
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y} \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y} \cdot t
\end{array}
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) (FPCore (t_s x y z t_m) :precision binary64 (let* ((t_2 (* t_m (/ (- x y) (- z y))))) (* t_s (if (<= t_2 -2e+161) (* (/ t_m (- z y)) (- x y)) t_2))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = t_m * ((x - y) / (z - y));
double tmp;
if (t_2 <= -2e+161) {
tmp = (t_m / (z - y)) * (x - y);
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = t_m * ((x - y) / (z - y))
if (t_2 <= (-2d+161)) then
tmp = (t_m / (z - y)) * (x - y)
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = t_m * ((x - y) / (z - y));
double tmp;
if (t_2 <= -2e+161) {
tmp = (t_m / (z - y)) * (x - y);
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = t_m * ((x - y) / (z - y)) tmp = 0 if t_2 <= -2e+161: tmp = (t_m / (z - y)) * (x - y) else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(t_m * Float64(Float64(x - y) / Float64(z - y))) tmp = 0.0 if (t_2 <= -2e+161) tmp = Float64(Float64(t_m / Float64(z - y)) * Float64(x - y)); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = t_m * ((x - y) / (z - y)); tmp = 0.0; if (t_2 <= -2e+161) tmp = (t_m / (z - y)) * (x - y); else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(t$95$m * N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, -2e+161], N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], t$95$2]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := t\_m \cdot \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+161}:\\
\;\;\;\;\frac{t\_m}{z - y} \cdot \left(x - y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (*.f64 (/.f64 (-.f64 x y) (-.f64 z y)) t) < -2.0000000000000001e161Initial program 87.6%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6496.7
Applied rewrites96.7%
if -2.0000000000000001e161 < (*.f64 (/.f64 (-.f64 x y) (-.f64 z y)) t) Initial program 96.8%
Final simplification96.8%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ t_m (- z y)) (- x y))) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -2e-97)
t_2
(if (<= t_3 5e-34)
(/ (* t_m (- x y)) z)
(if (<= t_3 1.0) (* (/ y (- y z)) t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * (x - y);
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -2e-97) {
tmp = t_2;
} else if (t_3 <= 5e-34) {
tmp = (t_m * (x - y)) / z;
} else if (t_3 <= 1.0) {
tmp = (y / (y - z)) * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = (t_m / (z - y)) * (x - y)
t_3 = (x - y) / (z - y)
if (t_3 <= (-2d-97)) then
tmp = t_2
else if (t_3 <= 5d-34) then
tmp = (t_m * (x - y)) / z
else if (t_3 <= 1.0d0) then
tmp = (y / (y - z)) * t_m
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * (x - y);
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -2e-97) {
tmp = t_2;
} else if (t_3 <= 5e-34) {
tmp = (t_m * (x - y)) / z;
} else if (t_3 <= 1.0) {
tmp = (y / (y - z)) * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (t_m / (z - y)) * (x - y) t_3 = (x - y) / (z - y) tmp = 0 if t_3 <= -2e-97: tmp = t_2 elif t_3 <= 5e-34: tmp = (t_m * (x - y)) / z elif t_3 <= 1.0: tmp = (y / (y - z)) * t_m else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m / Float64(z - y)) * Float64(x - y)) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -2e-97) tmp = t_2; elseif (t_3 <= 5e-34) tmp = Float64(Float64(t_m * Float64(x - y)) / z); elseif (t_3 <= 1.0) tmp = Float64(Float64(y / Float64(y - z)) * t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (t_m / (z - y)) * (x - y); t_3 = (x - y) / (z - y); tmp = 0.0; if (t_3 <= -2e-97) tmp = t_2; elseif (t_3 <= 5e-34) tmp = (t_m * (x - y)) / z; elseif (t_3 <= 1.0) tmp = (y / (y - z)) * t_m; else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -2e-97], t$95$2, If[LessEqual[t$95$3, 5e-34], N[(N[(t$95$m * N[(x - y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$3, 1.0], N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot \left(x - y\right)\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{-97}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-34}:\\
\;\;\;\;\frac{t\_m \cdot \left(x - y\right)}{z}\\
\mathbf{elif}\;t\_3 \leq 1:\\
\;\;\;\;\frac{y}{y - z} \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -2.00000000000000007e-97 or 1 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 93.4%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6491.2
Applied rewrites91.2%
if -2.00000000000000007e-97 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000003e-34Initial program 94.0%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.8
Applied rewrites99.8%
if 5.0000000000000003e-34 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1Initial program 100.0%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6498.8
Applied rewrites98.8%
Final simplification95.4%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ t_m (- z y)) x)) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -10000000.0)
t_2
(if (<= t_3 5e-9)
(* (/ (- x y) z) t_m)
(if (<= t_3 400000000.0) (fma t_m (/ (- z x) y) t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -10000000.0) {
tmp = t_2;
} else if (t_3 <= 5e-9) {
tmp = ((x - y) / z) * t_m;
} else if (t_3 <= 400000000.0) {
tmp = fma(t_m, ((z - x) / y), t_m);
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m / Float64(z - y)) * x) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -10000000.0) tmp = t_2; elseif (t_3 <= 5e-9) tmp = Float64(Float64(Float64(x - y) / z) * t_m); elseif (t_3 <= 400000000.0) tmp = fma(t_m, Float64(Float64(z - x) / y), t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -10000000.0], t$95$2, If[LessEqual[t$95$3, 5e-9], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$3, 400000000.0], N[(t$95$m * N[(N[(z - x), $MachinePrecision] / y), $MachinePrecision] + t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -10000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-9}:\\
\;\;\;\;\frac{x - y}{z} \cdot t\_m\\
\mathbf{elif}\;t\_3 \leq 400000000:\\
\;\;\;\;\mathsf{fma}\left(t\_m, \frac{z - x}{y}, t\_m\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e7 or 4e8 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 91.8%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6493.3
Applied rewrites93.3%
if -1e7 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-9Initial program 95.8%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6492.5
Applied rewrites92.5%
if 5.0000000000000001e-9 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4e8Initial program 100.0%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites96.6%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ t_m (- z y)) x)) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -10000000.0)
t_2
(if (<= t_3 5e-9)
(* (/ (- x y) z) t_m)
(if (<= t_3 400000000.0) (* (/ (- y x) y) t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -10000000.0) {
tmp = t_2;
} else if (t_3 <= 5e-9) {
tmp = ((x - y) / z) * t_m;
} else if (t_3 <= 400000000.0) {
tmp = ((y - x) / y) * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = (t_m / (z - y)) * x
t_3 = (x - y) / (z - y)
if (t_3 <= (-10000000.0d0)) then
tmp = t_2
else if (t_3 <= 5d-9) then
tmp = ((x - y) / z) * t_m
else if (t_3 <= 400000000.0d0) then
tmp = ((y - x) / y) * t_m
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -10000000.0) {
tmp = t_2;
} else if (t_3 <= 5e-9) {
tmp = ((x - y) / z) * t_m;
} else if (t_3 <= 400000000.0) {
tmp = ((y - x) / y) * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (t_m / (z - y)) * x t_3 = (x - y) / (z - y) tmp = 0 if t_3 <= -10000000.0: tmp = t_2 elif t_3 <= 5e-9: tmp = ((x - y) / z) * t_m elif t_3 <= 400000000.0: tmp = ((y - x) / y) * t_m else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m / Float64(z - y)) * x) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -10000000.0) tmp = t_2; elseif (t_3 <= 5e-9) tmp = Float64(Float64(Float64(x - y) / z) * t_m); elseif (t_3 <= 400000000.0) tmp = Float64(Float64(Float64(y - x) / y) * t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (t_m / (z - y)) * x; t_3 = (x - y) / (z - y); tmp = 0.0; if (t_3 <= -10000000.0) tmp = t_2; elseif (t_3 <= 5e-9) tmp = ((x - y) / z) * t_m; elseif (t_3 <= 400000000.0) tmp = ((y - x) / y) * t_m; else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -10000000.0], t$95$2, If[LessEqual[t$95$3, 5e-9], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$3, 400000000.0], N[(N[(N[(y - x), $MachinePrecision] / y), $MachinePrecision] * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -10000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-9}:\\
\;\;\;\;\frac{x - y}{z} \cdot t\_m\\
\mathbf{elif}\;t\_3 \leq 400000000:\\
\;\;\;\;\frac{y - x}{y} \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e7 or 4e8 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 91.8%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6493.3
Applied rewrites93.3%
if -1e7 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-9Initial program 95.8%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6492.5
Applied rewrites92.5%
if 5.0000000000000001e-9 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4e8Initial program 100.0%
Taylor expanded in z around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6495.5
Applied rewrites95.5%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ t_m (- z y)) x)) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -10000000.0)
t_2
(if (<= t_3 5e-34)
(* (/ (- x y) z) t_m)
(if (<= t_3 5.0) (* (/ y (- y z)) t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -10000000.0) {
tmp = t_2;
} else if (t_3 <= 5e-34) {
tmp = ((x - y) / z) * t_m;
} else if (t_3 <= 5.0) {
tmp = (y / (y - z)) * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = (t_m / (z - y)) * x
t_3 = (x - y) / (z - y)
if (t_3 <= (-10000000.0d0)) then
tmp = t_2
else if (t_3 <= 5d-34) then
tmp = ((x - y) / z) * t_m
else if (t_3 <= 5.0d0) then
tmp = (y / (y - z)) * t_m
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -10000000.0) {
tmp = t_2;
} else if (t_3 <= 5e-34) {
tmp = ((x - y) / z) * t_m;
} else if (t_3 <= 5.0) {
tmp = (y / (y - z)) * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (t_m / (z - y)) * x t_3 = (x - y) / (z - y) tmp = 0 if t_3 <= -10000000.0: tmp = t_2 elif t_3 <= 5e-34: tmp = ((x - y) / z) * t_m elif t_3 <= 5.0: tmp = (y / (y - z)) * t_m else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m / Float64(z - y)) * x) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -10000000.0) tmp = t_2; elseif (t_3 <= 5e-34) tmp = Float64(Float64(Float64(x - y) / z) * t_m); elseif (t_3 <= 5.0) tmp = Float64(Float64(y / Float64(y - z)) * t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (t_m / (z - y)) * x; t_3 = (x - y) / (z - y); tmp = 0.0; if (t_3 <= -10000000.0) tmp = t_2; elseif (t_3 <= 5e-34) tmp = ((x - y) / z) * t_m; elseif (t_3 <= 5.0) tmp = (y / (y - z)) * t_m; else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -10000000.0], t$95$2, If[LessEqual[t$95$3, 5e-34], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$3, 5.0], N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -10000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-34}:\\
\;\;\;\;\frac{x - y}{z} \cdot t\_m\\
\mathbf{elif}\;t\_3 \leq 5:\\
\;\;\;\;\frac{y}{y - z} \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e7 or 5 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 91.8%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6492.9
Applied rewrites92.9%
if -1e7 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000003e-34Initial program 95.5%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6492.6
Applied rewrites92.6%
if 5.0000000000000003e-34 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5Initial program 100.0%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6495.4
Applied rewrites95.4%
Final simplification93.7%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ t_m (- z y)) x)) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -10000000.0)
t_2
(if (<= t_3 5e-34)
(/ (* t_m (- x y)) z)
(if (<= t_3 5.0) (* (/ y (- y z)) t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -10000000.0) {
tmp = t_2;
} else if (t_3 <= 5e-34) {
tmp = (t_m * (x - y)) / z;
} else if (t_3 <= 5.0) {
tmp = (y / (y - z)) * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = (t_m / (z - y)) * x
t_3 = (x - y) / (z - y)
if (t_3 <= (-10000000.0d0)) then
tmp = t_2
else if (t_3 <= 5d-34) then
tmp = (t_m * (x - y)) / z
else if (t_3 <= 5.0d0) then
tmp = (y / (y - z)) * t_m
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -10000000.0) {
tmp = t_2;
} else if (t_3 <= 5e-34) {
tmp = (t_m * (x - y)) / z;
} else if (t_3 <= 5.0) {
tmp = (y / (y - z)) * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (t_m / (z - y)) * x t_3 = (x - y) / (z - y) tmp = 0 if t_3 <= -10000000.0: tmp = t_2 elif t_3 <= 5e-34: tmp = (t_m * (x - y)) / z elif t_3 <= 5.0: tmp = (y / (y - z)) * t_m else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m / Float64(z - y)) * x) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -10000000.0) tmp = t_2; elseif (t_3 <= 5e-34) tmp = Float64(Float64(t_m * Float64(x - y)) / z); elseif (t_3 <= 5.0) tmp = Float64(Float64(y / Float64(y - z)) * t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (t_m / (z - y)) * x; t_3 = (x - y) / (z - y); tmp = 0.0; if (t_3 <= -10000000.0) tmp = t_2; elseif (t_3 <= 5e-34) tmp = (t_m * (x - y)) / z; elseif (t_3 <= 5.0) tmp = (y / (y - z)) * t_m; else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -10000000.0], t$95$2, If[LessEqual[t$95$3, 5e-34], N[(N[(t$95$m * N[(x - y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$3, 5.0], N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -10000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-34}:\\
\;\;\;\;\frac{t\_m \cdot \left(x - y\right)}{z}\\
\mathbf{elif}\;t\_3 \leq 5:\\
\;\;\;\;\frac{y}{y - z} \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e7 or 5 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 91.8%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6492.9
Applied rewrites92.9%
if -1e7 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000003e-34Initial program 95.5%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6492.0
Applied rewrites92.0%
if 5.0000000000000003e-34 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5Initial program 100.0%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6495.4
Applied rewrites95.4%
Final simplification93.6%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ t_m (- z y)) x)) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -10000000.0)
t_2
(if (<= t_3 2e-19)
(/ (* t_m (- x y)) z)
(if (<= t_3 5.0) (* 1.0 t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -10000000.0) {
tmp = t_2;
} else if (t_3 <= 2e-19) {
tmp = (t_m * (x - y)) / z;
} else if (t_3 <= 5.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = (t_m / (z - y)) * x
t_3 = (x - y) / (z - y)
if (t_3 <= (-10000000.0d0)) then
tmp = t_2
else if (t_3 <= 2d-19) then
tmp = (t_m * (x - y)) / z
else if (t_3 <= 5.0d0) then
tmp = 1.0d0 * t_m
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -10000000.0) {
tmp = t_2;
} else if (t_3 <= 2e-19) {
tmp = (t_m * (x - y)) / z;
} else if (t_3 <= 5.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (t_m / (z - y)) * x t_3 = (x - y) / (z - y) tmp = 0 if t_3 <= -10000000.0: tmp = t_2 elif t_3 <= 2e-19: tmp = (t_m * (x - y)) / z elif t_3 <= 5.0: tmp = 1.0 * t_m else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m / Float64(z - y)) * x) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -10000000.0) tmp = t_2; elseif (t_3 <= 2e-19) tmp = Float64(Float64(t_m * Float64(x - y)) / z); elseif (t_3 <= 5.0) tmp = Float64(1.0 * t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (t_m / (z - y)) * x; t_3 = (x - y) / (z - y); tmp = 0.0; if (t_3 <= -10000000.0) tmp = t_2; elseif (t_3 <= 2e-19) tmp = (t_m * (x - y)) / z; elseif (t_3 <= 5.0) tmp = 1.0 * t_m; else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -10000000.0], t$95$2, If[LessEqual[t$95$3, 2e-19], N[(N[(t$95$m * N[(x - y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$3, 5.0], N[(1.0 * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -10000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{-19}:\\
\;\;\;\;\frac{t\_m \cdot \left(x - y\right)}{z}\\
\mathbf{elif}\;t\_3 \leq 5:\\
\;\;\;\;1 \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e7 or 5 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 91.8%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6492.9
Applied rewrites92.9%
if -1e7 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2e-19Initial program 95.8%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6492.5
Applied rewrites92.5%
if 2e-19 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites91.4%
Final simplification92.3%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ t_m (- z y)) x)) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -500000.0)
t_2
(if (<= t_3 5e-9)
(* (/ t_m z) (- x y))
(if (<= t_3 5.0) (* 1.0 t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -500000.0) {
tmp = t_2;
} else if (t_3 <= 5e-9) {
tmp = (t_m / z) * (x - y);
} else if (t_3 <= 5.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = (t_m / (z - y)) * x
t_3 = (x - y) / (z - y)
if (t_3 <= (-500000.0d0)) then
tmp = t_2
else if (t_3 <= 5d-9) then
tmp = (t_m / z) * (x - y)
else if (t_3 <= 5.0d0) then
tmp = 1.0d0 * t_m
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / (z - y)) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -500000.0) {
tmp = t_2;
} else if (t_3 <= 5e-9) {
tmp = (t_m / z) * (x - y);
} else if (t_3 <= 5.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (t_m / (z - y)) * x t_3 = (x - y) / (z - y) tmp = 0 if t_3 <= -500000.0: tmp = t_2 elif t_3 <= 5e-9: tmp = (t_m / z) * (x - y) elif t_3 <= 5.0: tmp = 1.0 * t_m else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m / Float64(z - y)) * x) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -500000.0) tmp = t_2; elseif (t_3 <= 5e-9) tmp = Float64(Float64(t_m / z) * Float64(x - y)); elseif (t_3 <= 5.0) tmp = Float64(1.0 * t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (t_m / (z - y)) * x; t_3 = (x - y) / (z - y); tmp = 0.0; if (t_3 <= -500000.0) tmp = t_2; elseif (t_3 <= 5e-9) tmp = (t_m / z) * (x - y); elseif (t_3 <= 5.0) tmp = 1.0 * t_m; else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -500000.0], t$95$2, If[LessEqual[t$95$3, 5e-9], N[(N[(t$95$m / z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 5.0], N[(1.0 * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m}{z - y} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -500000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-9}:\\
\;\;\;\;\frac{t\_m}{z} \cdot \left(x - y\right)\\
\mathbf{elif}\;t\_3 \leq 5:\\
\;\;\;\;1 \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -5e5 or 5 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 92.0%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6491.6
Applied rewrites91.6%
if -5e5 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-9Initial program 95.7%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6492.4
Applied rewrites92.4%
Applied rewrites86.3%
if 5.0000000000000001e-9 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites92.3%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (* (/ t_m z) x)) (t_3 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_3 -0.005)
t_2
(if (<= t_3 5e-9)
(* (/ (- y) z) t_m)
(if (<= t_3 400000000.0) (* 1.0 t_m) t_2))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / z) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -0.005) {
tmp = t_2;
} else if (t_3 <= 5e-9) {
tmp = (-y / z) * t_m;
} else if (t_3 <= 400000000.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = (t_m / z) * x
t_3 = (x - y) / (z - y)
if (t_3 <= (-0.005d0)) then
tmp = t_2
else if (t_3 <= 5d-9) then
tmp = (-y / z) * t_m
else if (t_3 <= 400000000.0d0) then
tmp = 1.0d0 * t_m
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / z) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= -0.005) {
tmp = t_2;
} else if (t_3 <= 5e-9) {
tmp = (-y / z) * t_m;
} else if (t_3 <= 400000000.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (t_m / z) * x t_3 = (x - y) / (z - y) tmp = 0 if t_3 <= -0.005: tmp = t_2 elif t_3 <= 5e-9: tmp = (-y / z) * t_m elif t_3 <= 400000000.0: tmp = 1.0 * t_m else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m / z) * x) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= -0.005) tmp = t_2; elseif (t_3 <= 5e-9) tmp = Float64(Float64(Float64(-y) / z) * t_m); elseif (t_3 <= 400000000.0) tmp = Float64(1.0 * t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (t_m / z) * x; t_3 = (x - y) / (z - y); tmp = 0.0; if (t_3 <= -0.005) tmp = t_2; elseif (t_3 <= 5e-9) tmp = (-y / z) * t_m; elseif (t_3 <= 400000000.0) tmp = 1.0 * t_m; else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / z), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, -0.005], t$95$2, If[LessEqual[t$95$3, 5e-9], N[(N[((-y) / z), $MachinePrecision] * t$95$m), $MachinePrecision], If[LessEqual[t$95$3, 400000000.0], N[(1.0 * t$95$m), $MachinePrecision], t$95$2]]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m}{z} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq -0.005:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{-9}:\\
\;\;\;\;\frac{-y}{z} \cdot t\_m\\
\mathbf{elif}\;t\_3 \leq 400000000:\\
\;\;\;\;1 \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -0.0050000000000000001 or 4e8 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 92.0%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6449.2
Applied rewrites49.2%
Applied rewrites55.4%
if -0.0050000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-9Initial program 95.6%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6492.3
Applied rewrites92.3%
Taylor expanded in y around inf
Applied rewrites69.6%
if 5.0000000000000001e-9 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4e8Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites91.4%
Final simplification71.6%
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
(FPCore (t_s x y z t_m)
:precision binary64
(let* ((t_2 (/ (- x y) (- z y))))
(*
t_s
(if (<= t_2 5e-9)
(* (/ t_m z) (- x y))
(if (<= t_2 400000000.0) (* 1.0 t_m) (* (/ t_m z) x))))))t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x - y) / (z - y);
double tmp;
if (t_2 <= 5e-9) {
tmp = (t_m / z) * (x - y);
} else if (t_2 <= 400000000.0) {
tmp = 1.0 * t_m;
} else {
tmp = (t_m / z) * x;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: tmp
t_2 = (x - y) / (z - y)
if (t_2 <= 5d-9) then
tmp = (t_m / z) * (x - y)
else if (t_2 <= 400000000.0d0) then
tmp = 1.0d0 * t_m
else
tmp = (t_m / z) * x
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (x - y) / (z - y);
double tmp;
if (t_2 <= 5e-9) {
tmp = (t_m / z) * (x - y);
} else if (t_2 <= 400000000.0) {
tmp = 1.0 * t_m;
} else {
tmp = (t_m / z) * x;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (x - y) / (z - y) tmp = 0 if t_2 <= 5e-9: tmp = (t_m / z) * (x - y) elif t_2 <= 400000000.0: tmp = 1.0 * t_m else: tmp = (t_m / z) * x return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_2 <= 5e-9) tmp = Float64(Float64(t_m / z) * Float64(x - y)); elseif (t_2 <= 400000000.0) tmp = Float64(1.0 * t_m); else tmp = Float64(Float64(t_m / z) * x); end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (x - y) / (z - y); tmp = 0.0; if (t_2 <= 5e-9) tmp = (t_m / z) * (x - y); elseif (t_2 <= 400000000.0) tmp = 1.0 * t_m; else tmp = (t_m / z) * x; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$2, 5e-9], N[(N[(t$95$m / z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 400000000.0], N[(1.0 * t$95$m), $MachinePrecision], N[(N[(t$95$m / z), $MachinePrecision] * x), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq 5 \cdot 10^{-9}:\\
\;\;\;\;\frac{t\_m}{z} \cdot \left(x - y\right)\\
\mathbf{elif}\;t\_2 \leq 400000000:\\
\;\;\;\;1 \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_m}{z} \cdot x\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000001e-9Initial program 92.9%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6473.3
Applied rewrites73.3%
Applied rewrites71.2%
if 5.0000000000000001e-9 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4e8Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites91.4%
if 4e8 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 95.3%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6447.9
Applied rewrites47.9%
Applied rewrites58.5%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) (FPCore (t_s x y z t_m) :precision binary64 (let* ((t_2 (* (/ t_m z) x)) (t_3 (/ (- x y) (- z y)))) (* t_s (if (<= t_3 5e-34) t_2 (if (<= t_3 400000000.0) (* 1.0 t_m) t_2)))))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / z) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= 5e-34) {
tmp = t_2;
} else if (t_3 <= 400000000.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_2 = (t_m / z) * x
t_3 = (x - y) / (z - y)
if (t_3 <= 5d-34) then
tmp = t_2
else if (t_3 <= 400000000.0d0) then
tmp = 1.0d0 * t_m
else
tmp = t_2
end if
code = t_s * tmp
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
double t_2 = (t_m / z) * x;
double t_3 = (x - y) / (z - y);
double tmp;
if (t_3 <= 5e-34) {
tmp = t_2;
} else if (t_3 <= 400000000.0) {
tmp = 1.0 * t_m;
} else {
tmp = t_2;
}
return t_s * tmp;
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): t_2 = (t_m / z) * x t_3 = (x - y) / (z - y) tmp = 0 if t_3 <= 5e-34: tmp = t_2 elif t_3 <= 400000000.0: tmp = 1.0 * t_m else: tmp = t_2 return t_s * tmp
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) t_2 = Float64(Float64(t_m / z) * x) t_3 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_3 <= 5e-34) tmp = t_2; elseif (t_3 <= 400000000.0) tmp = Float64(1.0 * t_m); else tmp = t_2; end return Float64(t_s * tmp) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp_2 = code(t_s, x, y, z, t_m) t_2 = (t_m / z) * x; t_3 = (x - y) / (z - y); tmp = 0.0; if (t_3 <= 5e-34) tmp = t_2; elseif (t_3 <= 400000000.0) tmp = 1.0 * t_m; else tmp = t_2; end tmp_2 = t_s * tmp; end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m / z), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$3, 5e-34], t$95$2, If[LessEqual[t$95$3, 400000000.0], N[(1.0 * t$95$m), $MachinePrecision], t$95$2]]), $MachinePrecision]]]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
\begin{array}{l}
t_2 := \frac{t\_m}{z} \cdot x\\
t_3 := \frac{x - y}{z - y}\\
t\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_3 \leq 5 \cdot 10^{-34}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 400000000:\\
\;\;\;\;1 \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000003e-34 or 4e8 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 93.3%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6452.9
Applied rewrites52.9%
Applied rewrites55.8%
if 5.0000000000000003e-34 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4e8Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites87.0%
t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) (FPCore (t_s x y z t_m) :precision binary64 (* t_s (* 1.0 t_m)))
t\_m = fabs(t);
t\_s = copysign(1.0, t);
double code(double t_s, double x, double y, double z, double t_m) {
return t_s * (1.0 * t_m);
}
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
real(8) function code(t_s, x, y, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = t_s * (1.0d0 * t_m)
end function
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double y, double z, double t_m) {
return t_s * (1.0 * t_m);
}
t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) def code(t_s, x, y, z, t_m): return t_s * (1.0 * t_m)
t\_m = abs(t) t\_s = copysign(1.0, t) function code(t_s, x, y, z, t_m) return Float64(t_s * Float64(1.0 * t_m)) end
t\_m = abs(t); t\_s = sign(t) * abs(1.0); function tmp = code(t_s, x, y, z, t_m) tmp = t_s * (1.0 * t_m); end
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, y_, z_, t$95$m_] := N[(t$95$s * N[(1.0 * t$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
t\_s \cdot \left(1 \cdot t\_m\right)
\end{array}
Initial program 95.7%
Taylor expanded in y around inf
Applied rewrites34.1%
(FPCore (x y z t) :precision binary64 (/ t (/ (- z y) (- x y))))
double code(double x, double y, double z, double t) {
return t / ((z - y) / (x - y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t / ((z - y) / (x - y))
end function
public static double code(double x, double y, double z, double t) {
return t / ((z - y) / (x - y));
}
def code(x, y, z, t): return t / ((z - y) / (x - y))
function code(x, y, z, t) return Float64(t / Float64(Float64(z - y) / Float64(x - y))) end
function tmp = code(x, y, z, t) tmp = t / ((z - y) / (x - y)); end
code[x_, y_, z_, t_] := N[(t / N[(N[(z - y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{t}{\frac{z - y}{x - y}}
\end{array}
herbie shell --seed 2024277
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cput from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (/ t (/ (- z y) (- x y))))
(* (/ (- x y) (- z y)) t))