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      13. associate--r+N/A

        \[\leadsto \frac{t}{\frac{\color{blue}{\left(0 - \left(\mathsf{neg}\left(y\right)\right)\right) - z}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      14. neg-sub0N/A

        \[\leadsto \frac{t}{\frac{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)} - z}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      15. remove-double-negN/A

        \[\leadsto \frac{t}{\frac{\color{blue}{y} - z}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      16. lower--.f64N/A

        \[\leadsto \frac{t}{\frac{\color{blue}{y - z}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      17. neg-sub0N/A

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{0 - \left(x - y\right)}}} \]
      18. lift--.f64N/A

        \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(x - y\right)}}} \]
      19. sub-negN/A

        \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(x + \left(\mathsf{neg}\left(y\right)\right)\right)}}} \]
      20. +-commutativeN/A

        \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + x\right)}}} \]
      21. associate--r+N/A

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{\left(0 - \left(\mathsf{neg}\left(y\right)\right)\right) - x}}} \]
      22. neg-sub0N/A

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)} - x}} \]
      23. remove-double-negN/A

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{y} - x}} \]
      24. lower--.f6499.9

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{y - x}}} \]
    4. Applied rewrites99.9%

      \[\leadsto \color{blue}{\frac{t}{\frac{y - z}{y - x}}} \]
    5. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\frac{t \cdot y}{y - z}} \]
    6. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
      3. lower-/.f64N/A

        \[\leadsto t \cdot \color{blue}{\frac{y}{y - z}} \]
      4. lower--.f6495.4

        \[\leadsto t \cdot \frac{y}{\color{blue}{y - z}} \]
    7. Applied rewrites95.4%

      \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification93.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -10000000:\\ \;\;\;\;\frac{t}{z - y} \cdot x\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 5 \cdot 10^{-34}:\\ \;\;\;\;\frac{x - y}{z} \cdot t\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 5:\\ \;\;\;\;\frac{y}{y - z} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{t}{z - y} \cdot x\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 91.3% accurate, 0.3× speedup?

\[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{t\_m}{z - y} \cdot x\\ t_3 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_3 \leq -10000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-34}:\\ \;\;\;\;\frac{t\_m \cdot \left(x - y\right)}{z}\\ \mathbf{elif}\;t\_3 \leq 5:\\ \;\;\;\;\frac{y}{y - z} \cdot t\_m\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \end{array} \]
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
 :precision binary64
 (let* ((t_2 (* (/ t_m (- z y)) x)) (t_3 (/ (- x y) (- z y))))
   (*
    t_s
    (if (<= t_3 -10000000.0)
      t_2
      (if (<= t_3 5e-34)
        (/ (* t_m (- x y)) z)
        (if (<= t_3 5.0) (* (/ y (- y z)) t_m) t_2))))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
	double t_2 = (t_m / (z - y)) * x;
	double t_3 = (x - y) / (z - y);
	double tmp;
	if (t_3 <= -10000000.0) {
		tmp = t_2;
	} else if (t_3 <= 5e-34) {
		tmp = (t_m * (x - y)) / z;
	} else if (t_3 <= 5.0) {
		tmp = (y / (y - z)) * t_m;
	} else {
		tmp = t_2;
	}
	return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t_m
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_2 = (t_m / (z - y)) * x
    t_3 = (x - y) / (z - y)
    if (t_3 <= (-10000000.0d0)) then
        tmp = t_2
    else if (t_3 <= 5d-34) then
        tmp = (t_m * (x - y)) / z
    else if (t_3 <= 5.0d0) then
        tmp = (y / (y - z)) * t_m
    else
        tmp = t_2
    end if
    code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
	double t_2 = (t_m / (z - y)) * x;
	double t_3 = (x - y) / (z - y);
	double tmp;
	if (t_3 <= -10000000.0) {
		tmp = t_2;
	} else if (t_3 <= 5e-34) {
		tmp = (t_m * (x - y)) / z;
	} else if (t_3 <= 5.0) {
		tmp = (y / (y - z)) * t_m;
	} else {
		tmp = t_2;
	}
	return t_s * tmp;
}
t\_m = math.fabs(t)
t\_s = math.copysign(1.0, t)
def code(t_s, x, y, z, t_m):
	t_2 = (t_m / (z - y)) * x
	t_3 = (x - y) / (z - y)
	tmp = 0
	if t_3 <= -10000000.0:
		tmp = t_2
	elif t_3 <= 5e-34:
		tmp = (t_m * (x - y)) / z
	elif t_3 <= 5.0:
		tmp = (y / (y - z)) * t_m
	else:
		tmp = t_2
	return t_s * tmp
t\_m = abs(t)
t\_s = copysign(1.0, t)
function code(t_s, x, y, z, t_m)
	t_2 = Float64(Float64(t_m / Float64(z - y)) * x)
	t_3 = Float64(Float64(x - y) / Float64(z - y))
	tmp = 0.0
	if (t_3 <= -10000000.0)
		tmp = t_2;
	elseif (t_3 <= 5e-34)
		tmp = Float64(Float64(t_m * Float64(x - y)) / z);
	elseif (t_3 <= 5.0)
		tmp = Float64(Float64(y / Float64(y - z)) * t_m);
	else
		tmp = t_2;
	end
	return Float64(t_s * tmp)
end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
function tmp_2 = code(t_s, x, y, z, t_m)
	t_2 = (t_m / (z - y)) * x;
	t_3 = (x - y) / (z - y);
	tmp = 0.0;
	if (t_3 <= -10000000.0)
		tmp = t_2;
	elseif (t_3 <= 5e-34)
		tmp = (t_m * (x - y)) / z;
	elseif (t_3 <= 5.0)
		tmp = (y / (y - z)) * t_m;
	else
		tmp = t_2;
	end
	tmp_2 = t_s * tmp;
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -10000000.0], t$95$2, If[LessEqual[t$95$3, 5e-34], N[(N[(t$95$m * N[(x - y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$3, 5.0], N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)

\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -10000000:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-34}:\\
\;\;\;\;\frac{t\_m \cdot \left(x - y\right)}{z}\\

\mathbf{elif}\;t\_3 \leq 5:\\
\;\;\;\;\frac{y}{y - z} \cdot t\_m\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e7 or 5 < (/.f64 (-.f64 x y) (-.f64 z y))

    1. Initial program 91.8%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
    4. Step-by-step derivation
      1. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot x \]
      4. lower--.f6492.9

        \[\leadsto \frac{t}{\color{blue}{z - y}} \cdot x \]
    5. Applied rewrites92.9%

      \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]

    if -1e7 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000003e-34

    1. Initial program 95.5%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
      3. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
      4. lower--.f6492.0

        \[\leadsto \frac{\color{blue}{\left(x - y\right)} \cdot t}{z} \]
    5. Applied rewrites92.0%

      \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z}} \]

    if 5.0000000000000003e-34 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5

    1. Initial program 100.0%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto \color{blue}{\frac{x - y}{z - y} \cdot t} \]
      2. *-commutativeN/A

        \[\leadsto \color{blue}{t \cdot \frac{x - y}{z - y}} \]
      3. lift-/.f64N/A

        \[\leadsto t \cdot \color{blue}{\frac{x - y}{z - y}} \]
      4. clear-numN/A

        \[\leadsto t \cdot \color{blue}{\frac{1}{\frac{z - y}{x - y}}} \]
      5. un-div-invN/A

        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
      6. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t}{\frac{z - y}{x - y}}} \]
      7. frac-2negN/A

        \[\leadsto \frac{t}{\color{blue}{\frac{\mathsf{neg}\left(\left(z - y\right)\right)}{\mathsf{neg}\left(\left(x - y\right)\right)}}} \]
      8. lower-/.f64N/A

        \[\leadsto \frac{t}{\color{blue}{\frac{\mathsf{neg}\left(\left(z - y\right)\right)}{\mathsf{neg}\left(\left(x - y\right)\right)}}} \]
      9. neg-sub0N/A

        \[\leadsto \frac{t}{\frac{\color{blue}{0 - \left(z - y\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      10. lift--.f64N/A

        \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(z - y\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      11. sub-negN/A

        \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(z + \left(\mathsf{neg}\left(y\right)\right)\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      12. +-commutativeN/A

        \[\leadsto \frac{t}{\frac{0 - \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + z\right)}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      13. associate--r+N/A

        \[\leadsto \frac{t}{\frac{\color{blue}{\left(0 - \left(\mathsf{neg}\left(y\right)\right)\right) - z}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      14. neg-sub0N/A

        \[\leadsto \frac{t}{\frac{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)} - z}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      15. remove-double-negN/A

        \[\leadsto \frac{t}{\frac{\color{blue}{y} - z}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      16. lower--.f64N/A

        \[\leadsto \frac{t}{\frac{\color{blue}{y - z}}{\mathsf{neg}\left(\left(x - y\right)\right)}} \]
      17. neg-sub0N/A

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{0 - \left(x - y\right)}}} \]
      18. lift--.f64N/A

        \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(x - y\right)}}} \]
      19. sub-negN/A

        \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(x + \left(\mathsf{neg}\left(y\right)\right)\right)}}} \]
      20. +-commutativeN/A

        \[\leadsto \frac{t}{\frac{y - z}{0 - \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + x\right)}}} \]
      21. associate--r+N/A

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{\left(0 - \left(\mathsf{neg}\left(y\right)\right)\right) - x}}} \]
      22. neg-sub0N/A

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right)} - x}} \]
      23. remove-double-negN/A

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{y} - x}} \]
      24. lower--.f6499.9

        \[\leadsto \frac{t}{\frac{y - z}{\color{blue}{y - x}}} \]
    4. Applied rewrites99.9%

      \[\leadsto \color{blue}{\frac{t}{\frac{y - z}{y - x}}} \]
    5. Taylor expanded in x around 0

      \[\leadsto \color{blue}{\frac{t \cdot y}{y - z}} \]
    6. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
      3. lower-/.f64N/A

        \[\leadsto t \cdot \color{blue}{\frac{y}{y - z}} \]
      4. lower--.f6495.4

        \[\leadsto t \cdot \frac{y}{\color{blue}{y - z}} \]
    7. Applied rewrites95.4%

      \[\leadsto \color{blue}{t \cdot \frac{y}{y - z}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification93.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -10000000:\\ \;\;\;\;\frac{t}{z - y} \cdot x\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 5 \cdot 10^{-34}:\\ \;\;\;\;\frac{t \cdot \left(x - y\right)}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 5:\\ \;\;\;\;\frac{y}{y - z} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{t}{z - y} \cdot x\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 90.5% accurate, 0.3× speedup?

\[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{t\_m}{z - y} \cdot x\\ t_3 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_3 \leq -10000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 2 \cdot 10^{-19}:\\ \;\;\;\;\frac{t\_m \cdot \left(x - y\right)}{z}\\ \mathbf{elif}\;t\_3 \leq 5:\\ \;\;\;\;1 \cdot t\_m\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \end{array} \]
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
 :precision binary64
 (let* ((t_2 (* (/ t_m (- z y)) x)) (t_3 (/ (- x y) (- z y))))
   (*
    t_s
    (if (<= t_3 -10000000.0)
      t_2
      (if (<= t_3 2e-19)
        (/ (* t_m (- x y)) z)
        (if (<= t_3 5.0) (* 1.0 t_m) t_2))))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
	double t_2 = (t_m / (z - y)) * x;
	double t_3 = (x - y) / (z - y);
	double tmp;
	if (t_3 <= -10000000.0) {
		tmp = t_2;
	} else if (t_3 <= 2e-19) {
		tmp = (t_m * (x - y)) / z;
	} else if (t_3 <= 5.0) {
		tmp = 1.0 * t_m;
	} else {
		tmp = t_2;
	}
	return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t_m
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_2 = (t_m / (z - y)) * x
    t_3 = (x - y) / (z - y)
    if (t_3 <= (-10000000.0d0)) then
        tmp = t_2
    else if (t_3 <= 2d-19) then
        tmp = (t_m * (x - y)) / z
    else if (t_3 <= 5.0d0) then
        tmp = 1.0d0 * t_m
    else
        tmp = t_2
    end if
    code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
	double t_2 = (t_m / (z - y)) * x;
	double t_3 = (x - y) / (z - y);
	double tmp;
	if (t_3 <= -10000000.0) {
		tmp = t_2;
	} else if (t_3 <= 2e-19) {
		tmp = (t_m * (x - y)) / z;
	} else if (t_3 <= 5.0) {
		tmp = 1.0 * t_m;
	} else {
		tmp = t_2;
	}
	return t_s * tmp;
}
t\_m = math.fabs(t)
t\_s = math.copysign(1.0, t)
def code(t_s, x, y, z, t_m):
	t_2 = (t_m / (z - y)) * x
	t_3 = (x - y) / (z - y)
	tmp = 0
	if t_3 <= -10000000.0:
		tmp = t_2
	elif t_3 <= 2e-19:
		tmp = (t_m * (x - y)) / z
	elif t_3 <= 5.0:
		tmp = 1.0 * t_m
	else:
		tmp = t_2
	return t_s * tmp
t\_m = abs(t)
t\_s = copysign(1.0, t)
function code(t_s, x, y, z, t_m)
	t_2 = Float64(Float64(t_m / Float64(z - y)) * x)
	t_3 = Float64(Float64(x - y) / Float64(z - y))
	tmp = 0.0
	if (t_3 <= -10000000.0)
		tmp = t_2;
	elseif (t_3 <= 2e-19)
		tmp = Float64(Float64(t_m * Float64(x - y)) / z);
	elseif (t_3 <= 5.0)
		tmp = Float64(1.0 * t_m);
	else
		tmp = t_2;
	end
	return Float64(t_s * tmp)
end
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
function tmp_2 = code(t_s, x, y, z, t_m)
	t_2 = (t_m / (z - y)) * x;
	t_3 = (x - y) / (z - y);
	tmp = 0.0;
	if (t_3 <= -10000000.0)
		tmp = t_2;
	elseif (t_3 <= 2e-19)
		tmp = (t_m * (x - y)) / z;
	elseif (t_3 <= 5.0)
		tmp = 1.0 * t_m;
	else
		tmp = t_2;
	end
	tmp_2 = t_s * tmp;
end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -10000000.0], t$95$2, If[LessEqual[t$95$3, 2e-19], N[(N[(t$95$m * N[(x - y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$3, 5.0], N[(1.0 * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)

\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -10000000:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{-19}:\\
\;\;\;\;\frac{t\_m \cdot \left(x - y\right)}{z}\\

\mathbf{elif}\;t\_3 \leq 5:\\
\;\;\;\;1 \cdot t\_m\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e7 or 5 < (/.f64 (-.f64 x y) (-.f64 z y))

    1. Initial program 91.8%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
    4. Step-by-step derivation
      1. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot x \]
      4. lower--.f6492.9

        \[\leadsto \frac{t}{\color{blue}{z - y}} \cdot x \]
    5. Applied rewrites92.9%

      \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]

    if -1e7 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2e-19

    1. Initial program 95.8%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
      3. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
      4. lower--.f6492.5

        \[\leadsto \frac{\color{blue}{\left(x - y\right)} \cdot t}{z} \]
    5. Applied rewrites92.5%

      \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z}} \]

    if 2e-19 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5

    1. Initial program 100.0%

      \[\frac{x - y}{z - y} \cdot t \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{1} \cdot t \]
    4. Step-by-step derivation
      1. Applied rewrites91.4%

        \[\leadsto \color{blue}{1} \cdot t \]
    5. Recombined 3 regimes into one program.
    6. Final simplification92.3%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -10000000:\\ \;\;\;\;\frac{t}{z - y} \cdot x\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 2 \cdot 10^{-19}:\\ \;\;\;\;\frac{t \cdot \left(x - y\right)}{z}\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 5:\\ \;\;\;\;1 \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{t}{z - y} \cdot x\\ \end{array} \]
    7. Add Preprocessing

    Alternative 8: 90.9% accurate, 0.3× speedup?

    \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{t\_m}{z - y} \cdot x\\ t_3 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_3 \leq -500000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-9}:\\ \;\;\;\;\frac{t\_m}{z} \cdot \left(x - y\right)\\ \mathbf{elif}\;t\_3 \leq 5:\\ \;\;\;\;1 \cdot t\_m\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \end{array} \]
    t\_m = (fabs.f64 t)
    t\_s = (copysign.f64 #s(literal 1 binary64) t)
    (FPCore (t_s x y z t_m)
     :precision binary64
     (let* ((t_2 (* (/ t_m (- z y)) x)) (t_3 (/ (- x y) (- z y))))
       (*
        t_s
        (if (<= t_3 -500000.0)
          t_2
          (if (<= t_3 5e-9)
            (* (/ t_m z) (- x y))
            (if (<= t_3 5.0) (* 1.0 t_m) t_2))))))
    t\_m = fabs(t);
    t\_s = copysign(1.0, t);
    double code(double t_s, double x, double y, double z, double t_m) {
    	double t_2 = (t_m / (z - y)) * x;
    	double t_3 = (x - y) / (z - y);
    	double tmp;
    	if (t_3 <= -500000.0) {
    		tmp = t_2;
    	} else if (t_3 <= 5e-9) {
    		tmp = (t_m / z) * (x - y);
    	} else if (t_3 <= 5.0) {
    		tmp = 1.0 * t_m;
    	} else {
    		tmp = t_2;
    	}
    	return t_s * tmp;
    }
    
    t\_m = abs(t)
    t\_s = copysign(1.0d0, t)
    real(8) function code(t_s, x, y, z, t_m)
        real(8), intent (in) :: t_s
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t_m
        real(8) :: t_2
        real(8) :: t_3
        real(8) :: tmp
        t_2 = (t_m / (z - y)) * x
        t_3 = (x - y) / (z - y)
        if (t_3 <= (-500000.0d0)) then
            tmp = t_2
        else if (t_3 <= 5d-9) then
            tmp = (t_m / z) * (x - y)
        else if (t_3 <= 5.0d0) then
            tmp = 1.0d0 * t_m
        else
            tmp = t_2
        end if
        code = t_s * tmp
    end function
    
    t\_m = Math.abs(t);
    t\_s = Math.copySign(1.0, t);
    public static double code(double t_s, double x, double y, double z, double t_m) {
    	double t_2 = (t_m / (z - y)) * x;
    	double t_3 = (x - y) / (z - y);
    	double tmp;
    	if (t_3 <= -500000.0) {
    		tmp = t_2;
    	} else if (t_3 <= 5e-9) {
    		tmp = (t_m / z) * (x - y);
    	} else if (t_3 <= 5.0) {
    		tmp = 1.0 * t_m;
    	} else {
    		tmp = t_2;
    	}
    	return t_s * tmp;
    }
    
    t\_m = math.fabs(t)
    t\_s = math.copysign(1.0, t)
    def code(t_s, x, y, z, t_m):
    	t_2 = (t_m / (z - y)) * x
    	t_3 = (x - y) / (z - y)
    	tmp = 0
    	if t_3 <= -500000.0:
    		tmp = t_2
    	elif t_3 <= 5e-9:
    		tmp = (t_m / z) * (x - y)
    	elif t_3 <= 5.0:
    		tmp = 1.0 * t_m
    	else:
    		tmp = t_2
    	return t_s * tmp
    
    t\_m = abs(t)
    t\_s = copysign(1.0, t)
    function code(t_s, x, y, z, t_m)
    	t_2 = Float64(Float64(t_m / Float64(z - y)) * x)
    	t_3 = Float64(Float64(x - y) / Float64(z - y))
    	tmp = 0.0
    	if (t_3 <= -500000.0)
    		tmp = t_2;
    	elseif (t_3 <= 5e-9)
    		tmp = Float64(Float64(t_m / z) * Float64(x - y));
    	elseif (t_3 <= 5.0)
    		tmp = Float64(1.0 * t_m);
    	else
    		tmp = t_2;
    	end
    	return Float64(t_s * tmp)
    end
    
    t\_m = abs(t);
    t\_s = sign(t) * abs(1.0);
    function tmp_2 = code(t_s, x, y, z, t_m)
    	t_2 = (t_m / (z - y)) * x;
    	t_3 = (x - y) / (z - y);
    	tmp = 0.0;
    	if (t_3 <= -500000.0)
    		tmp = t_2;
    	elseif (t_3 <= 5e-9)
    		tmp = (t_m / z) * (x - y);
    	elseif (t_3 <= 5.0)
    		tmp = 1.0 * t_m;
    	else
    		tmp = t_2;
    	end
    	tmp_2 = t_s * tmp;
    end
    
    t\_m = N[Abs[t], $MachinePrecision]
    t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -500000.0], t$95$2, If[LessEqual[t$95$3, 5e-9], N[(N[(t$95$m / z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 5.0], N[(1.0 * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
    
    \begin{array}{l}
    t\_m = \left|t\right|
    \\
    t\_s = \mathsf{copysign}\left(1, t\right)
    
    \\
    \begin{array}{l}
    t_2 := \frac{t\_m}{z - y} \cdot x\\
    t_3 := \frac{x - y}{z - y}\\
    t\_s \cdot \begin{array}{l}
    \mathbf{if}\;t\_3 \leq -500000:\\
    \;\;\;\;t\_2\\
    
    \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-9}:\\
    \;\;\;\;\frac{t\_m}{z} \cdot \left(x - y\right)\\
    
    \mathbf{elif}\;t\_3 \leq 5:\\
    \;\;\;\;1 \cdot t\_m\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_2\\
    
    
    \end{array}
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -5e5 or 5 < (/.f64 (-.f64 x y) (-.f64 z y))

      1. Initial program 92.0%

        \[\frac{x - y}{z - y} \cdot t \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{t \cdot x}{z - y}} \]
      4. Step-by-step derivation
        1. associate-*l/N/A

          \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]
        3. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{t}{z - y}} \cdot x \]
        4. lower--.f6491.6

          \[\leadsto \frac{t}{\color{blue}{z - y}} \cdot x \]
      5. Applied rewrites91.6%

        \[\leadsto \color{blue}{\frac{t}{z - y} \cdot x} \]

      if -5e5 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-9

      1. Initial program 95.7%

        \[\frac{x - y}{z - y} \cdot t \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
        2. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
        3. lower-*.f64N/A

          \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
        4. lower--.f6492.4

          \[\leadsto \frac{\color{blue}{\left(x - y\right)} \cdot t}{z} \]
      5. Applied rewrites92.4%

        \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z}} \]
      6. Step-by-step derivation
        1. Applied rewrites86.3%

          \[\leadsto \frac{t}{z} \cdot \color{blue}{\left(x - y\right)} \]

        if 5.0000000000000001e-9 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5

        1. Initial program 100.0%

          \[\frac{x - y}{z - y} \cdot t \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{1} \cdot t \]
        4. Step-by-step derivation
          1. Applied rewrites92.3%

            \[\leadsto \color{blue}{1} \cdot t \]
        5. Recombined 3 regimes into one program.
        6. Add Preprocessing

        Alternative 9: 68.9% accurate, 0.3× speedup?

        \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{t\_m}{z} \cdot x\\ t_3 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_3 \leq -0.005:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-9}:\\ \;\;\;\;\frac{-y}{z} \cdot t\_m\\ \mathbf{elif}\;t\_3 \leq 400000000:\\ \;\;\;\;1 \cdot t\_m\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \end{array} \]
        t\_m = (fabs.f64 t)
        t\_s = (copysign.f64 #s(literal 1 binary64) t)
        (FPCore (t_s x y z t_m)
         :precision binary64
         (let* ((t_2 (* (/ t_m z) x)) (t_3 (/ (- x y) (- z y))))
           (*
            t_s
            (if (<= t_3 -0.005)
              t_2
              (if (<= t_3 5e-9)
                (* (/ (- y) z) t_m)
                (if (<= t_3 400000000.0) (* 1.0 t_m) t_2))))))
        t\_m = fabs(t);
        t\_s = copysign(1.0, t);
        double code(double t_s, double x, double y, double z, double t_m) {
        	double t_2 = (t_m / z) * x;
        	double t_3 = (x - y) / (z - y);
        	double tmp;
        	if (t_3 <= -0.005) {
        		tmp = t_2;
        	} else if (t_3 <= 5e-9) {
        		tmp = (-y / z) * t_m;
        	} else if (t_3 <= 400000000.0) {
        		tmp = 1.0 * t_m;
        	} else {
        		tmp = t_2;
        	}
        	return t_s * tmp;
        }
        
        t\_m = abs(t)
        t\_s = copysign(1.0d0, t)
        real(8) function code(t_s, x, y, z, t_m)
            real(8), intent (in) :: t_s
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t_m
            real(8) :: t_2
            real(8) :: t_3
            real(8) :: tmp
            t_2 = (t_m / z) * x
            t_3 = (x - y) / (z - y)
            if (t_3 <= (-0.005d0)) then
                tmp = t_2
            else if (t_3 <= 5d-9) then
                tmp = (-y / z) * t_m
            else if (t_3 <= 400000000.0d0) then
                tmp = 1.0d0 * t_m
            else
                tmp = t_2
            end if
            code = t_s * tmp
        end function
        
        t\_m = Math.abs(t);
        t\_s = Math.copySign(1.0, t);
        public static double code(double t_s, double x, double y, double z, double t_m) {
        	double t_2 = (t_m / z) * x;
        	double t_3 = (x - y) / (z - y);
        	double tmp;
        	if (t_3 <= -0.005) {
        		tmp = t_2;
        	} else if (t_3 <= 5e-9) {
        		tmp = (-y / z) * t_m;
        	} else if (t_3 <= 400000000.0) {
        		tmp = 1.0 * t_m;
        	} else {
        		tmp = t_2;
        	}
        	return t_s * tmp;
        }
        
        t\_m = math.fabs(t)
        t\_s = math.copysign(1.0, t)
        def code(t_s, x, y, z, t_m):
        	t_2 = (t_m / z) * x
        	t_3 = (x - y) / (z - y)
        	tmp = 0
        	if t_3 <= -0.005:
        		tmp = t_2
        	elif t_3 <= 5e-9:
        		tmp = (-y / z) * t_m
        	elif t_3 <= 400000000.0:
        		tmp = 1.0 * t_m
        	else:
        		tmp = t_2
        	return t_s * tmp
        
        t\_m = abs(t)
        t\_s = copysign(1.0, t)
        function code(t_s, x, y, z, t_m)
        	t_2 = Float64(Float64(t_m / z) * x)
        	t_3 = Float64(Float64(x - y) / Float64(z - y))
        	tmp = 0.0
        	if (t_3 <= -0.005)
        		tmp = t_2;
        	elseif (t_3 <= 5e-9)
        		tmp = Float64(Float64(Float64(-y) / z) * t_m);
        	elseif (t_3 <= 400000000.0)
        		tmp = Float64(1.0 * t_m);
        	else
        		tmp = t_2;
        	end
        	return Float64(t_s * tmp)
        end
        
        t\_m = abs(t);
        t\_s = sign(t) * abs(1.0);
        function tmp_2 = code(t_s, x, y, z, t_m)
        	t_2 = (t_m / z) * x;
        	t_3 = (x - y) / (z - y);
        	tmp = 0.0;
        	if (t_3 <= -0.005)
        		tmp = t_2;
        	elseif (t_3 <= 5e-9)
        		tmp = (-y / z) * t_m;
        	elseif (t_3 <= 400000000.0)
        		tmp = 1.0 * t_m;
        	else
        		tmp = t_2;
        	end
        	tmp_2 = t_s * tmp;
        end
        
        t\_m = N[Abs[t], $MachinePrecision]
        t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
        code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / z), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -0.005], t$95$2, If[LessEqual[t$95$3, 5e-9], N[(N[((-y) / z), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$3, 400000000.0], N[(1.0 * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
        
        \begin{array}{l}
        t\_m = \left|t\right|
        \\
        t\_s = \mathsf{copysign}\left(1, t\right)
        
        \\
        \begin{array}{l}
        t_2 := \frac{t\_m}{z} \cdot x\\
        t_3 := \frac{x - y}{z - y}\\
        t\_s \cdot \begin{array}{l}
        \mathbf{if}\;t\_3 \leq -0.005:\\
        \;\;\;\;t\_2\\
        
        \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-9}:\\
        \;\;\;\;\frac{-y}{z} \cdot t\_m\\
        
        \mathbf{elif}\;t\_3 \leq 400000000:\\
        \;\;\;\;1 \cdot t\_m\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_2\\
        
        
        \end{array}
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -0.0050000000000000001 or 4e8 < (/.f64 (-.f64 x y) (-.f64 z y))

          1. Initial program 92.0%

            \[\frac{x - y}{z - y} \cdot t \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]
            2. *-commutativeN/A

              \[\leadsto \frac{\color{blue}{x \cdot t}}{z} \]
            3. lower-*.f6449.2

              \[\leadsto \frac{\color{blue}{x \cdot t}}{z} \]
          5. Applied rewrites49.2%

            \[\leadsto \color{blue}{\frac{x \cdot t}{z}} \]
          6. Step-by-step derivation
            1. Applied rewrites55.4%

              \[\leadsto \frac{t}{z} \cdot \color{blue}{x} \]

            if -0.0050000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-9

            1. Initial program 95.6%

              \[\frac{x - y}{z - y} \cdot t \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
            4. Step-by-step derivation
              1. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
              2. *-commutativeN/A

                \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
              3. lower-*.f64N/A

                \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
              4. lower--.f6492.3

                \[\leadsto \frac{\color{blue}{\left(x - y\right)} \cdot t}{z} \]
            5. Applied rewrites92.3%

              \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z}} \]
            6. Taylor expanded in y around inf

              \[\leadsto -1 \cdot \color{blue}{\frac{t \cdot y}{z}} \]
            7. Step-by-step derivation
              1. Applied rewrites69.6%

                \[\leadsto \left(-t\right) \cdot \color{blue}{\frac{y}{z}} \]

              if 5.0000000000000001e-9 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4e8

              1. Initial program 100.0%

                \[\frac{x - y}{z - y} \cdot t \]
              2. Add Preprocessing
              3. Taylor expanded in y around inf

                \[\leadsto \color{blue}{1} \cdot t \]
              4. Step-by-step derivation
                1. Applied rewrites91.4%

                  \[\leadsto \color{blue}{1} \cdot t \]
              5. Recombined 3 regimes into one program.
              6. Final simplification71.6%

                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq -0.005:\\ \;\;\;\;\frac{t}{z} \cdot x\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 5 \cdot 10^{-9}:\\ \;\;\;\;\frac{-y}{z} \cdot t\\ \mathbf{elif}\;\frac{x - y}{z - y} \leq 400000000:\\ \;\;\;\;1 \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{t}{z} \cdot x\\ \end{array} \]
              7. Add Preprocessing

              Alternative 10: 78.1% accurate, 0.4× speedup?

              \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_2 \leq 5 \cdot 10^{-9}:\\ \;\;\;\;\frac{t\_m}{z} \cdot \left(x - y\right)\\ \mathbf{elif}\;t\_2 \leq 400000000:\\ \;\;\;\;1 \cdot t\_m\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_m}{z} \cdot x\\ \end{array} \end{array} \end{array} \]
              t\_m = (fabs.f64 t)
              t\_s = (copysign.f64 #s(literal 1 binary64) t)
              (FPCore (t_s x y z t_m)
               :precision binary64
               (let* ((t_2 (/ (- x y) (- z y))))
                 (*
                  t_s
                  (if (<= t_2 5e-9)
                    (* (/ t_m z) (- x y))
                    (if (<= t_2 400000000.0) (* 1.0 t_m) (* (/ t_m z) x))))))
              t\_m = fabs(t);
              t\_s = copysign(1.0, t);
              double code(double t_s, double x, double y, double z, double t_m) {
              	double t_2 = (x - y) / (z - y);
              	double tmp;
              	if (t_2 <= 5e-9) {
              		tmp = (t_m / z) * (x - y);
              	} else if (t_2 <= 400000000.0) {
              		tmp = 1.0 * t_m;
              	} else {
              		tmp = (t_m / z) * x;
              	}
              	return t_s * tmp;
              }
              
              t\_m = abs(t)
              t\_s = copysign(1.0d0, t)
              real(8) function code(t_s, x, y, z, t_m)
                  real(8), intent (in) :: t_s
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t_m
                  real(8) :: t_2
                  real(8) :: tmp
                  t_2 = (x - y) / (z - y)
                  if (t_2 <= 5d-9) then
                      tmp = (t_m / z) * (x - y)
                  else if (t_2 <= 400000000.0d0) then
                      tmp = 1.0d0 * t_m
                  else
                      tmp = (t_m / z) * x
                  end if
                  code = t_s * tmp
              end function
              
              t\_m = Math.abs(t);
              t\_s = Math.copySign(1.0, t);
              public static double code(double t_s, double x, double y, double z, double t_m) {
              	double t_2 = (x - y) / (z - y);
              	double tmp;
              	if (t_2 <= 5e-9) {
              		tmp = (t_m / z) * (x - y);
              	} else if (t_2 <= 400000000.0) {
              		tmp = 1.0 * t_m;
              	} else {
              		tmp = (t_m / z) * x;
              	}
              	return t_s * tmp;
              }
              
              t\_m = math.fabs(t)
              t\_s = math.copysign(1.0, t)
              def code(t_s, x, y, z, t_m):
              	t_2 = (x - y) / (z - y)
              	tmp = 0
              	if t_2 <= 5e-9:
              		tmp = (t_m / z) * (x - y)
              	elif t_2 <= 400000000.0:
              		tmp = 1.0 * t_m
              	else:
              		tmp = (t_m / z) * x
              	return t_s * tmp
              
              t\_m = abs(t)
              t\_s = copysign(1.0, t)
              function code(t_s, x, y, z, t_m)
              	t_2 = Float64(Float64(x - y) / Float64(z - y))
              	tmp = 0.0
              	if (t_2 <= 5e-9)
              		tmp = Float64(Float64(t_m / z) * Float64(x - y));
              	elseif (t_2 <= 400000000.0)
              		tmp = Float64(1.0 * t_m);
              	else
              		tmp = Float64(Float64(t_m / z) * x);
              	end
              	return Float64(t_s * tmp)
              end
              
              t\_m = abs(t);
              t\_s = sign(t) * abs(1.0);
              function tmp_2 = code(t_s, x, y, z, t_m)
              	t_2 = (x - y) / (z - y);
              	tmp = 0.0;
              	if (t_2 <= 5e-9)
              		tmp = (t_m / z) * (x - y);
              	elseif (t_2 <= 400000000.0)
              		tmp = 1.0 * t_m;
              	else
              		tmp = (t_m / z) * x;
              	end
              	tmp_2 = t_s * tmp;
              end
              
              t\_m = N[Abs[t], $MachinePrecision]
              t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
              code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, 5e-9], N[(N[(t$95$m / z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 400000000.0], N[(1.0 * t$95$m), $MachinePrecision], N[(N[(t$95$m / z), $MachinePrecision] * x), $MachinePrecision]]]), $MachinePrecision]]
              
              \begin{array}{l}
              t\_m = \left|t\right|
              \\
              t\_s = \mathsf{copysign}\left(1, t\right)
              
              \\
              \begin{array}{l}
              t_2 := \frac{x - y}{z - y}\\
              t\_s \cdot \begin{array}{l}
              \mathbf{if}\;t\_2 \leq 5 \cdot 10^{-9}:\\
              \;\;\;\;\frac{t\_m}{z} \cdot \left(x - y\right)\\
              
              \mathbf{elif}\;t\_2 \leq 400000000:\\
              \;\;\;\;1 \cdot t\_m\\
              
              \mathbf{else}:\\
              \;\;\;\;\frac{t\_m}{z} \cdot x\\
              
              
              \end{array}
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 3 regimes
              2. if (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-9

                1. Initial program 92.9%

                  \[\frac{x - y}{z - y} \cdot t \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
                4. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{t \cdot \left(x - y\right)}{z}} \]
                  2. *-commutativeN/A

                    \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
                  3. lower-*.f64N/A

                    \[\leadsto \frac{\color{blue}{\left(x - y\right) \cdot t}}{z} \]
                  4. lower--.f6473.3

                    \[\leadsto \frac{\color{blue}{\left(x - y\right)} \cdot t}{z} \]
                5. Applied rewrites73.3%

                  \[\leadsto \color{blue}{\frac{\left(x - y\right) \cdot t}{z}} \]
                6. Step-by-step derivation
                  1. Applied rewrites71.2%

                    \[\leadsto \frac{t}{z} \cdot \color{blue}{\left(x - y\right)} \]

                  if 5.0000000000000001e-9 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4e8

                  1. Initial program 100.0%

                    \[\frac{x - y}{z - y} \cdot t \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{1} \cdot t \]
                  4. Step-by-step derivation
                    1. Applied rewrites91.4%

                      \[\leadsto \color{blue}{1} \cdot t \]

                    if 4e8 < (/.f64 (-.f64 x y) (-.f64 z y))

                    1. Initial program 95.3%

                      \[\frac{x - y}{z - y} \cdot t \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around 0

                      \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]
                    4. Step-by-step derivation
                      1. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]
                      2. *-commutativeN/A

                        \[\leadsto \frac{\color{blue}{x \cdot t}}{z} \]
                      3. lower-*.f6447.9

                        \[\leadsto \frac{\color{blue}{x \cdot t}}{z} \]
                    5. Applied rewrites47.9%

                      \[\leadsto \color{blue}{\frac{x \cdot t}{z}} \]
                    6. Step-by-step derivation
                      1. Applied rewrites58.5%

                        \[\leadsto \frac{t}{z} \cdot \color{blue}{x} \]
                    7. Recombined 3 regimes into one program.
                    8. Add Preprocessing

                    Alternative 11: 68.0% accurate, 0.4× speedup?

                    \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{t\_m}{z} \cdot x\\ t_3 := \frac{x - y}{z - y}\\ t\_s \cdot \begin{array}{l} \mathbf{if}\;t\_3 \leq 5 \cdot 10^{-34}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 400000000:\\ \;\;\;\;1 \cdot t\_m\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \end{array} \]
                    t\_m = (fabs.f64 t)
                    t\_s = (copysign.f64 #s(literal 1 binary64) t)
                    (FPCore (t_s x y z t_m)
                     :precision binary64
                     (let* ((t_2 (* (/ t_m z) x)) (t_3 (/ (- x y) (- z y))))
                       (* t_s (if (<= t_3 5e-34) t_2 (if (<= t_3 400000000.0) (* 1.0 t_m) t_2)))))
                    t\_m = fabs(t);
                    t\_s = copysign(1.0, t);
                    double code(double t_s, double x, double y, double z, double t_m) {
                    	double t_2 = (t_m / z) * x;
                    	double t_3 = (x - y) / (z - y);
                    	double tmp;
                    	if (t_3 <= 5e-34) {
                    		tmp = t_2;
                    	} else if (t_3 <= 400000000.0) {
                    		tmp = 1.0 * t_m;
                    	} else {
                    		tmp = t_2;
                    	}
                    	return t_s * tmp;
                    }
                    
                    t\_m = abs(t)
                    t\_s = copysign(1.0d0, t)
                    real(8) function code(t_s, x, y, z, t_m)
                        real(8), intent (in) :: t_s
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t_m
                        real(8) :: t_2
                        real(8) :: t_3
                        real(8) :: tmp
                        t_2 = (t_m / z) * x
                        t_3 = (x - y) / (z - y)
                        if (t_3 <= 5d-34) then
                            tmp = t_2
                        else if (t_3 <= 400000000.0d0) then
                            tmp = 1.0d0 * t_m
                        else
                            tmp = t_2
                        end if
                        code = t_s * tmp
                    end function
                    
                    t\_m = Math.abs(t);
                    t\_s = Math.copySign(1.0, t);
                    public static double code(double t_s, double x, double y, double z, double t_m) {
                    	double t_2 = (t_m / z) * x;
                    	double t_3 = (x - y) / (z - y);
                    	double tmp;
                    	if (t_3 <= 5e-34) {
                    		tmp = t_2;
                    	} else if (t_3 <= 400000000.0) {
                    		tmp = 1.0 * t_m;
                    	} else {
                    		tmp = t_2;
                    	}
                    	return t_s * tmp;
                    }
                    
                    t\_m = math.fabs(t)
                    t\_s = math.copysign(1.0, t)
                    def code(t_s, x, y, z, t_m):
                    	t_2 = (t_m / z) * x
                    	t_3 = (x - y) / (z - y)
                    	tmp = 0
                    	if t_3 <= 5e-34:
                    		tmp = t_2
                    	elif t_3 <= 400000000.0:
                    		tmp = 1.0 * t_m
                    	else:
                    		tmp = t_2
                    	return t_s * tmp
                    
                    t\_m = abs(t)
                    t\_s = copysign(1.0, t)
                    function code(t_s, x, y, z, t_m)
                    	t_2 = Float64(Float64(t_m / z) * x)
                    	t_3 = Float64(Float64(x - y) / Float64(z - y))
                    	tmp = 0.0
                    	if (t_3 <= 5e-34)
                    		tmp = t_2;
                    	elseif (t_3 <= 400000000.0)
                    		tmp = Float64(1.0 * t_m);
                    	else
                    		tmp = t_2;
                    	end
                    	return Float64(t_s * tmp)
                    end
                    
                    t\_m = abs(t);
                    t\_s = sign(t) * abs(1.0);
                    function tmp_2 = code(t_s, x, y, z, t_m)
                    	t_2 = (t_m / z) * x;
                    	t_3 = (x - y) / (z - y);
                    	tmp = 0.0;
                    	if (t_3 <= 5e-34)
                    		tmp = t_2;
                    	elseif (t_3 <= 400000000.0)
                    		tmp = 1.0 * t_m;
                    	else
                    		tmp = t_2;
                    	end
                    	tmp_2 = t_s * tmp;
                    end
                    
                    t\_m = N[Abs[t], $MachinePrecision]
                    t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                    code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / z), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, 5e-34], t$95$2, If[LessEqual[t$95$3, 400000000.0], N[(1.0 * t$95$m), $MachinePrecision], t$95$2]]), $MachinePrecision]]]
                    
                    \begin{array}{l}
                    t\_m = \left|t\right|
                    \\
                    t\_s = \mathsf{copysign}\left(1, t\right)
                    
                    \\
                    \begin{array}{l}
                    t_2 := \frac{t\_m}{z} \cdot x\\
                    t_3 := \frac{x - y}{z - y}\\
                    t\_s \cdot \begin{array}{l}
                    \mathbf{if}\;t\_3 \leq 5 \cdot 10^{-34}:\\
                    \;\;\;\;t\_2\\
                    
                    \mathbf{elif}\;t\_3 \leq 400000000:\\
                    \;\;\;\;1 \cdot t\_m\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;t\_2\\
                    
                    
                    \end{array}
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000003e-34 or 4e8 < (/.f64 (-.f64 x y) (-.f64 z y))

                      1. Initial program 93.3%

                        \[\frac{x - y}{z - y} \cdot t \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around 0

                        \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{t \cdot x}{z}} \]
                        2. *-commutativeN/A

                          \[\leadsto \frac{\color{blue}{x \cdot t}}{z} \]
                        3. lower-*.f6452.9

                          \[\leadsto \frac{\color{blue}{x \cdot t}}{z} \]
                      5. Applied rewrites52.9%

                        \[\leadsto \color{blue}{\frac{x \cdot t}{z}} \]
                      6. Step-by-step derivation
                        1. Applied rewrites55.8%

                          \[\leadsto \frac{t}{z} \cdot \color{blue}{x} \]

                        if 5.0000000000000003e-34 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4e8

                        1. Initial program 100.0%

                          \[\frac{x - y}{z - y} \cdot t \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around inf

                          \[\leadsto \color{blue}{1} \cdot t \]
                        4. Step-by-step derivation
                          1. Applied rewrites87.0%

                            \[\leadsto \color{blue}{1} \cdot t \]
                        5. Recombined 2 regimes into one program.
                        6. Add Preprocessing

                        Alternative 12: 35.6% accurate, 3.8× speedup?

                        \[\begin{array}{l} t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ t\_s \cdot \left(1 \cdot t\_m\right) \end{array} \]
                        t\_m = (fabs.f64 t)
                        t\_s = (copysign.f64 #s(literal 1 binary64) t)
                        (FPCore (t_s x y z t_m) :precision binary64 (* t_s (* 1.0 t_m)))
                        t\_m = fabs(t);
                        t\_s = copysign(1.0, t);
                        double code(double t_s, double x, double y, double z, double t_m) {
                        	return t_s * (1.0 * t_m);
                        }
                        
                        t\_m = abs(t)
                        t\_s = copysign(1.0d0, t)
                        real(8) function code(t_s, x, y, z, t_m)
                            real(8), intent (in) :: t_s
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8), intent (in) :: z
                            real(8), intent (in) :: t_m
                            code = t_s * (1.0d0 * t_m)
                        end function
                        
                        t\_m = Math.abs(t);
                        t\_s = Math.copySign(1.0, t);
                        public static double code(double t_s, double x, double y, double z, double t_m) {
                        	return t_s * (1.0 * t_m);
                        }
                        
                        t\_m = math.fabs(t)
                        t\_s = math.copysign(1.0, t)
                        def code(t_s, x, y, z, t_m):
                        	return t_s * (1.0 * t_m)
                        
                        t\_m = abs(t)
                        t\_s = copysign(1.0, t)
                        function code(t_s, x, y, z, t_m)
                        	return Float64(t_s * Float64(1.0 * t_m))
                        end
                        
                        t\_m = abs(t);
                        t\_s = sign(t) * abs(1.0);
                        function tmp = code(t_s, x, y, z, t_m)
                        	tmp = t_s * (1.0 * t_m);
                        end
                        
                        t\_m = N[Abs[t], $MachinePrecision]
                        t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                        code[t$95$s_, x_, y_, z_, t$95$m_] := N[(t$95$s * N[(1.0 * t$95$m), $MachinePrecision]), $MachinePrecision]
                        
                        \begin{array}{l}
                        t\_m = \left|t\right|
                        \\
                        t\_s = \mathsf{copysign}\left(1, t\right)
                        
                        \\
                        t\_s \cdot \left(1 \cdot t\_m\right)
                        \end{array}
                        
                        Derivation
                        1. Initial program 95.7%

                          \[\frac{x - y}{z - y} \cdot t \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around inf

                          \[\leadsto \color{blue}{1} \cdot t \]
                        4. Step-by-step derivation
                          1. Applied rewrites34.1%

                            \[\leadsto \color{blue}{1} \cdot t \]
                          2. Add Preprocessing

                          Developer Target 1: 97.0% accurate, 0.8× speedup?

                          \[\begin{array}{l} \\ \frac{t}{\frac{z - y}{x - y}} \end{array} \]
                          (FPCore (x y z t) :precision binary64 (/ t (/ (- z y) (- x y))))
                          double code(double x, double y, double z, double t) {
                          	return t / ((z - y) / (x - y));
                          }
                          
                          real(8) function code(x, y, z, t)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z
                              real(8), intent (in) :: t
                              code = t / ((z - y) / (x - y))
                          end function
                          
                          public static double code(double x, double y, double z, double t) {
                          	return t / ((z - y) / (x - y));
                          }
                          
                          def code(x, y, z, t):
                          	return t / ((z - y) / (x - y))
                          
                          function code(x, y, z, t)
                          	return Float64(t / Float64(Float64(z - y) / Float64(x - y)))
                          end
                          
                          function tmp = code(x, y, z, t)
                          	tmp = t / ((z - y) / (x - y));
                          end
                          
                          code[x_, y_, z_, t_] := N[(t / N[(N[(z - y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                          
                          \begin{array}{l}
                          
                          \\
                          \frac{t}{\frac{z - y}{x - y}}
                          \end{array}
                          

                          Reproduce

                          ?
                          herbie shell --seed 2024277 
                          (FPCore (x y z t)
                            :name "Numeric.Signal.Multichannel:$cput from hsignal-0.2.7.1"
                            :precision binary64
                          
                            :alt
                            (! :herbie-platform default (/ t (/ (- z y) (- x y))))
                          
                            (* (/ (- x y) (- z y)) t))