
(FPCore (x y z t) :precision binary64 (+ x (/ (* y (- z x)) t)))
double code(double x, double y, double z, double t) {
return x + ((y * (z - x)) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y * (z - x)) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + ((y * (z - x)) / t);
}
def code(x, y, z, t): return x + ((y * (z - x)) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(y * Float64(z - x)) / t)) end
function tmp = code(x, y, z, t) tmp = x + ((y * (z - x)) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - x\right)}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (/ (* y (- z x)) t)))
double code(double x, double y, double z, double t) {
return x + ((y * (z - x)) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y * (z - x)) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + ((y * (z - x)) / t);
}
def code(x, y, z, t): return x + ((y * (z - x)) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(y * Float64(z - x)) / t)) end
function tmp = code(x, y, z, t) tmp = x + ((y * (z - x)) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - x\right)}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (/ y t) (- z x) x))
double code(double x, double y, double z, double t) {
return fma((y / t), (z - x), x);
}
function code(x, y, z, t) return fma(Float64(y / t), Float64(z - x), x) end
code[x_, y_, z_, t_] := N[(N[(y / t), $MachinePrecision] * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{t}, z - x, x\right)
\end{array}
Initial program 92.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6497.3
Applied rewrites97.3%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (fma (/ z t) y x))) (if (<= z -3.1e-59) t_1 (if (<= z 2.8e-41) (fma (/ y t) (- x) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z / t), y, x);
double tmp;
if (z <= -3.1e-59) {
tmp = t_1;
} else if (z <= 2.8e-41) {
tmp = fma((y / t), -x, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(z / t), y, x) tmp = 0.0 if (z <= -3.1e-59) tmp = t_1; elseif (z <= 2.8e-41) tmp = fma(Float64(y / t), Float64(-x), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[z, -3.1e-59], t$95$1, If[LessEqual[z, 2.8e-41], N[(N[(y / t), $MachinePrecision] * (-x) + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{t}, y, x\right)\\
\mathbf{if}\;z \leq -3.1 \cdot 10^{-59}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.8 \cdot 10^{-41}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{t}, -x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.09999999999999999e-59 or 2.8000000000000002e-41 < z Initial program 91.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6494.2
Applied rewrites94.2%
Taylor expanded in z around inf
lower-/.f6487.5
Applied rewrites87.5%
if -3.09999999999999999e-59 < z < 2.8000000000000002e-41Initial program 94.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6495.6
Applied rewrites95.6%
Taylor expanded in z around 0
mul-1-negN/A
lower-neg.f6486.3
Applied rewrites86.3%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (/ (- z x) t) y))) (if (<= y -2e+54) t_1 (if (<= y 1.2e-12) (+ (/ (* z y) t) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((z - x) / t) * y;
double tmp;
if (y <= -2e+54) {
tmp = t_1;
} else if (y <= 1.2e-12) {
tmp = ((z * y) / t) + x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((z - x) / t) * y
if (y <= (-2d+54)) then
tmp = t_1
else if (y <= 1.2d-12) then
tmp = ((z * y) / t) + x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((z - x) / t) * y;
double tmp;
if (y <= -2e+54) {
tmp = t_1;
} else if (y <= 1.2e-12) {
tmp = ((z * y) / t) + x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((z - x) / t) * y tmp = 0 if y <= -2e+54: tmp = t_1 elif y <= 1.2e-12: tmp = ((z * y) / t) + x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(z - x) / t) * y) tmp = 0.0 if (y <= -2e+54) tmp = t_1; elseif (y <= 1.2e-12) tmp = Float64(Float64(Float64(z * y) / t) + x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((z - x) / t) * y; tmp = 0.0; if (y <= -2e+54) tmp = t_1; elseif (y <= 1.2e-12) tmp = ((z * y) / t) + x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z - x), $MachinePrecision] / t), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -2e+54], t$95$1, If[LessEqual[y, 1.2e-12], N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - x}{t} \cdot y\\
\mathbf{if}\;y \leq -2 \cdot 10^{+54}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.2 \cdot 10^{-12}:\\
\;\;\;\;\frac{z \cdot y}{t} + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.0000000000000002e54 or 1.19999999999999994e-12 < y Initial program 86.2%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6481.1
Applied rewrites81.1%
Applied rewrites88.9%
if -2.0000000000000002e54 < y < 1.19999999999999994e-12Initial program 98.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6485.2
Applied rewrites85.2%
Final simplification87.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (fma (/ z t) y x))) (if (<= z -2.3e-59) t_1 (if (<= z 2.8e-41) (- x (/ (* x y) t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z / t), y, x);
double tmp;
if (z <= -2.3e-59) {
tmp = t_1;
} else if (z <= 2.8e-41) {
tmp = x - ((x * y) / t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(z / t), y, x) tmp = 0.0 if (z <= -2.3e-59) tmp = t_1; elseif (z <= 2.8e-41) tmp = Float64(x - Float64(Float64(x * y) / t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[z, -2.3e-59], t$95$1, If[LessEqual[z, 2.8e-41], N[(x - N[(N[(x * y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{t}, y, x\right)\\
\mathbf{if}\;z \leq -2.3 \cdot 10^{-59}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.8 \cdot 10^{-41}:\\
\;\;\;\;x - \frac{x \cdot y}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.29999999999999979e-59 or 2.8000000000000002e-41 < z Initial program 91.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6494.2
Applied rewrites94.2%
Taylor expanded in z around inf
lower-/.f6487.5
Applied rewrites87.5%
if -2.29999999999999979e-59 < z < 2.8000000000000002e-41Initial program 94.5%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-*.f6484.4
Applied rewrites84.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (/ (- z x) t) y))) (if (<= y -1.28e+70) t_1 (if (<= y 1.2e-12) (fma (/ z t) y x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((z - x) / t) * y;
double tmp;
if (y <= -1.28e+70) {
tmp = t_1;
} else if (y <= 1.2e-12) {
tmp = fma((z / t), y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(z - x) / t) * y) tmp = 0.0 if (y <= -1.28e+70) tmp = t_1; elseif (y <= 1.2e-12) tmp = fma(Float64(z / t), y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z - x), $MachinePrecision] / t), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -1.28e+70], t$95$1, If[LessEqual[y, 1.2e-12], N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - x}{t} \cdot y\\
\mathbf{if}\;y \leq -1.28 \cdot 10^{+70}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.2 \cdot 10^{-12}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.27999999999999994e70 or 1.19999999999999994e-12 < y Initial program 87.3%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6482.1
Applied rewrites82.1%
Applied rewrites89.3%
if -1.27999999999999994e70 < y < 1.19999999999999994e-12Initial program 97.6%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6489.6
Applied rewrites89.6%
Taylor expanded in z around inf
lower-/.f6481.6
Applied rewrites81.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (fma (/ z t) y x))) (if (<= z -2.25e-278) t_1 (if (<= z 4.2e-270) (* (/ (- x) t) y) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z / t), y, x);
double tmp;
if (z <= -2.25e-278) {
tmp = t_1;
} else if (z <= 4.2e-270) {
tmp = (-x / t) * y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(z / t), y, x) tmp = 0.0 if (z <= -2.25e-278) tmp = t_1; elseif (z <= 4.2e-270) tmp = Float64(Float64(Float64(-x) / t) * y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[z, -2.25e-278], t$95$1, If[LessEqual[z, 4.2e-270], N[(N[((-x) / t), $MachinePrecision] * y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{t}, y, x\right)\\
\mathbf{if}\;z \leq -2.25 \cdot 10^{-278}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 4.2 \cdot 10^{-270}:\\
\;\;\;\;\frac{-x}{t} \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.2499999999999999e-278 or 4.19999999999999992e-270 < z Initial program 92.2%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6493.6
Applied rewrites93.6%
Taylor expanded in z around inf
lower-/.f6477.0
Applied rewrites77.0%
if -2.2499999999999999e-278 < z < 4.19999999999999992e-270Initial program 99.8%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6471.8
Applied rewrites71.8%
Taylor expanded in z around 0
Applied rewrites71.8%
(FPCore (x y z t) :precision binary64 (if (<= x -9.8e+237) (* (- x) (/ y t)) (fma (/ z t) y x)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -9.8e+237) {
tmp = -x * (y / t);
} else {
tmp = fma((z / t), y, x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (x <= -9.8e+237) tmp = Float64(Float64(-x) * Float64(y / t)); else tmp = fma(Float64(z / t), y, x); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[x, -9.8e+237], N[((-x) * N[(y / t), $MachinePrecision]), $MachinePrecision], N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.8 \cdot 10^{+237}:\\
\;\;\;\;\left(-x\right) \cdot \frac{y}{t}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y, x\right)\\
\end{array}
\end{array}
if x < -9.8e237Initial program 94.5%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6471.7
Applied rewrites71.7%
Taylor expanded in z around 0
Applied rewrites75.0%
Applied rewrites74.6%
if -9.8e237 < x Initial program 92.6%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6493.9
Applied rewrites93.9%
Taylor expanded in z around inf
lower-/.f6475.1
Applied rewrites75.1%
(FPCore (x y z t) :precision binary64 (fma (/ z t) y x))
double code(double x, double y, double z, double t) {
return fma((z / t), y, x);
}
function code(x, y, z, t) return fma(Float64(z / t), y, x) end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{t}, y, x\right)
\end{array}
Initial program 92.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6494.0
Applied rewrites94.0%
Taylor expanded in z around inf
lower-/.f6473.3
Applied rewrites73.3%
(FPCore (x y z t) :precision binary64 (* z (/ y t)))
double code(double x, double y, double z, double t) {
return z * (y / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = z * (y / t)
end function
public static double code(double x, double y, double z, double t) {
return z * (y / t);
}
def code(x, y, z, t): return z * (y / t)
function code(x, y, z, t) return Float64(z * Float64(y / t)) end
function tmp = code(x, y, z, t) tmp = z * (y / t); end
code[x_, y_, z_, t_] := N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \frac{y}{t}
\end{array}
Initial program 92.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6494.0
Applied rewrites94.0%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6441.4
Applied rewrites41.4%
Final simplification41.4%
(FPCore (x y z t) :precision binary64 (* (/ z t) y))
double code(double x, double y, double z, double t) {
return (z / t) * y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z / t) * y
end function
public static double code(double x, double y, double z, double t) {
return (z / t) * y;
}
def code(x, y, z, t): return (z / t) * y
function code(x, y, z, t) return Float64(Float64(z / t) * y) end
function tmp = code(x, y, z, t) tmp = (z / t) * y; end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
\\
\frac{z}{t} \cdot y
\end{array}
Initial program 92.8%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6438.5
Applied rewrites38.5%
Applied rewrites40.0%
(FPCore (x y z t) :precision binary64 (- x (+ (* x (/ y t)) (* (- z) (/ y t)))))
double code(double x, double y, double z, double t) {
return x - ((x * (y / t)) + (-z * (y / t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - ((x * (y / t)) + (-z * (y / t)))
end function
public static double code(double x, double y, double z, double t) {
return x - ((x * (y / t)) + (-z * (y / t)));
}
def code(x, y, z, t): return x - ((x * (y / t)) + (-z * (y / t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(x * Float64(y / t)) + Float64(Float64(-z) * Float64(y / t)))) end
function tmp = code(x, y, z, t) tmp = x - ((x * (y / t)) + (-z * (y / t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(x * N[(y / t), $MachinePrecision]), $MachinePrecision] + N[((-z) * N[(y / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(x \cdot \frac{y}{t} + \left(-z\right) \cdot \frac{y}{t}\right)
\end{array}
herbie shell --seed 2024277
(FPCore (x y z t)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, D"
:precision binary64
:alt
(! :herbie-platform default (- x (+ (* x (/ y t)) (* (- z) (/ y t)))))
(+ x (/ (* y (- z x)) t)))