
(FPCore (x y z) :precision binary64 (- (* x (log (/ x y))) z))
double code(double x, double y, double z) {
return (x * log((x / y))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log((x / y))) - z
end function
public static double code(double x, double y, double z) {
return (x * Math.log((x / y))) - z;
}
def code(x, y, z): return (x * math.log((x / y))) - z
function code(x, y, z) return Float64(Float64(x * log(Float64(x / y))) - z) end
function tmp = code(x, y, z) tmp = (x * log((x / y))) - z; end
code[x_, y_, z_] := N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log \left(\frac{x}{y}\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (* x (log (/ x y))) z))
double code(double x, double y, double z) {
return (x * log((x / y))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log((x / y))) - z
end function
public static double code(double x, double y, double z) {
return (x * Math.log((x / y))) - z;
}
def code(x, y, z): return (x * math.log((x / y))) - z
function code(x, y, z) return Float64(Float64(x * log(Float64(x / y))) - z) end
function tmp = code(x, y, z) tmp = (x * log((x / y))) - z; end
code[x_, y_, z_] := N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log \left(\frac{x}{y}\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (if (<= y -1e-309) (fma (- (log (- x)) (log (- y))) x (- z)) (- (* (- (log x) (log y)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= -1e-309) {
tmp = fma((log(-x) - log(-y)), x, -z);
} else {
tmp = ((log(x) - log(y)) * x) - z;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -1e-309) tmp = fma(Float64(log(Float64(-x)) - log(Float64(-y))), x, Float64(-z)); else tmp = Float64(Float64(Float64(log(x) - log(y)) * x) - z); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -1e-309], N[(N[(N[Log[(-x)], $MachinePrecision] - N[Log[(-y)], $MachinePrecision]), $MachinePrecision] * x + (-z)), $MachinePrecision], N[(N[(N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{-309}:\\
\;\;\;\;\mathsf{fma}\left(\log \left(-x\right) - \log \left(-y\right), x, -z\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\log x - \log y\right) \cdot x - z\\
\end{array}
\end{array}
if y < -1.000000000000002e-309Initial program 85.4%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f6485.4
Applied rewrites85.4%
lift-log.f64N/A
lift-/.f64N/A
frac-2negN/A
log-divN/A
lower--.f64N/A
lower-log.f64N/A
lower-neg.f64N/A
lower-log.f64N/A
lower-neg.f6499.6
Applied rewrites99.6%
if -1.000000000000002e-309 < y Initial program 75.1%
lift-log.f64N/A
lift-/.f64N/A
log-divN/A
lower--.f64N/A
lower-log.f64N/A
lower-log.f6499.4
Applied rewrites99.4%
Final simplification99.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (log (/ x y))) (t_1 (* t_0 x)))
(if (<= t_1 (- INFINITY))
(- z)
(if (<= t_1 1e+308) (fma t_0 x (- z)) (* (- (log x) (log y)) x)))))
double code(double x, double y, double z) {
double t_0 = log((x / y));
double t_1 = t_0 * x;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = -z;
} else if (t_1 <= 1e+308) {
tmp = fma(t_0, x, -z);
} else {
tmp = (log(x) - log(y)) * x;
}
return tmp;
}
function code(x, y, z) t_0 = log(Float64(x / y)) t_1 = Float64(t_0 * x) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(-z); elseif (t_1 <= 1e+308) tmp = fma(t_0, x, Float64(-z)); else tmp = Float64(Float64(log(x) - log(y)) * x); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * x), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], (-z), If[LessEqual[t$95$1, 1e+308], N[(t$95$0 * x + (-z)), $MachinePrecision], N[(N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log \left(\frac{x}{y}\right)\\
t_1 := t\_0 \cdot x\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;-z\\
\mathbf{elif}\;t\_1 \leq 10^{+308}:\\
\;\;\;\;\mathsf{fma}\left(t\_0, x, -z\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\log x - \log y\right) \cdot x\\
\end{array}
\end{array}
if (*.f64 x (log.f64 (/.f64 x y))) < -inf.0Initial program 3.2%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6471.8
Applied rewrites71.8%
if -inf.0 < (*.f64 x (log.f64 (/.f64 x y))) < 1e308Initial program 99.7%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f6499.7
Applied rewrites99.7%
if 1e308 < (*.f64 x (log.f64 (/.f64 x y))) Initial program 8.8%
Taylor expanded in x around inf
distribute-rgt-inN/A
mul-1-negN/A
log-recN/A
remove-double-negN/A
distribute-rgt-inN/A
+-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
log-recN/A
unsub-negN/A
lower--.f64N/A
lower-log.f64N/A
lower-log.f6461.7
Applied rewrites61.7%
Final simplification92.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (log (/ x y))) (t_1 (* t_0 x)))
(if (<= t_1 (- INFINITY))
(- z)
(if (<= t_1 1e+308) (fma t_0 x (- z)) (/ 1.0 (/ -1.0 z))))))
double code(double x, double y, double z) {
double t_0 = log((x / y));
double t_1 = t_0 * x;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = -z;
} else if (t_1 <= 1e+308) {
tmp = fma(t_0, x, -z);
} else {
tmp = 1.0 / (-1.0 / z);
}
return tmp;
}
function code(x, y, z) t_0 = log(Float64(x / y)) t_1 = Float64(t_0 * x) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(-z); elseif (t_1 <= 1e+308) tmp = fma(t_0, x, Float64(-z)); else tmp = Float64(1.0 / Float64(-1.0 / z)); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * x), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], (-z), If[LessEqual[t$95$1, 1e+308], N[(t$95$0 * x + (-z)), $MachinePrecision], N[(1.0 / N[(-1.0 / z), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log \left(\frac{x}{y}\right)\\
t_1 := t\_0 \cdot x\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;-z\\
\mathbf{elif}\;t\_1 \leq 10^{+308}:\\
\;\;\;\;\mathsf{fma}\left(t\_0, x, -z\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{-1}{z}}\\
\end{array}
\end{array}
if (*.f64 x (log.f64 (/.f64 x y))) < -inf.0Initial program 3.2%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6471.8
Applied rewrites71.8%
if -inf.0 < (*.f64 x (log.f64 (/.f64 x y))) < 1e308Initial program 99.7%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f6499.7
Applied rewrites99.7%
if 1e308 < (*.f64 x (log.f64 (/.f64 x y))) Initial program 8.8%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
inv-powN/A
lower-pow.f648.8
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f648.8
Applied rewrites8.8%
Taylor expanded in z around inf
lower-/.f6434.6
Applied rewrites34.6%
Final simplification90.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (log (/ x y)) x)))
(if (<= t_0 (- INFINITY))
(- z)
(if (<= t_0 1e+308) (- t_0 z) (/ 1.0 (/ -1.0 z))))))
double code(double x, double y, double z) {
double t_0 = log((x / y)) * x;
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = -z;
} else if (t_0 <= 1e+308) {
tmp = t_0 - z;
} else {
tmp = 1.0 / (-1.0 / z);
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = Math.log((x / y)) * x;
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = -z;
} else if (t_0 <= 1e+308) {
tmp = t_0 - z;
} else {
tmp = 1.0 / (-1.0 / z);
}
return tmp;
}
def code(x, y, z): t_0 = math.log((x / y)) * x tmp = 0 if t_0 <= -math.inf: tmp = -z elif t_0 <= 1e+308: tmp = t_0 - z else: tmp = 1.0 / (-1.0 / z) return tmp
function code(x, y, z) t_0 = Float64(log(Float64(x / y)) * x) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(-z); elseif (t_0 <= 1e+308) tmp = Float64(t_0 - z); else tmp = Float64(1.0 / Float64(-1.0 / z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = log((x / y)) * x; tmp = 0.0; if (t_0 <= -Inf) tmp = -z; elseif (t_0 <= 1e+308) tmp = t_0 - z; else tmp = 1.0 / (-1.0 / z); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], (-z), If[LessEqual[t$95$0, 1e+308], N[(t$95$0 - z), $MachinePrecision], N[(1.0 / N[(-1.0 / z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log \left(\frac{x}{y}\right) \cdot x\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;-z\\
\mathbf{elif}\;t\_0 \leq 10^{+308}:\\
\;\;\;\;t\_0 - z\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{-1}{z}}\\
\end{array}
\end{array}
if (*.f64 x (log.f64 (/.f64 x y))) < -inf.0Initial program 3.2%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6471.8
Applied rewrites71.8%
if -inf.0 < (*.f64 x (log.f64 (/.f64 x y))) < 1e308Initial program 99.7%
if 1e308 < (*.f64 x (log.f64 (/.f64 x y))) Initial program 8.8%
lift--.f64N/A
flip--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
inv-powN/A
lower-pow.f648.8
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f648.8
Applied rewrites8.8%
Taylor expanded in z around inf
lower-/.f6434.6
Applied rewrites34.6%
Final simplification90.1%
(FPCore (x y z) :precision binary64 (if (<= y -1e-309) (- (* (- (log (- x)) (log (- y))) x) z) (- (* (- (log x) (log y)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= -1e-309) {
tmp = ((log(-x) - log(-y)) * x) - z;
} else {
tmp = ((log(x) - log(y)) * x) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1d-309)) then
tmp = ((log(-x) - log(-y)) * x) - z
else
tmp = ((log(x) - log(y)) * x) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1e-309) {
tmp = ((Math.log(-x) - Math.log(-y)) * x) - z;
} else {
tmp = ((Math.log(x) - Math.log(y)) * x) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1e-309: tmp = ((math.log(-x) - math.log(-y)) * x) - z else: tmp = ((math.log(x) - math.log(y)) * x) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1e-309) tmp = Float64(Float64(Float64(log(Float64(-x)) - log(Float64(-y))) * x) - z); else tmp = Float64(Float64(Float64(log(x) - log(y)) * x) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1e-309) tmp = ((log(-x) - log(-y)) * x) - z; else tmp = ((log(x) - log(y)) * x) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1e-309], N[(N[(N[(N[Log[(-x)], $MachinePrecision] - N[Log[(-y)], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision], N[(N[(N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{-309}:\\
\;\;\;\;\left(\log \left(-x\right) - \log \left(-y\right)\right) \cdot x - z\\
\mathbf{else}:\\
\;\;\;\;\left(\log x - \log y\right) \cdot x - z\\
\end{array}
\end{array}
if y < -1.000000000000002e-309Initial program 85.4%
lift-log.f64N/A
lift-/.f64N/A
frac-2negN/A
log-divN/A
lower--.f64N/A
lower-log.f64N/A
lower-neg.f64N/A
lower-log.f64N/A
lower-neg.f6499.6
Applied rewrites99.6%
if -1.000000000000002e-309 < y Initial program 75.1%
lift-log.f64N/A
lift-/.f64N/A
log-divN/A
lower--.f64N/A
lower-log.f64N/A
lower-log.f6499.4
Applied rewrites99.4%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (if (<= y -1e-309) (- (* (log (/ y x)) (- x)) z) (- (* (- (log x) (log y)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= -1e-309) {
tmp = (log((y / x)) * -x) - z;
} else {
tmp = ((log(x) - log(y)) * x) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1d-309)) then
tmp = (log((y / x)) * -x) - z
else
tmp = ((log(x) - log(y)) * x) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1e-309) {
tmp = (Math.log((y / x)) * -x) - z;
} else {
tmp = ((Math.log(x) - Math.log(y)) * x) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1e-309: tmp = (math.log((y / x)) * -x) - z else: tmp = ((math.log(x) - math.log(y)) * x) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1e-309) tmp = Float64(Float64(log(Float64(y / x)) * Float64(-x)) - z); else tmp = Float64(Float64(Float64(log(x) - log(y)) * x) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1e-309) tmp = (log((y / x)) * -x) - z; else tmp = ((log(x) - log(y)) * x) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1e-309], N[(N[(N[Log[N[(y / x), $MachinePrecision]], $MachinePrecision] * (-x)), $MachinePrecision] - z), $MachinePrecision], N[(N[(N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{-309}:\\
\;\;\;\;\log \left(\frac{y}{x}\right) \cdot \left(-x\right) - z\\
\mathbf{else}:\\
\;\;\;\;\left(\log x - \log y\right) \cdot x - z\\
\end{array}
\end{array}
if y < -1.000000000000002e-309Initial program 85.4%
lift-log.f64N/A
lift-/.f64N/A
clear-numN/A
log-recN/A
lower-neg.f64N/A
lower-log.f64N/A
lower-/.f6485.5
Applied rewrites85.5%
if -1.000000000000002e-309 < y Initial program 75.1%
lift-log.f64N/A
lift-/.f64N/A
log-divN/A
lower--.f64N/A
lower-log.f64N/A
lower-log.f6499.4
Applied rewrites99.4%
Final simplification92.4%
(FPCore (x y z) :precision binary64 (if (<= z -6.5e-102) (- z) (if (<= z 2.4e+19) (* (log (/ y x)) (- x)) (- z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -6.5e-102) {
tmp = -z;
} else if (z <= 2.4e+19) {
tmp = log((y / x)) * -x;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-6.5d-102)) then
tmp = -z
else if (z <= 2.4d+19) then
tmp = log((y / x)) * -x
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -6.5e-102) {
tmp = -z;
} else if (z <= 2.4e+19) {
tmp = Math.log((y / x)) * -x;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -6.5e-102: tmp = -z elif z <= 2.4e+19: tmp = math.log((y / x)) * -x else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -6.5e-102) tmp = Float64(-z); elseif (z <= 2.4e+19) tmp = Float64(log(Float64(y / x)) * Float64(-x)); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -6.5e-102) tmp = -z; elseif (z <= 2.4e+19) tmp = log((y / x)) * -x; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -6.5e-102], (-z), If[LessEqual[z, 2.4e+19], N[(N[Log[N[(y / x), $MachinePrecision]], $MachinePrecision] * (-x)), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.5 \cdot 10^{-102}:\\
\;\;\;\;-z\\
\mathbf{elif}\;z \leq 2.4 \cdot 10^{+19}:\\
\;\;\;\;\log \left(\frac{y}{x}\right) \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if z < -6.5000000000000003e-102 or 2.4e19 < z Initial program 81.0%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6474.1
Applied rewrites74.1%
if -6.5000000000000003e-102 < z < 2.4e19Initial program 79.3%
lift-log.f64N/A
lift-/.f64N/A
clear-numN/A
log-recN/A
lower-neg.f64N/A
lower-log.f64N/A
lower-/.f6479.4
Applied rewrites79.4%
Taylor expanded in z around 0
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-log.f64N/A
lower-/.f6469.1
Applied rewrites69.1%
Final simplification72.1%
(FPCore (x y z) :precision binary64 (if (<= z -1.35e-101) (- z) (if (<= z 2.3e+19) (* (log (/ x y)) x) (- z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.35e-101) {
tmp = -z;
} else if (z <= 2.3e+19) {
tmp = log((x / y)) * x;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.35d-101)) then
tmp = -z
else if (z <= 2.3d+19) then
tmp = log((x / y)) * x
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.35e-101) {
tmp = -z;
} else if (z <= 2.3e+19) {
tmp = Math.log((x / y)) * x;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.35e-101: tmp = -z elif z <= 2.3e+19: tmp = math.log((x / y)) * x else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.35e-101) tmp = Float64(-z); elseif (z <= 2.3e+19) tmp = Float64(log(Float64(x / y)) * x); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.35e-101) tmp = -z; elseif (z <= 2.3e+19) tmp = log((x / y)) * x; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.35e-101], (-z), If[LessEqual[z, 2.3e+19], N[(N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.35 \cdot 10^{-101}:\\
\;\;\;\;-z\\
\mathbf{elif}\;z \leq 2.3 \cdot 10^{+19}:\\
\;\;\;\;\log \left(\frac{x}{y}\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if z < -1.3500000000000001e-101 or 2.3e19 < z Initial program 81.0%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6474.1
Applied rewrites74.1%
if -1.3500000000000001e-101 < z < 2.3e19Initial program 79.3%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower-log.f64N/A
lower-/.f6468.2
Applied rewrites68.2%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 80.3%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6451.6
Applied rewrites51.6%
(FPCore (x y z) :precision binary64 (if (< y 7.595077799083773e-308) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y < 7.595077799083773e-308) {
tmp = (x * log((x / y))) - z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y < 7.595077799083773d-308) then
tmp = (x * log((x / y))) - z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y < 7.595077799083773e-308) {
tmp = (x * Math.log((x / y))) - z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y < 7.595077799083773e-308: tmp = (x * math.log((x / y))) - z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y < 7.595077799083773e-308) tmp = Float64(Float64(x * log(Float64(x / y))) - z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y < 7.595077799083773e-308) tmp = (x * log((x / y))) - z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[y, 7.595077799083773e-308], N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y < 7.595077799083773 \cdot 10^{-308}:\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
herbie shell --seed 2024277
(FPCore (x y z)
:name "Numeric.SpecFunctions.Extra:bd0 from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< y 7595077799083773/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z)))
(- (* x (log (/ x y))) z))