
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
(FPCore (x y) :precision binary64 (if (<= (/ (- y x) (- y 1.0)) 0.998) (+ (log (/ -1.0 (- -1.0 (/ (- y x) (- 1.0 y))))) 1.0) (- 1.0 (log (/ (- (- x (/ (- 1.0 x) y)) 1.0) y)))))
double code(double x, double y) {
double tmp;
if (((y - x) / (y - 1.0)) <= 0.998) {
tmp = log((-1.0 / (-1.0 - ((y - x) / (1.0 - y))))) + 1.0;
} else {
tmp = 1.0 - log((((x - ((1.0 - x) / y)) - 1.0) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((y - x) / (y - 1.0d0)) <= 0.998d0) then
tmp = log(((-1.0d0) / ((-1.0d0) - ((y - x) / (1.0d0 - y))))) + 1.0d0
else
tmp = 1.0d0 - log((((x - ((1.0d0 - x) / y)) - 1.0d0) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((y - x) / (y - 1.0)) <= 0.998) {
tmp = Math.log((-1.0 / (-1.0 - ((y - x) / (1.0 - y))))) + 1.0;
} else {
tmp = 1.0 - Math.log((((x - ((1.0 - x) / y)) - 1.0) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((y - x) / (y - 1.0)) <= 0.998: tmp = math.log((-1.0 / (-1.0 - ((y - x) / (1.0 - y))))) + 1.0 else: tmp = 1.0 - math.log((((x - ((1.0 - x) / y)) - 1.0) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(y - x) / Float64(y - 1.0)) <= 0.998) tmp = Float64(log(Float64(-1.0 / Float64(-1.0 - Float64(Float64(y - x) / Float64(1.0 - y))))) + 1.0); else tmp = Float64(1.0 - log(Float64(Float64(Float64(x - Float64(Float64(1.0 - x) / y)) - 1.0) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((y - x) / (y - 1.0)) <= 0.998) tmp = log((-1.0 / (-1.0 - ((y - x) / (1.0 - y))))) + 1.0; else tmp = 1.0 - log((((x - ((1.0 - x) / y)) - 1.0) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(y - x), $MachinePrecision] / N[(y - 1.0), $MachinePrecision]), $MachinePrecision], 0.998], N[(N[Log[N[(-1.0 / N[(-1.0 - N[(N[(y - x), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision], N[(1.0 - N[Log[N[(N[(N[(x - N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y - x}{y - 1} \leq 0.998:\\
\;\;\;\;\log \left(\frac{-1}{-1 - \frac{y - x}{1 - y}}\right) + 1\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{\left(x - \frac{1 - x}{y}\right) - 1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.998Initial program 99.9%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
inv-powN/A
lower-pow.f6499.9
Applied rewrites99.9%
lift-log.f64N/A
lift-/.f64N/A
frac-2negN/A
metadata-evalN/A
frac-2negN/A
metadata-evalN/A
log-recN/A
lower-neg.f64N/A
lower-log.f64N/A
lower-neg.f64N/A
lift-pow.f64N/A
unpow-1N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6499.9
Applied rewrites99.9%
if 0.998 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 5.7%
Taylor expanded in y around -inf
associate-*r/N/A
mul-1-negN/A
Applied rewrites100.0%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- y x) (- y 1.0))))
(if (<= t_0 -100.0)
(- 1.0 (log (/ x (- y 1.0))))
(if (<= t_0 0.998)
(- 1.0 (log (/ 1.0 (- 1.0 y))))
(- 1.0 (log (/ (- x 1.0) y)))))))
double code(double x, double y) {
double t_0 = (y - x) / (y - 1.0);
double tmp;
if (t_0 <= -100.0) {
tmp = 1.0 - log((x / (y - 1.0)));
} else if (t_0 <= 0.998) {
tmp = 1.0 - log((1.0 / (1.0 - y)));
} else {
tmp = 1.0 - log(((x - 1.0) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y - x) / (y - 1.0d0)
if (t_0 <= (-100.0d0)) then
tmp = 1.0d0 - log((x / (y - 1.0d0)))
else if (t_0 <= 0.998d0) then
tmp = 1.0d0 - log((1.0d0 / (1.0d0 - y)))
else
tmp = 1.0d0 - log(((x - 1.0d0) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y - x) / (y - 1.0);
double tmp;
if (t_0 <= -100.0) {
tmp = 1.0 - Math.log((x / (y - 1.0)));
} else if (t_0 <= 0.998) {
tmp = 1.0 - Math.log((1.0 / (1.0 - y)));
} else {
tmp = 1.0 - Math.log(((x - 1.0) / y));
}
return tmp;
}
def code(x, y): t_0 = (y - x) / (y - 1.0) tmp = 0 if t_0 <= -100.0: tmp = 1.0 - math.log((x / (y - 1.0))) elif t_0 <= 0.998: tmp = 1.0 - math.log((1.0 / (1.0 - y))) else: tmp = 1.0 - math.log(((x - 1.0) / y)) return tmp
function code(x, y) t_0 = Float64(Float64(y - x) / Float64(y - 1.0)) tmp = 0.0 if (t_0 <= -100.0) tmp = Float64(1.0 - log(Float64(x / Float64(y - 1.0)))); elseif (t_0 <= 0.998) tmp = Float64(1.0 - log(Float64(1.0 / Float64(1.0 - y)))); else tmp = Float64(1.0 - log(Float64(Float64(x - 1.0) / y))); end return tmp end
function tmp_2 = code(x, y) t_0 = (y - x) / (y - 1.0); tmp = 0.0; if (t_0 <= -100.0) tmp = 1.0 - log((x / (y - 1.0))); elseif (t_0 <= 0.998) tmp = 1.0 - log((1.0 / (1.0 - y))); else tmp = 1.0 - log(((x - 1.0) / y)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(y - 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -100.0], N[(1.0 - N[Log[N[(x / N[(y - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.998], N[(1.0 - N[Log[N[(1.0 / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y - x}{y - 1}\\
\mathbf{if}\;t\_0 \leq -100:\\
\;\;\;\;1 - \log \left(\frac{x}{y - 1}\right)\\
\mathbf{elif}\;t\_0 \leq 0.998:\\
\;\;\;\;1 - \log \left(\frac{1}{1 - y}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x - 1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < -100Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
sub-negN/A
neg-mul-1N/A
distribute-neg-inN/A
metadata-evalN/A
neg-mul-1N/A
remove-double-negN/A
lower-+.f6498.9
Applied rewrites98.9%
if -100 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.998Initial program 99.9%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
inv-powN/A
lower-pow.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
*-commutativeN/A
mul-1-negN/A
sub-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
sub-negN/A
div-subN/A
lower-/.f64N/A
lower--.f64N/A
lower-pow.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites98.8%
if 0.998 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 5.7%
Taylor expanded in y around inf
mul-1-negN/A
distribute-frac-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
lower-/.f64N/A
lower--.f6499.8
Applied rewrites99.8%
Final simplification99.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- y x) (- y 1.0))))
(if (<= t_0 -100.0)
(- 1.0 (log (/ x (- y 1.0))))
(if (<= t_0 0.998)
(- 1.0 (log1p (/ y (- 1.0 y))))
(- 1.0 (log (/ (- x 1.0) y)))))))
double code(double x, double y) {
double t_0 = (y - x) / (y - 1.0);
double tmp;
if (t_0 <= -100.0) {
tmp = 1.0 - log((x / (y - 1.0)));
} else if (t_0 <= 0.998) {
tmp = 1.0 - log1p((y / (1.0 - y)));
} else {
tmp = 1.0 - log(((x - 1.0) / y));
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = (y - x) / (y - 1.0);
double tmp;
if (t_0 <= -100.0) {
tmp = 1.0 - Math.log((x / (y - 1.0)));
} else if (t_0 <= 0.998) {
tmp = 1.0 - Math.log1p((y / (1.0 - y)));
} else {
tmp = 1.0 - Math.log(((x - 1.0) / y));
}
return tmp;
}
def code(x, y): t_0 = (y - x) / (y - 1.0) tmp = 0 if t_0 <= -100.0: tmp = 1.0 - math.log((x / (y - 1.0))) elif t_0 <= 0.998: tmp = 1.0 - math.log1p((y / (1.0 - y))) else: tmp = 1.0 - math.log(((x - 1.0) / y)) return tmp
function code(x, y) t_0 = Float64(Float64(y - x) / Float64(y - 1.0)) tmp = 0.0 if (t_0 <= -100.0) tmp = Float64(1.0 - log(Float64(x / Float64(y - 1.0)))); elseif (t_0 <= 0.998) tmp = Float64(1.0 - log1p(Float64(y / Float64(1.0 - y)))); else tmp = Float64(1.0 - log(Float64(Float64(x - 1.0) / y))); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(y - 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -100.0], N[(1.0 - N[Log[N[(x / N[(y - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.998], N[(1.0 - N[Log[1 + N[(y / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y - x}{y - 1}\\
\mathbf{if}\;t\_0 \leq -100:\\
\;\;\;\;1 - \log \left(\frac{x}{y - 1}\right)\\
\mathbf{elif}\;t\_0 \leq 0.998:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{y}{1 - y}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x - 1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < -100Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
sub-negN/A
neg-mul-1N/A
distribute-neg-inN/A
metadata-evalN/A
neg-mul-1N/A
remove-double-negN/A
lower-+.f6498.9
Applied rewrites98.9%
if -100 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.998Initial program 99.9%
Taylor expanded in x around 0
lower-log1p.f64N/A
lower-/.f64N/A
lower--.f6498.7
Applied rewrites98.7%
if 0.998 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 5.7%
Taylor expanded in y around inf
mul-1-negN/A
distribute-frac-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
lower-/.f64N/A
lower--.f6499.8
Applied rewrites99.8%
Final simplification99.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- y x) (- y 1.0))))
(if (<= t_0 -100.0)
(- 1.0 (log (/ x (- y 1.0))))
(if (<= t_0 0.9999999999999984)
(- 1.0 (log1p (/ y (- 1.0 y))))
(- 1.0 (log (/ -1.0 y)))))))
double code(double x, double y) {
double t_0 = (y - x) / (y - 1.0);
double tmp;
if (t_0 <= -100.0) {
tmp = 1.0 - log((x / (y - 1.0)));
} else if (t_0 <= 0.9999999999999984) {
tmp = 1.0 - log1p((y / (1.0 - y)));
} else {
tmp = 1.0 - log((-1.0 / y));
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = (y - x) / (y - 1.0);
double tmp;
if (t_0 <= -100.0) {
tmp = 1.0 - Math.log((x / (y - 1.0)));
} else if (t_0 <= 0.9999999999999984) {
tmp = 1.0 - Math.log1p((y / (1.0 - y)));
} else {
tmp = 1.0 - Math.log((-1.0 / y));
}
return tmp;
}
def code(x, y): t_0 = (y - x) / (y - 1.0) tmp = 0 if t_0 <= -100.0: tmp = 1.0 - math.log((x / (y - 1.0))) elif t_0 <= 0.9999999999999984: tmp = 1.0 - math.log1p((y / (1.0 - y))) else: tmp = 1.0 - math.log((-1.0 / y)) return tmp
function code(x, y) t_0 = Float64(Float64(y - x) / Float64(y - 1.0)) tmp = 0.0 if (t_0 <= -100.0) tmp = Float64(1.0 - log(Float64(x / Float64(y - 1.0)))); elseif (t_0 <= 0.9999999999999984) tmp = Float64(1.0 - log1p(Float64(y / Float64(1.0 - y)))); else tmp = Float64(1.0 - log(Float64(-1.0 / y))); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(y - 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -100.0], N[(1.0 - N[Log[N[(x / N[(y - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.9999999999999984], N[(1.0 - N[Log[1 + N[(y / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y - x}{y - 1}\\
\mathbf{if}\;t\_0 \leq -100:\\
\;\;\;\;1 - \log \left(\frac{x}{y - 1}\right)\\
\mathbf{elif}\;t\_0 \leq 0.9999999999999984:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{y}{1 - y}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{-1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < -100Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
sub-negN/A
neg-mul-1N/A
distribute-neg-inN/A
metadata-evalN/A
neg-mul-1N/A
remove-double-negN/A
lower-+.f6498.9
Applied rewrites98.9%
if -100 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.99999999999999845Initial program 98.9%
Taylor expanded in x around 0
lower-log1p.f64N/A
lower-/.f64N/A
lower--.f6496.1
Applied rewrites96.1%
if 0.99999999999999845 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 3.1%
Taylor expanded in x around 0
lower-log1p.f64N/A
lower-/.f64N/A
lower--.f643.1
Applied rewrites3.1%
Taylor expanded in y around -inf
Applied rewrites77.8%
Final simplification92.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- y x) (- y 1.0))))
(if (<= t_0 0.998)
(- 1.0 (log (- 1.0 t_0)))
(- 1.0 (log (/ (- (- x (/ (- 1.0 x) y)) 1.0) y))))))
double code(double x, double y) {
double t_0 = (y - x) / (y - 1.0);
double tmp;
if (t_0 <= 0.998) {
tmp = 1.0 - log((1.0 - t_0));
} else {
tmp = 1.0 - log((((x - ((1.0 - x) / y)) - 1.0) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y - x) / (y - 1.0d0)
if (t_0 <= 0.998d0) then
tmp = 1.0d0 - log((1.0d0 - t_0))
else
tmp = 1.0d0 - log((((x - ((1.0d0 - x) / y)) - 1.0d0) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y - x) / (y - 1.0);
double tmp;
if (t_0 <= 0.998) {
tmp = 1.0 - Math.log((1.0 - t_0));
} else {
tmp = 1.0 - Math.log((((x - ((1.0 - x) / y)) - 1.0) / y));
}
return tmp;
}
def code(x, y): t_0 = (y - x) / (y - 1.0) tmp = 0 if t_0 <= 0.998: tmp = 1.0 - math.log((1.0 - t_0)) else: tmp = 1.0 - math.log((((x - ((1.0 - x) / y)) - 1.0) / y)) return tmp
function code(x, y) t_0 = Float64(Float64(y - x) / Float64(y - 1.0)) tmp = 0.0 if (t_0 <= 0.998) tmp = Float64(1.0 - log(Float64(1.0 - t_0))); else tmp = Float64(1.0 - log(Float64(Float64(Float64(x - Float64(Float64(1.0 - x) / y)) - 1.0) / y))); end return tmp end
function tmp_2 = code(x, y) t_0 = (y - x) / (y - 1.0); tmp = 0.0; if (t_0 <= 0.998) tmp = 1.0 - log((1.0 - t_0)); else tmp = 1.0 - log((((x - ((1.0 - x) / y)) - 1.0) / y)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(y - 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.998], N[(1.0 - N[Log[N[(1.0 - t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(N[(x - N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y - x}{y - 1}\\
\mathbf{if}\;t\_0 \leq 0.998:\\
\;\;\;\;1 - \log \left(1 - t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{\left(x - \frac{1 - x}{y}\right) - 1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.998Initial program 99.9%
if 0.998 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 5.7%
Taylor expanded in y around -inf
associate-*r/N/A
mul-1-negN/A
Applied rewrites100.0%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- y x) (- y 1.0))))
(if (<= t_0 0.998)
(- 1.0 (log (- 1.0 t_0)))
(- 1.0 (log (/ (- x 1.0) y))))))
double code(double x, double y) {
double t_0 = (y - x) / (y - 1.0);
double tmp;
if (t_0 <= 0.998) {
tmp = 1.0 - log((1.0 - t_0));
} else {
tmp = 1.0 - log(((x - 1.0) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y - x) / (y - 1.0d0)
if (t_0 <= 0.998d0) then
tmp = 1.0d0 - log((1.0d0 - t_0))
else
tmp = 1.0d0 - log(((x - 1.0d0) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y - x) / (y - 1.0);
double tmp;
if (t_0 <= 0.998) {
tmp = 1.0 - Math.log((1.0 - t_0));
} else {
tmp = 1.0 - Math.log(((x - 1.0) / y));
}
return tmp;
}
def code(x, y): t_0 = (y - x) / (y - 1.0) tmp = 0 if t_0 <= 0.998: tmp = 1.0 - math.log((1.0 - t_0)) else: tmp = 1.0 - math.log(((x - 1.0) / y)) return tmp
function code(x, y) t_0 = Float64(Float64(y - x) / Float64(y - 1.0)) tmp = 0.0 if (t_0 <= 0.998) tmp = Float64(1.0 - log(Float64(1.0 - t_0))); else tmp = Float64(1.0 - log(Float64(Float64(x - 1.0) / y))); end return tmp end
function tmp_2 = code(x, y) t_0 = (y - x) / (y - 1.0); tmp = 0.0; if (t_0 <= 0.998) tmp = 1.0 - log((1.0 - t_0)); else tmp = 1.0 - log(((x - 1.0) / y)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] / N[(y - 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.998], N[(1.0 - N[Log[N[(1.0 - t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y - x}{y - 1}\\
\mathbf{if}\;t\_0 \leq 0.998:\\
\;\;\;\;1 - \log \left(1 - t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x - 1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.998Initial program 99.9%
if 0.998 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 5.7%
Taylor expanded in y around inf
mul-1-negN/A
distribute-frac-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
lower-/.f64N/A
lower--.f6499.8
Applied rewrites99.8%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= (- 1.0 (/ (- y x) (- y 1.0))) 0.2) (- 1.0 (log (/ -1.0 y))) (- 1.0 (log1p (- x)))))
double code(double x, double y) {
double tmp;
if ((1.0 - ((y - x) / (y - 1.0))) <= 0.2) {
tmp = 1.0 - log((-1.0 / y));
} else {
tmp = 1.0 - log1p(-x);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if ((1.0 - ((y - x) / (y - 1.0))) <= 0.2) {
tmp = 1.0 - Math.log((-1.0 / y));
} else {
tmp = 1.0 - Math.log1p(-x);
}
return tmp;
}
def code(x, y): tmp = 0 if (1.0 - ((y - x) / (y - 1.0))) <= 0.2: tmp = 1.0 - math.log((-1.0 / y)) else: tmp = 1.0 - math.log1p(-x) return tmp
function code(x, y) tmp = 0.0 if (Float64(1.0 - Float64(Float64(y - x) / Float64(y - 1.0))) <= 0.2) tmp = Float64(1.0 - log(Float64(-1.0 / y))); else tmp = Float64(1.0 - log1p(Float64(-x))); end return tmp end
code[x_, y_] := If[LessEqual[N[(1.0 - N[(N[(y - x), $MachinePrecision] / N[(y - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.2], N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - \frac{y - x}{y - 1} \leq 0.2:\\
\;\;\;\;1 - \log \left(\frac{-1}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{log1p}\left(-x\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y))) < 0.20000000000000001Initial program 9.4%
Taylor expanded in x around 0
lower-log1p.f64N/A
lower-/.f64N/A
lower--.f646.9
Applied rewrites6.9%
Taylor expanded in y around -inf
Applied rewrites72.8%
if 0.20000000000000001 < (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y))) Initial program 100.0%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
lower-log1p.f64N/A
mul-1-negN/A
lower-neg.f6488.0
Applied rewrites88.0%
Final simplification83.5%
(FPCore (x y) :precision binary64 (if (<= y -7.2) (- 1.0 (log (/ -1.0 y))) (if (<= y 1.0) (- 1.0 (+ (log1p (- x)) y)) (- 1.0 (log (/ x y))))))
double code(double x, double y) {
double tmp;
if (y <= -7.2) {
tmp = 1.0 - log((-1.0 / y));
} else if (y <= 1.0) {
tmp = 1.0 - (log1p(-x) + y);
} else {
tmp = 1.0 - log((x / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -7.2) {
tmp = 1.0 - Math.log((-1.0 / y));
} else if (y <= 1.0) {
tmp = 1.0 - (Math.log1p(-x) + y);
} else {
tmp = 1.0 - Math.log((x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -7.2: tmp = 1.0 - math.log((-1.0 / y)) elif y <= 1.0: tmp = 1.0 - (math.log1p(-x) + y) else: tmp = 1.0 - math.log((x / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= -7.2) tmp = Float64(1.0 - log(Float64(-1.0 / y))); elseif (y <= 1.0) tmp = Float64(1.0 - Float64(log1p(Float64(-x)) + y)); else tmp = Float64(1.0 - log(Float64(x / y))); end return tmp end
code[x_, y_] := If[LessEqual[y, -7.2], N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 - N[(N[Log[1 + (-x)], $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.2:\\
\;\;\;\;1 - \log \left(\frac{-1}{y}\right)\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 - \left(\mathsf{log1p}\left(-x\right) + y\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x}{y}\right)\\
\end{array}
\end{array}
if y < -7.20000000000000018Initial program 21.2%
Taylor expanded in x around 0
lower-log1p.f64N/A
lower-/.f64N/A
lower--.f646.4
Applied rewrites6.4%
Taylor expanded in y around -inf
Applied rewrites68.5%
if -7.20000000000000018 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
sub-negN/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
div-subN/A
sub-negN/A
mul-1-negN/A
*-inversesN/A
*-rgt-identityN/A
lower-+.f64N/A
sub-negN/A
mul-1-negN/A
Applied rewrites98.6%
if 1 < y Initial program 69.1%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
inv-powN/A
lower-pow.f6469.1
Applied rewrites69.1%
Taylor expanded in y around inf
lower-/.f64N/A
lower--.f6499.2
Applied rewrites99.2%
Taylor expanded in x around inf
Applied rewrites96.9%
Final simplification89.1%
(FPCore (x y) :precision binary64 (- 1.0 (log1p (- x))))
double code(double x, double y) {
return 1.0 - log1p(-x);
}
public static double code(double x, double y) {
return 1.0 - Math.log1p(-x);
}
def code(x, y): return 1.0 - math.log1p(-x)
function code(x, y) return Float64(1.0 - log1p(Float64(-x))) end
code[x_, y_] := N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \mathsf{log1p}\left(-x\right)
\end{array}
Initial program 73.4%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
lower-log1p.f64N/A
mul-1-negN/A
lower-neg.f6465.3
Applied rewrites65.3%
(FPCore (x y) :precision binary64 (- 1.0 (- x)))
double code(double x, double y) {
return 1.0 - -x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - -x
end function
public static double code(double x, double y) {
return 1.0 - -x;
}
def code(x, y): return 1.0 - -x
function code(x, y) return Float64(1.0 - Float64(-x)) end
function tmp = code(x, y) tmp = 1.0 - -x; end
code[x_, y_] := N[(1.0 - (-x)), $MachinePrecision]
\begin{array}{l}
\\
1 - \left(-x\right)
\end{array}
Initial program 73.4%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
lower-log1p.f64N/A
mul-1-negN/A
lower-neg.f6465.3
Applied rewrites65.3%
Taylor expanded in x around 0
Applied rewrites45.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y)))))))
(if (< y -81284752.61947241)
t_0
(if (< y 3.0094271212461764e+25)
(log (/ (exp 1.0) (- 1.0 (/ (- x y) (- 1.0 y)))))
t_0))))
double code(double x, double y) {
double t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - log(((x / (y * y)) - ((1.0d0 / y) - (x / y))))
if (y < (-81284752.61947241d0)) then
tmp = t_0
else if (y < 3.0094271212461764d+25) then
tmp = log((exp(1.0d0) / (1.0d0 - ((x - y) / (1.0d0 - y)))))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - Math.log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = Math.log((Math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.log(((x / (y * y)) - ((1.0 / y) - (x / y)))) tmp = 0 if y < -81284752.61947241: tmp = t_0 elif y < 3.0094271212461764e+25: tmp = math.log((math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - log(Float64(Float64(x / Float64(y * y)) - Float64(Float64(1.0 / y) - Float64(x / y))))) tmp = 0.0 if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log(Float64(exp(1.0) / Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y)))); tmp = 0.0; if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Log[N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 / y), $MachinePrecision] - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -81284752.61947241], t$95$0, If[Less[y, 3.0094271212461764e+25], N[Log[N[(N[Exp[1.0], $MachinePrecision] / N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \log \left(\frac{x}{y \cdot y} - \left(\frac{1}{y} - \frac{x}{y}\right)\right)\\
\mathbf{if}\;y < -81284752.61947241:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.0094271212461764 \cdot 10^{+25}:\\
\;\;\;\;\log \left(\frac{e^{1}}{1 - \frac{x - y}{1 - y}}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024277
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8128475261947241/100000000) (- 1 (log (- (/ x (* y y)) (- (/ 1 y) (/ x y))))) (if (< y 30094271212461764000000000) (log (/ (exp 1) (- 1 (/ (- x y) (- 1 y))))) (- 1 (log (- (/ x (* y y)) (- (/ 1 y) (/ x y))))))))
(- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))