
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* 9.0 x))) (/ (/ y (sqrt x)) 3.0)))
double code(double x, double y) {
return (1.0 - (1.0 / (9.0 * x))) - ((y / sqrt(x)) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (9.0d0 * x))) - ((y / sqrt(x)) / 3.0d0)
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (9.0 * x))) - ((y / Math.sqrt(x)) / 3.0);
}
def code(x, y): return (1.0 - (1.0 / (9.0 * x))) - ((y / math.sqrt(x)) / 3.0)
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(9.0 * x))) - Float64(Float64(y / sqrt(x)) / 3.0)) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (9.0 * x))) - ((y / sqrt(x)) / 3.0); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{9 \cdot x}\right) - \frac{\frac{y}{\sqrt{x}}}{3}
\end{array}
Initial program 99.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= (- (- 1.0 (/ 1.0 (* 9.0 x))) (/ y (* 3.0 (sqrt x)))) -1000000000.0) (/ -0.1111111111111111 x) 1.0))
double code(double x, double y) {
double tmp;
if (((1.0 - (1.0 / (9.0 * x))) - (y / (3.0 * sqrt(x)))) <= -1000000000.0) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((1.0d0 - (1.0d0 / (9.0d0 * x))) - (y / (3.0d0 * sqrt(x)))) <= (-1000000000.0d0)) then
tmp = (-0.1111111111111111d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((1.0 - (1.0 / (9.0 * x))) - (y / (3.0 * Math.sqrt(x)))) <= -1000000000.0) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((1.0 - (1.0 / (9.0 * x))) - (y / (3.0 * math.sqrt(x)))) <= -1000000000.0: tmp = -0.1111111111111111 / x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - Float64(1.0 / Float64(9.0 * x))) - Float64(y / Float64(3.0 * sqrt(x)))) <= -1000000000.0) tmp = Float64(-0.1111111111111111 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((1.0 - (1.0 / (9.0 * x))) - (y / (3.0 * sqrt(x)))) <= -1000000000.0) tmp = -0.1111111111111111 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1000000000.0], N[(-0.1111111111111111 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{3 \cdot \sqrt{x}} \leq -1000000000:\\
\;\;\;\;\frac{-0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) (/.f64 y (*.f64 #s(literal 3 binary64) (sqrt.f64 x)))) < -1e9Initial program 99.5%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-fracN/A
lower-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6490.3
Applied rewrites90.3%
Taylor expanded in y around 0
Applied rewrites61.3%
if -1e9 < (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) (/.f64 y (*.f64 #s(literal 3 binary64) (sqrt.f64 x)))) Initial program 99.8%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6460.3
Applied rewrites60.3%
Taylor expanded in x around inf
Applied rewrites60.2%
Final simplification60.7%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* 9.0 x))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (9.0 * x))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (9.0d0 * x))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (9.0 * x))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (9.0 * x))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(9.0 * x))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (9.0 * x))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (fma -0.3333333333333333 (* (sqrt (/ 1.0 x)) y) (- 1.0 (/ 0.1111111111111111 x))))
double code(double x, double y) {
return fma(-0.3333333333333333, (sqrt((1.0 / x)) * y), (1.0 - (0.1111111111111111 / x)));
}
function code(x, y) return fma(-0.3333333333333333, Float64(sqrt(Float64(1.0 / x)) * y), Float64(1.0 - Float64(0.1111111111111111 / x))) end
code[x_, y_] := N[(-0.3333333333333333 * N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] * y), $MachinePrecision] + N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.3333333333333333, \sqrt{\frac{1}{x}} \cdot y, 1 - \frac{0.1111111111111111}{x}\right)
\end{array}
Initial program 99.7%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-fracN/A
neg-mul-1N/A
lift-*.f64N/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f6499.6
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval99.6
Applied rewrites99.6%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (<= x 1.02e+15) (/ (- x (fma (* (sqrt x) y) 0.3333333333333333 0.1111111111111111)) x) (- 1.0 (/ y (* 3.0 (sqrt x))))))
double code(double x, double y) {
double tmp;
if (x <= 1.02e+15) {
tmp = (x - fma((sqrt(x) * y), 0.3333333333333333, 0.1111111111111111)) / x;
} else {
tmp = 1.0 - (y / (3.0 * sqrt(x)));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 1.02e+15) tmp = Float64(Float64(x - fma(Float64(sqrt(x) * y), 0.3333333333333333, 0.1111111111111111)) / x); else tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x)))); end return tmp end
code[x_, y_] := If[LessEqual[x, 1.02e+15], N[(N[(x - N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * 0.3333333333333333 + 0.1111111111111111), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.02 \cdot 10^{+15}:\\
\;\;\;\;\frac{x - \mathsf{fma}\left(\sqrt{x} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\
\end{array}
\end{array}
if x < 1.02e15Initial program 99.5%
Taylor expanded in x around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6499.4
Applied rewrites99.4%
if 1.02e15 < x Initial program 99.9%
Taylor expanded in x around inf
Applied rewrites99.9%
(FPCore (x y) :precision binary64 (fma -0.3333333333333333 (/ y (sqrt x)) (- 1.0 (/ 0.1111111111111111 x))))
double code(double x, double y) {
return fma(-0.3333333333333333, (y / sqrt(x)), (1.0 - (0.1111111111111111 / x)));
}
function code(x, y) return fma(-0.3333333333333333, Float64(y / sqrt(x)), Float64(1.0 - Float64(0.1111111111111111 / x))) end
code[x_, y_] := N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1 - \frac{0.1111111111111111}{x}\right)
\end{array}
Initial program 99.7%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-fracN/A
neg-mul-1N/A
lift-*.f64N/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f6499.6
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval99.6
Applied rewrites99.6%
(FPCore (x y)
:precision binary64
(if (<= y -8.5e+47)
(- 1.0 (/ y (* 3.0 (sqrt x))))
(if (<= y 1.06e+46)
(- 1.0 (/ 1.0 (* 9.0 x)))
(fma -0.3333333333333333 (/ y (sqrt x)) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -8.5e+47) {
tmp = 1.0 - (y / (3.0 * sqrt(x)));
} else if (y <= 1.06e+46) {
tmp = 1.0 - (1.0 / (9.0 * x));
} else {
tmp = fma(-0.3333333333333333, (y / sqrt(x)), 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -8.5e+47) tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x)))); elseif (y <= 1.06e+46) tmp = Float64(1.0 - Float64(1.0 / Float64(9.0 * x))); else tmp = fma(-0.3333333333333333, Float64(y / sqrt(x)), 1.0); end return tmp end
code[x_, y_] := If[LessEqual[y, -8.5e+47], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.06e+46], N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{+47}:\\
\;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\
\mathbf{elif}\;y \leq 1.06 \cdot 10^{+46}:\\
\;\;\;\;1 - \frac{1}{9 \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1\right)\\
\end{array}
\end{array}
if y < -8.5000000000000008e47Initial program 99.5%
Taylor expanded in x around inf
Applied rewrites97.3%
if -8.5000000000000008e47 < y < 1.05999999999999998e46Initial program 99.8%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6498.5
Applied rewrites98.5%
Applied rewrites98.6%
if 1.05999999999999998e46 < y Initial program 99.5%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-fracN/A
neg-mul-1N/A
lift-*.f64N/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f6499.5
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval99.5
Applied rewrites99.5%
Taylor expanded in x around inf
Applied rewrites96.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fma -0.3333333333333333 (/ y (sqrt x)) 1.0)))
(if (<= y -8.5e+47)
t_0
(if (<= y 1.06e+46) (- 1.0 (/ 1.0 (* 9.0 x))) t_0))))
double code(double x, double y) {
double t_0 = fma(-0.3333333333333333, (y / sqrt(x)), 1.0);
double tmp;
if (y <= -8.5e+47) {
tmp = t_0;
} else if (y <= 1.06e+46) {
tmp = 1.0 - (1.0 / (9.0 * x));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = fma(-0.3333333333333333, Float64(y / sqrt(x)), 1.0) tmp = 0.0 if (y <= -8.5e+47) tmp = t_0; elseif (y <= 1.06e+46) tmp = Float64(1.0 - Float64(1.0 / Float64(9.0 * x))); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[y, -8.5e+47], t$95$0, If[LessEqual[y, 1.06e+46], N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1\right)\\
\mathbf{if}\;y \leq -8.5 \cdot 10^{+47}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.06 \cdot 10^{+46}:\\
\;\;\;\;1 - \frac{1}{9 \cdot x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -8.5000000000000008e47 or 1.05999999999999998e46 < y Initial program 99.5%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-fracN/A
neg-mul-1N/A
lift-*.f64N/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f6499.4
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval99.5
Applied rewrites99.5%
Taylor expanded in x around inf
Applied rewrites96.7%
if -8.5000000000000008e47 < y < 1.05999999999999998e46Initial program 99.8%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6498.5
Applied rewrites98.5%
Applied rewrites98.6%
(FPCore (x y) :precision binary64 (if (<= x 0.00037) (/ (fma (* (sqrt x) y) -0.3333333333333333 -0.1111111111111111) x) (- 1.0 (/ y (* 3.0 (sqrt x))))))
double code(double x, double y) {
double tmp;
if (x <= 0.00037) {
tmp = fma((sqrt(x) * y), -0.3333333333333333, -0.1111111111111111) / x;
} else {
tmp = 1.0 - (y / (3.0 * sqrt(x)));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.00037) tmp = Float64(fma(Float64(sqrt(x) * y), -0.3333333333333333, -0.1111111111111111) / x); else tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x)))); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.00037], N[(N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * -0.3333333333333333 + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.00037:\\
\;\;\;\;\frac{\mathsf{fma}\left(\sqrt{x} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\
\end{array}
\end{array}
if x < 3.6999999999999999e-4Initial program 99.5%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-fracN/A
lower-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6499.0
Applied rewrites99.0%
if 3.6999999999999999e-4 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites98.9%
(FPCore (x y) :precision binary64 (- 1.0 (/ 1.0 (* 9.0 x))))
double code(double x, double y) {
return 1.0 - (1.0 / (9.0 * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (1.0d0 / (9.0d0 * x))
end function
public static double code(double x, double y) {
return 1.0 - (1.0 / (9.0 * x));
}
def code(x, y): return 1.0 - (1.0 / (9.0 * x))
function code(x, y) return Float64(1.0 - Float64(1.0 / Float64(9.0 * x))) end
function tmp = code(x, y) tmp = 1.0 - (1.0 / (9.0 * x)); end
code[x_, y_] := N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{1}{9 \cdot x}
\end{array}
Initial program 99.7%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6460.7
Applied rewrites60.7%
Applied rewrites60.8%
(FPCore (x y) :precision binary64 (- 1.0 (/ 0.1111111111111111 x)))
double code(double x, double y) {
return 1.0 - (0.1111111111111111 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (0.1111111111111111d0 / x)
end function
public static double code(double x, double y) {
return 1.0 - (0.1111111111111111 / x);
}
def code(x, y): return 1.0 - (0.1111111111111111 / x)
function code(x, y) return Float64(1.0 - Float64(0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = 1.0 - (0.1111111111111111 / x); end
code[x_, y_] := N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{0.1111111111111111}{x}
\end{array}
Initial program 99.7%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6460.7
Applied rewrites60.7%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.7%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6460.7
Applied rewrites60.7%
Taylor expanded in x around inf
Applied rewrites32.5%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2024277
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:alt
(! :herbie-platform default (- (- 1 (/ (/ 1 x) 9)) (/ y (* 3 (sqrt x)))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))